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The Wheel has turned once again

gangsta until soul slayed edition

Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher.
The game combines a simple presentation with an extremely wide array of strategic options, including over 3400 units, 1100 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep.
Basically, it's an autist’s wet dream of a war game.

>Our pastebin (extremely outdated)
https://pastebin.com/wjbSA98Y

>Steamgroup
https://steamcommunity.com/groups/vanheimageofvidya

>Multiplayer guide/game hosting services
>Hinaserver https://arch.b4k.dev/vg/thread/548312356/#548526452
https://hinaserver.net
>Blitzserver
https://blitzserver.net
(Dom 6)
https://beta.blitzserver.net/games
>Llamaserver:
https://steamcommunity.com/sharedfiles/filedetails/?id=1212948582

>Documentation
https://illwinter.com/dom6/docs.html

>Tools
>Mod inspector
https://larzm42.github.io/dom6inspector/
>Wiki
https://illwiki.com/
>Pretender calculator
https://zollqir.github.io/pretenders-dom6/
https://caleb-distributive.github.io/pretenders-dom6/ (website down?)
>Debug mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3083231618
>Communion fatigue calculator (still dom5)
https://instacalc.com/53495
>Automatically prevent starts in all provinces with less than X connections (still dom5)
https://nixx.is-fantabulo.us/dom5ranmapnos/

>How do I change the fonts?
Replace guifont.ttf, guifont_fancy.ttf and guifont_texty.ttf in the game's 'data' folder (C:\Steam\steamapps\common\Dominions6\data)

>Fan art
https://thronebooru.booru.org

>Sloop’s Comfy Balance Mod
https://docs.google.com/document/d/1zeDyK8Zb_p4lIJ0yp3a3ikMprRkmBCWvy31_4jBen3Q/edit?usp=sharing

>other asynchronous strategy games
Solium Infernum.

Previous Pantokrator
>>560789538
+Showing all 537 replies.
>>
The wheel TURNS. It TURNS.
>>
>>
>>562486053
top kek
>>
>>
>>
>>562480864
Fix the wheel.
>>
>>562501403
If you fix a wheel, it stops working
>>
>>562477958
>40 short
Lame
>>
Dust to dust
>>
Revive Wights
>>
No game today ?
>>
BLITZMIN YOU HACK
>>
>>562520406
No game ever again.
>>
>>562521583
MY TUUUUUURNS
REEEEEEEEEEEEEEEEE
>>
>>562523542
listen up liberal
freedom isn't free
it costs a turn or five
>>
Do we kick Hellenus?
>>
>>562497592
big rock
>>
>>562525841
Remake the game at this point.
>>
Chinese mealmin can i have a 6h extension? I'm caught up in easter festivities and don't have time to do my turn until this evening
>>
>>562539930
This post could've been a turn.
>>
>>562541059
is it bad that most of my turns only take about five minutes?
>>
nighty night
>>
>>562541967
No, it's perfectly average and don't let the dream seducer tell you otherwise.
>>
>>562541967
Short turns only happen in two situations
>early early game
>you're defeated and holed up in your capital waiting for death
Which is it anon?
>>
>>562549843
>implying these are somehow mutually exclusive
>not spending your final turns wishing for genocide with maximal efficiency
>>
>>562549843
I've managed to automate most of my turns through Claude
>>
>>562541967
It'll ramp up
>>
With battles like this Ind, how much longer can you continue to fight? The only reason I haven't completely run you over already is that I'm conserving forces to also fight Ulm.
>>
>>562555120
lmao
>>
Awaken Sleeper
>>
>>562557197
sleeping cloud
>>
>>562555120
the next one surely will go better
>>
Gnight /domg/
>>
Update?
>>
>>562562728
Unless both of my remaining grey ones get killed by wrath of god lightning just before battle AND I can't recall in time, I don't see Ind able to fight me with conventional forces. Then again I am running perhaps the greediest bless I've ever had; it set me back so much that I don't think its actually viable, although it does lead to some hilarity once it turns on.
>>
>>562578120
I think you misunderstood what i meant
I'm going to win
Trust
>>
>>562579235
We both know you aren't the issue, Ulm is.
>>
Wither bones
>>
Has anyone one with la Abysia in Dom 6
>>
>>562557197
good morning, saar
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>>562584730
*won
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>>562584730
No, but I helped Tien’Chi win and stopped Jotunheim from sieging me with a Assassin bless
>>
witches fuck goats
>>
>>562584730
>has anyone won with a B/D/A ez expand nation ever
No, surely that's impossibru.
>>
>>562604649
How do I expand as la Abysia then with all their troops being the worst
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>>562606238
Assassins, awake expander plus whatever scraps your army of massed heavy infantries can get
>>
>>562606994
Which pretender? Dragon?
>>
>>562610467
Yeah the three headed one
>>
>>562610467
Myrmecoleon with a nat prot bless can right click any province turn 0
>>
>>562614938
Is there a way to mitigate his berserk or should I just build around it
>>
>>562615052
Fluffers and reinvigoration items
>>
>>562614938
almost any
dark vines and the one with the golem/statues/gargoyles will ruin him, especially if it starts with a weapon or, in one really bad case I had, a scultura that autocast shocking grasp on him over and over.
>>
>>562618941
Don't they have bad combat stats
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>>562619659
Dark vines or the statues? It doesn't really matter because once he berserks his defense drops to 4.
Of course these are both rare indies (vines more common than golems) and even a sufficiently large 100 barb province could probably kill it before the route with the biggest risk there being hit by a profuse bleeding. I've lost more Myrmecoleons to that affliction bleeding them out after the battle ended than anything else.
Not saying don't do it, but be prepared for idk, a 10% chance shit goes side ways on a blind turn 0 expand with him.
>>
>>562620253
I will keep that in mind
>>
End of Culture
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>>562621357
LA has less barbs and the ever present advice of blind expanding into a farm for restricted indy types is still valuable. I'm sure some rare indies can still spawn in farms, but I don't think bloodhenge druids can. I've never lost an E3 (for the indirect nat prot buff) Myrmecoleon in LA during expansion, and he is one of my preferred Feminie expanders, the other being the Devi of Strength. My guess is taking the ole antlion as LA Abysia will suffer from a lack of ability to buff or forge regeneration in the midgame which is needed for it to fulfill SC duties by then.
>>
I don't understand why people don't cast gem gen globals more readily. Is it because no-one has the gems on hand to do it?
>>
>>562630030
It's because shitters spread their research between secondary targets instead of beelining the global, while spending gems on extraneous shit like bad summons or unnecessary equipment.
>>
>>562630030
>cast gem gen
>you are now the threat
>some random asshole dispels it immediately after convincing the rest of the lobby to donate 15 pearls

