Thread #23792891
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Mastering The Arena Edition
>New Player Guide
https://pastebin.com/5xEAybEC (embed) (embed) (embed)
>Artbooks, music and emulation resources
https://pastebin.com/jxij0dxe (embed) (embed) (embed)
>The link for the ACV xenia tutorial
https://pastes.io/s7kp1uu925
>ACVD-friendly Xenia link
https://dropmefiles.com/PS3lr
>Pre setup emulator and dlc pack for ACVD rpcs3
https://drive.google.com/file/d/1ZFV1bGCueYRVPJDaaPE6lzei6RSaqSIg
>also look here
https://desuarchive.org/m/thread/23006355/#23018278
>a bunch of cool builds
https://imgur.com/a/m-collection-pc-share-codes-D4NXAOh

https://sys.4chan.org/derefer?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1yJYBcLu7mp-KCq1Mv5Bpnw0YYzP9KVML%2Fview
>Models for all Gen 1 parts
https://www.mediafire.com/file/9hbws4b1a99n7yk/epic_gen1_models%252Bcowboy_hat.zip/file (keep in mind i didn't double check this one when anon posted it sorry if it's dolphin porn)
>Website
https://www.armoredcore.net/
>Steam Page
https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/
>Emblem Editor Decals
https://files.catbox.moe/lwp114.png (embed) (embed) (embed)
>AC6 Part Spreadsheet
https://docs.google.com/spreadsheets/d/1YLPD_x-NSLkOPQJUR-WHoHipE4UI01Nz

Other News:
>Latest AC6 Patch (1.09)
https://en.bandainamcoent.eu/armored-core/news/armored-core-vi-fires-of-rubicon-patch-notes-109
https://pastebin.com/QnC90hDz (embed) (embed) (embed)
>Re:Resonance CD playlist is out
https://youtube.com/playlist?list=PLU6YeOdU59Qd6CwGeIjCiYaG2wlX-758s&si=_4Ne4lX7oTwEUWGC
>Pre-orders are up for the Squenix Structure Arts AC1/2 kits
https://x.com/SQEX_MD_GOODS/status/1924649806980628666
>all generation 1 AC games are getting ported to PS Classics on PS5
>30mm VE-40A model kit
https://bandai-hobby.net/item/01_6775/

●Set matching to global for lobbies and use keyword acg to play with each other!

Previous Thread: >>23766241
+Showing all 142 replies.
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It's habbening...gradually.
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>>23793142
>MT names
Are these datamined or just Fanon names?
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>>23793150
Most of those names come from the AC Fan Wiki, gotta call them something than MT-1 or MT-2 etc.
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What is with the jump in difficulty in "defend arterial carpal"? holy shit I cannot imagine how the hard mode will going to be if I fucking struggle at this.
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Daemon X Machina is kinda ass
Glad I only spent two bucks on a key because I woulda refunded it
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>>23793263
I played the second game's and while it is a clunky piece of shit too, it feels better to control compared to what little I've played of the first game. Still I hope I enjoy it.
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>>23793263
Been playing a bit of Garrison Archangel and that's pretty neat. Higher emphasis on melee combat
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>>23793160
Its the only hard mission in the whole game
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>>23792854
Before the National Dismantlement War happened, the world was essentially imploding. Governments facing widespread dissent, military groups defecting and becoming rogue armies, old tensions flaring up. That's likely what happened in Africa, with ethnic wars blooming like in the Balkans back in the day.
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>>23793368
Sounds like what we're headed to irl
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>>23793263
It's ass until "oh this is fucking cool" and then it's ass again. Also depends on what weapons you're using. The sequel has a better cool to ass ratio, though some of the design choices are truly baffling.
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>>23793314
Different mission bro
There's attack, defend, and occupy
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>>23793291
>Garrison Archangel
Does it have a campaign with missions or something, or is it all just arena battles?
