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Are CRTs a meme or do they actually enhance the gaming experience?
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>>737024235
They were worth it when you could still get a decent one for 20~30 ducks, but nowadays it's not worth the trouble hunting one down. So yes, if you manage to find one for a real price it will enhance the experience.
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>>737024293
Wrong, CRT is objectively smoother
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>>737024235
Played tons of games using a CRT.
If you own original retro hardware is great but for anything that has HDMI or better digital outputs, just use whatever modern TV or monitor, and that includes emulation on your PC
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>>737024235
When the 7th gen launched and people moved from PS2+CRT to PS3+CRT they went from a controller that had 4ms latency to one with 100-150ms latency, but at least the controller was wireless... yay! If you plugged it in you could get it down to 14ms latency, but many did not do that, and that's still 10ms more than the PS2. But overall people's input latency went from <1 frame of input latency to 6-7 frames of lag.
When they found out that PS3+CRT kind of sucked because the devs were developing for higher resolutions and didn't account that 480i not handling fine test (480p was fine if you had a TV that could support it) they moved onto displays with 50-60ms latency. These are your early plasmas and LCDs, and they fucking sucked.
So you had people in the space of a year go from effectively 0 input latency from their controller and 0 latency on the TV to 200+ms latency on games that were running at sub 30fps framerates.
Things are better now - we have 1000hz polling on our controllers and our displays all have response times of <8ms now so we're all back to just below 1 frame of lag, but still higher than we were on PS2 - but we've probably hit the cap on performance here.CRTs are still the best.
>>737026684
It varies by country. In Australia we had a very effective recycling program for them and so unfortunately lots of them were destroyed but still plenty of boomers kept them in their garage so - while I wouldn't say they are plentiful here - if you aren't picky about inputs, brands or size you can get one, especially if you're near the cities.
My theory is that they are so hard to find in rural areas because they were actually strong enough to move the things out of their home and to the curb or the tip, whereas the city types weren't so they just managed to get them into their garage and gave up.
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>>737026589
Heres an actual game retard
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>>737024235
CRTs will enhance games that were developed on, meant to played on, and leverage the mechanics of CRTs (the most famous example of which is the waterfall dithering in the first Sonic games.warning: massive autism https://www.youtube.com/watch?v=Ea6tw-gulnQ
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>>737024235
Color choices were often made assuming the image would be seen on a CRT, so a pixel perfect HD rendering is just going to look wrong.
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>>737030084
Framerates? It plays perfectly on a CRT so pushing it higher or lower is not exactly better.
Resolution? So that you can what, put a filter on it anyway?
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>>737024235
If the game is standard definition and has a lot of scrolling that is parallel to the screen, then a CRT is the best way to play it, no contest.
Not only does it look better, there is zero motion blur, and no input lag.
The lack of motion blur means a 60FPS game looks faster and smoother than even a 240hz OLED or LCD.
If you haven't seen old games running in RGB on a CRT you have no idea what you're missing. SNES, Arcade and 2D PS1/Saturn games in particular look absolutely mind blowing.
>>737029914
You've never seen Fzero GX running in progressive scan on a CRT in RGB/Component.
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>>737024235
Looking back it definitely has a charm to it especially with how obsessed people are with graphics and frames these days it almost has a dream like quality to it
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>>737030223
Animations always look smoother at higher framerates.
>motion clarity of CRT
Not the same thing. There's more keyframes with higher framerates.
>filters
Why would I do that? If I'm playing a 3D game, I'm cranking it up.
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>>737024235
Composite is trash. S-video or Scart.
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>>737026547
plus tips
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>>737031151
PS2 era was made for crt
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>>737029836
just play at the proper zoom/resolution and raw will always be better.
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>>737033371
If left is as blurred as right >>737029836 from far away, your eyes are not working
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>>737033435
you dont understand. its NOT blurred. its crisp, detailed, and beautiful. and all i did was copy/paste into mspaint and zoom out twice. your massively zoomed in picture is disingenuous and retarded.
