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File: IMG_8593.jpg (1.4 MB)
>>7945153
Do Chirico, an El Greco like figure for Spanish surrealists. Italian painter preceding a major movement that tried to distance himself from them more and more as he got older (he eventually became something of a hacky realist like Bernard, after Gauguin abandoned France and Van Gogh was long dead)
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>>7945170
>>7945197
wow really had no idea there was much story behind the illustration, I choosed it to study because of the warm liminal feeling plus the nostalgia component, something that scapes me with pure surrealism, though that chirico also has very interesting works, thanks you anons for the info
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>struggling with color for a while now, realized I can't actually identify colors of what I'm looking at
>decide to take my paint swatches on a walk and compare them to things to get a sense of bearing
>mfw random flowers mog the shit out of cads and quins
I noticed flowers being crazy chromatic before, but I just brushed it off as receiving a shit ton of light, but no, a fucking poppy is redder than anything I have and random yellow and orange flowers are more yellow/orange than cads
greens and blues are basically the only chromatic colors we have, apparently
magenta is also very good, but I didn't come across any appropriate flowers to compare, maybe it's kinda shitty too
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>>7945533
>nooooo you don't have my permission to use color, you can only practice value without color because colors don't have value
>hurr durr btw
I'm better than everyone in this thread, so I'm not gonna take regurgitated reddit advice from a shitter lol
stay mad and poor
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>>7945536
You are a pre-beg and a lol cow. But enough compliments.
Your theory game is weak.
You have my permission to paint with color, but your problems with color are based on your weak values. If you understood value, you would understand exposure. Of course no paint can compete with something lit directly by daylight. And of course its not necessary.
Thats the first thing you learn. You dont copy the reality 1 to 1, you work with relations.
The brightness of your cads, is what you supposed to exposure your painting to.
>I can paint you the skin of Venus with mud, provided you let me surround it as I will.
This famous quote describes the importance of the relations between the colors.
The brightest possible red paint, would not add anything to the quality of your paintings, au contraire.
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>>7945562
>I could
Uh-huh, just like his buttbuddy Ingres could learn to paint in one hour. Let's see his mud Venus.
>According to records from the Musée National Eugène-Delacroix and his personal studio notes, Delacroix relied heavily on a specific set of foundational pigments:
>Reds & Oranges: Vermilion, Cadmium Red, and his signature intense Cadmium Orange.
>Yellows: Cadmium Yellow, Naples Yellow, and Yellow Ochre.
>Blues: Prussian Blue and Cobalt Blue.
How very curious.
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>>7945582
>Uh-huh, just like his buttbuddy Ingres could learn to paint in one hour.
It is true, if you think about it.
>Not only can color, which is under fixed laws, be taught like music, but it is easier to learn than drawing, whose elaborate principles cannot be taught.
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>>7945584
Sure buddy, just all the permabegs could totally render but just choose not to because it's beneath them. Fuck off.
Also, the irony of using Delacroix to promote fundamentals when Ingres famously got an aneurysm and spilled coffee on himself because Delacroix was a shitter at drawing whom he considered a rendermonkey.
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>>7945588
Low resolution thinking.
Its not about his rendering or drawing skill. Its about the relationships between colors and and values. The main point is, if you cant paint nice flowers with cads, you are a retard and the only solution is to kill yourself.
The most obvious noob trap is the gear trap.
If you think your yellow cad is not strong enough, to paint nice flowers, the solution is to paint them with yellow ocker instead.
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>>7945596
You totally obliterated that strawman, too bad you made it up and nobody said any of that retarded shit. Pliny cried about nufangled painters using colors other than the Appelles palette and bemoaned indigo and red, the materials were nonetheless superior and allowed for better paintings no matter what the retard believed.
>hurr durr someone painted with red dirt and yellow dirt, therefore we don't need real color
Fuck off.
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>>7945599
You lying bastard.
That's what you identified as your problem.
>struggling with color for a while
That was your solution
>mfw random flowers mog the shit out of cads and quins
No, you fentanyl punk, cads are not the reason why you strugling with color, its your skill.
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>>7945606
Take your meds, schizo, that doesn't say what your nigger brain thinks it says and you're arguing with multiple people, none of which are Brian, who doesn't even use cads or pricy paint afaik. I think he said he uses BS, vermillion, naples yellow and prussian blue.
Why the fuck are you even in these threads, you literally don't even paint anymore, fuck off to your digicuck cope thread.
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>>7945608
Well, i cant deny a spark of logic in what youre saying, maybe i mixed some people up, Brian.
