Thread #97881032
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>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Lucid Eye, Mantic,
North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat,
Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

Previous Thread:
>>97822296

TQ:
What terrain setups have the most broad utility for different awgs you play?
+Showing all 162 replies.
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TQ: yeah jungles are basically timeless

You can put anything on a brown sand table

Which is why I'm doing mine oxide martian red because I'm an idiot.
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>>97881032

>TQ

Forests, hills, rocks. Craters for sci-fi/modern conflicts.
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>>
>TQ
Grass and forests.
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Why is every kunt doing shit like this now and making a zine rulebook of it
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>>97881566
Why not?
I have a friend who played that for the first time over the weekend at an event, says it is really good, pretty tight and quick.
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>>97881213
>not using magic craters for fantasy
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>>97881566
Be the change you want to see in the world.
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>>97881930
The mage wars were truly a violent time and the land still bears the scars.
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What are you working on /awg/? I recently bought some Ghar battlesuits and desolation drones and I'm working on making their lower bodies from tentacles. After my failures with green stuff, I started using aluminium cables instead, as they're easy to shape with tweezers and won't snap easily.
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>>97882127
>ghar
Based
You didn't use support wires before?
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>>97882174

No, in general I really dislike working with green stuff, so I end up sourcing different materials like masking tape or aluminium cables.
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>>97881566
gets a lot of engagement on social media
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>>97881032
>TQ
Ruined urban environments work best for my various awg endeavors.
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>>97881566
Have you ever tried any of these indy games? Some are really good.
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>>97881032
Classic monpoc was where it was at. Being able to play limited was fun, the factions were all distinct and had lots of character, there were more abilities all around and the monster hyper forms were something you could control more consistently. Availability of the blind boxed game was never an issue like it was with Version 2 resin blisters.
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>>97882696
No argument that the new sculpts were really nice, but that can happen when you change scale and materials. Being better for the hobbyist was great but ultimately made the game a lot less accessible and widely available.
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My first Gaslands cars, finished today.
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>>97883659
Lookin good. Be honest, how big is your stash of hot wheels?
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>>97884088
I had to buy these two matchbox cars especially for this and I need to buy more to keep going.
If I had more I'd be working on another right now, went and got STL's for a 1:64 semi truck and trailer to print so I can do up a war rig too.
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>>97882696
>>97882714
You can get the files to print the whole faction for the cost of what they tried to sell a v2 model for. They're trying to make good on the fuck up that was Mythic.
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>>97884107
I have sooo many matchbox now, and am finishing cars for the last 3 teams I don't have painted. I bought a knock-off of a DCP semi truck that's a good (metal) basis for the Rusty's Bootlegger semi I am doing.
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>>97884151
>teams
>bootlegger
I dont know the rules even, just a fun palette cleanser project.
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>>97884156
I got into it because I hadn't painted in 20 years, and wanted to get into a mini game I wouldn't HAVE to spend a fortune on. Plus it's an easy game to introduce newbies into, and you can play with 6-8 people and it still doesn't take all night.
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In fact I am driving an hour and a half Sunday to Gasland with some old friends again. I HAVE spent quite a bit on printed terrain and some nicer Greenlight die cast.
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>>97884182
Luckily with having both kinds of printer i can do terrain and other stuff super cheap too, should i decide to take it beyond display pieces.
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>>97884201
I just don't have the space/ventilation for printing atm. My big painting/hobby studio is nearby at my best friend's house.
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>>97883659
>>97884182
I got hit with the sudden urge to make some Gaslands stuff to play with my dad when I visit him. I made a replica of his IRL Mad Max car out of a Hot Wheel and he'd be stoked to play games with it.
I really want to make a board. What size would be good for most games? Could I get away with 2x2 if I have some verticality to it, or should I go larger?
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>>97884209
Ventilation is a fearmongering meme, you get more VOC's from glade plugins or frying food in a pan with oil.
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Anyone know some good 50s/60s raygun sci-fi terrain in 10mm? I do not have a printer.
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>>97884271
I run my resin printer in a weed grow tent piped to a window. It's night and day. I'd also recommend getting one of the low odor resins.
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>>97884259
2x2 is too small for a race. Verticality would be tricky to pull off because of the template movement. You really dont need that much for a gaslands board, an infinity shaped roadway and some scatter terrain is plenty.
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>>97884472
Alright. I just remembered that I have a double sided terrain mat that is wasteland on one side and ruined streets on the other, which is perfect.
Does the game work well for races where each player controls one vehicle? I'm wondering if it would make a decent board game experience for the wife and relatives.
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Can you use oathmark rules to represent primitive firearms and artillery?
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>>97884780
Sure, if you make and point cost your own firearms rules; it's not exactly rocket science.
Reloading should maybe take a turn standing stationary, I'd give them the effect of +1 damage, and -1 to the activation stat of units fired upon by a full rank or more for their next activation roll, to represent the panic of a fusilade.
I'd cost them more than an archer, but less than a Linebreaker

