Thread #737047389
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This one is as good as it gets. Please prove me wrong I fucking dare you and I'm not talking about things like this woman was hotter when she had 16x16 size textures and 3 polygons
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>>737047389
Its good
>>737047863
So is this one
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It's not a remake, and it's still a bad game
>>737050049
>>737050251
poorfag console low settings or something
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For being an epic warlord, Naked Snake is such a fucking hippie. I mean look at what actual white-run African PMCs were saying and doing at the time. Big Boss is pretty much mentally a colossal lib and a total beatnik even despite his crazy warmaking
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>>737051372
Kojima has an emasculation fetish. After MGS1 he started pushing it hard into his games and still does to this day. That jaded warmonger from MG2? Autist with mommy issues. Now go play as a pregnant Norman Reedus using toy guns and peepee poopoo grenades.
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>>737051803
The ending of MGS 2 has anti natalist propaganda followed by a nihilistic message of the end of humanity
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>>737047389
>>737050514
>poorfag screenshot comparison
why are og doomer boomers always so disingenuous? anyways, here is how it's actually supposed to look like.
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>>737054693
mgs 3 is my favorite game of all time and i love the OG but the remake is absolutely beautiful in its aesthetic, denying it just makes you a retarded contrarian.
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>>737054813
>but the remake is absolutely beautiful in its aesthetic
No it's not.
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>>737054908
no it doesn't. it looks amazing, it looks like the mgs we all wanted the pachislot shit to be but it doesn't matter, you contrarians are always the same you just dwell in the past and shit on everything that is new. nothing could ever satisfy you.
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>>737054150
>Life isn't just about passing on your genes
If you understand English this is another way of say that life IS about passing on your genes (in addition to other things). That's not anti-natalist in the least. Also, you're playing a translation that was made by a mentally ill woman that is now blacklisted from the industry, there's a decent chance it says very different shit in Japanese.
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>>737055180
Soulless.
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>>737055395
It isn't supposed to, but it looks better for it. The original is the devs doing their best with limited resources; the birthplace of sovl. Bottom is what happens when a team of jeets gets told to make something realistic and fuck all hardware requirements.
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>>737055369
Total non sequitur , how can you stand up even though you are a spineless faggot? what do you gain from defending anti natalist propaganda?
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>>737047389
>>737047863
Do you notice what these two have in common?
They kept the exact same core game foundation the same and simply overlayed better graphics on top of it.
I can definitively call some of the changes to design like yes sexier females in old vs new, but by restricting themselves to using the same voice acting, the same story, the same game mechanics, the same controls etc you are guaranteed to deliver something that fans of the original won't hate on and it solves the "HURRRR OLD GRAPHCS I CAN'T STOMACH THIS MILLENNIALMAN SAVE ME" problem from faggot zoomers.
It's also why the first Resident Evil remake is also the only good one. The rest shit on their respective foundations to deliver something palatable for a new audience, and it's always for the worse.
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>>737055401
https://store.steampowered.com/points/shop/app/2417610//reward/406141
You can proudly display the DAZ Studio porn game ending on your profile
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>>737047389
Remember when they tried to ship the game like this? absolutely zero respect for the OG material, only the fans outcry made them change her disgusting design in Delta. Fuck konami.
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>>737055549
>sexier females in old vs new
if you're into fridge body pro wrestlers
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>>737055502
For your sake I hope you're merely pretending to be retarded. It's still embarrassing, but it'd be less embarrassing than actually being unable to comprehend the message of the game being spelt out to you in plain english by the game itself.
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>>737055549
Yeah well Delta is the exception not the rule, for every delta you get 3 demon souls remakes tiers, it's not something that should be encouraged
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>>737047389
Big MGS3 fan here.
The remake sucked and ran so laughably bad for how shitty it looks.
That is all, thank you for listening.
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>>737047389
>This one is as good as it gets. Please prove me wrong
Wrong direction. Make your case for why it's badass. Be specific when you talk about the base ps2 and the subsistence version.
Show me your mudkips.
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>>737055959
I know the graphics look really good, but if you can't differentiate between in-game and pre-render that's on you.
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>>737056328
Based. I thought you were going to be one of the shit eaters trying to argue with me.