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>>23793430
There's a single player mode you gotta do to unlock more advanced parts and cosmetic item variants, it's basically just you doing missions for corpos + other factions with a reputation system.
And there's also an arcade mode where you can basically use any custom loadout or any presets you got from beating other pilots in the main mission mode
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>>23793263
That's what I get the first time I see it on YouTube. But I remember how everyone said DxM is better than AC before 6 came out.
It's literally just god eater but you can fly.
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Playing through the Elden Ring dlc right now and boy, do I want more of that but with something mecha oriented. If only From made the same thing but with a Metal Wolf esque minimecha for the player to control instead of playing as just a dude on or off a horse. A lot of the environments already feel like they'd support that kind of a little bigger scale of action. Come on, it'd probably be little more than an asset flip into maybe a more sci fi/sci fantasy direction but I'd consider exchanging a reasonable amount of legal tender just for that.
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https://www.youtube.com/watch?v=QZI2Wn7elvc
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>>23793639
Well, if I were to be feel frivolous enough to shell out for a piece of plastic whose only purpose would be decorative, I'd rather go for that Aaliyah clone thing that's yet to be out. Still, even then I'd rather it'd an Alicia clone instead.
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>>23793688
That looks cool, I've an eye out for it, but it's 30mm line. Full of weird holes, not my cup of tea.
If you like aaliyah or alicia or gen 4 in general, get kotobukiya's. I heard it's a bit fragile and wasn't as rigid as bandai's. It is also very expensive.
The one you dissed out (30mm ac6) actually gave better cheaper price with decent design. Like hg gundam but ac6.
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>>23793386
I got bored around the mission when a bunch of jobbers show up in the underground base that ended on a cutscene with the moon or something
>>23793441
> But I remember how everyone said DxM is better than AC before 6 came out.
Lmao, even gen iv played better plus had good customization
This shit wont let me make a gundam
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>>23793720
>I heard it's a bit fragile and wasn't as rigid as bandai's. It is also very expensive.
Yeah, kind of not worth it for me. Not to mention that I don't even have enough workspace available that putting things in need of cementing and painting would require.
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>>23793741
I didn't mean to say there's a specific good part but rather that some things in it are cooler than you'd expect from a game that's generally so mediocre.
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>>23792891
What is Fromsoft even working on right now?
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>>23793823
Their tans over in hawaii
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>>23793823
Duskborn and elden ring 2
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>>23793823
Duskbloods, AC7, and some mystery Miyazaki project
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They need to be working on an AC with actual co op
I hate not having a good game to play with my mechabro
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>>23793996
At this point I would welcome a multiplayer focused AC game with open arms
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Imagine the possibilities to build a duo with someone else to specialize and cover each others weaknesses. Unviable tactics solo suddenly are an option
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>>23793823
ER extraction dodgeroller spin-off.
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I think Allmind is neat
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playing around with the shield launcher on a kite, its pretty fun watching zimmerniggers run into it and get stunned like they have no idea what is happening.
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>>23794480
Allmind? More like Almond
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>>23794813
Kek bodied that clanker
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>>23793823
Project FMC is probably gonna be the Dark Souls III 10th anniversary remaster desu, believe me I want more AC games but fromsoft is thinking about the money
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>>23793823
duskbloods is handled by the D team (new team made for duskbloods and heavily expended during development, so most likely the reason of most new hires)
C team made the ER spinoff, which i believe isn't supposed to receive new updates? so we don't know what they're working on now but it's early into the dev cycle
and then there's A and B team for which we have no info, respectively free since RE dlc and AC6 releases
but considering FMC is supposed to release late 2026 and the dev cycles, it's most likely to be B team
tl;dr we don't know shit
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I love my wife Allmind and would never cheat on her with independent mercenary Kate Markson
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>>23795396
Maybe not you but your wife Allmind would totally be up for some hot sapphic action with independent mercenary Kate Markson. Then they'd both invite you to a threesome where you'd get spitroasted by two gaming laptops with electric strapons strapped on. Enjoy!
