Thread #737034719
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How do you feel about them? Official internally known as LARP. All in Fire Emblem Gaiden. Go play it.
+Showing all 392 replies.
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>>737034719
Can you try that again in English?
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>>737034719
conquest relay. did like 20 minutes of preparation.
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>>737037739
early promote kills these guys
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>>737037794
had arthurs inventory on azura so that she could hand it over to camilla
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>>737037962
would be nice to have someone who can use bows
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divine dragon
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>>737038145
the unit piles near the front 2 chokepoints doesn't bode well for when the waters drain
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Fire emblem
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>>737038416
which is worth more? dual club or dracoshield?
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>>737038642
I'll get the dracoshield for now if only to also kill oboro on a counter who would be a pain if she was allowed freedom to rush at my units
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>>737038691
i hate seal defense
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>>737038906
that's a lot of guys
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>>737039061
perichads win again
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>>737034719
Possibly the biggest upgrade compared to Gaiden.
Genny went from generic pink hair with ponytail to cute fluffy goddess
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>>737039187
good news, corrin can get the dual club this turn
bad news, the green points are swarming with enemies and azura is at low health. one stray ranged attack and she'll have to dodge or die
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>everyone paired up
>getting gibbed by chapter 10
Quelle surprise.
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>>737039259
oh man look at that. solved. just going to move corrin to get the dual club after maybe a check to see if it's safe but it should be with the dragonstone and evasive partner.
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>>737039379
losing one unit isn't the end of the world. getting all 4 houses is nice. most of the backpack units are at low health and would just die if they got attacked. you want me to leave level 1 mozu open to attack?
chapter 11: https://litter.catbox.moe/se3rg2te2ovmi2ps
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fire emblem
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the sacred stones
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>>737035236
Lukas, Alm, Reinhardt, Silque
also known as LARP (ignore that last one)
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>>737038429
Last FE girl you saved
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The most hype prep music ever fvark
https://youtu.be/94gLmK80ew0
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>>737043685
its good, but for me its engage while posing my characters from the inventory
https://www.youtube.com/watch?v=5qMm19qmztU
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engage prep theme is up there with mgsv
https://www.youtube.com/watch?v=xCNTKwIc05I
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>>737043573
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>>737044649
I would gladly bear the Divine One's burdens.
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>>737039379
I never understood the "Fates is a pair up game" dogma, in many situations having people freed up to clear enemies was immensely helpful.
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>>737044708
you need to get in line
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i cant believe they perfected the fire emblem
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>>737044884
it depends on the situation.
5 reinforcements just spawned in right where your units are? attack stance is generally better.
bunch of overlapping ranges? defense stance so whoever you place in that range takes less damage or deals more, and blocks some attacks with shield gauge
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>>737044884
It's just a laziness thing, same as the javcav meme for other games. If you don't care about turn count or side objectives, you can easily just safely pull everything with a paired up juggernaut, because pair up bonuses and guard gauge are just that good.
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>>737045458
Well yes that was my point, it depends on the situation. Though usually I have at least 2 units, generally archer/mage, free even if everyone else is paired up.
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>>737045114
Can't believe the only way to make Alear popular was to turn her into a ditzy bimbo and put her in a skimpy bikini
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>>737046239
she always was hot
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>>737046113
Ch 10 is a map where you should have a couple units paired up the entire time (for example nos Odin) because they're always fighting several enemies at once. But if you have everyone paired up even with few enemies nearby you're just throwing away action economy and damage for no reason.
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Periodic reminder that Neimi is really fucking good (capped STR btw).
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>>737046093
>turn count
Fates is faster with pair up. Attack stance is extremely turn inefficient.
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how the fuck do you consistently protect zephiel in BBD?
jaffar got hit once, decided to fuck off to the left and heal, then a single mercenary got through to zephiel right before i could block the way and one rounded him.
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>>737037794
Her early promote doesnt give her offensive parameters iirc, just a bunch of str def and speed. movement i guess.
>>737037739
I always do promoted odin and nyx or felicia to the right, silas and corrin clear fighters turn 1 on the bottom right, effie with a javelin and arthur pair up to the bottom left to 1 shot the debuff squad and then niles moves down to kill the lancers on turn 2. No archer rip.
>>737037962
With a speed tonic or an iron axe she can 1 round oboro IIRC and avoid the debuffs. I NEVER send selena down there because she can 1 round archers with just 1 str tonic or handle the onis with just beruka pair up. Shes clutch as fuck this chapter.
>>737038145
Didnt clear enough space, rip. Thats why corrin and silas need to kill all the lunge fighters turn 1 to make the bottom section free.
>>737038906
Massive pileup on the right just waiting to fuck you after the takumi dragon vein.
>>737039584
Noice
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>>737051191
I dunno about 'consistently,' but send your entire squad right save maybe one juggernaut to go left. Multiple 8-move units, Ninian dances and rescue chains should get you there in a timely manner.
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>>737051191
Bring a mount with a 2-use or higher chest key on the right side. They can open the Rescue staff chest by turn 6, which is the earliest point Zephiel can be at significant risk of death if Jaffar was forced to heal on turn 1. This will convoy warp it to Merlinus and from there Pent can use it to keep Zephiel safe for the rest of the map. If Jaffar didn't run off to heal immediately, you have about a turn extra of leeway.
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>>737051732
How do you deal with maxime on the left? Just avoid him entirely? It wastes at least a turn to kill him with his 62 hp
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>>737052195
>Just avoid him entirely?
This. He doesn't move without a target, so there's no reason to ever enter his range.
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Marriage with Marianne!
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>>737043123
wtf are you talking about. how are you so bad at communicating. Yes we see those are FE characters. Yes we recognize them (we clicked on this thread because we recognized them) but no no one knows what you are talking about.
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>>737052195
You can sleep him on turn 1
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>>737043123
>Reinhardt
He's not even from Gaiden, retard.
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its that mysterious dancer
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The fuck's happening in this thread
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>>737054902
Yunaqua!
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>>737057232
>Yunaqua!
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Aqua
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If
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French Supremacy
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Where’s the Fortune’s Weave news!
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>>737050780
>I gave her all the resources and grinded her please take my scrimblo seriously
nah
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>>737050780
>>I gave her all the resources and grinded her please take my scrimblo seriously
Of course
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>>737050780
>>>I gave her all the resources and grinded her please take my scrimblo seriously
maybe, I'll think about it
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>>737050780
I'll take Seth's bulk lead and 1-2 range.
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>>737060937
Okay, here's your Seth (+speedwing/dracoshield). Losing in every stat but HP (-3) and DEF (-6) after I fed him all the early bosses. The cope squad arrived, but Neimi has no boosters and received absolutely no preferential treatment compared to some of my other main units I slowed down for. Bulk doesn't matter much when the enemy can't hit you.
