Thread #737036695
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>He didn't believe
>AGAIN
Dragon's Dogma bros, we won
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>>737036730
DLC expansion is basically confirmed now after the anniversary celebration image had several new assets that are not in the base game and text talking about a new region, and now Capcom let the steamdb update slip.
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>>737037397
Itsuno made 0 good game
He raped dmc and turned it into a mindless juggle marvelslop
Made a generic fantasy game with dogshit story, most braindead quest design and a dead open world
The only good part(bbi) of dd1 wasn't even directed by him
Made another marvel dmc game but with half the content as 3 and new gay protagonist
Beg capcom to let him make another dogshitma so can waste their money and time to deliver a half assed game and somehow even worse than dd1
Join a gacha company after capcom fired his pathetic ass
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11gb is nothing now days.
Its either gonna be 3 hours long or have a bunch of reused assets from the main game.
AKA, nothing will be fixed.
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>>737038492
they designed most of DD2's assets to be modular so at most you'd see existing kits with alternate textures for the bulk of assets used, anything unique could definitely fit into that 11gb, for reference Elden Ring's DLC was like 16gb and still managed to have tons of unique assets in it
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>>737038186
>>737038487
You niggers who spammed about le discord where the first ones to start hating DD2 once it got released. You're not a fan of the series, you just want to claim some imaginary win against your own retarded boogeyman.
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DD2 would need heavy reworks on a fundamental level to be good anyway. A dlc won't magically fix everything that's wrong with it.
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>>737036875
>>737038492
it's 65 GB btw, not 12. check steamdb
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>>737036695
https://www.youtube.com/watch?v=Z4oQe22VxeA
This will be us in the north, lad.
trust in kinoshita
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>>737036815
Steamdb is public, you mongoloid.
I wouldn't touch this pos turd game with a ten foot pole.
DD2 was universally hated but now it's suddenly "le fantastic again".
These indian clickfarm marketing threads are something else.
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>>737039663
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>>737039048
bestiary is not as good as people make it out to be. some of the changes and new monster variants are way too fucking retarded, like the hallowed chimera spamming attacks every milisecond and being nearly immune to stagger and minotaurs in general just not taking damage, to say nothing about the fucking drakes. I guess it also doesn't help that with ero and damage values not tweaked perfectly its making these encounters too much bs, but the monster behaviour changes are a bit too much
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>>737036695
Based. Can't wait to play mystic spearhand again.
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DD2 is disappointing in a lot of ways, but man, there's also nothing else that scratches the same itch.
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>>737040805
Thats the base game update, not the "DLC". So its not just piles of content for the base version of the game, its probably tweaks to existing systems. Difficulty options would take up next to nothing to implement but 11gb is sizeable even if its just adding armours and weapons, or even enemies.
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>>737039731
kek based post
>>737040182
aaaand... confirmed troon
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>>737039663
Seems like DD2 filtered people like DD1 did. A lot of people just watch Asmongold try and fail to play the first game and then bought the second game on a whim, DD1 fans knows that the DLC is where even DD1 rose from the grave.
Again, DD1 was shit on too when it came out, it came out a year AFTER Dark Souls and Skyrim, people laughed at it for not being as "good" as either, till DDDA.
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>>737041546
It's already considered good by anyone with a brain.
DD2 haters are retarded turdworlder manchildren who can't afford a good enough pc to run so they're seething about it all day every day when the game is so much better than the first one it's not even funny.
It's always some seamonkey or europoor seethin.
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>>737038492
>11gb is nothing now days
This is for the base game, it's 11GB for compatibility with the DLC. Things like weapons and armor for pawns on the rift.
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>>737042126
11GB for an update seems like a lot, but I guess there's no need for a lot of trailers to hype up the release if it's free, just a single trailer and a good discount. Worked on me for Lords of the Fallen 2023 with 2.0.
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>>737041830
No, there have been several clues discovered in the code prior to the anniversary hinting at questlines involving the lands to the north these quests weren't in the game, they just all came to a head when for the second anniversary they released a photo referencing the lands to the north, then there was also a new DD2 tie in controller coming out now, two years after launch, and the SteamDB 11gb update again now after over a year of literally zero updates.
One or two of those things, sure its a nothing burger, but all of them happening at the same time is fairly convincing something is going on, and its more than just an update to the DRM.
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>>737040785
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>>737042226
Capcom are hiring for DD too
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Why does a sphinx need such large tits?
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>>737041249
The only people who said it was good after Dark Arisen were the same faggots who thought it was good when it came out. DD has always been mid at best, mostly supported by the gaming equivalent of AI tech bros wowed by 2 single aspects of the game: pawns and press A for "awesome" combat. But just like DS2, FF8, and so many other mid games, there is a dedicated band of autists determined to rehabilitate the mid and prop it up as amazing, and just like with Dark Arisen, an expansion gives them a chance to do the same with DD2. But it won't change shit, just like with the DD, the supposed engoodening will not result in an uplift of sales or retained players.
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>>737046097
The Sphinx isn't a woman; she’s a predator wearing a woman's shape like a suit. The large breasts aren't a design choice—they're sensory exploitation designed to trigger a pause in her prey, giving her the time to engage them in her 'riddles' before she inevitably consumes or discards them.
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All this seethe just makes me want to play the DLC even more. Never realized how much this games makes certain people seethe here, until now that they crawled out of the woodwork after the DLCposting.