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>>737033609
The screen is meant to blur and stretch the art to give the real image shape, and you can see from the thumbnail alone that the right side is a completely different picture because of it. It's not crisp, it's precise and intentional so that it can come out looking like it should.
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>>737033609
>posts poorly interpolated image as if it means fucking anything
I'm not even that guy you're arguing with, but holy fuck you're retarded and clearly have no idea why pixel art presentation matters.
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>>737033818
>pretentious blathering cope
raw/left looks better. 5% squish doesnt matter. the screen looks like shit.
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>>737024235
I am actually playing FFX for the first time on my 27" Sony Trinitron ProFeel CRT TV and I have been completely blown away by how well the graphics and art style hold up for a video game that is literally a quarter of a century old.
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>>737033916
i said that all i did was zoom out in mspaint. and yes, the left still looks better.
>b-b-but the bright red dot contrasts so hard!
i will gladly take the brightness over the awful screen distortion. its funny how you made the screen look even worse in yours too.
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Ignore retarded tribalism and assorted faggotry. The real answer is that games designed for/on CRTs will look better on a CRT. They were a fact of the time, whether you want to call it a limitation or whatever doesn't matter, but they influenced the way games were designed, visuals were built from the ground up to look as good as possible on a CRT specifically, and ignoring that simple fact would be foolish.
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>>737024235
They're nice to have for the novelty but if you're one of those retards that drop $300 on a Trinitron you can suck a troon's chode. I have a Commodore 1702 next to my desk that's comfy to have DVDs on while I work.
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>>737031151
Cope. Even Xbox 360 was designed for CRT TVs first and foremost. It didn't get a HDMI port or even 1080p output until well after it launched back in 2005.
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>>737034286
I'm pretty sure the 360 AV port supported Component which could go up 1080p.
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>>737034143
The screen distortion is a digital artifact. You would know this if you had the remotest idea what you were talking about or had even seen a tube television in real life.
Unfortunately you're just outright misinformed and incorrect, but that's fine with me. Less of you zoomers trying to hoover up old CRTs at least.
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>>737030340
Very few 3d games are locked to a specific resolution. All true 3d games look better the higher resolution you run them at and any other viewpoint is cope and objectively wrong.
>>737029981
It looks better at higher resolution and with PGXP. If you want to be an autistic muppet about resolutions and play it in its original output resolution it will still look better supersampled and then downscaled to that resolution. If you think a raw 320x240 image looks better than a 320x240 image with 32x supersampling (1810x1358) you have brain damage. And it will even display just find on your old CRT tv
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>>737034286
>It didn't get a HDMI port or even 1080p output
Because almost no one had these, and even fancy new TVs usually still had compoment cable inputs. No one wanted to buy a new TV and have none of their old VCRs, consoles, or DVD players work with it. 720p was also still considered "HD" at the time just FYI. The 360's AV component cable had outputs for both standard and HD.
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>>737034416
>the horrible black lines are a digital artifact
>they definitely dont exist in real life on real crts
as somebody that grew up with a tv (that needed to be on channel 3. whose power was also the volume knob) that had a crack in the side paneling that would shift from the tv's heat and send the picture into massive distortion like a porn channel you didnt own until you performed percussive maintenance to get the paneling back into place, you're fucking retarded and pretentious.
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>>737030896
Yes.
>>737030937
Now render the bottom at 4k instead of 240p
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I really miss my CRT. By the 00s, we had 3 in the house, I had one like this that remained in my bedroom for years.
Outside of games, the TV made this really relaxing quiet whitenoise. Some nights I'd let it run the late-night TV documentaries or movies as background noise, peak comfy.
Now I'm an adult with a huge flatscreen in the lounge which gathers dust. I'll watch a movie or TV show on it a few times a year, even the thought of playing games on such a big screen makes my eyes strain, prefer to play on a small screen or handheld, so I don't give a shit about 4k res, only plebs fuss over thatand framerates
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CRT's don't have VRR* which makes them awful for PC gaming. Your choices are
>VSync / buffered frames = Latency or Suttering
>Tearing = Low latency but a fucked up image.Some hardware hacks have done this but only on a specific model so no, CRT's don't meaningfully have VRR
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>>737034416
>the lines in op's image (and every crt image) dont exist in real life
if you look at a crt and dont see the lines, then you're the one with the blurry vision, lmao
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>>737034974
They don't look the same in photographs as they do in real life. Am I arguing with ESLs in here or something?