I lost interest in digital painting overnight, now im planing my big comeback to oil.
Anyway, you dont wanting me here, is reason enough for me to stay.
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File: RembrandtTheWarriors.jpg (113.1 KB)
For all the people actually drawing, keep doing what you're doing and godspeed, friends. We need you now more than ever to combat the evergrowing flood of AIslop and digital slop.
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>>7945890
no, we need to gatekeep our art and destroy them before we die so that people wont be able to see and enjoy art anymore.
Once artists have dropped their ego and show/post their art only within fellow artists circle/community and kicked away normies and non-artist from it, that will be the day where art have won against ai slop and artist will reach their sovereignty - detaching themselves from the curse of servitude towards humanity
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>>7945926
just because god gives an artist a talent and vision to identify the illness of this world it doesnt mean that artists are obliged to make the world a better place and clean someone elses mess like a janny
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File: Past1_2 square_IG _33.jpg (1.1 MB)
Pastels portrait practice, I somehow found them harder to work with than oil pastels, while I could have sworn it was the other way around years ago when I first tried both
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Are water-mixable oil paints good? I want to attempt some Frazetta-esque pictures that would be better as traditional paintings instead of digital illustrations, or the mixed-media things I've done in the past, with ink and acrylics and POCs (pencils of colour). I'd just use oils but I dread turpentine vapours
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>>7946116
I made a video on this topic.
https://www.youtube.com/watch?v=7j0gj-UIo9g
>>7946225
Its a useless gimmick. If you need water salability, buy a medium that can do that, i dont see the need to buy extra tubes.
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File: Jules_Breton,_SongOfTheLark.jpg (2.0 MB)
>>7946528
No problem and you should post it. A simple painting has the power to change someone's life like pic related. It saved Bill Murray from killing himself and it inspired him to keep going.
https://youtu.be/8eOIcWB7jSA
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File: IMG_1835.jpg (591.9 KB)
there are people so mentally challenge here they think that their problem is that the available pigments “aren’t bright enough”
old masters would have skinned you alive for access to pure pigments we have now. stupid fapper retards
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holy fuck you niggers are either deranged or the larping schizo is still samefagging
I said I took swatches out to directly compare my perception of color against, in the process of which I realized flowers are more chromatic than any paint
at no point did I even imply I need better paint to paint said flowers
take your fucking meds
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>>7947186
It’s ok. I wish it was as magical as it seems when seeing someone make art. It’s still just as much of a challenge from when I first started, however the concepts get more subtle and difficult to grapple with.
>>7947218
Thank you
>>7947255
Like for public monuments? Or just finishing these specific pieces?
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>>7947277
I mean how much work do you need to do before you work with stone or metal or whatever, I'm assuming this is basically the sculpting equivalent of a study for a painting.
Don't get me wrong, it looks great and you're clearly skilled, it just strikes me as a charcoal study kind of thing, I have no idea how advanced you need to be to take the risk of fucking up a stone block or something.
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>>7947295
You are comparing two different things with their own set of difficulties. Using a hand drill to make a stone sculpture is entirely different than using something like a chainsaw to sculpt a wooden sculpture.
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do i really have to stretch my watercolor paper bros? that process is so fucking tedious and I hate to do that before painting my stuff. can i just... paint in there after i sketch my drawing, without stretching those paper?
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>>7947295
Sculpting is just one aspect of it. Putting it in the final medium is a trade in itself. I primarily do bronze. This requires; mold making, wax casting, metal chasing and welding. Carving isn't too bad. Especially when pointing. you can fuck up and "bruise" the stone. However you have to really not be paying attention, or let your hand slip when using pneumatics.
You don't just go directly into stone, and carve. you can do that, however pointing the stone for a perfect 1-1 is how I was taught and leads to better results.
All this being said, I normally just cast into plaster or aqua-resin if I'm not doing bronze.
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File: FigureBlockinkatie1.png (2.3 MB)
>>7948037
This is really nice, great work
>>7947814
yes, but I'm not great. picrel is a 3 hour block in drawing I did. I'm going to do intensive drawing very soon, lots of long pose figure studies.
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>>7948269
Just graphite pencils.
Its just thinking about form and "crawling" on it. Paper is shellac'd and with a pink pigment but its much easier to use cheap storebought paper. With this stuff materials don't really matter. I often will use the cheapest papermate mechanical pencils.