There you go, off the top of my head.
Artillery already exists in system in the form of ballistae and catapults; I'll leave modifying the rules as I did for muskets above down to you, but as I demonstrate; it is easy to do.
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>>97881032
>What terrain setups have the most broad utility for different awgs you play?
Desert ruins. Adobe and mud-brick with the odd shack/tent/statues to anchor a time period can carry me from the 10th century BC to the 40th AD. Especially since I like pulp. Sandstone rock formations are easy to make out of pretty much anything you can slap Spackle onto, dunes and oases are timeless, palm trees and lichen for underbrush are cheap online, and two sheets of foamcore with some skewers will land you all the buildings you need.
1920s-30s houses and beat-up brick buildings are also easy to shove into most tables. So are dirt hiking trails.
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>>97885220

Thanks. House-rules are pretty easy to do, getting people to play them is the hard part.
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I dream of a large building with multiple levels and a grand open hall for OPR (fantasy and sci-fi) as well as maybe Kill Team. Do yall think it’d be better to make it as a modular piece of terrain, or as the entire board, maybe even with the roof implied like in ttrpg dungeon tile set ups? I’m still very much in the concept phase of this and actual construction is a long ways out
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>>97885850
>OPR
Shiggy Diggy
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>>97885850
As modular as you can make it will give you more use out of it. Should be able to use the interior parts as urban parts or maybe interior spaceship sections. Easier to take apart and store too.
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>>97883659
I gotta get around to making some gaslands vehicles sometime. I don't know anyone near me that actually plays the game but just making some flash looking madmax vehicles would be a fun project.
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>>97886093
Exactly.
And it doesn't hurt to have something ready for those low model count popular-adjacent games like battletech, blood bowl, necromunda, epic, bfg, etc...
When you play niche games you get more fun if you're ready to play someone else's niche game.
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>>97886060
Excellent. Thank you!
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Any SLUDGE players ITT? I like the relatively grounded fantasy+gunpowder setting, and the grimderp part I can just tone down.
How's the gameplay in general?
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>>97886393
>SLUDGE
First time hearing of it, looks cool
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>>97881032
>What terrain setups have the most broad utility for different awgs you play?
I nearly bought an N scale Dairy Queen last week, i would have shoehorned that little shit into everything if I'd gone through with it.
>>97884631
Yes, but you need some critical mass of cars, with 2 or 3 the faster cars will just drive away from the rest.
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>>97887248
Gameplays fun, especially with the vehicles expansion. Need to finish painting my Keth Crusaders eventually.
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A guy on UK ebay is selling 74 Imperial Regulars and Ducal Militia for £74. One quid per mini is good.
https://www.ebay.co.uk/itm/306866396635?_skw=trench+crusade&itmmeta=01KP4A2PFTHZK09FSCH3HMD592&hash=item4772a99ddb:g:~0sAAeSwlK5pw9ZB&itmprp=enc%3AAQALAAAA0GfYFPkwiKCW4ZNSs2u11xBLAfRPyzEXIYCHaNETz2NHwjDFc1Q1XBlR86u1B79lssEQe%2FImfpWPqOIrfB2KREhDC1RTzNDPE4mlMJXPbaijATeC9oxiaTq9oUg3YdIAoahaAf2wrJHXrowe%2BaIKK5AuTLaPRUPbcehfua9L%2FOJjGgzefL7DdztxnhjVeSOnqVY5GBbnnKc1UGgFHOHlDR%2Fr5NJRrxMUGOj8n%2BJolPudHb8%2BXe0lB6cabP9LtZqp8nK30LXATN93o3ppx0kqsVE%3D%7Ctkp%3ABk9SR5DoioqxZw
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>>97881032
Is BLKOUT any good? I know almost nothing besides the minis look cool. Wouldn’t mind a new skirmish game.
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>>97888557
a buddy's picking me up the blackpact starter, once i get a chance to play i'll report back.
i don't care if it's shit, it's the only game i can play space pirates
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>>97888557
I haven't played it myself but I've heard that the game is fast moving and tactically inclined, positioning seems to matter a lot and units die quickly if exposed. I just can't get into a game that lives on 3d prints for the majority of its content.
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>>97888699
Isn't it just "near future operators operating operationally"? There's fuckloads of that in plastic and metal.
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>>97888875
It's got a near-futurism sci-fi bend to it
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>>97888557
I enjoy it. Despite the factions all being "dudes with guns", their force-specific rules and specialized armories do a good job of setting a play style/feel for each faction. Things die very quickly, so positioning, utilizing cover, and anything else you can do to give yourself an advantage in a gun fight really matter (normally you roll 2d10 for your shooting check, cover removes 1d10, being in the open adds 1d10, etc. Hits become armor saves, and a "good" save is something like a 4+ or 5+ in 1d10.).

