>>565990762 Turns out I eventually retried and cleared it in fugue state. There's no box respawn toggle and if you get it on the platform then drain the water and drop it, the box breaks.
>>565992619 ah that one. I did first try, so no wonder I didnt know about the one day thing. I remember there was another similar, but you could skip everything with he giant form lol
>>565725017 >>565731521 Sorry for lying and saying I would do it yesterday, I actually didn't play at all and had my boyfriend do my dailies, heehee... But anyways, the dress is a 5* from the SoS's Starlit shop from uh, January. No wonder why I couldn't really find info about it. https://infinity-nikki.fandom.com/wiki/Floating_Morning_Veil You're bricked, sis. If you play every single day, you don't miss out on things!
>>566019794 The weirdest thing about the intro change to me is that every new player has to see those dresses but can't get them now. At least make Crimson Feather the permanent 5-star Cool dress so Cool has representation on the permanent banner.
>>565990762 >I'm fine if they stay there, but should take a less notorious form and stop being noisy ffs My problem with the portals used to be that they froze my pc if I stepped within a certain radius of one. Moar ram seems to have fixed it
I wish you could mark a look book upload as "WIP" so it doesn't show up until you're finished. Sometimes I get an idea and start dyeing and selecting pieces but don't have time to finish or haven't settled on the final combination yet but I need to upload it to save it.
>>566082725 yeah that sounds insane to me i have about 35 looks in lookbook and literally none of them has more than 10 likes i tried simple looks, tried combining epic 5* pieces, tried weird combos, even tried stealing a few top popular trending looks, and also tried modifying them, but none of that worked, 10 likes is the absolute maximum i can get i guess you just have to have a lot of friends or something
>>566111010 i really hate the texting system that every gacha game has. there's literally zero reason to have it. its annoying. why do chinese gamers love to pretend they are texting characters in game? are they that lonely?
I think what will make me hold on for a few more years is a small sneak peek, an island if you will, of what whaleport can be. I'm not even asking for the UFO suit from the trailer
>>566190671 I think the Nikkilet is clipping slightly into the ground but yes, some shoes are terrifyingly tall. Comparison should have been done over even terrain like home floor tiles.
>>566214452 Lots of good information here like >Stealth is supposed to be major gameplay mechanic but was reduced because it would be too oppressive for mobilesis >Behemoth can't be tamed by grooming at first. You need to constantly evade them but mobilesis wouldn't like it so it's now groomable and friendly >Sticky claw is manual aim at first but mobilesis wouldn't like them so it was changed to auto >Environment team hate sticky claw because design team have to put ugly yellow spot everywhere. I think that's how adventure bee become a grappling spot
We also have an answer for what's important in infinity nikki, atleast for 2.0 >So, what is the most important thing for Infinity Nikki? Is it constant challenge and growth? >I don’t think it’s entirely that; after all, we are a game with a relaxing and healing tone. Is it beautiful scenery? I don’t think that’s quite it either. We are a “game,” and one of the players’ expectations for us must surely be that it is “fun to play,” rather than just a travel simulator. As the head chef, for version 2.0 of Infinity Nikki, I believe its cooking secret is “immersion.” Immersion means that we need to create a world that players can believe in and lose themselves in. To achieve such a goal, we need this world to satisfy three points: Believable, meaning it must be realistic enough and its lore self-consistent; Comfortable, it should have harmonious visuals and a fluid traversal experience; Attractive, the map needs to have enough fantasy elements and rich gameplay so players feel a strong desire to explore it. Dude only lead 2.0 development for only a year before 2.0 release though. Looks like previous guy is making hardcore game for 2.0 and this guy was brought in to mobilesislize the game.
>>566223059 >Environment team hate sticky claw because design team have to put ugly yellow spot everywhere. I think that's how adventure bee become a grappling spot Need more of those bees everywhere
>>566223059 Those first three points are all good changes. Stealth is stupid outside of proper, dedicated stealth games. Behemoths being perma aggro would be annoying as fuck and Nikki fixing them with grooming is narratively consistent. Aiming the sticky claw would be super fucking slow meaning you couldn't quickly spiderman swing around so would also be bad.
>>566224117 I think the issue was they needed to make it obvious you could use the sticky claw, so they didnt consider changing it. On the other hand, using bees is funny and all, but also makes nonsense. Still I prefer the bees imo, and there should be more spots/bees to where use sticky claw
It seems kind of weird that Medael is dead and there's still more to the 2.0 story. Another evil group was set up but we don't have a face to them at all. I still think Medael was a good character though but having her gone feels like it might harm the story. In 1.0 Giovanni and Avicinda were there through almost the whole storyline. Chigda was literally just a plot device, Medael was a real character who was developed over a lot of time and now she's just gone.