>>737034876
>no stream
Makes sense I'm talking to some newfag.
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>>737034879
There is a workaround that works on every fixed display rate monitor, not just CRTs. Low lag vsync, blurbusters wrote about it. Basically ut consists of using vsync but setting a frame limit 0.01 lower than your refresh rate. First you need to find your exact refresh rate, its probably not exactly 60hz but it could be. Then you would use RTSS to set the frame limit to 59.990. Voila! Now you have vsync and no tearing, and yet barely any input lag because you basically circumvent the vsync framebuffer. VRR is still slightly faster but only by a few milliseconds
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>>737035118
If you're determined to play on original hardware, then yes. Because CRTs look better if you are forced to play at low resolutions. But all true 3D games look better at the highest resolution possible, so those games would look better on an emulator rendering at a higher resolution on an OLED at 1000hz
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>>737034413
Honestly this gets pretty overblown. Dead Rising is perfectly fine on an SD CRT.
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>>737035070
>its only in photographs, i swear!
lmao keep lying to retards and children. people that lived and gamed through the 90s know better. people that dont need glasses can clearly see it.
in pic related, the wavy lines (kind of like a fingerprint) are a photograph effect. the SCREEN itself, as you can clearly see in op's picture (especially over wakka's face) is ever present and looks like shit.
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>>737035642
Textures do, unless you want to say that AI upscalers are fine, and 3D models like Tekken are so primitive you start to lose detail by making them more defined. This line starts to blur as you get through the 6th gen, and games do have widescreen support, but they still weren't made with 4K in mind.
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>>737035780
ha ha, it didnt attach
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>>737035772
Low res textures look like shit on any resolution. CRT only inherently makes sense for fixed 2d sprites.
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>>737029558
Why would anyone want to watch a video by a Ameri/Meximutt with a lisp?
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>>737029836
>the retarded teeth argument again
Here's the official art this is supposed to represent
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>>737024235
There's a reason why nobody noticed any sort of downgrade when plugging their old consoles into a non-CRT for the first time 20 years ago & why nobody demanded handheld CRT tech.
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>>737024235
They help a low-res signal look a lot better. But you can get much of the effect with a shader.
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>>737036176
Early flatscreens looked extremely bad. Goycattle dont really have much thoughts of preferences other than what they are told to have. Since no news media told them flatpanels didnt look bad they didnt think they looked bad.
15 years ago microstutter waa considered a schizophrenic conspiracy theory on this very board. Because youtube ecelebs were not talking about it yet so the goycattle hadnt accepted the concept yet.
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>>737036082
you dont have to believe me. it wont change the fact that the lines of the screen itself is ever present and that it looks awful. its visible in every crt picture posted here, and its not just "because of photography". if you cant see the screen in real life, then you have blurry eyes and need glasses. its a simple fact.
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>>737024235
>Are CRTs a meme
yes crts are a meme, they make everything look like blurry washed out ass
if you actually cared about stuff like that you'd just get a monitor meant for color precision which is its own can of worms
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>>737036442
>its only the americans
LMAO thats a new cope.
>>737036439
>you can only see it up close
you need glasses.
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>>737036551
>now using the exact same argument but on the other side
kek we've come full circle
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>>737033354
>>737033371
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>>737036715
>if the raw, crisp pixels blend for you, you need glasses
>they arent blending. they literally look better as crisp and clean
crt fag gets btfo
>crt fag sits too close to the screen, analyzing every dither and pixel
>utterly destroys his eyes
>cant see the lines of the screen at all anymore
>tries to claim that the lines you see are only because of photography or faulty machinery
>if you cant see the lines of the screen because its all blending together, you need glasses
crt fag gets btfo twice
theres no circle. crt fags are just pretentious autists. nobody needs to know the difference between aperture grilles and shadow masks in order to recognize that raw is a better picture.
