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>Please explain the rationale behind the forecast of 16.5 million units for Nintendo Switch 2 hardware sales for the current fiscal year (ending March 2027). Additionally, please describe your expectations for the medium- to long-term adoption of the Nintendo Switch 2.
When the Nintendo Switch 2 launched last June, we worked to expand our production capacity so that as many people as possible could get their hands on it. Furthermore, thanks to the interest generated by pre-launch hands-on events held around the world, sales in the first year significantly exceeded our expectations. As a result, sales volume through the end of the previous fiscal year (ended March 2026) reached 19.86 million units, exceeding both our initial forecast of 15 million units and the revised forecast of 19 million units announced during our second-quarter earnings report.
We view this first-year sales figure of 19.86 million units as an exceptional level even when compared to hardware we have released in the past. We believe this significant result stems from a combination of various factors, including the launch of the Nintendo Switch 2 while many customers were still enjoying the Nintendo Switch, and the fact that Nintendo Switch software remains playable, making it easy for users to transition from the Nintendo Switch.
Showing all 316 replies.
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>>738748203
>Part 2 of the answer
At the time of our third-quarter earnings announcement, we explained that while the domestic holiday season was strong, overseas sales—particularly in Europe and the Americas—were slightly weaker than anticipated. However, following the release of Animal Crossing: New Horizons Nintendo Switch 2 Edition in January and the free update for Animal Crossing: New Horizons, usage of both the Nintendo Switch and Nintendo Switch 2 increased. Furthermore, the Nintendo Switch 2 title Pokemon Pokopia, released in March, saw sales growth not only in Japan but also overseas, contributing to hardware sales. Given these circumstances, we believe the Nintendo Switch 2 is in a strong position to enter its second year.
For the current fiscal year, taking into account the current sales momentum and the sales levels of our previous dedicated game consoles in their second year, we have set our initial sales forecast at 16.5 million units. As explained in our financial results presentation materials, the adoption rate of the Nintendo Switch 2 remains high compared to that of the Nintendo Switch, and we currently have no particular concerns regarding this momentum.
Since Pokemon Pokopia also contributed to hardware sales, we have reaffirmed that having software that makes customers want to play is a key factor in driving the transition to the Nintendo Switch 2. We continue to prepare numerous new titles for the Nintendo Switch 2, and we will carefully communicate the appeal of each one so that customers can transition to the Nintendo Switch 2 at their own pace. Through this approach, we will strive to increase the Nintendo Switch 2 installed base over the medium to long term and work to boost software sales and the number of annual active users.
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>We understand that the company has factored in a total of approximately 100 billion yen into its earnings forecast for the current fiscal year to account for the impact on costs resulting from soaring prices of components—particularly memory—and tariff measures. Is it correct to understand that the impact of the tariff measures is reflected as an absolute amount, rather than as the difference from the previous fiscal year? Additionally, how was the projected increase in memory prices factored into the forecast?
As you are aware, the figures for tariffs reflect absolute amounts rather than the difference from the impact in the previous period.
As we have explained previously, the rise in component prices—such as memory—did not have a significant impact on hardware profitability in the previous period. However, we expect these price increases to continue, and we believe they will gradually begin to put pressure on hardware profitability starting from this period. Although we have not provided a detailed calculation of the impact, based on current sales plans and procurement conditions, we have estimated the impact of rising component prices—primarily for memory—and, combined with the tariff measures, expect the impact on costs to be approximately 100 billion yen.
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>Could you explain the reasoning behind the decision to adjust the price of the Nintendo Switch 2 hardware one year after its launch? Also, why do the price adjustments differ between Japan, the U.S., and Europe?
This price adjustment for the hardware is not due to any specific factor; rather, it was decided based on our assessment that recent changes in various market conditions will have a medium- to long-term impact on the global viability of our dedicated game console business.
Regarding the Nintendo Switch 2, our fundamental approach to the dedicated game console business—first promoting hardware adoption and then selling software—remains unchanged. If the cost increases were temporary and expected to subside relatively quickly, we could have chosen to focus on corporate efforts such as improving production efficiency, aiming to expand the installed base while maintaining hardware prices.
However, given that recent market conditions—including soaring component prices (particularly for memory), exchange rate fluctuations, and oil price trends—are expected to persist over the medium to long term, we concluded that maintaining our current pricing would significantly worsen the profitability of our hardware, which could ultimately impact our business operations over the medium to long term. To ensure the sustainable growth of our dedicated game console business, it is necessary to maintain a sound profit structure for the business as a whole. Therefore, although it was a difficult decision, we have decided to pass on a portion of the costs to the retail price.
The extent of the price changes varies by region because the degree of impact from the various market environment changes underlying this adjustment differs from region to region.
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>Given the significant rise in prices, what impact do you anticipate the price adjustment for the Nintendo Switch 2 hardware will have on sales momentum? Additionally, if component prices continue to rise, is there a possibility of further price adjustments?
While we have not specifically discussed the impact this price change will have on Nintendo Switch 2 sales, we recognize that it will raise the bar to some extent for those considering a purchase.
However, the most important factor in the dedicated gaming console business is providing engaging gameplay that offers value beyond the price tag. We plan to continue releasing a variety of titles from both our company and software developers, and we aim to expand the user base by showcasing these titles alongside new experiences unique to the Nintendo Switch 2.
