>>108990254 Was the original code not included in the XP leak? I vaguely remember something about Space Cadet being from a third party vendor as a demo for their bigger pinball game.
>>108990236 this is so funny because just the day before yesterday my gf asked me whether i remember pinball and i wonder if we can find and play it again and all i did is go to archive.org install pinball.exe and run it under wine and it worked almost flawlessly (fullscreen wasnt working).
>>108990236 >uses C++11 and depends on SDL2 so basically it's not a "decompilation" and just some faggot writing out a clone of it, got it and of course he just tastelessly slapped a linux logo on it because why not
>>108992368 it's a historical windows thing. it's basically a demo (one table) of a full game (Full Tilt! Pinball by Maxis, 1995), but included in 95 plus!, nt4, me, and xp as a built-in demo game. it might have been in later windows (namely x64 xp, maybe vista), but legend has it that there was a bug that caused the physics not to work when porting to x64. the guy who did this decomp actually mentioned this and couldn't find an issue, indicating either the issue was unique to that era of compilers or just something the people porting it messed up. i think Raymond Chen brings the issue up at some point
>>108994367 i really enjoyed pinball fantasies, though i admit at least half of it was because it played real music through a pc speaker https://youtu.be/yb8mLBa3dcg
>>108994418 this is probably the closest i got to an Amiga in the '90s, they weren't a thing here. i've never seen an Amiga in real life. https://youtu.be/DaRqKzYx2d0
>>108994591 it was famously missing from Windows XP 64-bit edition (2001), this is NOT the x64 edition which came out in 2005, this was the edition for the ill-fated Intel Itanium processors, which were not x86 compatible, but they were 64-bit. they were intel's intended replacement for x86, but the lack of backward compatibility and... well they were pretty pentium 4-like and we all know what happened there. legend goes that there was a bug when porting it over where the ball would just fall through the playfield, seemingly not affected by collision/physics. Raymond points out that this may have happened even earlier, in an internal test porting windows to 64-bit Alpha instead. the guy who did the decomp in OP brings it up and says his builds just fine, so whatever it was, it was either something they did or something with the probably very experimental environment they had that caused the issue.
>>108997297 Ah yes, a proprietary game from 2003 was decompiled and guess what, it uses a modern version of SDL - oh wow! I guess Microshart used all those souls they collected from people signing EULAs to build a time machine, o algo.
>>109000182 The two retards are talking over each other. One is saying 'hurr durr it's not decompiling since it's in a different language and shit' the other retard said 'it's decompiling as they described themselves'. The truth is they decompiled it and then used this as a source of truth as they rewrote it in sdl + c++.
>>109000182 he's implying it couldn't have been a decomp because it's different to the original, to which i responded that you can do a decomp then modify it to not be like the original.
>>109000500 i suppose you could argue it's not a decomp in that it's not the purest form of one, that is it's unlike other ones which aims to produce code that compiled into the exact same binary as the original. i'm not sure there's different words for them, i suppose a decomp that involves modification or not caring about perfect accuracy is more like a "source port", but then it still a bit of both and not what you'd normally use the term source port for
>>108990236 Instead of doing something new and unique people waste their time porting garbage code of something that already exists because muh nostalgia.
>>109002210 it's a bit weird to target the limited demo version licensed to microsoft instead of the real one, but at the same time, a lot more people played this one to the point i'd say most people who played this one didn't even know it's just a small slice of a real full game
>>108990236 this is what autistic troonoids spend their time reverse engineering instead of actually useful software that would make the world a better place btw