Thread #737041573
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>You get to slog through boring quests and go on raids that are you just spamming a few keys
>And AND you get to pay over $20 a month for the opportunity to hold down the W key as you go through an ugly “open world” with barely anything in it
Do millennials really?
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>>737041943
Not quite. It was the unknow that made vanilla magical. It was an actual adventure with friends in the world of an RTS game you all loved. The more things became about optimization and meta knowledge, the more it lost its magic.
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>>737041573
>get to be a useful, unique class
>great group dynamics
>designed to corral you into groups because it's social game first and foremost
Zoomers can't understand that actually communicating with other humans is a fun experience. Nor do they appreciate the leveling process, they all just want to be max level asap and ignore the actual meat of the game. To them, WoW is a frustrating and strange fight for epic items in 40 man raids where no one talks.
I remember when we got our first eye of sulfuras. My whole guild chipped in to make the sulfuron hammer, I gave like 10 of my own arcanite bars. We threw a big party in Orgrimmar. Strangers came up just to look at the legendary weapon.
An alliance guild sent rogues to fuck with our healers during the outdoor dragon boss fight in Azshara so we would wipe, we still managed to get the dragon then we found the rest of the alliance guild, surrounded them and stomped those fuckers flat. What a great feeling.
MMOs are about the shared experience. Like they say, you had to be there during MMO-hype. Shit was incredible.
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Slow leveling with occasional dungeon and other random interactions with other players is peak WoW. Epoch WoW with 50% exp gain and new quests was a great experience, even if the server was proto-Marathon in terms of player numbers going down every day.
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>>737041573
it was good until cata. contrarians will say wrath was bad.
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>>737041573
>Zoomzoid only understands games in terms of ‘content’
It was fun calling celestial steed riders fags and watching the butthurt flow while they attempted to explain why you shouldn’t be allowed to comment on how they spend their money.
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It's crazy that even today MMO's still demand that you level up. Levelling up isn't a test of motor skills, it's just a time sink.
That shit should be made completely optional, I've never heard a valid argument for forcing everyone to level.
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I've been lvling chars from 60-70, getting some prebis and moving onto the next char without ever doing any raiding. I've realised the lvling experience, running dungeons and getting gear this way is way, way more fun and rewarding than once a week raidlog to maybe get one item which will make your parse number a bit higher (but still nowhere able to compete with true sweats). I'll finish my Shammy, maybe do some BGs as ele and call it until Wotlk.
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>>737042693
>Horde players whine about the Blood Elf expansion not having any Horde content
>Blizzard personally makes Trolls the main characters of the Pride event
This is why you shouldn't complain about your favorite faction not getting screen time.
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>>737046891
nah, levelling up increases your class skill over time, you earn new abilities slowly allowing you to familiarize yourself with your kit and assuming mobs actually put up any sort of fight (retail does not apply here) the levelling experience puts you in situations where you're in the wilderness and using your kit to be as efficient as possible, maybe you overpull too many mobs, maybe a mob you're fighting gets feared into another pack, good players will adapt and use their skills to survive, which then gets carried over into group content and end game, in contrast you have people who pay to boost their characters to level 58 and immediately jump into group content, have no idea what their buttons do, and fuck everyone over, levelling up makes you a better player which also results in making the game better for your party / raid members in end game, it's crucial, at least in classic, not so much in retail
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>>737041943
>>737042572
Zoomers hate the feeling of missing out on something so bad they’ll try to rewrite history and convince themselves nobody could ever enjoy the grapes they didn’t eat. Years of social conditioning from producers has made them this way, you can only pity them.
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>>737047816
Slow learning process and getting all your skills over time instead of everything dumped on you right away is important too. I remember when they finally released Lost Ark in the west, I gave it a try, and they gave me like 6 different attack skills doing crazy animations and AoE damage on level 1. I had no idea what the fuck was going on.
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>>737047816
WoW has been pruned to death as it is. WoW has a fucking 1 button mode now for fuck sake.
People are clueless at the end game despite all that levelling, they always have been and always will be.
Forcing people to level up each class is just as retarded as saying "You can't play Left4Dead with your friends until you finish the HL2 campaign".
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>>737047718
NTA, but yes. What the fuck do you think video games are at the end of the day?
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Sorry you missed out lil bro
you can never go back btw
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>>737041573
>2004
>massive world to explore with barely any loading screens, full of mysteries and filled to the brim with other players that you can help or kill
>absolute metric fuck ton of content, enough that people can play for over a year and still not reach end game
>much faster than contemporary mmorpgs, making it feel way better to play
>insane character customization and depth even compared to other similar MMOs
At release, it was one of the greatest games of all time. I really can't stress how good of a game it was, people would go on their own silly little adventures. A horde rogue's right of passage was to go Westfall and grab a defias bandana when under level 20 while evading all the alliance players. People took so long to reach max level because they'd go do stupid little self imposed challenges like that and they got an item to show off that they did it to everyone else, which would inspire other rogues to do the same because it looked cool as hell and they'd ask the guy wearing the defias bandana where he got it.
