Thread #7915166
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Dios mio... are digital artists really this bad at traditional art?
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>>7915166
https://youtu.be/ixYU0Ht3_Vk
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Not only digital but a paintermaxxed retard
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>>7915166
This is what happens when you rely too heavily on some of the digital tools to the point they become a crutch. You should be able to draw an image well, and THEN use tools such as liquify or warp to polish it up. If those tools are part of your drawing process and are required for you to even make a decent sketch, you're impeding your own development.
... Though this hardly matter if you're only even going to make art digitally, I suppose, but if you're ever asked to draw infront of people, nobody will remember the final result, they'll just remember the two hours of ctrl+z.
>>7915176
I don't think that quote is quite true, but it's close. You can make a great painting with shitty painting abilities but great draftsmanship, but you will probably only make shitty paintings with great painting abilities but shitty draftsmanship.
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I do both, digital and analog, and drawing in digital is not really easier. What is easier in digital is coloring and polishing a picture. And fixing stuff is obviously easier. But the act of drawing itself is not easier.
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I tend to switch back and forth between digital and trad, precisely not to take for granted how decent I think my digital work looks, and because being an exclusively digital artist would make me feel like a fraud.
I'm no pro, but digital is too easy. Undoing, rotating, distorting, filters...
I'll never understand why some people praise digital artists on their "clean lineart", for example. You don't know how many undos it took, how cranked up their stabilization was, etc. ANYONE can achieve clean, pro level digital lines with the right tools and a tiny bit of patience.
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>>7915178
Ingres isn't talking about draughtsmanship, he's talking about drawing, which includes rendering, value, edges and literally all of painting save for color and the actual physical handling of paint. It has literally NOTHING to do with the /beg/ """drawing""" cope, and everything to do with handling of paint.
Picrel is the antithesis and the object of bitter rivalry on Ingres' part because he "decries drawing" in favor of color, which upsets Ingres.
Retards forget that rendering in charcoal is drawing and what you spend 90% of the time doing before painting.
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>>7915183
People who praise "clean" lines are tasteless in general, their opinion is worth shit. Clean usually means sterile.
I've always thought people overhyping undo haven't got a clue. It is a hundred times easier to just draw on paper with real and responsive materials, to such a staggering extent I have to think it's begs hyping digital as some kind of cheat. Digital drawing feels awful, a handicap; you need all these enhancements just to bring it to parity with an HB and an eraser.
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>>7915195
>Clean usually means sterile
Not necessarily. If you have the right tricks up your sleeve, you easily can make digital look clean without looking too sterile.
And if clean lines are tasteless doesn't matter, when people still gobble it up. I totally agree with you that super clean digital lines are stupid, but people still gobble it up anyway.
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>>7915180
For what? ruining his own name?
They are like $300 autographed drawings for his fans
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>>7915217
People here overwhelmingly can't even draw one line in the way they imagined it, so digital seems like gigahax to them, with all its editing tools. They don't get that actually visualizing and then materializing an idea is the hard part, not """line quality,""" and that digital doesn't fucking help with that.
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So that's why I was able to achieve peak sovl in 2019 using digital but can barely improve at all with traditional!
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>>7915227
Not posting my stuff in a shitposting thread. I'm just going to keep roasting retarded begs and nodraws for being retarded. If you spent your time and energy practicing instead of trying to find cheats, you'd be good by now.
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>>7915220
I see where you are coming from. However, digital drawing arguably is easier. But not by much. Even if you are good at drawing, having a bit of stabilizer can help. It's also helpful always being able to undo lines, especially when inking. Just like it's helpful to be able to mirror your drawings very well (with trad you need a light table for this, and even then the mirroring is worse). Plus you can fix everything very easily with digital. If you draw a head too big with trad, you are fucked and have to redraw the whole thing.
It is easier. The only thing which can make digital harder, is just that with digital you easily can continue to tweak your image and go into a loop of never finishing your pictures.
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>>7915239
It's not harder, but it's not easier. It's just a different medium. It's like saying watercolor is harder than oil, or brush pen is harder than technical pen. It's complete gobbledygook to anybody who knows what they're talking about. Every medium change is accompanied by its own unique challenges.
>>7915236
Stabilizer is stupid bullshit that saps all personality from you lines, it's horrible. I draw with zero or low stabilizer whenever I do digital art. Undo is not a big deal at all, you have white ink and eraser in traditional.
The only thing digital makes significantly easier is image compositing and editing. It's much quicker at that, that's true. But this amounts to a time save, not a fundamental shift in ability.
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>>7915244
nta but ctrlz and being able to quickly erase with a milisecond switch of a shortcut is exactly what makes digital easier
its not that digital is easy mode that requires no effort, its more like trad art is hardcore mode and digital drawing is normal mode
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>>7915262
I believe that's video game lingo he's using
Hardcore in that context means that you won't be necessarily making more mistakes but you'll be punished harsher for them so it forces a more conservative, careful approach.
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>>7915267
People have drawn with pencil and pen on paper, or tools like it, for millennia. Digital is not "normal mode," for fuck's sake. It's normal to be able to draw with pencil and not panic during every second of it.
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>>7915262
>s-shut up
answer the question, dunning kruger, I know you won't post work
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>>7915268
normal was just relative
if we're talking in cocomelon vidya terms, "normal" just means there isnt any added difficulty comparatively
trad is hardcore because you're punished for your mistakes, you cant undo and cant switch back and forth between your eraser and pen with half a second
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>>7915166
I don’t like the way digital feels. As much of a non-issue as that sounds it just feels unresponsive and janky. Bad hand-feel. Tank controls and earthy taste, bleh.
I wouldn’t expect you chuds to understand with your lack of media literacy thougheverbeit.
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>>7915310
What do you mean? I'm not that anon. I already posted my work which is minimum /low-int/ to /mid-int/.
I'll repost upside down so you know which one I'm referring to.
All from imagination btw
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>>7915320
>>7915319
>seething, envious /nodraws/
I wouldn't expect a /nodraw/ to understand good taste.
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>>7915166
where are these from? how do you know they are not just shit posting?
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>>7915166
Assuming this is real, the difference isn't trad vs digital. It's making multiple passes versus drawing in one go.
Traditional line drawing from imagination, for most people who aren't possessed by the ghost of KJG, means making many planning drawings, rough sketches on newsprint, tracing them over a window or lightbox, etc. Line art is unforgiving, hence the favoritism figure artists show for charcoal - it's fixable and shape-able.
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>>7915398
yikes
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Digital art strikes me as quite sculptural. Some artists can simply execute lines as they would with pencil on paper. But many rely on the ability to mold the lines afterwards. I don't see this negatively-- if you are able to achieve the result you want through your own efforts, great. But these actions seem like something more than drawing. Unsure what to call it now. "Sculpting" and "molding" cover some aspect of it, but they don't fit well, either.
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>>7915166
I don't know. I assume digital artist are much better traditionally.
Sometimes I saw the traditional works of digital artists I didn't like, and they were amazing with traditional tools.
Also, I think you cherrypicked finished works vs sketches.
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>>7917203
the people who make these colored illustrations of generic anime girls looking somber, are like 10% drawing 90% tracing, effects, and filters. They see drawing more as a creation process that uses many different tools, and they spend hours on one girl over rendering the fuck out of her.
These are the people the most anal about reposting their art because they have 0 style of their own, their drawings are just 100% pure labor with no style or thought put in. Someone who actually draws well will be recognizeable by the art alone, so they are not as stingy about art resposting.
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>>7917289
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>>7917293
pyw
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