Showing all 214 replies.
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"so much better" of course comes with the caveat of improvements covering only specific areas that are high-priority for a specific playstyle ("endgame"). Most things about it are unchanged, be it the UI, skill animations, sound effects, non-expansion content (story, areas, music, bosses...), etc.
But crucially, many of the things that weren't already changed range from great (combatfeel) to at least decent (story). And in contrast, while D4 hasn't changed its identity as "the casual Diablo2like", it has removed anti-fun aspects (like running to nightmare dungeons, now you just press button to teleport), and the loot system, rather than it being solely about being entirely dependent on RNG in hunting for marginally better rolled versions of items you already have, allows you to use items that drop as bases for modifying them to better suit your needs, and allows "actually big", meaningful, upgrades (multiple "greater affixes", or desirable stats on uniques - in the previous version they always rolled with the same stats). Also, the expansion content is generally of higher quality than the base game content (although that was mostly "at least decent" to begin with).
Personally, I didn't play Diablo 4 since its launch, and instead my Diablo2like routine was mostly filled by Last Epoch, a couple of runs in Grim Dawn, Path of Exile 2 launch (I dropped that game, too, the next patch sounds like it might be the place to reacquaint myself with it once more), even a brief stint in one or two Diablo 3 seasons. But I think I'm now adding it to my "rotation": the systems (loot, character-progression, endgame activities, etc) are now "good enough" that the good parts are enjoyable. And that kinda sorta is a quantitative leap that can be described as "so much better" (from "not being worth playing past the campaign" to "being worth playing past the campaign"), but you have to understand the specific meaning.
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The only hard fight in the game has like a minute of cutscenes every attempt and everything is a one shot. Once again, I only see two classes running around in the highest difficulty as a result and it's thr two that can instantly kill him. Also rerolled Barb a few days ago and instantly killed him last night. Done with the season, Blizzard just makes the same mistakes over and over again copying the worst tendencies of other games.
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>>738719807
D4 at release was blatantly designed by committee.
Now, it at least feels like it's designed by somebody who played an arpg before. I'd say it's in the state it should've been at release.
Multiplayer is still quite clunky and some minor things are annoying.
It's better than poe2 at least.
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>>738721484
>get to T12
>only see WW barbs and ball lightning sorcs
I also saw one of the lightning blizzard sorcs which is absolute eye rape, I can't believe someone could play that and think it's okay. Surprised Warlock is just okay and Paladin seems kind of shit.
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>>738719807
I never played it and can't because it's always online and therefore functionally non-pirateable, so I say it's a shitty game. You should play PoE because the saars who employ me say I need to get more stash tabs sold or I'll be beaten.
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>>738719807
They basically cowarded out bigly and just made it mechanically into Diablo 3-2 but with D2's rune system.
Story wise they panicked and killed off all the female characters and brought back Tyrael and Zultan Kulle and all the D4 original stuff like the Tree of Whispers was destroyed as well.
Basically they want the current expansion to wipe the slate clean and return to the D3 status quo and pretend D4 never really happened.
please come back.
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>>738722128
>>738722047
fuc ksake
after about 2h the game just BLASTS my ram takes 10/32 and dumps everything into my pagefile
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>>738722234
The Chinese version of D4 is mobile-tier. The global version is fine, it's just turning into D3 but with more agency in your progression via some stolen tuned down ideas from PoE and Last Epoch. Fun for a week or two each season.
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>>738722386
Funny, a year ago it was cooking my CPU. Same problem, now it cooks my memory. I remember when Blizzard was a stamp of quality and release dates were "when it's ready". Even Belial spawns have been bugged out for me for days, Mephisto won't start his refight, and an ascension dungeon teleported me to a regular non-nightmare dungeon and ate my key a few days ago.
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>>738722592
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>>738722475
>cluttered to the brim
I've played PoE for a decade, this is nothing. Also mousing over materials tells you exactly where to get them, it's so simple now, you just "do stuff" via war plans unless you're targeting a specific unique.
