Thread #737120230
File: Capture.png (687.4 KB)
687.4 KB PNG
>Itchie, a Japanese programmer and producer who previously worked at game companies like Square and SNK, empathized with gamers’ wish to see online games properly preserved after they end services, but suggested that it’s often not a viable choice for developers in terms of the additional work and cost involved. Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment. Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve, such as save file tampering, synchronization issues and data inconsistencies upon resuming the game.
https://automaton-media.com/en/news/making-it-technically-work-and-mak ing-it-actually-enjoyable-as-a-game -are-different-things-japanese-devs -weigh-in-on-why-retrofitting-live- service-games-with-offline-suppo/
520 RepliesView Thread
>>
>>
>>
>>737120230
>EU passes some gay bullshit laws like they always do
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
Great going you fucking retards. Pirate Software may be a raging faggot nepobaby retard but he's 100% right about this.
>>
>>
>>
>>737120349
>>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
>>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
wtf I love the EU now?
>>
>>737120230
It's only a problem if you don't think about it from the get-go. If you know that there is a law to keep the game playable after EoS, you will take different architectural decisions.
t. Software Engineer (not in game dev, but it's all the same shit)
>>
>>
>>
>>
>>737120230
>but suggested that it’s often not a viable choice for developers in terms of the additional work and cost involved.
not my problem
it will be illegal not to therefore they will bend over and comply
corpo suits have a special place in hell waiting for them
>>
>>
>>
>>
>>
>>
>>
>>737120563
I can picture junior devs writing themselves into a corner and not being able to unfuck their architecture without a fuckton of work. But this was clearly not the case with Nier Reincarnation when fucking fans without access to the source code could bring it back.
>>
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
Based, stop killing games you fucking niggers
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
BASED, I paid for it, I don't see why they should be allowed to just take it down
>>
>>
>>737120349
>>now game companies will no longer make MMORPGS or games with any online component like coop or multiplaye
That is 100% a good thing. I want that shit to go away. Make single player games and local multiplayer only or die.
>>
>>
File: strawman.jpg (300.4 KB)
300.4 KB JPG
>>737120230
>retrofitting live-service games
>>
>>737120349
>now game companies will no longer make MMORPGS
Dogshit """genre""" that hasn't had a good entry in 30 years due to existing entirely as a financial model for retards and criminals
>games with any online component like coop
Local co-op
>or multiplayer because they will have to support the game in perpetuity
Let players self-host and bear the risk instead of having to put it in the hands of penny-pinching execs
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
Just release server binaries and say "Do it yourself lol"
>>
>>
>>
>>
>>737120230
>>737120349
>>737120469
Jesus Christ, just let people run their own servers after you are done milking them. It’s that easy.
>>
File: PSO EPI&II.jpg (2.1 MB)
2.1 MB JPG
>>737120230
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment.
Amazing how Phantasy Star never had this issue
>>
File: 1764088103527360.jpg (119.1 KB)
119.1 KB JPG
>>737120575
there's no trees left to make these. lost technology for data hoarding
>>
>>
>>
>>
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment. Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve, such as save file tampering, synchronization issues and data inconsistencies upon resuming the game.
If the company is dropping support for the game why would they give a shit about these things after leaving it to the players to deal with? Are they genuinely so terrified that they'll lose sales on monetization and newer games if players are allowed to create and host fun servers independently?
>>
>>
File: Chigyu_generic_appearance.jpg (66.7 KB)
66.7 KB JPG
>why do you advocate for consumer rights? we do not do that in JAPANY
>why do you want to play old games? we do not do that in JAPANY (except Dragon Quest III because it is our state religion)
>why do you rent and mod games? we do not do that in JAPANY
>why do you not spy on and enslave modders, like we do in JAPANY?
>>
>>
>>737120978
>company abandons games to private hosts after it flops
>game becomes megahit on personal servers because people do tons of different and fun stuff instead of bland corporate nonsense
Imagine the PR disaster, ABANDONED GAME BREAKS PLAYER RECORDS
>>
File: 1774092034481782.png (755.2 KB)
755.2 KB PNG
>>737121116
D-DOESN'T COUNT!!
>>
File: 1776442078403.jpg (78.8 KB)
78.8 KB JPG
>bootlicking country weighs in
Not gonna read it.
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
Uhhh hello? Based department?
>>
File: gameshark.jpg (136.3 KB)
136.3 KB JPG
>B-BUT SAVE FILE TAMPERING
>B-BUT SYNCHRONIZATION ISSUES
>B-BUT DATA INCONSISTENCIES
holy fuck they're still buttmad about datel
>>
>>
>>737121116
The online experience for this game was a joke. The single player offline game was the real game. If you connected online hackers were able to easily delete your character, and even if that didn't happen you'd just be playing with cheaters with fully kitted out hacked in gear. It wasn't until BlueBurst that they sort of figured this shit out.
>>
>>
>>
>>
>>737120349
Natural Selection is what it is called.
Also devs aren't expected to continue support, just so that those who bought the game can keep playing it or work with it, expenses and responsibility in context to post-support would fall on them and not the publisher.
>>
>>737120349
Do people really genuinely believe this?
Currently, in a vague sense, game developers develop a seperate "application" that just sends data to/from the game on the users device to make an MMORPG or server-based multiplayer game. The application server side is responsible for storing info about the characters, their state and running the "base" version of the game that everyones "character" interacts with in an MMO.
Making these games playable is literally as simple as releasing the server-side program once the game has come to an end forever. Its barely even an effort to "retrofit" anything into them, and even LESS of an effort to make the basic consideration that you'll need to release it someday after you have literally decided to sunset the game already. I genuinely challenge the motion that ANY game ever made would take more than 1 month of salaried effort from devs with access to the source code to get into a good playable state and thats assuming they were actually retarded and maliciously shit all over their code first to make it even harder to release.
Anti-SKG posts are so stupid.
>>
>>
>>737120230
>save file tampering, synchronization issues and data inconsistencies upon resuming the game
Oh no, a player may tamper with their game and accidentally break it in a way that may require rolling it back to a previous install, that's so much worse than developers intentionally breaking it in a way that can never be rolled back.
>>
>>
Why is it even a debate to tell devs that, if they wish to close their game's servers, they should make it possible for fans to host their own servers to continue playing in a niche community?
It's basic common sense and doesn't hurt the company whatsoever.
>>
All their arguments boil down to
>Not killing games would allow players to continue playing the game, without getting additional funds via monetization
>This is bad for our business model which relies on never releasing competitive products
>>
>>737120230
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment
Most retarded and incompetent game developer ever.
Literally had these features in Morrowind and you didn't need to even have Internet to play that.