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>>737036695
Is there any chances they'll add more classes?
My brother is betting on them adding a Pugilist kind of deal.
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>>737036695
>game packaged in such a way that any small patch needs to redownload or unzip the whole game, raping my CPU in the process and broken all half the mods because engine ID data structure got remade for no reason
Japanese developer-sama, I kneel...
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can't wait to murder another thousand goblins
>hopes and dreams
they make the enemies less fucking dumb and add dungeons and 2 more vocations (usable by pawns)
>real
new small area with a few new enemies that are as easy and dumb as those that are already there
>fears
read above + mods stop working
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>>737036695
https://youtube.com/shorts/FIfpicyg5jU?si=sHCs66yuz19pq3dN
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>>737047078
I think the idea is to restore reputation of the IP not farm money anon, it already exceeded expectations apparently and they want to move forward with more. They cant exactly make a bankable sequel if the previous game is reknowned for being left to die after a horrific launch.
DD is one of those games you either get it or you dont.
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>>737049160
Didn't watch the video, but agreed, updooted and subscribed, fellow stranger!
Looking forward to our discussion about how bad and stupid DD is, while CD is cool and awesome in comparison! See you at school tomorrow.
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wasn't there going to be some state of cuckshit today by Sony and this was going to be revealed and it was going to be the happiest day ever?
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>>737036695
I'm so ready to blast!
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>>737050592
Fiiiine, I'll get my own George.
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>>737036875
Holy shit! I'm so fucking ready for a reblastening! DD2 is the only newish game I genuinely really liked despite allits flaws. If the DLC is good, i'm gonna forgive Crapcom for re9 being a nostalgia bait piece of shit and for Wilds lacking content. God, I hope it's good...
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>>737041249
Dark arisen was only made to give the fans more of the same shit (BBI is basically everfall made into a dungeon)
What the fuck can they even make for DD2?
the entire game is shit, the combat isn't even fun
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>>737051503
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Just give the moon elevator hyper mega dungeon with infinite procgen content and scenarios, with gajillion new unlockable armor sets / weapons / skills / augments / monsters and I'm set for life
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>>737041064
Transparent, arent they?
>>737040785
Actual CD player here: I like DD2 and am looking forward to playing both.
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>>737051926
Okay, name a game with better action rgp combat than DD2 that came out in the last 10 years. It doesnt matter if DD2 is worse than DD1, which I agree with. What matters is that DD2 combat is fun regardless.
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>>737052271
It was the most unpopular vocation back when opinions about the game actually mattered and it was only much later on when memetubers started making videos that people started thinking that magick cannon was the coolest thing ever
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>>737052260
Elden ring?
Sekiro?
Ender lilies?
Hollow knight?
Hell throw in E33 too.
Dd2 is that bad
>>737052320
Can't reach that harpy little redcel?
How sad
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>>737052407
Everything you said was wrong.
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>>737052551
>>737052609
>1 weapon and 3 skills slop
>better combat than guts sword ER
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>>737052476
>Elden ring?
Shitty boring soulslike. Cant compare to DD2 combat.
>Sekiro?
Parryslop soulslike, completely different genre. And still worse than DD2 just by being a soulslike, which are all shit by defenition.
>Ender lilies?
No.
>Hollow knight?
Shitty overhyped metroidvania. I got bored in the 1st hour and dropped it. And we're comparing COMBAT, you mongoloid, hollow knight combat consists of pressing one button most of the time.
>Hell throw in E33 too.
jrpg. Do you have braindamage?
>Dd2 is that bad
Verdict: you are either retarded or pretending to be retarded, which is the same as being retarded. Case closed.
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>>737052848
Obviously
https://www.nexusmods.com/dragonsdogma2/mods/196
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Glad to see that my pawn is still getting hired
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>>737051383
You dont need a dungeon to make a gameplay loop like BBI did
>you explore and find artifacts which you take back to a vendor who pruifies them and you find all manner of items
>you get rarer and rarer items by going to harder locations
Shit, do an endless tower with mini biomes per floor, or a big Moria style open dungeon where when you leave it resets. Just give me a reason to inventory manage and use the camping mechanic while seeing how far I can go without reseting. DD is one of the only games that does what it does, even in DD2, and thats exploring with a party that actually feels like youre on a fantasy adventure, double down on that. Throw in stuff like the Death and Garms in BBI encounters were and I think it would be great.
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>>737053701
Post pawn, I'm still rolling with the same two from yesterday's thread.
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>>737053047
I really need to catch up to hire all the pawns poster here, but will do. Here is mine:
>A0P1BEQDSRZS
I restarted mine cause I wanted to cap my characters at 50-60 and try out some mods.
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>>737054419
>>737054549
Fuck off jeet scammers
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Post cat pawns
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>>737054990
>3 skills
That's by far the worst part.
Are there any mods that fix that?
>>737055140
Cute.
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Reminder that the average DD2 shill is a literal underage faggot who watched a bunch of meme videos about Dragon's Dogma and thinks it was some perfect flawless masterpiece & he was supposed to suck off the sequel too
When anyone who actually played Dragon's Dogma back in the day knows that it was a 6/10 unfinished game that actually had a lot of soul and potential people wanted fulfilled, and that DA only gave it a extra point by making the game less empty and repetitive.
