Showing all 553 replies.
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>>738739969
That's weird to think about. Someone missing the boat on splatoon.
You can't just play splatoon 1 and 2's multiplayer again, the party's at splatoon 3 right now.
You COULD play the single player modes for splatoon 1, 2 and 3. Along with the DLC for 2 and 3, at the very least.
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>>738739969
You shouldn’t because it will be nothing but a massive disappointment once you realize that a technically great game is held hostage on low end hardware and hosted on low cost servers. It’s a tragedy really.
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Are you more into singleplayer or multiplayer?
If multiplayer, start with 3, it had a good singleplayer campaign too. If singleplayer, start with Raiders, which will have co-op if you have friends. If you wanna experience it all, buy 2 specifically for its dlc
>>738742382
To have fun
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>>738742914
>>738743305
I don’t get this complaint. The game has ranked matchmaking (unless you play turf war, maybe? But turf war is ass once the novelty wears off)
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>>738747760
>cut your cock off to enjoy the squid sluts game
Bad advice
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>>738743334
>No, 3+dlc is better than 2+dlc. But 2 dlc is the best.
This.
If you have the opportunity and means you should play all of it. But 2's base game story is not stellar. The DLC does a lot of heavy lifting for 2.
Meanwhile 3's base game and DLC are both great even if 2's DLC is better than both.
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>>738752174
I’ve played it way too much and still love it. I think a lot of hate is from rose tinted glasses. And it does lack its own big new thing. 1 was brand new, 2 had Salmon Run, 3 is more iterative. And that’s not a problem, it’s the best, but I can see a certain type being dissatisfied
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I'm so tired of the "choose your style" instead of just "choose your gender." I get it, if you're a big corporation, you have to bend the knee to all this faggot shit because all the kids identify as some branch of brain damaged gender identity in place of a personality they barely had in the first place, but it's so fucking tiresome to see it in literally every single game. No clear and obvious male or female appearance, just a person shaped thing that you have to infer gender on.
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>>738752381
I hate it too. But people kind of overlook how Splatoon isn't just asking you to choose the gender of the character, but also what species it is. As one singular choice.
Either you'd need to split it up into one Male/Woman choice and one separate Squid/Octo choice. Two choices.
Or you'd just have one screen with all options. But then you would need to adjust the language because all of a sudden you're choosing multiple things at once.
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>>738752517
That's fine in theory, but Legends ZA is the best most recent example of this shit where you think "oh hey more customization options, that's cool, I'm sure they'll have a nice amount of things that look good on both male and female styles or both" but it's just everything looks good on girls and some shit looks okay on guys but would look better on girls. This resulted in everyone just picking the male and dressing them up like a girl and going "hehe femboy" which appears to just be what any video game with customization that Nintendo makes is going for. You can either make a cute girl, or cute boy (feminine).
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>>738744302
PvP always devolves into "tryhards" galore, unless you are into that you will always end up frutrated and mad. Hell, it's the reason why Marvel Rivals is working in expand its PvE mode, they realized people enjoy the game more when they don't have to deal with "tryhards" and "meta", this is also why Highdivers 2 was so sucessful and there was massive backslash against the nerfs because "WHY THE FUCK YOU NEED TO NERF WEAPONS IN A PVE GAME?!"
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>>738739969
Is Splatoon the evolution of Team Fortress 2?
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I had so much more fun in splatoon 2 than 3.
Everything vomits ink.
They baby the charger and splating classes in map design, nerfing ninja squid by multiple means, and generally overtuning them.
Everything is a hallway with sheer dropdowns so perched up classes can see your vector of approach from MILES away.
It's so bad every special in the game has to be designed to kick classes off their unassailable perches. I KNOW S3's design lead just has to be a charger main that HATES being snuck up on. The fucking faggot ruined this for me
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>>738754653
>I had so much more fun in splatoon 2 than 3.
I didn't. I super love the Octo Expansion, but beyond that Splat2 has easily been the lowpoint of Splatoon for me and by more than just a little. It's the worst of both worlds for me between Splat1 and Splat3.
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>>738754653
Someone misses their ink armor crutch
>It's so bad every special in the game has to be designed to kick classes off their unassailable perches
Not true and directly conflicts with your “he’s a charger main” schtick. He’s clearly a shooter main anyway.
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>>738739969
Read books on military tactics. They unironically help.
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>>738756798
Design the maps so that they can be reliably snuck up on and chargers are no issue at all.
Is a monstrous injustice that they get to see ninja squids swimming AND spot their drop down. And that fucking spawn launcher glow? Give me a fucking break.
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>>738754536
Nope. Splatoon is, unironically, a direct bastard descendant of grandpa Doom, skipping Quake entirely in its evolutionary path. Every other modern shooter has unmistakable Quake genes in it, but not really Splat.
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>>738743063
>>738750591
I think 2's base game story is more important to go through if you are skipping Splatoon 1's singleplayer.
The big issue of 2 isn't that it's bad, it's just the same shit as 1.
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>>738757253
Meanwhile, Team Fortress is a direct descendant of Quake in the most literal sense, it started as a Quake mod.
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>>738757349
More important than 3’s storyline? Eh maybe. It gives you one game of seeing Octo conflict, but 3 gives you the original crew, complete with Agent 3, who is important, unlike the literal who Agent 4. And it gives context into every aspect of the story, a bit of octo feud, salmon run and setting up Deep Cut, the latter two being the most important for Raiders
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>>738757630
Oh I don't think it's necessarily more important that 3's story as a whole, or even better. But if you think you are going to go through 2 anyway you may as well start there and actually play it.
Also if you don't play the main story of 1 or 2, thebait and switchof 3 is much less enjoyable.
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>>738757642
Yes, they're quite mesmerizing.
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Am I the only one that thinks charge hold is just entirely unnecessary as a concept for the charger class? Because without it they have in place a just fine balanced weakness. The worst thing is that they up and gave it to a SPLATLING.
Thats improper as a fucking concept. Fuck Naut. Things need to get marked for death of something when they use it
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>>738757891
Well, I meant literal day 1 but I suppose you're right.