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>>737036320
Looks good enough for me.
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>>737029836
it really is that simple but newfags will never allow themselves to understand because it implies they've missed out on something
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>>737038095
Something blurrier, if you insist. Ares comes with DOZENS of shaders of all sorts.
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>>737030671
>It really is when the animation was made with a certain fps in mind.
And that's only the case with 2d animations. 3d animations dont "run" at a specific framerate.
>>737039000
No you.
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>>737038928
From that shader's name, I think it mimics the XM29 Plus, a professional monitor. So it won't look exactly like a plain home TV.
https://bluegamersite.wordpress.com/2014/10/21/nec-xm29-plus-the-holy- grail-of-monitors/
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>touch the screen
>die
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>>737039109
You just outed yourself as a poorfag. The only reason you guys think 5th gen games should be played in 240p is because your psrents were too poor to buy a pc. While you were coping with 240p 25fps and geometry shaking around like it had epilepsy, pc chads were playing the exact same games at 800p 60 fps.
Cope and seethe poorfag
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>>737028323
"Smooth" isn't the correct term here.
"motion clarity" is what we are referring to.
If you perfectly lock your eyes onto an object moving across your screen, it will appear smeared and not as sharp as when it is stationary.
VA's have especially poor motion clarity due to their slow pixel response times.
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>>737039354
>poorfag
I have a widescreen CRT monitor worth thousands that's smoother and looks better than whatever trash you use. I also have a stack of games that's worth more than your whole setup, lmao. The only seething poorfag here is you. Sorry you missed your chance to play both intended and superior hardware, LOL. I guess that's why you convinced yourself garbage like that image looks """""good"""", zoom zoom.
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>>737039109
3D games don't need filters. They need to actually be rendered in high resolution in the first place!
https://www.youtube.com/watch?v=aetsSOfMRq0
https://www.youtube.com/watch?v=POqy92edBSs
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>>737039436
Thats cool for 2d games but for 3d games it looks like fucking ass and the only reason you have convinced yourself otherwise is because you come from a poor family and got used to 240p so its the only resolution that looks "right" to you
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>>737039518
I recall some Squaresoft dev commenting recently, "why are people nostalgic for those damn warping textures, that was a hardware flaw I worked my ass off to work around."
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>>737039518
Nostalgiagoggles from poor families
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>>737039640
You said you think it looks better at low resolution retard. You said it, not me. Obviously a 1200p crt will look better than any currently available flatpanel. But only in a few more years we will have 1000hz oleds which give you the same motion clarity as a crt
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>>737039685
I have a professional grade CRT widescreen monitor. It does high res and refresh rates. Games look incredible on it, I even play modern stuff. The sense of depth and motion clarity are amazing. The colors look more natural than any other display. I love the subtle glow. Flat screeniggers will never understand. And I hope they don't. More for me.
>>737039770
Both are true, normalshitter. You have a CRT TV for low res gaming and a CRT monitor for high res gaming. Or even running low res modern games on a CRT, they look completely fine because of the way CRTs display images. That's the magic of it. CRTbvlls mog your soulless flat garbage.
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>>737039640
>thinking a CRT monitor only goes up to 240p
Not the monitor, fool. 5th generation consoles typically rendered 3D games at 240p because going higher would strain the hardware. Some games used 480p, or had the option to (often on the N64 with the memory expansion), but that usually meant sacrificing performance or texture space.
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>>737039936
I never contested that CRT looks better than any currently available flatpanel running at the same resolution. I contested the idiotic notion that ps1 games look better at 240p 25fps with epileptic textures than in 4k 60fps with zbuffering and supersampling
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>>737040082
>I contested the idiotic notion that ps1 games look better at 240p 25fps with epileptic textures than in 4k 60fps with zbuffering and supersampling
>The smeared paint blurry blob is better than what it was actually made to look like because it's an HD blurry paint smear
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>>737038185
scanline filter are fucking awful, the scanlines would never be actually visible unles you were playing with your face glued to the TV. and why do they make the game so much darker?
