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Graphics are stagnating.
+Showing all 151 replies.
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How is Mr. Shecklestein supposed to sell GPUs like this?
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How much more real you want it retard
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Graphics have plateau'd.
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test
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>>737061484
Debunked
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>>737061727
What u get banned for
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Roblox
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>>737061573
he is selling them to AI datafarms for 4-5x normal market price
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>>737061763
coolest lighting in any game
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>>737061834
This looks so ass
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>>737061834
mid
the low res textures on the mountains dont help
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>>737061484
I don't give a single fuck about photorealism shit, I'd rather have artstyles be back on the main stage, you just know this is just to get you to buy the newest gpus like cattle even tho your old 3060/80 is fine for literally every game if they just optimized

Plus, photorealism is boring games are about escaping reality unless of course it's a sim like xplane or msfs
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>>737061484
Mega Geometry is exciting.

https://www.youtube.com/watch?v=2txz4nHM5KU
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>>737061896
>>737062021
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>>737061484
Forced ray tracing tanks the performance so hard that the scale and interactivity has to regress.
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>>737061625
like pre rendered cgi trailer kind of realistic is the goal
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>>737061484
Games are currently in a transition period from rasterization to path tracing.
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>>737062828
is this the game where the environment becomes darker when you turn on the lamp? yes it is. nice lighting bro.
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>>737061484
Wow slowpoke, thanks for the news!
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>>737061834
>>737062113
The game is beautiful when it's daylight and you're outside but looks like shit at night.
Why do you keep posting this as if it proves that wrong?
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>Graphics are stag-
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>>737063197
> but looks like shit at night.
wtf
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>>737063327
Bait is stagnating
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>>737062021
>horse casts no shadow
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>>737061484
I feel like graphics tech took a wrong turn some time around 2016 and now developers are in too deep to change course. This looks worse than Crysis 3 from over a decade ago.
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>>737063692
That's not how ripples work
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>>737061834
>coolest lighting in any game
>literally one light source with one shadow
Hylic opinions are hilarious.
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>>737064438
see>>737062113
you're posting a meme without any GI/RT
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>>737061834
Crimson Desert looks alright but it has anything BUT the coolest lighting in any game. If anything, it's lighting system is the shittest part by far and large because of how many fucking noise and ghosting artifacts it produces.
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>>737062021
>posting landscape shots as example of "good graphics"
Distant objects are the easiest to get looking good, because they are distant. Retard.
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>>737064539
If your tech cannot even match the basic features of a 20 year old title then it's worthless, no matter how many new fake and gay shiny effects for retards you slap on top of it.
YOU are posting a meme.
Kill yourself.
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>>737064549
that's why you turn RR on, where issues are minimal
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>>737061763
powerful...
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raped by a ps4 game
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>>737064819
>water
>flows like tar
>somehow has tons of ripples that make no sense on a stream
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Looks better than exodus, so you are wrong.
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>>737061484
>are
They have been since 2015, op...
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>>737063692
This doesn't even look like it's at night
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>>737064807
>maybe if I pretend what I believe is true I'll win the argument
nice one
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>>737061484
You wish they were stagnating. The last decade has been increasingly adding blurs to fuck them up and consequently putting less effort into them; and the same with lighting which I guess they are trying to do away with entirely.
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>>737065054
its nice water
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>>737061484
just turn on dlss5 faggot
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>>737064204
>maybe because sun isn't shining on it?
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>>737062021
Still not dethroned for *checks notes* 8 years
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>>737065392
the visual effect is nice but the movement is completely off
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>>737065524
compared to what
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>>737065587
Do you crimson shiteaters just not play any other games?
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>>737065275
Just because your double digit IQ prevents you from understanding facts, does not prevent the facts from existing.
Sorry, retard.
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>>737061763
>that unsharp filter
lol
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>>737065887
>>737065907
Damn why are you so upset?
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>>737061484
they already have 13 years ago
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>>737064819
Except there are games that use RT without RR that have nowhere near as many issues that Crimson Desert does. The game without RR lacks a basic denoiser which is baffling.
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>>737066552
But since it has RR you're just waffling. That's not even true either.
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>>737061779
I didn't. My thread got deleted
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>>737066659
>But since it has RR you're just waffling
Not really, if the game requires a specific setting to have the lighting look good then it isn't the best lighting around. Any game with true Path Tracing blows it out the water in that regard then.
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>>737066767
Let me guess, AMD?
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>>737062110
>that'll be -90% framerate, vendor locked to nvidia, only playable on a $3000 GPU with an infinite supply shortage sold at 900% profit margin
>no, you can't turn it off. then we would actually have to design the environment lighting in our game.
>also it's anti-semitic to turn off raytracing, ai upscaling, ai beauty filter, ai frame gen, or path tracing
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>>737066878
>untextured blocks
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>>737066878
>textures: OFF
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>>737061484
We just don't have machines to make it advance yet the ps5 is at its limit of graphic perfomance and pc gamers is not much farther, honestly I expect the jump to the ps6 to be very small
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>>737066878
No, I have a 4080 Super and like I already said, the game does look good but to say it has the best lighting system when that is arguably the one place where it actually falls short due to the insane artifacting is just funny.
You can like something without having to defend every single aspect of it.
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Crash imminent. Get your Xbox from ebay before it's too late.
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>>737066878
IT'S KNACK!
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>>737067041
Your argument seems to be that because the game has great lighting with settings on, it doesn't have great lighting because you can turn the settings off. That is not much of an argument.
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>>737062113
Elden ring from 2022 mogs this in pretty much everything
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>>737067405
Okay then, the fact that there are still glaring artifacts with RR enabled still shows that it isn't the coolest lighting system around. There are other games that do the same thing with RTGI / PT with nowhere near as many issues
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>>737067632
Like? I want to see a comparable game with better lighting.
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>>737067763
I mean if you want a recent example, I think RE9 with Path Tracing is probably one of the best looking games that's been released in recent times and has great lighting
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>>737066878
Miney Crafta
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>>737061484
Baits are stagnating
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>>737067871
>dude gray
Just looked at some clips and it looks significantly worse. Does it even have a day/night cycle?
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Good. What happens when we finally reach 1:1. Everythings gonna look fucking the exact same
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Looks good to me.
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>>737068073
> Does it even have a day/night cycle?
lol, I knew from your webms consisting solely of 1 singular light source this would be the reply.
Dynamic shadows from a lantern =/= best lighting system.
In that case, Stalker shits on CD -> >>737064438
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>>737063692
What is he swimming in? Because that's definitely not water.
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>>737068206
I'll take that as a no then?
You apparently haven't even played the game or looked at the clips. Everything that can emit light does.

