Thread #737097893
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Why does Owlcat take an entire year to release DLC for their games?
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>>737100712
>>737101015
Same
Even just story wise, i liked the climax and set up of kibbs more
Maybe i just didn't like idris elba
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>>737101015
Waifufaggot lies
Lex has very cool diverse Star Trek esque missions on completely new maps with completely different vibes. Like Feudal World or Warehouse World.
Void Shadows mostly reuses maps from base game and is stuck on your ship.
Void Shadows comes with Death Cultist companion, but there is no Death Cult Origin to play. Origins are extremely important and are part of character creation most responsible for reactivity and replay value.
Lex adds Arbites Origin with subOrigins. Arbites is the most fleshed out origin alongside Psyker now with a lot of reactivity and depth. Other Origins feel like some betatest compared to those two.
To make matters worse Archetypes Void Shadows adds are bland. And BladeDancer only fits unplayable Death Cultists or arguably at best Psyker. Marazhai isn't even updated to use it.
Overseer Archetype from Lex is a Psyker of Archetypes. It's the only Archetype with reactivity. It has 4 subArchetypes, meanwhile no other Archetype has such thing at all. Because of this it fits basically every character you would want to play.
Lex mogs Shadows so hard it's unreal
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>>737097893
do people ACTUALLY like owlcat games or do they just play them simply because there's so few crpg's around?
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>>737101596
I genuinely do, they definitely are an acquired taste though
Not many games you can say that the 1.0 ver is a completely different version from 2 years down the line, endless amounts of support (whether that's a good thing or bad you decide but i enjoy playing more of what i enjoyed from them)
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>>737101537
>but there is no Death Cult Origin to play
There are two new archetypes though which are much more important than origins.
>Arbites is the most fleshed out origin
It is the only fleshed one because it is the only origin that acts as an archetype of its own, not even psyker does that.
>Void Shadows adds are bland
The fuck am i reading? Both archetypes overshadowed the fuck out of base game ones in both style and power.
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>>737097893
They probably have a very small team working on it while the rest are busy with other projects.
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>>737101785
Archetypes are very rough, very generic classes stripped of flavor which is normally attached to them in D&D-likes. Which is why in RT a Dark Eldar, Space Marine and some ganger can be all Warriors. It's Origin which actually makes them distinct. Despite this they managed to make Overseer unique Archetype with reactivity.
Origins are far more important because they are responsible for flavor and reactivity. Psyker works exactly like Arbites with abilities on his own. Void Shadows not having it is a massive mistake.
Void Shadows are Archetypes are bland I-win buttons.
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>>737102838
>>737102832
Thanks. I was curious about the game so I watched a bit about this God Emperor and it's edgey but in a good way. I'll probably play the game soon.
I just wanted to make sure that the developer did good with the lore because I easily drop games if the devs didn't stay faithful, it's an immersion thing for me, for any setting.
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>>737102310
no
https://www.youtube.com/watch?v=iFE5ct0aiH0
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>>737100712
Why would you lie like this? All it takes is one look at the reviews.
>>737101537
>Feudal World
Some of the worst performance in the game, boring combat encounters and to top it all off you also have mandatory sections where you lose control of your MC because you need to lose a scripted fight.
>Warehouse World
You are literally there for like 20 minutes at max. The fight there isn't even particularly interesting cause its Act 4 and your builds can now faceroll everything.
>most responsible for reactivity and replay value
No offense but how many times have you replayed RT? The reactivity comes down to 1 or 2 lines throughout the entire 80 hour game. Its a big point of contention how little your origin matters and Owlcat themselves admitted they were suprised that people wanted it. Sure it has the most reactivity but that's not saying much given the competition. You replay RT for the convictions and narrative decisions/builds, not for the origin lines.
>Archetypes Void Shadows adds are bland
Arbitrator is fantastic but the new overseer class is bad. Your pets are useless for the most part aside from the raven which is used to aoe buffspam and the dog if you want to roleplay. Bladedancer and executioner were broken and insanely powerful but at least you had a reason to run them. The pets also couldn't be upgraded when the DLC first came out and only now do they have a conviction bonus where they change over time.
>Marazhai isn't even updated to use it.
Good, anyone who recruits that faggot deserves to have their save deleted.