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File: Screenshot_20260524-121836__01.jpg (415.4 KB)
>>7948037
I love this, it scratches my dinoautism itch,
maybe the main subject lacks contrast? I have applied some light filter as possible example
>>7948040 gallimimus look like, so yeah big ostriches
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File: IMG_8748.jpg (665.4 KB)
>>7948246
Don’t even joke lad.
You should try to find how long it takes to draw hands/feet, maybe even full expressive face, as efficiently as the rest of the body. If it takes longer to draw hands it’d be better to sacrifice the other body measurements to get the hands correct.
Even if you spend the entire time drawing the hands it’d be better than ignoring them, it’s all measured at the end of the day and drawn from life so theres no benefit to drawing the whole body if you have to scribble in the foot and hands at the end. Sorry that critique took forever it takes a long time for me to explain thing
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File: c7d232dd7d497e6fcec1e6ae3237d449.jpg (55.3 KB)
i'm about to start learning how to paint (oils). I'll mostly do portraits. I can draw pretty well already, and I know that when learning to draw, one way to make life unnecessarily difficult for yourself is to pick bad references, say, ones where the light is coming form multiple sources or is otherwise irregular or confusing or obfuscating the form, or ones where the face is at an unusual or extreme angle. I guess I'm asking whether there are similar rules of thumb or things to look out for when picking references for painting?
Like background (light or dark), light sources (direct sunlight, overcast, artificial light, etc.) or other things? Would pic related be a place to start? There are similar pics like it all over pinterest, all shot at a fairly neutral angle, muted background and single light source pointed directly at the face.
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File: Screenshot from 2025-11-15 15-54-20.png (686.9 KB)
>>7949563
for now, i guess just realism, broadly construed.
I have a folder of paintings I've collected to try and get a sense of what I want to aim for. It has become a bit sprawling, though, but something like pic related (Krøyer) would definitely be one aim of mine.
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>>7949600
>>7949603
>>7949560
> can draw pretty well already
It's a bit surprising that you have such questions if you know how to draw pretty well honestly. You may want to double check that. You may already know enough to paint comfortably though.
> I guess I'm asking whether there are similar rules of thumb or things to look out for when picking references for painting?
If you're just starting with oils, it doesn't matter that much. Focus on learning how to mix colors you see, how to apply paint, learn and practice strategies for building a portrait with oils.
Cameras alter hues and values. This can be compensated by clever shooting, digital alteration of the references, or by you editing stuff. Generally speaking, light changes, people move. You need to become less sensitive to such minor variations.
Studying paintings is probably the best thing you can do.
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File: fig1.jpg (213.6 KB)
just finished this piece. aqua resin and rebar+concrete base. Tried to make the patina look like cast iron. Used milkpaint and spraypaint.
If I had more time I could make it better but even if its not perfect I like how the color turned out.
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>>7951464
Not him but that is clearly ballpoint pen anon, use your elbow more than your wrist for better lines (of all kind), it WILL feel funky if you're only used to doodling at a school desk but it is worth it, let us know when you do!
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>>7951462
I like the modeling on the figure, as well as the finish. Very nice stomach compression. Looking at the breast must be the same model from your drawing. Obviously far away from the Hellenistic ideal body, but is it already subversion or just realism? I personally like it, some realism in art is a good think for sure, for me here it is.
Thats for the figure. The whole thing is an abomination, the eclectic nature of it itself is no good, as a concept. A flowy figure and brutalism structures, very hard to right. Without it looking like something from a cyber punk anime. I hate the proportions, rebars are to thick compared to the figure, the base is too small to be "brutal". It looks like the figure as heavier as the base. No texture contrast, everything is rough, colors do not harmonize nor do they really contrast each other.
You have the craftsmanship to do good, but you must get rid of all the modernist shit that was put in your head. Otherwise, you will end as most others who perused technical excellence, the postmodernists will make you produce kitsch and even gaslight you into liking it.
Look at Brian, in a different environment, the guy could be a good draftsman, but he decided to become a clown. Im sure there was a point in his life, where he thought, im a smart guy, i will wear a mask and subvert the subverters, but now the clown make up permanently fused with his skin. A sad story, really.
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>>7951414
There is difference between calligraphy and lettering. Lettering is retarded and you are doing it. And you are doing it with an opacity-pressure brush. But you've already shown your resistance to advice, so whatever, keep doing.
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>>7951489
there are good ballpoint pen artists who are able to depict three dimensional volumes even without shading
it would help if his marks actually followed the form or made sense in any way
i’m not seething (except that my retro gaming handheld got fucked up and wiped its data a couple hours ago, i am seething over that) just puzzles he keeps making the same mistakes over and over for multiple threads now
but this is like the island of misfit toys for mentally ill artists so i shouldn’t be surprised. i miss the himmler poster
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File: 4chan study.jpg (181.2 KB)
>>7951859
I always wanted to start sculpting, but it was too unpractical. So i decided to do more sculpture studies. But then i had to clean up after drawing and i decided to draw digitally, for a while. It was more than half a year ago...