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>>23795387
See>>23795311
My hopes aren’t up, the 2025 game awards we got a new AC game announced but it was Ace Combat and I remember having my hopes up
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I really like the gen 1 design style.
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>>23795429
don't See>> me
at this point a DS3 remaster (generally remasters are made by a third party anyway) is as probable as a King's Field revival
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>>23795434
Gen 1 is cool, has great missions, and plays well. I'm surprised everytime I come back to it.
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>>23795448
How about a third Shadow Tower, just to introduce something completely out of the left field?
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>>23793823
Otogi 3
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>>23793823
Enchanted Arms 2, perchance?
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>>23794813
More like Smallmind.
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>>23793823
Eternal Ring 2
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>>23795909
>just to introduce something completely out of the left field?
tho shadow tower is a dungeon crawler just like king's field
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>>23795448
Chromehounds 2 on the 20th anniversary
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>>23796221
Yeah but I can't blow monsters up with a panzerfaust in King's Field.
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is Rusty the only AC6 that kotobukiya is ever going to release
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>>23797161
it's not even in the variable infinity line either how the fuck am i supposed to kitbash it
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>>23797179
https://x.com/Kotobukiya_EN/status/2022234307226485119
aw shit
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>>23793823
Monster Hunter Diaries: Poka Poka Village 2
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>>23797196
>nightfall
FUCK OFF.
Or just give me normal Orbiter head option.
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It's really fucking obnoxious that they are pushing some clingy furry homosexual in ugly ass elfslop twig AC and nameless jobber (who only becomes nameless due to jobbing so hard) in starter AC with head swapped for some overdesigned greebled up abomination that does pointless aura farming transformation as the AC6 poster boys.
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>>23797353
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>>23797353
wot
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I still have 3 mission that I haven't unlocked on free mode yet I already did pic related. So it's not mandatory?
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>>23797445
see?
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Bandai just dropped a new AC video
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>>23797459
>[citation needed]
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>>23797392
Stell Haze and NIghtfall suck ass and so do their pilots.
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>>23797445
>>23797450
Just getting all 3 endings doesn't mean you did all the optional missions. Not sure exactly what those are but they look later down the line, probably after you choose ORCA or League routes.
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>>23797526
I believe it's the league route in that we're defending the cradle, since I haven't got that mission yet.
Though I'm contemplating if I should just move on to ACV instead of replaying it again.
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>>23797496
OK V.II Chudlet
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>>23797351
Dood it's there.
https://x.com/Kotobukiya_EN/status/2022234540236796139?s=20
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>>23797529
Eh I'd just revisit 4/4A later. It's fun to mess around with weak builds too since the games feel so easy compared to most AC games.
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Excuse my autism.
>"Deliver the Tester AC"
>an alternate NG+ mission to "Destroy the Tester AC", and the beginning of an extra Balam route.

Briefing by G6 Red:
>Raven! This request comes from our affiliate, Dafeng.
>The mission is simple- we require a pilot to deliver a sample AC from Dafeng to Balam's Redguns unit.
>It was supposed to be an easy sortie that'd go to our student in training, but we got a lead that Arquebus might be trying to intercept and capture the sample AC in transit, and thus a more experienced pilot would be preferred.
>Unfortunately, all our pilots have their hands full, so we must seek assistance of an independent mercenary. It is not ideal, but you have proven trustworthy so far.
>Remember- the goal of the mission is to deliver the sample AC without letting Arquebus, or anyone else, get their hands on it. Destruction of the AC is a preferrable outcome to it being captured by the third party, so should you try to defect with the machinery, we will have no other choice but to initiate its self-destruction protocol.
>Base pay for the delivery itself will be understandably low, but if our leads were right and you manage to fend off the threat, you will be compensated generously. G6 Red, out.

Mission starts with you in the Tester AC, crucially without the "Main system: activating combat mode" message in the beginning, and thus with weapons locked out. Waypoint is placed at the hut where you ambush the student in the original mission.