Fans wanted Capcom and Itsuno to learn from the mistakes made in the first game, but it turned out that Potential Man is just a hack and Crapcum wants money. Too bad that since launch discussion about this game is suffocated by a cult of teenagers who think Crapcum is some perfect company who can't do no wrong when they're literal kikes. Picrel.
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>>737055431
>>737055467
Damn I really set you guys off with that post huh
Cya in the funny papers.
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Nearly every vocation in DD1 felt like a copy of each other, DD2's vocations at least have the advantage of most of them actually having distinct playstyles from each other. Yes, this includes Thief and Archer, suck my dick.
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>>737053840
that's my bro :))
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I'm not about to piss on anyone's leg and say DD2 is perfect or anything, but it's staggering the amount of people who are obsessed with it despite not actually enjoying its strengths. They want it to be a dungeon crawler, to add fast travel, to have narratively strong quests and writing, to add coop, to not focus on teambuilding, and the list goes on. Then they either shit on it, or bemoan the wasted potential ad nauseam.
It's a game for autists with meaningless ventures into the wilderness where you manage your party and equipment, fight monsters, and try to get somewhere safe before nightfall. Alternatively you choose to venture out into the perils of night and come out victorious with the arrival of dawn. Better level scaling, endgame, and variety in content is all the game needs, anything else is just superficial.
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>>737055984
nah just a custom made character
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>>737056318
Doesn't denuvo live in the binaries (exe, dll) files of the game?
They'd have to be pretty incompetent to recheck several gigabytes of extra files for that.
Which is not all that unlikely now that I'm thinking about it.
Shit.
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>>737036695
dogma bros, this year we are blasting!
besides the confirmed expansion for DD2, this year will also get MULTIPLAYER CO-OP for both DDDA and DD2:
https://www.youtube.com/watch?v=EB-OpQQ0UIg
>https://www.reddit.com/r/DragonsDogma/comments/1smj56i/dd2gether_drag ons_dogma_2_network_coop_mod_wip/
>https://www.reddit.com/r/DragonsDogma/comments/1r56mgo/wip_ddda_multi player_mod_got_the_first_connection /
>https://www.reddit.com/r/DragonsDogma/comments/1rhpcvm/dragons_dogma_ multiplayer_mod_early_wip/
and there's also something big coming for DDDA:
https://www.youtube.com/watch?v=tte4gF83N-M
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11GB of Menella romance
Trust the plan
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tis a ladder, master
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>finish game
>35% of all enemies i killed were Goblins
jesus christ...the devs made plenty of other enemies, why didn't they use them?
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>>737055709
>Nearly every vocation in DD1 felt like a copy of each other,
Because warrior is just like sorcerer
Kill yourself you disgusting lying faggot, you are just a retard that thinks each vocation having an unique color makes them actually unique when they are just gimped versions of dd1
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>>737056212
I don't even know if it's that, because Crimson Desert comes out a whole two years later and people are trying to say that it does what DD2 should've. This despite Crimson Desert's focus on being a sandbox with puzzles a la BotW and borderline Bamham combat that in no way iterates on the style of gameplay and exploration that DD2 has.
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>>737055936
We've all had her...
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>>737057009
dark arisen didn't fixed anything and only added a 2-3 hr(1st daimon run) long gacha dungeon that feels nothing like dragon's dogma
i don't understand why people shit on vanilla 1 but praise dark arisen
even the hard mode it has shitty balancing that only bloat enemy defence threshold and added pointless qol that made some stuff(ferrystone) obsolete
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I'm tentatively interested, but I refuse to get excited given how badly 2 turned out overall to me. It took them 2 whole ass years to ANNOUNCE a dlc, and it probably won't even launch until holiday or possibly 2027?
There hasn't been a single good decision made by capcom regarding this series, it's so strange.
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>>737057649
Since when is MH a dungeon crawler with a party?
The skyrim parts in DD1 are good but it turns great when there are a lot of enemies and bosses to kill.
The only reason why i didn't drop dd1 first when i played it was because how satisfying it is to tusk toss a goblin in the air
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>>737057748
>corridors
did you even played 2 or just speedrun all the mainquest asap?
2 has many flaws but it improved the openworld aspect of dd by a lot
dd2 is a very comfy camping sim
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>>737058069
>did you even played
lmao I'm not even reading the rest of your pajeet diarrhea. Have you even played it? 90% of the map is inaccessible and it's all just corridors connecting to pois which are basically mini dungeons.
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>>737058113
>>fighter, mystic knight
Literally play more different that mage and sorcerer in 2, it's also extra sad when 2 cut half of the skills from those vocations on top of having fake variety by splitting a single vocation from 1 into 2 vocations.
Mongoloid fag
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>>737055971
>It's a game for autists with meaningless ventures into the wilderness where you manage your party and equipment, fight monsters, and try to get somewhere safe before nightfall.
Yeah, which is precisely what sucks about it? Give me more enemies and a motivation to keep exploring. There's fucking nothing to do and you quickly burn your way through what enemies/content is available. There's no reason why dungeons/caves/nests/strongholds can't fit into this either. At the end of the day it's still a matter of venturing out, surviving, and trying to return safely with your spoils. DD1 managed to pull it off and had treasure that was worth looking for too.
Time and time again I see people missing the point that DD1 had things that DD2 doesn't, and that it did most things better despite being an older game with less resources spent on developing it. I genuinely have no idea what you don't understand about that. DD2's strongest criticism will always be that it wasn't as good as the game that it's a sequel of and yet not only does nobody ever try to properly against that, they often miss the point entirely as if to them DD2 is an original product that exists in a vacuum.