Another sad story, actually.
So do what i say, not what i do.
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File: IMG_1549.jpg (1.3 MB)
Fuck me I just woke up and can’t believe my Bridgman studies have caused this much seethe.
Since someone is very clearly offended at my use of calligraphy lines I’ll post work that doesn’t use any at all. Lmfao
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>>7952034
You should be using your shoulder more than anything else when you draw. Even with short lines, maybe use your shoulder to ghost the lines before placing them. Draw from the wrist only when detailing or making very short lines
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>>7953332
Thanks anon, are you thinking broader separation as the figure is a similar value to the background? Or more like how the eyeballs / sockets don't have much variance on the individual parts?
I would agree that those are both areas I can see as lacking, and in general its something I'm continuing to try and work on, but if I missed what you were noticing and you don't mind specifying that'd be great.
>>7953349
Thank you anon
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>>7953482
Most important thing is the set a value focus point in your composition, yours is everywhere. Random white brushstrokes with high contrasty hard edges. If you paint a portrait, and you dont want your focus point on the eyes, you have to work hard to make it work.
If you want the textures to be more vibrant use hue and chroma, not value. Your highest value contrast should be at your focal points and the value grouping should be compressed. If textures have hue and value contrast at the same time it looks vulgar, most of the time.
In a practical sense you need to group your mixes according to value. You have a puddle of color that is your base and you want to add another color to it, you must be aware of the value change. You can turn your phone black and white and look through the view finder at your palette, to check the value of your new mixes.
That's an interesting video on this topic
https://www.youtube.com/watch?v=mFYh49papfA
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File: Squidward'sBook.jpg (261.3 KB)
>>7953518
I agree with the contrast but you don't always need a focal point since there are no real rules in art, just guidelines. Not having a focal point lets viewers look around the image like a Where's Waldo picture instead of just focusing in one spot and ignoring the rest of the details.
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>>7953541
You can work with low contrasts and don't have very obvious contrasts. Like very moody landscapes for example.
But if you have a face in your painting you have automatically a focal point, thats how human psyche shaped by millions of years of evolution works, its hard-wired.
And you would have to paint basically tonalism, with very stark compressed values over the whole picture. But for one, tonalist paintings have still a focal point most of the time. And second you produced strong focal points with your high contrast white brushstrokes and geometrical figures. Its already there, but it placed strangely. And those focal points fight the face.
There are great paintings, with dim faces and focal points that are in some strange places. But you have to do it deliberately and It's hard to pull off.
If your painting is exactly how you planned it, and every decision was done deliberately, it does not look like that. But if that aspect was planned as well, if it was a high concept meta commentary on the shortcomings of Academic Art concepts, well that's too postmodern for me in this case.
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File: TheSin.jpg (111.0 KB)
>>7953567
>But if you have a face in your painting you have automatically a focal point, thats how human psyche shaped by millions of years of evolution works, its hard-wired.
Not when you got these titties.
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>>7953596
>can you fix bad watercolor sizing by stretching the paper?
You have to soak the paper in water before stretching, which would degrade the sizing even further.
But try it out, if its already bad, what's to lose?
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>>7953601
yeah nevermind i think ill just buy a new paper then. I find that i can still work with this paper but only on light wash and not a heavy one
>>7953604
apparently there's a bottle of daniel smith water color sizing that could 'restore' watercolor paper sizing but that thing is more expensive than buying two sheets of brand new 56x76 watercolor paper in my area lol
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>>7953877
The cat's drawn great, my only nitpick is I'd recommend adding more gray tones throughout the piece to give it more dimension since having solid black against solid white makes it kinda look like a stencil.
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>>7954062
oh yeah, i was gonna do more, but the heat got the better of me. the fur and the background are basically just thrown inn in order to be done with it. transitions between the stripes should be a lot smoother and detailed. next week is cooler. and thanks anon.
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>>7954073
No problem, being able to do solid black with pencil like that will help you in the long run though. Most pencils artists including me have the opposite problem where they don't make the darks dark enough so the shit ends up looking flat.
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So I've been moving around a lot and bringing a journal with me to do some sketching. Because I carry my stuff with me I wanna know how to utilize my wallet pockets in my journal cover instead of having my actual stuff I keep in my wallet there. Feels like I should have some sorta stencil idk that exists in there or something. What do you all think I can put?