Globals are pointless, they'll just get dispelled anyway
>>
>>562629576
biggest farmland troll would probably be hoburgs
50 of those little fuckers with xbows will clean your lion
>>
>>562631802
How? Ain't it chip damage
>>
please someone host a game, modded basegame I don't care just host it
>>
>>562633212
Depends entirely on how fast the melee hoburgs rout. AP+Pierce reduces prot to 10 from 31 (31*.35 = 10.xx rounded down to 10). If they hold the line long enough to allow one near point blank volley (all hits will land on a size 9 in the tile) you're in trouble. If they get off a 2nd point blank it's almost a guaranteed death.
This is for larger forces though, 20 hoburg xbows aren't going to kill it before the army rout. And like said before, pray they don't cause a profuse bleeding.
>>562634604
yes i'm still waiting for someone to put one up in the dominions game hub
>>
>>562634930
AP + pierce would be 57.5% reduction, and 31 prot will be reduced to 31 * 0.425 = 13 not 10, which is enough. I've never lost an Antlion to crossbow in expansion.
>>
How do I upload maps to Hina??
>>
What can body Doom horrors? Pack of ether warriors? Soul slay spam?
>>
>>562638642
Dudes with gate clevers and high atk
>>
>>562638642
lizardmen shamans
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>>562640565
How?
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>>562638642
a single militia rolling a 999 on their damage roll
anyone got that pic?
>>
Well shit, I didn't actually expect to win in an all-in defense but had hoped to attrition a good bit of your Olm. Guess you're just sitting there and building a fort or something. Guess I should have waited and built a larger force. At least you burned 60E in the process.
>>
>>562644384
I start to think the actual odds of getting your hero each round is more than 2%
Swear every battle report I see at least one side has their national giga hero in it. while I haven't once gotten a single hero in any MP game I'm in
>>
>>562643303
Here with the background info
http://dominionsmods.com/index.php?showtopic=1411&cf_validate=1
>>
>>562645307
I believe its 3% + 1% per scale of luck, so misfortune 3 will never get heroes but luck 3 will get quite a lot. Never tested but that does line up with my anecdotal observations.
>>
>>562643291
Get a bunch, form a small communion, one guy casts Howl and spams Swarm for distraction, the communion spams Soul Slay. Spread out and add some cheap troops in targetable positions for additional horror confusion.
>>
>>562647351
That was Dom5. In Dom6 it's 3% +/- 0.5%
>>
>>562648142
I'll try that then
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>>562637215
Go to the map section at the top of the page, then scroll all the way down and it will tell you how
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>>562477958
*casts orgy*
>>
>random event spider kills my special mage with a 10% air random
RRRRRRRRRRRRREEEEEEEEEE
>>
>>562659874
What mage
>>
>>562660940
An indie zot
>>
>>562659874
Bro your bodyguards?
>>
>>562666524
Gone, reduced to atoms...
>>
I tried playing this game and once you get past the hurdle of understanding the 500 year old controls despite the lack of a tutorial you realize how fucking retarded the AI is and that there's literally zero challenge to the game unless you give it cheats.
>>
>>562672582
SP for fun nation building and roleplay
MP for actual strategy beyond 'kill chaff, win' and possible panic attacks.
I just wish MP didn't mess with my sleep so much. If I'm in a game and wake up early I can't get back to sleep because I want to see/do my next turn.
>>
>>562672582
Once you start playing MP you won't be able to go back to SP
>>
>>562672582
This is why most people play mp
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>>562680310
Yes... "people."
>>
>>562670970
To the shreds, you say?
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>>562659874
careful, there are giant rat assassins too and they also prey on bats
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>>562696565
>pic
I think your rat has autism
>>
Xibalba? More like... uh...
>>
>>562698720
wtf
>>
>>562698720
Sir, this is a christian forum
>>
Congratulations to Mammon and fuck you
>>
>>562708854
>700 prestige
How
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>>562713329
Have you tried not being poor?
>>
>>562719015
Like I'm curious how you get so much prestige
Like just absolutely maxing everything in vendettas?
>>
why do people recommend wolves for blood hunter patrolling?
is it just because they're no upkeep? they have bad patrol strength
>>
>>562708854
GG all.
>>562713329
>>562719273
>just absolutely maxing everything in vendettas?
That's part of what I did, I was wagering enough to get at least 30 on every duel or vendetta win. I also
>got almost 100 combined prestige off of my war with Murmur through the victory + half a dozen combat wins
>took in another 100 prestige in 1 turn through a duel win + leviathan kill + hire 5 legions scheme
>was taking in 10 passive prestige/turn after the war win
>the final event someone played that grants 1 prestige per canton owned gave me 49 more
I also didn't bother ranking to Prince even after getting safely ahead of the pack.
>>
No more games with B--- K---- then
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>>562719534
You want summoned hawks, unless you're LA Ulm.
>>
>>562595015
I remember that game, I was in it for a while and enjoyed you taunting Jotun into going AI. Do you remember what your pretender/bless was?
>>
>finally get around to testing the (sabbath)(raise horde) MA Xib idea
>b2d2 masters for some reason use two slaves when casting master leaving none for reinvigoration
>the two b1d2 slaves fatigue out and as expected, but die from it before the round 5 reinvig even goes off