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>>738722843
>>738722586
i THINK ifixed it for me at least
dlss turned on no matter which setting makes my ram disappear in a matter of an hour
with dlss completely off
everything else turned to medium it stays a around 7gb
has been for the past 3h
try it
oh and ive not downloaded the high quality texture pack as i recall it had problems on launch and just still might
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>>738722912
>Blizzdrones
Even those of us that are enjoying the game are just saying "yeah it's okay", I don't see any glowing praise here that isn't ironic. You're swinging at shadows, anon. Also we're all autistic and rotate at least 2 other ARPGs.
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>>738723016
I'll give it a shot later on anon, thanks.
On another note, is Warlock the most balanced class they released?
It's not as overpowered like Paladin and Spiritborn were on their release but I don't know if that's because they already suckered people into preordering to play the most broken unkillable paladin yet, and decided not to bother with Warlock.
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>>738723346
Not sure why people claim paladin was super broken, it was strong but it has nothing on release spiritborn. Season 13 whirlwind immortal barb is probably their second most busted class they've ever made, it feels like enabling tgm in console, with tyraels chest I'm just standing in every mechanic even on t12 mephisto
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>>738719807
not really
still quantity vs quality affixes
set charms are like early d3 loot 2.0 where they might heel turn towards more and more stupid numbers like +65000% damage
bunch of simple qol shit they haven't bothered with since launch because they're retarded
currency bloat even worse now with cube
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>>738723378
>helltide
Do whispers. Kill stuff and click on stuff to get cinders, use cinders to open chests
>warplans
Just queue up activities and go, worry about optimizing them after you figure out which ones you like
>what i do at max level
Warplans, season journey, look up where the uniques you want drop, and farm the bosses for them when you can. Play the highest difficulty you can kill stuff easily in. Make number go up.
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>>738723554
When I did play Paladin in when it was released for pre-ordering, I was 100% unkillable and all content could be done by practically keeping still, it was pretty dumb.
Barbarian just feels like another version of that currently.I'm still making a barbarian since I finished trying everything I wanted to mess with on Warlock.
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>>738723709
There was only torment 4 at the time though, and paladin didnt push pit 150 like barb, sorcerer and spiritborn have all done so far. I don't count the chinaman necro since it's done with exploits. And yeah barb is fun.
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My first char is paladin because he looks cool and I only just found out yesterday they nerfed him to the ground, zeal feels awful. I ended up having to resort to arbiter wings and it immediately does way more for way less effort
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>>738720652
The Infamous Blizzard Cycle
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unlike jeets paid to market d4 here every xpac release, I gave it a fair go
The game now looks like it shoould look like at premiere. Not after paying for basic game and then 2 xpacs. I Skipped VoH because of how dogshit it was. LoH now at least have some game loop in season 13. Yes it took them 12 seasons to create something many other arpg have from get go
copypasting from diablo 3 and other arpg is obvious, but at least they udnerstand what people expect when playing arpg instead of following retarded suits who want to make it live service cash shop
that being said, game without xpac is unplayable. More than half of systems, points and character power is locked behind paywall, despite their promise to have basic game be fully playable. You also have reduced loot because xpac loot doesn't get rerolled if you don't have VoH
new skill tree is a downgrade, not upgrade
endgame bosses like lilith and mephsito are badly designed. They still don't udnerstand that boss ina rpg should be either oneshotted if you build your minmax character, or have meaningful mechanics if you do it on less pwoerful character. What d4 does, is to have literal bullet hell with many isnta deaths. And yes, they are instadeaths, because I made a glitched defense that let's me afk naked in 150 rifts for hours, but it gets me isntakilled in t10 yet alone t12 mephisto. Game even lags straight up for 3 seconds when the oneshot hits the character with negative hp and defenses meaning it should be able to die no matter what
game has problem with visual clarity, spam on death effect, random oneshots from nowhere. To the point of people playing msotly barbs for selig build that let's you facetank majority of the game at t12
ama, the game is ok to play but AFTER they give you a discount. If you previously bought VoH, you're a retard, fuck you. IF you bought absic game, wait for discount. If you're new, don't buy it at all, ebcause it's blizzard, they're bound to fuck things up
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>>738727414
>Blizzard Cycle
Honeymoon phase isn't exclusively a Blizzard thing. Also when new stuff is shit it is pretty universally hated even with Blizzard. Hearthstone DH release, BFA, both SL patches after 9.0, first season update to D4. All absolutely hated.