>>566237657 Culturally obligated to pull Flamenca Nikki, and the white 4* is unique and retro fuuuckkk. Guess I’ll buy a few more monthly passss. And I still want the Valkyrie mask.
>>566223059 Thanks for summarizing. I get the immersion angle. But lots of the itzaland first area was miserable to transit. Kept getting lost in spira, and the mushroom forest was a pain in the ass, I hate the additional combat focus as a mobilesis
>>566228641 I think we are going into epilogue mode, the reason the gods left and fixing some of the side effects, and "who is" that pink haired girl from 1000 years ago. Plus tying up itzaland and setting up 3.0. Don't forget the real evil all along is the Darkness and all provincial villains must have an end
I found a small chinese clothes designer with some truly almond activating pieces. Many zippers, sometimes magnets, multifunction, breathable, stylish but comfortable everyday wear, and strong design philosophy. Then I looked into it a bit more and it's actually exhibitionist clothes to expose your boobs
>>566317892 haven't missed them for even a split second, clothes that became alive just weren't endearing whatsoever, infold was out of their minds trying to write emotional stories centered around those hideous rags
Does ingame chat with a friend has a limit of messages? I'm sending looks that I liked to my twink account to save them because this game is programmed by absolute shitters and for some reason has 100 limit of favourites. That's why I'm wondering if there are limits in chat or it keeps entire history
It would be funny if this npc girl went like: >we are trying to calm our souls and heal our wounds, and you're thinking about your goddamn stupid clothes!? what the fuck is wrong with you??
>>566334726 >why does everyone has to agree with Nikki Stories for women are very weird. Yeah, basically the protagonist always has to be the one on the right and she's never wrong at all. For example the other day I was watching a romance movie, the protagonist cheats on her husband, and when the hubby finds out he doesn't get mad and doesn't blame his wife because "it's not her fault he was born ugly and boring", therefore it's ok if she cheats, even though they had children together.
>>566340804 I feel like this quest was written by the same person that did all shroomling story and side quests. Endless yapping that makes zero sense. And the rest of 2.5 was written by a completely different team
>>566341362 normally that's the case I think. I played genshin impect and you can totally tell how side quests and main quest were written differently. Side quests were better even so.
>>566294575 Just running around spamming it and hoovering up every single form of bug life in a 1000 mile radius without even looking is really fun. I will DESTROY this ecosystem.
>>566341536 I've seen this meme before about genshin side quests being more fun than main story. I don't want to imagine to bad the main story must be.
>>566342151 sis, is not even a joke, and is not even funny as reality. Side quest team is competent and soulful. Here in IN I think both are quite meh overall. It was a downhill after Fireworks island
>>566340292 She does have her own fully equipped american style kitchen in her island, and is the owner and head chef of a hot pot stand on a town above the clouds of another nation.
I know the camera settings have lighting options, but when are we going to get actual placeable and aimable lights so we can have full control over the lighting of a picture?
>>566350078 This has been a thing on the island since launch, but some studio lights as normal world deployables would be funny, someone should suggest those in feedback
>>566340292 Nikki is actually very good at cooking in canon lore. It’s showed in Shining Nikki a few times.
And in Infinity Nikki she’s done a lot of cooking related quests. Like helping the chef from Rays and Wings in Wishfield, and managing hot pot shop in Wanxiang Realm, plus she owns the cooking ability outfit so she does have experience
>use the valkyrie main nuke skill on a pack of esselings >bunch of them die but not all of them for some reason >get the "chest unchained" animation >wut >the ability somehow targeted a totally different huge pack of esselings off screen that I didn't even know were there instead of targeting the pack that were in front of me that I was aiming at
Nikki doesn't do that. She solves things with dressup. It should go like this
You: Ohhh Nikki, my balls hurt. I wanna nut so bad, please help me :( Nikki: Okay mister. *Changes to sexy lingerie and poses* You: *Nuts all over her* Thank you so much, Nikki Nikki(Glazed): Glad I can help, mister
Have you guys noticed that literally everything costs Terra Gems to craft now? Even the little random 3-star pieces. It didn't used to be like that, there used to be some that didn't take Realm of Dark rewards to make.
what the fuck is this, I was doing a curio domain but there is a invisible fog wall that is preventing me from pushing a box past a certain point so I can't solve the puzzle
Did you try toggling RT? The game has had at least one involuntary graphics settings reset (that I can recall) and RT is used for overworld reflections. I don't have the bike to test it myself, though.
if I impregnate Nikki, and she does gigantism will the fetus grow too? if she goes through childbirth while in gigantism, will the baby stay big or shrink back?