I barely slept so that I could play as much of the test fire as I could and got pissed my friend was featured for winning on a dev's team when I was destroying online thanks to caffeine.
After finishing 3 I wish I got that same level of dedication at some point.
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>>738757935
charge hold is a fun and largely impractical option for skill expression, most of the time you can just take the shot normally, and most of the rest of the time you're putting yourself into a lot of peril if you're not hitting that shot
you also used to pay for it by losing scoped chargers' little bit of extra range and paint, but now they've been normalized, which was a mistake desu
let chargers have fun too
naut is, quite literally, marked for death when charge holding, it fucking glows
and for how good charge hold is for a splatling, charge hold unsquid still takes extra time, and it can't recover ink or use subs while holding charge either, so it's still majorly disadvantaged compared to baisic shooters
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>>738758348
>charge hold is a fun
I don't disagree
>largely impractical option for skill expression
bull fucking shit. Peaking a corner vs peaking a corner by charge holding out a character width to pop out and blast a guy is not "impractical". It's a powerful mixup.
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Splatoon 3s story absolutely did not give context into every aspect of the story
Nothing about the octarian side of the war was actually focused on and hardly a single thing about salmon run was even mentioned at all
We get one throwaway line from the logs talking about what mr grizz maybe used the golden eggs for, but ultimately not a single thing about splatoon 3s story had anything at all to do with salmon run
Splatoon 3s story was just "what if we did octo expansion but AGAIN since everyone LOVED it so much" forgettinf that octo expansion was really good because the story was good and the gameplay was new and being able to play as an octoling was huge in the context of the game
Splatoon 3 just took the gameplay aspect and forgot to integrate it into the world in a way that makes any sense at all
Most of the story literally nothing happens
In fact i would even say splatoon 3s story had nothing to do with anything at all in the slightest
A "conclusion" to the octarian conflict but the octarians arent the focus at all
Just enemy fodder for the sake of enemy fodder
Making mr grizz the villain by making him act entirely different from how he normally does and giving him almost the exact same motive as tartar from octo expansion, which they repeat AGAIN in side order
Orca served absolutely no purpose in the story
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>>738757869
when you think of it, it's a total farce
>tartar calls out 8, and cephkind in general, for following in humans' footsteps to a t (humans nuked themselves out of existence)
>sets out to nuke inkopolis to send a message (we knew that there are more settlements than just inkopolis back then already)
>is there a moral? is he right? was exposure to grandpa cuttlefish enough for 8 to consider saving the city?
>lmao no, you have no agency and get no message, magical superpowered lesbian idol * power to the rescue <з
every single singleplayer so far has been fucked over by last minute idol takeovers, and in oe especially it muddles the entire message
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>>738759750
2/?
The stupid little salmonid you have with you doesnt matter at all and killing mr grizz doesnt matter at all because you can just go back and play more salmon run anyway
They imply lil judd takes over and then do absolutely nothing at all with that
The premise of "this one bear survived the spaceship crashlanding to earth and got hyperintelligent because it dreamed a lot while in cryostasis" is the stupidest premise ever
Deep cut served absolutely no role in the story no matter how you look at it
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>>738756926
This! Sun Tuzu didn't write "The Art of Turf War" for nothing after all.
But yeah, start with Splatoon 3! It gives you the full Splatoon package. It's a ton of fun, both on your own and with friends.
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>>738759467
it's a commital and rather expensive mixup
unsquid buffer with charge is half a second, plus swimming itself, you're baisically charging twice and likely ruining your positioning for a pick, so it better be fucking worth it
going trad charger plain lets you do more
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>>738759867
Splatoon 3s story couldnt decide what it wanted to focus on so it tried to cover everything and ended up covering literally nothing
If the sunken scrolls and the themeing if the game were anything to go by, they shouldve focused on deep cut and the history of the three clans and on the splatlands and not a bunch of other new things that came out of nowhere that they had to rush a connection to everything for
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>>738759750
>if you ignore and downplay everything it touches on, it doesn't touch on anything at all!
Sure man. And nothing happens in any splatoon story until the end. And Order’snmotivation is hardly the same as Grizz or Tartar
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>>738759852
Thats not what tartar did
The point was that tartar idolized the hell out of humanity
And misinterpreted what they were like
Criticizing us for focusing on stupid things like fashion trends and fighting for stupid reasons when thats exactly what humans did
The "message" was that this thing was insane and couldnt see its hypocrisy
"Enough for 8 to save the city" how about the fact that they were literally about to be killed and wanted nothing more but to go to the surface and has nothing else going for them
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>>738759750
>but ultimately not a single thing about splatoon 3s story had anything at all to do with salmon run
I kind of liked that.
It's not as if the game said nothing about Salmon Run. Even if the game didn't provide some grand Salmon Run story, the Salmon Run mode itself did give lots and lots of clues as to what Salmon Run was or wasn't.
And then you had the story mode, that was primarily focused on the whole Alterna stuff and its human connection.
And then the Alterna stuff and the Salmon Run stuff intersected. And that was kind of rad.
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>>738760094
Okay heres what their motives were: lets erase all of this current species to make MY ideal species/stae of existence
Tartar: wanted to kill everyone and recreate its idealized species, forcing people to become mindless zombies in the process
Grizz: wanted to kill everyone and recreate his idealized species, forcing people to become mindless zombies in the process (mind you, they dont talk about why fuzzy ooze can even do that bexause its a stupid ass plot)
Order: wants to basically lobotomize everyone and turn everyone into mindless zombies into what it thinks is the idealized state of being. Also happens to be an ai like tartar was
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>>738760138
he idolized humans, but he also knew exactly what lead to their downfall despite how great they were
that's why he called cephs out for being just as vapid and violent
the plan was to nuke inkopolis to demonstrate his power and then keep standby as a neutral peacekeeping threat
tartar was insane, but tartar was also right
and 8 could've escaped to the surface and then fucked off in a makeshift boat to the nearest shore because fuck these guys over there she's never seen them
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>>738739969
just buy three and play it squigga.
it's easy.