Man I must be missing something. I don't understand why the B2s used multiple slaves for Sabbath Master. Didn't expect 5 masters to insta-kill the 2 slaves right before the round 5 reinvig (would) go off (had they not wasted the slave)
Do I just have to give the Master Reinvig casters 3 slaves instead of just 2? tf is this.
>>
>>562725403
Often the casting ai will use more gems/slaves to reduce fatigue when they calculate that fatigue will be over 100 by the end of the script; this is one reason that if you are tight on gems to keep casting scripts minimal, as non-gem spells after big gem spells can cause the ai to burn an extra gem on your big spell beforehand. So yes, its often necessary to add an extra gem or slave, especially for sabbaths as entering them is a 100 fatigue spell vs the 20 for communions. It also makes gem burning far more powerful if not using a gem persistence mod, because you often need to load casters with 3x the expected gem count to get 2 casts consistently in the round, and far too often even that's not enough.
>>
>>562727680
Does blood behave differently though? Normally an E2 mage casting an E1 spell halves the fatigue, so a 100f lesser earth elemental cast would only cost 50f
Is that not the case for blood?
>>
>>562725403
bro, your conservative magic gem usage?
>>
>>562731302
conservative only prevents them from using it offscript, idk why they used two slaves on script for a b2 sabbath master
are they using an extra slave because the sabbath slaves have too much fatigue? (even though that doesn't effect their fatigue)
>>
>>562728015
I don't believe that blood acts differently, and have seen extra slave usage with B2+ casting sabbath master if they aren't immediately casting reinvigoration afterwards when there are significant spells in between. Also in drain 2 with moderate encumbrance due to old age, a B2 casting sabbath master with 1 blood slave can be near 70 fatigue, which is a big difference from a B2 in magic 2 without encumbrance. I think there is some threshold around 70-80 where mages will attempt to aggressively minimize fatigue by burning gems/slaves.
>>
>>562735426
So the real answer here, is to simply give each master one score slaves to properly ensure casting
>>
Hosting a blitz for tomorrow:
MAsters_of_MAdness
https://hinaserver.net/game/27
16:00 UTC
MA, Sloops, shooting for 8 players.
Get in here!
>>
>>562739459
Thanks anon
>>
>>562736116
That's just good advice in general I think; I've seen far too many cases where I'd have multiple spells scripted but the first would use an extra gem thus fucking the second spell.
>>
>>562644384
In hindsight I shouldn't have even attacked and just continued to stall, with the cheaper cauldrons of broth allowing me to leverage my ability to recruit far more archers/turn than Agartha could Olms. Its still not terrible, just means I'll need to defend in depth a bit.

Otherwise I think the sloops cost reduction for curse of stones is problematic and should have been reduced to 2 at most. That's a case where it wasn't used more often because people were idiots than because it was prohibitively expensive, as it's the first battlefield wide spell that can swing large army battles. Later once antimagic is prevalent it drops off yes, but in many ways its a core driver of needing antimagic in the first place. Now an E1 can gem into summon earth power and burn gems to cast it, but it also doesn't generate as much fatigue allowing it to be easily spammed.
>>
>>562739459
>sloops
lol no
>>
>>562741785
I guess I'd been mistaken on the AIs gem use determinations.
Thought as long as the spell didn't put them over 100 fatigue they wouldn't use an extra gem, but as soon as it hits 100 they'll use as many as they can to bring it under 100.
Seeing that they can use a gem if they want even if they think the fatigue is too high even if it doesn't actually put them at 100 changes a lot of things.
>>
>>
Even a 5 master 4 slave sabbath the slaves are dying around turn 16 which I've got to figure out how to stop.
Either way, watching a non-stop stream of skeletons is pretty satisfying
>>
>>562761283
It just seems like one of the wrongest nations to do it with, but you're frogspanding already so clearly no common wisdom applies.
>>
>>562722394
I made several, including an absolute meme build that was all about killing my assassins with blood vengeance. But the one I refined and took to the game was
F3A3W9E4S0D2N4G2B4 Warlock
Quickness; Larger;Unaging; Heroism 4
Candle5;T2;S2;H1;D3;L0;M1 Dormant
And this was an openly mercenary build. I wanted to have fun with assassins and people giving me hitjobs was the objective. I killed many giants in that game, including a King of the Lost Tribe, alas, if only Jotunheim didn’t betray me, maybe he would’ve won instead of Tien’Chi and maybe I could’ve actually done some contracts for poor Lemuria, who got stuck in a deathwar with Man while sweating bullets that C’Tis, long gone AI by that point, wasn’t gonna just trample him with his hundreds of longdead
>>
Sorry, but I have set an extension to both games. I know things are just getting interesting, but I have something to do tomorrow and no time to think today.
Also, I really should make Thirteen Hellenus go AI at this point, their inaction lead to Naysus’ death because Xopan had no fear of border skirmishes
>>
Since I'm in new England, I want to say Atlantis is the most American nation
>>
>>562763191
And for some reason you executed a contract on me as I was getting my pants beat off by Tien Chi. Funny in hindsight, but quite infuriating in the moment.
>>
>>562764350
It's predominantly based on the works of American writers, so I'd say that tracks.
>>
>>562761283
Sabbaths typically lack easy access to Power of the Spheres which is great and reduces slave fatigue by half if your slaves + masters are both the same unit. Horde of skellies is quite hard to run in volume via normal communion or sabbath, and typically want to be a turbo or pain transfer variant; the latter still has limitations and the former is not available for most nations.