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>>737048838
>>737048907
we get it dude
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>hmmm which payment model should we go with for our game? Pay to own? Pay to play? Pay to win?
>I know, how about all three?
WoW is and always has been overpriced any way you look at it. We can argue all day over when it stopped being good or if it was ever good, but it is not and never has been worth the price. It's the Panera Bread of video games: it'd be decent and inoffensive if not for the fact that they charge you an arm and a leg for it as if it were some gourmet five-star product that it very obviously isn't.
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>>737048973
I think there's been one price increase in its history and users have gotten less and less value over time. It made sense back then because server hosting was expensive. In the era of cloud compute, nah. It should be part of game pass.
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>>737048741
I remember when people used to obsess over Hunter pets. Having to figure out how to avoid Fatigue deaths while swimming out somewhere obscure to tame something rare other people would fawn over in dungeon crawls. It was a simple life.
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>>737049050
Alliance hunters going out of their way to get The Rake was always funny. There were so many different small challenges that people made for themselves back then, the journeys were super enjoyable when people weren't hyper fixated on rushing to end game.
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>>737041573
playing in an online world with hundreds of others with such grafix and smooth gameplay was pretty big at the time
boring quests? people loved killing 20 boars
few keys? people fucking mouse clicked their abilities and turned with WASD
it was a different time
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>>737046878
>>737047816
hot sweaty hoofed horned lady sex
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>>737047816
That's it. I'm starting a village with Tauren girls and there's nothing that will stop me.
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>>737041573
lol try slogging through FFXI level grinding where quests not only do not give XP, but rarely give money as well. you need other people to level up and can't just quest your way to max level.
pussy WoW fags
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>>737050492
I never said remove levelling / the campaign from the game, my problem is forcing people into playing it. Just put some cosmetic rewards in and people will do it just for that alone. Cattle love virtual funkopops.
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>>737050602
>ctrl+f final fantasy
>ctrl+f ff14
>ctrl+f ffxiv
>0 results
I'm sorry you're a roblox zoomer with brown skin and a mutilated crotch
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Love when anti-social retards out themselves
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>>737050917
Read the post I'm responding to you ADHD zoom zoom retard because you own yourself this badly again.
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>>737048245
Leveling is MMOs no longer having any sense of challenge (for the sake of funneling you into endgame) is the exact argument people make in favor of classic and against modern MMOslop.
Your age is showing. >>737047890 hit the nail on the head.
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>>737051140
>retard gets btfo
Yeah I completely BTFO him.
I really got under your skin by demonstrating how retarded you are huh, to the point you started samefagging (but whoops, your other personality stopped responding) LOL
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>>737047890
>you can only pity them.
No, I can hate them too.
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>>737046878
>contrarians will say wrath was bad.
>>737050542
Wrath sucked
That was a cool trick, anon. The way you summoned that sub-40 IQ homosexual on a whim like that.
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>>737051208
What is this schizo ass post? You got btfoed little doggy, no need to get pissy as me, get pissy at him. Learn to spot someone samefagging retard.
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>>737051274
>test of motor skills
>in an RPG
>a genre which core feature is putting a layer of role-playing system of stats and parameters to separate player's immediate motor skill from the success of their character's actions
You are a special kind of retard, eh?
Next you're going to say that the only skill involved in video games is of motoric nature.
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>>737051117
Confirmed underage.
99% of all games, including ones beloved on this very board, could be considered lacking any challenge if you move the goalposts far enough.
Shut the fuck up and just admit the entire framework which you base game design off of is based off years of conditioning from modern publishers looking to exploit females, addicts and whales for a quick buck.
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>>737051274
no, you dumbfuck, back then 20-25 years ago shit like vanilla WoW leveling was challenging to many people, I'd wager most of them, because it was a pretty new experience, they had shit computers and bad internet connection
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>>737051221
He's accusing video games as a medium of buttons having to be pressed when one's engaging with it.
Yes, it is that retarded of a point. It's like accusing literature of having to read it or music of having to listen to it.
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>>737051585
>a genre which core feature is putting a layer of role-playing system of stats and parameters to separate player's immediate motor skill from the success of their character's actions
There are plenty challenges in RPGs you gigaretard. But levelling / campaigns in MMOs have none of that. It's a time sink.
>>737051636
>Shut the fuck up and just admit the entire framework which you base game design off of is based off years of conditioning from modern publishers looking to exploit females, addicts and whales for a quick buck.
Man, you really don't have an argument for focing people to level do you.
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>he missed out on OG vanilla and classic vanilla
I pity the friendless retard
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>>737051898
Not me :^)
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>>737051976
>One day exempt
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>>737051883
>There are plenty challenges in RPGs you gigaretard. But levelling / campaigns in MMOs have none of that.