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>>738760431
There literally wasnt a salmon run connection to alterna though
Alterna being remnants of humanity wouldve worked if all of it wasnt clearly built for us inklings to utilize freely
None of the testing stages fit in with alterna at all
They simply do not make sense nor is there even a good reason for there to be testing to begin with
The only thing was that ark polaris was the spaceship that crashed that mr grizz came from and that wasnt even a part of alterna, mr grizz found alterna from the ships gps system or whatever
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>>738760451
Order didn’t want to recreate the species in his image. He was just an extreme extension of Marina’s desire to keep things from changing. So the motives are meaningfully different, despite similar execution
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>>738740441
squiggers like you should be fried
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A big problem splatoon has as a whole is that instead of giving us lore in game theyll do exclusive dev interviews to explain huge worldbuilding and plot things and maybe put info in japanese artbooks instead of into the game so they can just retcon anything they want whenever they want, i guess
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Someone tell me if I'm on some stupid, but I've started considering Splatoon 3 as "The best shooter as long as I'm playing it"
If I'm thinking about what to play, Splat3 rarely comes up, but once it does I start to think about how great splatoon is and get really into it.
And then I get my fill and put it down.
Does anyone know what I'm talking about?
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>>738761174
Even disregarding outside sources, splatoon 3 including side order did a horrible job with the plot
Like an established bit of canon was that sanitized octolings are made up from the sanitization goop and are functionally not alive
And they just retconned that completely in side order
And thats why making mr grizz the big final boss for splatoon 3 was the literal stupidest possible thing they couldve done because the reason for salmon run literally just boiled down to "get eggs just because, i guess?" and now that lil judd is supposedly in charge its just like. Okay so what the hell did we do all that for then
Like none of that meant anything
If there were salmonids in alterna MAYBE it couldve mattered
If anything at all actually had anything to do with salmon run and not just that you have a smallfry with you
The most appealing thing about mr grizz is that he was a mystery
And given the way tartar functioned, there is absolutely no feasibly way that it wouldnt have known about ark polaris or alterna
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>>738761157
Special seems to be tied to the bot buddy (ie riding big manta, summoning master mega). No idea about relic powers though. I think they may become inherent abilities, but whether they’re universal things everyone gets from a boss or just slots that unlock and can be customized, like with this double jump, who knows
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>>738739969
why do they lock the pve mode behind level progression. i don't want to play pvp to get to lvl 4 just so i can unlock pve. it's fucking dumb.
i got a week of free nintendon't online when i got this game, but playing pvp was hell. i ended up just dropping the game by the time my free week was over.
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>>738761157
>>738761546
Actually, looking at it, the relic power is also octagonally shaped. So it seems basically guaranteed that you can customize them abilities you get from treasure anywhere in the map, and you probably unlock new slots from the bosses. And yeah, they seem to be power ups instead of things assigned to a new input on your controller. This game has a fuckton of build options
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>>738760656
Also that was blatantly not tartars plan at all, as tartar itself specifically tells you that it was created to pass down humanitys knowledge to the next dominant species, but tartar decided we werent worthy of that
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>>738761567
first 4 levels of pvp are baisically a tutorial letting you figure out the controls and mechanics
turf war is too casual to count as pvp as it distinctly lacks in the versus aspect, it's kinda like playing hightower in tf2 where everyone just fucks around and you get kicked for actually pushing the cart
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>>738761497
>Like an established bit of canon was that sanitized octolings are made up from the sanitization goop
That’s not correct. Like obviously incorrect, because Acht was partially sanitized. For someone who is yapping a ton about the story, that’s a huge thing to have wrong
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>>738762003
Okay so i was wrong about them being made up from the goop itself, but another issue with acht is that they canonically were willingly sanitized and then they act like they didnt make that choice themself
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the fact that people are complaining about charge hold, of all things, really tells me the level of play the dudes here are at
like, bitch, 3 has maps that are so fucking wide open that you can glue a charger to the ground during charge and he'll still wipe the enemy team if left unchecked
charge holding is strong, but it's also niche and takes restraint to not use when it's not actually needed, if someone's using it for every shot they are actively crippling themselves, ergo, only shitty chargers do it often enough for guys like you to notice
it's kind of like jump revving with heavy in tf2, low-grade players use it all the time because they don't know any better but strong ones know that it's a niche aggressive option that you have to be able to both afford and justify to even consider (slightly less cool than charge hold though)
not even goob uses charge hold much, and its hold is giga buffed- it's got a short buffer, it's got charge-strafing, it's got enough duration to use rolls and surges, it can be held whenever, and goob still uses raw 100s, partials and torp combos for its bread and butter
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>>738761497
>And thats why making mr grizz the big final boss for splatoon 3 was the literal stupidest possible thing they couldve done because the reason for salmon run literally just boiled down to "get eggs just because, i guess?" and now that lil judd is supposedly in charge its just like. Okay so what the hell did we do all that for then
>claims to be a lore expert
>gets everything wrong
shut up
fry yourself.
The eggs were explictly gathered because they are a power source. this IS told to us in two.
li'l judd keeps grizzco running to hasrvest energy for his own evil ploys (also hinted towards heavily) illiterate squigger READ
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>>738762575
Yeah, you really don’t know what you’re talking about if you’re getting basic shit like that wrong, so you shouldn’t keep spouting nonsense. In what way did they act like Acht didn't choose to be partially sanitized? She wakes up in the simulation and tries to rescue Marina. That’s all
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>>738760092
Sunken scrolls aren’t meant to be full-on lore dumps, they’re suppose to be small tidbits to explain different aspects of the game and that’s it. You can sum up the scrolls with “here’s why/how [x] is.” They’re not there to give you a full-on lore history of each of the clan’s history, just enough to explain how frye can control eels and shit. Besides, it would ruin the magic if they overshared and left nothing to speculation
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>>738742382
Fun. Lots of fun.
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>>738740441
>>738740073
>>738744371
Retarded snoy.
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>>738761310
I'm not making excuses for anyone, I'm pointing at it and calling it retarded. I'd like to figure out where this gay shit started so I can point at the exact thing that started the downfall of making everything gay and brown.
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>>738763649
>camera angle makes you look ant sized compared to her
Nah, just your imagination due to forced perspective.