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>>738727910
Well its back now
>>738727210
Play d4 its fun then back to 0.5 poe2 brother
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>>738728556
Demons and Angels can’t ever fully die, by normal means at least (which is why the war between them is called the Eternal Conflict). In Demon’s case their soul is normally sent to a certain part of Hell where they are eventually reformed. However, at the start of the game Lilith’s soul got trapped in the Void, and it took Elias doing that crazy ass ritual to summon her out of it. She’s still “dead” for all of LoH, it’s just the blood link you two had mad it possible for her to communicate with you.When you stab her with her blood knife or whatever, it sent her back to the Void where started off as, but you also end up sending Mephisto there at the end so she’s happy at least
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>>738719807
On sale, probably. it's pretty much just D3 again, but they make you play through the absolutely dogshit story right now so you can just wait for the next actual season and probably get it on discount+skip the humiliation ritual.
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>>738728984
>blocks yer path
heh, nothin' personnel
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>playing Druid
>having fun as hell with Shred
>probably the closest thing you can get to flicker strike with the way you move through packs with it
>get the Shred unique
>damage literally does not increase
it's insane how little impact this shit has how does it even make it into the game
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I still will not forgive them for the monetization shitfuckery, not to mention how they fucked up with exclusivity shit even during the fucking BETA
>Oh here's a special mount you carry over to the full game you can only get during one particular 2 day period if you beat the superboss which constantly glitches out when its low on health and doesn't respawn again for hours.
Of course the bigger issue is how they have tons of $30 outfits , mounts, and all kinds of other shit all over the place PLUS battle passes including premium ones that of course if you miss, you miss out on everything in them if not completed etc. Fuck all of that sideways. Maybe they've fixed something but last I checked it was a complete shitshow coming from the worst of the Blizz design. Lets not forget the intentional ugly female avatars and other shit too, but the monetization is really the thing that made me not want to bother with it after I tried it out near launch
>>738719894
They could at least fucking give people the goddamn Steam keys now that its on Steam.
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>>738729707
>Oh here's a special mount you carry over to the full game you can only get during one particular 2 day period if you beat the superboss which constantly glitches out when its low on health and doesn't respawn again for hours
This never happened. He made it up.
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>>738728556
she's dead unless blizzard do another blizzard fanfic writting with SOMEHOW RETURNED
>>738728902
nope. If angel dies, crystal arc sends another to fill his place. That's why Tyrael was suspicious of Izual fate since no replacement ever came
Demon souls outside 7 evils do nto ressurect. It's because hell is made from corpse of gigantic hydra who fought "god". Both of them died, and 7 hydra heads became 4 lesser evils and 3 prime evils. God corpse crystalized into arc.
Lucon, son of mephisto gets killed and never comes back. many demons too. We don't lnwo how izual is getting back in d3 after getting killed. Butcher isn't the same demon, but a title specific breed of demons can get. Travincal council in d4 is just another "well we wont tell you how demonied humans can go back yet mephisto seethes about lucion being permadead"
>>738729793
seems liek you wasnt there with open beta and lvl 20 characters trying to kill lvl 30 worldboss
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LoH is a good base to move the game in a more positive direction
They still need to add more content though, and make it so seasons eventually go into the core game
War Plans is a good centerfold to connect the content together
Fuck the Pit though, they need to finalize the Tower ranking shit with the release of SSF and then expand what the Pit can do even more, I'm tired of hallway maps, add remixed overworld sections as floors with events from previous seasons
Inter class balance again is all over the place with some of the classes like Paladin, Druid and Spiritborn
Reworking some Mythics is desperately needed, I mean look at this piece of shit, who would even use this over a BiS weapon you can craft on?