While it remains unclear how component prices will evolve in the future, we recognize that we may be affected not only this year but also next year. Looking beyond that, we intend to prepare ourselves so that we can respond flexibly to whatever situation may arise.
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>In the history of the dedicated gaming console business, there has been a tendency for adoption to expand when companies release a concentrated lineup of their own major titles at the launch of a new hardware platform. Do you intend to accelerate the adoption of the Nintendo Switch 2 in the same way, using such titles? Given that many customers are still actively playing on the Nintendo Switch, will you release major titles on a different timeline than in the past?
In the medium to long term, we believe it is essential to continuously release compelling titles in order to encourage customers to choose our hardware. In fact, looking back at the history of our dedicated game console business, hardware sales have consistently surged upon the release of major titles expected to drive hardware sales. We expect this trend to continue in the future.
Most recently, the release of Pokemon Pokopia in March boosted Nintendo Switch 2 hardware sales, allowing us to enter the current fiscal period under favorable conditions. Additionally, the Nintendo Switch software title Tomodachi Life: Living the Dream, released early in the current fiscal period, has been enjoyed by many people worldwide, and approximately 40% of customers playing this title own a Nintendo Switch 2. We believe the release of these new titles is contributing to increased activity on both hardware platforms.
While our earnings forecast for the current fiscal year incorporates the impact of changes in the market environment, we are entering this period with strong current sales momentum. We will continue to strive to maintain this sales momentum through the release of various titles.
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>With the 30th anniversary of the release of Pokémon Red and Green, sales of Pokémon-related titles have been strong. Could you tell us about the current status of this IP globally and its future plans? During last year’s holiday season, sales of hardware bundled with Pokémon LEGENDS Z-A for Nintendo Switch 2 Edition increased, and we also view sales of Pokemon Pokopia, released in March, as strong. We believe this momentum will carry over to the upcoming title Pokémon Winds & Waves, scheduled for release in 2027.
Regarding “Pokémon” titles, “Pokémon FireRed and LeafGreen,” released in February as a download-only title, has sold over 4 million copies worldwide in the six weeks since its launch. Additionally, “Pokemon Pokopia” released in March, has sold over 4 million copies worldwide in the five weeks since its launch.
This year marks the 30th anniversary of the release of Pokémon Red and Green. We recognize that Pokémon is not limited to video games but is gaining popularity worldwide across various domains, including card games and mobile apps, and that the IP is in a very strong position globally.
We are grateful that Pokemon Pokopia was released as a Nintendo Switch 2 title to coincide with this 30th anniversary and is driving hardware sales, and we intend to continue selling it for a long time as a new staple title for the Nintendo Switch 2. Additionally, with the planned release of Pokémon Winds & Waves in 2027, we intend to continue collaborating with The Pokémon Company to encourage customers who play Pokémon-related titles to transition to the Nintendo Switch 2.
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>Could you explain the approach to medium- to long-term software development? Given the lengthening development cycles, isn’t it becoming difficult to release major titles for the Nintendo Switch 2 at the same pace as before?
While our ideal is to deliver a large number of new titles in a timely manner, as you pointed out, software development cycles have become longer compared to the past. Even so, we will continue to refine our development structure and processes and pursue various initiatives to ensure that players can enjoy a wide variety of titles on the Nintendo Switch 2.
Moving forward, we are preparing a variety of new titles for the Nintendo Switch 2, regardless of whether they are so-called “blockbuster” titles. Additionally, regarding the lineup for the latter half of this fiscal year, we have new titles in the works in addition to those already announced, and we will share details at the appropriate time.
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>Regarding Mario Kart World, sales appear to have slowed somewhat since the bundled version went out of stock last December. How do you analyze the reasons for this? Also, could you explain the rationale behind the forecast of 60 million units for Nintendo Switch 2 software for the current fiscal year?
While we will refrain from providing detailed sales figures for individual titles, Mario Kart World is a key title that we intend to continue selling throughout the Nintendo Switch 2’s lifecycle. We plan to continue communicating its appeal to customers and hope that many will pick it up as a staple title.
Regarding software, we believe it is important to consider not only Nintendo Switch 2 software sales but also how to develop the overall software business encompassing both the Nintendo Switch and Nintendo Switch 2.
While the actual software sales figures for the previous fiscal year included units sold bundled with hardware and other products, the projected sales figures for the current fiscal year do not include such bundled units. Based on this premise, when looking at the combined figures for the Nintendo Switch and Nintendo Switch 2, we have set the projected software sales for the current fiscal year to a level close to the previous fiscal year’s actual results, excluding bundled units.
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>>738748743
>we have set the projected software sales for the current fiscal year to a level close to the previous fiscal year’s actual results, excluding bundled units.
>excluding bundled units.
So all the concern trolling about Nintendo expecting no increase in software sales got BTFO.
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>>738749225
It's laying out what their internal analysts are saying to the HNIC of whatever investment group that is, and asking for corroboration of its accuracy since they have no expertise. Nintendo's a jewel of domestic investment, they have a lot of the country's money via disinterested parties like retirement funds.