Five masters can be relatively stable as the minimum slave fatigue per cast is 1 meanwhile unconscious slaves recover 5 a turn. Without PotS and using D1 masters + slaves you will need around 10 slaves: +3D boost means +2 overcast for 40 * 1/3 fatigue = 13, this needs to then be divided equally resulting in 1 after its rounded down. With D2 masters + slaves you will need 8 slaves: +3 D boost means +3 overcast for 40 * 1/4 fatigue = 10 which is divided by 9. Its been more than a year since I did my more exhaustive testing, but you should be able to verify when your slaves only get 1 fatigue a cast. That's the sweet spot, and then without reinvigoration or regen that's the limit of stability. Practically your masters have a 25% cast delay AND will themselves potentially fall asleep, so you can often squeeze in another mage.

This is one reason that soul vortex battery skellispam is so common.
>>
brain_daMAge admin, I think it's time to transport YS to the glue factory.
>>
>>562767601
Yeah the more I experiment the more I feel it needs 'more' like a soul vortex battery you describe (though Lamias are a bit hard to summon with your mages as MA Xib)
Alternatively I could be less fatigue aggressive and maybe do Ways instead of full Zotz depending on the opponent for turbo charged Breath of the Dragon spam. (though the toad bois aren't poison resistant, for some reason. Seriously, they're frogs, why don't they at least have PR5)
>>562761787
I just don't trust the bat drops is all, and I still am getting 20 by 12 with most testing so it's working out. But I will probably stop with the skele spam sabbaths and instead likely focus on using the blood to empower and craft as all of the blood items are damn amazing (How many other MA nations can even make Bloodstones outside of Xib? Pyrene?)
>>
>>562767601
Is spamming reinvig worth it
>>
>>562770181
>How many other MA nations can even make Bloodstones
Abysia, with some luck.
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>>562771123
Only if you have literally nothing else, and even then you shouldn't 'spam' it.
>>
>>562770181
They're Atlanteans, not actual frogs.
>>
>>562773568
would it be insane to do a cold 1 scale then and just never use the zotz/ways in combat? (or give them CR10 items)
>>
It upsets me that cold resistance doesn't have an impact on cold blooded
>>
I'm a working man I don't have time for blitzes anymore
>>
>>562773389
I think you can use it after dropping a bunch of large off-path spells, however reinvigoration won't do anything about not burning out your sabbath/communion if things go long, even if it can buy a few rounds.

Many nations view their slaves as semi-consumable resources and need to plan logistics around that fact.
>>
Gnight/domg/
>>
>they'll even use two slaves when casting reinvigorate, a spell that clearly all fatigue
is the casting ai truly so stupid holy shit
>>
torrent for a current version? i wanna get some of my friends into it but $40 is going to be too rich for their cheap asses
>>
>>562777748
It does actually. It even tells you it does
>>
This is why I only run communions defensively.
You should be able to win all your offensive battles mostly unscripted, at most one mage casting one battlefield wide requiring only items for boosters.
Relying on anything else is asking for trouble.
Defensive you can get away with a lot more. In fact if you're being sweaty enough to script you absolutely should bait a defensive fight, it gives you a lot more options.
>>
>>562753182
top kek
>>
Curse
>>
>>562638642
sandhyabalas
>>
>>562777624
Yes, but I like Atlanteans and want to see them succceed, so you should do it and post results.
>>
>>562813172
Much the same as ether warriors then?
>>
>>562794212
Just get it from a certain Russian counter strike forum like everyone else here does
>>
>>562799943
Communions?
Heh
I cast earthquake
>>562816765
Biggest thing holding me back from wanting to do a toad focused run is how dogshit their precision is. They're all blessable so maybe something with a prec bless, otherwise they'll just miss all their spells that aren't frozen heart.
>>
>>562828306
Just summon eles or skeles
>>
>>562828306
Buffblob the toads, race war now.
>>
>>562830695
>>562829851
I could actually see going Conj5 first for Water eles and Jade Serpents. Serpents explicitly to put in the center of your formations so your buffers actually aim for the dead center (62hp more than 14x3 42)
But then shit goes wild because now you want Const, Alt, and Ench and good luck having any of that AND Conj5 by first war.
>>
>>562831428
Luckily all their paths besides death is relatively easy to boost in battle
>>
>>562831428
What bless you running then?
>>
>>562831428
You'll need conj to take water anyway, so I could see something like alt3con1conj5 to be your research target, and once you hit con1 and put some plate on the bacabs you start your first war. Maybe with an awake Dagon with hard skin.
>>
Now doing my turn, again, sorry. Was busy day
>>
>>562770181
You don't need lamias
3 slaves on the same tile
1 Way next to them
he'll keep them alive through healing touch
>>
>>562820390
but sacred
>>
Why does reddit love DE? Those niggas can't even play vanilla and already want to rebalance the whole game. The skill level there is somehow even worse than this place.
>>
>>562852395
Why don't you go back and ask them?
>>
>>562852395
>Those niggas can't even play vanilla and already want to rebalance the whole game
reminds me of a certain mod that starts with s and ends with lops
>>
>>562852395
Why would you want to play vanilla? Are you stupid?
>>
>>562849126
Healing communions help, but those to tend to still have issues burning out when you get close to twilight. Still its a big difference between keeping everyone alive until round 40 compared to 15. You still permanently screw the slaves though, which might not matter so long as they don't get feebleminded or are muted for a PotS communion/sabbath. One issue is that there aren't a ton of fights that you win via 40 rounds of skellispam that you don't win with 15, but that isn't a trivial amount either especially against other communion/sabbaths.

