Thread #737089853
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>do everything /v/ says is bad on the character they say is the weakest
>win easily
Hmmm...
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>>737089853
>picks ironchad
>takes every “bait” card
>hunts every elite with 32 max HP
>still winstreaks
maybe /v/ just sucks at the game???
Every time this board says “X is unpickable” it just means you can’t autopilot it. Ironclad isn’t weak, you guys just refuse to draft block unless it says “draw 3”.
Elite hunting is only “bad” if your deck is dogshit and you path like a coward. You’ve got Offering+, Shrug It Off x2, Flame Barrier+, and a pile of strength scaling. Of course it works.
Crazy how playing the video game instead of repeating tier list memes results in wins. Hmmm indeed.
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>>737090243
Dude, they say relics are bad and the fucking Drill was run-defining, not to mention paper phrog and ice cream and even vambrace. Drill gave me an almost completely free Hydras, and was still being useful against Infested Prism in act 3. I love the Drill now.
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THIS is phobia mode?
What kind of gay fucking phobias are people making up these days?
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>>737091262
Should be this instead
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I want to stop sucking so bad at this game.
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ironclad isnt the weakest, necrobinder is.
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patch sux
kill all lizers
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I know you dumbass can't read Chinese, so I'm translating it into your grandpa's white-ass language to f*cking roast your ass.
Alright, alright, let’s watch these bigshots with their pale-ass “noble bloodlines” wriggling around in Advanced 0 like gutter bugs, trying so hard to flex their “mad game sense” while simultaneously purging dissent, spouting racist crap, and kissing the devs’ ass all over the forums!
Look at them—literally less verbally intimidating than a three-year-old and can’t offer a shred of useful game advice (all they do is hoard a bunch of useless cards and scuttle around Advanced 0 like cockroaches breeding out of control, only to get booted straight back to the tower by Anthony-sama’s little clever tricks). Because they contribute zero to this game’s playability or longevity, all they can do is rage impotently and blame Chinese players for “being too picky,” huh?
Don’t make me laugh, you bunch of m*ther-f***ing inbred pale pigs!
On Chinese gaming forums, your so-called status is even lower than cheaters. (Oh wait, I forgot—you guys love downloading “mods” from Nexus that are basically cheats, right? No wonder you’re inferior even to domestic players who cheat just for vanity. You’re greedy, self-righteous, vain as hell, can’t handle any criticism, and blind to anything beyond your tiny brain—no wonder everyone looks down on you!)
Stop acting like clowns on crack, and go back to your grandpa-white-skinned milk bottle, suck it down, and stay out of the way.
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Hostan, A9
Will embark with 3/4
steam://joinlobby/2868840/109775242172418375/76561198094567415
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>half health
>chance a late act 2 elite like a fool
>oh it's prism, this is easy
>no block cards first turn, that's okay
>no block second turn, alright this is pretty bad
>no block cards third turn
it was punishment for my hubris, it's the only explanation
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>>737093194
>he didn't eat the egg
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you should take this every run
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>>737094032
I've only ever encountered it once in my 100hr playtime and I skipped it
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>>737094920
you win this round
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>>737094582
based and rainbowpilled
Prismatic Gem is the “this run is no longer about winning, it’s about sending a message” relic.
>ironclad
>offered Creative AI
>sure why not
>pick up Glacier next floor
>die to Nob because your deck is 26 skills
You don’t take Gem to climb. You take it to discover new, deeply unethical card interactions that should not exist in nature.
Skipping it after 100 hours is crazy though. That was your canon event and you walked away from it.
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>50+ card deck
>27 relics
>at asc10
I'll never have another run quite like it again, and that's sad.
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>>737095293
Because of Prowess, Rainbow Ring and whatever the fuck I had like 8 Strength and 6 Dex.
I drew fucking knife trap to play 33 fucking shivs right as the experiment went out of Intangible.
Man, that was really fun. G fucking G man.
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Has anyone tried the mobile fan port?
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GG you two. I had Fairy in a Bottle banked for a while so I was never really in any danger especially with the star engine online by phase 3 of Test Subject letting me block as much as I needed
>>737095293
>>737095436
Whoever the Silent is, I always see you eating fucktons of damage every /v/ lobby run we have. I know the feeling
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>>737096163
>Might plan on joining up some lobbies
Welcome aboard anon!