The important things in MGS3 are the cutscenes and the remake just ruined all that choreography and the facial animations and models so it's really just not worth playing. The gameplay was better but only fucking retards are playing MGS3 for the gameplay. since it's basically dogshit.
If someone made a mod to replace all the cutscenes with based PS2 footage I'd recommend it personally. But I deleted it and likely won't ever pirate it again. PS2 emulated for life.
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>>737047389
They quickly stuck shit from the PS2 game in a modern engine, so it often seems like an exact copy of that PS2 game, except basic things like how Snake walks or how guards patrol an area is much worse.
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>>737055549
>They kept the exact same core game foundation the same and simply overlayed better graphics on top of it.
It doesn't play the same. The game's animations on equip/unequip, the movement having RE4 remake inertia and aiming are annoying enough compared to the arcade-y nature of the original games.
There's a reason why no one is making original titles with similar gameplay like this on UE5. It's a conscious dev decision to include controls like this since Fortnite doesn't have them on the same engine.
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>>737056389
>this braindead zoomer retard really thinks the cutscenes are pre-rendered
the only reason they changed her design was because of the shitstorm they unleashed on the fanbase with this abomination you stupid motherfucker
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>>737056894
Cringiest post of all time. MGS3 has some of the best and most iconic facial animation work of all time. Certainly better than any MGS that came after it.
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>>737055375
I see more T2 Linda Hamilton in the remake.
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>>737061120
seek help
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>>737062095
ps2 looks like volgin farded and shided all over the place uh oh brown train coming out of the tunnel choo choo
new one just looks very big and tall like it's supposed to
these niggas put more though into kojimas game that that cunteyed fag ever could
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>>737061995
>Delta is good
nope
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>>737047389
Legacy control scheme is a lie, you are arbitrarily forbidden from using the same control scheme as the original.
Silent sneaking has to be done with a dedicated button you hold down while moving, instead of it counting just from moving with the stick tilted slightly (you'll move slower, but you'll make more noise).
Game literally will not let you map certain actions to certain buttons, just because, nor let you use the d-pad for sneaking.
Arbitrarily-changed and newly-added animations make a bunch of actions take longer than they used to for no reason.
Movement animations were copied from MGS V, but the speed wasn't, making your top speed significantly slower than both V and the original 3.
A faithful remake would not do things like this.
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>>737062309
It is a good thing. It looks more like Yoji Shinkawa's art.
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>>737062460
The stalk mode is something I wish they never brought from original.
4 and PW had the most intuitive sneaking, because there were just 2 walking speeds, and you weren't extremely slow not to make noise.
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>>737062460
>Silent sneaking has to be done with a dedicated button you hold down while moving, instead of it counting just from moving with the stick tilted slightly
It was on d-pad in the original, moving stick slightly makes noise (bravo kojima)
movement speed is also the same as the original
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>>737047389
>This one is as good as it gets
Fuck you Jewnami nigger.
MGS3 DEmake is insulting trash.
It's UE5 slop, meaning it runs like shit, LOOKS like shit, requires 200GB of storage, and costs 90 bucks.
Not only that, but they completely butchered the gameplay style and balance by introducing the generic crouch-running + over-shoulder aiming, alongside with heavy as fuck auto-aim AND those gay as hell "enemy awareness indicators". This completely ruins the gameplay, as the maps and enemy encounters are 1:1 the same as on PS2.
Snake also has the typical 2020s' input-lag "acceleration phase" in his movement, meaning you feel like you're crawling in thick mud and fighting the controls, all the time.
And no, the "Legacy" mode does not help one bit. That piece of shit is an insulting compromise that still has the modern controls, still has the crouch-walk, and still has the other handholdy trash.
>b-b-but you can DISABLE that shit from the menus!
Yeah, that's the argument consoliniggers ALWAYS give, for the past 20 years:
"Just disable half of the game from the menus within menus, and it's totally cool!! :^)"
Not only does it prove that the game is SHIT by default, but also that the devs do not trust the players enough to provide an intended experience, like the Kojima Productions did 20 years ago.
And here's another pet peeve:
If you're a rich moron and bought the special edition with all the OP DLC suits, you CANNOT disable them.
To this day, the ONLY truly great video game remake still is the original 2002 Resident Evil 1 remake, on the Nintendo Gamecube. Its HD port is horrible trash.