Plays fast as a result, so you can run through multiple games in an afternoon.
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I came across Steel Rift at adepticon and the models are just super fun, anyone else seen it before?
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>>97889524
>>
Planning on getting into Konflikt, and playing Axis because I think the Locust and Wotann mechs are cool as fuck and was planning on using the italian Aquila and Centurions for my ground forces. A friend of mine plays Bolt Action and I know there's some cross compatibility between the systems; can I use the models in the Lions of Folgore or Vincere e vinceremo in Konflikt '47 or are they like the wrong era or whatever the compatibility clause is?
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>>97889809
You can proxy your Axis guys with 6mm space marines if you want, the minis police aren't going to fuck with you. See how much your friend who you want to play with cares about historicity, if both of you are cool with it nobody else needs to have an opinion.
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>>97881032
So does Epic Armageddon get any love here? I've been reading and playing it and im impressed with how tight the game part of it is. It's been fun. Looking for resources / references / links / stories if you have some.
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>>97890039
My friend and I were dumb teenagers who loved warhammer but had very little money and spent hours just looking at shit at the lgs. One day a new product appeared, boxes that claimed to hold 100's of figures but only cost 17$. We examined all six sides carefully, discussed how this could be possible until finally the irate clerk who was sick of us came over and said "You don't want that. They aren't as big as you think, they're just as big as it shows on the box." (There is a life size pic of them on the side) We chose not to believe him, bought it anyway, got it to my house and were initially disappointed but wound up spending literal days playing huge battles with them. We must have been playing some dumb homebrew the whole time, I know we never shelled out for something as boring as a rulebook. That's my only story, I think you should talk about Epic here but some might chase you to the GW specialist thread.
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>>97886093
I looked at the rules since my earlier posts and there is a place for clean moneyed corporate racers too, not just rusty wasteland scrappers, so now im doing a pair of high end, uniform design, laser weapon supercars too.
Even drilled rivets to separate the chassis/interior/window shells this time.
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>>97887487
>I nearly bought an N scale Dairy Queen last week
There is still time to remedy this error before it is too late.
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>>97881566
You will download Sploodge 29 and you will enjoy it.
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>>97890170
Nice. Dunk on the poor wasteland rats.
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>>97890133
>making up homebrew rules to play toy soldiers, just having a good time with your friend
Absolutely giga-based, kino, SOVL, and childhood whimsy pilled
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>>97890170
hell yeah, I know about the wreck lobber and the speed cultists and the trailers full of moonshine, but I think it's most satisfying to drive a Miyazaki performance car with a simple shotgun over the finish line.
>>97890172
It looks to be about equivalent to 10mm, I have some 15mm stuff but I think it might look too small. Still thinkin about it tho
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>>97890342
Ive actually heard about some historicals players using 10mm buildings with their 15mm minis, something about being more accurate to ground scale or something like that
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>>97888557
>around 50 EUR(plus god knows what extra tax and shipping costs) for 8 minis and some printed cards and rules that are available online
ehh...
wonder what I could use to proxy
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>>97890689
I would imagine any 28mm special forces minis would get you by.
I know INCOUNTRY and SPECTRE do physical minis of various specops groups, and FlyTrap Digital, Black Hills Games, and TurnBase do STLs
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>>97890689
>>97890725
Wargames Atlantic do a box of special forces/modern regulars
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Has anyone tried 1490 Doom? or is it another Turnip 28, but with an extremely overpriced pdf?
Because it seems interesting for what little I've seen so far
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>>97891358
I pirated it when it came out. Should still be able to find it in the usual place. The actual rules are meh, nothing very interesting or inspired, doesn't' really work with the idea of miasma clouds or elevation at all, even though that's the main reason the world is ending. For a game that runs on vibes they're only half baked.
ymmv but pirate it first, its a lot for a book with that minimal content as far as I'm concerned.
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>>97891368
>doesn't' really work with the idea of miasma clouds or elevation at all
It was the one thing that I notices from the few battle reports I saw, but I give it the benefit of the doubt due to BR usually being done quickly for views and missing rules or misreading rules.
Still looking for something that is a middle ground of the brain dead rules that is something like OPR and the schizo mess that is NuNecromunda.
>>
1490 Doom is unironically a Mormon plot to co-opt and commercialise the indie games scene via Napoleon Dynamite propaganda
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>>97891388
>Napoleon Dynamite
My third world ass has not consume enough corn syrup to get this reference.
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>>97891403
They got the (Mormon) star of the film Napoleon Dynamite to make a film about "grimdark wargaming" in which he blunders about and also there's a commercial for 1490 Doom in the middle of the "film"
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>>97888166
can I get a quick qrd of it pls?
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>>97890253
Took the big laser barrels off and left the mount as just a camera, can't fit much on the performance car chassis if you want 2 in a standard 50 can game.
Gaslands is touted as super ccustomizable but looking at the rules you really get boxed in with the chassis/sponsor/cans combination, I see now why most experienced builds I saw in painting videos only have one or two machine guns per vehicle.
My last truck with rockets/ram/machine gun doesn't really work.
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>>97890725
>>97890877
ngl half of the game's appeal are the cool minis
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>>97890253
>>97890342
Also really frustrating that Jet Engine is chassis locked and Rocket Thrusters are sponsor locked :/
>>
ngl, i'm kinda hyped
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>>97892248
I could never get into Parsecs. I didn't enjoy it when I read the rules from a pdf so I bought the book. I didn't enjoy it when I had the product in hand. I don't enjoy battle reports and I particularly dislike the setting.
But I enjoy Renegade Scout.