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>>737061621
Nta and I think Neimi is overhated, but your level 1 scrimblo should not be outleveling fucking Seth at any point in the game.
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>>737061621
You literally cheated those stats
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>>737061621
>doubles everything since this is SS
>is tankier
>has 1-2 range
Yeah, I'm thinking Seth won.
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we should relay sacred trilogy where they gave neimi not-kinshi knight with canto+ so the resident neimifag can get it out of his system.
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>>737061883
>doubles everything
Does not double the Swordmasters and Heroes in chapter 19, and that's with a speedwing. Thankfully I have a tanky Eirika who could double and solo the SMs.
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>>737034719
i love how the gaiden novel writer loved Silque so much. she made her as close to Alm as possible
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>>737062245
No, we should do a normal playthrough of vanilla FE8 except we handicap ourselves by using Seth and benching Neimi. It probably won't be possible with such a heavy restriction but it could be fun to challenge ourselves.
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Never ask a Neimifag what the turn counts where
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>>737062382
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>>737062682
Post your LTC run turn counts and Seth stats.
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>>737062274
You mean that map you can clear in like 3 turns while getting all the chests? It's not really a big deal.
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>absolutely no preferential treatment
>neimi higher level than seth
This is your brain on scrimblofaggotry
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>>737062940
>3 turns while getting all the chests?
You're saying this because you've done it, correct?
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>>737062801
Silque would have ended up with Alm is she was allowed to do it
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Which games do you guys enjoy LTCing?
For me FE5 (SSS rank) is the only one that really clicked.
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>>737063101
>NOOO YOU CAN'T TRAIN HER! GIVING ANYTHING TO ANYONE BUT SETH IS FAVOURITISM!
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>>737063209
Unironically yes
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>>737063101
Correct, she got a lot less preferential treatment than Seth, who got to have all of the boss kills for the first 1/3rd of the game.
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>>737063132
Yeah, you just need a lot of chest keys. Add a few turns without. The map is still easily ended whenever you want by Warping over to Riev.
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>>737063293
This but unironically
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>>737063101
She's just so dang useful she naturally got 30 levels to Seth's 10, bro.
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>>737063289
None, LTCfaggotry is a dogshit playstyle
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>>737063309
What is this performative Seth use you're doing where you give him boss kills and stat boosters then proceed to just not use him and turtle to feed kills to an archer?
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>>737063302
she even leaves with him in the end.
back then. i guess it would be celica getting cucked
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>>737063484
Fire Emblem has an exp formula increasing Neimi's exp gain in relation to Seth, which can easily be exploited so that she gets much more exp for the same amount of usage
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>>737063484
>not use him and turtle
It turns out that one disadvantage to being tanky is that enemies would rather target weaker units.
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fag > seth
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Both Neimi and Seth job to Steel Blade Vanessa
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>>737063671
Neimi is barely doing combat on enemy phase you retard. The AI doesn't have a choice but to attack Seth when he's their only target in range.
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>>I'M TOTALLY LE HARDCORE LTC PLAYER JUST LIKE MY TUBER HERO
>okay, post an LTC save
*tumbleweed*
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>>737063790
>Putting only Seth in range of enemies
Sounds like favouritism to me.
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>start run
>train unit for a bit
>get 2 empty level ups in a row
>end run
how do i get myself to stop caring about bad level ups
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>>737063660
Just post Neimi's stat screen so we can see her battle stats and laugh at your so-called non-favoritism.
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>>737063856
Use Seth
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>>737063660
Incorrect, relatively Seth gets more experience from a boss kill than Neimi does because EXP is more valuable on promoted units.
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>>737063856
Play 0% growths
can't get disappointed when you don't have expectations
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>I grinded up shitter units and they got bigger numbers where's your god now metafags???
the retards trying to rig scrimblos and spending 1.5k turns grinding misses make so much sense when you realize all they value is big number
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>>737063856
Play 100% growths
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>>737063856
Just use a fixed growths patch if it annoys you
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>>737063915
>boss kill
There's only 1 boss for every >30 enemies per map
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>>737063852
>put seth in range of 10 enemies
>all enemies die in 1 turn
>put neimi in range of 10 enemies
>all of them take 0 damage and neimi dies
hmmm doing the first thing is favoritism actually
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>>737064137
You're feeding all of them to Neimi?
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>>737063786
Since you asked so nicely, here's Vanessa (+talisman) too. She hasn't been using the steel blade, but the iron blade has essentially been her prf and it's almost broken, and about 2/3rds of the way to A swords.
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>>737064202
>the iron blade has essentially been her prf and it's almost broken
Despite all the Steel Blade jokes, I'm happy that people actually realized how good the Iron Blade is for quick wexp.
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>>737064201
I'm not feeding them all to Seth
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>>737062382
Silque is extremely lovable. Contender for best girl in the entire series. Best voice too (ENG)
>inb4 seethe
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>>737063790
>Neimi
I didn't mean they were attacking Neimi instead, but consider that my other two main tanks were Ephraim and Forde, and both had less DEF than Seth, so if I moved them all together, enemies would rather attack the other two on enemy phase, cutting off some exp from him.
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>>737034719
where is fortune's weave?
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>>737064448
Yeah you're moving the 8 move god together with your 5 move lord. AKA turtling.
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>>737064606
>What is rescue
Pseud LTCfag detected
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eliwood takes forever to train and even if you manage to do it he basically just becomes marcus but in chapter 26 except of chapter 12
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>>737064643
Anon clearly isn't recue dropping Ephraim if he's feeding an archer 30 levels like that. Get real faggot.
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>>737064761
>NOOO HE'S NOT USING THE GAME MECHANICS BECAUSE... HE USES NEIMI!
You can also rescue drop Neimi btw
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I'd like to see /vfeg/ do playthroughs to prove their points.
Two players do ironman runs. If you fail the ironman you lose the argument. If both players beat it the one with lower turncounts is the victor.
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>>737064835
You actually can't rescue drop Neimi if you want her to ever do anything, seeing as she has no enemy phase and that would end her turn.
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>>737064859
An FE duel? Fascinating idea, only problem is that I don't trust fags not to cheat their runs
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There's nothing wrong about favoritism
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>>737064902
>Rescue drop Neimi behind your rescue dropper
>Enemy has no choice but to 2 range or to 1 range the dropper
>Neimi gets to attack on the next PP as she's in the middle of the action
>Can be rescued at the end of her turn to repeat
Seems pretty simple to do to me
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>>737064991
It's wrong if it's done for a unit that I don't approve of, and it's encouraged if it's done for a unit that I approve of.