>How chill are the lobbies?
Very
>What ascensions are y’all usually tackling?
Highest we can have, since the maximum is based on the lowest in the lobby. For example if somebody with A4 joins and everybody else is A10, we all get brought down to A4. We've all been pretty cool so far with helping other anons get their ascensions up in multiplayer.
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LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775242176029739/76561198002917239
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>>737096163
Get in here anon >>737096457
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>>737096457
2/4 GET IN HERE NIGGERS
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OKAY ADMITTEDLY THAT WENT POORLY
I'LL REHOST
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>>737097070
LOBBY
>LOBBY
LOBBY
steam://joinlobby/2868840/109775242176767190/76561198002917239
WE WON'T GET FUCKED THIS TIME
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if i give up a relic like that gives enchants on pickup gnarled hammer in an event, does it remove the enchantments from the cards? i would assume not, but my deck is kinda relying on the damage right now so i gotta ask.
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Why is Chang like this?
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>>737098641
https://en.wikipedia.org/wiki/Hurting_the_feelings_of_the_Chinese_peop le
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Am I supposed to take junk cards with an exhaust deck? It was getting really thin during fights, but I wasn't getting any good damage options. I love Bludgeon so much.
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Not GG, kind of a waste of time but the lesson is I cannot scale on Echo Form alone. I didn't have any endgame with all that energy I had and it still wasn't enough to do anything.Echo Form into double Knockdown+ for REAL HUGE DAMAGE was the highlight of the run for me honestly. Fuck this shit man
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>>737097348
Most relics that bestow something on something else, like mango, potion belt, and whetstone don't really need to still exist after they granted their bonus to their target. The main ones you want to hold onto are things that trigger based on gameplay events. I'm very certain you would keep the enchants, since these types of relics trigger "on pick-up."
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>>737089853
>a8
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Snecko is such a mess.
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>>737100502
I finally made Murder work on Silent when I immediately got it after taking Snecko
And then I got to Corrupt it in Act 3
Such a shit card in almost any other circumstance but swinging for 180 with it by turn 5 was nice
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So if I want to do a multiplayer run, the LOWEST ascension is used for everyone based on the character picked? I'm 6 years old, help.
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>>737101034
multiplayer ascensions are separate for some godforsaken reason, though mercifully they're shared between characters
but that means if ANYONE in the lobby has a multiplayer ascension of 0 then you have to play a0
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>>737101034
Phew, i didn't know what the new doormaker did, was damn lucky to get music box as my act 3 reward i guess. Hang seems pretty good.
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>>737100405
About that.
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I feel like a retard for thinking lava lamp was shit before.
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>have Pael's legion
>didn't draw enough block turn 1 against fucking bugs
>-30 hp
>didn't draw enough block against milidpede
>-36 hp in two turns
WOOOOOOOOOOOW, I LOVE A10, SO FUCKING GREAT TO LOSE ALL HP IN TWO TURNS
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I've been doing almost nothing but clad in solo and multi and god he feels so much better to play now with colossus at uncommon. Blocking is so much easier than it used to be.
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the cards from this event really aren't bad at all (except clash)
pretty much never take the relic since they're all such shit
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All for one silent
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>>737091262
nothing more scarier den da WOIMZ
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>>737104661
i'm cumming
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A beautiful Arsenal+Stardust deck ruined by Doorguy's energy steal phase and having draw cards on non-draw phase. Perhaps I shoul've added a second damage options or more star gen.
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>>737105163
Lighter is GOAT.
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and of course I drew corruption with only strikes as not bound cards despite having mostly skills in my deck, fuck this bullshit
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>draw bad? YOU LOSE
absolute bullshit
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>>737106616
stoke was great, I didn't get Dark Embrace(of course they made it rare so fuck you exhaust builds) so had to rely on Joss Paper for draw, So Stoke would give me about 1.5 card draw, fuel Ashen Strike and 20 block
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>>737106616
I wish it was better but needing to spend energy on random cards that are themselves not free is always a recipe for getting fucked.
>>737106695
Yeah stoke was good before they changed it, I don't see myself ever picking this anymore.
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>>737106616
Stoke is basically Dead Branch lite now bro. Got it from Neow the other day and picked up a Feel No Pain right after. Basically carried the run for me, didn't even get any real card draw until Act 3.
