Thread #737133121
tis game's so much fun
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>>737133121
Soon navy will be good. Land army rework with American flavor next year probably.
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>>737134408
Crusader Kings 3 has a specific system for that.
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>>737134008
i really hope this fixes britain being able to call india to invade every single fucking nation on the planet simultaneously with infinite manpower. i dont mind britain being the final boss of the game but it does get fucking annoying when 2,000,000 jeets show up to every war.
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Is it?
I think the economic and political aspects are fun, but the whole international and imperial dimension feels weak.
Eventually, you have so much construction you can only go and build in other great powers, at which point you're just helping your enemies more than you're helping yourself.
Conquering land is punished with AE out the ass and the pops are angry for ever.
I guess it appeals to people that don't blob and like looking at the pops (lol).
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>>737134483
Victoria has a different deeper political and economic system that EU5 currently doesn't have yet and vic is finally getting to the point where it's been fixed since launch. I might agree with you after a few years when EU5 has had enough updates.
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>>737135081
They specifically said that's something they want to remedy with this update so that not half a million Europeans invade China during the opium wars. It will make it much more logistically challenging to move large armies long distances, and you now also need transport ships that can be sunk.
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>>737135929
Country specific content, besides the land the country resides on.
EU5 has country specific advances, events, all kinds of laws, regional curfuffles, privilages and government reforms.
Victoria 3 has different properties of the classes, a few things in the decisions tab or whatever it was called and that's it.
The situation isn't ideal in either game, but EU5 has a lot more uniqueness to each country.