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>>738748684
Seems like confirmation they plan to fill the schedule with more mid budget and niche games to make up for longer time between tentpoles. Sounds great to me. Glad they’re not trying to fill those gaps with live service updates
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>>738748684
>Additionally, regarding the lineup for the latter half of this fiscal year, we have new titles in the works in addition to those already announced, and we will share details at the appropriate time.
Very nice, but I wonder why they've been so secretive through 2026 so far.
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>>738750947
They’d already announced the games for the first half of the year already. They seem to have through august covered. They likely just wanted to focus on marketing individual titles, especially since sales have been good. They can wait and have a bigger impact with a more packed direct the closer they get to an empty slate
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>>738750947
I mean we knew most of the year already
They just filled in june and July with starfox and Splatoon Raiders.
FE FW is likely August.
September is unknown
October likely duskbloods
Novermber could be OoT remake
December WarioLand5.
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>>738748743
>We plan to continue communicating its appeal to customers and hope that many will pick it up as a staple title.
Oof, tendies are NOT gonna like this.
What’s Nintendo gonna do?
>hey gamers, you’re unwilling to pay $80
For bario kart, so here’s DLC that makes the complete package $100 instead
Lmfaoo
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>>738751446
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>>738748203
>Since Pokemon Pokopia also contributed to hardware sales, we have reaffirmed that having software that makes customers want to play is a key factor in driving the transition to the Nintendo Switch 2. We continue to prepare numerous new titles for the Nintendo Switch 2
Nintendo may mess up a lot of things, but they don't lose sight of the fundamentals.
>>738749225
It wasn't long ago when an investor threw a fit because too many gaming related questions were asked and he wanted Nintendo to only talk about money.
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>>738751953
The console is selling well enough. The software isn’t though. I guess the gaijin don’t respect the value. If only Doug bowser were still around telling us to shut the fuck up and buy their games at any price point.
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>>738748238
>we have reaffirmed that having software that makes customers want to play is a key factor in driving the transition to the Nintendo Switch 2
Why is it so difficult to understand for Xbox to understand this concept? Games sell consoles.
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>>738748203
I think since the PS2 Nintendo has been in a perpetual state of butthurt. After PS2's blue ocean strategy and abandoning a chunk of its franchises to appeal to casuals Nintendo tried doing the same with the Wii. Now Nintendo is trying to sell a box with no games just like the PS5. Hell a lot of their games are also Switch 1 releases. Theyve basically given up on original content and are basically hoping youll gobble up the 5th remake of Starfox with a smile. Its pretty pathetic that this is what Nintendo has become.
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>>738748632
>We are grateful that Pokemon Pokopia was released as a Nintendo Switch 2 title to coincide with this 30th anniversary and is driving hardware sales, and we intend to continue selling it for a long time as a new staple title for the Nintendo Switch 2. Additionally, with the planned release of Pokémon Winds & Waves in 2027, we intend to continue collaborating with The Pokémon Company to encourage customers who play Pokémon-related titles to transition to the Nintendo Switch 2.
I'm so so so glad that he said this, because now all the fucking morons who were saying dumb shit like "Pokemon doesn't drive system sales!" can wake up from their delusion. Tons of people bought a Switch 2 to play Pokopia, and at least four times as many people will buy a Switch 2 for Wind/Waves.
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>>738752757
>now all the fucking morons who were saying dumb shit like "Pokemon doesn't drive system sales!" can wake up from their delusion
lol never gonna happen. The switch 2 becoming the fastest selling console ever didn't stop retards from calling it a flop
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>>738752757
This is also the company that opted to keep 5th gen on the DS because they werent confident that theyd make enough sales by jumping straight to the 3DS.
I guarantee you Winds and Waves are gonna be Switch 1 titles with upgrade packs available for S2 users.
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>>738753138
>>738753162
WW is gonna flop hard
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>>738753035
>There are people who say this?
people really want nintendo to fail but the normal metrics for failure arent being shown in a way that pleases them so they have to come up with reasons that make no sense and/or arent true
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>>738753018
They already had at least 4 games on the switch one. Gen 10 is locked to switch 2 and that's probably because gamefreak doesn't want to waste time on optimization since they suck at programming.
>>738753258
>works cited: my delusions
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>>738753379
itll be very hard to beat game boy numbers with the much lower switch 2 install base in 2027, especially vs the switch 1 install based of 2022 when scarlet/violent came out, but i wouldnt rule out somewhere in the range of 20 million, itll be very far from a flop but i do think it will be a slow start to mainline pokemon on switch 2 for sure
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>>738751730
>>738753621
The bot is broken! Mnany snuch snoycases!
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>>738753451
I own a Switch 2 and I think its dumb to call WWs success a guarantee considering its the beginning of the Switch 2s lifespan and the console price is going up. Sure a lot of gaming enthusiasts wont mind paying for that but a lot of parents cant justify that. Let alone multiple units. They wont be anything close to SwSh or SV guaranteed.
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>>738753913
True! This has happened before, actually. The 3DS was SUPER expensive when it first came out and that soured TONS of parents on the 3DS for ages, even AFTER the price cut, so Pokemon Y didn't sell very well eith-
>17 million copies
Oh, never mind.