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>>737106797
>1 mana for 16-24 block when you have FnP+ already in play and now a hand full of random full-cost cards for your deck cycle instead of actually trimming down the bullshit you don't want
Part of your "exhaust wincon" is getting trash out of the way so you can draw those ashen strikes more often and stoke does not do that anymore. It was way stronger before.
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>>737107046
>Which stoke does.
No it doesn't because it replaces your hand of exhausted cards with a hand of random cards.
>gives you ashen strike
occasionally, along with a hand full of other random bullshit. That will clog up your discard/draw pile.
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>>737107149
I haven't F2d yet but I still think Ironclad needs touches, even if I don't feel he's horrible.
if they want Vuln to be an archetype, we need more appliers like Break. Corruption being 1/50 runs feels terribly sad. I don't think Not Yet moved the needle.
Once I finish my A10 grind I'll say he just need smoothing.
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>>737107098
>No it doesn't because it replaces your hand of exhausted cards with a hand of random cards.
And some of them exhaust other cards or themselves. Or are powers.
>occasionally, along with a hand full of other random bullshit.
It's called a toolbox.
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>>737107292
glow is excellent and glimmer is also alright
prophesize only works in decks where most of your attacks/block are star cards so you can use energy for drawing them
>>737107335
just make a bunch of orbs and let god sort it out, makes it to at least a5
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i swear it used to just be shit like stabby and slavers that open fights like this, now it feels like every random mook is taking chunks out of you for having a bad turn one
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>>737107598
Instead of some rooms chipping you away like in sts1 (avocado & rat, snake plant) every room is designed to do it now on high ascensions, and pretty much everyone can see it. Its made high ascensions even more draw good than they already were in sts1. Especially the bosses at the end of each act
>Killed waterfall giant too slow? Eat 40
>Draw bad against queen? Eat 50
>Can't kill test subject in 3 turns? Eat 60
>Play a lot of cards? Hunter killer
>Trying to save hp? Pill bug/Thorn toad/Double nibbits
Really only have a 5-10% winrate at A10 compared to how broken you can get in sts1.
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>>737106938
>And you have to have it in hand with trash you want to burn.
Since Stoke itself doesn't exhaust, it doesn't even matter that much if you exhaust a decent card with it - just Stoke again the next time you draw it.
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I seriously don't understand wtf I'm supposed to do against Doormaker now, doesn't he counter basically every build?
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why are people mad
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>>737108010
Play shit you don't mind exhausting on turn 2(or eat dmg to face if they're essential for later), and then just block+do dmg until you kill on next exhaust or draw phase, it's the easiest act 3 boss now
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>>737108079
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>>737108079
false advertisement
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>>737108010
nu-doorman is like the epitome of how megacrit seems to want to balance the entire game
anti-infinite with draw restriction and energy increase, and anti-thin deck with the forced exhausts
i suppose it would help to go into the fight with a bunch of extra HP so you can just facetank the turns where he counters you and go ham on him when he's on a phase that doesn't
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Me and my zoomie bird son saying "frfr 67 just spam shivs nocap fr bro :skull:"
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>>737107286
>some cards aren't junk
Great glad to hear it. Still not nearly as good as when the end result of me using stoke was getting all of these cards gone and away, and having my hand filled with cards that I know are in my draw pile. If you could at least play the first card you made for free, or the cards were free the turn they were made like out of a potion, then it would be some actual value. But as it stands it's not that at all.
>It's called a lootbox
You're called an idiot.
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I feel like there was miscommunication about who to depict in Backflip art
This is NOT Silent, looks more like Ironclad with twin braids
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Thank you doom potion.
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>>737108292
meant to quote this >>737108453
but to answer the question, I feel like I've come around a lot on Deadly Poison and Snakebite, they're not "good" cards but they often solve Laga and Soul Fysh
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>>737108010
>>737108079
the playerbase of this game is so fucking retarded. the game is easier overall now but because doormaker forces you to think 2% more instead of play exactly the way you played all 20 other combats up to this point, and shitters can't comprehend how to play around exhaust and think exhausting a card is an instant loss, they start having a hissy fit and review bombing.