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>>737058269
>dude you're fighter except you have uhhh....magic cannon, and you cast some spells when you block
Wow, amazing.
>Literally play more different that mage and sorcerer in 2
Notice how I never brought those up because this is DD2's real failing, Mage and Sorcerer sucking dick because of the loss of a fuckton of spells and 4 spell slots, even if they shared a bunch of spells in DD1 they still stood out from each other in meaningful ways.
>on top of having fake variety by splitting a single vocation from 1 into 2 vocations
Thief and Archer split is one of the best things they did, literally all of the Dagger/Bow vocations were ridiculously samey and overpowered because why the fuck would you not pick the class that can do literally everything? Archer actually feels like a bow vocation instead of just being daggers + spamming tenfold flurry/hailstorm volley
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>>737058508
>DD2's strongest criticism will always be that it wasn't as good as the game that it's a sequel of and yet not only does nobody ever try to properly against that, they often miss the point entirely as if to them DD2 is an original product that exists in a vacuum.
It's a dumb criticism because this isn't a live service game that "replaced" the original. The original is done. You can still go play it. You don't lose anything by it not being popular. There's no universe in which they were going to keep making DLC for it, as if DD2 took that away, or something.
DD2 was a great game as is already. Yes, it was worse than the first one after DDDA. However, if the DLC is any good, it might beat the first one for me. That's not the point though. What I don't get is why you can't still like a sequel if it does some things worse than the original, but, like you say, in a vacuum is actually a good game (in your opinion)?
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I want to replay this so much. Please Capcom, just give me NG+ cycles with more gear to chase and some more monster variants. That's all I ask for. This series has such a good formula that's going completely unused.
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This thread will do.
The DLC is happening and has been in the works for about a year. It's focused on finishing cut content, mainly a COOP zone that was planned but didn't make it into the base release due to "conflicting" overlap with MH. Don't know what changed their minds, but they decided to bring it back as originally planned.
The assumptions of a cold northern region are correct, with a large BBI style dungeon lying in the very middle of it. COOP is only available within the dungeon, not in the surrounding snow region and not in the base game, or you can play it with just pawns as normal. In other players worlds you play as your pawn, and joining other players games is similar to summoning in souls. You send a "MP" version of your pawn to the rift, and if selected you load into the other players world.
Base game is getting a hard mode as a free update and a few new bits of clothing can be purchased from shops (they were all already in the game, just not usable by player/pawns), but no NG+, no new enemies or new dungeons for vermund or battahl in the update or DLC. You'll see it for yourself in a reveal soon, but would advise patience in your hopes for a release date.
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>>737055140
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>>737059183
>>737059208
If you genuinely think Fighter/Warrior/Thief/Archer/MysticSpearhand are worse than their DD1 equivalents, then I can't help you. You just like shit gameplay it seems, because this is one of the things DD2 actually gets right, it's just a shame the other vocations either got fucked (Mage/Sorcerer) or are undercooked because this game was obviously rushed as fuck (Magick Archer/Trickster/Warfarer)
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>>737058212
actually it's multiple interconnected corridors, each with their own gameplay challenge, linking to either mid-size open areas or points of interest with their own distinct content
it's great
very smart level design
kinda reminiscent of Gothic 1 and 2
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DD2 dlc fags are more annoying than the MGS V chapter 3 fags
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>>737059561
>Fighter/Warrior/Thief/Archer/Mystic Spearhand
I could have given you the pure reds but you had to get cocky and expose your retardation and secondaryness.
You clearly never played the original, you are a low IQ demake zoomer and i won't entertain your shit opinions for much longer
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>>737059561
>worse movement
>slower movement
>less skills
>less stamina
>less enemy variety
>enemies are easier in general
Objectively combat is a massive downgrade in every way. This isn't something we can discuss and maybe come to some compromise.
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>>737059528
Snowy! Thesecondbest pawn!
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>>737055971
>They want it to be a dungeon crawler
dungeons give a lot of purpose to the OW, and offer some of the most memorable adventures
> to add fast travel
people say this because the survival mechanics are underbaked and tacked on, and because enemy spawns are dogshit
>have narratively strong quests and writing
A sequel should improve on the original. DD1 was overall mid with moments of brilliance, DD2 is just putrid all around. We're asking for the bare minimum and
>to add coop
most people would like it as a secondary/endgame mode of some kind, but basically everyone has it low on the list of priorities
> to not focus on teambuilding
because DD2 as is does?
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>>737059729
>NOOO I CAN'T USE A BOW WITH DAGGERS OR WHACK AN ORB TO KILL EVERYTHING, THIS GAME IS SHIT!!
Fuck off.
>>737059793
>DUDE THE GAMEPLAY FEELS DIFFERENT, IT'S BAD NOW
see above
>less skills
and yet you just spam Dragon's Maw and Full Moon Slash in DD1.
>less enemy variety
Objectively not true, unless we're really counting reskins as new enemies altogether. DD2's actual problem is that they don't know how to distribute their fucking enemy roster so it feels like you're fighting the same things over and over.
>enemies are easier in general
It's not the enemies that are easier, they're objectively harder than DD1, the actual issue is that the player + 3 pawns are way too strong for anything to actually pose a threat, which is an issue in itself.