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As someone already into splatoon, is there a way to get gyro aim like splatoon in other games via Steam input or something? Literally nothing else does gyro like splatoon does because its method kinda necessitates a camera reset button, but that's how I built up my muscle memory.
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>>738765921
It kind of sucks compared to Splatoon's reset button, but on Steam you can configure a gyro on-off toggle button. And you can turn off the gyro and re-adjust your gyro before quickly turning it back on.
It's not as good but you can become pretty quick and comfortable with it somewhat easily anyway.
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>>738766408
>>738766464
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>>738766549
I have like 2k hours I think.
The game is fucking great.
>>738766589
>racist
prme example of an antiwhite slur.
Also no actual retort, just shaming language to silence those who see reality.
Day of the frier soon for (you)
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>>738766464
>>738766408
dude
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>>738766860
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>>738766942
Not schizo if it's all provable.
>>738766974
nah I'm good.
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>>738766860
it's pretty typical of a schizo to fly off the handle at one word posts and call everyone the enemy
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What genres of music do you think Raiders will cover? The some from the new trailer had an interesting sound, but I couldn’t quite place influences. Reminded me a bit of the Spyro ost but with an island vibe
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>>738767186
I check in on them every now and then, and the mental illness has ratcheted up an absurd degree. It used to be way less shizo posting and more people speculating about sales and reacting to surprise hits, if I remember right. Wish it wasn’t a cesspool, cause this launch would be fun to discuss with sane people
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>>738767350
>It used to be way less shizo posting and more people speculating about sales and reacting to surprise hits, if I remember right
you did remember right it became a schizo containment thread about two years ago
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>>738767565
3>1>2
3 is the best in basically all ways save map design. 1 has a unique charm to it still, even if it has the least content. 2 is basically obsolete, save Octo Expansion, and it had horrible special design that ruined it for me by the end
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>>738746360
I feel like the biggest question left for builds is what exactly differentiates tanks
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>>738769528
it technically is a difference even it's not an exciting one if it is true though. i'm just going off of the fact that none of the shots in the trailer show it with a sub like the other tanks. some relic powers won't be available on all tanks.
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>>738769862
Ah, I forgot that was in the direct, good call out. And you’re probably right, relics powers and gadgets(though likely maxed at two pretty early) could be one of the main things limited/enabled by tank variety. Makes more sense than a boss upgrade, and those dangling charms are most likely relics. Hadn’t pieced that all together yet. Cool, thanks anon! Makes me wonder if we do get any unique upgrades from the bosses, or just progress and some a powerful relic or something
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>>738767565
3>2>1
2 had the best campaign, though.
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>>738770163
unique boss upgrades would be cool. now that you said that, it'd be nice if they made completely new weapons as boss drops.
>dangling charms
those are tied to which ever idol is going to activate their attack. it glows when it's ready similar to specials in the mainline games.
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>>738758875
>>738759215
but its a spinoff with different gameplay
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>finally passed 8k big shots
Hmm, not bad. But if I actually want that badge, I may have to start playing the insane amount of salmon run that I used to when 3 first came out.
>>738772817
I'm a little sad that I've probably forgotten the full amount of people that used to play this game together all the time. On the bright side, most of the ones I really liked playing with added me. So that's nice.
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>>738773213
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>>738754653
>Everything is a hallway with sheer dropdowns so perched up classes can see your vector of approach from MILES away.
Why the fuck did they do this? I can remember maybe one slightly open map from 3 why are nips so painfully autistic?
Splatoon 3 is a salmon run game for me now ( where you wait 40 hours for a rotation ). Absolute utter goyslop.
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>>738773467
Is there anything gayer?
>>738773493
Actually took a look at it. Thought it'd be worse, but two of those weapons are great and the others are rather adequate. Might be dps issue, though.
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>Salmon run
>God tier rotation
>Get a JP lobby
>Base is permanently inked like we just exploded the extra wave boss
>No deaths
>156 golden eggs
How do I move to Japan?
I wouldn't play pvpslop at all if I could see my woomy's tummy and feet in salmon run desu, curse osha.
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>>738767565
Never played 1 because it's stuck on a shit system. The concept of having a giant gamepad with a screen included that you'd need to replace at a costly price if it starts drifting is improbable. Not even jews would try this shit.
2>3 because the maps are abominable in 3.
People sharing complaints about 2 specials are mega sweaties playing high level Splatoon, I don't care. Imagine making a profession out of playing a kid's game, and making it unbearable for everyone around you.
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>>738766549
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>>738773713
You got lucky, far as I'm concerned. I've come to associate jp lobbies with mid to terrible players.
>>738774108
All the more reason to group up! Speaking of shit freelancers, my god was eggstra work a shitshow. Only got silver, people would just not stop dying.
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>>738739969
Get 3 and play ranked until you reach A and if you don’t like it, don’t continue. If you do like it, continue. Turf War isn’t that fun, it’s nice on the surface but all the ranked modes are where the actual game is at. Salmon Run is fun too and they actually put dev time into it for 3.
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>>738774265
>my god was eggstra work a shitshow. Only got silver, people would just not stop dying.
I had the same experience. Eventually I just only got eggs until quota and then only focused on killing until I got my super bonus capsules.
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>>738774445
I tried a bit longer after my capsules but after a while, I just couldn't be bothered to give a shit. It is mostly my own fault for not doing it ASAP, but oh well. It's just a sticker. Are they even doing repeats?
>>738774554
What, the previous one we did? I found it oddly hectic and sadistic, way harsher than I"m accustomed to in that place. But I can't say I was all that upset.
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>>738774796
I suppose I just don't get your hate of it. Whatever flaws it may have, it just doesn't measure up to my dislike of the boat.Wait, you can see me? I thought I had this shit set to invisible. I was just listening to the music, but sure, let's fight.
>>738774818
Hmm, intriguing. I suppose with the loop around, I could try for the golds I missed.
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>>738775193
Huh, okay.
>>738775181
I want that direct, goddammit.