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>>737054813
DELTA looks like noisy, blurry, smudgy and COLORLESS shit without a fucktons of ReShade effects and .INI edits.
Here's the stock game at the very beginning of Virtuous mission...
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>>737063381
And the PS2 original.
The HD / Master Col. port obviously is more or less like this one, but in widescreen and higher res.
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>>737063381
>>737063459
I unironically thought the original PS2 game looked better like 95% of the time.
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>>737063543
>m-m-muh poorfag!
The ages old sign of an Nvidia shill homo.
Also, I have a legit desktop PC, like any sane 1st world country gentleman born before the 2000s would.
>>737063590
It unironically does. The picture quality is obviously way sharper, less noisy, and the art-style is brilliant. Hand crafting = art = SOUL.
>>737063609
You should play the original, real Metal Gear Solid 1-3 games. In release order.
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>>737063590
Delta gives a weird expectation that "surely every element of this game will look better and far higher resolution" and then you're cruising through the forest and see 2D leaf textures and seams on some of the snakes and its like "What in the hell is this shit" Delta is far and away one of the most HIRE THIS MAN remakes. It doesn't even feel like a real for sale game, its like a fan project they sold for 60 dollars
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>>737063818
>I could try original 3 but I'm not sure how i would feel about the top down view after having played delta
If you managed to beat MGS1-2 without issues, you won't have any issues with MGS3 OG either.
It's the intended experience, and the high-altitude bird's eye view is honestly quite handy most of the time. The biggest difference between the two versions is that Delta is clearly more run & gun sloppa, where as OG requires you to stop, observe, and move slowly. Shooting a gun also requires similar amount of effort as in MGS2, meaning its low-key discouraged.
Also, if you are really against the top-down view, you can just play the Subsistence / HD version, and use the experimental free control camera.
You can still switch to the OG camera with a push of a button.
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>>737064072
In a way, these games being console exclusive(ish) greatly benefit them. Once you give snake tight and snappy first person aim it all falls apart, MGS was already a bit guilty of letting you just kill everyone, but in Delta(I haven't played the PC Master Collection) you can dome dudes across the map with the tranq gun like nothing and at no risk
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>>737064215
They sound robotic in the original too
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>>737066429
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>>737063381
>>737063459
Ahem
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>>737055549
>HURRRR OLD GRAPHCS I CAN'T STOMACH THIS MILLENNIALMAN SAVE ME
My cousin told me he cant stomach playing half life 2 because the graphics look old to him. He is only 1 year younger than me and I am 23 wtf. This is what happens when you grow up with consoles instead of playing games like counter strike 1.6 and half life 1. Hell, i was amazed by how good mgs1 looks back when i played it for the first time. I couldn't believe the ps1 was capable of those graphics.
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>>737066778
?
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1000% the best remake of the modern remakes. It proved how incredible Snake Eater still is without fundamentally changing the experience. It's not perfect, hell neither is the original. But oh boy, it's hard to want to go back to the original after this.
Best looking Snake ever
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>>737067541
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>>737067450
Yeah I know, I didn't tell him this but I thought he was being retarded for thinking that. To this day half life 2 looks great to me and not dated at all. specially the water and facial animations. The game has aged really good specially compared to those brown and blurry games from the 360 and ps3. I genuinely think it looks better than most COD games from that generation.
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>>737067541
>Delta looks absolutely amazing and captures the essence of the original unlike most any other remake ever has
Your image objectively proves you wrong.
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>>737067596
Ape Escape?
>>737067664
No it really doesn't. Stop being so salty buddy. It's a really, really good looking game.
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>>737067736
never gonna happen fag, it's made in china unreal trash
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>>737055316
But the other gravestones are the point of that scene. Here's a woman who sacrificed literally everything she could for her country, and her reward is being buried in a generic grave in a sea of generic graves, not even the slightest bit of acknowledgement for all of her loyalty.
>but the BROWN AND BLOOM was sovl!
Everyone hated that back in the day, there's nothing unique about it, you had a million games coming out with the same art style, it was just what cutting edge games were "supposed" to look like because devs had just discovered bloom and overdid the fuck out of it resulting in every single game having a yellow tint. In 20 years people like you will be complaining about remakes of current games getting rid of fxaa because the shimmering was sovl and what the devs intended.