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>>737059960
>because I the retard always spam the same skill it means everyone in the world does so
You god damn monkey it's about having fun, about flexibility, about options, about finding out which skills combo together in a fun and a cool way. You could say the same about dmc.
>hurr durr what's the point of all different styles and weapons when spamming royal guard is the strongest
BECAUSE REAL HUMAN BEING ENJOY BEING CREATIVE AND HAVE FUN YOU NPC FUCKING FAGGOT
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>>737036695
>new classes
>new region
>being king mechanics
>new pawn mechanics
>more boss enemies
>endless cycle mode
>so much better performance that you could run it on a potato
Anything less and I'm gonna be disappointed tbqhwyfamalam
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>>737060109
Not really, there’s a couple overtuned skills like augural flare and skull splitter but there isn’t anything like dragon maw or magic cannon that just makes using anything else pointless and even using those skills you have reason to use other parts of the kit
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>>737060249
Wow, pulling out a bow to spam Fivefold Flurry...what high IQ...
>>737060253
Then stay ignorant, faggot. You know it's true.
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>>737060387
When I talk about the gameplay of a game I wanna talk about what people are doing when they’re
>playing the game naturally without a guide on their first playthrough
>want to win
Don’t wanna argue about larp potential
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>>737060898
>NOT guide niggery
exactly you braindead nigger you can't even have fun without guides. For real humans (above 90iq) normal gameplay is discovering fun combos and cool skills. Having less skill and less flexibility makes the game worse.
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>>737060294
https://www.nexusmods.com/dragonsdogma2/mods/817?tab=description
i use these mod and it basically fixed most of my issue with dd2
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>>737058927
It's a disappointment and fails as far as being a sequel goes. I wouldn't really call it a bad game, but I absolutely wouldn't call it a good or great game either.
It's hard to really judge the game in a "fair" or unbiased light as a DD fan, since the new flaws it has and the things it lacks from the original stand out even more starkly, but even if I hadn't played DD first I'm not convinced that I'd like it that much more.
It really seems to have suffered from both a rushed and troubled development cycle, and even were it not for that it's hard to say that DD2 in a complete state would have been a good sequel or game as opposed to something that's merely technologically and conceptually interesting. The game just doesn't come together properly and fails to really be a proper game even though the core concept and technology behind it both have promise. Not entirely related but it doesn't help either that modern Capcom had to put their hands all over it with making it look gay and ugly.
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>>737036695
I will only be happy with they release a physical version WITH the DLC on disc and stabilization patches.
If it's some code in the box shit I pass.
Otherwise I will just hang on to my original copy of DD2 and just be happy with that I guess.
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>>737056904
>people hate DD2 for not having enough enemy types
>they then say that it should have been more like Crimson Desert, where you fight human bandits 99% of the time
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>>737059793
You're not experienced enough with video games to realize that DD2's combat is far superior to DD1's combat.
Compare DD1 warrior vs. DD2 warrior.
If you think DD1 Warrior plays better I luagh at u because it definitely means you didn't play the game and you have shitty second opinions.
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>>737062149
Fighter,thief,mage and archer are better than 2
Sorcerer was better in 1
Mystic spearhand is a very fun class
Trickster is the worst class
Mystic knight should be in 2
Magick archer was better in 1
Warfarer should have atleast 4 slot
>DD2 has less skill slot per class
Yes but you can do so much with your base moveset, you can even mount and do your full combos in 2
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https://youtu.be/ubWBZqpkaaA?si=dpibNvDNB3Er-eml
Consult this video
I like 1 combat but 2 combat is better
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>>737036695
AAAAAAAAAAAAAAAA
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>>737042723
>>737042892
Simple and effective way to out the discord.
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>>737062073
This is the shit I'm talking about. Good or bad, Crimson Desert combat is more about what combos you can do than enemy variety. DD2 combat is about employing strategies with your pawns using the physics system and a handful of skills and so on.
DD2 doesn't have enough content, but I don't want to address that by turning it into Crimson Desert. I just want them to add more stuff, i.e., dungeons, skills, loot, and enemy variety. It's as if people prioritize amount of content over the actual gameplay, and so in their heads they try to "fix" DD2 by turning it into a completely different game. It's baffling.
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>>737036723
You mean most of the writing, plot, characters and questlines that basically get voided when you arrive at Bakbattahl, along with the rushed endgame? Nope!
Enjoy Ur Dragon 2.0 (maybe) and Dark Arisen: Snow Edition, gaijin!
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>>737056531
BASED
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>>737036695
>nigger's nogma 2
LMAO
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>>737055936
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>>737036695
>Dragon's Dogma bros, we won
As a Dragon Dogma bro, no, I didn't win. The physics are still different, animation canceling is still gone, I still can't use two weapons without being a wayfarer that either pauses the game or wastes a skill, I can't be a Mystic Knight, magical riposites are outright gone, perfect blocks are still nerfed, I'm still confined to only 4 skills, numerous spells and skills are gone, and the basic attack combos are gone.
I literally don't care if anyone in here accuses me of being a discord shit poster. Dragon's Dogma 2 legitimately hurt me to the core. Dragon Dogma's 1 was my favorite game of all time. I bought it twice on the 360, once on the PS4, and twice on pc. I GREW up on the game and played it almost religiously in middle school, highschool, and even my early college years. When Dragon's Dogma 2 came out, I preordered it. I was in the threads speculating with other anons and fondly looking back on what we all loved about 1. I took off work to play Dragon's Dogma 2 the week it came out. And...I fucking hated it so much that I dropped the game. That hurt me. It really and truly did.