>>
>>
>>
>>
>>
>>
>>737120230
why are these people so retarded
these "online only" games literally only require a ping from the server, they could literally change a couple words to make the "server" anything
it's not that big of a deal and i don't know why people keep trying to make it out as something they need to take time to do, it isn't, all these online things are literally just pinging a server to get an "okay"
it's not complicated to switch it from the server to whatever the fuck
>>
>>
>>
What kind of phenomenon creates a society such as the Japanese one?
Where people defend companies no matter how shitty their practices are? How does one come to the conclusion that you're wrong for wanting to keep playing a game you enjoy?
>>
>>
>>737120230
If the game is functionally dead, who gives a fuck about save file tampering?
These people are so fucking stupid. None of the shit he mentioned that "requires servers" actually fucking requires them. Games have had inventory systems and enemy ai since the goddamn SNES with no internet.
At most, if you want to play shit multiplayer, it requires a host system or server. Which you could theoretically host locally, or outsource it, like what you can do with Rust.
>>
>>737121753
>Then make the sequel an improvement to incentivize people to buy the new one...
That takes a lot of effort, when they can just kill shitfaggotgame 2 and force people to buy 3 regardless of it's quality.
>>
File: timmy.jpg (175.5 KB)
175.5 KB JPG
>>737120230
Square is the last company on my mind when I think of game preservation.
>>
File: 1762384692092309.gif (488.8 KB)
488.8 KB GIF
>>737120230
Honestly the japanese should be left out of this discussion.
They have nothing of value to contribute and they are literal decades behind when it comes to understanding how fans managed to revive massive games through backwards engineering.
>>
>>
File: 1774629718213637.jpg (79.5 KB)
79.5 KB JPG
>>737120230
>its literally impossible and will break the game
>it costs as much as creating a new game
>yet somehow some guy in his basement can do it in his free time
>>
>>
>>
>>737121583
Devs have less access to your data if it's not on a server.
More cheating can happen if everything is client-side and if it's server side when the game is functioning there still needs to be a refactor at end of life that the company might not have money or staff to do.
>>
>>737121669
I heard the same gay argument with Maxis and Simcity. Then they made the game work offline kek. Zero sympathy for game devs at this point. Getting rugpulled has been going on so long that the new law was overdue.
>>
>>
>>737120349
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
Good. New games are full of fag jew nigger shit anyhow.
>>
>>
File: big think.jpg (31.7 KB)
31.7 KB JPG
Why is there suddenly so much anti-Jap stuff on this board?
>>
>>
>>
File: 1740109861498365.webm (3.8 MB)
3.8 MB WEBM
>>737121882
>Nooo its too hard to make players host a game server on their pc or connect to someone elses
>>
>>737120230
Or you just don't solve those problems and let the fans who run their own local servers solve them instead. No one is asking for businesses to be enslaved to their products. If your customers want to keep playing the game, all you need to do is give them the tools to do that. You don't need to so the work to make ot enjoyable, I promise you that if people loke your game enough to keep it going after EOS they will do that themselves as long as you give them the tools to do so.
>>
>>
>>737121353
>PR disaster
Every single game that has done this has developed a strong memory and legacy. Carmack releasing the Linux source codes for Doom and Doom 2 has produced a heritage unlike any other. Bethesda games have longevity because of their SDK releases letting players rip shit open and do what they want. Source games are fun but their longevity extended from private servers for multiplayer and modularity in singleplayer (and oftentimes, both at once!). More people talk about X-COM UFO Defense and XCOM 2 than they do any other titles because both of those games have dedicated modding tools, XCOM 2 has a full-on SDK.
There's not a single game that lost PR from lifting the hood and letting players look inside.
>>
>>
>>
File: 1708446301186375.webm (2.1 MB)
2.1 MB WEBM
>>737120230
>who previously worked at game companies like Square and SNK
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
File: 1756478506308996.jpg (215.3 KB)
215.3 KB JPG
>>737120230
>NOOO, WHITU PUGGU, UNDERSTAN
>KIRR SWITCH IS ESSENTIAL FOR SERVICE
>>
>>737121583
Only one I can actually think of is this might result in a temporary exacerbation of filesizes as developers move further and further down the anti-compression extreme. "We left an entire SDK for perpetual multiplayer in the files! That takes a lot of space, you know!" or some bullshit. That's genuinely the only one I can actually see happening if SKG succeeds.
>>
>>
>>
>>737121483
Capcom reasoning is "outdated infrastructure" but they have Frontier, which is a retrofitted Dos with a shitload of upgrades, that they could use as a base for the online part of PSP games
No clue why they just don't dump the project to newbie devs and cash in nostalgiafagsi'd rather have one single game with all oldgen gimmick and monsters, seems easier for them since they'll have to rewrite it from scratch
>>
>>737122032
Then don't make the game reliant on their own proprietary servers in the first place. Let the tiny amount of people just use private servers if they wish to from day one.
What's the problem? cuz you can't nickel-and-dime them with a shop that lets kids abuse their parent's credit cards without oversight?
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>737120349
>>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
ULTRA BASED
WE ARE FINALLY COMING HOME
>>
>>
>>
File: 36346346390229.png (300.7 KB)
300.7 KB PNG
>>737120230
It's not like companies was at one point in history completely capable of makings sdk's for private servers and lan p2p option of all their games..how could that even be possible to achieve....
>>
>>
File: 1774568717352103.jpg (129.7 KB)
129.7 KB JPG
>>737122256
MGO1+2 are already back my friend.
https://mgo2pc.com/portal/
>>
>>737122163
Frontier does give the impression of being held together by 15 years of monthly applied ductape, but there's no reason for them not to put MHFU, 3U and 4U on modern platforms. Even MHGU is leaving us now that the Switch 1 is on its way out.
>>
>>737122131
>>Weebs will now go against SKG because grorious Nihon devs told them to
Well what do you think anime is?
It's for mind controlling gaijins to think positively about japan.
If you don't believe look it up online, video games and anime are PR tools for the japanese state.
>>
>>737120230
Sounds like the game was badly programmed if it requires everything to constantly be checked online. This wasn't a problem in 2005 why is it a problem now?
Make your games better and there won't be a problem.
>>
>>737122142
counter strike isn't a live service game (mod?), retard.
>>737122165
yes, that is the problem. you should be honest if you think stop killing games actually means "i want to kill games I dislike"
>>
>>
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer
good way to moderate opinion of players in the games, no more le funny n word jokes or comments that could redpill the younger players. same as they want teenagers to not be able to access social media because they might get redpilled there too. if EU pushes something it is always to get more control over the opinion, never to help europeans.
>>
>>
File: 1757217259993.jpg (165.2 KB)
165.2 KB JPG
>>737122207
sad but true
>>
>>
>>
File: 1766042788611770.png (143 KB)
143 KB PNG
>>737122181
And? That's marketable. You make it once, give it a fancy brand name like "GAMECOMPANY'S SERVERTEK™" with a stupid logo, release it as its own software after Game 1 releases. Shit, justify your 600 man UI team's paychecks and get them to design a custom interface for it too. Game 2 comes out, and you can slap a logo on saying "SERVERTEK™ COMPATIBLE" and now you're already SKG-compliant and you have a neat feature for people who want private servers. Use some basic bitch documentation that tells the bare minimum so if anyone wants keys to the kingdom they need to experiment instead.
