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Belching Lead Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/downloads/warhammer-the-old-world/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread:
>>97899151

>Thread Question:
Which Legacy faction would you want to return to TOW first?
+Showing all 418 replies.
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>>97911373
https://realmofchaos80s.blogspot.com/2016/03/lead-of-winter-how-to-be-oldhammer-gm.html
why lie about this sort of thing? you're surely aware that we can just search these images and see that this isn't your game, it's something from march of 2016, right?
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>TQ
It's my TQ so obviously Ogres.
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>>97911473
>TQ
Ogres. Perfect enemy faction for Cathay and I think everybody would appreciate more support for mercenary ogres.
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>>97911473
>TQ
I'm gonna say dark elves because 1.) it's egregious that they weren't already in the game and 2.) because they're sick as fuck
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>>97911473
>Which Legacy faction would you want to return to TOW first?
Give me my edgy elves back.
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>>97911473
>TQ
kind of a hard question honestly. The only one I don't care about is chaos dwarfs. I'd say dark elves because I'd like to see what they do with them to make them unique more so than Lizardmen, Vampires, or Ogres.
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Is there a version of this art without the cover text? It's really good Witch Hunter art.
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Do people enjoy hearing battle reports for casual games between friends?

I recently brought my Skaven to a game against my friends Dwarves. We play a narrative mission about him defending his Dwarf hold against my ambush whilst his king strove to avenge a grudge against my warlord.
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>>97911644
Yes let's hear it! Sick looking Abomination too
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>>97911644
First turn set up. The Skaven set up for an attempt to put pressure on turn one. Meanwhile the dwarves attempt to ambush units in to slow the advance while their catapult obliterates the rats.
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>>97911652
At the end of turn one the Skavens attempts at charging are thwarted thanks to the dwarves entrenched position. However the evil Grey Seer does manage to pick off a few quarellers thanks to some well placed warp lightning.
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>>97911656
Dwarf counterattacks lead to the marching rat ogres being out flanked and terror routed off the table. Meanwhile in a battle of the warlord versus the the king the Skavens draw first blood, as their rapid attacks force the dwarves back
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>>97911652
>>97911656
>>97911659
SOVL. I am guessing Skaven/you took this battle?
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>>97911659
In an utter disaster the Skavens warlord is baited in by the dwarf king, who counterattacks and slays the warlord in a single massive blow.
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>>97911745
Meanwhile the frontline of the Skavens still cannot break into the front line. Luckily for them the warp lightning of the Doom wheel deals massive damage ravaging the dwarves in their entrenched position
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Finally the Skavens front line breaks through with a mighty crash! Armour breaks, torches fail, and the dwarves mighty valour fails against the horrors of the Skaven monsters and machines. The Skaven have almost reached the throne that the dwarves have been trying to protect
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>>97911751
Just as the Skaven manage to burst through the dwarves front lines and victory is in sight for the grey seer his hubris causes him to overlook the dwarf counterattack.

All of a sudden each flank burst forward and slays the doomwheel and several clanrats, causing the Skaven spearhead to collapse.
The dwarves celebrate a minor victory as the grey seer and his rabble and routed out and forced to retreat. However, the losses for the dwarves are vast and their hold has been breached, leaving the question of whether this was a true victory or merely a prolonging of the inevitable

That was the end of the battle, we had to call it there for time. Hope you all enjoyed this terribly written, awfully played, casual as fuck battle report.
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>>97911633
that's some warcraft shit
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>>97911473
TQ:
None, since they are all boring. They should rather focus and new and cooler factions
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So batrep against dwarfs time it is.

The dwarven emissary looked furious. Yes, the hold was lost, but it didn't mean that men, one after another, could try and reclaim its treasures for themselves. As soon as he returned to the camp and gave his word, the thane decided to move upon the human settlement and make sure the young human noble won't be taking any spoils from the old tunnels.

Both lines advanced under the fire of handguns and artillery. Empire wizards barely made any change, but still some dwarfs fell down to the ground consumed by flames and shadows. Pistoliers who made a bold advance were obliterated by dwarven missile troops. On the far flank, the crew of the mortar were sweating hard, taking their heavy piece forward for a better position, which would turn out to be a one of the crucial moves to save the stirlanders.

While empire cavalry and some militia were circling around the forest, dwarfs moved forward with their steady pace. Still losses on both sides, which are quite small. No matter the flying rocks, cannonballs, or splashes of fire. Flagellants moved to intercept the dwarf line, one of the wizards attempted to make shadows he controlled swallow their enemies but all of them managed to crawl out from the clutches of his spell.
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>>97912103
Soon cavalry moved into the forest on the dwarven flank, in the meantime slayers prepared for the battle and covered the flank of their thane and his guard. Under the shadow of chateau, the crazed mob of lunatics clashed against dwarven steel. In the meantime miners managed to find their way out and advanced upon the mortar crew.

The Empire charged their enemies in the center, but dwarfs were unfazed. Losses were slight on both sides, but as it is well known, slayers would stand their ground no matter what, while minor losses to the knights forced the captain to retreat, thane attempted to cut him down, but both forces were so exhausted that they barely managed to move behind or into the forest.

While knights rallied and prepared themselves for the charge with the support of free company, the cannon crew managed to strike a perfect shot into the miners. Enough of the dwarfs were down for the rest to decide that it would be way better to get underground, and so they fled, leaving the mortar crew unmolested. Thanks to that, not fearing for their lives, they shoot the dwarves pursuing knights and manage to strike enough fear into them, that they also panic. The middle of the battlefield, was a terrible sight to behold. Slayers cut down enough of the swordsmen to make them flee. No one expected that, but dwarf madmen cut down all humans and made a mad rush forward (max pursuit for stunties, 11"), getting into the fight with spearmen. On the right flank combat between mountain folk and fanatics still raged, and as it turned ut with losses on both sides, it won't end until the very end of the battle.
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>>97912108
In the final moments when spearmen were obliterated by slayers who almost left the battlefield drunk and high on bloodlust, empire captain decided that instead of raining artillery fire and magic upon the dwarf thane and his retinue, he'll take this honor on himself and his remaining knights. The charge and duel were brutal, but both forces held. Unfortunately, the ruse planned by the militia didn't come to fruition, and they didn't manage to get to the dwarf flank in time to secure their lord's victory.

In game terms, that was the closest game I had in my life: 669 for dwarfs, 664 for empire.
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>>97912110
Really enjoyed that, cheers
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>>97911757
Pretty radical honestly, well done man. Shame the Skaven couldn't kill more dwarfs but still, good work.
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>>97911644
Only if fully painted
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Any guesses on how any potential unit roster for Kislev could look in ToW, if we ever get them? For now I'll skip things they're supposedly reconsidering (ie the bear sleds, bear cannon, etc) and baba yaga units:
>lord and hero version of the boyar, priest (tor and ursun) and ice witches
>kossars like in 6E (hand weapon, bow, great weapon and no armor) but now you can buy them some armor, shields, swap bows for pistols or the great weapon for a spear
>cavalry pretty much as in 6E, hopefully bears will become mount options for only the boyar (lord, not the hero version) and the priest of ursun
>tzar guard as the elite infantry unit with stubborn and either hand weapon and shield or great sword - something here needs to be done to make them more than just the greatswords but kislev
>ice guard with magical attacks on their bows and either halberds or two hand weapons, would suffer from a similar problem: how to make them something more than sisters of avelorn but kislev, probably a special rule that slows down enemies hit by their arrows by 1"
>streltsi would probably have armor and a weapon that either just works as having both a handgun and greataxe or something altogether new
Since it was Boris that pretty much revived the cult of Ursun the writers can say that there no ridable bears at this point in the history of the old world, or say that it's still at the point before they fell from grace and have bears everywhere.
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What is the most kino unit for a Witch Hunter to lead?

Tied between putting the witch hunter on a horsey and letting him lead some knights or putting him in a fat block of free company militia
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>>97912408
>skip things they are supposedly reconsidering
they won't be reconsidering anything, if Kislev got everything from total war it is still a small roster on par with what Cathay got. Kislev is also hinted in the rulebook as having everything it does in TW, they even say 'ice wreathed sleds' etc.

>the writers can say there are no rideable bears
no because riding bears was probaby common BEFORE the great war, it was because of Tsar Alexis and the big role he Empire had in stabilising Kislev post-war that it shifted to more imperial tastes and ideas, which lasted until Boris who then sought a return to the old ways. Prior to the Great War when Kislev was nearly at the height of its power we can assume there were more bear cavalry units than ever, less imperial influence and also the most cannon because little grom is just a holdover from the many cannons Tsar Alexis commissioned.

