Thread #737009120
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This ugly and retarded shit is never going to take off and will never manage to live up to gmod, not even remotely close
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>>737009120
The quirk chungus sausagemen branding is weird and feels very dated. The main icon for the game looks like something that belongs to an early iphone app too. The whole thing is stuck in the past millenial slop.
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I dont know why but I have a hate boner for Garry, never interacted with him or anything, but just something about him that makes me automatically hate him immensely, a kind of gut feeling
has he done anything bad?
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sosig
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source engine 2
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>>737010197
Holy fuck I hate retards like you
You're not even talking to the person replying to you, you're having a whole ass imaginary conversation with yourself
The anon you're responding do is just telling you this is a showcase model and you don't have to use it and your literal fucking orangutan brain can't even process such simple information, somehow you read it as "OMG HE'S TRYING TO CONVINCE ME I HAVE TO USE IT AND HE'S SAYING IT LOOKS GOOD! I HAVE TO REPLY THAT IT'S UGLY!"
What a fucking retard, you'Re the reason this board fuckin sucks nowadays
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>>737009120
i shan't be buying s&box, Garry has made it quite clear he isn't consumer friendly and he doesn't care about what his customers think, only what they can pay.
His Discord is filled with circlejerking goobers who suck his cock 24/7 and Garry can literally shit all over them and they'll be fucking HAPPY about it, it's honestly insane people even want to try and communicate with this literal greedy sociopath.
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>>737009120
don't hate the sausage characters or whatever, actually kinda liked them. There was just nothing worth playing during the beta and if there was it wasn't easy to find. Half of the shit that was on there was a worse rip-off of a game on roblox that was already a shitty rip-off of something else or TTT/RP, which represent Garrysmod's last dying breaths to me.
I'm not expecting it to pop off for real once the full release comes out.
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>>737012702
>I'm not expecting it to pop off for real once the full release comes out
same. it's kind of brewing up to be just a browser of shitty forgettable minigames and the only ones that will make money off of this will be within some faggy clique like that tf2 emporium situation. shame
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>>737013506
Honestly. It was such a weird, and stupid move from Valve to give the keys to the sdk to Garry.
I hope someone at some point just extracts the sdk from it after it releases, and makes a standalone version without the added pointless bloat literally not a single person asked for.
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>>737013506
>>737014009
Valve will make more money from S&box and skins sold in the game, than they would from just releasing it to every single Steam user. Don't think that Valve doesn't prioritize money
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So what's /v/'s take on valve's deal that you can sell games made with s&box on steam royalty free? I saw a bunch of youtubers freaking out about how this was supposedly going to kill unity and make s&box the most attractive option for indie devs and /v/ just seemed to ignore it.
I guess it depends on whether royalty free means just the engine or whether that also means valve aren't taking the usual steam sales cut. If the latter that would be huge.
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>>737015019
>Sunrust ZS
Hello, newfag. ZS died the moment when Noxnet went down.
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>>737009120
>wake up
>removed from mine and my friends' accounts, but some apparently got to keep it for free
>$20 launch, but free later in a couple years
lol
I'll maybe try it again with friends in a few years, but after playing the beta, my hopes are about as low as can be. It'll be a miracle if I even remember it exists.
>>737015868
Valve is still going to take their cut from the purchase and skim their usual marketplace transaction fee on every applicable marketplace cosmetic trade. There may be some standout titles in a couple years that prove me wrong by a miracle, but currently the """games""" I saw in the beta gave me no confidence anything too exciting was in the immediate or even close future. I don't see this overtaking any other engine alternatives in popularity given how late to the party it's arriving
The current selection of "games" are low effort shit with AI slop thumbnails you'd see on Fortnite or Roblox, and the one populated server to join with a double digit player count was a singular RP server with forty players on.