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>>738753638
Sword and Shield launched early, and both it and S/V had horrible word of mouth, and they both reached 25+ million. This one is actually being well received so far. It should do the same in lifetime sales
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>>738754047
It's not my entire personality to be fair, I'm also passionate about my woodwork and cycling, although I just injured my knee. Funny you mention my parents, they're massive tendies too so I guess it runs in the family.
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>>738754047
>Man, ever wonder where you went wrong in life? Like I know your parents certainly do, but do you?
Funny, I question the same about you. You spend everyday of your life spamming nintendo seethe threads
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>>738754446
All of it is at my grandparents house because I don't have space here in town. Now I feel like a fucking whelp. I've made a small cabinet, a bigger box, uhhh two like footstools that also double as shoe storage for my gran. My dad and grandpa are so good compared to me, my efforts are like peanuts compared to them. I had a little Zelda-ish style chest that I kept here for years as a little trinket box but when I was doing spring cleaning last year I give it to my sister since she was seething that I never made one for her (it's because I hate working with hinges and items that require excessive varnishing).
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>>738748743
>>Regarding Mario Kart World, sales appear to have slowed somewhat since the bundled version went out of stock last December. How do you analyze the reasons for this? Also, could you explain the rationale behind the forecast of 60 million units for Nintendo Switch 2 software for the current fiscal year?
>While we will refrain from providing detailed sales figures for individual titles, Mario Kart World is a key title that we intend to continue selling throughout the Nintendo Switch 2’s lifecycle. We plan to continue communicating its appeal to customers and hope that many will pick it up as a staple title.
>We plan to continue communicating its appeal to customers and hope that many will pick it up as a staple title.
>and hope that many will pick it up as a staple title.
>and hope
Turns out people want the game at $50 and not at all at $80
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>>738754963
youre making me tear up because this is bringing back memories of my own granddad who would always look around for the best pieces of wood possbile, even when he was retired he helped with the gardening for all the local men who were the same age or older but less mobile than him, and in exchange their wives would give him a cup of tea and the guys would let him choose the best wood from their shed or skip (it was more common for men to have planks and spare wood lying around leftover from diy in those days, at least around here it was)
he was so fucking good that he made furiture, huge fuck off pieces of furniture, for everyone on the street. he wouldnt except any money, only tea and occasionally a fancy bottle of wine or whisky. honestly he hated money and just did it for the love of the craft and love of community. he probably saved his entire street thousands of pounds over the course of his sixteen or so years retired
thanks for keeping his spirit alive. it sucks how many people arent practically skilled any more, and generally i dont think men like him exist any more. you talking about a shoe rack, i mean fuck that was one of the last things he made
i mean im part of the problem, i enjoy my work but apart from that vidya is my only hobby
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>>738755432
hate feeling like I have to hold my words because that "barrio" nigger will "win" but I agree that it should at most be $60
Then again, Nintendo themselves agree with that, as evidence with their current prices being lower
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>>738751730
>Kek, they’re fuming
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>OHHHH WOW BIG BANG WAHOOOOO THE COOOW SAYS MOOOOOOO YAYYYYY MOMMY WILL BE SO PROUD OF ME
>OH MY GOD MORE REMAKES, MORE COMFY GAME SIMS FOR MY BABY BRAIN THE HORSE SAYS NEEAHHHHHHH
>OH BY GOD TYRONE FUCK MY WIFE WHILE I PLAY MY STRAIGHT LINE SIMULATOR THE PIG GOES OINK OINK
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>>738755848
>projecting this hard
Nothing you say will change the fact that Sony's CEO called the PS5 a plastic box with no content.
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>>738748238
>so that customers can transition
Funny how he didn't use "move to", "switch to"(fun pun as well), or "invest to"
Instead he uses""transition". After Tomodachi Life non-binary disaster, I would've expected nintendo to fucking learn something but it seems that tranny messaging is their ideology now.
I have been considering buying Switch 2 for a while but fuck that. I'm not supporting this propaganda. Its roots are deep in japan, there is nothing to be done.
30+ years of nintendo loyalty, its time to MOVE ON to other platforms. I will never trust nintendo again. And neither should you.
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>>738756196
Did he actually say that? Word for word I mean? Because yesterday you tendies threw a shitfit when people were harping on the CEOsnoy calling the Switch's price raise a barrier, swearing up and down that's not what he said and if he did it's not what he meant.
So before I google it myself I figure I'd give you the benefit of the doubt and ask.
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>>738756812
He did say that but the way it came out was odd and the context was about the budgets around spending on external studios to help with third party publishers or something. The question was pretty much what’s the point of the budget if PS is the king of third party already and he was reiterating that PS would be nothing without its content (software/games). Vastly misconstrued. But since tendies won’t hear that then I’ll just say Furukawa did say the Switch 2 was a barrier so yeah.
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>>738757219
>>738757336
Yall all saw it, don’t act like you didn’t.
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>>738757451
been trying for like 4 years with '''OoTsnoys''' and failing.
that and random famitsu seethe are his biggest clue-ins.
>>738757458
saw that sonyceo called the barrierstation5 a gameless shitbox? not even fit to be a humidifier.
I did yes. Sad reality. For you.
Karma just keeps flowing.
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>>738757740
During the quarterly report right? I think he realizes that the $70-$80 pricepoint they've set for their lower effort/quality games is a barrier to entry considering the sales.