Solomorne is also boring, the main plot about the arbitrators actually trying to backstab you and steal your shit even if you have fully sided with them the entire game is gay and retarded. The main draw of the DLC is the new ship you can get.
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>>737104284
>look at the reviews.
dollysmootching cattle writes them
>Feudal World
>Warehouse World
Fantastic aesthetics and interesting stories. Lex is full of unique and gimmicky fights.
>you lose control of your MC
Always great gimmick. Only getting captured and stripped off equipment is always cooler trope. Commanding separate squad of Arbites was also great, too bad that so short.
>No offense but how many times have you replayed RT?
700hours so twice. Owlcat said that they most likely won't bother with Archetypes since all possible archetypes are covered already, but will make more Origins. Museion dlc will probably come with Augmeticist Origin.
Convictions are badly designed and there are functionally only two in game and you mostly use options from both. Origins dictate theme of your character, enable reactivity and provide perks to flesh them out. They are the most important thing by far letting you play two different Dogmatic playthroughs for an example.
> overseer class is bad
Overseer is so good it's a waste to not use him. It has stupid amount of variety and possible cool and thematic builds for a variety of characters. Positioning Raven to either spread buffs or relying damage to enemies or even using Dog to chase enemies are very cool ways to play. Void Shadows archetypes are just I-win buttons and all about dealing massive dps which makes them insanely boring.
>Good, anyone who recruits that faggot deserves to have their save deleted.
Sounds like you aren't a roleplayer
>Solomorne
Dogmatard when we shouldn't have more dogmatards anyway. Not like kebab is any better. Both were a mistake
>arbitrators actually trying to backstab you and steal your shit even if you have fully sided with them the entire game is gay and retarded
It's not them actually. It's a grandma. It's also very cool and thematic politcal shenanigans for Rogue Trader. Genestealers were disappointing, especially their rebellion being just a random event in act 4
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Owlcat should make an aos game and make all companions elf waifus
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>>737105089
You know Owlcat will just make cuck romances.
>she has a duty so she go marries and have kids
>she has orgies and fucks around
>she loves you until you die and then leaves, and most probably finds another person to fuck
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>>737101596
I like them a lot but to be honest only because they are the only wish fulfillment type experiences of their type in gaming.
What other CRPG do you play as a powerful leader with a lot of power? Tyranny perhaps which is coincidentally my fav obsidian CRPG.
I wish people realized this shtick and more CRPGs would be made around fulfilling this power fantasy. I mean why do you think grand strategy games are so popular? I'm pretty sure there is a huge overlap between the type of autist that plays paradox grand strategy games and the autist that likes CRPG power fantasies. Owlcat is the only studio to capitalize on it properly with all 3 games of theirs so far (kingmaker playing a king, wrath you play a literal god/demon, rogue trader you play as an independent captain of a fleet)
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>>737105398
3rd
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>>737101567
Something that actually lived up to an alien race that has been dead for longer than humanity has been alive. Read the old stuff like I'm the 3rd ed codex, it's actually fun. Much more fun than Skeletor and Mum-ra slash fic that is the new stuff.
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>>737106610
Copying Citadel dlc is old news
They should make tv-show style crossover dlc for Dark Heresy instead
One mission would be you only controlling your MCs from DH and RT
Other mission(s) would be having access to companions from both games
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>>737097893
The are working on adding more descriptive handholding. Total Jimmy Handholding!
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>>737101537
>Marazhai isn't even updated to use it.
Owltards are incredibly lazy. Expeditions: Rome has an option of updating one of your companion's class if you have the dlc, and that was some no name game that flew under the radar of most people. Owltards are trying so hard to be seen as the next bioware, but are incredibly sloppy and lazy with their work
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>>737108007
Anyone who isnt
>Idyra (headshot on sight)
>Jae (headshot on sight)
>Marazhai (literally named DARK Eldar)
>dognigger (forced to endure)
I've never done heretic so I can't comment on uralon but look like an albino nigger
For me it's Abelard, Argenta, Pascal, Kibellah, Ulfar, Cassia/Heinrix
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>>737100712
>Lex is fantastic
Anything that adds YET MORE mandatory scripted loss fights to the game is automatically shit. I genuinely don't know why Owlcat keeps doing this shit. It's like they get this neat idea, but have no fucking clue how to work it organically into the game, and then instead of discarding or reworking the idea, they'll just force it anyway.