Following the Cathay model which there is no reason they wouldn't copy for Kislev, we'll start with eight units consisting of two HQs, two core units, two special units and two rare units. Most likely it'll be:
>HQs
Boyar on bear mount
Ice Witch mounted and on foot
>Core
Kossars with bows and great weapons or shield and spears/h weapons
Winged Lancers
>Special
Heavy War Sled
Bear Cavalry
>Rare
Little Grom
Elemental Bear
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>>97912443
militia, definitely
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>>97912447
>no Gryphon Legion, horse archers or streltsi
Not happening buddy.
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>>97911652
what size are you using for the table?
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>>97912443
Not taking into account rules then peasants with torches and pitchforks.
Or criminals in chains
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>>97912408
I'm assuming they'll get as many kits as cathay
>miao ying / bear centerpiece
>sentinel / bear cannon (transport sled alt build)
>lantern / bear cavalry
>ligma / hero on bear
>gatemasters / combat heroes
>astromancers / ice witches (with leopard familiar)
>warriors / warriors (sword and shield with streltsi alt build)
>cavalry / winged lancers
>paesants / ice guards
>gunners / light kossars
>artillery / horse archers
how they'll split these waves is anyone's guess but I'm betting my hat that they'll do something stupid like delaying the more iconic units (like horse archers and normal kossars) in favour of the flashy newer concepts (ice guards, elemental bear) drawing lots of flakk for it and doomsaying about said units being removed entirely
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Where does this idea come from that GW is ""reconsidering"" the total war aesthetic for kislev? Cathay came out basically 1 to 1, what little concept art we have for kislev is ice guard of the ice queen with ice weapons made of ice. Is it just cope or what?
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>>97912507
copium overdose
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>>97912408
They could pretty easily make this the starting roster
>Boyar/Druzhina (One mounted, one of Foot)
>Ice Witch/Ice Maiden (One mounted, one of Foot)
>Kossars
>Winged Lancers/Gryphon Legion
>Ungol Horse Archers
>Streltsi/Tzar Guard/Armoured Kossars
>War Sled/Heavy War Sled/Little Grom
>Ice Guard
>War Bear Riders
>Elemental Bear

>Since it was Boris that pretty much revived the cult of Ursun the writers can say that there no ridable bears at this point in the history of the old world, or say that it's still at the point before they fell from grace and have bears everywhere.
The Cult of Ursun specifically declined after the Great War Against Chaos, so it should be doing well during TOW.
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>kislev
I have vatnik fatigue already with the new metro game.
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>>97912935
Tbh I hate the sleds because they'd work in Kislev yes - but in other terrain they require magic as an excuse for their working, which is annoyingly high fantasy for a human faction
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>>97912938
Kislev is general 16th-17th centaury Western and Eastern Slavs.
So it's actually interesting (to me at least) from a historical and setting point, since history gets kind of boring after the first world war.

>>97912954
I do hope they change that stupid Ice effect into normal Toboggans, because they work on both snow, and flat ground. Also make the Light War Sled be pulled by Horses instead of Bears since it would create a better distinction between it and the Heavy War Sled.
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>>97911529
dark elves would be based.

but only if they release the old metal black guard and executioners. the plastic ones suck balls.
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>>97912468
gryphon legion are literally winged lancers, I don't think they'd release two cav in the first wave and out of horse archers and winged lancers it's not hard to guess which would get the chop and streltsi are almost certainly going to be second wave, they are an additional infantry same as crane gunners and won't make the first 8.
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>>97912507
Kislev is fine as-is in TWW EXCEPT for all the bear shit which ruins the uniqueness of Tzar Boris.
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>>97913114
That's like saying cathay is fine as is except for the fact that they're all chinese
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>>97913114
>>97913181
behold
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>>97913196
>communist exchange program
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So, will we get Cathay this week or not?
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>>97912408
>handgun and greataxe or something altogether new
Make it a new weapon that is S+2, AP2, two handed, Strikes first when charged or charging, strikes last otherwise, can't stand and shoot, and handgun ranged profile.
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>>97913181
I meant actually riding bears as opposed to having bear-men and bear-worshippers. Tzar Boris should be the one guy who gets to actually ride a bear because he's a mad cunt. Everyone else should be bear-themed. Using a bear to pull a chariot or cannon or whatever is fucked considering they worship the bear god.
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>>97913298
Oh, also requires front arc for the positive effects.
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>>97913298
I'd simply have it so that after standing and shooting in the first round of combat they count as a hand weapon, in subsequent rounds they count as a great weapon.
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>>97913365
But then you miss out on them being mad lads who shoot long rifles at melee range.
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>>97913272
would be great. I realized I would need more peasents to fill my core for legal list if I want to play miao ying.
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>>97913404
Well, it's just Armageddon 40k, I would have thought that was still a while away, no TOW news
>https://www.warhammer-community.com/en-gb/articles/kvkfu6pq/sunday-preview-yarrick-returns-to-armageddon/
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>>97913427
TOW seems pretty much dead
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>>97913439
Yep, we won't be getting anything till Q4 this year, according to rumours
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>>97913459
Its a good thing the game doesnt need much of anything else to keep it going anyways.


btw can someone tell jav on the discord to suck a fat fucking cock
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>>97913463
needs more cathay
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>>97913479
I can not express my utter apatahy towards cathay.
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>>97913463
What'd he do this time
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>>97913463
>btw can someone tell jav on the discord to suck a fat fucking cock
He's a TOW fan, he's doing that already
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>>97911757
Always love hearing about and seeing Skaven on squares. It's the faction AoS seems to be running away with the most.
>>97912110
Good read, you know shit is getting real when the mortar crew is re positioning mid battle lol
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>>97913229
>>97913196
Kek
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>>97913541
actually he's been vocal about his dislike for TOW
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>>97913650
Is he the guy that shills for Warhammer Renaissance or something?
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It’s amazing how fuckin boring tomb kings are with all of their artwork.
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>>97911473
>TQ
For purely selfish reasons, Dark Elves as that's my next project.

For the long and short term health of TOW? Skaven. Arguably the most enigmatic faction in TOW, and something super cool that 40k didn't have, nor have it's own sci fi version of (eg Necrons and Tomb Kings). Sadly it's also imo the least likely to ever get official support >>97913630 as it seems the main studio is sprinting away with them.
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>>97913662
What is the Liche priest meant to be riding?
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>>97913672
High fantasy slop horse

Don’t think about it
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>>97913662
the designers got too obsessed with a unifying aesthetic similar to Necrons, rather than think about what is culturally interesting about them. It's gotten worse in TOW because they feel the need to slap the skull and headcrest faction symbol everywhere even though it makes zero sense as it means nothing. They sterilized the look as well if you compare new constructs with the old tomb scorpion, which is actualy gnarly and sinister, rather than just overdesigned statue smothered in reliefs.
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So the Cathay Battalion Box is back, but it looks like the Beastmen Battalion box is now "Sold out Online" so I guess that one might be going away
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>>97913672
>>97913681
Obviously the necromancy spell spectral steed. You guys don't play much do you?
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>>97913694
I wouldn’t look into sold out online meaning anything at this point.
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>>97913681
Looking at the adventure where this art is used, the Liche Priest is using the old Shadow Spell Spectral Steed
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>>97913709
Idc, it’s lame as fuck.
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>>97913715
Yeah, compared to pic which is from 2e, is kinda lame, but I do think the artist is overall pretty decent, just maybe not for Tomb Kings
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I'm wondering who these guys are? An old GW sculpt or some third party minis?
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>>97913871
My autism forbids me from knowing or caring about any dorf made before '95 or after '97
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>>97911473
Either the Vampire Counts or the Lizardmen. They're two of my favorite factions in general and I'd love to see what new models they'd get. Hopefully in pastic
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>>97913925
Good picks, but VC makes more sense of the two. That and they could go fucking nuts and make a Vampire Coast / Sartosa army
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>>97913945
>VC makes more sense of the two
Definitely since the setting is currently mostly in the Old World still. The thing I really want out of Vampire Counts is a new Vlad model. Sucks that the Great War is several centuries removed from any of the Vampire Wars though. New skeletons or Grave Guard would be great too.
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>>97913945
Vampire Coast is too sick to be real.
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>>97913925
>I'd love to see what new models they'd get. Hopefully in pastic
You’re never gonna believe this son
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>>97913439
>>97913459
Samefagging doomspammer
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>>97911473
For the TQ definitely Ogre Kingdoms. Hopefully with the refresh it becomes a possibility.
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>>97914021
???
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>>97913871
I'm almost certain that these are plastic warriors from 6th
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>>97913662
God, tomb kings really are the coolest faction by far.
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>>97913871
>>97914227
Yes I am also pretty sure those are 6th edition dwarf warriors. Dwarfs were weird in 6th because they got a 6th edition book (dark indoor background) and a 6.5 edition book+releases
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>>97911529
DRUCHII!
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>>97913114
A single unit of monstrous cavalry is already depicted in the army booklet, and Warmaster has bears.
Kislev can't be kislev without bears.
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>>97914243
>strongest military power in the setting
lol
lmao even
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>>97914252
We have one rumor monger that was saying Kislev was being debearified and that was why the delay was taking so long. I really hope that means the elemental bear and bear drawn artillery are gone. But I like the idea of elite bear infantry and characters on bears.
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>>97914463
>Kislev was being debearified
If this is true it means they actually listen to what we have to say.
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>>97914509
So it’s not true
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>>97914243
>>97914415
They're not even the strongest Military power on the western side of the world.
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Sheer cloth is hard.
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>>97914560
speaking of, whats the state of lizardmen? are they playable? can you take them to events and stuff without issue or is it one of those stupid "only with opponents permission" caveats that GW loves

whats the situation with the legacy armies?
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>>97914602
Down there for the worst armies in the game, at least going by the numbers.
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>>97914606
why is that? i was glancing at them and the points on some stuff seemed a little high but otherwise they didnt look awful
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>>97914612
To restrictive. Doesn’t let me have a skink gf.
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>>97914618
skinks don't have genitals
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>>97914612
Frankly? I dont know. But this is the oldworldrankings aggregator data for the last 90 days

My gut feeling would be "lack of strong big monsters and overpriced base options" but idk. I know skink spam was a thing for a bit put the poison nerf probably hit them hard.