The dev-side version has its own properties so that on "official" servers they phone home for the purpose of moderation but if players don't care about official servers, they use the private SERVERTEK™ servers that don't phone home and come with a nice big warning of "These are unofficial servers made by third parties, we are not responsible for what happens when you don't use official servers."
>>
>>
>>
>>
>>
>>
File: game.jpg (27.7 KB)
27.7 KB JPG
>>737122398
counter strike is twenty something years old live service game
>>
File: simcity-hd-button-v2-1642802650973.jpg (278.1 KB)
278.1 KB JPG
>>737120230
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online
Remember when that was impossible to do with pic related until one modder did it, and then EA decided it was actually possible to separate the game from online aspect? All these statements from the industry are different shades of bullshit you need to just ignore.
>>
>>
>>
>>
>>737122431
You do realize that the market still has a desire for those games right? Megacorps might stop, but that just opens a ripe market for someone to swoop into. It's not hard to comply with these regulations.
If you think these rich corporations are going to give up their cash cow over a couple thousand dollars a year, you are retarded.
>>
>>
>>737121880
They just dont' want to admit they close the servers down because they are cutting costs and it's to stop spending money on the game.
Spending money to make it work offline is counter-intuitive to that.
>>
>>
>>
>>
>>737120349
don't worry, yuropoors have never heard of the monkey's paw curl, so they're completely oblivious to why they're retarded commie niggers and why their shit will bite them in the ass in unexpected (by them) ways
just enjoy watching them suffer and cry with the rest of us when it happens
>>
If you put the noose on, you take it off before you kick the chair away
If that sounds like too much bother, then don't put the noose on in the first place
These devs want to talk like the noose's presence in the first place is something you shouldn't even think about
>>
>>
File: 1763334325575563.jpg (932.2 KB)
932.2 KB JPG
>>737121957
>suddenly
it's mostly indians
>>
>WE CAN'T DO THIS
>ITS IMPOSSIBLE TO PRESERVE THIS
>Japs want to sell game again
>Leech off of fans hard work because they lost the original source code
https://www.nintendolife.com/news/2025/09/final-fantasy-tactics-devs-h ad-to-lean-on-fans-to-recover-origi nal-source-code
Fucking lmao, they're always against until they want to sell it. THEN they start stealing from other people's work preserving the shit they should have kept intact
>>
>>
>>
>>737122350
Frontier falls apart when there's too many people, but that's a limitation of the current server builds/host
I only "justify" them for MHFU since it never had online(not counting adhocparty)
But as you said, for 3U/4U/GU there's no excuse other than being lazy since they had something done already
GU should get a S2 patch at some point, if i'm not mistaken they found some data about it while digging inside wilds switch 2 files
>>
>>
>>
>>737122612
>>they completely misconstrue what skg is actually asking for
I'm shocked by the number of people doing this. There's a goddamn SKG site out there. Read what it says. A lot of people seem to have assumptions about what SKG is doing and act as if it's not clearly laid out on their site.
>>
>>
>>
>>
>>
>>
>>
>>
>>737120230
Well he's a moron. If you can't make a game enjoyable without live service slop you shouldn't be making games.
Imagine if they turned off Dark Souls after stopping their servers. "noo, the game is simply not playable and fun without online functions"
>>
>>
File: usb-c-is-now-effectively-mandatory-in-europe.jpg (55.1 KB)
55.1 KB JPG
>>737122817
SHUCKS
>>
>>
File: 1367521653298.png (126.8 KB)
126.8 KB PNG
This your fault for supporting GaaS and gachashit.
I can smell the brown coming from this thread, since the majority of freemium-type games players are shitskins from third world countries.
>>
>>737122701
That is the cost of doing business. We do not let companies do whatever the fuck they want because it might cost them some money.
Would you let chemical companies dump their waste in your water supply? Trucking companies run people over because they were in the way of the delivery and might slow them down? Fishermen eradicate the local fish?
We have rules and regulations for good reason and it's about time these greedy game companies get some shit for all the horrible practices they've been doing for the past 2 decades.
>>
>>
>>
File: 1775612637468996.gif (2.5 MB)
2.5 MB GIF
>devs have people constantly maintaining games they release by fixing bugs and compiling/releasing patches
>but having these people make the game run offline or on private fan servers for their last update is TOO FAR
lmao what??? how is this a fucking argument?
>>
>>
>>737120349
Private servers and revivals exist for quite a few online only games like wow even conpletely dead and abandoned ones like battleforge. These can exist without the effort or inputs of the original ip holders. The only thing that usually kills these projects are developers being faggots and sending cease and desist letters
>>
File: 1753915910810623.jpg (95.5 KB)
95.5 KB JPG
>You just want to keep old games forever and never make anything new again!
Uhh based? Maybe I should support SKG
>>
>>737122792
no, that isn't weird and it isn't too expensive. you are either dumb or dishonest if you think price is the reason EA wants you to to deal with their servers
>>737122948
having games be server reliant is not a negative externality, that is the business model
>>
>>
File: magsafe-3-mit-usb-c-anschluss.jpg (316.2 KB)
316.2 KB JPG
>>737122910
Yes, but apple still sells laptops using other types of charging mechanism for some reason.
>>
>>
>>737122957
>Ubishit is so fucking incompetent that it gives enough material to start an entire movement (and also they get sued)
>Pirate Software is so unlikeable it gets people to to actually band together and get the required signatures
It's so fucking funny tbdesu
>>
>>
File: 34985479834738347347.gif (439.7 KB)
439.7 KB GIF
>Journo article
>Experts say:
Enough of your jewish tricks
>>
>>
>>
>>
>>
File: 1750986972757366.png (1.2 MB)
1.2 MB PNG
>expert
>>
File: 1749297510402984.png (133.9 KB)
133.9 KB PNG
>>737120297
That's the hopeful outlook, cause what is going to stop developers pulling a PSO2 NGS?
>new product they want you play instead is released
>the old one is kept playable but not before some final updates to make it dogshitAnd Sega clearly only bothered to do any of this as an exploitable loophole to keep their countless collabs still usable in their next game.
>>
>>
>>
>>737120349
At this point this has to be a bait. They don't have to support anything nor revive dead servers. They have to provide tools for community servers to exist, that's it. Whoever hosts the server pays for it, not the companies. This shit has existed decades now.
>>
>>
>>
>>737120349
>>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
>>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
That sounds actually based wtf
>>
>>
File: 1717014356536171.png (115 KB)
115 KB PNG
Hard not to be an EU shill. They're the only body of government that does things for me.