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>>737016116
where is that manga going
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>>737015868
i am a unity dev and i am swapping.
i don't really know how well the s&box platform is going to do, but holy fuck the engine is such a joy to work with after having to deal with unity's shit for so long
i genuinely thought that it was bugged when i renamed a script and recompiled and it finished before i took my finger off the ctrl+s key. in unity, you move a script, change a value, rename anything, it's got to recompile which can take 10-15 seconds. want to hotreload, a feature that should be implemented by default? pay the marketplace, goy.
the GameResource property is just scriptableobjects but better. making editortools is legitimately fun and easy as fuck. you don't need odin or alchemy and have to struggle with shit documentation
it's open source so if there's anything you don't like, just go and change it. the mapping implementation isn't finished at the moment so I just went in and rewrote some hammer features. took me like 6 hours, but everything works perfectly
i spent like my first 20 hours with the engine just trying to port over stuff from unity. things like an abstract audio manager that handles pooling. my own character controllers. an event bus system i rolled + game events.
for almost all of them it ended up being pointless because the engine implements it by default because why the fuck wouldn't you. i was so brainwashed by unity and being forced to DIY so much logical shit that should always exist in video games that I forgot that it doesn't have to be that way
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>>737017592
>you might not be able to say nigger or spray porn on the wall
Jesus Christ how horrifying, we used to bully and make fun of the roblox children who used their open mics and rubber hammer them.
Now its turned into yet another modern Gmod server.
Glad I stopped playing the moment Noxnet closed for good. Their SS13 server was pretty good, too.
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>free engine
>good default player controller, fast for prototyping
>user generated asset store
>c#
>you can say nigger in chat
>easy networking
>friendslop heaven
>streamerslop heaven
>steam market, free money just by HODLing early items
>free marketing for your game
>you own everything you make
>VR
>get money for playtime on your game
Holy fuck im learning this shit right now
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>>737017858
One of the main points of s&box is that facepunch pays out monthly to games and maps depending on their traffic. So if you can make a mildly popular game then that's an extra easy source of income. They want to expand it to more than just games and maps, like models and other assets, but that isn't implemented yet.
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>>737010523
>I was saying it’s not mandatory or replacing anything it’s just a new model that Gary chose to show off the physics engine.
We didn't go through 15 years of this shit not to smell a mandatory replacement. The only way you stop this shit in the bud is screaming loudly at it the first time it's shown.
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Just a warning, whenever you play this game, money from cosmetic sales goes to a bunch of discord trannies.
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>>737019201
>>737010197
>>737017648
garry made multiple polls asking whether he should remove the sausage men and was serious, there was overwhelming pushback against the sausage men, he said he was going to remove them, and then he didn't
the fucking clown
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>>737009120
I don't care its ugly, and understand its supposed to be gmod for VR. The problem is he's getting rid of the entire developed gmod community. It also will never go away since VR and PC are different platforms. Even if he did make S&box a VR compatibility mod for gmod it would never work our properly.
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>>737009120
>Le Ugly As Fuck Qurik Chungus Artstyle
Peak 40 year old millennial design.
The entire soul of GMod was the source assets. Seeing Half-Life character acting wacky and absurd is funny because they're so mundane it creates a contrast.
Nobody wants to be a guy that looks like a fat down syndrome retard.
Also the market this is trying to create was already taken over by Roblox and shit unity games. No serious developer is going to pour resources into a project on the smallest platform.
Also the name S&ndbox is terrible and I guarantee is going to hurt their SEO on almost all platforms because they put a stupid fucking ampersand in the name.
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Roblox is like 800mb and runs on a toaster, and they'll be esentially the same. I really don't understand the selling point of this game. The audio is crackling out of the ass and loading times are abysmal, who would in their right mind pay $20 for a shitty roblox clone?
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>>737009202
So it's replacing the models that were used to showcase the physics engine before, such as Dr. Kleiner and Gman
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>>737009120
its going to live up to Gmod because its the only way Valve is Releasing Source 2 to the public for the forseeable future because Valve has made a Deal with Garry that games made in S&B can become standalone games on steam.
