Showing all 23 replies.
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Open world game that has heavy hack n slash combat depth, city building, a red herring ending, and the real ending behind a meta puzzle that's actually difficult to solve. I have the world and combat basics planned out, but who knows if/when I'll get around to actually working on it.
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>>738753497
Darkest Dungeon, but it has XCOM combat on a grid
Also, features explicit rape scenes with Graverobber if you lose a fight
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>>738753497
Elder Scrolls with Dark Messiah combat and writing on the level of at least The Witcher games.
Closest I'll probably ever get is that Elden Ring Morrowind port.
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>>738753497
Grand strategy but I can rape a lot and solve detective mysteries and rape and also time travel with rape. That's my dream game I have been trying to make for years but i have nothing so far haha.
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Always wanted a game where you basically play as a colonist on the colony ship from Alpha Centauri, one where through sabotage the whole ship is failing and you'll need to scrape together whatever you need to survive the final few weeks before the ship passes by the target planet. Lots of sabotaging systems or even breaking off entire wings of the ship to eliminate enemy factions. In the most insane iteration, make it persistent multiplayer, something a bit like Rust.
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>>738754746
A 40K rat map sounds kind of nice
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>>738754968
Dark and Darkers has shit combat, it's like Diablo combat and doesn't have proper advanced medieval combat like Chivalry + Mordhau. The enemies are a joke and cheesable too where you can even stand on something where AI can't hit you. Cool game but it's incredibly basic.
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>>738753497
What LLM generates these? It's impressive it can generate actual text in the images instead of random gibberish. Is it all based on user input or did you ask it to spit out ideas for your request?
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>>738756530
ChatGPT, though it keeps fucking up the visual representation of the overhead view of the party like how characters are facing, etc.
One of my earlier prompts (text limit in post):
https://pastebin.com/V47Q49CW
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>>738753497
Crimson Skies but with modern visuals and IL-2/DCS-level damage model complexity.
Basically just Nuclear Option but with fictional 1930s prop planes and airships, instead of fictional 2030s stealth jets and supercarriers.