None of what? Do they not have the need to plan out your character's progression roadmap? Do they not have gear/talents/build minmaxing to be calculated? Do they not have a teamwork to be performed? Do they not have the need to plan out and execute enemy pulls and combat handling? Do they not have risks to be managed and taken? Do they not require emergency situation management? Do they not have economy systems to engage with to further one's progression?
I've written all these recalling my experiences with Ragnarok Online, EVE Online, EverQuest, Tibia and many other games of the genre.
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>>737052150
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>>737041943
Grobbulus was peak classic, had a good mix of soulful boomer retards and a lot of good drama
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>>737052234
>Do they not have the need to plan out your character's progression roadmap?
No
>Do they not have gear/talents/build minmaxing to be calculated?
No
>Do they not have a teamwork to be performed?
No
>Do they not have the need to plan out and execute enemy pulls and combat handling?
No
>Do they not have risks to be managed and taken?
No
>Do they not require emergency situation management?
No
>Do they not have economy systems to engage with to further one's progression?
No
Getting to max level in an MMO is entirely soloable. The only thing you require is time. There is no skill involved at all.
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>>737042117
>come off private server to play Classic at Launch
>its fun for about 2 weeks
>before the 1st month is out, dungeon groups have dried up even for beginner dungeons
>the only people advertising for them will only take mages for "spellcleave runs"
>LFG channel and zone chat is 90% people buying and selling boosts
>10% people complaining about design choices that got changed in later patches
>people want you to have every single world buff, top-tier gear, provide raidlogs, passport, semen sample, bank account no and 3 digits on the back to raid content designed to be cleared by 40 dudes on dial-up internet with potato PCs.
>go back to private server where people dont give a shit and the sweats were made fun of for even asking what the "meta" is
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>>737052234
You are replying to someone who equals challenge to "press x to roll to avoid attack" because all they play is Dark Souls. If WoW mobs don't have an attack pattern with delayed nonsensical weapon slashes that you have to memorize and perform a QTE rolls at the right time, there is no challenge in their mind.
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>>737052405
I know who I am replying to. The goal is not to have them admit being wrong but to affect those that might've taken their point of view in the absence of contrapoints. Whoever has ears, let them hear; whoever has eyes, let them read.
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>vanilla WoW before the shitty pvp update
>everyone is new and on their first character
>the areas are new to everyone
>on most servers Alliance outnumbers Horde players 4 to 1
>nobody knows where to level, what the most optimal path is
>pvp is rare, nobody has any practice, everyone sucks
>6 alliance niggers show up in an area you are trying to quest
>this happens
https://youtu.be/tqeQXkrherQ?si=HDq2WUL3o7TJRc1A&t=128
You guys missed out if you didn't experience this or were an Alliance tard
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I miss SoD
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>>737052507
>Pserver europoors are way worse in metafagging
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>>737052405
>You are replying to someone who equals challenge to "press x to roll to avoid attack" because all they play is Dark Souls.
At no point have I said I play Dark Souls you brain-broken retard. You've been seething over being completely BTFO this entire thread avoiding actually engaging with me lmao
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>>737052190
In this very thread:
>>737042059
>>737042572
>>737048741
>>737051585
You either lack reading comprehension or are just here to shitpost after getting outed as the dumb zoomer faggot you are.
I accept your concession.
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>>737052591
>auto attack you
>put debuffs on you
>poison you
>stun you
>cast hard hitting spells
>heal themselves or each other
>come in groups that you have to split because you can't handle too many mobs at once (especially if they have casters)
>run away on low health, calling other nearby monsters for help if you can't kill them fast enough, don't pay attention to other monsters, their patrols, or can't position them properly to avoid the catastrophe
?
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>>737052997
ment for >>737052924
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>>737052804
>does standard amount of damage to you but split 5 times
All the same, sorry shitskin.
>runs away
This is just a dps check. Nobody counts enrage timers as a boss mechanics, it doesnt count as a mob mechanic.
You also resolve every single one of these the same way: hit the mob until its dead
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>>737052974
>dive into a group of 5 monsters
>die like a moron
There is your lose condition.
>but you respawn
All games either respawn you or let you reload. Or restart if you are determined to play 1 life hardcore. Guess what was one of the biggest recent trends in WoW? Fucking retard, I swear.
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>>737053081
Why the fuck are you talking about some modern retail WoW expac that nobody gives a fuck about? I'm pretty sure this thread started and kept talking about vanilla WoW, where the shit you are imagining simply isn't the case. Monsters weren't super complicated, but for most of the game you were fighting them 1 by 1 unless you were actually skilled with your spells and tools to handle smaller groups at the same time.
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>>737053081
Care to explain the deaths that happen in the outdoor content here?
https://youtu.be/MzhSyCM85Yg
At this point you're just trolling spouting easily disproven nonsense.
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>>737053102
The solution for that is to not pull 5 mobs, not "getting better". Thank you for demonstrating exactly what I just said.
>>737053219
I told you my argument, and your retort is nothing but posturing? I accept your concession.