This is the competetive rankings mind you, so im sure theyre fine in a casual game (and theyre within what the website considers "acceptable" balance range.
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>marauders are like $80
>busy as fuck, not much in terms of bits
>can’t even think of a decent color scheme with them that isn’t just the box art
>pic related is $60
>much more varied bits (???)
>can probably use tzaangor shit too on these bodies, at worst greenstuff can help
>moon man masks are cool
Is there any issues with me just using these dudes instead? I kinda like them a lot more as a Chaff unit. Maybe I can use tzaangors as a berserker unit too?
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>>97914640
Not really no. They dont have the weapon options (flails/GW) but if you want tzeench sword and board dudes theyre clearly the way to go.
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>>97914640
Wtf, since when is Tzeentch the ripped stud god, fuck is this
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>>97914652
? Fantasy norscans are ripped as fuck. It’s the nurgle ones that are usually either frail or fat.
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>>97914640
Tzaangors are just bestigors with a mark of tzeench, these are just marauders with a mark of tzeentch.
Blood reavers are marauders with mark of khorne.
Ignore the shitty AoS names, just be aware these lack in options and you'll have to build them with shield.
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>>97914612
>>97914639
straight up? It's cause they all have scaly skin instead of Armored Hide with armor.
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>>97914663
Those guys are ten times more ripped than regular norscans what are you talking about.
Fucking look at them!
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>>97914652
>>97914669
They unironically have a spell that makes them ripped. They're regular cultists 99% of the time, but when they fight they cast a spell on themselves that makes them uberchads to punch people harder temporarily.
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>>97914669
It’s really not that special. Probably a little more toned than tww marauders but tzeentch barbarains are gonna pack some heat.
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>>97914666
I think there are options to to build them with a heavy weapon, or dual wield at least. Besides every unit basically has armed to the reef rule now right? So it doesn’t matter what weapons you have built on a model now.
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>>97914710
Those are special weapons anon, you only get one ot two per kit.
I know because Tzaamgors only come with like three of the greatweapons so they're shit as bestigors unless you want to buy two boxes for one unit of ten.
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>>97914710
>>97914716
>Each Acolyte is armed with either a cursed blade, a pair of cursed blades or a cursed blade and arcanite shield
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>>97914692
God the Age of Reckoning art is so good. GW needs to make models based on it.
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>>97914792
It would be possible if they were still doing finecast, current sculptors don’t know anything beyond hot chip and cad.
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>>97913871
They are indeed the 6th edition dwarfs. Surprisingly uncommon to find, because they came out partway through 6th and then toward the end of 6th (maybe start of 7th) dwarfs got another range refresh, so the version in your pic wasn't around for a very long time.
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>>97914640
>>97914652
I don't like the models.

John Blanche originally drew the concept art and they were skinny and strange and a little emaciated-looking.

Barring the superficial adornments, the models honestly ended up looking more slaanesh than tzeentch (indeed if you put helstrider heads and weapons on them you'd quickly have very good slaanesh marauders)
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>>97915182
>>97914652
>wtf they don't look like this in TWW!!!!!
lol, filtered
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>>97915184
This concept art was for AoS
They didn't follow their own concept art
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>>97911473
> 800 pound cannon
> S:U no AP
Thanks TOW such a great game
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>>97915182
I think you just have shit taste anon. That’s just a wimp.
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>>97915198
Tbh I always assumed they used them like blunderbusses and filled them full of sharp scrap rather than proper ammo
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>>97915205
I think you have poor sense of relativity within factions

They're basic bitch cultists, they're meant to be mooks/grunts/nobodies, not ripped chads
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>>97915210
I'm talking about their stats as a close combat weapon
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>>97915216
You would have an absolute fit over properly executed kurgans.
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>>97913970
Since Cathay is a thing means there's the whole eastern half of the supercontinent to fuck around with in terms of loading in more conflicts. If they ever feel like saying "a vampire rolls into the western provinces and starts kicking shit over" there's nothing that'd strongly contradict them, they have that freedom.
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>>97915236
Disagree. It's a matter of theme

Kurgans ARE the marauder stereotype of the proud steppe warrior, they should be buff

Tzeentch cultists however (and they ARE cultists, not marauders) would be spending way more time than your average marauder doing magical stuff rather than practicing close combat, since they'd be trying to climb the ladder within their own internal hierarchy by their magical prowess
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>>97914599
Looking great so far
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>>97915251
I think the issue with our views is just that I see tzeentch more as a entity of change before I see him as a wizard god, which, sure, he absolutely is when it comes to his demons and the upper echeolon of his dynamics.
>and they ARE cultists, not marauders
both are honestly functionally the same thing. Marauders and cultists both are fanatics in their beliefs and are the reason why they terrorize and pillage and do all the awful shit they do.
>since they'd be trying to climb the ladder within their own internal hierarchy by their magical prowess
Not everyone who is following, or aspiring to follow tzeentch is going to be gifted magically. You're really just looking for a squad of magisters or something. Which I think are fine as a one off hero, but fuck getting a whole squad of the spindly little fuckers. I can barely tolerate the one with the armor on.

I just generally think chaos is fine with more shit that makes you question shit. Im fine with a square being put through the triangle hole, chaos should be something that makes you question shit or why whats what. Its why shit like the new defiler and mutilators in 40k are so dogshit, oh wow bubble gum flesh "much chaos". Anyways as im writing this I just ordered 2 boxes worth of these fuckers and im making them work.
>>
>>97914640
>tfw managed to get the marauder reinforcement box for $125 with store wide special discount
Easily my best purchase for a new product in this hobby
>>
>>97915401
Sounds like a great deal anon! Happy someone is enjoying those kits.
>>
>>97911473
>Which Legacy faction would you want to return to TOW first?
Dark Elves.
They would be perfect for a Dark Elves X Cathay box and the introduction of a new dragon child.
>>
>>97915398
>both are honestly functionally the same thing. Marauders and cultists both are fanatics in their beliefs and are the reason why they terrorize and pillage and do all the awful shit they do.

Nah I think its really fairly different desu
Marauder = buff viking/steppe dude wanting to invade and burn your village, take your gold, rape your women etc. classic external enemy

Cultist = potentially member of civil society involved in conspiracy against the host state to corrupt it, or otherwise to do some ritual/summoning shenanigans. Internal enemy, or guide/aide to the external enemy (and this is also true in AoS with the kairic acolytes - they lurk within civil society screwing with it in various ways and potentially orchestrating its overthrow).
>>
>>97915398
I always figured the Marauders are extensions of the cultures that developed close to the Chaos Gates at the Poles. It’w why they’re Kurgan or Norscan Marauders and not simply Khorne or Tzentch Marauders. Cultists can be anywhere, infesting the shadows of the Empire in their plots to subvert mankind.
>>
>>97911473
>TQ
Pic Related
>>
>>97916265
FUCK. In any case, I want the Vampires back. And the Skaven. It's a crime that they brought back the fucking Wood Elves before either of them.
>>
>>97914639
>rcrowns down at the very bottom
No it's a lie!
>>
I thought about getting into Warhammer, idk whether it's fair to say 'back' into Warhammer since the only Warhammer I've owned was battle for skull pass as a kid, for a long time since I started playing the Total War Warhammer series. As an Australian Warhammer prices are very expensive which has always made me hesitate but i've just pulled the trigger on a Saturn 3 Ultra.
The first army I want to collect is the Tomb Kings, then Chaos Dwarfs, Dwarfs and Wood Elves
Do any of you 3D print?
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>>97916326
I've seen some descent tomb king prints out there, can't be as bad as the current skeleton warriors
As for the dwarfs, you may find cheap battle of the skull pass figures on second-hand reselling websites. But yeah, printing warhammer figures is probably the best option when you don't live in Europe, since the prices are insane
>>
>>97916332
I still own the skull pass miniatures but I was a stupid kid and painted them and then when I wanted to repaint them my dad spray primed them so the details are all fucked.
Yeah I like the Highland Miniature Tomb Kings. The dwarfs are ok but they seem a bit soulless to me.
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>>97916304
Anon, it tournaments. No shit the army all about creative expression is dead last in that cretinous space.
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>>97915820
AoS has no "civil society" because it has no lore. What "civil society" is under threat exactly? Nuln? Altdorf? Nope, just some intangible hand-waved "realm" of indeterminate size populated entirely by Black women wide soilennial sidecuts. Oh boy, I hope they win against the Orruk™ Beeg-Wans™ or else... uh... Realm #72 would be destroyed, I guess? Is that bad? Probably.
>>
>>97916396
Of course aos has cities, what are you talking about?
>>
>>97914640
>moon man
Heh.
>>
>>97916404
Sure, it has City #1, City #2, City #3 (this one's green!) etc. I'm being hyperbolic obviously but the world of AoS is a total fucking mess with no solid sense of scale, time, or space.
>>
>>97914602
Like all legacies except VC, not very good.

>whats the situation with the legacy armies?
Only kept alive by community rules. See renegade pack from square based.