>HW: Getting close to the pickup point. It seems that we won't be getting the bonus afterall. But gaining some goodwill with Balam might still be worth it in the long run.
Once you reach the waypoint, a transport helicopter spawns several km away, with a marker placed on it.
>HW: I guess we are early for the rendez-vous. Not much to do but wait. Stay vigilant.
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>>23799836
At this point, if you just wait, you will get ambushed by an AC:
>A.B. "Wrangler": What are you looking at? Look at me!
While if you explore around the hut, you will find the ambusher first but won't be able to attack him with a weapon before your combat mode initiates (you can still kick him though):
>AB: Aah! My ambush's ruined!
The AC that attacks you, [POWER APE], consists of beat up Basho core and arms and shiny new Nacht head and legs, plus a VP-S generator. Baisic but effective weapon set- Etsujin, Pulse blade (fun with Kikaku), missiles, an empty shoulder slot to go easy on the Tester AC. Very aggressive AI.
>HW: It's a local independent, unranked. But that AC... He's clearly got connections. Don't let your guard down.
When/if AB connects his first melee hit:
>AB: Whoo! These new parts are so much fun!
When AB is down a repair kit:
>AB: If that's a student pilot, then he must be a damn prodigy. But doesn't matter. My POWER APE will crush him regardless!
When AB is down to last repair kit, or if the helicopter comes near, AB switches his focus to it:
>AB: Oh, mama's coming to pick you up? Would you mind if I give her a visit first?
>HW: 621, don't let him down the transport!
If the helicopter is destroyed:
>HW: It seems the delivery has been foiled. 621, await further instructions.
>System: Main system: initializing self-destruct sequence
>HW: Wait, 621, no!..
If player is defeated or self-destructs:
>AB: Good job POWER APE! I'll buy you a bigger gun on the way home. Or a new core?
If AB is destroyed:
>AB: No, no no no, it can't be done already... Arquebus, you betrayed me-e!
>HW: Good job 621. Now, board the transport.
Post-mission:
>G1: Well well, if it isn't Handler Walter! Your latest hound's been on fire lately. Mind if I take it to Redguns' little field trip? We'll toast some good s'mores on its back.
>HW: Not at all.
>G1: Then it's a deal! I'll send in Volta and Iguazu, they'll give your hound a proper Redgun welcome.
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>>23799836
>>23799837
>Excuse my autism.
Excused. At least it seems to be of fun kind.
>>
HOLY SHIT BANDAI DROPPED A NEW AC VIDEO
https://youtube.com/shorts/JxfKWqzv6eM?si=iqbykVogGqhTJjhW
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So why did Otsdarva ratfuck you in ORCA route but not chicken out of being thermidor in the regular League route?
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>>23800609
>So why did Otsdarva ratfuck you in ORCA route
I don't remember any of that. Is he the one we fought at cranium?
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So was Allmind also in charge of the PCA or was that a different AI?
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>>23802110
Diff AI
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>>23801544
Yes. In hard mode. He's also incredibly fragile but annoying as fuck if you don't murk him early.
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>>23800609
Otsdarva let you take over ORCA because he knew he was compromised by Omer and that they would try to use the closed plan to dominate the other corporations
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Thus is clearly fan made, but who made it?
https://streamable.com/xzn64q
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>>23802745
aislop
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im going to say it again, plasma missiles are cool
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>>23803666
They are. I really like the vertical launcher.
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>>23802745
Las
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>>23803666
Funny technicolour beams of light are always cool and good, Satan
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>>23802745
idk but sex with almond
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Anyone else still interested in Project Six?
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>>23804960
I'm keeping my interst in it for whenever it is that it comes out.
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>>23804960
on my wishlist. That was omega phenex used to be called right?