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>>737108706
>you exhaust the bad cards
Yes, and replace them with more bad cards and some that might be decent and will still be full cost. You seem to think that every time you use stoke you'll just get bloodlettings and ashen strikes, but you'll probably get twin strikes, armas, blood walls, thunderclaps, sword boomerangs, iron waves, howls, stomps, all manner of things that you are not happy to have added to your deck for the combat.
>stoke is an extremely high value card
How valuable stoke is will depend heavily every single time you use stoke. I'm happy yo used it once and had it work out but it's a card of very inconsistent value. I don't want rares that are specifically designed to synergize with my build to be of inconsistent value. Getting a rare card reward that is made for your current build should be better than inconsistent.
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>>737108654
I've beaten A10 with every character pre-patch without using infinites once and I think the new Doormaker is not that well designed. 2/3 of its phases will generally counter a majority of builds and it's far too dependent on getting decent draws so that whatever phase the boss is currently in doesn't prevent you playing your hand effectively.
>just play your bad cards on the exhaust turn lmao
>just play less cards on the energy turn lmao
>just don't do any draw on the no-draw turn lmao
And then you're dead.
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>>737109584
>You seem to think that every time you use stoke you'll just get bloodlettings and ashen strikes, but you'll probably get twin strikes, armas, blood walls, thunderclaps, sword boomerangs, iron waves, howls, stomps, all manner of things that you are not happy to have added to your deck for the combat.
That you will re exhaust with stoke or any of the stoke cards like cinder,true grit,second wind,fiend fire,brand. Even if you get bad rolls you will have enough block to cycle again and re-stoke. It's obvious you have very limited experience with the card.
>muh cost
Clad has a gorillion ways to generate energy or cheat attacks.
> Getting a rare card reward that is made for your current build should be better than inconsistent.
The card itself is the build. All you need is FnP and some draw.
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>>737110779
>>737110669
steam://joinlobby/2868840/109775242197747541/76561198076213196
oops forgot to refresh it
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>>737110553
>>737110603
I'm onto you.
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Reminder that A0 runs are where the comfy is at.
>Oh no, I can't draw any cards because of goatse
>Apply vulnerable
>Graveblast
>Banshee's Cry
>Graveblast
>Banshee's Cry
>Graveblast
>Banshee's Cry
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>>737110708
I have enough experience with reworked stoke to know that you're talking out of your ass and clapping your hands for the gutting of what was a really fun card into something that dumps a trashcan into your deck.
>well you can just get them again next cycle
The fucking point of an exhaust build is that your deck's second cycle is supposed to be a a whole lot better, not filled with a new flavor of dogshit, but you're clearly beyond reaching with any sort of reason so I'll leave you to pretend to understand anything about this game or the character.
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It's like the third time my reget run was saved by the redundancy of the deck copy event.
That being said I ate bad luck THREE fucking times because I had no way to get rid of it.
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>>737111210
>bro why don't you want to try the game when it's even more unbalanced?
Because I'm not a streamer playing intentionally more unbalanced test content for views so I'd rather let the devs test things out for a while first before patching things once they have time to root out the crap.
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>>737108654
Doormaker was just a wall before with no real defining features but i would say now he's just a "fuck you" to anyone running a small efficient deck or relying on energy generation and card draw to combo shit together (which a lot of people might argue is why they're playing a deck building cardgame).
Now this would be fine but you dont know doorman is coming until act 3 at which point you suddenly need to bulk out your deck a little and conjure up a card that hits like a truck with minimal setup or have something that autoplays like powers Defect or Hellraiser Ironchad. So yeah on one hand you can absolutely play around him but he's definitely one of the more adapt or die bosses that really demands you follow his rules.
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>>737092798
Ironclad and Silent are the only ones where I have MORE losses than wins.
Necrobinder is a little pigeonholed but good. Osty eats up all your damage and either you buff him up and smack the shit out of everything or you let him die repeatedly doing revenge damage while you set up doom. Idk if there's anything they could do to make her more varied. She's entertaining in multiplayer when you're trying to make doom and poison reach each other.
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>>737110603
Idk dude im just tanking 40 damage on a lot of turns and hoping I dont die first because its kind of pointless to stall this guy.
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>>737112047
For me its Regent and the dude was fine before and seems really good now but I just seem to deadend myself on a lot of runs trying to do something cool.