>>97914639
Not that winrates matter but pretty surprising to see Empire doing worse than legacy factions. I wonder why
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>>97916410
Their Core is a total waste, Empire infantry is literally just chaff
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>>97915398
I really really really really dislike the AoS look for Tzeentch.
Tzeentch used to be regal, his warriors and sorcerers wore armor with intricate patterns emulating moving fire, changing tides, they looked more elevated when compared to the other chaos gods, which fit them really well.
Now they just look retarded.
>>
>>97916424
I'm okay with the mutation direction, but they still just made everyone a humanoid with extra arms/eyes. Classic Tzeentch had total fucking freaks, either go the middlehammer regal route or the classic freakshow route, fuck this half-baked in-between.
>>
>>97916457
The mutant freakshow thing works great in conjunction with it tho, like, this is how far you can fall to if Tzeentch no longer favors you.
>>
>>97916409
The only society is the femdom society of the true goddess Morathi.
Outside of her realm is barbarism and "who the hell gives a shit".
>>
In everything I've read, daemons of Slaanesh are almost always decribed as super hot and alluring, but all the models and artwork I've seen depict them as horrifying monsters. Does anyone know why this is?
>>
>>97916483
Because GW are gay
I also hate their TWW3 depiction just giving all of them tranny voices. Fucking horrible.
>>
>>97916483
I think there was some old lore about slaanesh daemons turning monstrous and horrible when they go in "battle form" but don't quote me on that
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>>97916409
I don't really see how this connects to the cultist discussion
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>>97916530
Cultists in the Empire (and more rarely in Bretonnia/Kislev/Cathay etc) are threats to actual locations that matter, cultists in AoS are nebulous nobodies who live nowhere and are a danger to no one. Also half of them are obese black women, so not much of a threat to begin with.
>>
>>97916483
It's likely the same logic as the witch from the Schwarzeneger Conan movie or the first demon to appear in the Berserk manga.

The seductive form to persuade or enthrall you into servitude, and the monstrous form is to kill or devour. The hook and the crook

>>97916494
I actually don't mine the tranny thing. I think androgyny is part of their identity.

>>97915182
>>97914652
>>97914640
I don't think I've seen such a polarizing individual kit, outside the khorne lord of skulls and the Nundams from 40k
>>
>>97916409
Untrue. The most important cities of sigmar are all firmly located on maps, lorelet.
>>
>>97916483
We used to have hot Slaanesh models.
>>
>>97916557
*don't mind
>>
>>97916483
For some reason that pic triggers the chorus
>FUCK YOU I WONT DO WHAT YOU TELL ME
>>
>>97916551
Feels like you just wanted to complain about aos anon
>>
>>97916483
Fuck, I love this illustration so much. Everything about it is just perfect. I fucking love Warhammer Fantasy, man.
>>
>>97916565
There's so much to like about AoS, I can't imagine why
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>>97916557
>I actually don't mine the tranny thing. I think androgyny is part of their identity.
They're just men with a filter. It's ass.
>>
>>97916551
>Cultists in the Empire (and more rarely in Bretonnia/Kislev/Cathay etc) are threats to actual locations that matter
Are they though? Threats that is.
no the enemy within doesn't count
>>
>>97916605
They certainly can be. More so in Cathay which doesn't have an inquisition or any kind of Knight Errant type character snooping around in the countryside and hidden places. But yeah, having a Count or Baron (Dukes are incorruptible Grail Knights) fall to Chaos and sell out his people is a major fucking threat. Or it could be more insidious, say, a Tzeenchian courtier or advisor who Wormtongues his liege-lord.
>>
>>97916647
>they certainly can be
That's a no then
>but the baron of Glupshittendorf!
>>
>>97916663
Is a Khorne cult going to overthrow Altdorf and destroy the Empire? Probably fukken not. But a Tzeentch cult playing their cards right in Marienburg or a Nurgle cult turning all of Stirland into a fucking swamp could do serious damage. Ultimately cults are not going to destroy any of the good factions, their whole angle is subversion. They belong more in WFRP than they do in WFB/TOW.
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>>97915182
>indeed if you put helstrider heads and weapons on them you'd quickly have very good slaanesh marauders
And if you put normal marauder heads on them they become generic. And if you put khorne heads on them they become khornate.

The real issue is that theyre basically just a largely generic body with some slight "tzeench" bits in the head and helmet.

>>97915395
I think thats just poor camera skills obscuring bad painting.

>>97916363
Its also based on data from the last 90 days, so it might be a bit skewed/small sample size.
>>
>>97916410
>Not that winrates matter but pretty surprising to see Empire doing worse than legacy factions. I wonder why
All the good empire players play the nuln AoI I guess?
>>
>>97916483
Because its both. Fiends of slaanesh are "super hot and alluring" not for some rational "this is pretty" reason but because they exude supernatural sensuality that makes you want to stick your dick in that weird snout.

Slaanesh is sexuality in the same way that weird fetish art you find online is sexuality. They went right past all the respectable fetishes like "elves", "ryona" and "large breasts" and into dick horse and vacuum felatio territory. Someone is getting off on it, but its a picture from the mind of the most dedicated gooner rather than a picture of conventional beauty. Its also why slaanesh has a very strong bdsm vibe (historically speaking.

Its not "pretty demons who the average person thinks are pretty", its "weird and disgusting sex-freaks that you nontheless feel an alien and strange attraction towards because of magic".
>>
>>97916785
>playing Nuln because of winrates and not because of mommy Elspeth and mommy Emanuelle
Faggots, FAGGOTS all of you
>>
>>97916778
>The real issue is that theyre basically just a largely generic body with some slight "tzeench" bits in the head and helmet.
It should really be "Issue", I think its a good kit and I have it around somewhere under a mountain of sprues (for use in converting chaos centaurs, 2/5 mostly done!)


>>97916805
They arent around in TOW
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>>97916805
Neither of them exist during the timeframe of TOW
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>>97916805
>Mommy Emanuelle
She isn’t even born yet in the time of the Old World
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>>97916810
>>97916813
>>97916816
Just because you use the TOW ruleset doesn't mean your army has to be TOW era.
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>>97916810
>>97916813
>>97916816
Let's not pretend anyone gives a fuck about the TOW timeline until we get Kislev, Asavar Kul, Magnus, etc. I WILL play Repantsu and you can cry about it.
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>>97911971
Are you retarded?
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>>97916835
hes right you know
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>>97916785

In what fucking world is the Knightly Order stronger than the standard Empire list?
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>>97916834
Repanse is a really fine figure to paint.
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>>97916483
monsters are easier to sculpt, advertise and sell when it comes to a popular fantasy wargame aimed also at kids (or rather their moms)

it is actually difficult to walk the fine line between thematically fitting sensuality and gratuitous pornography

best third party versions I've seen are raging heroes and creature caster, but even those won't be liked by many because they don't fit the same "heroic" proportions of details and features
>>
>>97916862
are mule jaws holy symbols?
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>>97916720
>They belong more in WFRP than they do in WFB/TOW.
Well glad you said this even if you don’t know what that means.
>>
>>97911473
The dam I built for the first layer of my water effect... it did not go well and leaked out the corners, but hopefully I can just scrape off what got on the base...

Anyone have some advice on how to keep it better contained when I pour the next layer?
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>>97916834
>Let's not pretend anyone gives a fuck about the TOW timeline
3 different Anons pointed it out, so I would assume people do care.
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>>97917031
Meh. Who cares? They’ll just retcon the timeline anyways to be some nonsense.
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>>97917031
There's at least 3 different anons who are just retarded contrarians who like to 'akshually' everything, yet they themselves do not own an army painted to resemble a subfaction exclusive to ToW like everyone else, ergo noone actually gives a shit about ToW lore, except to say 'akshually' every now and again.
The devs don't really seem to give a shit either desu with how flippant & superficial the lore is thus far, so it might as well be set in the standard whf time period with how interchangeable everything they've introduced is.
>>
>>97914639
How can anyone look at this tiny ass data set and think you could pull any meaningful information from it
>>
My 'tisms are getting the better of me.
My understanding is that Wights are supposed to be the remains of pre-Sigmar barbarians who lived in the area that would become the Empire. This means that they should be 2500yrs old at least.
However, Black Knights are clearly depicted with barding which should be way more advanced than that. There's no way that horse armour has changed so little in the 2500yrs+ since the Barrow Kings died out.
>>
>>97917134
dont think about it. The undead and their models never represent the lore. Just think they have a mortuary factory that outfits their elite undead after a promotion or two.
>>
>>97917134
Tech didn't develop as linearly as in the real world
Some of those warlords got chaos armours
Sometimes dark magic or dark magicians just restyle them
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>>97916878
Our one, apparently. Although knightly orders have a very small sample size (50 games across 14 events) so its probably just be a handful of dedicated knightly order players skewing things.

Empire on the other hand is at 800~ games across 200~ events.

>>97917113
The sample sizes are fine for the most part. 1000 games is absolutely enough to get some sort of conclusion and general placement. Its not perfect or "conclusive" in the "clearly all the absolute best lists and ways to play have been found, nothing will change" but this is far beyond the size where a handful of dedicated players are changing things (for most factions, exceptions like some extremely niche factions exist)., but its absolutely representative of the game at a competitive level as much as a competitive level for a game like warhammer fantasy exists.
>>
>>97917134
>However, Black Knights are clearly depicted with barding which should be way more advanced than that. There's no way that horse armour has changed so little in the 2500yrs+ since the Barrow Kings died out.
Why? The empire basically remained static since shortly post sigmar till the modern day. Bretonnia has been the same since basically its founding. The elves and dwarfs have had the same shit for 7000 years.