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>>738729948
1. It was a mount trophy, not a mount.
2. You got the same trophy during a second beta period, so it wasn't just 2 days.
3. It was piss easy. People were solo killing it. You're just bad.
Stay mad, hornlet.
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>>738719807
it's fun to blast through for a week per season, it's basically a glorified cookie clicker now like d3
the expansion adds the cube and the war table, the former being the best addition by far that actually adds much needed item crafting + modifying, the latter being something to actually do content for and work towards
but that's literally the only two things a full paid expansion adds unless you care about some gay story
if you're bored go ahead, you'll get like 30 hours of fun out of it. the game is definitely a lot, lot better than launch
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>>738730081
Yes thank you blizzdrone, you've got a little brown on your nose there or maybe its a whole turd. It was something that only spawned every 3 hours, during a beta that lasted only 2 days (and you couldn't get it during every beta, it was only present at the last 2 - each of them basically overnight), and glitched out. The fact that for the last few spawns people who were grinding shit up t For those who for whatever reason couldn't spend their entire weekend around the damn thing, it was a shitty thing to do and it would portend their approach to the battle passes FOMO, item mall rotating $30 outfits, mounts, and mount outfits atop it, and other shit. Fuck it all and fuck those defending it. Going to tell me its a wonderful RETURN TO FORM next and I should be thankful for the item mall / battle pass packages too? Fuck off.
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>>738730245
Should I post my PoE supporter pack and loot box skins too?
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>>738719989
>D4 is a 1 button game and the expansion hasn't changed that. If you want to run through a Diablo game where all you have to do to win is press 1 button then you'll like it.
Increase the difficulty, retard.
The "normal" difficulty is literally for disabled people.
People without arms or blind people.
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>>738732215
only if you own goblin trouppe
my point is, you have battlepass on top of overpriced skins for a game you bought and need to buy xpac each year
poe is free, for the price of average game you can get critical strashes. For half of d4 single skin price you get supporter pack with various shit on top of your skin that usually have 2-3 modes like paladin one
even in cash shit, poe got it better
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battlepass shit is wild, I just started because it was humble choice and I saw some "something or other of Azeroth" currency drop and it turns you have to opt in to a paid battlepass just to spend the currency, like lmao what the fuck
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>>738733969
WW barb is one of the most overpowered builds Blizzard has ever allowed in any Diablo. Everything is pathetic next to WW Barb except maybe ball lightning sorc which has the damage but not as much survivability.
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>>738733940
>level a starter
>farm maps
>only find vendor uniques
>farm currency
>nothing drops
>sift through hundreds of worthless uniques
>sell some of them for 10-50c
>buy gear
>level second character
>farm forever for boss keys
>oh, some streamer is playing the same build, everybody costs 10 ex at least
>quit
Haven't played in a while, but unless you juiced your maps to hell and back you'd be mapping a while. Though that was mostly because the economy in that game is dogshit and full of bots.
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>>738719807
Anyone telling you that is either a marketer or someone deep in post-purchase rationalization. Blizzard charges $50 for a "we fixed it for task this time, we promise" patch on an annual basis. It'll never be good, it's deliberately designed to make to you falsely believe it can be good if you just spend a little bit more money.
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>>738734412
you sound like you're stuck in war for altas and one mroe xpac, it's no longer the case. You cna juice yourself with a lot fo options, but I'm not a blizzdrone and I'll not shit up d4 thread with poe, you can ask on poeg/ what changed since then
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>>738737187
>meta is better
you again joking . Meta is literal bugged rogue, arc sorc(again) and immortal selig ww barb to do t12 bossing because of stacked oneshots. They nerfed paladin too hard and warlock effect vomit prevents him from being able to clear lilith/mephisto
what d4 did better, was endgame farming where otuside global uniques, msot of them are linked specific boss you can target farm, and what's excellent, you spend your key AFTER defeating boss so nothign gets wasted from dying to bugged butcher having 4x hp than normal
poe expects you to read and learn various retarded shit before you can actually play the game on top of ever expanding slot machine crafting. I like poe where i can paly it for 2-3 weeks before being done. Meanwhile diablo is 1 week top, but poe is kind fo focused on more ahrdcore audience, while d4 is casual with some retarded boss design options
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PoE 2 update out soon and its much better. I uninstalled D4 long ago, the best thing for D4 is wait for like 5 years and buy it otherwise you will have to pay DLC every time or be paywalled also its a shitgame
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>>738737692
I cleared mephisto with my apocalypse warlock. Its pretty easy when i can vomit trillions of dmg per apocalypse. My problem with warlock is pushing ladder with all the screen cluttering its skills generates. I die a lot to some invisible projectile because its IMPOSSIBLE to see anything. The game needs an option to control the transparency of your own abilities.