>>566475578 The fetus will grow as it's connected to Nikki. Gigantify consume energy though. So if child leaves Nikki's body then he will turns to normal size as the child haven't unlock their own gigantification node yet.
>>566516637 I guess when a woman has her feelings and heart broken it's seen as tragic, when it's the man getting emotionally hurt it's seen as comedy because something moid feelings don't matter something.
lol this week's boss once again completely powerless against flying infinite rapid fire machine gun arrow Nikki. I think I might have to stop using this outfit since it's basically just a skip combat cheat.
https://drive.google.com/drive/folders/ 1Dyp-ta6O4ZzvH3JCL8KP2s3H4M-KmIvE >Error: Our system thinks your post is spam. Please reformat and try again. y-you too
>>566591176 >>566616289 can you dye it so it looks similar to the whitepink evo? i dont know if i want to roll for the evo but that looks really good. pls respond
>>566614970 True but also the regular bow aiming is incredibly shit, specially against flying esselings. Until they fix that you would be excused for the cheating
>>566661001 most screenshots here don't get comments unless gooner shots I like >>566599250 but don't expect many votes. People in general only love flashy shit
>>566661001 Sorry I missed those. I think those are nice shots, but for the contest it needs needs to be something more flashy, with more contrast, more readable and clickbaity preview. Also the theme is Beyond the Moonlight so I think many entries will use some stars or space effects in the background
>>566664740 Top 50 at least imo. I won't vote for it, but I know others will I thought you meant the ranking "place" lol. I think is the beach, cant be sure
>>566666715 Ohhhhhhh there's another beach that's at the rockville ruins, and that place is epic! Never knew about it, that place has so much potential
>>566674002 just difficult enough to ask for the working husband to step in and then have 3 minutes of sex just difficult enough to get help from one of the loveless children to acknowledge the mom's existence for the 5 minutes it takes to clear the stage
>>566672447 Oh fuck this I’ll simply not get the miracle final evo. Sucks on mobile. Shreds my wrists on controller. I might pull on the dragon outfit for aesthetic but this shit is inexcusable in a comfy game for progression
>>566685542 I haven't gotten to the bossfight yet, but perhaps it's time to take the cowards way out and use summons+momo for damage output while kiting it? Damage sponge enemies suck ass and I don't get how infold encounter design degraded so badly when they had it pretty much figured out early on.
>>566686565 They wanted to make money and introduce powercreep and they listened to the reeee combat is baby game people. Fuck them I liked three hits and dead babymode story bosses.
Bouldy was helpful but the 2.5 story boss was hard for me bc I can’t do rapid clicking any more
I want harder combat and I want real time weapon switching and style switching. The mira crown mission where you have to stand in the circle while waves of esselings come at you from all angles was fun and actually required you to use the dodge button for once.
>>566688602 >I want real time weapon switching and style switching Imagine if we could like cast black hole at the enemies with one outfit, then switch to other outfit to cast other spells, then switch to tiny form and shoot some shit as Momo, then switch to giant form and finish them off by stomping on them
>>566713329 Genshittiffication. Many companies are currently changing their gacha games to make them more like Genshin Impact, because that's the most popular and successful gacha ever.
I have decided I will not be doing these slide puzzles as they decided to make the controls as annoying as possible. They keep doing this too with everything too. There is zero reason that "pick up piece" and "drop piece" should be separate buttons. There is zero reason I should have to deactivate the power to unselect a piece and then reactivate the power and then select a new piece to move every single fucking time.
How are people complaining about the combat? I don't get it but maybe it's just because I have Born Flawless. Battle Companions aren't even really needed but yeah they make it easier.
>>566079504 I have not played that game, but is the bow gameplay in that also total shit? I heard that game and its combat is good and cant see why people compare IN with it.
>>566727241 I used mushroom bow until 2.5. I would just run in circles being semi afk while watching YouTube. it took awhile to kill stuff but it wasn't so bad.