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>>23804960
Yes looks promising, also rig riot looks like it might be fun
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>>23805303
I have it sitting in my library but haven't tried the demo yet, I need to. I think a mecha roguelike/lite/whatever the fuck could be fun. I've been playing a lot of Vital Shell recently but that's a Vampire Survivor's clone that doesn't really feel like a mech game. Fun as hell though, I'm hoping the dev is using it as a basis for a more in depth followup because the fantasy mecha aesthetic is cool.
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>>23804960
https://www.youtube.com/watch?v=2JlDDLJu3x8
I like the guard(point) and trams am mode. Though your mech is way too fragile
>>
How about weapon arms' gimmick being integrated recoil absorbers or something instead of even more impact/damage, having higher accuracy and allowing you to use high firepower weapons without entering a firing stance while on a biped and completely eliminating recoil while on the specialized legs. That way you still have a reason to use them without having to give them more damage and thus avoiding turning the game into more of a race of who can stagger the enemy the fastest.
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>>23805391
You are describing how Weapon Arms from Verdict Day function.
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>>23805391
How about all weapons being transforming weapon arms, hands are gay.
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>>23805749
I never used weapon arms in V, I didn't like how they looked.
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>>23806435
Personally I think weapon arms look better on tank builds and would actually play them if 6 had weapon arms
Tanks with arms look goofy
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>>23805391
>>23808070
I always use weapon arms grenade launcher on the old gen since I don't have to kneel to shoot it if I'm using biped. Quadleg for dual back grenade launcher.
I refuse to be human plus, never was despite having played all the gens.
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>>23808535
I only played 6, 4 and For Answer. Really wish the armory mod didn’t tweak enemy stats because they’re all squishy and encourage meta fagging your build with OP weapons when all I want is to play with new parts, it had weapon arms that changed your AC to have no elbows so regular guns are weapon arms.
Also DxM is still ass and I dropped it after the mission where I steak the mech.
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>>23808569
You really should just play old gen instead of DxM. Whoever said DxM is AC successor were proven speaking out of their anus.
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>>23808722
About as much of a successor as 6 is, at least.
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>>23808838
nevermind, you're a retard
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>>23808855
No, I'm just absolutely correct and not happy about it, not sure who you think you're talking to though.
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>>23808722
I will, don’t older titles not have joystick controls or something but PSP/vita ones do?
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>>23809171
Nexus and Last Raven did
You can make the face buttons the camera controls in earlier games if you want
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>>23809171
>>23809192
For what it's worth, starting with 2AA d-pad was also mirrored to the left stick. Still digital but helps somewhat.
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>>23809171
All the ps1 and ps2 titles prior to Nexus have hack versions implementing the right analog camera control lifted straight from it, making the rebinding gymnastics obsolete but still available if you decide that you prefer fully digital controls.
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Here to announce that all parts from AC2 have been uploaded and approved, the parts from AC2:AA have also been uploaded, but are still in pending.
https://models.spriters-resource.com/playstation_2/armoredcore2/
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>>23811347
Correction:
All VISIBLE AC parts. Internals like generators, radiators, etc will come later
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>>23811347
Thank you very much for your work. Will you do 3rd gen later on?
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>>23813872
Maybe, but not for a while. Gen 2 was already quite the endeavor.
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>>23814330
Alright. Best to rest. Thank you for your work once again. I have a question though. Have you ever messed with MMD AC assets? There's like a few profiles you could download from first gen all the way to 5th gen.

https://www.youtube.com/watch?v=qTtCSF_AmyM
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>>23814436
Never heard of them until now.
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>>23811347
How about the sound effects or weapon sounds?
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>>23808866
Not that anon, but you are a retard
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>>23814482
Never tried it, PSound.exe might read the game data if you mount the iso. PSound is geared towards getting sounds from PS1 games, but it does work with some PS2 and even Dreamcast games.
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>>23814495
Just tried it out. Can't get anything from AC2 and all I could get from AC2:AA is the mission brief dialogue. Oh well.