Doorman has been killing my Silents recently but its always because Ill have taken too much damage on Experiment or Queen beforehand and Ill whiff on block one round and die thanks to no draw or energy leech mode.
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>>737112025
He still doesn't feel much like he has anything to do with his themeing. Feels like he should have three portals and two of them are hands that attack you and the third one changes between parts of his face for different effects. And maybe closing the face portal would cancel the next cycle so you could avoid things like the card-eating.
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>>737112318
The first round portal should be his ass and you just get to pound it before the fight actually starts.
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>>737112310
The thing I find fun about Regent is that it doesn't really punish taking a ton of cards. The worst thing that will happen is it takes a while to get back to big sword but you can have the minions fetch it for you so it's never a problem.
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>>737110603
>is more anti-fun
Doormaker's current iteration at its core is very evidently designed to shut down infinites (shuts down thin-deck cycling, shuts down draw cycling, shuts down energy cheating) than any thing else. Like the Lizard is a callback to the StS1 Elites and The Queen is a roided Collector but Doormaker entirely feels like he was designed to tell infinite decks to get fucked than for any other reason, which just collaterally hits every deck
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>>737112505
I wish I could kill Vakuu permanently
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I've replayed this fight 20 times, yeah I savescummed I don't care, Tear Asunder at the last turn with duplicate potion on 1 hp left was only way to win
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>>737113604
because I had very bad block turns(despite having Unmovable) against doorfaggot
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>mfw forgot to activate soldier stew for pommel infinite
Could've killed it during it's immortal phase, oh well.
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Lmao and some people here said Regent was bad in multiplayer.
GG.
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>>737115914
i love hammer time in MP
>>737113094
ggs, conqueror's blade + flanking is broken
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>>737089853
>>737090990
>A8
>here's my opinions on the game
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>>737118209
>>737118306
>>737118362
I got the beast up to 20 something vuln in first phase and used two dominates. I had to put him down before he hit me or I could've gotten up to 90 with history course.
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Oh Eradicate, you'll never let me down.
GG.
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he shrunk the doorman LMAO
gg
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puzzle time
do i win or do I die?
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>>737120090
oh fuck off
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i Still don't get the appeal of slay the spire, it feels like I'm constantly being forbidden from building up to a certain deck and you can't really get rid of most of your shitty basic cards so you're stuck with an underwhelming mix of everything just trying to figure out which card if the game-breaking one
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>>737120315
complete free win, neow giving ice cream at fucking floor 1 was just too good. doesn't matter that I was basically offered 0 block the entire game
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How do I make Regent A10 runs more consistent? I just got my first win and I feel like I just got lucky af.
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>>737121168
that's why i love large capsule. twice as much chance at a run defining relic. Usually 1 of the 2 will give you a pretty focused direction for act 1. Extra strike and defend is even a bit of a positive early against early enemies with statuses
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>>737120665
Are you scared of a little larva, you little sissy faggot?
BOO
Try not to piss your panties
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>>737121263
Any tips based on my run? Felt like a struggle, but I guess thats what A10 just feels like all the time?
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>Click Amid
>Win
it's that shrimple
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>>737122404
But what if I roll the gacha in neow's bones AND during gameplay?
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Faggots complaining about Necro being weak on high ascensions are just braindead retards who follow online tier lists telling you to just grab every single block card and ignore damage. Necro is dealing retarded damage right now with all the changes to her card pool using simply uncommon and common cards. Clad is definitely still the weakest despite having a gay healing card, but no particular character feels markedly weaker than the rest atm.
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>>737123210
The only reason ironclad has a lower winrate is because he's the first character and people try to play him like sts1 (aka being retarded). If they just gave him a redesign his win rate would be better than most.
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>>737120664
that shit was almost mathematically impossible
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>have assassinate, backstab, and suppress
>double deck for memes
>only check bosses after setting myself up for 6 innate damage cards against the doornigger
close call, thank for for the defect event giving me buffer
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>>737120951
The fun is in taking disparate cards and relics and crafting a strategy out of them. People who try and force decks get raped in Act 2 50 times in a row and then shit slam the ascension only when they get lucky.
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idk what the point of jorbs making ten billion line spreadsheets of stats of his own gameplay is when his winrate is 50% and a lot of casuals are hitting that and anyone good is hitting 10+ streaks
he copes by saying hes trolling for fun or experimenting but then he includes those runs in the data anyways
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reeee why is the lizard so hard to kill?