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>>737065093
Not falling into the trap of engaging with this nonsense. You fags always miss the forest for the trees and carefully construct nonexistent scenarios where you aren't being a turtling fag, but I've seen you niggers play in the relays and this is clearly not what you're doing 99% of the time.
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>>737064437
if echoes had an avatar..
Silque would be an S support
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>>737065093
seems extremely inefficient
you're spending two unit actions just so you can rescue drop a shitty archer to deal damage to and kill one unit at most during player phase
why would you do this instead of using two good units?
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>>737065280
>No argument
(lol
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>>737065286
Unironically
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>>737065350
needs a bride version
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>>737065337
Because 3 units being moved forwards is better than 2, especially since your EP is optimized with this setup. Unless you need to specifically kill an enemy that's way far away on PP, there's no reason not to focus on EPing
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>>737065529
why do you need neimi?
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>>737065556
Why do you need any unit? Just solo the game with Eirika/Ephraim.
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>>737065514
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>>737065618
so neimi is completely unneeded and you're just carrying her to kill one enemy on player phase once in a while
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>>737065645
Silky smooth...
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>>737065645
gaiden Silque cute too
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>>737065714
>so neimi is completely unneeded
Yes, every unit is completely unnedded except for Eirika/Ephraim since they are force deployed and they seize.
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>>737063209
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>>737065723
Holy girls...

>>737065735
The old NES era art is charming
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Neimifaggot can btfo all the haters by simply posting his surely non-inflated turn counts. Super excited for Seth to be dethroned.
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>>737065805
If that's what you truly believe why are you trying to rank units at all? Hmmm seems like this neimi fag might be arguing in bad faith
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>>737065831
Do you think Silque... likes...
Cute timid blond boys? >.<
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Look, there are some underrated scrimblos in the series that are worth talking about, but Neimi absolutely is not one of them (lol
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>>737065846
would be funny if he was secretly good and managed to get <100 turns while training neimi
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>>737066017
Yes
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>>737065934
No, that's my counter to the concept of "needing" units. I've explained how Neimi can contribute, which is enough to justify using her.
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>>737066045
Oh my...what do I do with this information?!
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>>737066123
any unit can "contibute"
you're trying to argue she is a good unit
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>>737066175
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>>737066235
>any unit can "contibute"
Yes, which is why every unit can be included on your team
>you're trying to argue she is a good unit
I'm arguing that she can be useful like she is being for anon. "Good" depends on how you define that according to the playstyle.
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>>737065831
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>>737066474
>every unit can contribute therefore every unit is equally good
you could have just said that from the start so everyone can ignore your retarded opinion instead of focusing on neimi
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>>737066480
OH MY KISSABLE!!!! WHAT AN ABSOLUTE CUTIE!!!!~
Perfect smile.
>>737066267
I want her to make the first move...
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>>737066560
That's not what I said, but keep hearing what you want to hear. Btw, define a "good" unit since you supposedly have such a grasp of what is one.
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>>737066480
Cute.

>>737066617
based
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>>737066638
Good units solve problems (Seth)
Bad units create problems (Neimi)
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>>737066474
Neimi's probably worth deploying for a few chapters just for ranged chip damage.
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>>737066617
>>737066673
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>>737066731
>Good units solve problems
Neimi can double the speedy swordmasters and heroes, solving that problem
>Bad units creat problems
Seth cannot double these same enemies, creating a problem.
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>Neimi can double speedy
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>>737066019
>Neimi absolutely is not one of them
Okay, who is one of them?
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>>737066019
I don't know what each unit is rated but I'd like to hear about units that
>start off weak, requiring you to feed exp
>have a real payoff after being trained, can do things that untrained units can not
>can be trained without taking extra grinding turns, or make up for the turns spent training
Units that come to mind include FE4 master knights, FE8 myrrh, maybe FE6 lugh
Also since people are posting Silk I should mention that it's very much worth feeding her exp to get access to warp.
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>>737066897
Neimi creates 10 problems for every 1 she solves. You spent the entire game dealing with problems of your own creation so you could find one thing to point to and claim you didn't waste your time. Ironically a Seth who saw more usage would probably deal with those same enemies even easier.
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>>737066771
That's a fair use case, and you could promote her early to get an early Bow Knight/Sniper. Ch3 especially is filled with easy exp for any character desu.
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>>737067028
Nyx is kinda overhated these days. She is objectively not great, but being a mage with passable bases in a game where mages are strong automatically makes her functional, and she's not really hard to make good with Fates mechanics.
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>>737067020
refer to >>737062274, the evidence is right there in this thread.
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>>737067028
canas
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>>737067064
>Neimi creates 10 problems for every 1 she solves
Not in my playthroughs she doesn't.
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>>737067065
Eh, sure, you can just bench her later, Sacred Stones gives you plenty of cash anyway so there's not that much to gain selling the Orion's Bolt. Just might be hard for her to reach 10 in a timely manner.
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>>737067139
If you have to goon the character to a very high level for them to make the contribution, it's not something you can put on their resume. You mean a heavily favored Neimi might be able to double a few faster enemies in the lategame if her growths cooperate.
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>>737067298
>heavily favored Neimi
Proofs? Anon just included her in his strats, and gave her less resources than he did to Seth.
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>>737067393
Neimi is fucking SLOW. Get that through your head, nigga. She isn't doubling shit without tons of effort.
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>>737067028
Devdan
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>>737067249
She does, they just minor problems so you don't mentally take note of them.
>I need to wait an extra turn so Seth/Franz/Vanessa doesn't take this exp away from Neimi
>I need to kill this guy so Neimi gets experience, but I have to rescue her after so she doesn't die on enemy phase
>I need to cap my movement towards the objective so Neimi can keep up and contribute
And the problems she "solves" are equally minor wins that come so late you already have 20 other methods of accomplishing thr same without her.
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>>737067452
>60% spd growth
>Only -1 on base spd to Franz
Seems pretty fast to me.
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>>737067563
Well it's not, and that "only" isn't small. Being a fucking Archer with 6 base speed is BAD, it is SLOW. She's bad because her bases are bad and it takes her growths too long to dig her out of her hole. Feel free to enjoy using her anyway, but why are we having this 2005-tier GameFAQs conversation right now? She sucks cocks (mine specifically, pink bitch).
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>>737067563
She joins when Franz is what, like level 5?
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>>737067393
>30 levels is less than 10 levels
Only on /v/ man I stg
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>>737066824
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>>737067547
Seth does cause problems, they just minor problems so you don't mentally take note of them
>I need to spend an extra turn killing this enemy since Seth doesn't double him
>I have to kill this boss so that Seth gets experience, otherwise he gets jackshit
>I need to spend an extra turn killing this enemy since Seth doesn't double him
>I need to give Seth some backup since he missed that Javelin since it's his only 2 range option for most of the game
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>>737067870
This is too low-IQ for me. I'm sorry but I can't bother replying to this anymore, Neimifag.