Not to mention that "human civilization" is not linear in WHFB, nehekhara was a lot more advanced than any other human civ (shut up im ignoring cathay) would be for a long time past its fall. The barrow kings were not necessarily primitive bronze age/dark age barbarians.
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>>97917225
Then why the fuck do you even include data on subsects so small they warp the data , like your knightly orders bullshit.
If the small size is that small is just needs to be completely excluded.
No idea why you data faggots can't get that
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>>97914612
This >>97914667 is part of the reason- in every Timmy's head sauruses & big monsters ought to charge a unit and win, but with a 4+ save (5+ assuming you want to use something other than hand weapons), terrible int, average str & ws you're just as likely to do jack shit, fold, and crumple when pretty much everything but state troops or peasants swing back at you. You're at a disadvantage to pretty much every melee centric army, so to compensate you either have to hit from the flank or rear, or whittle down with shooting/artillery/magic. To do this you need at minimum 40 or 60 skinks running around being annoying- either they whittle down with poison which is still pretty decent, or the opponent chases after them and leaves their flanks/rear/backline exposed.

Nobody wants to paint 40 or 60 skinks tho, they want to paint the big dinosaurs and smash them into shit, which are all pretty bad except for the Bastiladon (who should just sit in the back to shoot & provide int buff) & sometimes the Carnosaur (he kills monsters good but if you run into anything with countercharge you're just fucked.)

The only unit that can hit most things head on and come out with a win is Cold Ones, but they're expensive and they can just shit the bed in the stupidity test

I wouldn't go as far to call them the worst army in the game, but they only have one very specific playstyle & it involves jumping through a lot of hoops for middling results.

The one thing I will say is if >>97914639 implies Nuln Empire is a prevalent boogeyman faction Lizards can absolutely push their shit in- scout skinks boxing in outriders & flanking to get at warmachines while the rest of your army closes the gap is nightmare fuel for that list (as is spending 200 points of outriders/road wardens) to shoot little 50 pt. skinks)
>>
>>97917238
This. In the lifespan of Sigmar, humanity went from Conan the Barbarian bronze age arms and armor to high quality steel pl8 thanks to the dorfs. The only things that didn't come until later were black powder weapons and steam engines. Dorfs have always been on a early modern tech level.
>>
>>97917244
>Then why the fuck do you even include data on subsects so small they warp the data
The fuck do you mean "warp the data"? Do you think its a fixed number list where factions get pushed down into the red by others? Because it isnt. Green is "within one standard deviation of the mean (41% - which is the mean (I assume) because of draws)", red is "outside of one SD" and an even bigger red is "outside of two SD"

The list includes subfactions, including unpopular ones that dont see much play, because its a relevant grouping and because its easy to sort by given it has to be clearly included on the list as to which AOI you are playing.

It doesent skew anything to include them, its just not necessarily the most helpful or conclusive.
>>
>>97917260
>implies Nuln Empire is a prevalent boogeyman faction
Not really. Theyre as close to the mean as you can get (literally bang on the dot 41.1% WR)
>>
>>97917008
It was like 10 years ago for me at the point but I used cellophane in a cookie sheet then band sawed the edge straight. Probably not an option for everyone, but a hacksaw and filing would maybe work ok.
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>>97917260
slann don't have penises
innacurate comic
>>
>>97916483
>>
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>>97917318
>HOLD FAST, LADS, THE DAEMON-MEN APPROACH!
>...er, cap'n? They're all women!
>Aye, they're she-daemons!
>DON'T BE DAFT, YOU CAN SEE THEIR DELICIOUS PLUMP PENISES CLEAR AS DAY! DON'T LET THEM DISTRACT YOU BOYS! MAKE READY! FIRE!
>>
>>97917289
No, you see, he thought about that: the slann of this temple city artificially altered himself and his lizardmen in a way that's unlike the other lizardmen and slann.
Where the story breaks canon is at the claim that the fimir were created or manipulated by the old ones, but even that comes from an unreliable narrator within the story.
>>
>>97917318
One of the only good bits of the end times was right near the end when Slaanesh daemons were fighting the undead, and they were trying to seduce them and shit but because they were undead and didn't care they just kept stabbing them
>>
>>97917380
Why are 4th generation Slann like this?
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>>97917380
yes but imagine if it was female lizardmen capturing and human male sex slaves instead
>>
>>97917406
>'Slann snoo-snoo'
>>
>>97917380
Slop like this makes AoS look good.
>>
>>97917406
The artist isn't based like that unfortunately
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>>97917383
But poison is still toxic to them right ?
>>
>>97917406
That's inefficient, humans are the numerous ones, not lizardmen.
>>
>>97917462
>svelte and lithe (yet still curvy) skink gf adorned with soft delicate feathers
good
extremely good
>>
>>97917462
Well, wouldn't female lizardmen lay eggs? So a female lizardman would be able to produce a lot more offsprings per coupling than a human woman would, so wouldn't they technically be more efficient?
>>
>>97917481
why not lay eggs parthenogenetically then?
that's actually what happens: all the saurus are female and leave the spawning pools only after leaving a bunch of eggs to be the next spawning.
kroxigors too are female but don't reproduce asexually, skinks are their corresponding male gender and that's why they come out from the same pools
>>
>>97917498
>kroxigors too are female but don't reproduce asexually, skinks are their corresponding male gender and that's why they come out from the same pools
I don't believe you
>>
>>97917458
Nothing can make AoS look good.
>>
>>97917498
This has never ever been the lore where are you getting this from?
Lizardmen have always been genderless biorobots.
>>
>>97917543
It came to me in a dream
>>
>>97917518
why do you think skinks have these extravagant crests for display and flock to the kroxigors? clearly it's courting features
>>
>>97917543
I'm making shit up and you can't stop me
>>
>>97917458
Not so- shit like this reinforces why whf is the superior setting to aos and always will be. If an aos player made this he'd just say 'lol in my army lizards have dicks' the same way they shoehorn in other retarded ideas like 'lol my stormcast eternals are reincarnated orks and skaven' or 'my daughters of khaine are trans and accepting of all genders.'
The whf fan meanwhile, after imagining lizardmen with dicks, does not just immediately draw it- instead he has a second immediate thought of 'how do i justify this in the established canon and how does it fit in with the rest of the established world?'
This dedication is something you'll never see in AoS ever more than likely- the anal efforts of whf fans to respect lore and canon even in hentai goonbait is truly a feat to behold and a testament to its superiority as a narrative setting intricately crafted over years compared to something open-ended & flippant as AoS.
>>
>>97917458
facts
>>
>>97917458
True.
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>>97917576
But that's what he did? He just said lol my temple city has dicks.
>>
>>97917543

> genderless

Every Lizardmen special character is explicitly male
>>
>>97917613
they're male in the same way c3po is male
>>
>>97917619
c3po is gay, not male
>>
>>97912507
That shit looks so fucking awful, it's like something you'd see on Avatar the Last Airbender. Pic related is what Kislev is supposed to feel like
>>
>>97914243
Saying Druchii™ or Drukhari™ is so fucking gay compared to just saying dark eldar/elves. How do you say that shit with a straight face?
>>
>>97916326
>getting into TOW because of TWW
Here we go...
>>
>>97917670
>How do you say that shit with a straight face?
It's easy, unless you can't talk with a straight face because you're a homo.
>>
>>97917670
I don't really mind saying asur or druchii, but I physically recoil whenever someone refers to my small dark eldar collection as a collection of drukhari. I don't know why, but it just sounds wrong.
>>
>>97917670
I'm sorry but "Dark [x]" will always be the nadir.
>>
>>97917607
>Taking days to draw/commission a panel justifying an in-lore explanation is the same as saying 'lol my lizards have dicks'
Unironically room temperature iq
>>
>>97917693
I'm sorry I insulted the honour of your little coomer comic. It will happen again.
>>
>>97917670
Calling Warhammer factions by their corporate trademark names is the easiest way for a post 2015 nuhammer fan to out themselves
>>
>>97912507
>Cathay came out basically 1 to 1
Not exactly, and I think that's why some people started getting high on hopium for Kislev

>Artillery changes from being pulled by oxes to a normal setup + ogres reloading
>Longma riders changed from a unit akin to pegasus knights to a bigger mount for a lord in the spirit of a hypogriph or griffin
>Jade warrior armor gets very slight tweaks (essentially just the addition of pauldrons, which I personally don't agree with).
Honestly, I think people are pretty deluded expecting GW to walk back the entire redesign of Kislev, but I could see small tweaks happening. Taking out the ugly ice, bringing back the bardiche/gun combo, MAYBE replacing the bear sled for a horse version. No more than that.
>>
>>97917704
This erroneously assumes that a person will automatically default to the name that's contemporaneous to their joining. It is entirely possible for an older fan to prefer a newer name, or a newer fan to prefer an older name, or for someone to pick and choose based on individual instances.
>>
>>97917670
I physically cannot tolerate being in the presence of someone fucking stupid enough to say "Orruk" or "Ogor" or "Seraphon," it's like hearing Black Speech, I just fucking die inside and feel ill
>>
>>97917702
I'm sorry you're too retarded to get why the situation's funny. It will happen again.
>>
>>97917607
How would you feel if you didn't have breakfast this morning?
>>
>>97917723
This, except for Seraphon I actually think that name sounds cool.
All the other ones fucking suck tho
>>
>>97917723
For whatever reason Seraphon doesn't bug me as much. I throw it in with the same bucket as saying Skaven instead of ratmen. All the rest are annoying or bullshit.
>>
>>97917723
I like troggoth
>>
>>97917682
>>97917704
>>97917716
It's because those names were around for the majority of the game's existence, but you were never really forced into them. People with some surface knowledge of the setting would recognize them and have no issue with using them and the generic names interchangeably. It's like how 40k had names like Astartes or Sororitas but everyone just defaulted to space marine or sister of battle.