I felt really good about this deck, but I still took a lot of damage.
Finally a win after a long streak of losses.
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>>737122615
If your deck is already broken, you just need to be picky about not playing your win condition cards during his exhaust turn. If you think your deck is going to struggle with him, consider taking Fiddle/Snecko Eye/Diamond Diadem to increase natural draw and make it easier to pass while playing few cards.
Card draw is kind of worthless because you're either exhausting it, it's disabled, or you're spending extra energy to play it. Aim for draw and energy manip during no draw turn. Retain is best, but you can put cards directly into your hand with shit like Hologram. You should also be trying to thin your deck down to the handful of cards you need to beat him while still keeping enough block to keep you alive.
>>737123612
They've kept him this way for three weeks, despite the backlash. They've toned down his numbers a little, but it seems like they're mostly satisfied with where it's at, considering this was the version they pushed to live. I kind of hate it because it just shits on certain decks and creates overreliance on certain cards at A10. There's counterplay, but I don't think that this version of the boss is healthy for the game, because the counterplay is basically just incentivizing you to take the few easy doorman solve cards in every single deck.
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>>737124202
sexless pseud wrote this
>>737124329
are they soft because you made them cum already?
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>>737124384
i got a blade of ink ricochet win in before they changed it
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>>737124375
He's gay for cumming. I'm straight for not cumming.
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>>737124639
Good to hear, I have a 100% win rate on clad!
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>>737124607
> There's no one with 100% win rate on defect or silent at a10 btw so you are just full of shit.
There’s none with 100% winrate because people experiment with shit, top players with intention of winning will never lose a run with Silent. Also you keep saying I’m bad with clad but you can’t say if any other character is as bad as him
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>>737124539
Easy solves are any exhaust synergy, retain, or stuff that pulls from your discard pile like Dredge.
He doesn't punish massive decks nearly as hard, and any form of passive block like Crimson Mantle or carry-over block like Blur makes the fight way easier so you can better attack in the rare case that you're set up when you draw something you actually want to play on the right turn.
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>>737125623
AHHHHHHHHHHHHH
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>>737126027
>>737126214
>zero (0) reading comprehension
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>>737125237
internet is dumber and browner than ever.
>>737125326
play a0
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>cruising through the game, not even taking damage to elites
>boss is three headed cunt
>lol no draw or block cards on the intangible turns XDDD hope you like eating 50 to the face!
>die
fuck this game. absolute bullshit.
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Exhaust Clad is not that bad honestly. I did get really lucky with the Second Wind+Ashen Strike combo.
I fucking smoked the Queen with two attacks.
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>>737126746
Getting multi-turn weak or -strength along with retain feels great.
You can also pray for the Pyramid if you aren't playing some anti-synergy deck.status defect or regent with too many star spenders for example
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>>737125021
save scummed the fuck of it because fuck you game
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>>737127650
What compels posts like this? a10 sts2 is a difficult game, only the best are going to win consistently. That's by design. What compels people who play objectively worse than other people to blame the game? I'm obviously not asking the retard I'm replying to - does anyone else understand t his?
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>>737128290
picked too many commons
you don't need to pick a card at every floor
3 defy, 2 deaths door, reaper form would stomp knowledge demon if you could find a turn to play reaper form without imploding
2x afterlife, 2x spur, 2x defile jump out to me immediately as suspicious number of mid cards.
end of days+ and enough fresnel lens blocks+weak to keep osty healthy will make you stomp hallways and aoe elites but if you can't get your reaper form down in the boss you will do nothing to him.
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>>737127171
>>737127195
this run was fucking bullshit
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>>737128634
I'll defend the defiles since they were added before reaper form, and usually exhausted out of my deck, but yeah, afterlife and spur were mistakes, and made my death's door worse since I couldn't get the doom down. Big problem I had was that all my damage was coming from Eradicate, which I couldn't play while blocking at the same time, especially without invoke.