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>>737067947
I had the same reaction. I started typing something up and then I just shook my head, pressed ESC and started playing a game instead.
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What kind of deranged head case do you have to be to spin fucking SETH as a bad, subpar unit? He's legitimately one of the greatest Fire Emblem units ever. Is nothing sacred anymore?
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>>737067668
>It's slow because, uhh, I say so!
She doubles most of the maps after she joins at base, and that 60% spd growth means that she won't take long to become even faster.
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>>737068004
bitch shut up
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>>737067991
The arguments against Neimi are just really bad and can easily be thrown onto any unit, I don't dislike Seth at all.
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>hurr i'm fucking retarded please give me attention!
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>>737068053
Nah, I don't think I will.
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It's always archers.
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>>737068004
She doesn't double the Bonewalkers or Mogalls on C4 without a SPD level. In C5 she fails to dobule Archers, Mercenaries and the boss. In C6 she fails to double Fighters, Mercenaries, Cavaliers and Archers. Wow, it's almost like anon went on the internet and just started spewing total bullshit.
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>>737068093
If I don't purpose feed Neimi for multiple consecutive chapters, her greatest contribution is being Colm's cockwarmer. Even if I do train her, she's a bowlock.
If I don't train Seth for 10 straight chapters, he's still a Top 5 deploy. If I use him even minimally, he's NUMBAH ONE.
This concludes the discussion, anon. If you reply to me with some bullshit, you're officially not a real person.
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Total Neimi assrape
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>>737068360
Mogall…
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the real problem with neimi is that she's not even cute. I would gladly train a garbage unit if I like her portrait but this is meh/10
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>>737068612
Neimifag in shambles
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>>737068612
Got Karen 'cut
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>Why yes, I do need a 2nd Rally Spectrum unit, how could you tell?
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>>737068240
>She doesn't double the Bonewalkers or Mogalls on C4 without a SPD level
Good thing that she joins a chapter earlier on a map with a shitton of forced 2 range and slowass soldiers, where shs can easily get at least one level.
>Ch5
At that point, she's already at like 8 spd if you don't completely neglect her (easily 9 if you use her normally), allowing her to double the boss, archers and some fighters
>Ch6
She should be doublinhg pretty much everything but the fastest units on the map by that point with her 10-11 spd, and if you put more effort into Neimi, you also have the option to promote it as soon as the end of this chapter.
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>>737065337
>3 units being moved forwards is better than 2
it's not.
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>60% = 100%
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>>737068246
>If you don't give a growth unit exp, they'll suffer
>A prepromote designed to start up better than a growth unit is going to be better when they're both untrained
Woah
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>11 spd on cav at level 10=fast
>11 spd on archer at level 10=slow
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>>737069159
>Good thing that she joins a chapter earlier on a map with a shitton of forced 2 range and slowass soldiers, where shs can easily get at least one level.
40% of the time you invested that effort into her she can't even effectively deal with the 2 ranged units on her next map.
>>737069159
>At that point, she's already at like 8 spd if you don't completely neglect her (easily 9 if you use her normally), allowing her to double the boss, archers and some fighters
It's gracious to give her 1 level a map, she can have that. She's level 3. Granting your fantastical 8 SPD you're still fucking wrong though, because the Archers have 5-6 SPD and the Fighters have 6-7 SPD. You'd need a level 6 Neimi to have be able to double a low roll Archer on average, a level 8 one to double both Archers and low roll Fighters, and a level 10 one to have the 11 SPD to double high roll Fighters. I can then be really generous and say she's level 5 on C6 and note she's nowhere near doubling these enemies over on C5 at that level to begin with. Same applies to those 7 AS Cavaliers.
>>
If I wall off this archer constantly and spend a different unit's turn to constantly ferry her across the map I can sometimes use her to deal damage to one enemy unit on player phase. This makes her one of the best units in the game
>>
>>737069515
This but unironically
>>
Why won't the Neimifag just post his turn counts?
>>
>>737069493
>40% of the time you invested that effort into her she can't even effectively deal with the 2 ranged units on her next map.
That's if you do the bare minimum, and most of the map are slowass zombies anyways.
>It's gracious to give her 1 level a map
It's neglect that you're justifying because you don't want to include her into your playstyle.
>>
>>737069648
Nigga she is a fucking Archer that can literally fight less than half as much as the rest of your army.
>>
>>737069690
If you don't spend 20 turns feeding her kills you're NEGLECTING her, chud. i'm reporting you to the proper authorities
>>
I'm not sure if this is exclusive to the Japanese version, but did you know that you can berserk Morva, which will cause him to leave the gate, allowing you to warp Ephraim in and seize while doing no combat? I originally wanted to warp skip this map entirely, but it has a shitton of drops on it, so I decided to quickly round them up first. Got them all by turn 9 and seized on 10.
>>
>>737069731
Not to mention they didn't address being blatantly wrong even granting them the level they want Neimi to be at.
>>
Do Neimi/Becca/Dorothy/Woltfags get that you have to intentionally hamstring like 10 other units for the entire game for them to get exp? I can never seem to put it into words that they can understand. It's asinine.
>>
>>737069805
They pretend to be retarded for attention and it works every time
>>
>>737069648
You realize she needs like 3-4 kills per level and has almost no enemy phase to assisst with that, right? Archers are actually just difficult and time-consuming to train unless you turtle like a bitch.
>>
>>737069805
To elaborate: what I mean is, you have to not use units that can reach and kill targets sooner just so the designated growth archer can collect exp. And you have to keep doing this for the entire game, it never ends. It always feels like you're giving the special ed kid a head start. It's a fake contribution.
>>
relay??
>>
>>737069958
Neimi fag should do it if he wasn't a pussy.
>>
>>737067154
can you be underrated when you're the only user of your weapon type?
>>
>>737069690
Her join map proves that supposition wrong, as you cannot effectively fight a lot of the map without 2 range, which Neimi favours, as it partially serves as a tutorial to teach the player on how to take advantage of ranges, formations and terrain to use 2 range effectively. Also, Neimi can lose her bow lock as soon as ch7.
>>
>>737070064
Supposing she is level 5 she still fails to double every single enemy you said she did.
>>
>>737070032
yes
>>
>>737070064
Seth beats the map 10 times over with one javelin in the time it takes your waifu to tickle her way to a level up
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>>737069776
>776
YOOO, LET'S GO!
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>>737070032
he's mainly a staff bot with decent stats and good promo gains. his luna meme niche isn't really what makes him good
>>
Apparently my entire army in Sacred Stones gets 4 levels a chapter and we end up level 20 by Chapter 10.
>>
>>737070276
It's called feeding your characters properly chud.