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>>737014075
>completely misses the fucking point
it's a game about making games including game assets you retards, anons literally telling you that you will have complete freedom with the models once it comes out
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>>737009120
They already made 500k dollars selling skins and the game isn't even out yet.
https://sbox.game/metrics/skins
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>>737009332
based
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>>737024845
gamers are vermin
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>>737009120
UHHHH I think you meant HANDSOME.
Get over here OP, you're gettin' BOPPED!!
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>>737019756
>>737012241
>>737010523
It was fun playing with the hl2 models as valves artstyle was created being somewhat realistic making them goofy looking in gmod. They also ragdolled hilariously as you pelted them against eachother and walls and face posed their face. Sausage people just lack variety
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>>737009120
Why doesn't garry or valve just use half life alyx and source 2 models instead of retarded and shitty looking sausages? That would've been so much better
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>>737030614
Because this doesn't require Valve game assets.
The sausage men look bad, yes. But it's understandable why they're doing that over Source assets: You can buy S& and develop your own Source 2 shit WITHOUT needing DOTA2, et. al. to mess with it.
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>y-you don't have to use the sausage men!
The entire game is marketed around them, it's all you see when you look up the s&box, it's all anyone talks about when the game is discussed and you will be incentivized to use the sausage men because Garry sells cosmetics for them.
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>>737033317
Well if you did buy them for $99 you would be rich now
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this is a roblox, not an actual game engine you can create your very own game in
>but-
no
also, documentation is almost non existent, and the community is horrible. you'd be dumb to waste your time switching from unreal or unity or even Godot. noone who wants to make real games switches from a bespoke engine to fucking Roblox, it's the other way around.
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>>737024845
Gaymers have precisely the industry they deserve.
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>>737020848
Shouldn't have stole me copy, simple as.
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>>737043630
if you bought any cosmetics while you had beta access then you shouldn't have lost access to it
if that is the case then you should contact facepunch about it so they can restore your access, they made a tweet about this earlier how some people were losing access when they shouldn't
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>>737012241
No, anon. You think you can explain something like that away, but the instinctual "this looks like shit" doesn't wait for an explanation. It's long gone by the time you have stripped down, put feathers up your ass and did your apology dance.
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>>737009120
Garry is a fucking faggot and why should I pay for something that has 0 content compared to Gmod
I doubt it will even take off like Gmod did and there is no sovl left in the world so it will be dead in the water
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>>737009120
I'll probably buy it on release. My question is how strenuous will it be to add your own models since making player model/ragdolls takes like an entire afternoon for Gmod.
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>>737009120
>has a steam market
its the next cs2 and you complain about sausage man kek
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>>737045594
>uh no i was mad at first so there are no further details and if im told them i cant even hear what you are saying because i started off mad
Do you understand he didnt say the model looked good? Do you understand that you can hate the model viscerally but it can still be true its optional, even if they use it in promotional art? Do you understand that knowing this doesnt undermine any of your statements? These two ideas are not contradictory at all you dumbass
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>>737024845
And /v/ will continue to assume its a flop, spend the next ten years agreeing with eachother it was a famous laughingstock and financial downfall, without ever looking into it or talking to anyone else about it, and when the facts come up they’ll just blow it off like >>737026526
>>737040583 because nothing matters but talking shit
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>>737051519
Im not saying that, but lets be real the guy is making millions. Those models are kind of ugly but for making your product legally distinct in order to make millions off of what was a mod, they get the job done and when you see people talk about like its a flop over the next ten years, they’ll be ignoring the fact it makes a fuckload of money from fans who really like it
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>>737024845
>game about user customization, originality, community creation
>Selling skins for the ugly sausage people models
How exactly is this supposed to work? When someone makes, say, a TTT server with naturalistic models that don't have massive head hitboxes your skins are useless? Why would anyone buy this crap then?