>>737053248
I'm talking about any verison of WoW.
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a toast to femdraenon-futa
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>>737053359
It doesn't matter if they die on purpose or not.
The point above was word by word:
>You can't die in the WoW campaign / levelling
Which this and myriads of other vids like this prove factually wrong.
Also, a reminder that the genre consists of more than one game.
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>>737053359
>You can't die in the WoW campaign / levelling. You can pull entire camps of enemies and they do less than 1% of your HP per second.
>Video shows exactly the opposite is true
>BRAINROT TWITCHKIDDIES AMIRITE XD
???
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>>737041886
This always puzzled me. How do retards never read quest text and just mash through it? Why do people just rush to max level and go straight to raiding? Don't they realize there's a whole game they're skipping?
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>>737053412
But there are 5 mobs, and you have to kill them for your quest. You are given a selection of spells and have to figure out how to handle the situation. If you just run in and press attack button, you will die, at most you will kill 1-2 monsters before that. If you have have access to CC, you have to decide which monster is the most dangerous. Maybe you can approach the group in a way that will let you pull 4 of them without the last 1 reacting, reducing the difficulty. Maybe you can kite if you have ranged skills. Maybe you can prepare potions. Maybe you have to time your defensive ability properly and use that time window to heal up. Maybe you have to time your stun/interrupt against the most dangerous enemy cast, like a mage with frost bolt slowing both your attack and movement speed.
All of that is tactics and skill.
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>>737053412
>game punishes you for pulling more enemies than your kit can handle
>somehow this only applies to WoW and not any other game on the planet
>ignored the clear and obvious deevolution and babyfication of the genre over 20 years from Classic to now
>thinks he has anything meaningful to say
Midwit detected.
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>>737053787
>>737053802
No, its time. That's it. There's no skill involved. It's exactly what made it popular, you always make some progression, you're always winning, because levelling in WoW is trivial. Always has been, always will be.
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>>737053923
>>737053947
Is this an AI thread?
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>>737053717
>>You can't die in the WoW campaign / levelling. You can pull entire camps of enemies and they do less than 1% of your HP per second.
>You can't die in the WoW campaign / levelling. You can pull entire camps of enemies and they do less than 1% of your HP per second.
Literally what you said, and what both anons we're replying to. Which that video proved to be demonstrably false. You can't even keep track of your own arguments.
Just fuck off and admit the genre isn't for you. What "MMOs" are now are not representative of what they used to be.
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>>737053542
It's partially Blizzard's fault because they added realm first achievements with WotLK and that encouraged players to rush through all the quest text in case they can be the first [class] to hit max level and then the first guild to clear [raid]. Once that happened, skipping all the text became the leveling meta for basically everyone.
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>>737053984
>No, its time. That's it. There's no skill involved. It's exactly what made it popular, you always make some progression, you're always winning, because levelling in WoW is trivial. Always has been, always will be.
You have no counter argument to this and now you're just lashing out like a good little redditor lol.
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>>737053984
>Just fuck off and admit the genre isn't for you.
I've been playing WoW longer than you. >>737051976
I played MMOs long before this.
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Sometimes I really miss playing vanilla. It's a great game, really. I spent a long time farming bugs with these retards (picrel) last summer. It was fun. I'm glad we got to clear Naxx once before the guild exploded.
I don't think I can ever go back, anons. I did it all, and now my mage just sits on the era servers, rotting away. Maybe I should have sent him to TBC instead, but I wanted to preserve him forever.
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>>737053974
How would you feel if you didn't have breakfast this morning?
>>737053923
What exact part of the gameplay mechanics laid out in the posts you replied to are solely reliant on "time" rather than immediate player agency and execution?
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>>737054095
What does that image even prove? That you played for a month 20 years ago and bounced off?
Almost like...
the genre wasn't for you?
What are you even arguing at this point? Nobody disputes what you are saying when it comes to the post-WoW MMO landscape. We all agree WoW was a mistake that killed the entire genre, but back then it was a legit novel good time and you just had to be there for it.
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>>737054160
yes it is, any hard game can be beaten if you dedicate enough time to it, with time comes finding exploits, finding optimal paths, weapons, pushing through to that next checkpoint, etc, there is no singleplayer game outside of maybe rhythm games and some strategy games when the ai blatantly cheats where difficulty is inherently only based on skill and can't be beaten with enough time
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>>737054286
>What exact part of the gameplay mechanics laid out in the posts you replied to are solely reliant on "time" rather than immediate player agency and execution?
Every single one. If a quest is too hard, just grind other mobs for XP. Need gold? Go farm. Time solves everything in levelling.
>>737054417
>What does that image even prove?
It proves I've played longer than you. You can cope and make shit up all you want. I'm 3.6k this season in WoW.
>What are you even arguing at this point?
All I said is that forcing people to level / play through a campaign has no value and you've done nothing but lash out since.