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>>738734412
Copying e-celebs builds ( Especially fubgun builds ) is the dumbest shit you can do in a trade league. Everything the build they're using will be expensive as fuck. The smart choice is to use a generic good starter build and craft/sell items that their build use to make bank and then when you're rich you make your main character.
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>>738740589
How do you avoid getting clapped at the start of phase 3? Do you just avoid the stun to not get your skills stolen and nuke him? I've killed him but subsequent clears feel so inconsistent unless I change out a rune to turn my dodge into teleport to avoid the hands. I always get body blocked by him or a slow puddle spawns under me if I'm not running the teleport rune.
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>>738740589
and that;s my point, fight itself is so bad that you need to chese it with absurd dmg
>>738741496
practice on lower tiers. You can outrun the red wave that steals your abilities. When the cutscene starts, place your cursos at the bottom to start running/teleporting away the moment you can
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>>738742349
Oh, I was running away then teleporting in. I guess I can just keep my teleport then dodge both claps easily. I have enough damage to kill him before he does anything else and p1 and 2 are auto pilot. I wouldn't hate it so much but the fucking cutscenes are making me want to kill myself.
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>>738743980
I'm buying
>>738744297
I can adapt
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>>738746389
Depends entirely on how good you are at ARPGs and what class you are. Keep in mind that you can literally change the difficulty at any point by just visiting the big statues in major cities, so just try things out.
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>>738746513
>>738746495
So far hard isnt hard as barb ww but im only lvl 40
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>>738732378
Average D4 skin is like 20$ - 28$
Basic supporter packs are 30$ + equivalent currency but the issue with those is the cosmetics are usually just fluff
60$ packs are where the bulk of the value is since you get the skin, more fluff and equivalent gacha bux
My biggest complaint is how expensive they are outside of sales or when the packs are available, not mentioning the loot box skins since that's literally gachapon gambling
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>>738738653
Juggernaut archetypes is my preferred way to play Paladin since the previous season
Both Clash basic skill focused Paladin or Shield Bash are my preferred option.
There's also Advance as a Juggernaut skill for built in Mobility which helps trigger runes more easily
No thorns shenanigans in either of these builds so you can dip into Vulnerable, crit damage and physical damage scaling as you like
Protip for basic focused builds, you can use the Auradin skill that passively damages enemies to stack the mark and pop with basic skills, and your Mercenary can also radiate the aura.
To make it even stronger, Ceh rune wolves also count as allies and radiate the aura letting you mark entire screens of enemies over and over
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the game is fundamentally no different than it was before this xpac. the classes are all still the same and follow the same design philosophy, itemization and QoL are just better. the endgame is still the exact same, classes still play the exact same, you're still doing the exact same things you did on day 1 of 1.0 endgame. it's a thoroughly boring and uninspired game. if you're a mega casual ARPG gamer that wants to play 1 hour per week you'll probably enjoy it, but otherwise you're just forcing yourself to play a game inferior to its competition in every way for no real reason
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>>738719807
I haven't played since the day the first season released. Dropped it because I didn't want to have to make a new character to do the new content. Do I still have to make a new one to experience any of the new content or new story since the game came out?
