Thread #737049841
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>>737049841
Every game. Seriously, just check out the achievement stats for any game. Most games have an achievement for passing the tutorial and only 70 to 80 percent of people get that. And then it drops to 60 percent and lower. No one plays games.
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>>737050021
It's funny you say this, earlier i was talking about how kojima's new games are shilled to people who hate vidya and never actually play the game, they just say they played it and suck off kolombo and the proof being the achievement where you have to upgrade structures, there are like 5 structures in the game and all 5 are all needed to beat the game, the percentage for that is 2%, 2 fucking percent, the achievement to platinum Yakuza 3, one of the hardest games i platinumed in my life is 3.2%
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I wouldn't call it shitty, it's actually a decent fighting game, but people talk about this game like they've played it and more people should only to find that no one actually wants to.
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>>737049841
>last played 2014
That was my comment. I'm playing through the old Hitman series right now but its next on my playlist. Some games are very time consuming to balance out between real life stuff.
What i left out of my comment is that i have a CD copy and GOG copy too and have played through the game many times prior to 2014.
It's not shit i just have long term experience with it. The only way i could potentially spice up my playthrough at this point is GMDX opposed to vanilla.
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>>737049841
>y-y-you didn't play it cause the stream timer says 50 minutes!
Bitch that game came out before Steam EXISTED let alone had cheevos. I beat it when it was a new fucking game. I beat it five times. Die.
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>>737049841
on my steam KOTOR is probably the roughest, 7 of my steam friends own it and all have 2 hours or less.
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>mfw 2 minutes into liberty island
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Deus Ex 1 is incredible, HR is great too, but is more just a cyberpunk dishonored than the first where you have sandbox levels of freedom. HR clearly shows you "this is the stealth path, this is the guns blazing path" through its level design, 1 lets you completely bypass massive sections by exploring and using your skills and the game will actually react in turn.
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>>737052771
>HR is great but is more just a cyberpunk dishonored
HR came out before those two man, dishonored has this issue where only during the replay do you finally see the bigger picture, you need to play the game twice back to back to really experience it
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>>737050413
I spent nearly 100 hours in the game, completed it on very hard (except cheevos lol that's gay shit) without upgrading anything except generators and fabricating maybe a quarter of the hundred something items. The game gives you a ton of shit for free (my biggest gripe honestly, there's way too much online help and the sequel is even easier).
That is actually a pretty impressive amount of participation for that cheevo. 1/40 people did something that autistic and completionist? Why does kojumbo make you so mad?
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>>737053845
did people forget that the word cyberpunk had meaning before the game... i just meant HR is more a stealth game freedom in how you use the skills and map to solve very structured levels in a similar way to Dishonored (but with futuristic "cyberpunk" aesthetics). Wasn't claiming Dishonored came first or HR copied it or anything, I just feel like the consensus I see get thrown around is that HR and DE1 are both immersive sims while Dishonored is a stealth game first and foremost. I would argue that DE1 (where you play and the game chooses how it reacts) is its own category while HR and Dishonored live in another (you choose how to play because you know the reaction). Approach-wise I would say DE1 is closer to an Elder Scrolls game than it is HR. All this is to say I do love HR and Dishonored, I just think DE1 does something more unique that I wish we saw more of in modern adaptations of immersive sims, too many focus purely on expression through pure tools and skills.
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>>737056908
Trail-blazer is the one i am talking about, 5 structures, not 100, not 50, not 20, not 10, a basic gameplay progression, only 2% of player deemed to do, you were so embarrassed by this that you had to change the conversation about another cheev.
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>>737055925
>i just meant HR is more a stealth game freedom
So in other words it was a bad imitation of a stealth game like in comparison to something superior such as Thief and Splinter Cell. Shits ten times below Hitman even despite both using line of sight detection. Maybe its Kojima meets Assassins creed meets Batman Arkham Asylum levels or some shit but it's not good. Thats the game you're describing called Dishonored.