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>>737054160
Yes it does? You enter a location, even if you die you can restart and now you know the enemy positions, their skills if you are fightining a new enemy type for the first time, you know guns/item locations. You spent time and learned something that will help you next time.
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>>737054459
>>737054518
>yes it is, any hard game can be beaten if you dedicate enough time to it,
Wrong. At some point you're going to hit a wall, if you don't have the fundamentals down, you aren't progressing. WoW has none of this, that's why women and retards love levelling so much, the solution is nothing but time.
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>>737054503
>All I said is that forcing people to level / play through a campaign has no value and you've done nothing but lash out since.
Funneling people into seasonal "endgame" content at the expense of everything else is what killed the genre.
90% of players could give a rat's ass about your e-dick faggotry. If you enjoy the game in that capacity - that's fine, but it does not invalidate what other anons have said in the very thread.
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Only the endgame sucked.
Leveling new troons on different servers each and meeting cute cock starved girls was amazing.
girls on the internet pre social media were so fucking lonely and desperate, almost like us men today
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>>737054770
>Funneling people into seasonal "endgame" content at the expense of everything else is what killed the genre.
>90% of players could give a rat's ass about your e-dick faggotry. If you enjoy the game in that capacity - that's fine, but it does not invalidate what other anons have said in the very thread.
Ah, this explains everything completely. You're a levelling shitter that doesn't touch the end-game because you're too fucking brain damaged hahahahaha.
Like I said, I never said remove levelling or the campaign, so you're unaffected. I still have no idea why I threaten you so much.
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>>737054609
>if you don't have the fundamentals down
Like how to play your class? Or are we gonna move that goalpost too? Women and retards love Elden Ring too btw, and I'm mentioning this game specifically because I know it will make you mad.
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>>737041573
>>You get to slog through boring quests
No one did quests, except the quests required for "attunement" or some random OP items.
>>And AND you get to pay over $20 a month
It used to be $15, no idea how much it is now.
It was just different times. It was the first big MMO. Zoomers can't understand. That said, nothing good has come from Blizzard ever since Activision bought them. Anyone still playing WoW is a literal faggot or a literal tranny, no exceptions.
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>>737054915
>Like how to play your class?
Mashing 1 button is challenging to you? hahahahaha
>Women and retards love Elden Ring too btw, and I'm mentioning this game specifically because I know it will make you mad.
You're the one who can't stop talking about Elden Ring here lmao. I really got under your skin by keeping it ambiguous huh lmao. Your desperation is very telling.
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>>737053984
>Which that video proved to be demonstrably false.
dude people cleared vanilla through to mag/gruul/kara right now in hardcore, it's not 'hard', depending on perspective it's tedious or always engaging but no one says it's hard and retard, you're talking about a meme video of streamers where more than half those people rip for 'content'. t. a hardcore fag that got through AQ40 and now on tbc anni
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>>737054459
How do I clear platformers without executing the platforming?
How do I kill a mythic raid boss in wow without me and my entire raid group doing our rotation correctly and all the boss mechanics?
Playing slowly doesnt work here
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i was poor as a kid, never got to play wow, couldn't even play runescape for $5 a month, let alone spend $15.
i played wow for the first time ever two years ago when dragonflight came out and thought it was ok, not really for me
then i tried classic hardcore when the anniversary realms happened, and man, that shit is addicting. i feel like i missed out on something huge by not playing vanilla wow twenty years ago, back when no one knew how anything worked and you couldn't just look up how to finish quests or guides/builds/metas/BiS items.
it's a shame how much multiplayer gaming has changed, how you're expected to just look up and know the optimal everything now
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>>737055198
You're having a tantrum because I said levelling is trivial. You conceded long ago.
>modern skinnerbox design
I've played longer than you, I have more experience than you, you're lashing out at end-game WoW and you say I don't belong here?
fucking LEL
Keep levellingthose alts like a bot lmao
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>>737055065
Yeah, people who learned the game and got skilled at it. Like every other game in existence.
>>737055116
>How do I clear platformers without executing the platforming?
Old platformers were literally designed to make you die 100 times before you learned the game enough to clear it in no time. Modern platformers or kaizo mods usually remove lives, letting you repeat the same rooms 100 times before you learn how to execute the inputs to clear them.
>How do I kill a mythic raid boss in wow without me and my entire raid group doing our rotation correctly and all the boss mechanics?
Every mythic push requires tens or hundreds of wipes before everyone learn the fight enough to execute their roles in order to kill the boss.
It's all the same shit. It's all time.
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>>737055065
"Hard" is relative.
Like multiple anons have pointed out in this thread, back then what was considered "challenging" was largely due to piss-poor internet connections and the majority of the playerbase being unfamiliar with how to play the game.
Presentism is a logical fallacy for a reason. You can't retroactively interpret past events through the lens of contemporary values.