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>>738775998
>Nintendo
>120 fps
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>>738777457
>You don't really have to spare my feelings, I got my shit rocked. Admittedly I was thinking about other shit, but even without that you still got me downloaded.
eh you do pretty good and honestly A and reefbro are better than you and I've never 1v1 canine follower and fang so I don't know how good they are
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>>738777463
>his sora is slightly better than my Banjo
no way, playing against your banjo has me like this
https://www.youtube.com/watch?v=Jb9Ebe_rA8M
stressing doing anything just to even the score
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>>738777768
yeah most likely
>>738777795
bro playing your sora if frustrating and I always end up either at the brink of rage quitting or like this like this
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>>738777891
rather than ragequitting I just end up wanting to quit while I'm ahead/in the lead lol
>>738778090
>I don't lab in the least
I never lab either
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>>738778090
>I don't lab in the least
I don't lab but I do learn some neat tricks whenI watch smash tourney matches but I rarely watch and it's mostly doubles
>>738778165
>rather than rage quitting I just end up wanting to quit while I'm ahead/in the lead lol
lmao
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>>738778235
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>>738739969
wake up
fap to woomy
eat breakfast
fap to woomy
play splatoon
fap to woomy
eat launch
fap to woomy
play more splatoon
fap to woomy
eat dinner
fap to woomy
go to bed
repeat
that's how.
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>>738783662
>>738784056
>be aeroGOD
>sneak into enemy territory in last 30 seconds
>take a shit all over their base
>they panic and come rushing for me
>teammates push up
>game won
Never gets old
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>1 is content barren
>2 has retarded specials
>3 has awful level design
when are we going to a squid game without flaws? I feel like Raiders could end up the most well designed by default simply because it's not even attempting versus multiplayer
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>>738794230
The jury rigged aesthetic is sick
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>>738795337
I remember when Splatoon 3 premiered and people were really excited for the cobbled-together look of some of your gear, but it didn't really go that far into that. I guess now, they're finally using aesthetic more for Splatoon Raiders.
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>>738746360
>weapons with levels and star ratings (presumably related to stat increases)
>gadgets with their own unique upgrade parts you can equip as you like
>up to 5 passive boosts such as a double jump
>tanks that presumably vary in ink capacity, ink recovery rate, movement speed, etc and differences in relic power compatibility
>bot buddy with their own special
This shit is going to be amazing
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>>738798493
It's what I thought too. If the order of those modifiers on the right matters then it'll make a massive difference.
I don't know other games that do noita style wandcrafting.
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>>738798493
I wouldn't get too excited, Nintendo are too anal about game design to allow players to go totally nuts. Side Order was underwhelming because they made a roguelike that was unwilling to let you zoom across the maps like a maniac similar to games like risk of rain
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>>738798816
There’s no chance the order matters, don’t set yourself up for disappointment when what’s there looks sick already
>>738798910
You can get insanely OP in side order, what are you talking about? Do a run of explosion radius, explosion damage and lucky bomb drops and tell me that shit isn’t nuts
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>>738796243
Yea, the game never stuck with its whole “shithole wasteland” aesthetic and kinda dropped it early on. The Splatlands was made out to be this poor shithole where anarchy reined and debuted maps such as a sunburnt canyon, a shitty wet market, and a metal scrapyard. Then by the end of the game’s lifecycle we’re getting high-end malls, robot-ran restaurants, and a redeveloped international airport/train station
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>>738739969
That thumbnail made me think the ceph was oppai.
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>>738803927
frye supremacy
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>>738803856
Look at her!
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>>738806136
it's a fizzy bomb, though it may have a few other functions.
easier to tell looking at this image, top left
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I have never used any other weapon.
Well I use others in Salmon run, but regular pvp. yea, I don't know what any other weapon feels like, always been a urinal main. Its fun banking shots off shit and hitting people from far away.
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>>738739969
buy splatoon 3
buy a pro controller
never disable gyro
put the gyro and stick sensitivity to max
do the campaign
play salmon run until you feel fully comfortable with the game
avoid turf war
start playing ranked modes
grow tired of the meta and return to salmon run
avoid turf war
buy 2+octo if you're really hungry for singleplayer content
avoid side order
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>>738808063
I dunno about most but maybe. It doesn’t let you break the game in ways that cause the game to nearly crash, like Isaac or Risk of Rain, but it does let you get insanely OP, unlike something like Hades.
There are portal levels where the explosion radius overlaps and breaking one will break them all, it’s so fun
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I pretty much skipped Splat 2 entirely so my only experience was with the first game and season 1 of 3. I’ve heard it’s way better now, I got S+ in season 1 and had to beat all these fucking klansmen who had tags in their username but it’s probably a lot more dispersed now and if you wanna have fun you can just play with /v/ in salmon run.
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>>738809867
That’s also fucking wrong lol. You can complete a run of side order incredibly quickly, if you aren’t shit. It’s your fault if you suck ass or have completion autism. 2’s campaign is just replaying the middest hits and goes on for nearly 10 hours.
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>>738810063
>ou can complete a run of side order incredibly quickly, if you aren’t shit.
that's nice but you'll see repeated content within a single run and the game wants you to finish 12 of them and people who "are shit" aka 99% of players will need to do at least a little bit of grinding to manage that
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>>738810221
>the game wants you to finish twelve of them
completion autism, right. If you see credits and can’t stop yourself from playing more, that’s your fault. And yes, it’s a roguelike. You will repeat things. It could use more content, but that’s the genre. It having some pushback is a good thing
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>>738810903
it's an extremely mid roguelite with paltry content
if i see credits and DON'T want to play again it's a failure to execute on the basic idea of the genre: make something i actually want to replay
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>>738811221
after you abandoned all of your other shit arguments about being too long and about having to retry when you lose being a bad thing lol. But yeah, it could use more rooms and bosses. No it’s not uninteresting. And saying it’s more boring than 2’s retread tutorial campaign is braindead
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>>738811498
it's too long because it's a roguelite that doesn't have enough unique or interesting content to support more than one complete run
if you think what's there is interesting you have a much more powerful version of autism than i do
at least 2 has story beats and varied level design going for it, as mediocre as it is
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>>738811982
third party controllers typically have shit or no gyro
>>738812013
i never said i enjoy 2's campaign, i said it's more rewarding than side order, which it is unless you're even more autistic than me, which you are
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>>738812115
You didn’t say rewarding, but the other another covered how that pivot is idiotic. You said it has story beats, which is retarded. Side Order does too, and they’re not a complete retread of the first game with mind control slut glasses
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>>738812219
>>738812532
rewarding as in like, the reasonably neat story content and weird mission objectives and getting to play unique levels
side order's story beats are even less interesting and its levels are even less interesting than 2's
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>>738812661
what weird mission objectives? only OE and 3's base campaign had those
95% of 2's base campaign levels are "get to the end' and you maybe fight a bunch of octolings on a pvp stage every now and then
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>>738762575
>>738812904
anons really love yapping when they dont know shit huh?