Communions/Sabbaths with 2-3 masters tend to be stable just because the masters get enough fatigue to spend a decent bit of time asleep, so I wouldn't want to try a healing sabbath with 3 slaves + 1 master. However I would be interested in something like 9 slaves and 9 masters backed by 3-4 healing touch casters.
>>
>>562857661
At this point I was considering something silly like giving the slaves a +10 reinvig heart, the +5 amulet of resilience, boots of youth +3, and a master casts summon earth power. That's what, 27 per turn when they're fatigued out?
If you've got Relief up that's even more.
>>
>>562858349
There is simply a maximum size of communions by master, and that doesn't scale with slave count as one would expect. I was toying around a bit as EA CTis to make small skellispam turbo communions using enlarge + coral sword + hydra skin armor on 2 lizard shaman slaves, but that was problematic without tons of enlarge to ensure coverage. Even then it would support at most 6 masters, but it was stable until twilight.
>>
game when? I can't do a blitz as I am a University student
>>
>>562861106
Gimme a bit
>>
>>562861106
>I can't do a blitz as someone who works 10 hours a week
huh?
>>
>>562863416
In between classes I have to do all my assignments, and visit a local High school for my student teaching. That mixed with existing responsibilities and my meals, means I only can really do weekend blitzes
>>
>>562863751
yes, and labs
you are doing a major where every class has an added lab portion right?
>>
That and I just like Dominions because I don't have to sit down for a while to play it, I can just do a turn in the morning, then before bed or just whenever as long as I don't miss my turn. So even back in High School I never did Blitzes
>>
>>562864014
I only needed a Lab for my required general education science classes
>>
I would do a weekend blitz but mid week is tough for probably most people. Will join the new game that anon is starting eventually
>>562864109
This is also the appeal of it for me. I feel old.
>>
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>>562864340
Async games are just comfy
>playan'
>planan'
>wonderan'
>playan' again
>no stress
>all the peace
>can stop mid turn to go make a nice tea
>3 apm is enough to be a top player
>>
>>562864271
Anon... No...
>>
Sex with Ulm women (MA)
>>
>>562864845
I am doing History, but my University has a program for us to get an education license which would allow me to teach History, Economics, Geography, and Civics
>>
>>562845030
Dagon is actually what I've been using. I like that after the expansion phase, he's got full slots and can be completely kitted out.
Have been going for Order just to balance the money loss from Sloth and the slight unrest reduction to compensate the blood hunting.
>>
Sex with Jotun women (MA)
>>
>>562871323
based
>>
>bedtime
>go do a last turn
>three games waiting on the last guy
>>
>>562871323
gae
>>
>>562870810
Crank that thermostat, brother, caves and water get reduced effects and a smigde less sloth will get your more armored frogs for even better expand. Can't except the balams to do all the work.
>>
>>562877991
bolg
>>
>>562877196
I'm at work, god dammit. You should be thankful that I take time out of my mornings to do turns instead of drinking coffee or taking a fat shit.
>>
>>562879637
Water get dampened effects, caves get no seasonal change. If you got H3 you have H3 everywhere all the time in your cave.
>>
>>562882050
Dominions is a very safe for work game. You should do your turns at work more often.
>>
>>562882171
I would consider H3 if MA Xib had any fire at all to summon fire elementals or ignite people (only 10% extinguish chance at H3)
I am considering going C1 though, as that makes the freezing effects from water spells better (though ice elementals are way shittier than water elementals)
>>
It appears that 10 fire resistance is not a good matchup
>>
>>562882306
>taking my crusty old gaymer laptop to work with me
I work a desk job, but there's limits, man.
>>
>>562886443
I believe in u
>>
Life after Death
>>
Do Mistform and Ethereal stack?
>>
>>562899483
why wouldn't they?
>75% chance to avoid attacks
>for the 25% of attacks that hit, they get reduced to 1 point of damage
>>
>>562899892
Neat.
>>
>>562900064
Just make sure she doesn't have magic weapons
>>
>use-own-blood
Uhhh does that do anything? Is this new? I haven't played Dominos in awhile
>>
>>562901776
Free blood slave essentially
>>
>>562901982
But you bleed out no?
>>
>>562906779
Yeah, regen helps
>>
Chauville's been real quiet ever since the Iran peacefire dropped....
>>
>>562864682
Same, today at work I couldn’t stop thinking about how I can’t wait to go home and just spend a languid 30 minutes to an hour staring at my little kingdom and scripting. Mid to late game is so fun because interesting events happen every turn.
>>
>>562908245
what do you think enchanted blood's for
>>
>>562913217
scrubs?
>>
Therodos bitches got that Ghost Grip
>>
>>562926106
The hand of dust
>>
Disintegrated
>>
>>562870131
REDEEMED!
>>
I had a dream I won the battle.
>>
>>562946723
How about irl?
>>
>>562948073
>>
>>562946723
Nation?
>>
>>562477958
Like a rainbow in a dark...
>>
Burden of Time
>>
>>562862935
Are you going to make your game soon? If not I can make one
>>
>>562972670
Yeah I apologize, got caught up with a server failure at work
>>
Turan nation when
>>
>>562977156
Thursday
>>
>>562980142
>Ragha's abyssian is a better fire mage than Abyssias top fire mage.
>>
>>562980775