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>>737108227
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>>737108289
I think I'd enjoy a dungeon with some really meaty combat encounters a lot more in RT than I did in the PF games, simply because RT combat is just way more fun. RT makes you so powerful so quickly that the game never quite manages to catch up with you after a certain point, so having a dungeon that actually makes you use all your characters instead of just your always-going-first officer granting your most powerful member a zillion turns and wiping every encounter before even the first turn has ended, let alone the first round.
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>>737108657
I'm honestly ambivalent about it. On one hand, yes, it's boring as hell. On the other hand, having your RT just roll the encounter on their own within basically a single turn is extremely satisfying. So the perfect level of challenge would be one that demands this level of power, but can also take it and hit back.
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>>737101596
Only Warhammer ones because I like the FFG system. Pathfinder sucks major balls on actual tabletop and that also reflects in vidya.
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https://thehorusheresy.com/choose-your-legion
What'd you guys get?
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>>737101596
i looked for co-op CRPGs on steam, there was fuck-all except rogue trader, so i gave it a shot
its jank as fuck and the co-op is an absolute mess, but its also fun
this game was my entry to 40k
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>>737101662
>Not many games you can say that the 1.0 ver is a completely different version from 2 years down the line
releasing bare bones and bugged piece of shit games as a basis for milking infinite DLC treadmill is industry standard nowadays
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Is a chaos run in RT actually fun? Feels like there's not a lot of roleplaying opportunities that don't involve randomly killing every NPC you come across, in addition to being pretty limited in terms of party members.
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>>737113413
Yes. The game was not written with a heretic path in mind. It was tacked on at the last second, so it creates a gap between what you do and what ends up happening. There is no reason to pick any of the heretical options most of the time because they are lolsorandumb garbage.
>Lol, let's just send warp cirrupted grain to footfall. Why? Who cares lol, just do it
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>>737113676
Yeah, that's pretty much my impression from looking at the heretical options as well. I just wondered if maybe they open up further if you commit to the path, or scenarios you don't see on any other playthrough start popping up.
You'd think with Tzeentch being the big player in RT there'd be a more subtle and calculated corruption thing going on, but most of the choices seem to be an act of self-sabotage for shits and giggles, or some variation of "I don't like your face! Die!", which is just so lame.
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>All most popular examples of chaos corruption in media is chaos exploiting either a person's good intentions or their insecurities and weaknesses
>chaos corruption in owlcrap game: lol, lmao even.
And they had such a good start in the prologue too. Oh well
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i want to rub my pp all over cassia's flaccid skin
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didn't play the alpha, how is the gameplay in Dark heresy and did they finally add a tactical depth and a better enemy ai to it or is it same as RT where all you need is a officer to break the game and the enemies are braindead retarded who walks in a straight line to you
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>release new DLC at a slow pace
>expected to start the entire game over again to experience it "properly"
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>>737112780
Heretic run is basically the only run that makes sense from both a lore and narrative perspective. Every other option is nonsensical and has the Lord Captain go out of the way to make decisions that have nothing to do with advancing the dynasty's interests.
>>737113676
You didn't play the game and it shows, or just skipped past all the dialogue without reading it. The dogmatic options in regards to footfall involve starving the port to ko-tow to the interests of an illegitimate heir to a rival RT dynasty at the expense of your own dominion. Starting a slaaneshi cult on footfall through corrupted grain creates a greater sphere of your own influence since you're creating forced dependency on your own agri-world. Sending un-corrupted grain isn't enough because the footfall workers aren't psychologically dependent on your own food, they're just no longer starving.
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>>737116343
I liked Void Shadows because it fleshed out the ship a little more. Sure, the story wasn't the best, and while Kibbles is fine, she's also kind of boring, but seeing more of your ship was welcome. I think it also came with a bunch of new flame weapons, like the heavy flamer dropped by the priest, and I believe also the vindicator flamers, though I'm not 100% on that.
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So apparently you can't get corrupted by a specific chaos god in this game? I thought the game would at least keep track of how many times you've picked an option that aligned with one of the chaos gods but I guess not. It would have been fun to see stats about it at the end.
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>>737116502
>Starting a slaaneshi cult on footfall through corrupted grain creates a greater sphere of your own influence since you're creating forced dependency on your own agri-world. Sending un-corrupted grain isn't enough because the footfall workers aren't psychologically dependent on your own food, they're just no longer starving.