I've given the game a few more attempts since then, but my opinion never changed. What DID change was the franchise. Dragon's Dogma is no longer the franchise I grew up on and fell in love with.
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My face when I wake up tomorrow and DLC would be announced.
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>>737039130
>They need to sold the ip to fromsoft if they want dd to be good
Fromsoft is fundamentally incompatible with Dragon's Dogma. The gameplay philosophies behind souls games and Dragon's Dogma are like oil and water. Dark Souls combat is slow, weighty, punishing, and it forces you to commit to attacks. Dragon's Dogma combat is fast paced, weighty but also snappy, and a huge emphasis on mobility and hyper stylized skills.
A giant fight in Dark's Souls would consist of you whittling away at their ankles, dodging their stomps, and occasionally parrying their blows. (The Fire Giant, Chained Orge, Iron Golem etc.) A giant fight in Dragon's Dogma would consist of you climbing atop them, ripping their armor off if it covers their weakspot, and then tearing into them with your melee weapon, occasionally moving your body or even leaping off of the giant if the giant is going to grab you. Should you decide to fight the giant on foot, then you could grab onto it's legs or hit them on it so hard that the fall to theirs knees or even their back, allowing you and your party to climb or stand atop them while delivering devastating counterattacks.
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>>737066084
Man, I feel that.
I don't hate everything about DD2, but that it's not an upgrade, a full evolution on top of the first one is baffling.
I'll still give it another try with the mods anons keep suggesting if the DLC really does drops.
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>>737066380
>If you like BBI then you never liked DD
NTA, but I liked BBI and the original game. The way I saw it was that it was always just an expansion of the game's combat, a dungeon full of respawning enemies with some fairly challenging encounters (2-3 living armors, 5+ eliminators, double dragon fights etc) I've probably put several hundred hours into BBI alone.
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>>737066084
Same. I will never forgive shitsuno for this insult.
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doesn't matter when you cant have clothes under armor
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>>737067821
MK fag here, I don't give a shit about the sigils, spells, or weapon enchantments, but there's no way to have magical ripostes on demand with Fighter, and Mystic Spearhand plays entirely differently. It's one of the few things you can argue DD2 didn't carry over from DD1 in some way. You've got a mix of people who genuinely miss the vocation, and fuckers trying to use it to say DD2 is a shit game and entirely worse than DD:DA.
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>>737069728
>>737069624
>dude you don't get it i HAVE to spam the overpowered ability
You control the buttons you press.
The button you are pressing is sucking the fun out of the game and yet you keep pressing it.
Why?
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Ok, gonna first time DD2. I played 1 a lot, then held off on 2 until I knew how it was, and once I saw a lot of complaints I waited to see if Capcom was actually willing to add or fix shit or if they were going to abandon it.
What's theFUNtier list for vocations? Which are the mostENJOYABLE? I don't think I'll have time to try all of them on a first playthrough so some recommendations would be cool.
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>>737070446
Two knives is very fast and has flashy anime moves, big sword has big sword hits, magic archer can hit the fuckass harpies, magic spear can do dragoon jumps and juggling, and theres a class that lets you equip and cycle every class for basic combos and weapon effects but you only get 2 special moves across every class.
Mages are better for pawns and tge buff class sucks ass.
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>>737070634
I was more asking which of these actually fulfills their class fantasy the best rather than what they pretend to do.
Like, you don't choose mages for the player character, but strider was busted af and also super fun because it was so fast and agile and had good damage, or even warrior despite objectively being a bit ass was really fun to play. Just don't want to invest hours into leveling up a vocation only to find out that they shat on it in 2 and, say, fighter is now boring as hell and has no counters or cool swordplay.
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>>737070958
They're all fun, just install https://www.nexusmods.com/dragonsdogma2/mods/153 for 8 skill slots (or more if you want).
Sorc got gimped somewhat, but at least you don't have to wait 2 business days for a spell to charge anymore.
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>>737070634
>magic archer can hit the fuckass harpies
So fucking grim that this is a selling point for a vocation, it breaks my heart truly.
DD2 could have been something special but here we are praising vocations for being able to do something as simple as being able to damage harpies
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>>737066084
I made this autistic thing to help myself understand what went wrong with the vocations and skills in particular.
But there's also several gameplay and world systems missing from DDDA that never made it to DD2, and I never see people discussing it. Hell, I'm surprised forgeries made it in, even though it was only useful for a single quest from my experience.
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>>737067821
Loud autists, nobody played that garbage in 1 except like 3 dudes but those 3 are very loud and autistic so they can't stop shitting up the place 24/7
Acting like their literally who class was assassin or warrior tier
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The DLC won't "fix" anything because it's just gonna be more DD2. Did you like DD2? Well good news it's gonna be more of that. There won't be any unlocked hidden potential with the TRVE Dragon's Dogma 2 released. It's gonna be the game that already exists + some new shit (obviously)
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Why the fuck do people pretend DD1 was shit and it took until BBI to make it good?
