Thread #97895985
/5eg/ - Dungeons & Dragons Fifth Edition General Anonymous 04/15/26(Wed)23:29:34 No.97895985 [Reply]▶
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Wizards Edition
>2024 Core Rulebooks
https://mega(dot)nz/folder/d2ohSCSL#5HnqSMJncr9Queh8KDzbSQ
>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf(D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)
>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014
>2024 UA
https://www.dndbeyond.com/sources/dnd/ua
>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates
>5etools (2024)
http://5e.tools
>5etools (2014)
https://2014.5e.tools/
>Resources:
https://pastebin.com/X1TFNxck
Previous thread: >>97884241
>TQ
Got any stories about wizards having no sense of right or wrong in your games?
100 RepliesView Thread
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Speaking of wizards having no sense of right or wrong, are there any random spellcaster generator out there? I'd like to create some random spellcaster mooks to sprinkle around in a campaign but can't be arsed to make a meticulous spell list for all of them
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>>97896048
I could probably make you one if you want in Google sheets pretty quick. I already need to grab a CSV of all spells from Tools database anyways for a different project I'm doing.
It would be the 2014 style of spellcaster.
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>>97896055
>A lack of schools supports my point
I guess you lose then.
>>97896014
gg wp, I stole the victory from both of you
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>>97896090
>The mechanics raise too many questions about how the setting even arrived to be in the state we see it in, when it should have ended up like Eberron or Strixhaven where low level magic is cheap and commonplace.
>The whole premise of Eberron was taking the 3.5e game mechanics at face value and realize that crafting magic items would change society, and it's the same thing with 5e.
cheap... FOR ADVENTURERS.
50gp sounds like nothing to Players, because their characters are ADVENTURERS, which is basically a form of freelance paramilitary work with zero safeguards, healthcare, or guy-in-the-chair gathered intelligence, in active combat zones against entrenched guerilla warfare.
Beginning adventurers have an average life expectancy of like a month.
For everybody doing safe and sane everyday jobs, 2s per day for the common man, 2g per day for high paying skilled professions like lawyer, doctor, artisanal craftsman, etc.
A basic potion of healing takes someone making unsocialized medicine doctor pay a month's goddamn pretax wages.
For the common man, it's more like a year's after tax.
And like, hey, 2d4+2 instantaneous miraculous healing, you have a family member have a horrible accident and lay bleeding out dying, that's a good emergency supply to have on hand.
But a 7th level adventuring party can just like casually grab 10 and spread them around. Adventurers make Shadowrunner money. Doctor makes ~$1000 a day ($375K a year). Common working man makes like ~$100/day (12.5/hr, $37K a year). 1 gold piece is like $500. That basic potion is like $25,000. You are drinking a cheap new car as a bonus action.
>>97896113
>intended amount of rests and encounters,
Oh you're a comedian.
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Just a question, nothing about actually putting it into practice or anything, but lately I’ve been curious about what the strongest possible party of 4 or 5 characters would look like in a combat situation. In a fight against, say, a boss and 2 or 3 minions, I feel like a Peace Cleric and a twilight cleric would definitely be in there. But who else? Paladins are pretty OP, so maybe a Vengeance Paladin who can just shred enemies? Then a Wizard, Divination is often considered the strongest subclass, though you really can’t go wrong with Wizard subclasses in general, and Bladesinger is also up there. That leaves a fifth member, either another frontliner (idk another paladin, a berserker barbarian or a echo fighter?) or the party’s face, which would probably be an Eloquence Bard.
what are your picks?
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>>97896209
I figured it would be interesting to see.
Many complaints about the system come down to either ignoring vast amounts of rules and mechanics, or misunderstanding it.
I was wanting to watch it played as intended
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>>97896285
>2g per day for high paying skilled professions like lawyer, doctor, artisanal craftsman, etc.
Given that artisanal craftsmen are the ones who can make magic items, that works out well.
But instead of buying potions of healing for your emergency healing, an Enspelled Weapon of Goodberry does that AND provides food. Is that going to require a skilled professional to save money for what is likely an entire year? Yes. But that investment is immediately paid off when the food bill for yourself, your family, and any neighbors you're feeling generous towards is solved forever.