Excellent headcanon. However has ltierally nothing to do with the game. Not even implied
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To think that there are people who enjoy eating shit and then go out of their way to explain why the shit they've eaten is actually haute cuisine, and everyone who qeustions their shit-eating just "doesn't get it"
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Hard is the way to go for this right? I always hear it is too easy but I don't want to go all the way to unfair on my first try. I was bad enough at pathfinder already and had to play the "normal" difficulty where shit was still nerfed, but hard here won't be too bad right?
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>>737117305
To be fair, Lex doesn't do a whole lot in chapter 1 except establish that Arbites exist and Solomorne is a guy who is around. You can't even meaningfully interact with them, and anything they do on Rykad is entirely irrelevant for obvious reasons anyway.
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>>737117336
You meet Solomorne and his squad several times on Rykad where they are investigating the tithe theft. It also changes the fight leading up to cosmoport where you have to deal with tzeentch screamer instead of regular mooks, and the arbiters join the fight. They then hitches a ride on your ship to Footfall. It's nothing majour, but it certainly makes teh dlc story more involved with the main plot. Unlike the fucking void shadows where the cult's whereabouts during the coup are just handwaved and you're hit with the "BTW THERE'S ALSO MURDERHOBO CULT ON YOUR SHIP" in act 1 out of nowhere
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>>737117642
>where the cult's whereabouts during the coup are just handwaved
They hang out on the lowest decks while the coup focused on hitting the command structure on the upper decks. It's explicitly mentioned that the entire ship was hit unexpectedly due to Kunrad's wealth of insider knowledge allowing the cultists to move unseen and strike with surgical precision at the ship's most well-defended areas. Adding a dash of tzeentchian warp bullshit, and it's not hard to imagine the cult's seers being caught as blindsided as literally everyone else, and too far removed from the real action to be there in time to intervene. I didn't think handwaving was even required.
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>>737117529
If you send the grain you'll see workers in footfall losing their minds seeing daemonettes and stop doing their shifts. Calcazar puts you under further suspicion at the end of Act 2, Chorda gets pissed at you for starting a Slaaneshi cult, and you get a unique ending slide regarding the event regardless if you went full heretic or not.
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>>737118215
Well, wait, it has no good mods but toybox can be very useful
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>>737118084
>didn't pick one specific option in a game with hundreds of them = never played it
So, when you make these disingenuous arguments, do you actually think they're a real gotcha or zinger, or are you fully aware that you just typed a bunch of words in a retarded order? I'm curious, because your statement is so bafflingly stupid on its face, you have to be aware of it, no? Yet you still posted it. Why? What thoughts were going through your mind when you decided that this was the perfect post to make?
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>>737097893
>year
To be honest i consider everything before the game of the year or ultimate edition or whatever to might as well be early access. Im not replaying a 150hr game, im just gonna wait for all patches to come out.
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>>737118272
using it to skip some of the busywork sounds useful for replays
>>737118358
i ran into so many combat bugs and sometimes an input got stuck and menus disappeared too. i also wasn't able to recruit ulfar but i'm not sure if that was a bug or not.
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>>737097893
So I started this shit last night. I'm not nearly as engaged with it as with pathfinder wotr. Mostly cause I was never into warhammer in the first place. I know enough lore to know some of the rules of the setting and how my character should act but like, it still feels mostly style over substance? I beat the first chaos demon and got the spaceship out of the warp. I guess I'll see if building the ship and personal empire back up is interesting.
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>>737118784
UI bugging out happened to me too, since release. Usually because of the loading or exiting cuteness and encounters.
Dialog getting mixed up, missing and stuff would probably be fixed only in the very last update. It's too many triggers and DLCs change shit all the time.
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>>737118868
>Homeworlds of the Expanse
>Psykers of the Expanse
>Origins of the Expanse
>Armoury of the Expanse
>Expanded Colony Projects
The first four are made by the same autist but they are cool and add weapon origins and bunch of new shit which is fun, the augmenticist let me replace my arms and legs with mechanical upgrades which was based. The colony projects mod add more loot and stuff to build on your colonies. Otherwise there's your usual transmog mods as well.
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>>737119148
scripting a game like this must be a nightmare
>>737119432
awesome, i'll check them out
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>>737112780
It's trash, may as well not exist. You can't fit outright Chaos worship into story and make it follow mostly those same beats. Nobody reacts like they should and ignores your chaos worship.