Can a Turan correctly disembowel some virgins to summon horrors beyond your comprehension, huh? Oh maybe he has a diploma in crossbreading? Nothing to say, eh?
>>
>>562977156
I have good news
>>
>>562986161
???
>>
>>562989820
here
*unzips*
>>
>>562880928
gae
>>
>>562882837
All your stuff is cold-blooded (even the bats for some reason). The water magic part of Xib is a bit antisynergistic with the rest of the nation. Quagmire is nice, tho
>>
>>563002415
Lame
>>
>>562948073
I appear to have some minor prophetic power.
>>
>>563006021
>2 mages vs 21
certified /domg/ veteran moment
>>
>>563002415
Are they? It only shows the bats as cold blooded.
Even if they are, them often having 3 or 4 W magic more or less negates the fatigue generated for the mages at least if they are.
>>
>>563006760
In fairness, he'd just kicked my ass to the curb about 3 turns before that, and the game is basically finished. He probably thought I was spent. On the other hand, he was building a fort there, which I'm feeling quite smug about.
>>
Can mind hunt kill another astral mage? I need to soul slay a faggot but he's got like 2 astral magic.
>>
>>563008885
It's a shame Machakan PD (both EA and MA) is probably the actual worst PD in the entire game. 0 prot. I don't even bother PD dumping when I play them
>>563009993
The detection happens first unfortunately, so there's an 80% chance he just gets merc'd before even making the soul slay attempt.
>>
>>563010252
What if I told you he already did get tarded but my bless healed him and now I'm sending him right back into the breach?
>>
>>563010496
Are you a coward?
Teleport -> Magic duel
>>
>>563010252
I'll ask Illwinter about that
>>
>>563011175
He's an etherlord. I'll just have him punch him in the face in that case
>>
TAKE YOUR TURN CHAV-VILLE
>>
Gnight/domg/
>>
>>563020642
good morning
>>
>>563020604
Sorry I had to make sure I was up-to-date on Truth Social
>>
Should I site search my capital?
>>
>>562852395
There arent enough spells in vanilla. Genuinely there's like 6 per path that are worth using at best
>>
>>563032629
The rest is not for the scripting, it's for the casting ai.
>>
>>563033204
Even still it's easy to see people get bored of them especially if they played the earlier domingos versions.
>>
>>563032629
DE just bloats out spell and ritual list too much. I'd like a mod that JUST adds actually new "categories" of spells. Maybe a mod that focuses on battlemage as a concept; short duration, touch buffs. Spellstrike stuff. But most of it isn't actually possible because illwinter makes stuff like spell combat useless.
>>
>>562883631
Abysia just sucks ass in general
>>
>planned some assasinations
>forgot to change the assasins' scripts from 'retreat' to something else when they were in position
At least I don't need to pay them anymore...
>>
Nether darts
>>
>>563007000
I guess I misremembered, then. The frogs are warm-blooded while the bats are cold-blooded. Bravo, Illwinter.
>>
>>563042996
Batcels mogged by froggods
>>
>>563036892
Not ma
>>
>>563042996
they’re not frogs really, they’re atlanteans pretending
>>
>>563057139
Are the red frogs any good
>>
>>563062942
No
>>
>>563062942
>Red frog attacks
>Length 1 weapon gets parried
>Proceeds to get bonked on the head for 20 damage and dies instantly because no helmet
>>
>>563066796
;_;
Such is life in LatAm
>>
>>563072319
capybara and crocodile men race when
>>
>>563077573
Turans soon, then Korean tiger and bear men.
>>
bEAst slop why delay!!??!!
>>
>>563089782
I seen that there was two people about to stall and another guy on unfinished
And then the brats did their turn... and then I seen that ulm is often left on unfinished and mictlan has been stalling every other turn
I shall remove myself from this world for doing such a disservice
>>
Mictlan is nearly dead, probably doesn't care if they stall. Ulm always leaves unfinished. Send it!!!
>>
>>563094040
>[source]
Trust me bro.
>>
Darkbolt
>>
Well they could have asked if they wanted it...:(
>>
It just occurred to me, could ma xib go maximum troll and bee-line utterdark?
They'd barely be affected wouldn't they? And perma-dark is fantastic for them.
>>
>>563099975
They still need moneys
>>
>>563031252
Yes. It wont have sites but if you don't every time you hit F1 to check for unsearched provinces you're going to have to click on it and realise it was your capital and its unstiesearched on purpose.
>>
>>563103630
just take caves
>>
>>563099975
It's better on them than on most, but it's still a lvl 9 spell that causes the whole lobby to go for your head and doesn't give you any combat advantage over lvl 6 Darkness
>>
Just picked up Dominions a bit ago. How are you meant to get acquainted with all the terminology and basic strats?
>>
>>563107461
(read) a let's play or just surf the wiki a bit
a lot of stuff has been automated since Dom 3 but make sure that your dudes automatically research when you hire them
you ideally want to recruit a mage every turn
>>
>>563106906
At least it is on your way to Alt6 for Darkness and Frozen Heart. If I'm going for an Alt9 though I'd probably want Army of Bronze instead which your Bacabs can cast with some boosters.
>>
idk what im doing most of the time in this game but i like EA agartha
>>
Dark times for merrow
>>
What's the nation for me if I'm a brown lawyer?
>>
>>563116901
Ubar, of course.
>>
>>563116901
If you're a public defender for more socially disadvantage youth in the inner city, try LA R'lyeh
if you're representing the interests of wealthy oil sheiks, I recommend EA Ubar
>>
>>563107461
use the github thing in the OP and search up tags or items or spells or units to learn what they do