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>>738739969
1 > 2 > 3
The single player is okay, the single player dlc is even better.
The online scene is half baked massive hot steaming trash. You can match randomly with a team of 3 randoms, while the the other team is a team of 4 voice chatting on discord, and there is no way to avoid this. If not for that, the online is trivial. Splatoon 3's the worst.
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>>738813492
>You can match randomly with a team of 3 randoms, while the the other team is a team of 4 voice chatting on discord, and there is no way to avoid this
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>>738813492
all these words to forget that 3 is not only a great game but is the only one of the three that's still alive
>>738813761
kek i'm debating whether we should tell him how to avoid it
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>>738814001
>>738814307
you can't directly control or opt out of being matched against 4-player Discord parties. Splatoon 3’s matchmaking mixes solo players and premade squads in the same pools; the game doesn’t expose a setting to block 4-player parties or voice-chat users.
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>>738815974
I imagine that Raiders will probably be a good entry point.
But naturally playing Splatoon 3's story mode, at the very least, would give a lot of context. Playing some of the "Salmon Run" mode wouldn't hurt either.
But I doubt it'll be all that necessary.
But Splatoon 3 is great fun either way.
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>>738815974
Raider's story is almost certainly going to be self-contained, it's not gonna get bogged down by the past decade of lore. It'll probably only assume you're aware of who the salmon enemies are. If you're not aware of the salmon enemies, here's the QRD:
>There are salmon enemies called Salmonid. They're basically orc invaders
ok you're good
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>>738816182
>>738816203
>>738816473
Thank you.
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>>738816473
Knowing who Shiver, Frye, and Bigman are, going into the game, might be kind of cool.
But I also imagine that Raiders will be more than sufficient in letting players get to know them all. I mean, you'll probably get to know them better in Raiders than you ever did in Spaltoon 3 even.
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I'm sure it can be enjoyed as a standalone game, but its definitely mostly people who are already fans of the series buying it.
At the least, get and play splatoon 3 since it involves the idol troupe of that game, and try the online while at it.
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>>738816724
I recall people talking about how they damn near play second fiddle in their own debut game. Honestly I thought Nintendo was going to drop them like a rock, so this is a pleasant surprise because I actually like them.
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>>738816939
Same. I can't say I like them as much as the other groups, but they're still a fun group of idiots and having an adventure with them sounds like a grand old time. I'd rather they get a game and some spotlight over the other two again.
>>738817825
>not peaking at Grand Festival
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>>738817825
Yes, Marie solidifying herself as the main idol of the series, and causing Callie fans to seethe was very satisfying.
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>>738817825
Grand Fest and Octo Expansion finale feel like the correct answers, but BIG Big Run is my pick. The triumverate is ludokino
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>>738819073
>we'll never get the grand festival venue is a salmon run map ever again
It's not fair...
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>>738816939
It was even worse for Off the Hook until OE. But now they have the dlc monopoly, so Deep Cut getting a spinoff is perfect. I like them a lot. They’re unhinged energy, shark and eel familiars and non ceph member are all very fun gimmicks
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>>738819496
it can be both, if you want it to be.
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>>738820781
The best splatoon threads are capable of being both, but sadly it's very easily for the sex appeal to take over.
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>>738752381
i dont care for all the culture war bs, i just think it's terrible UI
the point of character customization is to be able to customize your character (wow), and if you have to add a "listen to them speak" button just to be able to tell which is a boy and which is a girl then you've just made terrible ui for the 99.9% that just want to choose one or the other
>>738753690
s2 just made it four options. i reckon you could solve the problem real easy by just idk, adding little icons. little icons which by the way are already in the splatoon fonts! both fonts already have male/female symbols, you can use them for free and the problem is instantly solved
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>>738821215
Roughly halfway or so through the lifespan of the game, they finally stopped adding tetris maps and had more variety and also brought back a few of the better one from past games. But the shit ones are still there so 3 will forever be tainted by them. But the game still plays the best out of all of them, and the specials aren't horribly OP like in 2 so it's fine. Salmon run is much better than in 2 so that's my main appeal. I still miss Lost Outpost and Ark Polaris, though.
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>>738821590
I guess you could. But I wouldn't fault anyone for thinking it's unnecessary. Especially alongside the audio cues. If it's already obvious, then how much more detail is needed?
That said. I wouldn't mind the menu looking like that.
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>>738821215
Maps were the main issue, though they got better post-launch. Devs actually acknowledged player criticism of the maps at one point, which is unheard of for NIntendo. Second biggest thing I remember everyone bitching about was kits. Each main weapon only had two kits total, and for some weapons you had to wait two whole years for the second to even be added to the game. They did eventually add third kits for a few weapons, to coincide with the NS2 patch, but at that point it was too little to late for most.
Not much else to report beyond that, the specials weren't total cancer like in 2 and weapon balance wasn't an issue outside of a couple small pain points.
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>>738821590
>you can use them and the problem is instantly solved
Why do you think the problem exists in the first place? They got rid of male/female player options deliberately, to appease the non-binary crowd.