There should be a corruption meter as a punishment for certain options instead, like in DoW2
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>>737097893
Because 95% of their team is dedicated to somehow still bugging the shit out of the Aeldari and sometimes as a treat Navigator.
Seriously it's wild how often they're broken every single fucking update. I mean I like this game so by /v/ standards I'm reddit king tranny insert five other swear words here but I don't fucking understand how hard it is to stop breaking your events/models after literal years of using the same engine.
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>>737119731
Yeah, that's one of the advertised features. Which I'm sure will certainly not lead to even more powercreep and more ways to render any challenge in the game completely meaningless.
Anyway, I think I'll be going with a pure dogmatic commissar for my next playthrough, I like the idea of shooting my allies for buffs. There's even a pistol in the game that gives extra buffs if you hit allies with it.
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>>737119849
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>>737109680
Dark Angels. They're my favourite chaos chapter personally.
>Sincerely, the Ultramarines.
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>>737101567
Oldcrons are Necrons from before GW became infatuated with dispelling all mystique and ambiguity in their setting by overexplaining everything.
They were an ominous, silent legions of eldritch hypertech horrors bound in eternal service to reality-warping star devourers.
They fit into the niche of unstoppable, slowly-encroaching doom, served as a twisted mirror to the imperium and the emperor, and were all-around spooky, menacing, and mysterious.
Nowadays they've been simplified into wacky space Egyptians that are essentially identical to your average Imperial noble except a higher percentage of their body is metal and they tend to have much stronger toys in their backpocket.
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>>737119619
I'd recommend modfinder for RT as your mod manager and download micropatches to fix a lot of the bugs Owlcat are too retarded to fix.
>>737119620
Yeah its obvious they ran out of development time again and axed cool shit. Abelard mentions augmenting you after the prologue if you picked a certain dialogue option after you save the ship. We will be getting augments with the next dlc but I'm not hopeful. They half-assed the pets in the Lex DLC and I'll imagine it will be the same with augments.
>>737119871
I think there's some fun shenanigans you can do where you auto-crit xeno allies to buff your party.
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>>737112780
I suck this game's cock hard to the point it's incredibly disgusting and even I'd say it should have never made it out of alpha. It's the worst parts of plot holes and dropped balls but as an entire path. Aspyce and Chorda party members being boring as shit, but as a whole story sequence. It ends up feeling like a bad mod.
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>>737120042
Pic related is from tabletop Rogue Trader RPG. And yeah this same dlc adds implants...
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>>737101567
>old
C'tan ate their souls and turned them into robots
>new
Some Basedcrons kept their minds and shoved C'tan into power generator prisons. They talk like redditors now and are indistinguishable from humans in meaningful ways.
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I find RT has the opposite problem of WotR.
It's way too easy to have a broken party, items are waaay too strong and interact in ways the devs couldn't possibly predict.
I had a back item and a pair of goggles that would cause the entire room to explode on turn one with Kibellash specced as executioner.
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>>737120617
Everything up to getting your full party and full equipment back fucking sucks, and so do the 30 minutes of painstakingly restoring everyone's loadouts that follow. It makes all the same mistakes as every cutscene loss into imprisonment sequence in any game does.
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>nobody:
>not even the zoomer who was born when this meme was created:
>owlcat:
>Deals 3.45%+ base attack damage for each stack of Sunder (up to 5.2) when poisoned at the end of the last turn (except if heavily poisoned), until the end of your next turn (except if that was a bonus turn), dealing additionally 17 + 19/3 % * Agility Modifier per character level if the Imperial Monk talent is taken and the character has not activated Fists of Fury this combat .
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>>737121126
3rd Edition high ranking Necrons retained intellect and personalities as well, which is why different dynasties existed and had different goals, which is what happens in DoW even.
Previous appearance of Necrons already had them kidnapping humans and experimenting to reverse bio-transference
They simply added examples of those Necrons as well as expanding their unit roster, since it was pathetically small and one-note
The actual problem was that Necron lore did not fit the setting with them winning the War in Heaven
So it was retconned into Necrons losing to Eldar and Eldar accepting their surrender
It also didn't make sense that Oldcron C'tan were such jobbers they could be defeated in random skirmish.