I mean fuck, Mario Kart didn't even hit a million. It went from selling 14 million bundled to less than 700k. Pricing is a huge barrier for people.
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>>738757757
Bayonetta Origins.
Ultra cute metrovania.
>>738757740
>already admitted this is wrong, taken out of context and inaccurate
>twice if not three times
>decides to knowingly lie, thus sin
-5million karma to ziony + -1million for generally faggotry
Terrible. Just terrible.
Barrierstation will only become more desolate now.
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>>738757915
>>738757920
Thanks, looks fun
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>>738757989
It's slow at the start but once you get wood form it opens up pretty well.
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>Capcom calls the PS5 a barrier and it caused a massive snoy melty
>few months later
>snoys are pretending the nintendo CEO called the switch 2 a barrier, refusing to post the quote where he apparently said it.
This has to be one of the most pathetic shit I've read on this site
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>>738758373
I'm glad Sony's CEO is calling Snoys out on their bullshit, these normalfags are going to drop gaming once Sony goes back to their PS1-PS2 roots finally moving out of that movie shit they've been shitting out for years. Gaming needs to shrink so these dumb fuckers can get out of gaming already.
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>>738756812
https://www.thegamebusiness.com/p/playstation-we-have-a-responsibility
Start from 4:40
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>>738758552
I mean with all the new hirings, dev teams made and office space, a lot of them.
but biggest oines will be
>F-Zero of the back of 99
>Kid Icarus
>in house Metroid
>fix up retro to hadle prime + 2d DK
>WarioLand going by rumors, so possibly Wario World too.
>maybe Ice Climbers or mysterious castle masamune or excite bike/truck/bugs
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>>738758373
Reminder he samefagged for 10 hours the other day.
https://arch.b4k.dev/v/thread/738594824/#738600000
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>>738759025
>old Sony, and old Valve are back
The fuck are you on about?
sony is dead as FUCK.
They have nothing, and are still bringing games to pc.
As for valve. Genuinely asking. What are thy making besides deadlock? What single play games are in development? Not just more loot box scams.
>muh ps6 handheld!!!
will die worse than the vita
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>>738759284
>The fuck are you on about?
Nishino plans to bring back many of their old IPs and AA games. They also want new AA games along with courting indies to their platform. They want less live-service games and they want to move away from the hyper-realistic cinematic movie games.
Valve confirmed they're making multiple games Steam Hardware has lit a fire in their ass to follow what Nintendo does, make games built for the hardware, Deadlock and Half-Life 3 are just the beginning, also HL3 will shift Gordon's fight away from the Combine as the ones on Earth are the last ones as they were cut off from the rest at the end of HL2.
I find you retarded to be afraid of this. What's Sony or Valve going to do to Nintendo, you worm? Just shut up and enjoy gaming and stop picking between red company, blue company, and PC company like a shilling cheerleader. I swear I hate poor faggots.
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>>738748684
>Moving forward, we are preparing a variety of new titles for the Nintendo Switch 2, regardless of whether they are so-called “blockbuster” titles
That's fucking hilarious, is this the first time Furakawa has acknowledged that many people judge smaller Nintendo titles as "lesser"?
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>>738759634
>HL3
>this time for REALLLL
Sure. Ok.
I'd like to see valve return to making single player mechanically rich games. but i don't see it. but time will tell.
>muh playstation AA
LMAO. no.
1. no snoy will buy this shit. they are graffix obsessed ball and gun gacha niggers.
2. they fired all their devs. so. LMAO
>OooOooOhhhHhhH
>you are sssssoooo scared
kill yourself faggot
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>>738760662
>I'd like to see valve return to making single player mechanically rich games. but i don't see it. but time will tell.
Hope
>1. no snoy will buy this shit. they are graffix obsessed ball and gun gacha niggers.
Sony's pushing them away, the PS6 home console will be expensive while the PS6 handheld will be affordable. Normalfag era is over, they're too retarded for gaming.
>kill yourself faggot
Then stop sounding like a poorfag who can't own them all.
>>738760787
>coping
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>>738759284
>sony is dead as FUCK.
Sony is objectively in a better situation than Nitendo is right now.
They shares are stable and doing well, while Nintendo lost half of its valuation in just 6 months.
Sony has backup business to support their gaming business if shit hits the fan.
Playstation hardware is still selling well.
Playstation online services are sellign well.
Playstation licensed games are selling well.
That's all that matters in the real world.
Same applies to Valve. Valve is in a even better situation because their plaform is much more open and accessible.
>but sony doesn't have a couple dozen of exclusive games made for elementary school children
Nobody gives a shit about exclusive shovelware.
Nintendo can keep their shovelware exclusive all they want.
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>>738760997
>blah blah blah
if sony chases off the ball and gun graffix niggers they have NOTHING
everyone else is moving to pc or Nintendo.
sony is dead.
>>738761087
>s...sony is better off...!
>muuuuhhh stonksssss!
nigger ape/10.
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>>738761230
>if sony chases off the ball and gun graffix niggers they have NOTHING
They have their soul back, Xbox is dead, they no longer need to make games for those faggot Xbots to come over to PlayStation.
>everyone else is moving to pc or Nintendo.
True, this is why they're doing this. Got to build a fortress to not get squeezed out of the market like Microsoft is.
>sony is dead.