>>
>>737123058
The only monkey paw is corporations finally being forced to make real video games again like in the 90s and 2000s and stop scamming people like a con artist.
If that's a monkey's paw. Then sure. Go for it.
>>
>>
>>
>>
File: 4zyr52cuvesc1.jpg (43.1 KB)
43.1 KB JPG
>SKG force publishers to add private servers to their games
>Now neither Japan or the US release their games in Yuropistan
Europe is an irrelevant market anyways, it's mostly sadniggers buying PS5 and FIFA or whaterver semen slurping sport game is popular there.
>>
>>
>>
File: 1767828756009691.jpg (1.6 MB)
1.6 MB JPG
>>737120230
The solution is to not make low effort live service games. It's not hard right? They used to do it.
>>
>>
>>
>>
>>
>>
>>737123223
>im sure you will say that when a newer better standard comes along but eu is still stuck with usb c
NTA but before that the EU had a law requesting smartphone makers to use micro-usb, so moving to a newer standard isn't blocked with this.
>>
>>
>>737120230
They should just be forced to release their full network code with source when the service ends so fans can run their own servers. Why must something so simple be hard? Fans are perfectly capable to jury rig code even if it had some issues. Beats having to reverse engineer it by a long shot
>>
How many game modes exist nowadays that we take for granted originally started out as a mod or dedicated server? How many game genres, entire GENRES worth billions today, started as one guy's idea on a server he ran with his friends?
>>
File: 1067117578.jpg (29.2 KB)
29.2 KB JPG
>>737122910
anyone insane enough to resent this standardization really needs to go back couple of decades when proprietary was the norm. you had so many useless chargers and cables.
>>
>>
>>
>>
File: 1762578170375172.jpg (34.6 KB)
34.6 KB JPG
>PLEASE DON'T SHUT DOWN MY GAAS FOREVER GAME SLOP
>I PAID FOR IT
>I PAID FOR THE SKINS
>I PAID FOR THE GEMS
>I PAID FOR THE UPGRADES
>I PAID FOR THE ROLLS
>I PAID FOR IT ALL
>IT'S MINE
>YOU CAN'T TAKE AWAY MY ACCOUNT
>MY WAIFUS
>MY LIFE
>>
>>
>>
>>
>>
>>
File: 1771897598394922.gif (676.9 KB)
676.9 KB GIF
>>737120230
The way I see it when it comes to preserving art and actionable hobbies the Japs see it completely different than Westerners or any other culture to begin with. Japanese have confucius and Shinto ways of life they follow which makes them adhere to certain beliefs. They hold more reverence for the artist, author and/or engineer over the creations themselves and that is confucius and Shintoism to a t. So it's no surprise they're so giga cucked when it comes to game preservation. They are the last ones that should have a seat at this conversation
>>
>>737120230
>Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve, such as save file tampering, synchronization issues and data inconsistencies upon resuming the game.
So don't implement it until you're going to shut the servers down.
>>
>>
>>
>>
>>
>>
>>
>>737120230
How are any of these problems being brought up even a consideration AFTER the end of life the game? Oh no, save synchronization, what a tremendous problem for a piece of software you are trying to disable forever.
>>
>>737123619
>Japanese have confucius and Shinto ways of life they follow which makes them adhere to certain beliefs. They hold more reverence for the artist, author and/or engineer over the creations themselves and that is confucius and Shintoism to a t
No that's bullshit, their empire is build on stealing form the west just like the Chinese.
>>
>>
File: 1764792626719122.jpg (18.4 KB)
18.4 KB JPG
>>737120230
Translation.
>We know our game is a bare-bones Carrot on a Stick designed to extract money from users and would be a shit game by any other metric so we dont want to make it offline so people can acualy play it wo all of the above bullshit and confirm this.
>>
>>737122541
Holy fucking shit for the thousandth time this is not what Stop Killing Games is about. They dont have to make their shit work forever, SKG is about right to repair so that publishers cant intentionally brick games then throw a fit about people unfucking them. Under Stop Killing Games proposed legislation, if a game losses support and say doesnt work with the current version of Windows, and nobody makes a patch for it thats fine, just make it so that if somebody were to want to fix the game they can so that the people that paid for it can still use it.
Holy fucking shit /v/ is retarded. Do not comment on Stop Killing Games if you have not even read their FAQ.
>>
>>
>>
>>737123619
There's also that the Japanese way of life is so painful that their games and entertainment are necessarily about buying and owning, not experiencing. It's where all the Gacha stuff comes from. They work so much that they don't have time to enjoy any of it, but they have the money to buy. And so owning is the biggest part of the hobby.
>>
>>737120349
>because they will have to support the game in perpetuity
No they won't. They just have to provide a way for it to be played offline or via private server. Games used to have LAN and direct modes by default until these faggots started forcing everything onto a centralized server (and making you fucking login to their website to even play single player games).
>>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
No they won't. There's no chance it's going to be enforced retroactively.
You are an industry shill faggot spreading misinformation.
>>
I kinda support dedicated servers because I remember there was a humongous faggot who was hoarding the server files for some Marvelslop MMO for himself, not letting anyone other than his circle of friends to play the game.
Something worse than a publisher not releasing the files for a dedicated server is some nigger, which for ego reasons, keeps them for himself.
>>
>>737123695
games becoming more expensive because of the increased costs or/and less games that this applies to in general
and thats assuming the eu doesnt smuggle its own bullshit into whatever law they decide on
>>
File: Untitled.png (1010.8 KB)
1010.8 KB PNG
>>737120230
>Japanese
>>
File: 1757755453089.jpg (1.2 MB)
1.2 MB JPG
>>737120230
Then make everything offline and add a multiplayer mode on top as side content
>>
>>
>>
File: TopLID.png (752.5 KB)
752.5 KB PNG
>>737120230
meanwhile, an entirely online game that is about to get shut down has said offline version is coming out this very year
>>
>>737120230
>save file tampering
Literally not an issue. It's effectively a single player game at that point, or a "multiplayer with known buddies".
>synchronization issues
>data inconsistencies upon resuming the game
"it works on my server but definitely won't work on yours!" is a retarded argument. Almost all modern servers run on Docker or reproducible virtual machines. Almost any consumer computer or laptop can run a bunch of servers at once. And you don't even need most servers/services.
>but it's hard to change this!
The law wouldn't be retroactive. Also, honest work is always harder than scams.
>>
>>
>>
>>
>>737121693
This argument have always been bullshit, there are a fuckton of games that can be played "forever" that have sequels that did better sales wise. The devs just needs to make BETTER SEQUELS to actually compete with themselves and if they can't do that then how about they just keep updating the current game with DLC? There is literally no way an old game existing would make a new game existing a net-loss unless the new game is worse in comparison to the old game in every single way
>>
File: 1770859109202.webm (3.9 MB)
3.9 MB WEBM
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
This would improve videogames and would give western AAA woke slop proper Korean Kino competition
>>
>>
>>
File: johnny sbr.png (1.6 MB)
1.6 MB PNG
>>737120230
Based japan is always correct
>>
>>737120230
>Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve, such as save file tampering, synchronization issues and data inconsistencies upon resuming the game.