So they were retconned into being mere shards of whole C'tan, justifying their weakened state. Potential for more C'tan to be added in future was also planted.
They were also not mysterious in 3rd, since their goal was plain and obvious
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>>737121721
If I remember correctly, they boosted damage somehow and you could remove them to lower dodge chance and/or armor for some time, and a different skill lets you remove them to boost your damage multiplier until end of combat
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>>737123459
It's as easy as picking game elements that contain the same words and loosely relate to what the character does. Want to make Argenta strong? Well, pick anything that contains words like Heavy, Bolter, Burst, Area, Attack, Ballistic Skill, and you'll probably do just fine.
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>>737123705
>a second mechanicus character
I hope this dude at least brings a fresh angle to things, because if him and Pasqal just jerk each other off in binharic while their mechadendrites fondle each other's throbbing sockets, I'll airlock the both of them.
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>>737123705
Gee Valancius why do you get two Hereteks?
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>>737124045
Honest answer? Probably Game's Workshop. Skulls event is coming up soon, and they love doing cross-game promotions. Mechanicus 2 is hotly anticipated, Rogue Trader is popular, Darktide is looking to get a new class (hotly rumored to be mechanicus-related due to datamined information), just makes sense to go for the hat-trick of content releases and make it all mechanicus-stuff.
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>>737124409
Anything that makes this overblown waffle iron sperg out is a win in my book. Though to be fair, the main reason I dislike Pasqal is that he's an operator, which is the most boring fucking class in the game by a long shot.
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>>737123937
>get ready for two toasters arguing with each other endlessly
So it will be like 90% of this board? Except less discussions about wokness and millenials.
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>>737097893
Is this the last DLC? Can I play the game finally.
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>>737124045
>>737124453
>>737123705
>Another clanker
How fucking boring, I was hoping for the death korps of krieg rider.
They already have riding mechanics from WotR, what a waste.
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>>737124713
He's just very one-note, his personality is best summarized as "dogmatic tech priest man", and he has a boring shitty class. Kibbles is also pretty boring and flat, but at least her gameplay is fun. Once Pasqal's straight man routine of turning everyone into a servitor wears thin, he's got nothing left.
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>>737101596
>do people ACTUALLY like owlcat games or do they just play them simply because there's so few crpg's around?
Both. I tried PoE for the second time, quit at the exact same spot after the city. I do have limits.
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>>737124901
He has several of those ingame
>>737124953
No taste alert, Pasqal is funny
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>>737125225
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>>737123705
https://www.youtube.com/watch?v=JHAR8YhWd_U
They dropped a Catachan guy for DH too
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>>737123705
He's a big guy.
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>>737126545
>>737123705
What in the flying fuck.
I didn't expected for them to waste character slot this badly
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>>737126545
>>737123705
When I first heard of this dlc I thought the companion would be something awesome like a necron. Instead we got another admech. How boring and disapointing.
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>>737126391
No, that's Middenheim, which is the literal City of the Wolf and has Wolf Priests and Wolf Knights
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>>737126741
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>>737097893
Who gives a fuck this game is terrible. It looks and plays like ass even compared to CRPGs three times its age. At least I remember BG3 because the Jojos bizarre adventure/purple prosey writing was so jarringly retarded, I don't remember a single fucking thing about rogue trader but everyone's beehive hairdos. I can't be mad at Larian for making uncanny valley slavslop, its just what they do but common man Rogue Trader had all the hard stuff done for it already and it still fumbled the fucking ball so bad it tripped and sucked its own dick.
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>ANOTHER fucking dogmatic character
>On top of it, he's from the same faction as another existing companion
What a waste the companions turned out to be.
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>Hey anon! Wanna visit Trazyn's museum? Imagine the possibilities!
>You could even find a companion from one of the many extinct alien races! Or a warrior from a bygone era! Imagine a marine from the heresy era!
>It's another fucking techpriest
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>>737126545
>>737126986
Okay but WHY. How does this make the game more interesting?
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>>737128114
frankly I'd rather they save Tau waifu for Dark Heresy given that we have a kroot companion there.