Hello? BBI is like a little 6h addendum at the end of the game, if you didn't have fun with the previous 100h of playtime how do the extra 6 at the end suddenly make the whole experience good? It clearly was good all along in that case
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>>737073035
It's literally just cope from people hoping DLC will somehow save DD2 because "it happened before!" The main game was always the core appeal of DD1. Dark Arisen is literally just a post-game dungeon added on so they could sell the game again like how they add Vergil to DMC Special Edition
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A DD2 expansion announcement does make sense considering the MH Wilds expansion is supposed to be announced during the summer. A double whammy of Wilds and DD2 hype, plus whatever Street Fighter slop they have ready. Maybe some Pragmata and Resident Evil DLC too.
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>>737072797
Here is just the comparison of vocations and skills in DDDA and DD2.
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DD1 had that old DnD sensibility where things made a sort of sense logically, naturally Mystic Knight, Fighter, and Assassin can all use swords so they all get Blink Strike, but Mystic Knight gets Sky Dance a sort of magical flying version of Blink Strike, and Assassin gets Gouge which is like a strider style move focusing on climbing on the enemy consistent with the Assassin being a blending of fighter and strider.
DD2 really didn't like this and just deleted any overlap and tried to make things more gamey. It lost that sort of logical approach to make things more unique from a mechanical point of view. I just don't care for that direction. If DD2 had an Assassin it'd come with a Gun or something to set it apart from everything else.
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>>737072993
>The DLC won't "fix" anything because it's just gonna be more DD2. Did you like DD2?
This is what the fuck I'm talking about with people who don't like the game but obsess over its "hidden potential" anyway. More DD2 is exactly what I want, more monsters, locations, skills, and endgame content.
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>>737072797
>>737073001
>quantity != depth
what the numbers don't show is the fact that skills in DD2 are more versatile
to give a simple example, let's compare DD1 and DD2 Skyward/Cloudward Slash - the premier anti-air Fighter skill:
in DD1 this skill just isn't very useful - your character stays on the ground the whole time, so you can only use it against flying/jumping enemies when they are almost on top of you, at which point it's bordeline pointless to use such skill - basically a normal jump attack is much as an anti-air than the actual dedicated anti-air - in fact, Tusk Toss is a better in every metric as it fills the purpose (hitting enemies directely above the player), but it also does more damage and stagger, plus it also hits enemies directely in front and behind the player
in DD2 however your character actually jumps to perform that skill, meaning you can actually hit flying/jumping enemies that are currentely behind your reach - you can also use it to hit enemies at a higher elevation - you can also use it to hit weak spots of big monsters and also climb those monster - and furthermore this skill can be used even in mid-air
so all-in-all, in DD2 Cloudward Slash is an actually useful skill that performs the function it set out to do - an anti-air attack
and this is story that repeats often when you actually compare the mechanical design of skills between DD1 and 2
really about the only Vocations that truly suffered in 2 were Mage and Wizard
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Hello there! I'm here with my usual spam: feel free to check out my DD-esque videogame, please and thank you
>https://tintodev.itch.io/project-goblin
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>>737074590
>you only play warrior and fighter because you are a generic faggot with shit taste
human
male
fighter
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>>737074229
>Nigga is comparing 2 different skills with the same name
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>>737074957
that's more Zelda than DD, or a mix of both: you start with a sword and shield plus a bunch of skills for both. Then you'll get a magic bow (with a few magick archer skills) and later a magic glove to teleport towards enemies and push them around. So by the end of the game you'll be a fighter + magick archer + some magic spearhand abilities all at once. Also, no level ups, you increase your health and stamina by exploring and finding the items that grant you those buffs, and you'll get a better sword and armor as the story goes on. I want to keep it simple to avoid it becoming balance hell.
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>>737075423
no... sorry anon
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>>737075604
I think you're referring to this one
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>>737077510
I don't care about the company, but they keep pulling me back in. Thought DD2 would be the last of it, yet now there's Okami 2 coming up eventually. Not that I care anywhere near as much about that one. Still hope it's good.
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>>737078353
I would literally forgive Capcom for all their failings and misdeeds if they made Legends 3 and it was good.
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>>737070446
>What's the FUN tier list for vocations?
>Maximum Over Fun: Warfarer with Mods
>S Tier: Spearhand, Thief
>A Tier: Fighter, Warrior, Warfarer
>B Tier: Magick Archer, Archer, Sorcerer
>C Tier: Mage
>D Tier Trickster
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>>737074229
DD1 had a lot of dud options, but it still meant you had more combat options available and that is ultimately better. Plus it's not just 4 vs 6, because the Hybrids had weapon swapping and thus even more skills. It's 4 vs 9 for MA/MK and 4 vs 12 for Assassin. Imbalanced? Probably. Fun? Absolutely.
And yes, Sorcerer and Mage got fucked over.
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>>737079645
>Did you listen to why people said it was good?
Yeah people said it had great gameplay and an immersive world to explore.
Both BS, the combat gets old fast as you're fighting the same 3 enemy types over and over, and the world is tiny and very empty / dead feeling. I legitimately had to restart this game like 5 times over the years before I forced myself to the end of the main story.
Only thing that is true is the character creator is pretty good.
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>>737066084
Managed to go in completely blind by some fucking miracle and when i saw they didn't increase skill slot but fucking DECREASED them i knew it was fucking over. 20 hours later and i finally decided it was enough, literally the biggest gaming disappointment i've had in my entire life.
I hope you die in a fire Itsuno you fucker.
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>>737081429
>It won't fail if I do any main quests, will it?