They pivoted before it was too late, they're fine. The death of PlayStation west, don't see that as them failing, that's them healing and returning to their homeland. Normalfags can eat shit and get out of gaming, it's our niche, NOT THEIRS!
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I really hope the rumor of another, adventure-style Starfox game is true. The 64 remake seems like their attempt at "safely" weening a prospective new generation of fans onto the IP. That and the major cameo in the Mario movie lead me to believe they've got more in store already as opposed to merely "testing the waters" based on the performance of one standalone game.
The system's greatly lacking in "core audience" appeal right now. I find it kind of dire that the games forecast to have long legs are Mario Kart and Pokopia. MP4 really should've been the game to appeal to hobbyists and provided the sort of meat and density that's overall lacking from the exclusive offerings of the library, but, "oof."
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>>738761446
keep coping anon.
I'm sure it'll become reality.
Sony is dead.
they have no devs.
They have no consumers who want smaller stylized games.
This is sony's own fault.
>>738761527
by adventure-style I hope its closer to assault but we'll see what happens.
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>>738761087
>"Sony is objectively in a better situation than Nitendo is right now"
meanwhile in reality
>sony keeps shutting down studios
>PS5 sold like shit last quarter before the price hike
>Saaros sold like shit
>lost millions of dollars because of marathon being a flop
>Zero hype for wolverine and that game about the space dyke
>Sony desperately begging third party companies to make games exclusive to the PS5 like crimson desert
It doesn't look like it
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>>738761886
Who's going to be able to afford an $800-$900 PS6, anon, those faggots are leaving and fucking off from gaming. Sony will get those types of players that do enjoy that with a handheld, of course though, it's getting split three ways between the Switch 2, Steam Deck 2, and PS6 handheld. Sony no longer has that full dominate space they once had. But I know one major reality, normalfag era of gaming is coming to an end and gaming will be ours again. Their AAA slop is not sustainable. Astro Bot is proof that those players still exist within PlayStation. For devs, it will be Team Asobi while XDevs will help get third parties working on Sony's IPs.
>by adventure-style I hope its closer to assault but we'll see what happens.
Not him, but I agree with this, was never a fan of Adventure dropping Star Fox's gameplay by trying to be Star Fox Zelda.
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>>738762286
>seriously implying the handheld won't be $650 AT MINIMUM if not $700+
coping
It's unhealthy.
Sony. Has. Nothing. They killed every potential advantage and escape.
>muh astroturf
1.5mil AT BEST
Prime4 matched it sales wise and is far more divisive. Air Riders surpassed it easily.
the modern onions audience does NOT want these types of games. Plus sony already said they are sticking to pc releases and wolverine for pc leaked.
Enough of your faggotry.
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>>738757032
Why do you keep peddling this lie? He said that the price increase raises the barrier for consumers to get into the Switch. That is in no way shape or form calling the switch 2 itself a barrier. My are you this insistent on being retarded?
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>>738763502
it's his first quasi win in 4.5 months anon. of course he'll milk it dry. and rake in millions in negative karma all the way. Don't be silly.
>>738763261
more character interactions + krystal ass mostly
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>>738763502
>He said that the price increase raises the barrier for consumers to get into the Switch
So basically what the capcom ceo said lmao
Bario Kart World's legs shows that pricing is a barrier for both companies.
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>>738763502
Most memes and insults he uses are just repurposed ones from previous years.
He's dumb enough to think that they work when randomly applied the other way round without context or reasoning.
He thinks they work because he himself found them infuriating when they were correctly used against him.
I wouldn't be surprised if he tries calling the switch 2 an air purifier without any understanding why it's a joke.
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>>738763896
Mario kart world has outsold half the franchise and it's not been out a full year. You don't know what a barrier is and the Capcom CEO said it about the PS5 because it was a "barrier for entry" in regards to Monster Hunter Wilds.
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>>738763261
Ideally there would be emphasis on adventure-STYLE and it'd be a different, earnest attempt at expounding on Starfox's gameplay formulas and universe. It'd also be redundant for it to be just like the previous Adventures game if the OoT remake is real. But they put out both Kirby Air Riders and Mario Kart, so who knows.
I remember a rumor that years ago, Retro supposedly pitched Nintendo an idea for not-Mass Effect set in the Starfox universe. This is fanon pipe dream territory but I think it'd be really cool if they revisited a concept like that.
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>>738748684
>Additionally, regarding the lineup for the latter half of this fiscal year, we have new titles in the works in addition to those already announced, and we will share details at the appropriate time.
watch it be OOT Remake and nothing else
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>>738763997
>>738764028
>went from selling 14 million in 2 quarters, to >700k in the last one
>tendies will argue that $80 is not a barrier to entry with a sales decline like that
Yeah, nah.
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>>738764271
A far lower percentage than when it was bundled I'd wager.
>>738764319
He called the price a barrier to entry. Much in the same way that the capcom CEO did the PS5. Sales figures of Mario Kart World, their most expensive game, also prove it. Look at the drop off between it being at $50 bundled to $80 standalone.
Why are you so mad about it?
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>>738764457
>Much in the same way that the capcom CEO did the PS5.
the capcom CEO specifically was saying the PS5 was a barrier of entry for third party sales. Furukawa was specifically saying a price increase makes it harder for consumers to get the console itself. If you can't tell the difference between those two you are either a liar or retarded.