>>737128168
AGGHHH THIS IS AWFUL NEWS
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>>737128149
lol
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>>737128308
>>737128392
the game does not take place in the Jericho Reach and makes it pretty clear that nobody is able to get in or out of the Koronus Expanse post-Rift
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>>737128532
>ericho Reach
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>>737128532
Yeah but saying they're on the other side of the galaxy is a non-issue because that's the entire purpose of the gate, to connect the two
Even if we ignore the fact that the gate doesn't give a shit about the warp thanks to its super mysterious creators, there could always be Tau who got stuck on the other side for some reason
I mostly brought up the Tau waifu as a joke but it's not an impossibility
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>>737128948
A content creator Revan said that GW does push for certain things to be added depending on what they want promoted. Look at their rrecent combat patrol wave: Kroot, Night Lords, Corsairs and then look at Dark Heresy - they are the headliners lol
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>>737127104
You're joking right? Is the new companion a fucking cog? why does the dark heresy game had so much more xenos companions when compared to rogue trader? This is the one game they should be able to go crazy with xeno allies
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>>737123705
>>737126545
Did someone really say "I want to date the 40k equivalent of the obese dwemer from morrowind"?
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wokehammer 41%
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>>737129064
>>737129157
So what's the last companion going to be then? Let's predict it through GW augury. I'm guessing a female corsair given the new corsair kit.
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>>737129179
Toasterfuckers, comment please
>>737129262
Wow
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>>737129320
Imo either corsair or harlequin. Harlequin also got a new box.
But a leaker confirmed we will get an exodite kill team for 40K. So there is a small chance they wanna shill that.
Other than that, Orks are the headliners for 40K 11th edition, but I personally doubt it as it will be much easier for them to just re-use Eldar assets. Since Ork will need his own gear
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>>737129320
Sanctifier
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>>737129213
Is has an eldar farseer and a kroot. Instead we get a fucking outcast(a really annoying one at that) and a walking bdsm fetish twink deldar. those are not nearly as cool as what dark heresy got, sororitas and death cultist were tailor made for it but they shoved them in RT instead for some reason
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>>737126545
so he's based on the recent model released for the Eye of Terror book?
same bulbos stomach and hat with side guns
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>>737129438
>>737129476
Larry for Dark Heresy was already done due to recent Corsairs Wave. Corsairs won't be getting more for a long time. Exodites are next space elves, we know this already. Kroot already had their wave too, Catachans are next IG to have theirs.
Processional will get Ork Freebooter due to Ork focus
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>>737130136
Most 40k Aliens are humanoid, it's not really a problem and DLC will have new content anyway
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>>737112780
>Is a chaos run in RT actually fun?
You get to kill Space Wolves which is nice, but the Chaos route is so retarded that you get to Act 4 before the Dogmatic companions fuck off, they've been on a Chaos ship for ages by that point.
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I don't mind them taking the time. I like when they integrate things and add depth. However I want to see them fix/add to existing characters and content too. Yes, even the waifus (Yrliet needs an overhaul by far). I am interested to see how things go with Trazyn; that should always be fun one way or another as its likely the RT has to find out how to avoid pissing him off, boring him, but also not being SO interesting that he would rather just add you to his action figure collection.
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>>737129852
>>737129928
hat content creator Revan said insiders told him as things stand Ork is unlikely
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>>737109680
Wowee
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>>737131169
>>737131169
Psyker and Navigator should have been two different Archetypes rather than what we have now.
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>>737109680
Neat
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>>737131545
That's my point, Officer is strong enough that you'll always want one so you were always going to have Cassia, having more choice is good although I highly doubt anyone is looking forward to using this fat fuck over her
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>>737131463
NTA but considering we already knew the new guy was a support character I was planning on running Jae with Overseer Eagle for the DLC campaign instead of Cassia for once. No point doing double officer though.
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The funny thing is that their games STILL release broken as hell.
Don't get me wrong I like their games but only on a sale years after release.
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>>737131731
>>737131747
DLC may as well be renamed to stillborn at this point. Are we getting new weapon types or re-balancing or are these lazy fucks too stupid to even do that?
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>>737123705
Really? I hope he differs from Pascal significantly because shit it seems a less inspired choice
>>737124453
This is truly REEEEE inducing. It wasn't even a robowaifu. One of Trayzn's millions of pokeballs could open for a second and we'd get all kinds of crazy shit new and old alike.
If they've already closed the doors on that, the least they could do is let you have a near Ferrus Manus style
>Somehow, you defeat a thing and something like necrodermis bonds to you, making you capable of incredible feats. Clearly, there will be lot of controversy over if this is a good or bad thing from different people in your retinue and those you work with.
