>>3077039 >>3076629 as a genner, it would be helpful if you specify which style the image should be shiny skin, anime screenshot, from a certain series or even certain artists like https://thetacursed.github.io/Anima-Style-Explorer/
>>3077093 >>3077094 Thanks for the attempt but I was actually wondering if you could use AI to color it into the anime artstyle, rather than generating new images based on it. I've seen similar things before, kind of like those doujin or comic colorations you sometimes see on Sadpanda.
>>3077098 which of the bitches is it? >>3077100 even with controlnets it needs to overwrite something, loosing details manually coloring would keep the lines, but genning something new is usually easier and faster
>>3077190 Thanks for the coloration! I guess it's hard for AI to turn it into the Kanokari anime artstyle but I appreciate the effort. I kinda wonder though how Sora was able to do it.
>>3078572 >>3078738 very close so thank you. she, and the others, may not look like lucia but they are a huge improvement over the art and naked girls in crystals is very cute.
>>3080297 >>3080310 > - Describe the image just a screenshot gives us genners little to work with, esp. since others want their sketch to be like a screenshot.
so the questions im thinking of for >>3079854 is: does he want a topless edit? pants gone? 2.5d? which style, too many? cloth edit? background gone?
>>3080315 this was with 0.6 denoise, higher denoise risks changing image by too much, changing pose and more at that point, simply txt2img is better as you get more out of your model/styles and loras
>>3080311 >>3080313 meant as if a screenshot can be used instead of a sketch as a base to do something like >>3077037 to >>3077038 but with a screenshot as the base image instead. so can this image be turned into one of kuroki rei frm vividred operation? is ok if don't just want to know.
>>3080403 can be possible yeah, as seen in >>3080315 style changes are possible, can work with both artist name and series. artist probably easier/stronger.
>>3080412 >>3080412 bad image due to several issues: green/turqoise twintails vs black longhair 3d style the only important part is the bow, naked bodies stand is no issue, which is why with higher denoise it gets ignored anyways
>>3080412 That's a terrible choice. First of all, that's not a sketch. That is a finished product with a determinate art style. Creating from simple forms is much better. Also, there are plenty of small details, which will mess up the final gen.
>>3080412 with lower denoise you get stuff like this hair as kind of cape ofc you could use the image with controlnet (not anima yet though) but again, kuoki doesnt have twintails
>>3080427 >>3080425 >>3080412 Simply used following text prompt, easier than img2img: "kuroki_rei, vividred_operation , black hair, long hair, 1girl, solo kuroki rei from vividred holding a bow fully nude. Her head is out of frame and her feet are out of frame. She is standing centered with a huge bow in her hand. She is arming the arrow with one hand. arrow, pussy, nipples, window, "
>>3080424 >bad image due to several issues >>3080425 >Creating from simple forms is much better >>3080427 >in the end it would be simply better to just use normal text prompt and ignore the image thanks for clearing all of that up and sorry for the trouble but thanks for the good images
>>3080426 >but again, kuoki doesnt have twintails it looks like she has a towel or a curtain on her head which is something she would do so thats on character >>3080428 that looks really good thank you a lot
>>3080976 >Omigosh, have you ever killed a man? >Have you? >I mean I have killed monsters. >We'll then you're halfway there. (Later that night) >Wow, I know I've loved a lot of girls but tonight was a first time for me. Getting naked with a fellow princess and made a lot of love. >It should be known my people loves to get naked with each other, especially those with a Guy Ritchie waist as your friend say. >Thinking to herself after being cuddled with her body (Oh no, she's hot!)
>>3081172 You actually don't. An OP doesn't own a thread. It doesn't really matter what you write in the OP, only the site and board rules are actually rules, even for determining whether something is on-topic or not. Furthermore you failed in making this thread only for edit requests anyway, as you didn't spell out that it's only for requests in the OP. This is apparently the place to post AI edits in general as far as some anons are concerned, and they aren't doing anything wrong as per the stated purpose of the thread. Technically I could see them being retarded in the sense that they don't need this thread to do that when the other ones already exist for that kind of already-genned posting, but what do I know.
>>3085791 >>3085795 yeah, was really easy to keep her position and design of axes that way if someone wants to check out progress heres a zip, some other decent attempts, too key for controlnet was to not use 1.0 for all, but go to 0.5 ish. so it locks in the pose at the start, then has still time to make borders better/disappear https://litter.catbox.moe/o7bgdi6sn1x2enso.7z
>>3088745 on simple images to just remove pubic hair gimp / photoshop is enough. For stuff that needs redrawing/generation I use <--- (current UI is forge neo classic, also use older forge one) Models are several illustrious mixes, but also the newer Anima preview-3 For edits most modern 8gb vram gpus should be enough, for creating more is better. (Im using an older 16gb vram gpu)
Process for editing with sd is roughly: - prepare image in gimp/ps: rough change of color - use inpainting in forge with SD and generate stuff until it looks ok, can be after 60s, can take some min, can still look bleh after hours - combo inpainting result with gimp to save gens, fix mistakes, hands, extra toes, etcs - repeat inpainting if necessary
Then theres advance techniques like controlnets or simply img2img. Its not that hard once you´ve done a few images. Installing shit first and get it running is hardest at first!
>>3091571 with my old shitmix a kagami lora was kinda same style wise now with anima its a lot easier above is illu mix, would need several inpaint passes for details, below is anima-1
Please change Sanae (2nd from left) into Koishi Komeiji ref: https://static.wikia.nocookie.net/the-outsider-who-loved-gensokyo/images/5/57/KoishiSmile.png/revision/latest?cb=20200115231922
Keep Koishi's body (boobs, hips, legs arms hands high heels body outline and pose) similar to that of Sanae in original pic. I'd like her clothing be green-yellow, similar to Satori's purple-black.
>>3096762 dataset done (102 image) captioning done training done currently testing locally to identify which lora to choose. im tending to 2040, as its easier to make overtrained models normal via 0.75 etc whereas its hard to make undertrained models look better with 1.5 or so. only issue: im totally lacking photos for pictures from below. stuff like all_fours, behind or from_below, spread_legs give not good results unless you see shoes from side/above
>>3096856 local via forge inpaint sketch and some illu shitmix with close to her skin color and some highlight where pussy should be rest gimping with smearing, cloning and such, nothing special
>>3096874 Steps: 11, Sampler: Euler a, Schedule type: Align Your Steps 11, CFG scale: 5, for anima stuff i use the default er sde - beta with either cfg around 4 or around 1.5 with turbo lora (that lora is awesome for 21:9 gens)
>>3080311 >>3080315 That Misty pic wasn't a request you moron. This isn't your personal thread for taking requests. People can post whatever edits they like.