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>>738764508
you should calm down, you sound deranged
>>738764532
>the ps5's price point is a barrier for sales
>the switch 2's price increase will be a barrier for sales
You're so zealous you can't see how similar the two statements are. How did Nintendo earn your blinding (in that you can't read) loyalty.
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>>738764189
>went from selling 14 million in 2 quarters, to >700k in the last one
Nigga the Q4 is always the worse quarter and you know it, and why the fuck did you say ">700k" when we know it was 2.49? The switch 1 also sold significantly less in its Q4s.
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>>738764623
>and why the fuck did you say ">700k" when we know it was 2.49?
You're such a lying faggot it's incredible. In Q3 it sold 14 million, and the updated number for q4 is 14.7.
Holy shit, we can google this you know.
>>738764682
A game that sold 14 million from launch to Q3, only to sell >700k from Q3 to Q4 has no barrier to entry
>the sales just dropped because, they just did alright?!
Something slowed MKW's sales down a bit. Like something got in the way. A barrier of sorts.
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>>738762545
>seriously implying the handheld won't be $650 AT MINIMUM if not $700+
It'll be $600 at most
>Sony. Has. Nothing. They killed every potential advantage and escape.
They're following a similar strategy that Nintendo does in Japan. They have their internal Team Asobi and they have XDev for second party games
>Prime4 matched it sales wise and is far more divisive
Prime 4 sold like shit, I don't even know why you mentioned it, Dread is a better game to bring up, if they do another 3D Metroid game, I hope it isn't Prime.
>the modern onions audience does NOT want these types of games
Those faggots have no choice. You either play real games, or quit gaming and get a life. These faggots aren't going to dictate gaming in the future, gamers will.
>Plus sony already said they are sticking to pc releases and wolverine for pc leaked
When? Post your source.
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>>738764768
700k in a single quarter, months after release is still more sales than many games get in their lifetimes. It's still selling and still accounts for 74% of all console owners.
Whatever your definition is of "barrier" needs reviewing.
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>>738764938
>They're following a similar strategy that Nintendo does in Japan. They have their internal Team Asobi and they have XDev for second party games
Source on this? Or is this just speculation?
It's pretty sad that you can only imagine one first party dev making games for it
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>>738765058
Ok, what the hell is your actual argument? Even if we assume MKW's 80$ price tag is preventing it from selling well, that is NOT the same thing as a company saying that the HARDWARE what is limiting software sales. What's your fucking point for bringing up mkw? It's completely different from the monster hunter situation
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>>738765058
>even when unbundled and with the higher price it still manages to outsell other titles
no barrier
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No, before that retard. Why did you tag me in this post: >>738764189
My post was >>738764028 It had nothing to do with mkw
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>>738764790
>>738764824
meanwhile nintendo announced a pick-a-game bundle to take advantage of the price hike panic. It's not going to go well for snoys that's for sure
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>>738765357
You mean the sales figures specifically stating that we actually have games, buy them and play them?
Unlike the barrier station pushing people away from it year round.
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>>738765175
My argument is that the switch 2 was called a barrier in a similar manner but by their own ceo.
Calling Mario Kart World's price tag a barrier to entry is just hilarious since it generates so much seethe on top of it. It's almost like the karmic retribution like that one deranged lunatic keeps talking about.
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>>738765450
>You mean the sales figures specifically stating that we actually have games, buy them and play them?
That's the issue now isn't it? All these boring $70 games coming out and people just not biting. Mario Kart, Metroid, and Mario Tennis not even hitting a million sales while people are hungry for games. Tendies pretending everyone's as excited as they are, meanwhile no one's biting.
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>>738765481
>My argument is that the switch 2 was called a barrier in a similar manner but by their own ceo.
He didn't though. Capcom CEO said the PS5 was a barrier for software sales. Furukawa did not say that about the switch 2.
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>>738765610
Nigger no one has said the Switch 2 is holding back software sales, especially not furukawa. That's just you making shit up in your head. People are mocking the PS5 because a third party studio SPECIFICALLY called out the PS5 as the problem. No CEO is blaming for Nintendo for low software sales no matter how you slice it.
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>>738765105
https://www.youtube.com/watch?v=CgM8ESte8zU
>It's pretty sad that you can only imagine one first party dev making games for it
Not really, they're the ones that fucked up and allowed their faggot ass western branch takeover so that's on them. I dropped their worthless asses for many years for a reason.
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>>738765536
>Metroid
Metroid has two version, together they got past 1 Million but because they regard the S2 Version as another game we don't see either. Last we saw, they had about 1.3 million combined back in December.
(pic from February)
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>>738765858
based
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>>738766290
He's doing his classic move.
Not wanting to engage with the people stamping on his arguments, instead making another throwaway comment at the OP, hoping everyone believes it's a fresh person with the IP counter gone.
If we had per-thread ID's then so much bullshit would vanish in an instant.
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>>738766530
I rather not.
I'm sure it's pretty dog shit if the mods need to keep around their pet antiwhite pedomanic stooge just to get posts made.
>>738766543
hard agreed.
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>>738766624
The "dumb gimmick era" has all been leading towards the Switch that then became it's biggest success. Each console acting as a prototype for the one that followed.