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>>737132138
Amazing. I can't wait for them to fix the class they butchered a year and a half ago only to release pyro bladedancer executioner to shit all over the game. Just get rid of buff-stacking and grand strategist going first already.
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>>737132230
implants are for almost everyone, not just him btw
>>737132302
Owlcat did they they might do a "brutal mode" which changes up interactions like honor mode in BG3
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>Iconoclast
>95% choices are good 5% are retarded
>Dogmatic
>95% choices are retarded 5% are good
I can't force myself to play dogmatic playthrough because of meta knowledge. Tyranids will destroy all life in the galaxy and Imperium will fall.
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>>737097893
Someone told me to wait on playing Rogue Trader until all DLCs are out, meaning one beyond this one, right? I thought it over and I don't mind the game not being fully voice-acted, though Disco Elysium wouldn't be as playable to me and benefited a lot from it. I play not voiced games!
I can do it!
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>>737132506
>heretic
>it's literally all just chaos wank
>100% of choices are retarded
does Owlcst know anything xeno related is also heresy? I wish there were more choices about trying to take over the cold trade.
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>>737132449
>Owlcat did they they might do a "brutal mode" which changes up interactions like honor mode in BG3
Nothing can fix broken combat. You kill everything in one turn or enemy will kill you in one turn due high damage and low HP of characters. Every DLC class in p2w OP broken shit that fucks up broken system even more.
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>>737132449
>they might do a "brutal mode"
Which means it will be at least another year before we even get to hear anything on that front. At this point I'm mad at myself for even bothering to care in the first place.
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Dogmatic choices are always the morally correct choices. Iconoclast behavior leads to the spread of Heresy & Chaos. First you do a little, you spare an unsanctioned Psyker, you start cavorting with the hated Xenos, Next thing you know you're covered in tattoos and a vessel of foul powers.
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>>737097893
No, the better question is why is Owlcat making fun of their retarded fanbase by releasing yet another human companion. I hate the 40k fanbase so much for limiting this IP to "lore accurate" garbage. 3 fucking dlcs and we have halloween costumes disguised as companions.
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>>737133232
This isn't true. The objectively correct option is to go 95% Icono and a bit Dogma when it's related to Chaos and Genestealers. There is zero downside to this in game. Needless cruelty and hatred of Xenos are blatant failings of Imperium
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>>737133353
That's a tiny lifespan by Eldar metrics and even tinier by Farseer prophecy, the Jericho gate and the warpstorms have nothing to do with that
They can take their time coming over here and trying to start a fight with von Valancius (my children will kick their asses)
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>>737133232
Sorry bwo but Imperium is collapsing because of its dogmatism. Emperor was wrong but he can't fix an issue because he's a fucking corpse now. The only wat to save the Imperium is to cooperateand breed!with xenos, develop AI and technology. Holy shit imagine traveling through warp unironically in 40k LMAO
>nooo da chaos did this!
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>>737133695
>Alien race
>reaches technological singularity turns themselves into immortal skeleton robots
>they then find out that being robots sucks and so does being immortal
>and there is an inescapible virus that makes them insane cannibals that where alien skin
>so the ones that are still sane are arguing about which alien race to body snatch and become mortal again if thats even possible, or if the virus is truly inescapible.
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>>737133695
Necrons were said to be slaves to realspace gods C'tan in 3rd Edition. They won against Eldar there.
After that they were outright retconned so they actually aren't slaves to C'tan. Instead they rebelled and imprisoned their gods. They lost to Eldar as it turns out.
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>>737133889
>>737133909
As a singularity enjoyer that sounds based. My new favourite camp.
Much better than the spoopy skeletons they appear to be to a tertiary like me.
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>>737133353
Even assuming the gate is still accessible/functional by the time that the CRPG is set, the Eldar wouldn't take a craftworld through it. The Craftworld would be badly damaged, if not outright destroyed, by the Imperium if they attempted it, and I doubt it would physically even fit.
Kroot Warspheres definitely arrived in the Expanse through the gate before the gate was discovered by the Imperium, it's entirely possible the Tau proper did as well. I think Owlcat are more likely to add an Ork Freeboota if they add another Xeno companion but there is plenty of justification for a Tau if they wanted. The PnP RPG had rules for both.