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>>737070276
you absolutely grinded if you're casually hitting 20 by endgame.
>>
>>737070323
Oh, is that why I'm supposed to sell stat boosters for Javelins?
>>
>>737070250
His Luna niche makes him the best bosskiller in the game, which is useful when the FE7 bosses can be absute menaces. It's also really good against some of the most dangerous enemies in the game such as valkyries and druids.
I know you got the opinion that Luna is bad from Mekkuck, but that midwit always misses the nuances of the game.
>>
>>737070347
I'm autistic and only promote at 20 and I still have stragglers at C15. If there's one game to promote early it's this one because you get 25% of the game instead of 50% of it.
>>
>>737070383
Most bosses in fe7 don't even move lol
>>
>>737070383
stop being obsessed with ecelebs
>>
>>737070383
>best bosskiller
It is pretty crazy that the FE7 Luna tome has 95 hit. What the fuck were they thinking with that?
>>
>>737070383
How many save states do you average per map?
>>
>>737070631
The bosses after you get Luna have disgusting stats, a good amount of them move if you include the bossrush and Maxime+Ursula and Limstella has a turncount requirement to meet so that you can get the Gaiden.
>>
>>737070908
Why the fuck are you Luna gambling against Ursula
>>
>>737070724
When a cocksucker repeats almost verbatum what an eceleb says, it's pretty hard not to notice.
>>
>>737070987
maybe the eceleb just said something true, then someone else says the same thing because it's just true
>>
>>737070975
It's an extra option if you get Karel instead of Harken, for instance. It's also not much of a gamble when she can't do jackshit to Canas in return.
>>
>>737071076
You can just make her use Bolting and then kill her with anything lol
Rolling the dice with Luna maybe the 4th-5th best option you have at any given time. (besides the fire dragon for which you're using Athos for anyway)
>>
>>737070908
All these bosses are easily killed, maxime isn't even mandatory and there's a bunch of different options to kill ursula, she's an easy boss because she's stuck using bolting which kills her speed, limstella is a statonnary shitter at the end of the game that you can kill with pretty much anyone that doesn't get oneshot by fimbulvetr
>>
Luna is a decent boss killer but definitely not the best.
>>
>Everyone in this rancid thread
>>
>>737071075
>Maybe they just copied one for one le staffbot meme when it's Canas' secondary role to his combat
(lol
>>
>>737071484
>staves are bad in fe7
LOL
>>
>spout terrible opinion
>call everyone who disagrees with me an eceleb parrot over and over until they get mad
Is this the optimal /vfeg/ bait meta?
>>
>>737071402
It's pretty good as an extra option, but its main purpose is turning Canas into the best anti-Magic unit when the game is throwing the most dangerous magic enemies it has at you. Cog alone justifies Luna, bosskilling is an extra function which can be variably useful dependong on the boss (excellent on the dragon, meh on Lloyd/Linus).
>>
Canas would get doubled but that would imply you played Kektor hard mode.
>>
>>737071597
Or you can just use peg knights or harken or even oswin/marcus with pure water to shit on cog, there's no need to use luna here either
>>
>>737071586
>Get called out for dicksucking an eceleb
>Seethe about it
Kek, Luna is very useful. Just don't try to spam it against low res enemies like a retard.
>>
guys, niggermctranny69 on youtube said the sky is blue so everyone saying the sky is blue is an eceleb dicksucker from now on
>>
>>737071703
This
>>
Ever since Mekkah said javelins are good I've exclusively used iron weapons for the whole game just so I could say I have a different opinion than him
>>
>>737071687
>marcus to shit on cog
Not even shitposting here, but please post your Marcus in action on Cog of Destiny, I need to see this.
>>
>>737071868
My Marcus solo died there. The real problem was keeping Hector alive.
>>
>>737071868
It's easy with his high res and good enough speed but Mekkah said Jagens are good once so I had to bench him in chapter 4 instead.
>>
>>737071868
Playing Devil's Advocate, Marcus can be useful on Cog, but it's not Pure waters that seal the deal: his mov and high str+skl means that he can jump enemies with Braves pretty reliably, cleaning them up on PP before they can counter.
>>
>>737071868
marcus has enough speed to not get doubled by anything except valkyries and enough res with pure water/barrier
>>
>>737070987
the worst part about you eceleb worshippers is that you assume everyone else knows or cares what your idol thinks
>>
I look up Mekkah tierlists and only use units from the bottom up. It's called being an independent free thinker.
>>
>>737072269
Anybody with sense implicitly agrees with Dondon so I don't run into this issue.
>>
>average valkyrie has 17 magic and thunder tome so ~25 atk
kek, nevermind marcus doesn't even die to them. this map is so overrated
>>
Dondon has had some shitty takes. He's not infallible, more of an opinionated grump with an autistic playstyle and preferences.
>>
>>737072269
I study all of Mekkah's vids daily so I can know which opinion will make me the biggest contrarian to get the most (You)s on anonymous imageboards
>>
>>737072621
>some shitty takes
Such as?
>>
>>737072621
Definitely not, I agree with him mostly though and I read all of his Reddit posts for the past decade.
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>I read all of his Reddit posts for the past decade
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>>737072693
As much as he might deny it, he can't see past his own biases, his own limited way of looking at the game. An affliction we all share to some degree, but it can be quite severe with LTC autists like him. I've seen him defend really bad same-turn reinforcements with essentially "git gud" because when you're rigging the shit out of the game and routing an ideal path through the level for youtube views, it's not like improvisation or surprise attacks matter. I genuinely don't think he's capable of playing the games casually and having fun in a normal way. He sees Fire Emblem as a math-puzzle game. As I said, autism.
Fine, but don't make the mistake of thinking this is the "correct" way of viewing the game. It's one way, that may have some relevance in certain discussions.
>>
>>737072514
Base Marcus has 31 HP/8 Res so he gets 2HKO'd. Pure Water changes that to a 4HKO.
An actually trained Marcus for example ??/10 has 36 HP/11 Res still gets 2HKO'd but Pure Water changes that to 6HKO
>>
>>737072892
Nah, a lot of the times really is a simple case of just get good.
>>
strong enemies are bad game design because they make me waste more time rigging jeigan to dodge and crit everything on the way to the throne
>>
>>737072892
A corollary to this is that he fucking despises Battle Before Dawn, btw. Genesis too. He may have been influential in turning public opinion against these maps, even.
It's fair to point out design flaws in these maps, even call them bad, but you have to understand, at the bottom of it, he only hates them so much because LTCing them is very unreliable.
>>737073040
Someone post the FE6 webm right now
>>
>>737072854
Basically confirmation that eceleb cocksuckers were indeed seething about getting called out. Who would have guessed that if it looks like a duck and quacks like a duck, it probably is a duck?