basically when I was learning I had that shit open the whole time the in game interface sucks ass
>>
>>562493080
Agartha players definitely do this and then still win because their worms were on auto buy
>>
NEW GAME!!!

https://hinaserver.net/game/29
https://hinaserver.net/game/29
https://hinaserver.net/game/29

Please join my game desu
LA with sloops and a 26 hour timer. Aiming for at least 10 players by next saturday
>>
>>563119831
Might join as lemuria, abysia or ragha gotta think about if I'll be able to commit havent played in a while
>>
>>563119831
Map?
>>
>>563119831
>LA
>sloops
godspeed anon
>>
gnight /domg/
>>
Top 10 Dominions moment:
>Enemy cast Wrathful Skies
>In its first turn online it kills exactly one of your units
>Said which just happens to be an not so cheap mage summon used to cast a strategical global
>and also a gem generator global
>>
>>563137413
Remember to always have rabbit foot :)
>>
>>563138570
I'm too fog-brainned for this game
>>
>>563142260
Frog brains are good at MA Xib
>>
Utterdark
>>
>>563137413
>wrath of god kills some unit that was holding some very expensive gear
>in the middle of your crowded lab/army
>nobody bothers to pick it up
>>
>>563149291
Got willed to his family, pls understand
>>
>>563119831
I joined with an evil build. You will kneel.
>>
>>563149291
It got destroyed by the lightning
>>
If anyone was curious of how it’s going, I the guy who curated the nations and made the lobby, am about to win. I can’t say they let me win, because there were a few close calls, but they let me win.
Dont worry though, cause Allstars is going poorly for my team currently. But yeah, my first ever win (not counting the Disciple games I won as Pangaea and DE Ys). Finally my non-aggressive playstyle nabbed me a win, couldn’t have done it without an awake dragon, but that’s how it usually goes.
>>
>>563137413
>Wrathful Skies
Fuck, brainfart.
I meant the Wrath of God global. Im not that retard to send a mage with two globals into battle
>>
>>563132440
Random gen unless someone says otherwise
>>
>>563166271
Aye
>>
>>563137413
>>563149291
>he casts globals with a unit that can get merc'd by 9AN damage
That's on you, that shit belongs on your 100hp+ pretender.
>>
>>563167904
>That's on you, that shit belongs on your 100hp+ pretender.
404, magic path not found
>>
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Waterchads laughing all the way to the gem bank
>>
>>563170863
Yup. Or air for ring of lightning resistance.
If you are against a nation that can Wrath of God and your mages could die to it, then you gotta prepare for it. Coral Swords, Copper Plate, Twiceborn, etc. It only deals 9 damage for a reason, so that you can potentially resist it, just like with Seeking Arrow
>>
Imp familiar
Completely garbage right?
>>
>>563178428
Free bodyguard:)
>>
Skeletal Legion
>>
>>563178428
I think its possible I should have mass produced them for my researchers, but I'm running drain 2 as MA Pan which may be a special case. I'd feel better at +4 research and would commit at +5.

If you are a blood nation running drain with terrible researcher efficiency AND you occasionally bring your researchers to the field then it might be better than doing nothing. Still doesn't feel good.
>>
>>563107461
>look at nations
>pick one you like. Ideally without astral or blood magic, not a water nation, not MA Ermor. Giant nations also tend to be a different beast than non-giants so pick your poison
>play a game against AI. Like 30 turns top, don't get stuck in a neverending slog
>learn one thing at a time. Go first just with troops. Then start adding some magic. Later look at items
>practice the first 30 turns. Aim to get at least 12 provinces and to have a fort under construction by turn 12. After that, practice your first war. Late game dominions is even crazier so no need to worry about that before you're able to survive past your first war
>read the fucking manual. It's 90% tables you can skip through, but read about turn sequence, forts, unit stats and dice rolls, magic gems and their usage
>look up the unit traits that appear on your own troops and those of the troops you find
>don't sweat it if something doesn't make sense. Many mechanics aren't understood by even the developers themselves
>once you beat the AI once and can consistently hit the early expansion goal I wrote above, jump on multiplayer. The AI doesn't actually know how to play and beating it more won't teach you the game
>>
>>563107461
My advise is to takenit at your own pace. I have been playing on and off since PC Gamer crammed a demo for Dominions 3 into the CD that used to come with the magazine.
There is a lot of good information out there about how different mechanics work. There are a few dozen youtubers have varying flavors of takes on various nation walk throughs, basic mechanics explanations. Also consider the various MP game casting series, which run quite long, but often have hidden gems and niche examples of mechanic interactions such as uses for the battle turn limits and how magic and different tags respond.