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>>737024235
>enhance the gaming experience?
yes, it's like playing a different game
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>>737027261
>So you had people in the space of a year go from effectively 0 input latency from their controller and 0 latency on the TV to 200+ms latency on games that were running at sub 30fps framerates.
this is why the rhythm genre died BTW.
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>>737040043
Lol, sure you weren't talking about the monitor, sure. Doesn't fucking matter. It still looks like shit on anything that's not a CRT.
>>737041807
Nta, lmao, you tasteless retard.
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>>737034387
>>737034754
1000hz isn't enough, the game has to actually RENDER at 1000fps for the benefits to work.
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Make flat CRT
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>>737047231
it depends on the game. most emulated games dont support higher framerates out of the box, someone has to make a 60 fps hack for it, and such an author would also try and fix any speedups or other bugs. frame locked 3d animation is very rare but its not uncommon for older 3d games to have some game logic tied to frames rather than time
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>>737048071
A lot of people threw out their CRTs because they were bulky and the picture was low resolution. It was also a sign of low class if you were the only one in your neighborhood who still hasn’t upgraded.
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>>737024235
There is a objectively superior presentation to it, but ultimately it's the quality of the game and it's character (not to be confused with "characters") that should matter
Unfortunately, gaming is now defined by corpo trends, specs, and streaming culture, so try looking for heart where there is none ¯\_(ツ)_/¯
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>>737024235
A meme in the way that I wouldn't go out of my way to get an old one still working somewhere. And, especially, I wouldn't go full into the PVM extreme autism faggotry. It's dangerous to your mind.
However, grifters are eating good thanks to these faggots. They find an old working set, especially if it's Flatron or something, and then sell it on Amazon or wherever as "SUPER PRIME CONDITION RETRO GAMING MONITOR!!!! ONLY $599!"
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The CRT situation is sad when you consider that video games were just a passing fad. The golden age of games was 1985-200X which is why we get nothing but remakes and remasters, because everyone knows it. Sales are tapering off outside of live service slop. New games aren’t being made. Thousands of employees are laid off each year. It’s over. Everything that’s worth playing requires a CRT and even those are going extinct. Soon people won’t even remember how to play games they way they were meant to be seen.
It’s all going away.
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>>737049807
I really hate this doomer shit but I'm starting to come around to the cold embrace of death
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>>737024235
that image made this theme play
https://www.youtube.com/watch?v=em66TbWpus0
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>>737024235
CRTs are vastly superior by default.
Majority of older content look better on them, same with modern stuff. And some games, such as lightgun titles, REQUIRE them to even operate.
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>>737031232
Incorrect.
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>>737034651
>bro just ruin the art with higher resolution
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>>737051753
see >>737034879
No they aren't
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>>737054649
Yeah bro old art is ruined by low resolution, just look at how much better mona lisa with greater detail!
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I feel like I entered a fucking parallel universe every time I enter these threads where CRTs were suddenly good and where 90 percent of them weren't just piles of shit subjected to glare. I'm fucking 33 grew up with this shit and was there for their death and I just can't help but say good fucking riddance
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>>737055241
You were saying
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>>737024235
You could try one of more recent options like the EDTV before it becomes much rarer
https://www.youtube.com/watch?v=Z5139M4IeZU
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>>737055493
>they intended the game to drop to 15 fps bro this was the artists vision for sure!!1!
>>737055582
you are too unintelligent to even follow the discussion. you retard there are CRTs going up to 2304x1440. but you insist 320x240 is the superior resolution because you're a braindamaged nostaligafaggot who only play old games to reminisce about your childhood, you dont actually care about the games themselves as games
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>>737055742
>>they intended the game to drop to 15 fps
15fps on CRT is way smoother than a LCD of the same framerate see >>737026157
>you retard there are CRTs going up to 2304x1440. but you insist 320x240
Why are you so obsessed over resolution, you can clearly see all the detail in the image at 240p. Are you genuinely autistic?