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>>737128662
>>737128714
Just because there is skill involved doesn’t make it “purely puzzle based”, there’s constant Rng involved that can completely fuck you over
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>>737108010
Have more than 20 cards. Play powers or one off filler cards on the exhaust turn. Accept that it's ok to not use all energy on those exhaust turns if it means burning a good card you wanna keep reusing. Have some passive block generation for the other two. Some hefty 3-4 cost block/attack and some zero cost cards to follow up still work in the energy sap turn.
Also, card generating cards are pretty fucking swole. Jackpot or Splash are decent anyway but worth GOLD for this fight.
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>>737129526
> What winrate
What? How stupid retard can you be, you can’t control what enemies, cards, shops, events and bosses will be offered to you, that’s RNG, puzzles do not have RNG. Do you understand that idea?
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>>737129756
Are you saying you want all RNG removed from the game? If not, there will always be a chance to lose. So, what win rate does a person have to achieve to prove that the game is not "too" rng? Or do you have no actual metric, and you're just frustrated and want it to be easier?
>puzzles
Not a word I ever used as I already clarified you dumb nigger. Answer my question.
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is this true?
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>>737129737
This but at A0, I probably would have won with my Accelerant+ Poison deck if Test Subject didn't cleanse himself every phase but I took about 40 damage when he turned into Book of Stabbing and then died T1 of phase 3
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>>737129956
they want the achievement of beating hard more but lack the ability.
>>737129993
As I said before, that wasn't me, retard. Play at a lower ascension if you want an easier game you fucking monkey.
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>>737130117
-ack
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>>737129993
>>737130143
And another. The person calling it a puzzle was replying to me. I've already clarified this. Your tenuous grasp of English prohibits you from understanding this conversation and your above-average-in-your-country IQ prohibits you from being good at video games.
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>>737130195
each run is a different puzzle. If you make the same moves on the same seed you'll get the same result, no rng involved. You simply don't know what awaits you. No aspect of the game is rng, there's just fog of war.
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>>737130139
>0 damage against doormaker and test subject
Amazing. What was the main source of damage for your build? I don't see body slam. I always struggle with running out of cards against doormaker if my damage is too slow to ramp up.
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>>737130092
its like this in every game. most people are not capable of thinking and talking about how to actually play the game and they hyperfocus on how relatively strong or weak their character is as the main factor in their results and spend all day spewing useless garbage about which characters need buffs or nerfs.
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I hate these fucking layouts
>ermm just do 28340 combats without a rest site and no events (they will be fights btw)
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>>737130389
I took 2 or 3 damage from Test Subject before I got my Barricade going, from DoorMaker I got Barricade on my turn 1 and Gambit on the next turn. My damage came from high vulnerable stack + dominate,Tear Asunder and Ashen Strike
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>>737130548
yeah the map you get is honestly the most RNG part of the game. There is 0 reason to take hard hallway fights it's bullshit when you get no option for a path to avoid them. They give worse rewards and often lose you more HP than elites.
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>>737130738
If all pieces were turned upside down and once you picked a piece you had to put it in correct position, if you put a single piece wrong you automatically lose. Yes in that case jigsaw puzzle wouldn’t be a puzzle
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>>737131115
>Didn't people find unwinnable seeds in the first game
by using specialized programs to hunt through an impossibly high amount of seeds. In reality all games are winnable. You won't just accidentally find an unwinnable seed anymore than you'll win the lottery while getting struck by lightning.
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>>737131026
But it is? You make decision based on limited information you have, you can’t backtrack or change previous choice. Every choice you make in sts2 is based on probability, not like puzzle that you know what actions can be taken 12 steps into the future
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>>737131026
>If you replay the seed you'll see they are all winnable
proof? STS1 had an unwinnable seed found by matchads.
Also at the end of STS's lifetime, tryhard streamers had a tournament where for each character, they played very tough seeds that killed other players' streaks in the past. Only one person won, so in practice it's really not that easy to find that win con for some seeds
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>>737130963
dominate was giving me from 9 to 10 strength after I used tremble + molten fist, bash is bad to use with just 3 energy. I always try to grab 1 Ashen Strike for Doormaker. Tear Asunder damage gets high because of cards like Blood Letting and Breakthrough
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I am so happy about this build that it makes me want to restart it from the beginning of act 3 or even act 2, but one can't stay stuck in the past.
And beside, it was mostly due to being a custom run where I could pick the first 10 cards from a pool of 30.
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Fuck you
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>Trying status Defect for 1st time.