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File: IMG_20201103_194943.jpg (85.6 KB)
>>7955937
I actually write on each page a single word to base a drawing on! The journal I got for general ideas happens to be inside my wallet with a smol pencil.
I'm considering having someone make me general shapes compact into multiple card sized templates rn. I think it's a very niche item so I don't think the dimensions for an item like that exists other than that one metal card.
>>7955952
My lady is the one I only need. Thanks for the encouragement tho ;)
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>>7956101
The thing with those is that I want to be able to fit em inside a pocket the size of a credit card without it being inside my actual wallet. I can cut it yeah but simultaneously can't help but feel like it'll be more brittle once I do it. I'm slightly stumped
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File: l'expérimentation.jpg (553.2 KB)
I've been experimenting with implementing realism portrait to animu styled character in watercolor by drawing Sandrone with the first ever reference that I saw on my pinterest home page, all without a sketch and line art (which was a stupid idea to begin with) and as you can see: its better to stick to the usual yukoring and ochatoaru style when it comes to subject like this and not realism, unless you intend to draw them with realistic face composition, maybe
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>>7957037
I think it looks fine, I think the thing that looks off to me is the eye to her left, it's almost the same size as the eye on her right. You can search up anime girl looking over shoulder on Google images and see the eye is a bit smaller since perspectively it's the furthest thing away from all the other features along with maybe having the cheekbone sticking into the eye. Since both eyes are almost the same size, it looks like she's looking at you straight ahead from the front instead of looking over her shoulder. Instead of looking for realism references and trying to draw it animu style, look for animu references instead then tack on the realism effects to that one afterwards like maybe adding realistic clothing folds or the same way you did the skin shading and hair.
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>>7957133
thanks for the input, 'ppreciate it. The original artwork is wayyy more browner than that what it looks like in that post. I use a single warm sepia paint to color the entire thing and it seems like my camera is unable to capture the accurate color of that. I'm currently working on another portrait right now though, with the same subject, but different pose maybe, I'll try to use a proper line art this time.
>Instead of looking for realism references and trying to draw it animu style, look for animu references instead then tack on the realism effects to that one afterwards like maybe adding realistic clothing folds or the same way you did the skin shading and hair.
Yep, this is what I meant by sticking to yuko ring and ocha toaru artstyle. When it comes to rendering their stylized animu portrait they tend to use a minimum color palette on the subject face and focus more on something like drapery, hair, accessories, eyes, and other object that could enrich the entire composition. I'll use that method next time, though I figure that it'll be less darker in shade than this sandrone picture, but we'll see
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File: IMG_20260604_182807.jpg (3.1 MB)
oil on canvas
underpainting done.
need to do another pass to refine the shapes and clean up the values.
how do you guys take proper photos ?
the glare from sunlight is very annoying
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So it seems student level basic acrylics are fine for every other colour but the titanium white absolutely sucks and is useless brother. straight from the tube as thick as possible and it does not cover at all. Need to spend more money hell yeah brother. I hear the siren call of digital but must not listen
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File: IMG_9088.jpg (22.3 KB)
>>7958007
Liquitex basics? The canvas is already white so try to utilize that, you can lay the white on top and fake it. Think more literally about your materials and what the image is, and work with what you have not against it
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File: IMG_20260604_194028.jpg (4.0 MB)
>>7958151
2/2
I'm struggling a lot with lighting for photos still. These came out dark, so I'll probably have to bump up the lighting in post a bit for socials so they look more like how they are in real life.
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File: Untitled-1.jpg (3.2 MB)
>>7957857
Thanks
>>7957900
Indeed. It got the least attention so far - trying to get through the more tedious stuff before doing the exciting parts.
On monday i will start working on the background, After that another pass on the tree - refine the shapes and clean up the values.
When that is done i'll work on details and textures focused on the center of the composition.
Last stage will be adding the brightest highlights and glazing in some colour variations.
I'm pondering what to do with the foreground root in the bottom left value wise - in theory it should have the lowest value but im worried it might be too distracting from the focal point where i was planning to put the lowest values.
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File: Sandrone 2 lineart.jpg (2.8 MB)
>>7960153
Thanks. I also thought about adding some flowers or decorations at first but i'm a little bit skeptical with this color combination (warm sepia, raw sienna, burnt sienna) and whether its going to work or not, I also have a doubt over working on this piece so I skipped the entire decoration process and just paint her naked and playing with the light instead kek