This one was the prototype WiiU and its already easy to see how the tech later set it up to be the Switch.
Wits stuff like RingFit working off the switch and likely newer ones coming for this console, the Gimmicks aren't going to vanish.
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>>738766798
Hell the Switch 2 has already had a gimmick game, albeit a shitty one. Remember that crippleball shit? I'd be surprised if they don't make another game using the two mouse sensors in some weird way.
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>>738766562
Sony knew they fucked up letting some western faggot take over their gaming division, now they're on an apology tour while making a handheld to fix their standing. If Sony was smart, they'll bring back the Japanese control scheme for the PS6 home console and handheld.
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>>738766798
>The "dumb gimmick era" has all been leading towards the Switch that then became it's biggest success. Each console acting as a prototype for the one that followed.
True, I forgave Nintendo for that because they finally gave me the console I've always wanted.
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>>738750947
Because going all out would just kill Switch 1 sales just like that, also because no one wants another Metroid Prime 4 scenario that was vaporware that made them lose money because of the high expectations
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>>738753018
The company that did that was Game Freak. They were afraid of the 3DS not having sold enough so they kept Gen 5 exclusive to DS with DSi features. Once again they were afraid the switch was going to be a massive flop so they didn't bother with development for Switch until later, which took them by surprise as the engine wasn't porting just as nicely (their engine sucks ass). For Winds and Waves they basically had to sanitize the engine to meet current hardwar requirements, this was on the leaked documents.
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>>738769108
See >>738764682
That's not a game that bombed
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>>738748639
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Surprised nobody asked about the falling share price since it directly affects investors, though considering Nintendo's results and outlook there is no logical reason for it to be going down so harshly so I don't think they'd give a useful answer anyway.
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>>738776461
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>>738766624
The gimmicks are what differentiated Nintendo from their competition and forced them to work hard in releasing a strong first-party selection, since third-parties couldn't be bothered to work around their gimmicks.
Now Nintendo has become lazy and complacent with the Switch's third-party success.
It was innovative to have a lot of these already popular games released onto a portable system, but now with the steam deck and other similar handhelds out, it's no longer impressive and now that the Switch 2's portability is even worse due to its reduced battery life, it's more comparable to the PS5 and PCs where its underpowered-nature becomes all the more noticeable.
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>>738777154
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>>738778295
No. Sony literally paid 3rd parties (by offering dirt cheap deals on distribution thanks to their other divisions) to abandon Nintendo. Thanks to their beef with Yamauchi they didn't look back.
Nintendo always differentiated themselves with 1st party games and that never changed.
>but now with the steam deck and other similar handhelds out, it's no longer impressive
Fastest selling console of all time.
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>>738776461
He's either a sony fan or asplatoonfan
>>738777834
I wonder if the Switch 2 version of the game can even salvage it.
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>>738749117
>This is such a fucking non answer lmao. I don’t think it’s controversial to say MKW is carried entirely by the $500 bundle, no one’s dropping $80 on any video game, not even Mario.
It still sold almost 600k in one quarter post bundle thats like over 1/5th of system sales. I think its probably not much of an issue to the casuals who buy a couple games a year.
Whereas for people who buy a game every month $80 or $70 is an extra $120 per year. Which is probably where they're losing sales.
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>>738778295
>The gimmicks are what differentiated Nintendo from their competition
No, they were stupid and made for faggots and babies.
>and forced them to work hard in releasing a strong first-party selection
A lot Nintendo's games sucked back then, got ruined by gimmicks, and Nintendo made far less along with many of their franchises going dormant.
>Now Nintendo has become lazy and complacent with the Switch's third-party success.
So, they returned to their roots before the DS and Wii?
>It was innovative to have a lot of these already popular games released onto a portable system, but now with the steam deck and other similar handhelds out, it's no longer impressive and now that the Switch 2's portability is even worse due to its reduced battery life, it's more comparable to the PS5 and PCs where its underpowered-nature becomes all the more noticeable.
Switch 2 is still the only handheld with its features, Steam Deck and Steam Deck 2 are just portable PCs, PS6 handheld is just a portable PlayStation you take with you.
Nintendo made the best decision along with Sony and Valve because they fix the biggest problem of gaming today, poor console/PC optimization. Because the Switch 2 is weak, the PS6 handheld and Steam Deck 2 both will be stuck with just 16GB of LPDDR5X, it means gaming is returning to how it was from the 1st-8th generation when games weren't really trying to push it leading to a massive boom period for the indie and AA market.
Switch also outsold every single console Nintendo has ever made.
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>>738766543
https://arch.b4k.dev/v/thread/734808748/
Never forget the nearly 900 post thread where he was both samefagging and shitposting so much that when it all got mass deleted you could see just how much the faggot was talking to himself.
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>>738777249
>Y-YOU HAVE ALREADY CHOSEN YOUR PITIFUL END!
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>>738761527
Nintendo did lots of Pikmin stuff, then same thing for DK which led to DKB. So it's highly likely that Nintendo is gonna try and do the same strategy for Star Fox. Revitalize the IP and see what happens.
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>>738783280
>>738783532
>we aren't the SECT it's YOU WHO ARE INFIDELS
Jesus christ. I hope your guru demands suicide and not terrorist attacks on children
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