Now, anyone can prefer older or newer versions, that's not the issue. The issue is how anal GW started getting about their copyrightable names and kept forcing it down people's throats. Most people can immediately recognize the smell of corporate enforcement and the natural response for many is revulsion, independently of whether or not the new names are actually good. Doesn't help that those new names are endlessly repeated by the loyal youtube shills, which is another source of revulsion.
Like I honestly don't think stuff like Drukhari or Astra Militarum are bad names, but I've come to associate them with GW's copyright quest and can't keep a straight face when hearing them being said aloud.

AoS names can get pretty fucking comical in their own right though, specially the NounNoun NounNouns.
>>
>>97917674
and how did you join the hobby, anon?
I did by getting the blood bowl video game
>>
>>97917761
>The issue is how anal GW started getting about their copyrightable names and kept forcing it down people's throats.
Are these names even copyrighted?
>>
>>97917674
>Coming from a decent vidya game to our abortion of a ttg system that would've been discarded years ago were it not for nostalgia and an interesting setting? The fool...
>>
>>97917763
NTA but I walked past a store and saw the pretty models.
>>
>>97917723
That's a brittle spirit
>>
>>97917670
Druchii, Asur, Dawi and so on are cool and based. They help sell the fact that the setting and its factions are "real" and these cultures dont just call themselves "evil elves" in setting.
>>
>>97917655
sadge
>>
>>97917755
VILE
>>
2v1 with Ork Mercenaries and Renegade Crowns vs Nurgle Demons. We advanced through the city streets and banished the neverborn, block by block, back to whence they came. Once we had saved the citizens from certain death and corruption by the forces of pure evil, we shook them down for every coin they had and looted everything that wasn't nailed down.
>"Helga, bury the silver, the army is here..."
>>
>>97917763
Started by playing historicals and WHFB 3rd edition with my dad (the only edition he will play) then briefly playing 7th and 8th ed. as a teen. Nowadays I pretty much only play historical games and the occasional /awg/ shit
>>
>>97917836
I'm quite alright with these because it's the race's own name for itself, it's been around forever, it's lore-relevant (dorf language has been around forever, Asur comes from Asuryan, Druchii comes from their weird Chaos-Speech-Eltharin hybrid). TROGGOTH and OGOR and ORRUK and the like are just corporate copyrightable homophones of the existing word and it's blatantly obvious and gay.
>>
>>97917853
Yet you spend your days here because?
>>
>>97917876
Why not?
>>
>>97917861
On some level I think "troggoth" as a name for a troll subspecies could work, sorta the "uruk" to the trolls "orc". But yea, the AOS and nu40k names are sauceless and cynical and dont work. Fucking "Drukhari"
>>
>>97917852
>playing against a roundie
I trust you bullied that zoomie and hit on his mom? Beautiful table.
>>
>>97917880
If you don’t play the game or engage with the game in any meaningful way it doesn’t really make any sense to spend all day in this place. It’d be like being a Buddhist and spending your time in a forum discussing Islam all day. Doesn’t make sense
>>
>>97917853
>(the only edition he will play)
Based. Go play 3rd with him fag
>>
>>97917887
This was the only way I could get him to try out a proper game.
>>
>>97917852
>monogod nurgle army
what was his army list? I'm split between nurgle and khorne for a daemon army
>>
>>97917964

Do yourself a favour and just do both. Playing mono-God is one of those things that sounds like a good idea but is absolute ball crushing torture in practice. The army is designed to make use of all God's and there is no mechanical incentive at all to play otherwise. If you already like 2 God's, just roll with it. You're still ignoring half the book.
>>
>>97917888
NTA but it makes perfect sense if you simply like games. I have never played Warhammer in my life and never will, but I still read these threads because I fucking like games, every kind of game that exists is interesting to me.
>>
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>>97917318
This makes the story where Morathi summons Daemonettes and sees them as "feminine" really suspicious.
>>
>>97917852
is that a custom terrain piece on the right there with all the skulls? feels like I've seen it somewhere before
or bits of it maybe
>>
>>97917383
Interesting that daemons can't tell the difference between Undead and the living. As if all they can see is the soul itself
>>
>>97918029
Based wargame enjoyer

>>97917888
I engage with the game more than you and I enjoy Warhammer Fantasy, so I belong here. This isn't a general for TOW players, it's a thread for warhammer fantasy fans and it always has been

>>97917941
I would enjoy a good round of 3rd, yes, but whenever I see my dad we play historicals
>>
>>97918041
Morathi is bi anon. She has a harem of barbarian men that share her bed.
>>
>>97917458
Yup.
Fucking disgusting furries.
>>
>>97918083
I bet she does fucked up murder rituals with the half-elf bastards to keep herself young and sexy or something. Nasty bitch. I wish I could've seen Aenarion rebuke her for turning into such a vile whore but I will never, ever read ETslop
>>
>>97918105
Actually I'm pretty sure Morathi is like, the one ancient elf that doesn't need to bathe in blood to regain her youth.
>>
>>97918085
How's this make me a furry though? I'm jackin it to the lady who's so horny she's fucking a lizard, not the actual lizard.
>>
Thinking about making custom 2x2 grass tiles like this. Has anyone ever made something like this before?
>>
>>97917979
ok but what was his list then? Curious how he managed to pull up 2000pts of nurgle
>>
>>97918209
>I'm jacking it to furry porn how does that make me a furry
>>
>>97918250
Does tentacle porn count as furry porn to you as well? Would it be furry porn if it were an elf getting fucked by a vortex beast? Same logic applies here
>>
>>97918210
if you're doing 2x2, then a full table would be 4-6 tiles.

What i would do is measure out 2x2 and see if that size is right for you since it looks more like 1x1 in the photo.

Anyways I'd say
1. make scale diagrams, use paper measure out maybe using 1" or so as a scale, and then draw any features you want to include. Then cut them up into squares and see how many different ways they can be put together to see if you're satisfied with the results.

2. use a stiff and solid base, but make sure it fits the use case. If you're moving them around a lot then maybe a lighter foam, plastic, or softer wood, but if they're generally just on a table and sorted around, then a heavier wood could work too.

3. don't forget the bottom, if they're going to be placed on top of another table, then make sure you have a system to protect the table underneath, and to make sure that the boards themselves don't shift around. If you don't care about the table underneath and the board is stable then you might be fine, but there are rubberized adhesive pads that you can buy if you need them, or you could just use some sort of mat under the sections.

4. one common pitfall, is to make them too ornate, not practical enough for the game.

5. making more than the bare minimum gives you some options to add features.

Those are my thoughts.
>>
>>97918289
>Would it be furry porn if it were an elf getting fucked by a vortex beast?
Yes.
Pretty simple really.
>>
>>97916483
Maybe we, the players/viewers, are considered to be impartial outside observers to the simulated battlefield that the game/artwork represents, so when we see the models/depictions of daemons we see them as they truly are, free from any glamour?
>>
>>97917670
I'll freely admit my entry point into this was TWW, so I just enjoy the battle cries I'd hear selecting my dudes. For what it's worth, it has led to me seeking out the old novels, and looking to get some minis.
>>
>>97918298
>>97918289
Aren't these bestiality? Not furry? Debatably worse.
>>
>>97917670
I've never actually heard anyone in the 20+ years I've been playing GW games actually use those names in real life.
YouTube retards, sure, but irl everyone either calls them their real name or "the cool edgy elves".
>>
>>97916557
>>97916600
I'm like 90% sure that Dechala and The Masque have the same voice actress as Vlaakith from BG3, but I do think there should be a bit more variety to it than the same vibe they have going.
>>
>>97918307
>Aren't these bestiality?
Yeah that's my point
>Debatably worse
Certainly- the point still stands tho it's not furry porn
>>
>>97918041
I don't think you can shame Morathi on this matter.
>>
>>97918396
Shocking: woman who walks around with nothing except a boob-cage on is not bothered about people knowing shes a ho
>>
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>>97917342
LAMO
>>
>>97918332
A quick google says they're voiced by three different actresses.
>>
>>97918396
>Look in modern AoS writing
>It's author writing self insert who has a humiliation fetish that gets dommed by Morathi
>>
>>97918463
Where did you see that? I did a quick google myself and couldn't find anything concrete, but maybe I'm just permanently damaged.
>>
>>97916862
I don't see how an incredibly Warhammer looking Witch Hunter looks "Warcraft"
>>
>>97918407
to be fair as an immortal your bodycount is going to be equal to the population of a country anyway, also Teclis sluts it up with humans too.
>>
>>97918483
Teclis doesent "slut it up" with humans, he settles for humans because hes 3/10 by elf standards. Hes the equivalent of the guy who travels to the third world because 10 dollars and being 5"5 is impressive there.
>>
>>97918464
>getting paid to write fanfiction of having your dark elf slutfu dom you
Based.
>>
>>97918105
>half-elf bastards
Don't exist
>>
>>97918475
Ah wait, you're right, I'll go lash myself for this failure.
>>
>>97918496
That chainmail bikini and micro loin cloth don't seem like they'd do much. imagine the nip chafing
>>
>>97918501
Most of the time you can find voice actors listed on the game's IMDB page.
>>
>>97918498
This ain't 40k lil' man.
>>
>>97918519
They still don't exist
>Gilead's Blood
non-canon
>>
>>97917713
https://www.youtube.com/@Pluckeee