>>737068347
It's nice water
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>>737067052
>Crash inminent
if only.
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>>737061484
Whenever I see a game with nice graphics, I'm no longer impressed. Instead, I think about how unoptimized it is and how much time was spent on useless shit and features to cast as wide of a net as possible to justify its nine figure budget.
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>>737062021
beautifulest game ever
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so much Crimson Desert shilling on /v/ lately. Funny how normally there is pushback on that yet not now.
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>>737068434
>I'll take that as a no then?
... Why would Resident Evil have a dynamic day/night cycle for a game set mostly indoors? I think that other anon is correct and the only game that you've played recently must be CD.
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>>737064819
>where issues are minimal
except the issue of going from 100-80fps to 40
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>>737068684
The game is a jankfest but it's surprisingly well optimized. I'm on a shitbox from 2015 and have no issues with getting 60 fps on medium settings.
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>>737062110
Literally just fancier bump mapping.
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>>737068872
Why would you say it has good lighting when it doesn't is the real question. I asked for a comparable game and you gave me something not in any way comparable as far as I can tell.
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>>737069174
Have you played it? Don't know why I'm asking when the answer is no.
I've played both and think it has a much better lighting system just due to the fact its PT
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>>737061763
>>737062113
>>737062828
>>737063692
>>737064539
Too washed-out. Guessing they have a shit image transfer function to go from float -> int. Well, it's bad.
Black looks grey and white looks grey.
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>>737069149
Bump mapping doesn't contribute to the actual geometry of a mesh.
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Crimson desert looks great, unreal slop can't compete
Epic lost so hard they had to lay off a few thousand jeets, so small studio in korea beat them
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performance is getting much worse
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>>737069582
Instagram filters don't contribute anything either nvidjeet
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>>737069654
I wish Pearl Abyss would let other developers use their engine, just as I wish for Capcom and RE Engine.
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>>737069227
>game is apparently mostly grey
>graphics look last-gen
>"good lighting"
>hasn't posted anything from the game
Alright Crimson Chads won this one.

>>737069427
Then calibrate it yourself wtf
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>>737070037
Why would I have pre-made webms for the lighting system in a video game?
I do have some Crimson Desert webm's though because of how egregious it looks in some spots that you just can't ignore it
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>>737070265
Now max it out.
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>>737070037
Get a better pc
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>>737069850
Nah each studio should work on their own engine, otherwise it turns into another cookie cutter unreal slop situation, one thing that besthesda still has going for them is that they use an I'm house engine, but they've already started using unreal for remasters so we'll see
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>>737070554
It is maxed out thoughbeit
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>resorting to lying
how sad
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>>737071074
You can literally see RR is enabled because if it was turned off, there would be noise and shimmering artifacts on the metal shield + helmet
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is that the same bridge you cross in last light? I just replayed that game a few months ago and it looks similar
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>>737061763
You know what, I'll say it: Photorealism is fucking boring, especially when combined with a realism aesthetic. I'm looking at this, and I'm bored to fucking tears. Look, endless gray mountains, oh look a gray concrete ruin, and back there behind this ocean of featureless rock, there's a gray concrete tower. Or perhaps you'd like to explore that expanse of generic trees? Where's the distinctive style, the exaggerated features to make the world look interesting and magical? It's fucking dull as hell to look at.