>Got my fav card from event.
It actually works well, turbo was useful.
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Doormaker should have a chill turn.
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>>737131870
The exhaust turn is his chill turn
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>>737131496
Yeah makes sense to me. Even if a seed is "winnable", the winning formula can be a very weird string of decisions that you wouldn't pull off normally (just because of how RNG sets things up later ahead).
If competitive StS involves playing the same seed over and over until you find the winning sequence in the least amount of time, then I can see it being likened with some algorithmic puzzle solving, but if you play normally with randomized seed each time I'd say it's closer to Poker or Mahjong than a Puzzle in game feel. Skill matters up to a degree but you're still gambling.
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>>737131651
I'm having a lot of fun
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>>737131828
>>737131910
it doesn't have to be hindsight. something as simple as killing an enemy faster can save you a large amount of health because of bad draws which can lead you to getting an upgrade at a fire or killing an extra elite. you can try to make it all about "knowing the future" to win, but most of the time people lose because of poor play.
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>>737132079
>Clone Cascade+
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>>737131667
Just stop thinking click big number go unga, jesus take the wheel
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>>737132324
Ironchud says IMMA FARIN MAH LAZOR
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>>737122481
>time to play Mario Galaxy/Ghost of Tsushima/RE2 OG like I've planned for the weekend
>I'll just quickly catch up on manga, read 4chan a bit
>maybe play a round of StS on the side
>FUCK IT'S 4AM
Story of my life the last two weeks.
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>>737132493
If I was offered sealed throne I would have picked it. I thought Sneko would make my deck more consistent but I should've picked bird cage. Sneko would've been right if I wasn't trying to do my turns quickly.
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>>737132443
Holy rape
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>>737133095
I forgor about the lizard tail. What a complete fucking mess, I trampled over the entire game. Turns out mittens are good if you have dark embrace + 2 feel no pain + your deck is 40 cards with a lot of random bullshit go.
I only win with this character when I limit my IQ to single digits. Perhaps that's the secret.
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>>737133405
Complete and utter anihilation
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>>737132539
Yeah, as the other anons said, it’s just moving the beta changes to the main branch, but it’s still kinda annoying they didn’t list every change they made, meaning we have to go to all the previous announcements to see what they changed
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Managed to break my losing streak during my work breaks. Thank god for bulk up and Pael
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>>737133942
by the time you see mittens you don't have a big deck
it's more like seeing mittens, saying "fuck it, we ball" and start clicking on literally every single fucking thing that says "exhaust" or has a big number like the skip button doesn't work
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steam://joinlobby/2868840/109775242239246807/76561198355441778
Hopefully this works. Join.
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>>737134271
consistent exhaust in a big deck that triggers feel no pain, makes sure evil eye is always double effect, builds up ashen strike, gives you an extra draw every turn from dark embrace. Same thing mittens does except without half an unupgraded demon form. It's also good draw on the turn it's played and can trigger relics like mummified/game piece. I wouldn't run more than a single copy usually though and only in a big deck with redundancies because it will sometimes exhaust something important.
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This card must be crazy good if you're playing...
I don't fucking know multiplayer or something
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>>737135095
It's never going to exhaust every single important card. You are making up scenarios because you are scared of building around redundancies and try to go for minimized small deck bullshit. If the fight if over in less than 5-10 turns and you have a 40 card deck drum is at worst going to exhaust 1/4 of your deck. Is 3/4 of your deck seriously shitty useless cards?
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>>737134949
Wouldn't it be funny if you could give up when you get to her room, and stay there forever? And like, she'd make you one of her servants, and you'd do eachother's makeup and jewellery,, and cheer on the better adventurers who pass through. I think that would be hilarious.
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>>737135280
ive noticed this a lot trying to study navegreed runs to figure out why i lose. early gigablocks that let him path into big osty immediately or crazy block pulls like paels legion or unmovable from clad's cardpool lead to very easy wins. the damage output of act 3 enemies actually can kill you if you don't get god relics or endless weak and you have to find some other way to solve block while doing enough damage to end fights before you're outscaled.
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Rare black blood run.
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>>737135060
This is fine if you get it from a potion or something on Necro because you have access to Weaken, Vuln, Doom, that status that doubles effectiveness of Weak/Vuln, and probably something else I'm forgetting.