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>>738753140
Not for the story
There's some free rewards from doing seasonal activities like titles and pets, and the battlepass has free tiers you can claim, but those are only available for seasonal characters
You can rush the story with your already made characters and then just skip campaign on a new seasonal if you want the season rewards
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>>738719807
>is diablo 4 worth it now?
hi I just finished up about 120 hours of diablo 4 expansion, unlike the retarded faggots in this thread, let me tell you about it
If you want an ARPG focused on speed running / racing as an endgame activity, and not super autistic 'map farming' strategies, its pretty good
if you want a 'PoE-lite' with autistic crafting/customizable endgame, it will not scratch that itch
basically every class has a small handful of builds that function, and everything else is trash, most of the builds focus around:
1 movement button
2 kill everything button
some classes have:
1 move and kill everything button at the same time
ultimately everything revolves around moving as fast as possible down a hallway and beating the timer for the level of content you are doing
the content scales up to what is essentially 'hell' mode as you may remember it from diablo 2, pinnacle difficulty for the overworld (torment 12), and every class can achieve that and 'blast it' with the best gear
true endgame beyond that point is super optimizing every stat, and every drop, to push the "Pit" beyond the torment 12 world scaling level to achieve a pointless spot on a global leaderboard dominated by chinese exploiters, literal cheaters, and broken/overtuned class abilities
its a farming/loot hunting/key gathering gameplay cycle where you collect increasingly powerful version of stuff you already have, to create exponentially scaling higher numbers, to beat exponentially higher numbers of content.....
but the content is exactly the same, the only thing that changes are the numbers
you will be in torment 12 and doing 22billion damage a hit
then you move up to pit level 120 (torment 14/15 equivilent?) and having to do 22 trillion damage a hit, but the actual gameplay is exactly the same with zero differences or permutations that matter
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>>738722313
you never played the game man, just don't comment if you don't know okay? the rune system in D4 is fucking pitiful and doesn't resemble D2 at all, first of all you can switch out the runes, second of all they don't create rune word equipment
so just like....stop
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>>738758663
>I heard there was crafting
there is a bit of rerolling and some strategies for protecting valuable greater affixes
mostly its just gambling, like the type of currency you use to put a 2nd affix on a necklace to increase your power
you find a good necklace, then spam this rare currency at it to try and turn it from good into godlike
so its pretty good if you like a bit of slot machine gambling like that
>what about uniques
yes they are build changing/enabling
however each class only has 1 or 2 good ones, so everyone uses those and ignores the rest which are sub-optimal
>I heard there were 'dailies'
you mean the warplan board, which is a semi-guided plan for the activities in the game, basically you select a handful of things you prefer to do, then you do them as fast as possible, and you get a loot reward while 'leveling up' the activity to customize it how you want
>why play this
if you want mindless gottagofast hallway type maps instead of sprawling ??? poe/last epoch type things, it's probably the superior experience
>the class balance sucks
yes it does, but it also takes literally 20 minutes max to get a character from level 1 to 70 (max level) and a couple more hours to get him spun up to T12 content, so you can play whatever class you want
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Also while you are in town you will be subjected to absolutely abhorrent chinese-style huge glowing spiky MTX beasts that do not match the game at all.
There is no offline mode.
Despite that, I still played it for 120 hours and had a good time. It's not perfect by any means, but its finally a feature complete game.
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>>738719989
>If you want to run through a Diablo game where all you have to do to win is press 1 button then you'll like it
That's literally D2, and people love it. Min-max one skill, and equip items that increase said skill.
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>>738719807
Can't speak for end game, but the story and gameplay on Torment difficulty are kino
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I'm enjoying my SEXcromancer
>>738742092
Yeah
>>738738036
Make a bleed/fire barb and get the 2h polearm mythic unique Shattered Vow that instantly kills anything when you max their HP bar with DoTs
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Friendly reminder that elemental resistances literally did nothing, as in did not function at all, for an entire year pre-launch, myself and other alpha testers told Blizz, and it still took them multiple seasons AFTER launch to get them working.
Everyone is incompetent or fucks up sometimes, but that's on a level I just can't get past. D4 is such an unexceptional game in every way. Maybe if I wasn't a huge ARPG fan already I'd enjoy it, but it has nothing going for it and things like that ruin my perception of it. I could never imagine giving a company that incompetent my money.
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