Sounds like a (You) didnt manage the game enough
>>
Europeans are all about preserving the past. Kind of weird how the Japanese don't care to do so since it's their stuff being preserved. Shit like this is why we have to steal art from shitholes to put in a museum.
>>
>>737123989
>Should've posted about better series, then the japs wouldn't be threatened by him exposing their low effort slop for what it is
I only read the isekai clearly written for women and girls, because then I can watch a true sociopath at work, at least then it's all coherent.
>>
>>
>>
File: lib.png (191.2 KB)
191.2 KB PNG
>>737123927
>>4chan is communist now
Correction
>Liberal
This is pretty much another version of Don't Tread on Me
>>
>>
>>
>>737120469
This is 100% correct. Also it's not as impossible even now. Many games are developed in a way where the developers run locally hosted game servers with 3rd party services (payments, etc.) removed or run game servers in easily reproducible and well documented test environments such as remote docker containers which you'd be able to run on almost any PC.
t. another Software Engineer
>>
>>737121106
This holy shit, hearing them it sounds like it's some herculean impossible task with 3 billions parameters. Like how hard is it to put the server code on github once you want to stop running the game?
>>
>>
>>737120230
Realistically there are 2 ways of handling this from a developer standpoint, either put some effort into it and try to make it work, ideally early on start thinking about what happens when the game flops or reaches EoS so you have a one click update ready when that happens. The other way is to simply abandon the project and leave it in the hands of the community. The funny thing is that for games that matter there are always some autists ready to do the work for you and keep the game alive, you don't even need SKG laws, if game companies weren't greedy litigious kikes SKG wouldn't even be a thing.
As for this whole EU parliment thing, watch as it ends with nothing more than a mandatory disclaimer for games with an online component while they use the opportunity to sneak in some dystopian shit like mandatory ID to play online.
>>
>>
>>
File: dead as fuck.jpg (42.2 KB)
42.2 KB JPG
>>737121693
Practice has shown previous games always retain a fraction of the player base UNLESS you really fucked up the new one. Of course, this was before live service games took over the industry.
>>
>>
File: 1755078373884659.png (311.2 KB)
311.2 KB PNG
>>737124094
>Europeans are all about preserving the past.
This. Mutts and Japs just don't have the perspective we do.
>>
>>737120230
>save file tampering being an issue for an offline single player game
wow really grasping for straws here
anyway
Capcom could do it with X Dive
Nintendo could do it with Animal Crossing
Every single mobileslop game could have an offline version instead of getting nuked there is no excuse
>>
>>
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
I don’t get it. Where’s the bad news in them killing normalfag games that only normgroids play and care about?
>>
>>737121583
The only valid complaint I can come up with is the risk of pushing bigger devs to go full on subscription for their games, like a sort of publisher subscription and that somehow not bankrupting them.
I however don't think they'll ever be able to make that work hence it is a very minor risk.
>>
>>
>>737120349
This has to be one of the dumbest things I've ever read. Nobody's forcing anyone to reassign developers to games from 20 years ago, and devs/ publishers are not going to abandon lucrative genres just because they have to plan for end-of-support periods, you complete fool.
>>
>>
>>
>>
>>
>>737124169
sometimes they literally cannot release it because they don't own the code
other times
it can also be a liability if someone uses it hack people
it can also fuck with their other games if they use they reuse anything
>>
File: 1751150628624563.jpg (37 KB)
37 KB JPG
>>737120230
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment. Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve, such as save file tampering, synchronization issues and data inconsistencies upon resuming the game.
Now I finally understand the relationship between modern architecture and the pyramids.
It's the exact same thing.
So much knowledge has been lost over time thanks to retards that the thought of past generations creating things like games that run on a single computer is ushered only in the deepest parts of schizophrenic conspiracy theory chats.
Absolutely incredible to be a part of the downfall of an outdated civilisation and its technology. Nobody will ever know what an amazing era we lived in and it is all thanks to stupid, greedy and ideological faggots.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>737124376
entire "digital games" is a weird walled off garden for japanese players. for all, so many have radically different pricing and even releases on steam so japanese's retail can be kept on life support. someone post that anime girl ranting about how japanese players are nickel and dimed for japanese language packs.
>>
>>
>>
>>
>>
File: 1742953854953447.jpg (475.7 KB)
475.7 KB JPG
This is just another distraction from the Teraleak files
>>
>>
>>
>>737124342
you aren't being treaded on, you are buying limited access to a server. make a decision for yourself instead of asking the government to make other people cater to your wants
>>737124436
>>737124451
you can do what you want, but don't pretend this has anything to do with don't tread on me
>>
>>
>>
File: face-birdy.jpg (15.4 KB)
15.4 KB JPG
>>737124605
>Lol they'll just not release FIFA '28 or GT8 in Europe
>>
>>737124373
>The only valid complaint I can come up with is the risk of pushing bigger devs to go full on subscription for their games
At least that would be honest. Selling a game a game as a one time purchase and then nuking it is deceitful by default. And no, the fine print doesn't make it better.
>>
>>737120349
>>737123218
>>737120230
Game companies will just make all their games a monthly service instead of a single payment, so they are "renting" games out to players.
>>
>>737124568
The game is unsupported by the publisher at that point and has no warranty, why the fuck should they even care if I fuck with my save data?
I mean, it's probably because tampering with save data is an actual crime in Japan, but it's not in the EU so I think they can shove it.
>>
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer
based
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it
based
>>
>>
>>
File: 1728929723348143.jpg (300.1 KB)
300.1 KB JPG
>>737124630
reminder that Hypno was NOT in the files
>>
>>
>>
>>
>>
>>
>>737124804
the players themselves? are you literally fucking retarded? the whole point is that all the devs have to do is make their code available after shut down so the players themselves can create their own offline version.
>>
>>737120349
>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
Good thing. More focus on conventional singleplayer and couch multiplayer experiences instead of the glorified gambling that degenerates society by making people introverts who don't leave home.
>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
This is false. Laws don't function retroactively. Any game released before its passing won't be affected. That would be like forcing a book publisher to reprint an obscure book from 200 years ago.
>>
>>
>>
>>
>>
>>737124668
>you are buying limited access to a server
Then they can stop being niggers about it and stop packaging it like a normal game purchase, they can charge less for it and they can give a guarantee for how long it's going to last instead of being as deliberately vague as possible
>>
File: ff35a8c2e53008139cae5e4c9b9bedc2.jpg (185 KB)
185 KB JPG
>>737120349
There are people out there who won't say "Based" to this BTW
Also this applies to the gacha games that you fags love so much, you can actually keep your waifus even after EoS
>>
>>
>>
>>
>>
>>
>>
File: 1274466713281.jpg (9.7 KB)
9.7 KB JPG
>>737124652
Yes, I too see many games made by large studios with no online components that are sold at a.... 2500% markup.