It was this guy who said it. He lives in Nottingham and alleges to have a source from inside GW telling him this. He is completely unproven so far. He has also said Vampire Counts and Dark Elves are the first Legacy factions returning.
>>
>>97911971
Give me ten examples of predominant Warcraft characters with a stove top hat that narrows out at the top like that & I'll concede it's a warcraft based design, otherwise stick your shitpost back up your ass
>>
>>97918513
That's what pasties are for.
>>
>>97918535
It has a warcraft vibe. Leave it to a retard to start sperging about top hats or something.
>>
Actually, looking at the dark iron dwarves, I wish GW had actually copied them because these look more appealing.
>>
>>97918210
GW's approach of having 4 of the 6 tiles with integrated angular hills is the good kind of modularity you should consider:
-you can place the 4 tiles at the corners of the table if you don't want them to affect the table
-you can join them into one large central hill
-you can place two half hills at the deployment zones
-you get extra options if you make the overall shape elliptical or rectangular instead of circular or square, since you can combine the quarters on the short or long sides
-making them integrated into the table will help you get around the two main problems of tabletop hills: you can never make them large enough for a natural elevation if you keep them separate, and the separation from the board will always be visible and ugly

the challenge in doing this modular plan manually instead of digitally is making all sides align well at all points of the elevation, you can somewhat cheat by having the parts where they meet look like cracked rock (bonus point for an objective token that's a sword or other weapon or banner meant to pierce the very apex and implied to have split the earth. second bonus point for doing 4 extra smaller cracks so it looks like a chaos star overall from above)
>>
>>97918544
>I can't reference a warcraft character who wears similar key articles of clothing like this but it's warcraft uhh- because I say it is
Concession accepted, retard.
>>
Post your Warhammer rules shelf.
>>
>bought grass flock on amazon for 8 bucks, cheaper than 15 for AK grass flock
>did not realize thhis was only 25g of grass flock, as opposed to AK's 100g
AK wins again I guess.
>>
>>97918586
This on par with box posting. It’s just pathetic, though I think that’s par for the course with this general.
>>
>>97918513
>[/spoiler]
+ 1 charisma / - 1 initiative for opponents
>>
>>97918604
Have you considered not being a negative faggot constantly?
>>
>>97918544
Can't even point out what about the piece looks Warcraft.
>>
>>97918603
All roads lead to AK (or Krautcover)
>>
>>97918625
Of course he can't, he's just here to spout general negativity. Imagine being that kind of a person. Sad existence.
>>
>>97918625
It's the proportions and pauldroncore. Glad I could clear that up, now you may proceed with coping and seething like you planned.
>>
>>97917852
>Fully painted armies
>Dense, interesting, and thematic terrain
>Flavorful lists with no waacfag units

Based, you're too good for this thread.
>>
>>97918639
crazy how much hobby companies will try to scam you and then there's AK selling you actual products for a reasonable price.
>>
>>97918586
That's a fun idea! It took a lot of time and effort to hunt down some of these books and they mean a lot to me. Not included in this picture are the Battle Magic box from 4th edition and my TOW books, which I keep on a separate bookshelf. So far, I've only been able to actually get any use out of my 6th ed and TOW books, but I'm hoping I'll be able to find someone who wants to play 5th or 8th someday.
>>
>>97918625
He's being a shitposting fag but he's probably reminded of Stratholme and how everything there sucks and is on fire.
>>
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>>97918586
I don't have a dedicated Warhammer self.
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>>97918665
Kino, I really want to hunt down the old collectors guides for all the factions, to have an archive of all the models on hand. And then buy a sculpt here and there as I fancy to paint up. I know all the info is available online but I prefer the physical book.

>>97918679
That's a lot of rules! From the non Warhammer rulebooks, which game do you enjoy the most?
>>
>>97918664
Agreed, Also Krautcover is amazing too. A small tub of premade premixed basing mix for $10-$15 Canadian is a dream come true.
>>
>>97918702
MESBG, though the latest edition has been a real downer.
>>
>>97918734
>though the latest edition has been a real downer.
Sucks to hear that. I just got into MESBG this edition. Kingdom of Khazad Dum. I have a game against Minas Tirith later today at the FLGS. I have really really enjoyed it so far, but I didn't play the last edition so I have nothing to relate it to.
>>
>>97918663
>>Flavorful lists with no waacfag units
>cannons
>black orcs
sure jan
>>
>>97918653
>Pauldroncore
>One regularly proportioned pauldron
Damn, he legitimately IS retarded
>>
>>97918665
I swear I bought that fucking rulebook back in 2008 but it's bee 4 years since I started looking for it in all my old stuff and I still haven't found it.
>>
>>97913196
> War panda
> Rider covered in armor
> What should we make the spikes on the war panda???
> Oh course. Bamboo.
Literally retarded.
>>
>>97918762
They should smear them in shit as a reference to the pungi traps the viet cong would set.
>>
>>97913485
Is that some Indian motion that whites don't feel Pajeet? I can't tell
>>
>>97917260
Post entire comic you coward
>>
>>97913463
Jav is obviously a liar. I’m considering making a TGA account so I can call him a lying fronting turd out of his jurisdiction
>>
>>97918744
If you think Black Orcs are anywhere even close to the most powerful unit orcs can field, then you have never played this game anywhere outside your own bedroom.
>>
>>97918121
She does need too, it's just hers actually works, the others don't. The copies give them less and less tiny as a youth every year. Morathonlooks like a lithe, fuckable 23 year old all year around. Hellborne looks like a nasty olde bitch at least half the year.
>>
>>97918838
NTA obviously but I think regular orcs are slept on big time. Insane value for the points and I’m not sure why people don’t use them more. Maybe because night goblins are just so insane
>>
>>97918838
Of course not, theyre not fanatics. They are however WAAC shit in a WAAC book.
>>
>>97918777
was the esl intentional? I hope it was.
>>
>>97918762
>Rider covered in armor
I don't get your gripe on this part
>>
>>97918849
Almost every single unit in the greenskin list is good for its point cost. They have one of the most solid rosters in the game.
>>
>>97918853
>fanatics
Lol, lmao even. Savage Orc Boar boys in nomadic waaagh can have four attacks per model.
>>
>>97918901
And theyre still nowhere near as powerful as fanatics.
>>
If you don't know how to deal with fanatics you have no business making pronouncements on what is or is not waac.
>>
>>97918906
>landmines are better than guided missiles
Eh, different tools for different purposes, both are very good.
>>
>>97918875
The goblins are kinda dogshit though when you consider what they're competing with. Chariots generally arent really worth it either, but chariots in general arent exactly the best for having a single goal that isnt that good to begin with.
>>
>>97918916
>guided missiles
Not with frenzy theyre not. More "dumb fire artillery".
>>
>>97918913
>If you don't know how to deal with fanatics
"dont go near the goblin unit". They removed all the other ways in the edition. You cant shoot them, cant move into them, cant bait them out.
>>
>>97918935
>Put a small unit of some cheap dogshit in front of them to make dumb max range charges impossible until you're actually in position to fight something worthwhile. Then let them rip.
>>
>>97918948
And have them be roadblocked when whatever dumb bullshit was going to bait them roadblocks whatever cheap dogshit you put in front of them?

Frenzy is manageable, but it is ultimately a massive hit to your ability to control a unit. Especially since even if you DO get the charge you want the inability to reform is a killer a lot of the time.
>>
>>97918498
>>97918519
>>97918528
I think they keep it pretty ambiguous. Dark Elves rape mad human women but the women rarely survive long enough to even tell whether they were knocked up or not even if it were possible.
>>
>>97918997
Considering half elves are still canon in AoS, it's not ambiguous at all.
>>
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>PRO PAINTED
What makes someone so sure of their own skills to ask for 5000 bucks for a painted plastic model.
>>
>>97919125
the existence of dumb people with money
>>
>>97919125
I mean, people pay thousands for massprinted pokemon cardboard. Why not miniatures?
>>
>>97919125
>a model
That price is for the whole army. It's ridiculously overpriced but don't be disingenuous.
>>
>>97918901
>>97918906
Nomadic WAAAGH boar boyz are pretty wild. The boars get Str 4 -1 AP impact hits is crazy.
>>
>>97919125
>>97919162
This. It's an army, but still a wild price. It's pretty egregious in that pic charging 5k for (well done) contrastslop.
>>
>>97919171
OnG are just generally "Braindead faceroll" as a faction
>>
>>97919162
>>97919125
93 models, so just over $50 a model. Not exceedingly over priced compared to some I've seen people get done. I'd never pay for it, but it seems in line with the higher end painters.
>>
>>97919125
if you want to make a living out of it you have to commission at 400% the rrp at least. I sell at a big profit but it's still only works out to $40 per hour.
>>
>>97919184
only 40 dollars an hour for playing with toys.
>>
>>97919187
NTA but painting isn’t playing with toys it’s painting
>>
>>97918290
That is clearly a 12×6 foot table with 2x2 squares
>>
>>97918875
Is troll horde any good? Or the big spider? I really like those models
>>
>>97919125
I wouldnt even pay 5 dollars for that dogshit model.
>>
>>97919202
>>97919202
Painting 'professionally' for warhammer or other models is definitely something you get into because you enjoy assembling and painting guys and that having other people do it for you is even better.
>>
did cathay jade lancers lose their core status?