>But a 7th level adventuring party can just like casually grab 10 and spread them around
An party who buys 10 healing potions has just given the alchemist 250 gp of profit on something that cost him 250 gp of reagents. The fact that basic healing potions are available for adventurers to buy by the dozen already implies that craftsmen in the world have the ability to save up enough money to craft uncommon magic items.
If they already have the foresight to realize that saving up for a potion could save someone's life, why would they not have the foresight to realize that saving up for 4 potions is enough money to be able to repeatedly save many lives?
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>>97896316
>Many complaints about the system come down to either ignoring vast amounts of rules and mechanics, or misunderstanding it.
true 5e is perfect if you only follow the rules
like being invisible grants you advantage when attacking an object
what a perfect system when you just follow the rules!
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>>97896433
>you're always considered an unseen attacker and so always have advantage.
assuming it's an unattended object and not a sunder attempt on like someone's weapon in use... that's a good point.
>>97896369
>true 5e is perfect if you only follow the rules
/osrg/ will unironically say that about B/X.
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This wizard is clearly good-aligned.
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How, how do you know, as a player if you’re not approaching the dungeon crawl right? Or if another player is just overthinking it and too arrogant to admit it?
Also, follow up, how can one tell if a player took personally something said in-game?he tripped a hazard that I am certain I knew how to avoid, so after surviving it, my character called his wizard, (who is played as one of those arrogant wizards who thinks everyone who’s not at his level is “stupid”) an “idiot”, because I thought my character would be frustrated, later I, as a player, joked to a late arrival player and showed up mid-consequence, as part of catching him up, “guess who set that off” implying the “smarter than everyone else” wizard made an obvious blunder and that was funny. But both times the wizard’s player got a little defensive, and thinking back, I don’t know if he was just playing the part of the wizard not being the kind of person to own his own mistakes, or if the player himself genuinely thinks he was right and thinks he’s being called out, and I really don’t want to be the asshole player.
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>>97896871
I don't use my laptop. I need to but I don't. I just got it a couple of years ago and I've turned it on...maybe 10 times? I've forgotten what f5 even does. Refresh the page? Actually, I don't think my laptop even has f keys.
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>>97896830
>>97896761
>>97896713
>>97896745
But the real mystery for me is less “did I upset this player?” I’m more than capable of dealing with that honestly.
It’s more a question of “am I in the right mindset as a player?” Because in this and a few other situations this session, the discourse came often from him being overly cautious or downright paranoid, where I’d take the situation at face value and plow ahead using whatever information has been presented to us.
Like:
> why are you bothering investigating that hallway? The map we found clearly shows that’s a dead-end and this hallway’s dead-end is fake?
“To make sure nothing comes out of the fake hallway and attacks us from behind”it was a pit-trap
> hey, these older trails in the dust makes it look like if we just walk down the hall and keep 10’ away from the side-doors, we’ll probably be fine.
“I want to use this spell to jamb a wedge under the doors, that way they can’t fly open while we’re crossing the hall”casting any magic in the room would apparently trigger the “hazard”, I still don’t know if my idea would’ve worked
Does he have the right idea and this session was just a fluke? Or is he just paranoid? I don’t know, I’m rarely a player so I don’t know if he knows something I don’t, or is just overthinking things.
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>>97896048
>>97896064
update, it's not quite as quick as I was expecting because I realized to have actually decent lists, I can't jsut do random number generator vlookup, I have to figure out how to make it pull out duplicates, and also have the right number of spells of each level. A 10th level sorcerer probably isn't going to have like 8 1st level spells, 1 3rd, and 6 5th. In fact, he literally can't have 6 5th, he hard caps at 5.
>>97896707
consider if you will, that perhaps the wizards arrogance is not a part of the character but of the player. a lot of players aren't actually roleplaying so much as self-inserting.
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>>97896901
> consider if you will, that perhaps the wizards arrogance is not a part of the character but of the player. a lot of players aren't actually roleplaying so much as self-inserting.