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Depends on the game. If it's 240p content, usually a CRT can enhance the experience - though apparently HD monitors can make modern games look good in terms of colors and whatnot. However for emulation, the justification for CRTs is becoming lessened with time. Shaders are becoming extremely accurate, and coupled with an OLED they're basically indistinguishable. I have a triple monitor setup with an LCD, OLED, and a PVM (via VGA to RGB on a second AMD 5450 graphics card). Despite access to the PVM, I'm still very impressed with how the OLED replicates the CRT look.
I still wish new CRTs were still being made, but over time they will all stop working. Hopefully that new Mini RGB tech closes the gap even further. My main concern are if new technologies have shitty lifetime hours.
I love my PVM, but I know it's going to die one day. I have other good CRTs at my house, but I invested a bit into getting the RGB output set up.
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>>737048906
They emitted magical X-Rays thanks to bremsstrahlung occuring when accelerated electrons from the electron gun in the CRT components hit the phosphor on the screen. Being stopped and absorbed suddenly, meant emitting that kinetic energy as high energy photons - X-Rays. Of course, it was an effect not significant enough to do any damage, but spreading knowledge about it allowed grifters yet again to make bank on simple "radiation screens". Especially scaredy, dumb moms bought that for monitors used by their kids, regardless of actual scientists and data showing how it truly works.
Besides , these screens were in majority of cases just glass, often a little darkened, but penetrative to X-Rays all the same. You'd need heavy and expensive to make lead glass, like ones used in radiation therapy centers.
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>>737056535
>15fps on CRT is way smoother than a LCD of the same framerate see >>737026157
again, youre too low iq for this discussion. that post is about motion clarity. if anything low image persistance makes low framerates even more noticable. you have absolutely no idea what you're talking about
>Why are you so obsessed over resolution, you can clearly see all the detail in the image at 240p. Are you genuinely autistic?
you're the autistic retard arguing 3d games must be displayed in 240p because thats what you saw when your poor mother who couldnt afford a pc got you a ps1 instead
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>>737057374
>Being stopped and absorbed suddenly, meant emitting that kinetic energy as high energy photons - X-Rays. Of course, it was an effect not significant enough to do any damage
It does do damage. you motherfuckers are always moving the goalposts to shill your toxic garbage. normally you regurgitate the retarded meme "its non-ionizing so its not harmful". but in this case, where CRTs actually emit ionizing radiation you retarded NPC faggots go "so what if its ionizing radiation its so little its not harmful". absolute subhuman
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>>737024235
>>737024235
Why no one makes modern CRTs? There's clearly a demand for this at this point.
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>>737055145
Same. First LCDs had some problems, like the image being significantly different depending on the position you're looking at it from and weren't this sharp. BUT. They were much lighter yet offering a bigger screen (depending on your needs), also much more energy efficient. Later LCDs fixed these issues and the onset of LED use has finally put the CRT to the trashcan of History. Many people can't let go of their childhoods, and convince themselves they NEED a CRT to experience a given, old game the same way they did as kids. It's sort of sad when THIS is what they aim for, as, most likely, people a few years older than 30.
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>>737057816
>you're the autistic retard arguing 3d games must be displayed
No cause it objectively looks better as evident with image proof shown before, ps1 games look like shit in 4K
You have shown nothing to prove otherwise only seething
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>>737034286
>>737034375
>>737034541
I'm pretty sure it could do 1080p over VGA at launch.
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>>737062041
>>737062795
>>737055410
is that even the same version of the game? or is it on a different platform, a different port?
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>>737063072
im playing not on an lcd but an oled, which has better contrast and worse motion clarity. this discussion was about RESOLUTION. and to support your stupid argument that lower resolution is better you showed 2 different ports of one game on 2 different monitor types
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>>737063792
>this discussion was about RESOLUTION.
No it was about the art of the game which were made for CRT which do not support 4K resolutions. Only newer displays support 4K but they aren't CRT so they make the game look worse
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