>>
>>737072965
Pure water is implied, you obviously give your units pure water for this map since nearly every enemy is a mage
>>
>>737073109
>Battle Before Dawn
Isn't that turn floored? If so, you should take your time feeding kills to maximize your stats.
>>
>>737073153
You can't hurt me because I know Dondon is smarter than you.
>>
>>737073109
I said a lot of times not all of the times.
>>
>>737073153
>>737072854
>Taking any of these posters seriously when its just retards taking the piss
>>
>>737073109
People have hated Genesis and BBD forever for being tough and for having uncertain elements. Personally I think they're still above average maps though and Genesis in particular is a great map.
>>
>>737073295
No, I think we genuinely have some dondon ball washers in the room right now. Pretty odd.
>>
>>737073109
>Battle Before Dawn
Isn't that the map where zephiel can die before any of your units can even reach him
>>
>>737073109
https://www.youtube.com/watch?v=PrKDvT0cn5I
Us DondonGODS have learned to love Genesis.
>>
>>737073389
no, it's the one where jaffar and nino get crit but you rescue zephiel just fine
>>
>>737072892
My problem isn't even with any of his 'takes' per se, it's with the fact that his style of 0% growth LTC run has revolutionized the way people view the games' metas, even though it's impossible to play the game that way normally, very few people do in the first place, and his runs are rigged for perfect accuracy/evasion, making them meaningless for practical application.
>>
>>737073389
I mean yes, it's bullshit, but it really shouldn't inspire so much seethe in one person. There are worse maps. I think the problem isn't Zeph though, it might be Nino who can just explode without any possible intervention. I can't remember what his 'tism is specifically about.
>>
>>737073452
Pretty much, it basically swapped out one breed of insufferable metafag for another (grindfag to LTCfag). I have to say that I respect grindfags more, since they don't straight up cheat when they do their degenerate strats.
>>
>>737073362
No. We have some genuine shitposters who enjoy riling you up.
>>
>>737073548
how are grindfags metafags? grinding doesn't require any skill or game knowledge
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>>737073653
Can't it be both?
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>>737073412
>I think that this chapter is a prime example of how game knowledge can transform a player's view of map design. If you don't care to figure out how the enemy AI works, then this map can seem random and frustrating. But if you know how to make the enemies do what you want them to do, then it becomes a fair strategic challenge.
This is exactly what I'm talking about tho. He seems to think meta-knowledge of AI exploits and cheats can make a map good, rather than strong design fundamentals. Can not see past his own autism, I say.
He also considers the worst map in TearRing Saga and one of the worst maps EVER the best one because it's a challenge to LTC.
He is just one guy with his own shit taste, all I'm saying.
>>
>>737073548
>since they don't straight up cheat when they do their degenerate strats
I have a feeling many of them do actually save state level ups on their scrimblos
>>
>>737073659
Early FE "meta" was 20/20 is the only thing that matters. Then it went to bases are the only thing that matters. Now its people arguing over some nebulous form of efficiency that no two people can agree on.
>>
>>737073692
>Map is better when you understand how it works
What's the problem with that?
>>
>>737073748
Even by Tellius people understood that Jeigans were good. The era of 20/20 didn't last long. It did have a few years to it though.
>>
>>737073692
>knowing enemy AI = cheating
huh?
>>
>>737073814
It's not that I disagree with him fundamentally on that point. I'm just explaining his bias. Don't assume he is the font of truth. He has a very colored and quirky perception of things like all of us.
>>
>>737073816
No. People were coping by saying that Seth/Titania didnt count.
>>
>>737073874
I was shitposting on GameFAQs about scrimblos being worse than Jeigans before PoR came out.
>>
>>737073692
>meta-knowledge of AI exploits and cheats can make a map good
I mean he is right though. Genesis is a lot more interesting and fun to play if you know AI targetting and status mechanics. It IS a flaw of the game in general that it is not explained to you what these mechanics are and how you can use them to your advantage, but it doesn't make the end result any less good once you get past the knowledge barrier. It's really just a byproduct of how people want to seek out objetive answers to if something is "good" or "bad", when it often just depends on personal playstyle and experience.
>>
>>737073874
Tbf to them, these two have good growths.
>>
>>737073548
>random growths are a fucking plague that have sabotaged Fire Emblems for decades
> You can't have a small stats game and then let random variance give everyone +/-4 to all stats
>Random growths are an artifact from the days when it was an acceptable possibility that you could fail to beat the game
>Once it was no longer socially acceptable to make games you can fail to beat, Fire Emblem devs started adding late-game units that were good enough to beat the game
>Which means all random growths do is determine if the game is easy to beat or average to beat
>So all you can do as a developer is put in units to ensure anyone can beat the game and then watch as most people have an easier time than you expected or not do that and then watch as people whine about not being able to beat the game
Quotes from a prominent romhack community. This is your brain on LTC.
>>
>>
>>737073912
And I was on gamefaqs during the goat demon and garm essay memes.
>>
>>737073932
titania is still worse than kieran after the halfway point of the game usually, she's still a jagen just with a slightly late expiration date (also helped by PoR having very weak enemies)
>>
>>737073692
I thought that map was pretty cool
Longbow across the wall with raquel on turn 1, send vega to fight the boss, mount and dismount a pegasus to fly across the swamp. Shield your thieves with other combat units or equip with estoc and use the +pow staff.
You can try to crit the boss with Barts to save a turn but I think you'd have better odds landing a sing refresh.
also since when does anyone care about tearring saga ltc? did I miss something?
>>
>>737074038
I'll give you that it wasn't a settled matter, there was a lot of argument about it, it's probably not until the 2010s that people really accepted it.
>>
>>737073945
I watched some Youtuber have a hissy fit from lategame Conquest on hard after allowing all of his good characters to die over the course of the game for some reason. He was a GBAfag and was upset that the enemy stats were high basically.
>>
>>737073945
>also since when does anyone care about tearring saga ltc
Dondon did, and called that the only good map in the game. Let that sink in.
That map was so shit it genuinely made me give on TearRing forever, and I had already been bored with it up until that point.
>>
>>737074157
meant 4u >>737074074
>>
>>737074080
CQ was the great filter back in the day, as even Hard isn't hesitant to stomp your ass if you don't bother learning how to play the game. It basically exposed a shitton of people as complete noobs who try to not use strategy in a strategy game series.
>>
>>737073748
>Early FE "meta" was 20/20 is the only thing that matters
Well no, old metafags just actually looked at the whole picture, not just bases, which are only relevant short term. They understood things like lower level units gain exp faster, and being low level means more opportunities to gain stats, and higher growths further increases that likelihood. They knew that there's no value in arguing about a unit that isn't being used (base), and they didn't invent an arbitrary metric like 'investment' to discredit a unit's performance potential.