By all means, please, try and sell me on it. I want to enjoy more things.
>>
Some of the new samurai for wz eternal.
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>>97892315
These guys look too advanced to be Mishiman, Mishima use bootleg gear with chaff filled ranks, these guys don't give that vibe at all.
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>>97890253
Consider them dunked on.
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Just started building/painting conquest models. How does the game play?
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>>97892315
Oh hell yea-
>They are converting everything to have OPR rules
Its over, isn't it?
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>>97892758
You will play the generic 4+ roll goyslop game and you will enjoy it
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>>97892435
Very slick and tasteful leather interiors.
You gonna do drivers? I feel obligated to print or sculpt tiny drivers for my cars.
Printed out templates and raided my son's Hot Wheels. Gonna put together a team over the next couple of weeks as a break from larger hobby projects. Dad is excited to give it a go when I visit next month. I think the plan is to put together a handful of functionally identical teams. Maybe two cars and a bike each.
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>>97892758
I should stop trying to make my dumb game perfect and just make it work.
Honestly doubt anyone would care about some Tacticool Looter Magical Girl wargame, but I stumble upon some dumb maid and bunny girl models with guns and had to make something with them outside proxy them for other games.
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>>97892942
Someone is sure to like it. You should hang out a rough draft edition and play some practice games.
Make it exist. You can make it good later.
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>>97892880
No drivers, got the printers and files to do it, but I don't want to obstruct the interiors any more than the window mesh.
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>>97892942
Please do. We need an alternative to Magical Girl Assault
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>>97892758
My favourite OPR game was Imperial Guard vs Orks and the Guard were just WWII German miniatures.