new recruit is telling me my army is illegal now but it was legal a few months ago, now jade lancers arent in core and peasant levys are

i dont have the peasants, i only have the release batallion, is there any way to make the lancers core again? or did they just make the original batallion illegal to play?
>>
>>97919268
>did cathay jade lancers lose their core status?
No, you sure you don't have the Warriors of Wind and Field selected? I use Old World Builder and everything there is the same for Grand Army.
>>
>>97918679
Damn that's a dog shit spread of games ... Poor taste!
>>
>>97919280
oh, i see what they did

they did change it. it used to be 0-1 jade lancers as core with no conditions. now its 0-1 jade lancers as core ONLY IF you have a gate master or gate captain as general

absolute cock monglers werent selling enough gate master kits. like he's supposedd to be the general while my shugengan lord or miao ying herself are just there as attache's? go fuck yourself GW

im using the book rules, idgaf about the faq. fuck em making my army illegal unless i pony up another $50 for another cavalry character. cunts
>>
>>97919314
Ah yes you are correct, the gate master requirement only pops up after you slot the Jade Lancers into your list on OWB. I think it kinda makes sense. The military man is your general while one of the dragon half breed princes joins the army on campaign for their own reasons.
>>
>>97919314
>>97919280
also it used to be 0-1 per 1000pts so you could actually have 2 core lancers at 2k. now its just a flat 0-1 regardless of points. bastards

adjust points or unit rules how you need to for balance, but fucking with actual army composition rules fucks over peoples collections. i dont approve
>>
>>97919325
No offence but anything that puts more restriction on Cathay is a win in my book. Extremely powerful even after the nerfs
>>
>>97919221
Haven't played troll list yet, but trolls always worked just fine. They hold lines, got punch, and are good at eating a charge. I've never once been disappointed by arachnarok, but also never been totally impressed. Pretty much perfectly costed for its use.
>>
>>97919322
i disagree. the shugengan lords own lore section on its page calls the shugengan lords out as grand generals, a rank specifically above the gate masters.

the gate masters are described as more of a local officer and rank veteran who specializes in defense of their gate and city walls.
>>
>>97919340
nerf the stat lines and points how you want but actually making the the armies basic battalion box illegal to play is complete nonsense

very obvious cash grab
>>
Is there any faction currently in TOW that you would swap out for a legacy army?
>inb4 swap Cathay for literally any other race
>>
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This Cathay talk is so fucking boring man.
>>97919386
Cathay, Bretonia, wood elves, dwarves, high elves, just for demons.
>>
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>>97918586
>>
>>97919360
What? It’s still legal, you just can’t run them in core without a gate master. You can run them as special with whatever general you want. Also the all the boxes except Bretonnia and Tomb Kings are technically illegal because none of them have an hq
>>
>>97919386
Same with bretonnians.
>>
>>97919455
you cant hit 500 core unless you buy more jade warriors or peasants. the battalion doesnt get you 500 core anymore without a gate master as general
>>
>>97919485
Oh I see what you mean. Fair point but that’s not the only battalion where you can’t hit 500 points of core with either.
>>
>>97919474
But Bretonnia is cool. I love the crusader knight style.
>>
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>emigrating in 40 days
>MTO shipped today
We made it lads. The only reason I didn't order more from the MTO was that I knew it could fall outside the 6 month fulfillment window and I would be on another continent and have no way to pick them up.

But we made it. The Sorcerer is coming.
>>
>>97919644
very nice anon, I'm looking forward to seeing how you paint that sorcerer
I got my mounted chaos lord & sorcerer in the mail last week, glad you were able to get yours before you moved
>>
>>97919652
>very nice anon, I'm looking forward to seeing how you paint that sorcerer
Thank you anon. How are yours coming along. I don't know if ill have time to paint anything before the move. Already in the packing/downsizing phase.
>>
>>97919708
they're both unfortunately still in the blister packs they came in, seeing as it's final exam season, but I've got big plans for the mounted lord in particular. The sorcerer will just be a third version of my sorcerer lord once I remove his eyes with a little bit of milliput.
>>
How do I defeat a 4 necromancer VC list? I'd normally go general hunting, but the guy I'm playing against does this thing where he boxes in his characters, and because his units are unbreakable they don't go anywhere. Then his necromancers are free to raise practically everything I kill.

Playing as Bretonnia, btw.
>>
>>97919929
flying?
>>
>>97912443
>
Militia or mounted and with Roadwarden's
>>
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>>97919932
See my image. Flying would normally be useful, but the necromancer (N) is hiding between blocks of easily raised chaff.
>>
>>97919962
artillery then? see if you can catch im in the aoe? idk how well that'd work but it doesnt look he's joined to the units. do necromancers have an ability to pass off wounds to nearby undead?
>>
>>97920014
Can't pass off wounds with a Look Out, Sir! roll unless he's part of the unit. So yeah, a cannonball or well-aimed stonethrower could still squish him.
>>
>>97919386
Wood Elves before Dark Elves is wild to me.
>>
>>97919962
Counterpoint question, how does he win? That can hold an obj sure, but it doesn't really do anything else.
>>
>>97920235
To me Tomb Kings is way out of left field. As much as I love them and I'm glad there's at least one undead faction, what the fuck were they even up to during the time of Magnus? Granted the same can be said of the Vampire Counts since they seem to be totally inactive at this point, but still. Sucks they're not in.
>>
>>97920235
I mean they are core part of old world (continent).
>>
>>97920014
Artillery will work, but I didn't take any. This is a league game and we submit our lists before the pairings are given out. I guess I should have known it would have been him given our victory points totals being the closest.

>>97920236
I didn't witness the other two games, but I guess he sat on objectives and killed a few units in the first game, and then wiped out the enemy in the second game as he simply couldn't take any casualties.
>>
>>97920537
what do you actually have then? post your list
>>
>>97920537
I would normally say he's playing a deathstar vampire build, but this doesn't sound right given the amount of points spent on this brick. The honest answer I have for this, is facing off his zombies with peasants. 1v1 all of your light infantry should out perform his zombies. Zombies win by being a tarpit and resurrection. You basically need to flood the board and win on combat rez which kills zombies due to crumble. Net 5 wounds and having standing 5 rez means he's lost at minimum 15 zombies. That's hard to rebuild if you do the same in 2 different units the same turn. Line up your infantry units to hit more than one unit of zombies and cleave through. Flanks can help, but aren't massively necessary. The grave guard are odd here as they can't react fast enough to relevant targets. Hammer them with your cav while your light infantry scrum with the zombies.

That all said, the games must be being carried by the deathstar. I'd guess its a vampire on dragon or with bloodknights.
>>
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>>97920550

As you can see, a few choices aren't great like the peg banner being worthless. I might ask if I can swap it out because I thought the final round would be random. Currently I'm in first place and he's in second, so I guess it makes sense we face off. The Conquerors Tapestry too, but that's less of a waste (but not exactly great either).

>>97920592
The deathstar is a Vampire Count, Wight Lord and 32 Graveguard. His necromancers will likely be hiding behind his other units. I faced a similar issue in a previous league where I destroyed almost the entire unit of graveguard (although he was regenerating from crumble results) and then refreshed the unit almost back to full the very next turn.
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>>97920625
Use your speed. Stay in march formation for a turn or two to triple move everything into position. He's got over 1000 pts in 3 units, and probably 1500 across characters, zombies, and graveguard. It's kind of a 1 turn to win kind of fight. His graveguard unit is weak to being challenged by champions, especially if you have 3 or more attacks. You can get sneaky wins if you can conjoin two of those bricks into a single combat and get like a +10-15 combat rez.
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>>97920727
This is his list.

I'm not sure if I can challenge his graveguard, because he's likely going to have the Count and most definitely the Wight Lord in there. I challenge with a champion and one of his characters accepts. Plus his Wight Lord can buff the unit along with any spells, and make it so that they have absurd WS.

I think my options are either a combined charge, or try to avoid his deathstar altogether and take down the rest of the army and score objectives.
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>>97920763
If you don't challenge he probably wins the combat. He won't accept with the Wight cause its just a bit to easy to get 2 wounds even with the 5++ (he's really banking on that 5 toughness and 5 regen), and if he does accept with the Vampire he gets the +5 CR but has only killed one model. That gives space for your heavy hitters to lay into the guard instead of facing off against a hard target. And you need to hit him with at least 2 charges.

Regardless, you do need to kill the black knights first. Best of luck dude!
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>>97920807
Thanks, I appreciate it. It might all come down to deployment, and if I can engage his deathstar at my choosing while taking down his knights and ghosts. Hopefully the Green Knight can wreak havoc behind the lines and force him to turn one or more of his units around, and maybe even catch his Master Necromancer.
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>>97911473
Because of there being 5 options which edition of the RPG should I pick if I've never played it before?
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>>97921152
To play as a game I have no idea. For lore and world building 2nd edition.
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>>97919360
You know that most batallion boxes are no legal armies since they often come without characters?
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>>97921208
>>97921208
>>97921208
>>97921208
New
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>>97919386
Swap literally any human faction to something actually interesting
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>>97919314
Poorfags mad lmao

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