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>>23814495
>>23814505
GOOD NEWS! I've scanned the 2000-08-29 Prototype build of AC2 and I can get sfx from it! Will sort through it and upload em ' at some point.
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I think I'm gonna, just skip gen V altogether. Not because it's bad, but because it's impossible to run smoothly.
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>>23815519
>mac
sorry dude
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>>23814483
High quality debate right here.
It's pretty much factual no matter how mad it makes you. You just don't want to view it objectively due to bias, but this is the one comparison where they're definitely about on par overall unless you just don't give a shit about the gameplay at all. Even then, oldgens' signature barebones storytelling died with Nexus, so nobody gets any bonus points until that's brought back.
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>I'll always be here to support you, Raven
>now aim your coral rifle at the children's hospital...
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>>23815699
not that anon, but he's right. You're retarded.
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>>23815709
It must be nice being able to so confidently call others retarded while acting like a retard. A solid confirmation that this community is as good as dead, for sure.
inb4 same shit again
But no more (You)s.
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>>23815714
I'm still the same anon as before, but yes you are a retard.
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>>23815519
It is bad anyway. I'm thankful that fromsoft left AC to die after dropping this abomination first, I was fine with the series dying if they really thought anything about gen V was a good idea.
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>>23815859
it's really not that bad.
>>
V has a great campaign
VD has great multiplayer

I dont know what you retards are complaining about unless you just missed out and have sour grapes a decade after the fact
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>>23815896
>I dont know what you retards are complaining about
Literally read, nigger. There’s only one anon who’s complaining. You’re just reinforcing the stigma that gen5 fags are easily triggered retard, moron.
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>4FAgs getting uppity again
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>>23802745
I hate how good this look, is videogen really this good now
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I never realized how cool the 002-Bs looked
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>>23816217
Now you do.
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For me, it's the Big White
>still no two-handed weapons for players
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>>23816217
Cut dialogue implies the 002-B you fight in The Womb are not controlled by the LYNX inside. Given what we know about the psychic stress created by the AMS when a NEXT is piloted by a LYNX without sufficient AMS aptitude, there is a non-zero chance that the 002-B's Anatolia's Mercenary fights are controlled by the psychic echoes of the poor souls that got in and were fried alive by the AMS, like it does to CUBE in For Answer. Essentially zombie Armored Cores, piloted by the last, agonized moments of test pilots who can only find release from their torment in the destruction of the machine endlessly replaying them.
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Is there a mod for AC6 that adds a ton of parts like armory does, but isn't total fucking dogshit? I just want to pimp mechs.
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>23816870
i would never treat my ac like a whore
>mech
>not mecha
typical of your type
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>>23817449
you're retarded
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Mecha? More like glorified forklifts
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one piece of ac6 critique i dont get is that the game punishes you for not using stagger heavy builds
it feels like the opposite, the game is basically beatable with every single weapon and i dont think any builds really struggle
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>>23817932
Mmm, some bosses do very much encourage staggering them though, like with the Sea Spider and Ibis
You can beat the game with just about any loadout, but stagger is encouraged somewhat heavily for more erratic or bulky bosses since otherwise you have to do a lot of chasing/bullet hell evading.
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>>23817932
>the game is basically beatable with every single weapon and i dont think any builds really struggle
yea but that only works for anyone who knows what they're doing. Most newfags don't know what they're doing.
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>>23817932
There's a couple of builds that do not engage with stagger at all (I built a nacht with two laser rifles and the EN Spec meme generators and it melts health faster than it melts stagger.)

That being said, it does not feel intended whatsoever. Like, voicelines break, encounters feel weird and cheesy, the flow of combat is just strafing and backpedaling, certain encounters just feel like mashing buttons until one guy or the other runs out of AP, as bosses rarely pause or falter in any way outside of the stagger meter.
It isn't so much you're punished for *not* going for stagger, it's that the game itself doesn't feel like it supports staggerless gameplay at all. It feels more like an exploit than a mechanic which is really weird for an Armored Core game.

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