You can play them with GW models or with Patreon STLs, but it feels right to use vague historical proxies.
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>>97891387
For fantastical or swordplay skirmish its En Garde! Medium rules, easy to add material too, best sword fighting and melee mechanics for a mix of mechanical depth and theme.
For tacticool gun skirmish and gangs there are more options. This Is Not A Test is quite good if you want a redo of necromunda with less GW problems. I like 5 Core Skirmkish Essentials for the movement and ease of use but its light. I hear good things about Fist Full of Lead, there's a lot of material for it but no experience with it as a game.
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>>97882607
Fucking KINO anon
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>>97881032
>anon creates better scenery than you ever will, using just toys and pet supplies
this is like watching golden demon painters' tutorials on youtube again
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>>97892758
Not familiar with Warzone outside the fluff and models and that one movie. Was the game that mechanically distinct from the other 90s wargame GW ripoffs? Otherwise I'd be inclined to use them as cool scifantasy models for things like Xenos Rampant or skirmish games and not worry about collecting specific armies.
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>>97893047
>Magical Girl Assault
I've only looked at the models, but the game itself did not interest me. Something put me off but I can't remember what it was.
>>
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>>97894630
>>97892335
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>>97891721
Well, he had to try and balance stuff somehow. It says in the rules all that is negotiable anyway, we've played that anyone can have access to military equipment and that's worked ok.
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>>97892758
Warmachine and Pathfinder too. I'm glad that there'll be some Warzone STLs so I don't need to by the pre-printed ones from Trenchworx.
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>>97895046
What the hell is this?
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>>97895093
STL bargain bin with some OPR rules for all of them. Companies that have fallen into irrelevancy like Privateer Press need to stay afloat somehow. The Warzone stuff will be sold on its own My Mini Factory store though, it was smart to skip the Kickstarter for that now that the files will be real cheap.
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>>97895046
I don't know most of those, but Warp Minis have cool stuff
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>>97895111
If you are truely interested in this bundle, i highly recommend to look for some people to groupbuy with, and then share the files.
Bundles like this are usually never worth it, because you realistically never print everything, so at least divide the high price by splitting it with 10-15 guys.
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>>97895046
>Warmachine in the OPR bargain bin
I am truly shocked and appalled, how can the greatest setting ever end up falling so low?
It's almost as though shit belongs with shit.
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>>97895111
Privateer Press hasn't owned Warmachine for almost 2 years.
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>>97892950
I compile a bunch of my random notebooks, random text files and whatever other place I wrote down things.
Currently writing basic stats block, actions, basic ideas around weapons.
Working with the idea that people have played a wargame before so I do not need to explain what is a d10 or 3d10. Maybe at later date I'll add that but now I just need it to work.
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>>97895449
And that's why they're not featured in the dying IP bargain bin combo
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>>97895513
>too irrelevant to get into the dying IP bargain bin combo
RIP
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>>97881975
Crazy to see someone repost a pic I posted years ago
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The new campaign rulebook for Malifaux sounds interesting. I remember that there was an old one for 2nd edition, but the new one lets you make your own master and adds a co-op mode too.
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>>97892942
>>97893047
>>97894270
Surprised to see anyone mention this game, though it did pop up for me on youtube recently. What's wrong with it anyway?
And model wise I am not really feeling the magical girl looking at the storefront, looks more like a maid RPG game.
>>
Picked up these Doctor Who spaceships for a couple of quid
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Does anyone have a recommendation for a skirmish/wargame that's
>WW2 in Europe
>but there's an alien invasion
Kind of like pic related
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>>97896072
fivecore, xenos rampant, xenotactics or even space weirdos
you just have to create the appropriate character profiles as the rules say
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>>97896072
All Quiet on the Martian Front is more WW1 but might be worth looking at.
Majestic 13 is more cold wat era but could work.
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Last chance to stock up on minis from the smaller companies in the UK before prices sky rocket. I think a lot of them will go out of business this year too due to the hormuz crisis.
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One thing I've realised is how kind of "flat" the industry is. In that like, you go to a few events in Nottingham and next thing you have 3 mutual friends with Jervis Johnson. I know they're just people and not rockstars but still.
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>>97897201
>implying the larger companies will eat up the cost
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>>97897201
don't make me pull the trigger on my Alternative Armies sale cart...
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>>97897201
Goddammit. Unfortunately I need that money for groceries.
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>>97897542
You can just munch your pile of shame in a pickle.
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>>97897563
>you can't feel hunger if your stomach is filled with microplastics and metal
i'm not looking up the pic
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>>97897201
Jokes on you, I already lost my job because of AI, so I can't afford any anyway.
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>>97897236
>go to Nottingham
>run into the Dice Bag lady at a tram stop

