>>1021823 None of those were mine, I just wanted to create a new thread so I could have a place to post cool stuff I come across again. The idea was that you can post your own projects, or someone else's. Either way, it would be cool to see what you make/have made.
>>1021863 I like it. I'd like to play this late 90s msdos game. Do a rotunda with columns and a dome, with a long stair case all the way down to the water, like the only way to get into this building is to take a boat.
Some guy on another board recommended I check out renderosity and sort by oldest to newest. That place is a gold mine for vintage CGI.
>>1021825 It can be difficult to avoid feeling nostalgic when you have memories worth reminiscing upon.
>>1021837 >>1021863 That’s neat. The clarity and reflectivity of the water made it feel like I was seeing underneath floating islands. It would be cool to see an idea like that, where the water looks like it’s reflecting the hills, but there’s an entire world underneath with different details.
>>1021812 I love this style so much. Back in the 90s I loved it and I never moved on. :) This picture is an attempt to model from scratch one of the works of Friedemann Scmidt. His site is frozen in time, unchanged since the 90s: http://www.friedemann-schmidt.com/
>>1023382 Nice find. I love stumbling upon weird and old websites like that. I'll probably skim through there later and post some of the things I like.
I guess this is good as anywhere to ask. Are there any tutorials for Bryce for animating water? As in, sort of a steady ebb-and-flow effect? Picrel is my wip.
>>1023382 >>1023982 I'll go ahead and post some of the things I liked from that website since I finally decided to check it out.
>>1024068 You're not likely to find a good tutorial on how to do specific things when dealing with old software. Your best bet may be to look through the manual that comes with Bryce and go through the sections about animation. Manuals can be a drudge to get through, but you learn a lot by reading them. I don't know if the "modern" version of Bryce on the Daz 3D website comes with a manual, but I know older versions come with a PDF on the disk, so you could try digging through the program files.
>>1024218 I was actually thinking that your project would look really nice with some trees on it too. I would guess the tool you would be looking for would be some sort of particle system, but manual placement would give you more control over the composition of the image. It would also look nice if you gave the ice some transparency.
>>1024174 This really takes me higher. To a place where blind men see, you could even say.
>>1024331 You have a lot of options to choose from. You could go the purist route and use an old version of a program on a virtual machine or even old hardware, like blender, 3ds max, softimage, bryce, you name it, or you could do what most people do and use bryce 7.1 or tweak your settings in blender. Bryce or an old program can provide a more authentic look without having to know as much about modern rendering in order to know what parameters to mess with, but they are more limiting and difficult to work with.
Okay so, I absolutely love this aesthetic in general but am just getting into the UV mapping stage of understanding 3D; any specific tutorials you guys suggest if I want this style to be one of my key focuses
>>1024908 i know nothing of this but i saw an LGR video in yt of him trying out some 90's 3D design software and it had similar aesthetics maybe instead of trying to replicate this style, just use what they used in the past
>>1025021 nobody said anything about wanting it back or preferring it over anything it's just interesting in how it's so instantly recognizable and a weird stylistic choice. or necessity? idk!
Last burst of posts to send this thread to the image limit. I might make a new thread later, but anyone else is free to make it if they want.
>>1025074 That's pretty cool, I'll have to look through that later. I saw a video earlier where the narrator mentioned a few CGI magazines from the time. I'll have to post those here when I find that video again.
>>1025222 >>1025227 I like these two in particular. I remember seeing you post somewhere else, but it's nice to see you found your way here.
>>1025270 I likely can't solve your problem, but out of curiosity, what version of Bryce and operating system are you using? It may have something to do with that.