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>>737064208
>honestly there are parts of delta that felt like it would be better with top down (the mountain top with the trenches and helis)
Those are some of the most common examples I've seen people bring up. You are meant to have a vantage point up in the sky at all times (you can also pan the camera around a bit with R-stick), and rest is just about observation and memorization.
The AI and maps are also not optimized for the crouch-walk, which is a bit too high-camo, a bit too fast paced, and way too stable for aiming.
>>737064237
The Master Collection uses the Xbox 360's reworked controls, but plays exactly the same as the 2005 Subsistence. It's not as smooth as Dualshock 2-3, but it's the best they could do with the lack of pressure-sensitive face buttons / keys on other systems. You still kinda have to learn and memorize the right controls to master the gameplay, quite like in fighting games, so it at least emulates the original's less straightforward, more tactical approach. Similar to how Coke Zero simulates the sugary syrup original.
DELTA has many other major issues though, most originated from the devs lacking balls and slapping as many modern, casual traits on top as they can. The over-shoulder aim is perfectly stable, the "pulsating" crosshair does not really matter one bit, and the auto-aim removes any sort of challenge there once was.
It does not help that the damage values are still exactly the same as on PS2, meaning you can literally soak an entire AK47 magazine to the face, and still keep running.
>>737067476
You are not only replying to yourself, but the Delta is insulting garbage that proves that Kojima and his team were crucial to make MGS work. Hell, even the TRAILERS of Delta suck ass compared to the man's old reveal trailers.
The fact that Jewnami lacked balls to use FOX engine is just another nail in this piece of shit's coffin.
I actually pirated this slop, and all it did was made me want to go back to play the superior OG MGS3.
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>>737067476
>Best looking Snake ever
Kys Zoomer. He looks like a fucking monkey. OG Snake looks a million times better. #NotMyNakedSnake
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Any UE5 game is impossible to talk about, because you can't trust the good-faith nature of the poster. Most people here don't have jobs, or hardware that can actually play demanding games. So instead, they alt-tab and complain about the games tiny features.
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>>737067882
For me it was EVA, I mean what a cutie patootie classic beauty
>>737067950
Shitposter is upset big time
>>737068114
Uh oh melty
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>>737047389
Still objectively the greatest remake of all time
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>>737068213
Remember when Keifer Sutherland was revealed?
I sure do. This guy is Snake. It's Snake in every single way that he ever could be.
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>>737068421
Your mom is cross-eyed.
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>>737068249
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This game is worth it just to reach this scene alone and see Snakes updated facial animations
What a fucking trip, I mean holy shit what an incredible remake
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WHOAAAAAAA
I'VE GOT SOMETHING IN MY THROAAAT
I NEED TO BE ALOOOONE
WHILE I SUUUUFFFEERRRRR
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MGS3 looks superb at 480p and 4K.
DELTA looks like shit even at 4K without TAA and filters, and requires RTX 5090 to even pull that shit off at ~30fps. It also fucks up the gameplay and turns the game into a shooter. Kocknami also asks 80 dollars + tip for this butchered PS2 game.
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>>737068213
cmon man i love mgs3 but the faces looked like plastic masks were they even creeped me out at times
just look at >>737055690
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>>737068752
>Why is modern hair rendering so fucking grainy?
Because the modern day GPUs that are some 30,000 times faster than the PS2 itself suddenly cannot do smooth transparency and gradients.
The actual answer is mix of >>737068904
and developer laziness. You COULD do smooth see-through effects using a second render pass, but it's notably slower than just doing alpha-cutout (every pixel is either 100% opaque or 100% see through) and then dithering it like back in 1985 to give an illusion of gradients.
Yes, it looks like shit, and yes - it REQUIRES Temporal AA to look even passable ... but it's always noisy as hell.
UE5 does the same with all shading and lighting. Yes, it's all 1-bit dithered sloppa and screenspace effects under the hood, because no modern consumer PC could do 100% dynamic ray tracing and shit. Not with those 10 million+ poly Ultra HQ models, smeared with 8K PBR texture sets, that waste resources like motherfucker.
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>>737069182
They literally do not.
Stylized looks > > > shitty "photorealism", any day.
This is one of the many reasons why MGS:PW was the last GREAT Metal Gear game.