That’s kinda what I’m wondering
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>>97896692
That wizard looks more like neutral or lawful neutral to me
>Alone in the Wilderness instead of leading a party of protecting others
>Fireball looks controlled not chaotic or benevolent
>Expression is very serious and wary. Not inviting or warm.
Blue as a color in D&D can't help but take from MtG as well. Blue in MtG is about knowledge, studying, logic, reason etc. This doesn't make me think good or evil. But it does make me think lawful over chaotic.Now fuck off puckee
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>goodberry discussuon last thread
Thoughts on my goodberry? Unless you get a perfect roll, it's meant to supplement rations/hunting, not replace it. You also can't bank berries from spell slots, and it should affect the world's farming economy. Its healing is close to Cure wounds, but with gamba. It can heal 2-32 hp which is more than cure wounds, but that much healing would require 8 rounds to apply. It can also be used to pick people up from KO but heals for less than healing word and requires you to be within 5ft of them.
thoughts?
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>>97897028
>Thoughts on my goodberry?
I think you should go back to the old form of Goodberry. It enchants ones you find, it doesn't create them. No free food, just makes limited food more filling.
Though the old used to be one meal not a days worth of food, so you would need two per person.
Fun Fact: Berrys also include pumpkins. How would you depict swallowing a whole pumpkin in an action? I like to think the magic makes it dissolve in your mouth. Some think more like picrel
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>>97897196
It's a magic action because it falls under using a spell or magic item. What does this imply? Nothing. The 5.5e casting restriction is that you can't cast more than one spell that spends a spell slot on a turn. People mixed up the rule for how bonus action spells worked, so now we get this mess instead.
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>>97896692
I've suddenly gotten a random memory of some guy in /5eg/ going on a multi-general autistic rant about Bahamut, and how it's bad lore that he disguises himself as a hobo. What if he wants to randomly kill a hobo, and the DM decides he's Bahamut in disguise?
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>>97898044
>What if he wants to randomly kill a hobo, and the DM decides he's Bahamut in disguise?
That's a reoccuring pattern in pagan mythos. Zeus and Odin immediately spring to mind but I know there's more examples.
In short, feature not bug.
>>97896999
>Elf
>Necromancer
Evil^2
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>>97898044
https://archive.4plebs.org/tg/thread/53353496
Powerful autism was at work here
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>>97896433
incapacitated specifically calls out creatures
so does unseen attacks
>When a creature can't see you, you have advantage on attack rolls against it.
>Incapacitated: An incapacitated creature can't take actions or reactions.
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>>97898177
>Source? Source? Source? Do you have a source on that?
>Source?
>A source. I need a source.
>Sorry, I mean I need a source that explicitly states your argument. This is just tangential to the discussion.
>No, you can't make inferences and observations from the sources you've gathered. Any additional comments from you MUST be a subset of the information from the sources you've gathered.
>You can't make normative statements from empirical evidence.
>Do you have a degree in that field?
>A college degree? In that field?
>Then your arguments are invalid.
>No, it doesn't matter how close those data points are correlated. Correlation does not equal causation.
>Correlation does not equal causation.
>CORRELATION. DOES. NOT. EQUAL. CAUSATION.
>You still haven't provided me a valid source yet.
>Nope, still haven't.
>I just looked through all 308 pages of your user history, figures I'm debating a glormpf supporter. A moron.
My source is your dumb whore of a mother.
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>>97898152
Oozes got strong assocition with fetishism nowadays, so even DMs that would normally use them without ulterior motive choose not to.
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>>97898177
>nobody uses oozes
>nobody uses dragons
>nobody uses fey
>nobody uses aberrations
>nobody does dungeon crawls
>nobody does social heavy games
>nobody does boss fights
>nobody tracks resources
>nobody does hexcrawl
>nobody sneaks
>nobody plays bard
if you add up every dumbass hot take from these threads the typical 5e game is just an empty holodeck
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>>97898334
> if you add up every dumbass hot take from these threads the typical 5e game is just an empty holodeck
Not even that, there’s a guy here that has an unhealthy hate-boner over the “3 goblins in a white room” encounter and if anyone presents anything he considers even vaguely reminiscent of that, he’ll have a meltdown. So no, empty holodeck RPG is also out.