>>
>>737074157
I'll give it to dondon that this map and chapter 18 were one of the only times that TRS showed some fangs and actually felt like it tried to be something more in terms of map complexity and difficulty. I wish more of the game was as ambitious as those two chapters in map design, even discounting the terrible execution in chapter 16's case.
>>
>>737074048
Oscar/Kieran dont really surpass Titania until quite late in the game and that's because her experience gain slows down/she's likely to hit level cap before them.
>>
I think Haar is the worst unit in this franchise. He has poor availability plus he's a male. Low res too.
>>
>>737074356
>some fangs
>the fangs: Gaiden map redux
People need to stop sucking this guy off, he occasionally makes a shitpost, ok
>>
>>737074353
>old metafags just actually looked at the whole picture
t. nino is better than pent because her 20/20 stats are higher
>>
Cutesythea
>>
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>>737074353
>>
https://gamefaqs.gamespot.com/boards/468480-fire-emblem/57657997
This thread is from 2010 but it has some tier lists from supposedly earlier. It'd be a lot harder to dig up more than that since GameFAQs doesn't have direct archives back that far.
>Nino top
Fuck me.
>>
>>737074201
I can't blame you for being bored of TRS, it is rather slow and clunky. It's not my favorite map but it has a unique design that requires a different approach from the previous (kinda bland) maps so I'm surprised you dropped it there of all places. Do you think you'd enjoy the map more if it was in a FE game rather than in TRS?
>>
>>737074353
The entire concept of Jeigan/Oifey among other things was entirely due to people putting a heavy emphasis on long term potential. You even see this mindset today with players putting an emphasis on growths/growth totals instead of distribution and how much that shit actually matters.
Its when 0% growths and LTC started to become popular that people overcompensated for muh long term potential by shitting on growth units.
>>
>>737074442
I mean it is unquestionably one of the hardest maps in TES. Most of the rest of the game is just a stomp. I didn't deny the end result was a terrible slog to play.
>>
>>737074527
fuck off
>>
>>737074557
>Do you think you'd enjoy the map more if it was in a FE game rather than in TRS?
I have no brand loyalty to FE. I own no merch. Bad game is bad. I think both TRS and BS kinda suck. Dondon actually agrees with me on that account.
>>
>>737074552
I miss the serenesforest vs gamefaqs days
>>
>>737074552
Top Tier:
Hector
Raven
Oswin
Merlinus
Athos

High Tier:
Pent
Priscilla
Florina
Fiora
Lyn
Lucius
Eliwood
Canas
Sain
Ninian/Nils
Harken
Erl

Middle Tier:
Dart
Serra
Guy
Lowen
Bartre
Geitz
Rebecca
Wil
Vaida
Matthew
Legault
Jaffar
Rath
Heath

Low Tier:
Wallace
Dorcas
Louise
Marcus
Hawkeye
Farina
Karel

Bottom Tier:
Isadora
Karla
Nino
Renault
---
Good little gi- You ever see a little with THESE before?-- Sylvia, Fire Emblem 4
* *
The typo (and omission of Kent) are faithfully reproduced here for the sake of my accuracy and your entertainment.
>>
>>737074628
>>
>>737074634
wan't talking about that, I mean the maps suffers because of the clunky TRS engine vs smoother gameplay on 3ds and whatnot
>>
>>737074667
Yeah, that one is from 2006 and looks a lot more legitimate than the 2003 one with fucking Nino at the top. It still rates Marcus pretty poorly, so I guess that was the consensus around the time.
>>
>>737074560
The funny thing is, people started hating on growth units right as they became better than they ever had been. Shit got bananas when they stopped putting in an overpowered old man knight, and made reclassing and skills a bigger feature. We should be hyping up modern growth units but we're kinda lagging on that still, even though people are a little more aware these days.
>>
>>737074080
Conquest doesn't even use stat inflation for its difficulty. It's mostly annoying things like inveitable end and staff savant on top of things like seal defense early. The real stat inflation game is revelation but no one really plays that game.
>>
>>737074723
A big reason for Marcus to be rated poorly was that Lyn mode was often assumed, so you had 3 far better horses than him usually by the earlygame, and a far better squad overall once your beefed up Lyndis Legion returned
>>
>>737074706
Well I've played every Fire Emblem game, so I'm used to some clunk. I wish I could say Kaga made straight hits after his magnum opus FE5, but a lot of his experiments are just...off. Berwick Saga is a baffling game, for all its originality.
>>
>>737074837
The enemies don't even have staff savant or inevitable end. He got uber-walled by the berserk/general room on 26 and was going to rage-quit before someone told him how to cheese it with entrap.
>>
>>737074667
I agree with them rating Oswin that high. Even if he doesn't save as many turns as marcus he's immortal and so braindead to use that he truly makes the game easier by his presence, if that's not a top tier unit i don't know what is
>>
>>
>>737074931
*The enemies don't even have staff savant or inevitable end on hard
shit
>>
>>737043573
>>
>>737074967
Aktually, he's bad because le 4 mov is inefficient
>There are retards who actually believe this
>>
>>737075019
I say this
>>
>>737074990
>Hilda in Ayra's outfit
Is this new? They're really scratching the bottom of that barrel, huh. Raven haired evil women sex though.
>>
>>737074967
He's good for a bit, but there's really not much reason to use him long-term once you have characters with actual movement stats catch up.
>>
the FE4 remake
>>
>>737075061
Shut up retard
>>
>>737075084
That is Lamia AKA random midboss from FE4 chapter 4.
>>
>>737074931
Huh, I didn't know that I always thought the difference between conquest hard and lunatic was the AI learning to ignore enemies it will deal 0 damage to.
>>
sigurd is a jeigan because he starts promoted and becomes useless halfway through the game.
selpih is a scrimblo because he shows up at low level and you're expected to give him tons of items and feed him every kill on his join map to make him useful.
>>
>>737074830
I mean, look at Engage where you get all these fancy skills and reclassing and rings and the average meta discussion will still treat growth units like irredeemable garbage and say stuff like
>The closest unit you get to a unit being "stealthily good" in Engage is Kagetsu, who convinces you he is mid by being a swordmaster.
>That's why there's a lack of "why this unit is actually good videos" because all good Engage units are straightforward
Quotes from a e-celeb who makes these 5-hour Revelation unit balance videos
>>
>>737075138
Yeah, I had to google "Reimia" to even remember who she was. But it's literally Hilda's portrait recycled, because FE4 did that a lot, and the updated design pretty much looks like younger, sexier Hilda. Heroes needs to EoS already.
>>
>>737075159
There's nothing wrong with favoritism, the problem is when the favoritism is unjustified.
>>
>>737075212
I was just reposting what someone else said earlier because it's a funny way of thinking about the game.