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>>737054883
Nta, but seasonal content does damage the general experience in the game. It makes it easier to jump in mid expansion, but everything you do now is fleeting aside from some checkboxes in the collection and achievements. Hell, even the original difficulty of raids in WoW is extremely temporary because Mythic gets nerfed within a month (unreasonable tuning for 2 fucking guilds is another problem). The content got harder and more substantial, but it's also overwhelmingly treated as disposable, and as someone who does Mythic in WoW and Savage/Ult in XIV, it's honestly sad that I can only tell newer players "oh yeah this thing was soooo fun/bullshit/stupid" knowing they'll never get to do it in the same way themselves.
But I'm in a vast minority even among those people who just like the higher difficulties for the challenge and experience. I'd probably do it if the gear was strictly cosmetic because I know the numbers won't matter a few months later anyway.
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>>737055386
Every argument you've posited applies to engame as well. :^)
>>737055452
>Look up guide on youtube/wowhead and memorize simon says level boss patterns
>Fail over and over again until 25 retards execute predetermined pattern near-flawlessly
>Hard
We get it. You have autism.
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>>737053974
Voice acting makes games worse. It eats up budget and requires the writing to be dumbed down and shortened to accommodate it. I hate what voice acting has done to gaming. It's a crutch for normies to cling to that doesn't actually benefit games, same as the graphics chasing trend.
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>>737055176
>nice try
yeah, mr. "types like a teenager and uses sharty lingo, but was in college during wow beta"
lmao
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>>737055420
But its not time, its execution. You cannot keep going slowly and ever progress, you can only progress when your skill improves. There is nothing actually stopping you from clearing a kaizo level on the first try. There is something stopping you from pulling multiple mobs in classic if your class isnt made well and thats a flat number check with no skill involved. The only thing you can and must do is play slowly, because its made to pad playtime for subs
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>>737055363
There's nothing preventing modern devs from doing similar games today. Yes there would be guides and search engine lookups one click away for everything, but nobody's forcing you to use them. The community would optimize the fun out of the game eventually, but the first months would be magical. Just look at outer wilds, it perfectly encapsulates the feeling of wonder of discovering how a game works and it's a recent game. It just isn't an MMO.
I just don't know why nobody does new MMOs the way they used to be, seeing the success of wow classic and countless other old school versions of MMOs flying around. Modern devs are convinced players only want streamlined solo-compatible MMOs nowadays and I'm sure the decline of the genre is partly due to that
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>>737055908
>>737056014
Midwit argument.
Learning your class kit in an RPG does take time, yes, however pushing said kit to it's logical limit and accomplishing tasks you otherwise wouldn't be able to is an expression of skill and execution. The level of which is all relative and varies from game to game.
You're conflating the two, and using examples from entirely different genres to justify a false assertion.
The idea of streamlining the "time" required to properly learn your toolkit in order to onboard new players is exactly the cancer that leads to modern braindead game design where 99% of the game is invalidated in favor of endgame skinner box addiction.
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>>737056025
If the solution was to play better and not just play slower sure, but that's not a thing in vanilla wow.
There is not one part of leveling you actually have to follow, you can simply go grind green mobs for exp at any moment. Slower but free exp is always right there, no issue
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>>737056050
i still think things are permanently different now. gamers have changed, even if games are the same. back in the old days you'd just hang out in a major city if you were bored. or mill around outside of a dungeon and ask people walking by if they wanted to do it. that's still something that's possible to do, but no one does it anymore, because... shorter attention spans? the lack of feeling of community? the higher chance a random stranger is some asshole you don't want to interact with?
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Gameplay was always ass
>press the little pictures like you are playing the piano and watch your stationary ass character swing a sword that clips through the NPC who doesnt even flinch until their numbers reach 0
Stupid ass shit that has kept MMO genre stagnant by being the formula
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>>737055679
>Nta, but seasonal content does damage the general experience in the game
How?
>but everything you do now is fleeting
This has always been the case in MMOs since the dawn the time.
>>737055689
You aren't getting to 3.8k rating without knowing fundamentals of WoW. You are finishing the campaign without knowing what your interrupt button does.
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>>737056461
Bingo.
And the fact you had a CHOICE in the matter is the reason the game resonated with such a wide variety of people.
You could either chill and be turbo casual, or sweat your nuts off to showcase your game mastery to other people.
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>>737056386
>Learning your class kit in an RPG does take time, yes, however pushing said kit to it's logical limit and accomplishing tasks you otherwise wouldn't be able to is an expression of skill and execution.
Only if the kit has actual depth, which vanilla wow fails at.
>The idea of streamlining the "time" required to properly learn your toolkit in order to onboard new players is exactly the cancer that leads to modern braindead game design
Leveling doesnt teach you anything, if it did classic wow players would be better at the game than retail players and they arent
Retail classes are far harder to master than vanilla
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>>737041573
>Do millennials really?
>zoomer/gen alpha attention span is shot to shit thanks to infinite scroll in their lap since age 3
They will never know that feel of questing in StrangleThornVietnam with a drink in hand while fighting/dodging opposite faction players. All they know is battle royale and roblox.