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>>737009120
Also, Garry's Mod is on the Source engine, which is very well optimized, so a lot of people can play it on their computers. S&box is on Source 2, which from what I've seen(Half-Life: Alyx, Counter-Strike 2) is not optimized and will require a powerful computer to run, which will leave out a huge portion of players. Unless S&box's developer has some optimizing tricks up their sleeve, the full release of the game is going to be a shit show.
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>>737052774
I think you're missing the point of my question. Yeah they're ugly, but they're at least usable for clout and are not immediately made useless by an inherently game mechanic that lets you replace them with any custom asset you want.
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>>737015868
It's good for sloppa devs. I'd be researching what already works well on Roblox and then replicate it but tailored for a more teenager audience instead of more kiddy shit. You already know that stuff like amongus clone is going to do well, friendsloppa is going to be easy to make too, maybe a bunch of tycoon games since incremental is doing well on steam already
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>>737054428
>the only parameter is some shit from a few months ago
Nigga... I'm talking about the entirety of Roblox, and also sosigbox is just really starting out now as a platform compared to Roblox which is unironically older than the posters here. Also, a reminder than skibidi toilet was gmod brainrot
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Honestly, my hopes for S&Box is to be able to make something interesting using it, with full intention of shipping it exclusively standalone.
Because, from what I've seen, to compete within S&Box's inner game hub ala Roblox sounds kinda nuts.
I could be wrong on this, but from gandering at their Discord, there's lots of old dogs hounding near Garry, ones with actual experience making code and assets, and they can seemingly ship things 10x faster and with 10x more polish than I, or any other newbie indie dev, can.
Point is, once the thing is shipped, and the money starts flowing in, there'll be no sausage-man-tier circlejerk to stop it, nor will there be Roblox kiddies with low impulse control that'll play and buy anything comes their way, no, I predict that thing is going to be a slaughterhouse, the wild west of indie game development.
I hate to use the word toxic, but in this case, I fear that the highly-skilled of course, but also, the most toxic, thieving, scummy, trend-chasing, Garry-glazing cocksuckers will be the ones coming out of it millionaires, and the rest, they'll the cannon fodder, to be used for pumping viral ideas and assets.
But that's just the vibe I get.
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>>737021425
This thread is now a Boog-posting thread
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>>737056494
my current plan is to publish long demos on s&box and full standalone on steam
asked one of the lead developers if that was permitted and he had no problem with it, so that's pretty cool. you can double dip by publishing your demo on s&box so it gets playfund revenue and then publishing your game on steam so it gets actual revenue
as for the storefront itself, i don't really have any hope or care that much for it at the moment.
darkrp and garry's mod gamemode recreations are going to dominate as well as any kind of procgen sloppa like roguelikes/incremental/etc. it's just not the kind of games i like making
if the platform takes off, it's going to be massive companies flocking from roblox to harvest the free shekels they'll get by porting their games
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>>737052470
>optimized
Source is a piece of shit that runs like ass even on computers so far beyond what was ever existent between 2004 and 2013. Just spawn more than 15 NPCs and watch the framerate plummet even if you're some rich retard with a 5090 and a 9850X3D.
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>>737062086
it has a not-workshop that lets people upload and import models, sounds, prefabs, maps, and more (including editor extensions) directly into their projects and games
also the streaming method they use to download this content means no need to restart your game/editor or set up any subscriptions
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>>737010790
They're revoking beta keys for most people outside of those who were working on games so you'll have to buy it.
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>>737045850
I really hope a community goes and creates a ground up game for source 2 that is essentially gmod 2 but under a different name. Something that allows for a powerful and broad ranged lua system and a workshop because nothing was funner than playing gmod with batshit insane and creative mods on flatgrass
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>>737056494
>gmod 2 is essentially second life 2
grim
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>>737064574
No assets from Alyx or Valve outside of the engine itself because that would've costed more in licensing them. All he wanted was the engine license and not the assets too.