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Photo mode was the best gameplay mechanic
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>>737069241
your turn.
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>>737055549
>They kept the exact same core game foundation the same and simply overlayed better graphics on top of it.
No, it doesn't, you're lying. Snake controls like Venom from MGS5 which 3 wasn't designed for, breaking the intended design and making the game easier. The AI is also less aggressive in the remake. But you don't care about that, you're too distracted by MUH SHINY GRAPHIX to noticed fundamental gameplay shifts.
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>>737069472
>coming from a T-rated game
Every single past MGS game was T-rated as well, at least in Europe. It wasn't until the HD Collection that some of them got R-18.
>flavor of the month anime plot
That just proves you never played the game.
PW is a great tale about the smaller nations being trampled by the two super powers duking it out on their turf.
It's also a great "missing link" origin story of Big Boss and the Outer Heaven. Way more so than the MGSV.
And gameplay-wise, PW is by far one of THE most fun and varied Metal Gear games ever made. It's clear that KP had fun crafting this game.
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>>737071545
I stopped caring when I saw the boss AI and hatsune miku shagohod. and then it was a repeat of snake eater again (worst mgs story)
Anyway, the only good thing about PW was Kaz and only after he got castrated in TPP. What a waste of 100hrs, Snake can't even crawl.
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>>737072072
>I stopped caring when I saw the boss AI and hatsune miku shagohod
So you didn't even play the game.
PW has a great story, great gameplay, and one of the best casts of characters since MGS1.
I recall fondly my ~400 hours I clocked to this bad boy on my PS3, and I can't wait to replay it with my buddies later this year on PC!
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>>737072445
ALL the ports run like shit, because Unreal 5 runs like shit by default. The Piss5 is literally upscaling from 360p, and can't even hold up steady 30fps, for fucks sake!
The blurry and noisy PSSR does not flatter the game at all either.
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>>737072378
>>737072645
That's the beauty or curse of a Kojima game, you never know what you will get when you play a Hideo Kojima game. If you think Physint will just be another stealth action game you're hardly mistaken and don't know this man at all. He ALWAYS fucks with your mind and will give you something you don't expect.
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>>737072935
at least he's the only one in the AAA space of this goddamn stale industry who tries different and new things and wants to move technology forward, he's not afraid to take risks and that I can highly respect. I will buy every single Kojima game on day 1 like I always did since the very first MGS came out on PS1. He's so different from anyone else in this fucking industry, wish we had more Kojima's, unfortunately we don't
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>>737072378
Every character in MGS1 had purpose and played a part in the story, each has their own fight and there were reasons why they all met on that island. PW has a funny french woman, a robot dyke, the kid (who's alright) and his boring sister and all of them do nothing. Snake chases after a metal geat to stop it and kill the boss again because I guess he wasn't really over it when he cried at her grave lol. I do like how snake gets a metal gear with a nuke and it's not a big deal, very smooth. All in all it's such an unimportant nothing story the main character (ocelot) doesn't show up.
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>>737069706
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>>737073346
You seem to not realize that a big chunk of PW is practically a slice-of-life of the proto-Outer Heaven crew. Vic Boss gathering followers, networking, and stepping on some tails on both sides of the Iron Curtain while at it, resulting eventually his doom.
And like I mentioned: the mid-Cold War geopolitics on the less spoken fronts are extremely fascinating, even if mostly just a backdrop for the showdown.
If you skipped the cassette tapes, you missed half of the story.
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>>737073826
I played HL2 on release and yeah it's such a disgusting and ugly looking game, the only reason nobody complain is because the physics based engine was just so revolutionary that everyone just ignored it man but artstyle is so fucking ugly. HL3 better looks nothing like that abomination
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>>737063381
>anti-soul fog
>>737063459
>piss filter
gonna be real here both look like dogshit and kojima is a hack
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>>737069706
>>737073643
based ghost of tsushima enjoyers
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>>737074164
OG MGS3 looks gorgeous and super sharp.
UE5 slop is constantly wobbling, constantly smudgy and/or noisy.
Also, PS2 doesn't really do "filters" as we know it, but I know that yer probably not interested in arguing about the terminology.
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>>737054693
...Dolph?
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>>737068213
> He looks like a fucking monkey
like an ape you unculture swine