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I’m seeing ads for this everywhere. Does anyone know if this is actually good?
Also:
General thoughts on third party 5e stuff like this? See loads of these on kickstarter.
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>>97898152
One of the coolest new monsters of 5e is an ooze.
>The oblex isn't cool, thoughbeit.
Fuck you strawman, yes it is.
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>>97898470
Yeah, I'm about to use that as a villain in my mystery technology game. It's teaming up with a Sibriex, a chaotic evil demon. They seem like they might have some good synergy. We'll see how long I can draw their plans out.
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>>97898360
that's just being mad that 90% of DMs sharing their encounters or plans ITT seem to completely ignore the creative aspect of DMing, and approach it simply as being a referee and tactical opponent, missing out on the rewards of crafting something for their players to enjoy. An encounter with 3 kobolds in a whiteroom expresses no creativity, no purpose, no satisfaction, it brings nothing to the players, and should not exist. Leave that shit to video games
It has nothing to do with wildly extrapolating the state of the game or what monsters are used or not from your single game experience of not seeing oozes or dragons or bards or whatever
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>>97898152
>People use them very rarely, and mostly because "Well, you HAVE to have a gelatinous cube, it's DnD!
Anon there’s plenty of reasons to use oozes. They fit into small spaces (chests for example), they can approach through tiny gaps (under doors, through walls/ceilings) that the players can’t - making them great ambush monsters (which compliments their blindsight), they can offer a while host of damage resistances that don’t feel like nonsense, they can corrode weapons / armor - making them threatening even if they’re non killing the players, and they split into multiple Oozes- which is just cool.I wish suffocation was better in 5e - either version really - because they thematically could do that well but the system isn’t very permissive of it
Uuze an Ooze!!
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>>97898578
See what I mean >>97898334 ?
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>>97898334
>if you add up every dumbass hot take from these threads the typical 5e game is just an empty holodeck
Correct.
>nobody does boss fights
except that, one, that's stupid, they definitely do, they just don't do them well.
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>>97898679
No I didn't pay for it. It's just an extrapolation of the Sibriex. It had official stats I like better ofc.
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>>97898239
>Correlation does not equal causation.
This is true you know.
But does often imply some kind of causal link. Sometimes a shared cause. Sometimes indirect.
Like no, age of Miss America and deaths by hot object aren't linked even though they correlate. But if there could, common sense, be a link in the correlation, usually there is of SOME kind or another once you start tracing everything out.
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Cool monster of the thread
>https://www.aidedd.org/monster/roc
It’s the Roc!
It is a massive bird that works best in wide open space. It swoops down, grabs enemies in its talons, then flies 60 up for free before dropping the person! It’s not a complicated monster, but it is very flavourful for its short statblock.
How do you feel about the Roc? Have you ever used it in your Games?
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>>97898964
>play arabian nights feeling campaign
>know roc is from there so include it as it attacks them in the desert
>druid uses giant snake wildshape to restrain it without a save just an atk roll
party just beats on it and kills it in one second
Learned that CR doesn't matter much that day and that the action economy is brutal for solo monsters. Funny that I thought it would be a high cr monster that they would fear and had to run away to get to cover or delay it somehow instead of just fighting it. Was the easiest shit they ever fought. I would have probably given it the owl's flyby trait so it can swoop down, but thatd still leave it vulnerable to readied attacks I guess.
Still. Big bird cool.
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>>97900305
I can't get them to read the phb. Borges is out of the question. I know who you are referring too. I think I read that when I was 13. I'm the rules guy and the forever DM. Literature is my wheelhouse at this point.
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>>97898172
Right, but a creature can see you, so it makes sense to define a state when it can or can't. If an object has no awareness of you and isn't capable of seeing you, you would get the same benefit against it as you would a creature who.
Do understand I'm not actually saying the rules state or imply that you should always have advantage against nonsentient unaware objects. Or were you pointing out to the other anon that RAW being invisible wouldn't make it easier to hit objects?
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>>97895985
would any of you be willing to be a fourth on a Wednesday night (for US) casual campaign? Very casual. Using the necrotic gnome book. If interested, add on the cord perhaps : addingnumberslettersunderscore