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>>738821804
it doesn't have to be necessary if there's other obvious cues, in 3 you had the fact both had different default hairstyles (though people i know still got confused by it), in this game they're the same (unless you know to look for the eyebrows) so the voice button is a necessary standin that just feels clunky, having to go over each one and hear them speak for something that could have been made very simple i reckon
>>738821936
i think being able to use boy&girl hairstyles interchangeably is good! my point is that this ui requires a doubletake for the 99% only to appease a 0.01% that will likely still not be happy, right? after all the choice is still "boy or girl", in the end. it's not really fooling anyone per se. so if the point of some UI is being able to customize your character then i think it should be made easy to customize your character, right? you don't have to even say "boy or girl" per se but it has to be obvious through clues at least, having to hover over each option, press Y, then evaluate whether this gibberish sounds male or female to you, is not particularly good UI to me
>>738822291
but does it, though? did splatoon 2 have problems with people for having the boy/girl options clearly labeled as opposed to obscured? are there people who think that because it doesn't say it they're suddenly not boys and girls anymore? as in, beyond random nobodies' tweets of "omg splatoon 3 logo is the nonbinary pride flag colors"
i don't believe that anyone takes these obscured gender select screens at face value and just go "oh ok i guess they dont have gender then"
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>>738822426
definitely umami, crazy to me that such a big overhaul was a footnote in the patchnotes and didn't get proper advertisement. unlike hammerhead, which gave us a cute callie drawing but barely changed the map at all outside of zones
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>>738822587
well yeah it's not a big deal. i can tell from the eyebrows anyway
but i like ui design, it's my hobby and profession, so i feel a bit annoyed when otherwise very talented people purposefully make bad ui design
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>>738822078
It really is a shame that looking at it objectively, 3 could have been the definitive splat experience on switch. But they just had to ruin it with a horrible first impression and fortnite battle pass bullshit.
>>738822549
I don't even remember early Umami, what changes were made?
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>>738823929
the spawn region got a total overhaul, here's the old one
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>>738824134
and the new one
it also made the structure in the middle have inkable walls on the sides
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>>738824414
Yeah.
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>>738824134
>>738824192
Ah okay, yeah, that's pretty good. You reminded me that you couldn't use to ink the middle bit, that shit was annoying.
>>738824318
Heavily disagree. Punishes players for taking any sort of break from the game, not everyone is going to have the sploon tism and I don't think it's fair to punish them when all those items and pieces of gear should have been added to the shops instead. Now the only reason to use money is fucking gacha.
>but you aren’t ready to hear that
Why are you bring twatter retard talk to this place.
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>>738824652
You have three months to get the items you want. If you so desperately want them that you’d be upset without them, that’s a better system than praying they show up in your shops. When nee items get added to that pool, you have to check every day and hope they show up, even though you’ve bought 95% of the stock, so it’s a complete waste of time. The battle passes should be selectable whenever, but even still, it’s a better system, and “‘sploon’ autist that doesn’t play ‘sploon’” is stupid and deserves to seethe about not getting his item for the game he doesn’t play. He would’ve never gotten them from the shop anyway
>retarded twatter talk
>muh super special club
kek ishygddt
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>>738739969
>How do i get into Splatoon?
I don't know
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>>738824967
I dont really think the item autism matters. If you see an item you want, you can just order it from murch. There are so many outfits its not like anything in paticular stands out. Swapping into new gear for no real reason other then staying fresh is half the appeal.
I dont like the catalog, but mostly because half of it is junk filler stuff like every other battle pass.
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>>738824967
Arbitrarily locking stuff like that behind a timelock is never a good thing, anon. Especially when it takes forever for a specific pass to come back. I play the game all the time still, and there have been seasons where I only just barely complete it. At least when stuff is in the item shop pools, there's a chance literally every day where you could find it and buy as many of one item as you want. What if somebody wants more than one of a specific battle pass item but you have to wait a longass time to get just one more? It's so stupid, completely against what player freedom should be. The catalogs are nothing but a shallow attempt to "retain" a playerbase and are the main reason so many people burned out on 3 in the first place. Nobody likes feeling forced to a play a game, there's a reason gacha is so reviled.
>muh super special club
This place hasn't been a special club in a long time, but that's no reason to talk like a faggot.
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>>738826343
>Advocating for the “player freedom” of rng shop pools
Completely retarded. The battlenpass lets people get the items or not. The shop makes them pray for it. If the player is stupid enough to burn themselves out, that’s their fault
>everyone hates gacha
The shops are literally a daily pull
I don’t give a fuck what phrase triggers your autism. Sorry not sorry ;)
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>>738825810
nta but i am patient zero of saying Splatoon is the most important shooter since Quake
i've been saying it for a decade
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>>738761039
Splatoon 1 was MADE TO BE FUN. Nintendo played it safe developing it, making sure it would not fail. Wii U failed, not Splatoon. If you never played through Splatoon 1 when 2 wasn't announced yet, you can't talk shit about Splatoon 1. Splatoon 2 & 3 don't even feel like a Splatoon game, they feel like slop.
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>>738827098
People need to preach this shit more. The genius of this series’s design is criminally overlooked. The thing is though, it’s locked to this game, because its so unique and tied into the aesthetics that anything else would look like a cheap imitation
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>>738830450
watching Foamstars exist for a brief second was incredible
it was so close to being good and being a really interesting 3D topology take on Splatoon's core mechanics but the art design made those mechanics so unreadable and noisy that the game was unplayable
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>hearing the Splatoon *2* OST for the first time
The first one was already weird. Now there's like, weird thumping electronica beats under a string soloist just going fucking ham? What is going on?
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>>738831348
It was also a hero shooter during peak hero shooter fatigue, and with ugly creatures like this
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>thread's still here
Fucking sweet. But still no Raiders...
>>738827098
>>738830450
The gameplay is the main reason I even got into it in the first place. Went into that test fire just for a laugh but my god, I was blown away by how tight and amazing every design decision is. The slickness of how you reload, how you move about swiftly, being up to ink and go up walls, the fact they're squid and octopus people. Every single facet of it was amazing and had me hooked from day one, I could not stop playing that shit. But damn if I don't miss the cool '90s vibe from that first game.
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>>738831348
I keep forgetting Foamstars is a squeenix game. Was not at all surprised to hear it went free to play. It had decent enough marketing at the time, but I couldn't see it finding any sort of audience when most people were inevitably going to compare it to Splatoon. Thought the idea of it was nice, and some of the aesthetics were lovely but overall I just couldn't be bothered to care enough to try it out.
Man, I feel bad for my bro who really got into it. Didn't want to ink squids, but that's the one that he dove into and I can only shake my head.