>>
>>737075212
Favoritism is always fine, you just have to be honest about doing it.
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>>737075019
>he's bad because le 4 mov is inefficient
tru
>>
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>>737075206
Actually I guess I'm wrong. Hilda was more hagpilled than I remember. Unique portrait and everything, just similar.
>>
>>737074967
Movement holds him back in the long term. Yeah he's strong and hard to kill but you have other strong and hard to kill units that can get there faster.
>>
>>737075157
Funny that in a few ways that AI quirk makes some maps easier. Like I just use Xander as a mobile light rune on ch 17 since they won't attack him if he has a 1-2 range weapon equipped, but on Hard I'm guessing they'll just do it anyways and rape him with poison strikes and debuffs.
>>
>>737075084
>>737074990
it's accurate to fe4 at least
>>
>>737075181
>Quotes from a e-celeb who makes these 5-hour Revelation unit balance videos
You talking about that Doyle retard? He's never said anything intelligent. Literally repeats shit he heard on reddit.
>>
I find it funny that 'scrimblo' haters always resort to the 'all the boosters' meme, when in reality it's the opposite. Growth units will gain the stats naturally over the course of the game and don't need boosters. The ones who need boosters are shitty pre-promotes without many levels to gain or much growth to speak of.
>>
>>737075398
Lunatic AI will attack a target it does 0 damage to just to debuff it anyway, they just have other targets.
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>>737075350
i think hilda was intended to show up in gen 1 with that other portrait at one point
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Metafags got BTFO'd, and they did it to themselves kek.
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>>737075481
Growth units usually want some boosters to get off the ground. The problem is that scrimblofags don't understand what boosters are for. They think it's to make stats look pretty at endgame, rather than to shore up weaknesses and push units over critical stat thresholds.
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>>737075181
Everyone in Engage is viable. The game does have some problems
Solm rapes your deployment slots hard for too many maps.
It hands a bunch of competent little to no frills units at you back to back at that period that are just as good if not better than the units that you tried to raise as a collective because you spread your exp thin.
Which then causes a dumb spiral effect that many cant see past.

That's why its easiest to tell a newbie to just raise Alear + 3 units.
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>>737075545
>Boosters are for my playstyle, not yours
Nah, I get to use them however I want.
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>>737075545
but how do you know what those stat thresholds are without metagaming?
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>>737075510
It depends. The ones on 25 with inevitable end will always attack I think, but on 17 they aren't able to do the math that they'd be able to deal damage after a debuff, so they'll do nothing fearing the counter-attack. This is why a 1-2 range weapon like siegfried needs to be equipped.
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>>737073308
>genesis in particular is a great map
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>>737074990
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>>737075159
Yes
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>>737075445
Yeah, but if even Revelation's strongest defender can't give a singular fuck how Engage's meta could possibly change beyond the first week post-release shit's dire. Pretty much every normie jumped from "Louis is god" to "Kagetsu is god" and just left the discussion - a discussion in these threads about Citrinne being actually good beyond day 1 Dire Thunder spam meta like a week ago made me check these idiots.
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>>737075705
POV: you are Lewyn who just got the Forseti tome and you're excited to try it out
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>>737075649
>my scrimblo is pretty good, but a little too slow to double half the enemies in the current map
>I have speedwing in the convoy
>nah, better save it for later and just suffer
>Chapter 20: still there
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>>737075693
Genesis is genuinely one of the best maps in FE and it most likely got there completely unintentionally. It just has a big knowledge barrier that most people won't get past without looking up game mechanics online.
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>>737075730
For how bad discussion here gets, it's 9001x worse anywhere else. Here, you can make your case no matter what and get some anons to listen, while you just get downvoted or dismissed anywhere else if you go against the worshipped opinion.
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>>737075830
poor woman ran in right after he got forsetti...
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>>737075730
Day 1 Engage was almost entirely Dire Thunder shilling for mages. People just latched onto Citrinne because she had high magic growth and bad speed growth. On top of no one actually knowing or bothering to pay attention to speed thresholds. I remember someone telling me that Kagetsu used Lyn better than Ivy back then because he was faster and could double the fastest enemies (never mind that almost all of them job to effective damage or can be skipped).
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>>737075928
and more hilarious jokes you can tell yourself.
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>>737075850
There's a semi-common advice to save an Angelic Robe for Athos to avoid being softlocked by FE7 final boss, and I guess that makes people overly hesitant with their boosters.
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>>737075850
yeah but what if you get a spd level up on the first enemy you kill? then the item was wasted. this is why the stat rings from fe4 were better than permanent stat items, because if you ever felt like it wasn't needed anymore you could just sell it to someone else.
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>>737076085
Or you could use nils grace to tank that shit, if you saved some uses.
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>>737076167
I do agree FE4 stat rings are based because I can give a 30 SPD unit another 5 SPD. Like they need that. It's great.
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Engage meta is basically suffering from what happened to games like Awakening. No one actually wants to discuss anything beyond the approved back in the day strategies and trying to suggest anything else will just lead to the thought terminating cliches and bad faith arguments.
I'm sure someone is ready and waiting to avatarfag every single post of their argument in these threads right now.
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>>737076167
>Wasted
Not really, because now you're closer to hit some other threshold.
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>>737076167
Then you still have a unit that is +3 faster instead of +1. It's not like that lead goes into the dumpster. You get to benefit from that ALL game, and sooner. Hoarding is a type of derangement.
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>>737076214
Awakening doesn't even deserve "meta discussion". Shit is aids on a platter fuck Awakening.
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>>737076214
Truth supernova, thankfully Engage has enough active players so that they don't get to control the narrative as easily despite their attempts.
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>>737076214
It's Engage's fault for being not that interesting to discuss. I like the game, I've played it 4 times and I'll play it again, but it's so easy to get any unit performing well that it feels more like I'm using Emblem Rings than individual units.
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Fun fact, in Echoes LTC, grinding is actually allowed at points. They also super scrimblo Leon, Mae/Boey, 1 Alm Villager Merc. There's also barely any difference between Mage/Cleric Faye.
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>>737076509
>Echoes is so poorly designed and the units so inherently shit that LTCfags are willing to cheat to make it playable
is what I'm getting
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>>737076278
that 2 spd could also never be relevant though. what if your character will always be fast enough with average growth but you were just slightly unlucky on the last level up but getting a good level will fix it for the rest of the game?
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>>737076646
>LTCfags are willing to cheat
When are they not?
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>>737076728
You kinda have to have the common sense to see what a character is borderline in, and what stat booster they would benefit from all game. Don't give a speedwing to Camilla, but Leo? Sure. It's not like it even matters anyway. Who ever felt like they wasted a speedwing after using it on their favorite unit?

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