Does anyone know how I can remove the anti-aliasing from those ugly edges? I use them for lowpoly PS1/N64 style models, but since I hate those black things it makes the model look really ugly, and it's about the hair and I haven't been able to find a solution to the truth.
>>1026812 Have you tried flipping your normals? (Alt+N) I did some troubleshooting on a solidified mesh and got the same result when trying to extrude an edge.