Amazing that you can still pull those numbers out of your ass when its plugged full of dicks 24/7.Do you intentionally smack your head against concrete when you wake up or does it just keep happening by accident? Retard.
>>
>>
>>
>>
>>737124926
Except I paid a one time price for a perpetual license. There is no clause anywhere that says the product will become unusable by X date. Thus the method of removal is fraudulent and no different than a scam.
>>
>>
>>
>>737124981
you sound like a child that doesn't understand the risk involved with releasing and hosting games. im sure sony would love to keep concord running for decades if it made them money. I also doubt that no at epic expected a little battle royale mode would make their co op game the most profitable one in the world
>>
>>737124926
was it ever advertised as "rent a car until we one day come over and take it away from you forever", or did they obfuscate that in an illegal, one-sided eula you have to accept to even boot the game after you've already purchased it and advertised it as a regular product instead?
>>
File: a7ef9cebc4a17c871d665579787a4865.jpg (106.7 KB)
106.7 KB JPG
>>737125089
2hu is original 4chan culture
2hu is millennialcore
millennials are 3x less likely to identify as trans than zoomers are (Who are also more religious and conservative weirdly enough)
>>737125041
good
>>
>>737120230
>save file tampering, synchronization issues and data inconsistencies
>oh no they might start cheating!
man who gives a shit. its an offline game at that point. let them.
fuckin' japs and their honor bullshit.
>>
>>
>>737125059
It's communism to use violence to force everybody to go along with your utopian delusions that in reality just lead to mass starvation
"Good intentions" aren't really good if you care more about your self image than the actual impact of your decisions
>>
>>
>>
>>737125172
yes. read the rental agreement
>>737125183
every contract has a COA clause that says the game only functions with server support
>>
>>
File: FE8ZkktUUAIrAE-.jpg (61.5 KB)
61.5 KB JPG
>this is going to kill off live service games
>it will kill off games that have always online requirements
>it will leave multiplayer games in a state where people can revive them and play them regardless of the company, ala Phantasy Star Online
>corpocucks can only seethe in bitter hate
I'm feeling quite hopeful for this.Even as someone who mostly only plays singleplayer games, this STILL benefits me.
>>
>>737125335
>It's communism to use violence to force everybody to go along with your utopian delusions that in reality just lead to mass starvation
Please explain to the class in detail how video game preservation will cause a famine. I'll wait.
>>
>>737125335
So instead we should not regulate anything and breathe toxic air, drink shit-polluted water, and live in corporate-owned closets paid for with corpo-bucks that you get from your 16h a day job you can't quit (because lobbying is not regulated either)?
>>
File: 1654808735976.jpg (52.8 KB)
52.8 KB JPG
>Play """""""""game""""""""" knowing that it will EoS eventually
>Game EoS
>"NOOOO WHAT THE FUCK?!?! WHY ARE YOU ENDING SERVICES EVEN THO I SPENT MY MONEY TO BUY HRT DRUGS IN SOME TRANIME JPEG?!?!? FUCK YOU AND FUCK CAPITALISM!!!
>>
>>
>>
>>737125205
You sound like a nigger that doesn't understand they don't need to keep hosting games, they just need to provide a way for players to do it
>risk involved with releasing
It's not avoiding risk to be as vague as possible to deprive the customer of his rights, it's being a nigger
If you're selling a limited license, don't try to disguise it as a one-time purchase, call it a limited license (IN BOLD FLASHING TEXT SO EVEN RETARDS WILL SEE) and specify how long the license is for.
Anything else is just
BEING A NIGGER
>>
>>
File: 1763544825906886.gif (2.8 MB)
2.8 MB GIF
>>737120230
god forbid they just release the server executables and let people deal with it right?
so hard...
>>
>>737120230
Literally every mechanic he stated is already implemented in countless offline single player games that somehow function without a connection to the publisher's servers. Save file tampering is not a problem in any other country in the world because who the fuck cares except insane japs. Synchronization issues and data inconsistencies? Is he just throwing out words? Those are problems that have been solved in every stateful application that ever has or ever will exist. I can't tell if he's being disingenuous or if he really has such a small minded view of his own field of "expertise".
>>
>>
>>737125346
>>737125419
>>737125453
>>737125483
I'm pro-SKG you fucking morons
SKG isn't communist
>>
>>737125146
Oh, I see, you've hosted a AAA server for millions of players in the past. You can do it all by yourself, just like you can make indie games all by yourself. Impressive actually. All those expired licenses for crossovers, you'll renew those as well too, I'm sure. Here's your barely playable fortnite with 0.00001% of the content. It's "technically" playable, but none of the features work and all the events are missing. Enjoy. You want everything you missed out on? Your problem, not ours.
>>
>>
>>
File: ati graphics.webm (3.1 MB)
3.1 MB WEBM
the average game dev cant imagine doing dedicated servers in 2026 let alone using less than 512mb of vram.
>>
>>
>>
>>737125359
And the whole point of SKG is forcing these devs to implement a method that allows you to continue using the product you paid for. Of course, the very notion of getting to keep the stuff you paid for drives you insane.
>>
>>
>>
>>
>>737120230
Pic related did it 26 years ago why in the actual fuck it cant be done now to regular modern games? Japs are such a fucking doormats I swear.
>>
>>
>>
>>
>>
>>
>>737125859
SKG is just a proposal, the EU is not forced to implement it as-is. There are still months/years of industry consultation and boring law shit ahead of us.
One of the MEPs proposed making a Project Gutenberg but for vidya.
>>
>>
File: !.png (298.3 KB)
298.3 KB PNG
>>737125941
why cant they?
>>
>>
>>
>>
>>
>>
>>737126005
>>737126035
>>737126049
the steam market and tf2 item servers all being server dependant, for example
>>
>>
>>
File: f2dyabzwaaa5-ec-1754039802526.jpg (644.7 KB)
644.7 KB JPG
>>737125932
>stifles creativity
What fucking creativity
>>
>>
>>
>>
>>
>>
>>
>>
File: 18775481147.png (252.2 KB)
252.2 KB PNG
why do japs and americans hate comsumer rights so much?
it's so fucking baffling, christ.
>>
>>737125704
>I know, I'll create a made-up situation where developers just rip out content after it's been patched into a game and delete it! And all of the time-sensitive events are required to be included! Because theres never been a game that had one-time events that never returned and new players were told 'tough shit'. And the game will require all of the server infrastructure to run! And they are forced to renew licenses until eternity, because everyone knows that single-player games never retroactively remove that content when those licenses expire.