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>>737056647
The irony of this mindset is that the only reason having such a high rating matters at all is in comparison to the multitude of people who don't have it, but you do.
In order to win, someone else must lose. Not everybody can, nor needs to be top 100 glad every season to enjoy the game's systems and engage with it.
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>>737056691
But there wasnt actually, because theres literally 0 challenge in vanilla
There is 0 actually difficult content to overcome, and there is also no need to overcome the already piss easy """"challenge"""" of not pulling 3 mobs at once because you can always get free progression from wacking green mobs
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>>737041573
I said this to my millennial friends and I always hated them for making me play it. It got the most insufferable raiding because raid guilds were just pyramid schemes built on nepotism. The only way to not get fucked out of loot was to make your own pyramid scheme, which inevitably splits your friend group because at least two or three of you are officers in the pyramid scheme the rest of you want to leave. Coming from UO, a full loot, full PvP game where everyone was pretty friendly and always willing to cooperate to meet common goals like rooting PKs out of a dungeon, to WoW where everyone is somekind of caustic mouse utopia NPD freak nigger was so jarring. You'd think people would be nicer and less greedy in such a carebear baby game that coddles you as much as WoW always has. It was never hardcore in any way shape or form. Imagine what kind of mental toddler you have to be to think doing the 'safety dance' in Naxx is the height of badass MMO gameplay lmao.
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>>737056775
You're just shitposting at this point. That much is obvious.
Anyone with a modicum of reading comprehension can understand what it is I'm saying.
>>737056896
Demonstrably false, as multiple anons have already pointed out in this thread. Again, it's all relative. Vanilla only lacks "challenge" through a modern lens, because it's a solved game.
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>>737057020
No, the PvP matchups like Hunter vs Druid as an example have a lot of different situational spells being used and there's powershifting, feigning for traps, kiting in general, sleeping the pets/sleeping the druids, mana burning, etc to consider.
The toolkits kept increasing until the WoD prune but vanilla did have depth to PvP.
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>>737057101
>The solution to levelling in WoW is time
>>NO IT ISN'T YOU NEED TO BE SKILLED I'D KNOW I HATE ENDGAME ALL I DO IS GRIND NEW CHARACTERS YOU DON'T BELONG HERE
>There is not one part of leveling you actually have to follow, you can simply go grind green mobs for exp at any moment. Slower but free exp is always right there, no issue
>>Bingo.
Are you ok?
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>>737041573
>slog through boring grind to max level
>get to do dungeons now for gear
>everyone is a shitter who ignores mechanics but at least most often you can just bruteforce your way through
>"finally, time for raids where the fun part begins"
>do pugs
>its shitters who ignore mechanics but now you cant bruteforce your way through
>try a guild
>everyone is focused on not-raids, peacocking for whatever foid joins the guild and playing dumb social games trying to establish a hierarchy in a fucking video game youre just trying to play for fun
>finally raid time
>...
>theyre shitters who some of them ignore mechanics but that makes everyone gwt killed and everyone knows who is being the retard but theyre "liked" by the leaders so they just vaguely ask the general raid group to pay more attention
Wtf niggers this shit sucks, im going back to single player games
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>>737057101
Vanilla lacks challenge through any lenses other than shitskins coping
The "solved" part of vanilla is that you put on dps gear and hit your fucking buttons instead of backpeddling around the room
Retail wow bosses are also solved but take 100s of pulls for the very best players to clear, theres no such thing in classic
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>>737057238
Nice strawman.
>There is not one part of leveling you actually have to follow, you can simply go grind green mobs for exp at any moment. Slower but free exp is always right there, no issue
>>Bingo.
Read the sentence right after that jackass.
>And the fact you had a CHOICE in the matter is the reason the game resonated with such a wide variety of people.
Confirmed for asshurt shitposting for the sake of it and not arguing in good faith.
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>>737057419
Your hubris is thinking that your preferred way of engagement is the only one worth any value.
Which makes sense since you are a hopelessly cucked blizzshitter still getting mindraped by a corporation that could give a zero shits about your time or well being.
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>>737057636
>The solution to levelling in WoW is time
>There is not one part of leveling you actually have to follow, you can simply go grind green mobs for exp at any moment. Slower but free exp is always right there, no issue
Your inability to explain how these points are different speaks volumes. You're raped.
Now, stop replying to me and get back to grinding you chink. Your xp/min is at an all time low!
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>>737057720
>>737056386
Stay mad. :^)
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>>737057912
>You aren't getting to 3.8k rating without knowing fundamentals of WoW. You are finishing the campaign without knowing what your interrupt button does.
I'm explicitly talking about levelling, meaning I'm still 100% correct.
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unironical fag game
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>>737058458
>it's just bullshit posturing
doesn't make it any less gay
which is worse when they retroactively baked the gay into classic
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>>737057978
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>>737041573
World of Warcraft is the kind of game that was ridiculously good, if you played it in its golden years.