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>>738837306
I'm afraid you have no way of stopping me.
>>738837329
You could say that about a lot of them, really. Except Shiver, she tries to be overly sex. The dork.
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>>738837532
Ain't nothing wrong with a thing, but she is a bit of a tryhard. I can't wait to see the slapstick shit that happens in Raiders.
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>>738837579
>swap teams
>teammates play aggressive
>win within a minute
That's the good shit
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>>738837785
Mind if I save this to my picrel folder?
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>one of my favorite artists finally drew veemo again
About damn time. Fucker mostly transitioned to pokemon here and there. I get the slowdown ever since Grand Festival, but one thing I find rather repugnant ismaking human versions.
>>738837593
Never say never, but this was indeed a treat so I'll take what I can get.
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>>738832307
there's something very vital to it, but it needs a much better mechanics-driven holistic design
it fundamentally cannot be produced by devs who are driven by investor milestones, so basically anyone but indies/Nintendo/Valve can never make a Splatoon or a Foamstars But Good or anything else that similarly challenges the status quo
>>738831995
dude same
the trailer awakened something in me
and that first moment i swung my roller down and started rolling... projectiles launched like a shotgun and also painted the ground and then my movement was painting territory behind me to reload in, and rolling ALSO dealt damage (against noobs but still)...
literally a life-changing game purely on its mechanics
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>>738837835
Hell yeah, thanks, anon
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>>738837852
sorry the first half was also for (You) >>738832275
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>>738833570
>>738835452
Mr Grizz ison the Moonand the Salmonids arecommunicating with him via line-of-sight laser transmissionand heis partnering with them to exact his revenge on Inkopolis and the New Squidbeak Splatoon for foiling his plansandthe laser-based LOS communications mean he only gets to talk to them sometimes so their war tactics and strategies are equal parts hyper advanced vs their old Salmon Run habits and out of date in terms of adapting to the fresh tactics of Deep Cut and the Mechanic
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>>738837852
It really does seem like sploon was a game only Nintendo and its people could've made because it's so damn airtight on a fundamental level. Others attempting something similar are going to struggle like crazy because they'll want to do something to differentiate, and that will usually be the downfall. It just won't hit as good.
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>>738838164
i don't think the tightness is unattainable, it's just that very few other devs seem to start with such a completely mechanical basis for their games
they just aren't willing to spend the time and money and dev hours grey-boxing their mechanics and rules and movement and combat before they start inserting art styles and story and so on
like... something that very much isn't Splatoon could arrive at something of equal versimilitude in how the mechanics and aesthetics come together, but it can't be forced or pursued from a cynical "Halo Killer" kind of copycat mindset, which means the design has to be either lucked into very quickly or produced through a prolonged prototyping phase, andcapitalismsimply applies too many external pressures and constraints to allow most devs the freedom to actually pursue this
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>>738838396
Never unattainable, simply damn near. The whole shitshow that video game development can be is why I try to cut some people some slack, but at the same time bad products should be called out. Nintendo has proven time and time again that they don't give a shit about anyone else's standards and thoughts, which has proven both blessing and curse. To this game series, even. But in the end, it exists and I'm so very, very happy for that. The hours of fun I've had, despite all the hiccups. Because it's just so inherently fun at its core.
>a cynical "Halo Killer" kind of copycat mindsetGeist
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>>738831348
>interesting 3D topology
There should be some sub that creates a temporary structure. It kinda seems natural since it makese sense that shooting ink should be additive rather than replacing only colors. Maybe its too close to fortnite if they did
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I hope they keep exploring other genres under the shooter umbrella. They’ve had really cool takes on a zombies mode, a roguelike, and now seemingly an extraction shooter (sans pvp). It’s great that they have innovations within these genres and don’t just slap their gameplay mechanics in and call it a day
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>>738838790
Oh man, it's an ancient tale, anon. An attempt at an M-rated GameCube game. Genuinely, I don't know if it was any actual attempt to compete with shooters on other consoles, but I can handily recall game journalists giving it that sort of title back in the day. You play as some sort ghost guy or something and have to scare people in order to possess them. To date, I've never actually seen footage of it. Now that I think about it, I'm not sure it even came out.
>>738838821
>extraction shooter
Hearing that term for years now and I'm still not sure what it means. Either way, I want more info and I want it now. People called Side Order disappointing but I thought it was fun and not just hastily put together. Content was its only flaw, far as I can tell.The hell are those island names.
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>>738839024
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>>738838962
Basically you enter a map to try to get loot and get out. There’s usually both pvp and pve, and you risk losing what you take in. This seems to be doing the enter a map for loot thing, but no pvp, and likely no resource loss, though maybe you’ll drop what you grab on the map if you die. We did see lives in the Ui, if I remember right.food anagrams
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>>738839094
Ah okay, that's why it isn't just a traditional looter shooter or whatever. Not sure I quite agree that's where it's going, but having dungeons and all makes it a definite possibility. Having high difficulty ones for endgame runs sounds like it could be pretty fun, if they're invested enough time into the upgrade loop.
>food anagrams
Oh shit, you're right. Spata, though....tapas?
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>>738839192
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>>738838962
greed about Side Order. It had a nice balance of pre run and mid run build variety, and it’s probably my favorite implementation of meta progression. So many are overbearing and feel tuned to be unfun without upgrades. Fucking hades has a mechanic that tries to force a loss on you if you’re doing too well too early
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>>738839192
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>>738839235
>>738839262
guarantee my winrate on aerospray mogs anything you have, and im not even talking about turf war
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>>738839283
lmao
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>>738839246
I do understand some of the criticisms but calling it bad just seems shitty because it flows really nicely. The only thing that really gets my tits is taking that gamble on a hacked floor and getting the no Pearlbot shit when you've invested heavily in her. But that's just part of the game, really.
>Fucking hades has a mechanic that tries to force a loss on you if you’re doing too well too early
Wow.
>>738839280
I choose to believe I am right.
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>>738839206
This makes me pretty confident in the game’s structure. The lives and treasure search both just makes sense for it
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>>738839425
It's just making me want that direct more and more. It's more than likely coming in June but fuck, I gotta KNOW.
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