We need to go back to worse graphics with weirder designs.
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>>737071473
Better graphical capabilities doesn't mean you have to give up stylization. The path-traced rendering engine Pixar uses (RenderMan) is significantly beyond what real-time 3D graphics engines are currently capable of, but that doesn't stop them from delving into the vivid art styles they're renowned for.

These days you're mostly only limited by your imagination.
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>>737061484
That looks kino. Metro was always a technical powerhouse
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>>737071473
That isn't even photorealistic, you're unironically braindead.
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Also I want to point out that Stalker does not have the artifacts near screen edges related to parallax occlusion mapping that apparently CD devs couldn't fix, so yeah.
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>>737062021
>Low res
>Posts fag tard retarded 2
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crimson desert lighting fails in the dark areas and the nu-lighting shit glitches out constantly in dark areas
vistas are nice but its all BDO asset flips, literally polishing a turd at that point. most animations, art, character models are from BDO and most the game was made with AI
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>>737062021
most overhyped piece of garbage ever
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>>737064438
fake AI generated video
how was this possible without path tracing and frame generation?
not possible
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>>737066878
we gonna ignore the main character visibly spawns in at the end
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>>737069427
Reshade is free yknow
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>>737074461
you don't even need reshade for that
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>>737067871
RE7 looks better than 9 imo
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>>737061484
poorfag thread
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>>737061763
Looks like shit.
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>>737061763
It doesn't look marginally better than RDR2 which came out in 2018. The game even looks worse than most recent games if you don't cherrypick landscapes. So yes, graphics are stagnating.
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>>737076012
Classic poorfag cope, RDR2 looks like shit but you have to pretend it doesn't because your potato can run it
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>>737076093
>haha look, at my unoptiimized blurry piece of trash!
You're a massive faggot
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Why is there Crimson Desert derangement syndrome?
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>>737076353
>unoptimized
New games shouldn't be made for your 15 year old hardware, poorcel
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>>737072706
It's clearly chasing photorealism, you disingenuous dumb fuck. It's not exactly going for a highly stylized look, is it now?
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>>737061484
Good
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>>737076653
You are mentally ill, you remind me of boomers that though N64 games were realistic.
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>>737071473
A lot of uncs say that here every minute almost.
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>>737061763
Looks worse than RDR2. As much as I believe that game was an overrated, boring, pile of shit, it did one thing right....graphics.
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>>737077028
>game clearly going for an extremely realistic look
>call it out as such
>"mentally ill"
Have you ever been outside, anon? Serious question, because any passing familiarity with what rocks, trees, or buildings look like would tell you very quickly that Crimson Desert is very obviously going for an as realistic as possible look. How you can even claim that the game isn't chasing photorealism is honestly baffling when a single look tells you the whole story.
Or wait, is your retardation actually not that you don't know what reality looks like, but rather that the inclusion of any fictional and/or fantastic event precludes a game from going for photorealism?
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>>737077267
so realistic
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>>737077267
Zoomies don't go outside, let alone out to the countryside or to national parks. Therefore what is fairly normal nature to them is wonderful and fantastic.
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>>737077858
Yep. The tonemapping sucks. I wonder if it's a shader that can be modded...
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>>737061484
its partially because UE is a slop generating machine and devs are expecting you to pick up the slack for their incompetence. Why do or learn any cool tricks that can lighten the load of the game when you can just brute force it and then go on forums and call you poor even though it runs at a barely acceptable rate on fucking 5090s.
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>>737064438
Fucking dutyers stepping on your boots the second they outrank you
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>>737078532
and nevermind the lost art of pre rendered backgrounds.
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>>737078619
or the fact that things like transparencies are so difficult to do now for some reason and you get two options when it comes to things like hair, dithered razorwire and shimmer or cataract simulator.
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>>737066037
why are you chinese?
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>>737061763
Looks worse than RDR2
>>737061834
Looks worse than RDR2
>>737062828
Looks worse than RDR2
>>737063692
Looks worse than RDR2 + Jelly substance is not water.
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>>737061763
Looks worse than Cyberpunk or Horizon FW imo. No game looks better at night than Cyberpunk
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Far Cry 5 had good looking streams where the water actually looks like it would in a stream, but it still had this issue where the animation wasn't as fast as it should be and resulted in the water looking gelatinous.
Why is it so hard to just make it faster?
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>>737080996
>No game looks better at night than Cyberpunk
>one shadow per object
lmao
KYS retarded NPC
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>>737061484
How? It looks better than all the Play Station/Sony games.
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>>737064623
that is exactly what the cd fag that started this whole argument did thoughbeit
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>>737066295
I remember playing this shit on a gaming laptop and being stunned
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>>737061484
You posted the same thing when Exodus was announced
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>>737061834
dark souls 2 has better lighting, and that's not a game you want to be bested by
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>>737063692
Is he swimming in mercury?
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>>737061484
Looks like dying light 2
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>>737061484
Basically peaked in 2010, now it's just gimmick recreating what was already standard poorly.
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>>737084203
>dark souls 2 has better lighting
Dark Souls 2 looks like a game from 1997.

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