If you weren't so busy trying to strawman your way into bad-faith arguments, maybe you'd find some spare time to practice not being a humongous faggot.
>>
>>
>>737123619
>They hold more reverence for the artist/author
>how DARE you tarnish the artists wishes by hosting a server so people can enjoy the original work once the plug is pulled because it's not financially making them millions a year anymore!
>It's illegal and IP theft! money? who cares you're not making money!
>While taking the artists innocent romance work and doing rape NTR porn of it
>Which is also an illegal use of IP theft, while making money from doing so
Yeah they really hold more reverence there.
Japs are just niggers with double standards.
>>
>>737122113
oof, I'm glad the kingdom hearts union cross (can play through the story quests but doesn't have gachas yet) and missing link closed beta (barely functional outside of the intro and doing some quests, ironically can still use square's gps service for whatever reason) revival projects didn't go public yet
>>
>>737122483
Forced drama caused by misunderstanding. None of the japs actually looked at the Reincarnation revival mod before seething about copyright, and the smug response by the original OP (sell your game) did not help.
If they did, they would have realised there was no distribution of copyrighted code.
>>
>>
>>
File: 1748040320155.jpg (209.5 KB)
209.5 KB JPG
ah I see more people to never buy games from that require an online connection to a server run by others based OP thank you very much
Neverwinter Nights, a game from the early 2000s let you selfhost it came with the fucking base installation of the game.
I cannot be convinced the reason they refuse isnt mtx aligned, either planned obsoletion to force people to the new mtx containing platform and dont even allow offline/3rd party/self hosting and I feel no pity, only contempt, for devs that make excuses for what was already done 20 to 30 years ago
>>
>>
>>
>>737126458
Honestly, if you ever have one of those retarded niggers message you just say
>ok I'll draw all the characters getting gangraped by american niggers saying japan is a shithole country, that's more accepted for your people
>>
>>737126407
The entire American revolution happened because of government overreach from the Brits. They're so traumatised about it ever since that for 250 years they've built into the national psyche the myth that all governments are necessarily dormant evils waiting to subjugate its people. They cannot fathom anything different. You can't really convince them, because the world they live in doesn't really allow differing perspectives; it's too deeply baked into the culture.
>>
>>
>>
>>737125771
>anti-corporate laws are communist
No, they're not, corporate shill.
>>737125849
>red scare
Inventing a derisive term for people who oppose communism doesn't stop it from actually being abhorrent. It's just a dishonest tactic designed to delegitimize criticism.
Commies use dishonest tactics a lot, I've noticed. One of them wrote a book promoting them, even.
>>
>>
File: 1774475170524.png (244.1 KB)
244.1 KB PNG
>>737126524
I can tell you know nothing about this industry. Without microtransactions, the gaming industry would collapse and no longer profitable.
>>
>>
>>737126617
>all governments are necessarily dormant evils waiting to subjugate its people
they're not wrong about that. they're wrong about throwing out the baby with bathwater regarding SKG tho. greedy corpocucks got too cocky and have to be shown their place
>>
>>
>>
File: m&ms.jpg (132.4 KB)
132.4 KB JPG
>>737120297
>even buying live service slop
You are the problem. Dont even pretend to be the "solution" or "fighting the good fight"
YOU are the slop gobbling tourist ruining gaming.
>>
>>
File: 1769047439926895.png (1.7 MB)
1.7 MB PNG
Mister Goldshtein get down!
>>
>>
>>
>>737125859
That's a fair and nuanced take I guess, but I think it would need to go further than your suggestion.
These corporations are vague on purpose because they want purchasers to "feel" like they're buying a game they'll keep having access to. They're afraid being plain about it will turn away potential buyers, and they're right.
At the very least they must be required to be very specific (and in plain language, not legalese) about what will happen and when. If people choose to buy after that, that's on them.
That's just basic consumer protections imo
>>
>>
>>
>>
>>737126879
That's what I was thinking. The industry went insane with profits and should've never gotten to this point. Oh, you can just print money with it? None of these high-budget games are even fucking interesting! Who'd defend this "appeal to everyone to make the most dollars" tripe, anyway?
>>
>>
File: 1742230621917750.png (408.8 KB)
408.8 KB PNG
>>737126697
>Without microtransactions, the gaming industry would collapse and no longer profitable.
that's the most dishonest and downright evil thing i've read in these threads
holy fucking shit
>>
>>
>>
>>
>>
>>
>>737126725
Great take anon, I agree completely.
We live in the world we live in. We have to be able to take advantage of the government to help us since it is so often leveraged against us. We have to engage with the system we're stuck in.
>>
File: apps.9042.14002658655291463.c5ec679a-ebef-4ea8-b996-1ff89b016099.e8907f23-3761-4d5e-8729-6a04aea502a0.jpg (147.1 KB)
147.1 KB JPG
Don't mind me, just posting some ancient and forgotten technology we couldn't possibly reproduce today
>>
>>737120349
You have clearly not read what SKG is about it and what is proposing so you assumptions are completely wrong but the funny thing is even if the weren't I would still support SKG kek, video game companies tongue my anus.
>>
>>
File: 1721414519987632.gif (1.2 MB)
1.2 MB GIF
>jap is complaining that private servers may exist
god how awful
>>
>>
>>
>>
>>
>>737127021
Oh fuck dude, I remember the backlash. I'd totally forgotten just how bad it's gotten. It wasn't always like this at all. Holy fuck I miss TB. He'd die all over again if he saw the industry as it exists today.
>>
File: SPP.jpg (760.3 KB)
760.3 KB JPG
>Mechanisms that are essential for a game to function properly, such as progression tracking, inventory management, enemy behavior and reward calculations among many others
Dear retard "expert" of tiny island nation, World of Warcraft Private Servers.
>>
>>
File: 1775263969279408.png (633.2 KB)
633.2 KB PNG
>>737120349
>>737120230
Or these companies could just stop being retarded and implement community servers like the old days.
>>
>>737120230
Every fucking mmo has some stolen private servers these days. If random fans can host it locally then the fucking devs should be able to figure it out.
The only thing that matters is the tools to make it work. Even if you have it tied to online services you can leave the up to the customer to figure out in their own.
>>
>>
>>
>>737126769
>Oh man wait until he realizes that its actually IMPOSSIBLE to create a game and host servers as an individual. Nobody has EVER done that! Wait until he finds out that developers will -never- change the way their games are created to adapt to changing technology, and regulations. Unheard of! He's gonna look really stupid now!
You probably ate a lot of lead paint chips as a child. Which is pretty ironic, actually.
>>
>>
>>
>thread is full of anti social multiplayer hating gorilla niggers
At no point should anyone be listening to maladjusted fuck-ups like you. And I say that as an introverted fucking NEET. Online multiplayer was never the issue. The lack of letting people just host it themselves was. Matchmaking is gay, community servers were based and games need to go back to those.