Small world.

Does anybody make good minis for Bison troopers?
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>>97897576
The microplastics studies are a fuck up. The retards didn't account the contamination from their own fucking plastic equipment. Such as gloves, containers, measurements intrusments, etc.
It give me flashbacks when I was in export regarding tons. Mother fuckers where using the US ton, the UK ton and the metric ton in as if they where the same thing. I was going insane trying to figure out why container didn't match and it never occurred to me someone would be so retarded as to use different units of measurements in the same shipment
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you guys lied to me, there apparently are more than ten people playing a quar campaign just in my city, I even met some yesterday.
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>>97897705
that's pretty cool, good for you, anon
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>>97897705
>Quar
Did you go to a nursing ho... I mean retirement community?
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>>97897705
>He can just go out and meet new people
Actual super power
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>>97897705
Pics or it didn't happen
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not that familiar with Fire emblem, but would it fit a miniatures wargame?
but would the fans of that franchise even like something like that?
I guess if they buy amiibos, they like wasteful plastic.
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The seems like the best place to ask, are there any other minis that have these pointy hoods similar to the frostgrave cultists? I have a project and realized I'm going to need a bunch of them
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>>97898095
Camilla is just a flying mounted unit with a hand-weapon, why wouldn't it fit any wargame? Because Camilla is more skimpily dressed than most wyvern riders in the series?
Fire Emblem in general is mostly dudes and gals in regular clothes+armor with only slight flare to make them look unique fighting generic dudes in similar clothes in armor.

Pic related is how your average character across most games looks like.
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>>97898158
No, but 3rd party bits for 40k infantry exists.
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>>97895892
yeah, this sounds really fun. Also probably some hilariously broken combos you can create
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>>97898095
>but would it fit a miniatures wargame?
Yes. Its a turn based tactical RPG, with a percentage based to hit role, with modifiers based on comparative weapon type.

It's basically a miniatures game already.
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>>97898158
There are conversion bits like
https://tabletop-art.de/Cultist-Heads-Set-1-EN
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>>97898158
Why would you need anything else? Cultist range has cultists 1, 2 and 3 boxes and now cultist knights and they're pretty cheap as well.
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>>97898521
Only cultists 1 has the pointy hoods though, the rest just have regular hoods, wacky helmets and masks and shit
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>>97895492
You can probably skip the "what is a wargame?" section of the rulebook. Chances are people aren't jumping into wargaming with your system. However, it may be worth having a "what is this game about?" section to explain expectations in regard to force composition, model count and possible narrative or campaign structure. All of this coming after you get the system hammered out, of course.
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>play Last Train Home