You want to replay WoW and get the same experience as before? You don't need Classic, you need a fucking time machine.
Why? Because WoW (and MMOs in general) was the social media before social media websites. The point was that you were socializing with others while also playing a game. You had to have the environment before Facebook and MySpace to have the game (and again, any MMO for that matter) to have the best effect. WoW was just a very nice MMO with a lot of ideas from previous big games in the genre while it also had the old Blizzard behind it, which drew in people like crazy.
Kind of the same thing like watching Game of Thrones now, to see what the whole buzz was back 10+ years ago and then go
>huh, it's nice, well acted with some good twists but I don't see why it became THAT big
Because everyone and their parents were talking about it. Talking about theories and such every other day.
If you want to enjoy Game of Thrones to the fullest, like people did a decade ago, you need a time machine, not some subscription service.
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PLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOW
04/16/26(Thu)17:22:16 No.737059141
04/16/26(Thu)17:22:16 No.737059141
PLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOW 04/16/26(Thu)17:22:16 No.737059141▶
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PLAY TURTLE WOW
>PLAY TURTLE WOW
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>PLAY TURTLE WOW
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>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
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>PLAY TURTLE WOW
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>PLAY TURTLE WOW
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>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
PLAY TURTLE WOW
>PLAY TURTLE WOW
just play turtle wow. its literally everything you want. homosexual 19 year old zoomers will reply with lies
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PLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOW
04/16/26(Thu)17:25:38 No.737059358
04/16/26(Thu)17:25:38 No.737059358
PLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOWPLAY TURTLE WOW >PLAY TURTLE WOW 04/16/26(Thu)17:25:38 No.737059358▶
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.dead board
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>the exact same fetch quests, relive the experience of getting 20 bear asses and murloc cock with a 0.5% drop chance
>the exact same shitty class balance of 1 button rotations and non viable specs
>the exact same grinds
>the exact same walking everywhere
>the exact same autistic min maxing
>the exact same weapon skills leveling
>the exact same world buffs
>the exact same dungeons you've played 80 times
>the exact same raids with the most simple mechanics and layouts
>gdkps
>bots
>the exact fucking same game they've been playing for 20 years
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>>737059723
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>>737041943
Vanilla WoW is only a masterpiece because, at the time WoW was released, MMOs were heavy camping grindfests with massive downtimes between levels.
WoW made what people wanted, which was the adventure and the questing where you are there to save a region instead of just camp farming 1000 mobs, and feeling like you were living in a thriving world with wars going on between factions.
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>>737055614
>>737055614
The game has been chewed and spitten out so many times that it has been perfectly evaluated for optimization. You will never play with newbies ever again, you will never group up with randos to finish quests and instead you will find some tryhard kiting and nuking the whole area, and playing it normally hinders you and other people or at the very least make a poopsock upset..
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>>737060192
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>>737057243
>>everyone is focused on not-raids, peacocking for whatever foid joins the guild and playing dumb social games trying to establish a hierarchy in a fucking video game youre just trying to play for fun
>everyone knows who is being the retard but theyre "liked" by the leaders
This is why i quit retail. Playing video games and being reminded of office politics is where you throw it all in a pit and light it on fire. If there aren't 2-3 hardasses at the top who don't give a fuck about anything else but progression, the whole guild turns into a kindergarten where the women dictate everything and then eventually it turns to shit because the autists leave and you're left with zero carry and a lot of dead weight. The more women you have, the less the guild is about the game and it becomes about them, this invariably happens with every such guild, it's like chemistry, you can even predict exactly when it happens.
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>>737056461
>that's not a thing in vanilla wow
are we talking about Classic or Vanilla? Classic is a very different beast, resists barely matter (see MC lava packs) and batching doesn't exist, aside from 20yrs of data on the game making the skill floor higher if someone chooses to use their brain the engine is a shit ton crisper, it's literally easier to kill packs of mobs in classic but also easier to get one shot than in 2004
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>>737041943
Yep exactly. It had better graphics than Everquest and you got to explore the Warcraft continents with no loading screens and everyone loved WC3 at that point. I remember just walking around being amazed by the very beautiful environments and you felt like you were actually in a world. I eventually got to level 60 and never once thought about raiding or minmaxing. A total RP immersion mindset was the best way to play. Then minmaxing and getting "best gear" mindset ruined the experience and dominates the mindsets of today's gamer. It's so shallow and garbage.
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>>737065235
Eventually they stopped adding those achievements every expansion but they first implemented it before digital distribution was an option so your proximity to the nearest game shop factored into you getting server first or not for the leveling achievements lmao. Or ideally, working for a store and grabbing your copy early to ignore travel time altogether.
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>>737041943
Not true. I never once touched WoW till 2023 when I bought a month of Classic. It was still extremely fun up untill level cap. Raiding is fucking gay tho. Way to many people required for content thats so fucking boring and simple.
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