It will fail if you complete Reward and Responsibilities. Reminder, that even if you give someone the Arisen's Bond, the game will select the last person you spoke to with max affinity, once you complete Deny Salvation. So if you give Quina the bond and do Parting Gift but then go and do any of the other love interests quests and max their affinity the game will choose them. The good news is that Parting Gift can be put off until you've done all the other love interest quests, including Duchess in Distress. But do make sure you plan this shit out.
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>>737081429
>>737081723
On second though, you can't do Parting Gift after Duchess in Distress. But you can do Duchess in Distress AFTER Deny Salvation, at which point your beloved will have already been chosen so it won't matter if you now max Aelinore's affinity and speak to her.
I think Mercedes is the only one were you can't rig the quest order to keep her as your beloved.
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>>737082569
>They're most likely going to go all out with this expansion to bring back good faith.
It's entirely down to whether or not the bean counters at Capcom want to spend the money.
>They also want to compete with Crimson Desert.
They do? Because DD2 had the opportunity to compete with other open world games like Elden Ring or Witcher 3 etc and Capcom didn't think it was worth spending the time or money.
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>>737081723
>>737082240
Good job I asked. Thank you anon.
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>>737036695
Maybe they'll add the moon.
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Call me a schizo, but I'm NOTICING a trend in Dogma discourse.
>DD:DA is way better than DD2 because it has BBI, DD2 is such dogshit without it
>No, it doesn't matter that BBI was expansion content, the sequel should be better
>And actually, an expansion won't fix DD2 because the base game is bad
>DD1 always had a better base game than DD2 anyway
>All those things that DD2 does better than DD:DA don't count because no content and bad story and skill slots
>In fact, Dragon's Dogma was always bad because it never lived up to it's full potential, and the sequel proves that
>Dragon's Dogma never ever had any potential to begin with, it was always bad
Am I talking crazy here? Do other games get this sheer volume of people going out of their way to hate it?
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The Dragonforged says he's been around for thousands of years and also that he'll be around until someone kills the dragon. Does that mean that in 1000 years, not a single arisen actually killed the dragon and instead took the deal?
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>>737084214
Remember that there are people on /v/ who don't do anything other than shitpost and shit stir. And Dragon's Dogma is not only an easy target, but also one that humiliate all the "neverever" crowd so of course they're going to flog to DD2 threads. Furthermore a lot of them are probably pass users, and the catpcha fuckery over the last couple of days has meant there's been less posts by regular anons.
Apart from these cunts, there's also just people that are bitter about how the game turned out.
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>>737084686
>there's also just people that are bitter about how the game turned out.
I do feel for these people. It was a whole 12 years between the two games, some of what was done with DD2 was inevitable just by virtue of the passage of time, like needing a new engine or hugely different development philosophy. But mostly because I can enjoy both games, blemishes and all.
>>737084956
Most people thought that it being a basic vocation meant you were supposed to upgrade to Assassin or Ranger. Same thing happened with Fighter to Warrior and Mage to Sorcerer, except Warrior is gimped for skills and Mage is a support class, which most people don't like to play. But I'm surprised it hasn't become common knowledge that all the vocations are fucking sick.
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>>737084214
As >>737084686 said. There will be some that will claim this image is fake or overblown, but ignore them and don't engage.
On the topic, I'm >>737072797 and >>737073625. I firmly believe that DD2 was a downgrade in most respects versus the first game, with or without BBI. Base DDDA was an excellent game that had a perfect blend of western world and people with Japanese-style mechanics (vocations are essentially like the Jobs system from Final Fantasy and other JRPGs). It also had issues, primarily being the repetitive enemy encounters (no variations besides day/night) and the fast travel system (which was fine, though Ferrystones arguably could've been slightly more common to come by pre-Everfall).
It's interesting to note that these complaints are never spoken of these days, because for many people, DD2 WAS their first Dragon's Dogma. And for the people who've played the first game, Bitterblack Isle IS the first game, and all the rest of the game's world is just a cumbersome vehicle to get to the DLC. Then there are the relatively rarer people like myself, who remember Dragon's Dogma before Dark Arisen (I played the demo dozens of time before the game was even out), and can also see the various small and severe flaws with the sequel. There ARE some improvements in the sequel, don't get me wrong; but to I and many others who had enjoyed the series from the beginning, Dragon's Dogma II could be nothing but a severe letdown. In my case, it was so disappointing that I'm now making my own "Dogma-like" (but I'm not >>737074848 >>737075330).
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>>737040617
>>737036875
O MY RUBBER BLAST
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>>737085609
Fuck, meant the image from >>737045863.
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>>737073035
It's a cope for the dogshitter 2 trying to fit in. They probably never liked DD to begin with.
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>>737085609
>>737085878
No worries, I knew which image you meant. And fucking hell, I'm just thankful you're able to talk about what you think is worse without creating a revisionist version of events.
I'm a longtime Dogma fan too, I fought the demo Griffin countless times myself before the game launched. I happen to have the opposite opinion in that while I do sorely miss the things that DD1 did better (Jewtits my beloved), overall I'm happy with the improvements made in DD2. I could go on, but like I said in another post, the point is that I enjoy both.
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>>737054549
>>737054419
Hired
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>>737087430
>>737087191
Nah, Ox game.
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>>737088483
Snowy was an invaluable asset to the team. I found her very endearing too.