>>
>>737124448
If laws passed this wouldn't be an issue because they would be forced to use a more open license from the very beginning. Those license holders would also be forced to change unless they're fine with being replaced by the competition.
>>
>>737121106
I'm always reminded of dayz when all these developers come out and talk about how its impossible. The game is primarily kept alive by its community severs already, including custom made ones. They just want control over the community around the game, and like a demon or a narcissist, they'd rather kill the game than lose control.
>>
>>
File: 1409420234912.jpg (42.3 KB)
42.3 KB JPG
Threadly reminder that corpo-shills' concern trolling and naysaying has done exactly nothing to stop SKG.
Imagine being the indian who has to regurgitate the same tired talking points for well over a year now. A sad existence.
>>
File: images (4).jpg (55.6 KB)
55.6 KB JPG
>>737127591
>>
File: steam_server_browser.png (30.6 KB)
30.6 KB PNG
>>737127384
Oh, alright then
Dear retards of tiny island nation https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
>>
>>
>>
File: 1765967959000702.png (404 KB)
404 KB PNG
>>737127594
Why do you sound mad when I'm agreeing with you?
>>
>>737121523
Anybody that plays games, and is actually informed on what SKG wants to achieve, can argue against it without bootlicking developers that got fat off the current model.
Everyone else is either grossly misinterpreting the facts, intentionally arguing in bad faith, or PirateSoftware looking to die on this hill for the millionth time rather than admit to being wrong.
>>
>>
Welll that's funny because last time I checked the point was to give players the tools to continue playing their games after support stops, not to have the developer support a game perpetually.
Not much of an "expert" if he can't even keep track of what's going on, huh? (lying kike)
>>
>>
>>737127643
You just made that up. This has never been a thing and simply can't be done.
>>737127709
The last few days should have reminded you that the Japanese have a tyrannical desire to make sure you don't do anything to modify your game files. As much as I like the games they put out, they love having a boot on their neck and call you weird for not wanting the same.
>>
>>
>>
>>
>>
>>
>>
>>
>>737120230
Then they should become public domain. I don't think developers should be forced to work on providing offline services, but if you're not going to do that, give the game away. Why keep it if you're not doing anything with it? Let the players have it, if you care about them so much. :^)
>>
>>
>>737127971
MMOs can have private servers too though. The only issue with MMOs is how badly the monetization is often handled to the point they make shit like Genshit and WuWa look reasonable by comparison. Biblical levels of greed for literal slop that makes chinks look fucking generous.
>>
>>
File: 1750430529181013.jpg (10.9 KB)
10.9 KB JPG
>>737127982
>>Every. single. server works *just* like my favorite multiplayer game from 2001.
No, but soon they will again. Either out of the box, or when a game reaches EoS. Enjoy, faglord.
>>
>>
>>737123513
>pay online game
>pay for addons with skins/gems/upgrade
>one day the studio declare you can't play the game anymore
>refuse to allow private servers because they want you to move to their other game
Well, they are taking away stuff you paid for
>>
>>737120230
>progression tracking, inventory management, enemy behavior and reward calculations among many others, are supported by servers in an online environment
There sure are a lot of games that do this without being handcuffed to a server.
>save file tampering
Who cares, the servers are offline, just let them do whatever they want.
>>
>>737127982
If a function existed in the past, then it becomes a "didn't" rather than a "couldn't" in why it wasn't implemented in a contemporary game. And the reason they didn't and don't is because it would cut into their bottom line of selling microtransactions and keeping people enslaved to their matchmaking algorithms.
>>
>>
>>
>>
File: 1750828359465162.png (99 KB)
99 KB PNG
>>737127591
devs, no. Companies maybe, since they're hiring 8000 pajeets to make a game, and 4000 cosmetic women and middle managers and next to no timmy coders to actually do the job.
>>737127639
This timeline being obsessed with hiring indians for everything has been hilarious desu
>>
>>737123617
Putting aside the ones that are just trolling, I think it's because somewhere in their mind they wish they were the ones fucking over others instead of being the one shafted. They dream to be the corporate boot being licked, so anything that forces corporations to be fair is a hit to that dream.
>>
>>
>>737128429
These were small, lower budget titles that were born opensource. And none of them had bad PR for it, which is my point. A developer making an open source option for an older game, or a larger game in general getting the open source treatment of even just one part of it, is not going to experience any PR disaster, at worst it'd be quietly acknowledged and at best it'd be lauded and have an extended legacy because of it.
>>
>>
>>
>>737120230
>Relocating these mechanisms so that they work locally, he explains, leads to a plethora of new problems to solve
well that's the whole point of the initiative innit? to have devs design these games going forward to have these problems solved to make the transition easier at EoS
>>
>>
>>737121583
Doesn't seem like it'll affect free games with MTX because you didn't "buy" the game like The Crew for example. I remember Ross saying how it wouldn't affect subscription based games like WoW/FFXIV because they make it clear it's, well, a subscription. Which makes me think about stupid gachas, why are japs shitting their diapers about this.
>>
>>
>>737120230
Why does save file tampering, ONLINE ISSUE and OTHER ONLINE ISSUE matter when the local environment clause only enters when ONLINE IS NO LONGER AVAILABLE???
Shut the fuck up. Writing some plausibilty and data health check on a save file isn't black magic. I have done it myself in lieu of proper support, on fucking Japanese ERA, and I can't speak a lick of Japanese.
>>
>>
>>
>>
>>737128873
>nips truly believe modding is immoral and it's likely illegal
well yeah, it's explicitly illegal in japan to mod or even extract game files
it's why people have been arrested for selling hacked pokemon there and why Nintendo can't sue about Palworld reusing modified versions of their models as there's no legal way for them to do a comparison of the files there
>>
File: gigachadworld.gif (2.9 MB)
2.9 MB GIF
>>737120349
>>EU passes some gay bullshit laws like they always do
>>now game companies will no longer make MMORPGS or games with any online component like coop or multiplayer because they will have to support the game in perpetuity
>>now companies will also have to throw away money to revive dead servers for PS3/360 era games for the one (1) person on the planet who still plays it instead of developing new games
>>
>>
>>
>>
File: lol.gif (967.6 KB)
967.6 KB GIF
>>737128451
They've all been damaging their brands with the last decade and a half of Hebrew fuckery.
>>
File: 1751108758344251.png (265.7 KB)
265.7 KB PNG
>>737129051
damn, its a shame we won't get more seasons of wow.
>>
File: 34698346987346798346983467357.jpg (147.5 KB)
147.5 KB JPG
>>737129846
Hahahaha wow
>>
>>
File: 1770760630146816.png (3.5 MB)
3.5 MB PNG
>>737120349
That's some wonderful news, actually. More countries should pass that law too.
>>
>>
File: 1773431975325438.jpg (40.9 KB)
40.9 KB JPG
>>737120230
Don't care