Thread #1027011
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File: my level.gif (2.1 MB)
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New workflow developed.

I used newer tricks I learned last year by developing my own custom toon shader, and then used blender painting tools mixed with unionbytes old texturing workflow.

This took 2 hours to texture and create the shader.

:D

It's a much superior and faster workflow to what I had previously.
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>>1027011
Looks good, not gonna lie.
But we never get to see your workflow or progress in game development.
Why is that?
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>>1027011
yeah, I was convinced you were real at one point but now this is obviously a joke

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