now i want to have an armoured train terrain piece for Quar.
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>>97898395
I'm hoping I can get some casual games in with it at least. Real your dudes rules for Malifaux will be cool though, the old campaign rules didn't have that at all.
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>>97899037
What would it look like? Like a series of fluffy slippers back to back?
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It looks like Mantic is going to make all their Firefight/Deadzone stuff 3D printable. I hope they keep making the hard plastics though.
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>>97899295
Every Deadzone miniature needs retooled and boxed with proper instructions.
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>>97897828
>you can go out and meet new people
>but they are all involved in a Quar campaign
Kind of a monkey's paw situation here
>>97898521
The 2 and 3 heads are awful, I don't know what they were thinking with the horns and big sprays of hair. Too bad, i really like the rest of the sprue and frostgrave heads are usually pretty good.
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>>97899295
They were selling STL files for a while, no? But never their entire ranges.. could be an interesting move, considering that so far no company sells both plastic and STL files simultaniously, with WGA offering different things in each medium.
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>>97899503
Not all of the heads (and there are many) are bad. Some are just ugly, but some of the Cultist 1 heads are just ugly too. But there are nice heads in the 2 and 3 sets, its just the style changed, and considering all the heads that are on each sprue, i think it would not have hurt them at all, to include 5 of the pointy hoods as well. And if its just to appease the 5 of us who would have liked to have them.

Take pic related, the hoods of the front guys are not horrible for your generic cultist rabble, but still.
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>find out about Setting the Scene books
>vol 2 Mediterranean looks interesting
>sold out, no reprints, PDF never existed
slightly annoyed
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>>97899560
I like the ugly heads, it's tough to find actual ugly lady heads. They just went overboard with the wrapping/ appurtenances. Luckily a lumpy cone is an easy shape to greenstuff.
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>>97899545
Their STLs were mainly the non-plastic stuff, not the regular troop kits. But they did make an STL version of a couple of the plastic vehicles, then made STLs of the Epic Warpath plastics, and now seem to just be doing the whole line. I think that Firefight and Deadzone are actually fun and good but mantic model quality can get dubious. Cheap STLs should help, but I still think physical releases are good as not everyone has a printer.
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>>97899503
Quar is GOAT
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As there are some anons here who participated in WGA's the damned Kickstarter and received the rewards, would you be able to post sprue pictures of the damned hounds and cavalry?

Thank you in advance!
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>>97896019
Nice
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>>97896019
>>97899876
Maybe add a cockpit for 28mm starfighter terrain piece?
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Wargods as a game is very interesting since somehow Crocodile Games keeps chugging along making infrequent releases all in pewter but the rules and books themselves are very high quality.
It's so bizarre a twin game system like that not only exists but has done so for decades at this point.
In also shocked no one's cribbed the activation system.
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>>97881566
Redditors love that grimdork gross shit. You ever notice that healthy and driven people love beauty, but mentally ill and lowly freaks always are attracted to and intrigued by ugliness and filth?

>>97883659
Hate this game, but these look very nice anon

>>97885850
Like pic related??

>>97890877
Those look like fucking dogshit. The gold standard for ultramoderns are Spectre and Empress. WGA ones are so low effort and full of inaccuracies. It's funny because they did a poll on their Facebook asking for feedback and what people would like to see on the sprues, and then they completely ignored all of it.

>>97891358
I really wanted to like 1490 Doom because of the rising miasma aspect and the setting. I love the 1480-1500 period of history due to its immaculate drip, but not only did they completely add zero mechanics related to the miasma, they also used some shitty ugly generic fantasy grimdork aesthetic instead of looking anything like the 1490s. Why did the even bother setting it in the year 1490, it seems to be a year they picked at random. Also the round board gimmick...

>>97892248
I don't like the 5 parsecs frame, but this game actually seems very interesting as a concept. I'll be keeping an eye on it, I like what I have seen so far.
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>>97898095
People have done all kinds of conversions for it already, including literal 1:1 video game -> tabletop rules. Most of the FE games use simple percentages and fixed numbers. I would not suggest the 1:1 conversions because honestly it's not a very fun ruleset, but it is viable with percentile dice. Something that's just the vibes of the vidya would be fine. Maybe even generic.

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