>>566728245 >I heard that game and its combat is good and cant see why people compare IN with it. not sure who compares them or if it's ironic but the darksouls shtick is to make the player movement's slow, your character winds up before swinging a weapon which makes it so that you have to learn the enemy timing in order to know when to attack or roll evade, this is coupled with the famous corpse run mechanic in which upon death you have to recover your gained experience by travelling to the place you died at, and defeating the enemy that killed you, this creates high stake scenarios in which you can lose it all if you don't play carefully. that's it, the whole combat system being good is a bit overblown, but overall the game does a good job at engaging your attention. Nikki's combat on the other hand feels clunky for no reason, you can't jump and attack, you can't move and attack, you have to stop and aim and you are expected to deal with hp sponge hordes, the attack animation is slow, nikki has stop after running or jumping before returning to her idle animation for the sake of realism, which feels super clunky and is not needed, generally not prioritized in an action combat game, etc main point is nikki is not designed as a combat game and they are hammering it in
>>566730290 >>566731091 Those must be the most weird takes to ever exist to me. Maybe we are playing different games? Bow is miles ahead in being more fun, more convenient and more effecient. There's lots of different fun skills with cool effects and animations, there's also companions if you suck at the game (just like elden ring!), There's absolutely no clunkiness to my Nikki's movement, and yes she CAN attack while running and jumping, I even checked it with the default bow, and she can do it with it too, not only with p2w sets. So what you are saying is just straight up not true. The animations are also fast and responsive. I really don't know what's wrong with your game.
>>566732638 noway running and shooting and moving while doing that to evade attacks is a lot faster and better without any bow, aiming while moving too. bow locks you into dumb animations so long, you get hit by near enemies and cant move away.
It occurs to me that the issue here is that some people apparently think the only way you can use the bow is to stand in one place and hold the button to go into lock on mode, when you actually never ever need to do that at all.
>>566783787 the issue is multitude: 1) all bows should allow move+shoot 2) special skills need to be balanced in terms of dps 3) enemy moves need to be harder to dodge 4) both nikki and enemies need to have less health
>>566794362 no you'd have to like buy a liquidated office PC and then toss in a GPU or something there aren't any prebuilts that can "game" for under $1500
>>566725101 missing out on critical lore i haven't had issues with the controls, you click a piece and it moves to the only place it can. look hard enough and the solution is also always an easy path
>>566794362 >>566795169 You can find many like https://www.bestbuy.com/product/asus-tuf-t500-gaming-desktop-intel-core-i5-13420h-16gb-memory-nvidia-geforce-rtx-5060-8gb-1tb-ssd-eclipse-gray/JJGGLHC49R That can easily run nikki at max 1440p Just look for at least 16 gb ram and 3070 or 4060
>>566803241 The controller controls are such a bizarre afterthought. Every patch has broken menus, poorly implemented controls etc. It's like some kind of bizarre alternate universe where games are designed for MKB first and controllers a distant second instead of the usual other way around..
>>566783787 the bow that lets you run and shoot takes forever to kill a single esseling, it takes like 30 mins just to reach the bear boss with it, shooting without aiming misses half the shots with any bow also
>>566839883 the shots still miss half the time if you pay attention to their health, mostly on flying enemies, either they move, or they shoot when you shoot and the bullets cancel each other, or the shot just doesn't register for some reason, maybe the mobs have their own damage cooldown for bows that are too fast
The issue is current combat in IN doesn't feel good to play. And up until now, the game doesn't require player to engage with combat, just hit attack until you win. They should focus more on core elements of IN which I think are dress up, platforming, and exploring/walking around. Every activity should utilize at least one core element. They also have the whole open world to use as an activity space so use that instead of adding another menu or minigame like e.g. fedex event, you have to walk from point A to B in rarely used part of the map. If they still want to make harder combat then they should make combat feel good first. Hope 3.0 will have new combat system that's fun to play.
I just went to replay the mira crown stage with the default bow but apparently once you've cleared a stage it perma locks you to whatever you cleared it with? Totally bizarre because I've got the default bow equipped in the world but then as soon as I load into the stage it forces me to use the valkyrie bow. This game never ceases to amaze me with it's totally fucking strange behaviour.
Men's humor is better than women's. Even a high-schooler boy has better comedy skills than a professional female comedian. Denying this fact is a point of inferiority complex. - Nikki
I was installing IN on my new phone and this is still the top review, it has officially been a year since this. Think the wagie who said the tutorial will be restored got fired by now?
>>566943278 Yes, Forza horizon 6 is releasing today These retards have made 2 generals though /racism/ want one general for all racing games /forza/ returns after they were kicked to /vm/
>>566983379 Shining Nikki already had a texting system years ago. There was a group chat for Nikki’s birthday events and they even have Moments equivalent to twitter or weibo where in game news/gossip outlets, npcs posts
Oh wow, soul-sight can put you in evo pieces of clothing. Starfall Radiance evo dress is so pretty, but I'm never gonna pull on the Wings of Wishes banner.