It is an overwhelming amount of stuff but don't feel overwhelmed by it. You can take as much time as you want or need.

I still consider myself a novice...
>>
>>563203330
>Aim to get at least 12 provinces and to have a fort under construction by turn 12.
Anon please, we're at a minimum 20 by 12 at this point in the meta don't lead the newbies astray.
>>
>>563209270
As a first-line goal 12 provinces turn 12 is a reasonable barrier for noob games. Yes I prefer the standards of 15 by 9 and then 20 by 12, but those are aggressive metrics; even if I can hit them in testing I assume that in live games I might not reach them.
>>
>>563212061
>>563209270
I've only won games where I took a big awake pretender that carried by expansion cause fuck practicing min maxing it
>>
>>563174852
Why coral blades
>>
>>563216826
cheap item any w1 can forge that gives +8hp
18hp human much more likely to survive a 9AN hit
>>
Has anyone ever actually used a gelatinous cube? (ench4 vile water)
The large hp pool and trample seems nice but then you realize it's got a whopping 2cs. I'm mostly curious about their 'swallow' mechanic
>>
>>563220983
They're okay for eating chaff if you can't spam Earth Elementals for some reason, but they don't take buffs well and die easily. When you see them, it l's generally a desperation move or someone just throwing gems they don't need at something vaguely useful, in my experience.
>>
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>>563220983
(from a scout report, not mines)
>>
>>563220983
They're good at counter thugging, one guy made like 8 of them and they ate all my bane lords
>>
>>563218859
Ah
>>
>>563225436
That's mostly what I was looking at, because if you hit them with an 'Enlarge' through a cheap N2 mage, you've got something that auto-kills any thug thats size 6 or under trying to raid your territory. If it's swallowed, it has no chance to escape and just slowly takes damage over however many turns right?
Because like >>563221518 said, in a normal army with 0prot they just die to a half dozen swings even with all their physical resistances
>>563221848
This extent feels like a waste though, that's almost 80w gems you could use to cast... uh... oh wait, all the W globals and summons suck ass, nevermind.

>>563221518
>>
>>563220983
I use them heavily as MA Phlegra and will create some as EA Ulm. If you can buff them, particularly with mass flight/ironskin/regen then they can really go do town. They are super mage turn intensive though, but if you have reasonable cheap W2 mages they're great. The biggest issue is their slow map move. They make great guards for a stealth play such as a gnome rigged for howl.
>>
>>563229093
There is still a def check during the trample, and if you pass the check you aren't swallowed. This makes a big deal vs Elf thugs, but practically if they don't have barding the horse will kill itself from the cube's acid splash so eventually the cube has an easier time.
>>
If I had a nickel for every time I surrounded and exterminated a seemingly insurmountable enemy that was attempting to rush my cap in this game, I'd have two nickels.

Horrifying fight, though. It all came down to one E:3 mage with access to Shatter. Qasim, my FUARKING hero, will surely get his share of virgins in the hereafter, inshallah.
>>
>>563235970
The Al-Qasim brigade...
>>
>>563235970
Did your pretender forge earth boots? How'd you manage to get them to E3?
>>
>>563239663
Tubbas can roll E:2, rarely.
>>
>>563239953
weird it doesn't even mention that
>>
Curse of Stones
>>
Sleep Touch/domg/
>>
>>563252189
Haha! You fool! I took Undreaming in my bless, because I'm an idiot!
>>
I don't play multiplayer. I only played singleplayer hotseat mode against myself.
>>
Single player is fun for a bit but I got bored of it in about 50 hours (which is a long time honestly)

it's a really casual thing man you should give it a try
>>
>>563264792
Don't really have time or will for it anyway. I don't enjoy mp in most games, desu.
>>
>>563272953
Will sure, but time you definitely do if youre shit posting on 4chan it takes less time than whatever threads you browse to do most turns. Only super late game does it get semi time consuming like 30 mins if you
>>
>>563272953
The multiplayer being asynchronous makes it feel very different than most other multiplayer games. You might still like it even if you generally don't like multiplayer
>>
>>563153496
>casually conquered 2/3rds of the map during expansion due to having essentially 0 attrition and amphibian units
>pick a battle against the one guy with units that hard counter mine with recruitable firebreathers
>go on to pick a battle against the next guy who hard counters my shit with his high quality heavy infantry with giant swords, long bows, regen, and a second shape with even better regen
>the weakest player I could have eaten at any moment launches a throne rush and wins
For fucks sake did I fuck up that one
New game when
>>
>>563277594
Also how the fuck does poisonous skin work? I still have no idea. It felt like the toads punched above their weight class but I couldn't see any obvious effect from the poison skin, even on stat screens or the combat log
>>
>>563277594
>>563277743
I think Poison Skin works like poison barbs where knife and claws get fucked by it, but swords and spear more or less don’t care. Based on the description its not like dartfrog poison, where one touch paralyses at least your entire arm if not your whole body and more like, the more you wale on a poisonous unit, the more fatigue your attacks give you until you fall asleep. I don’t know why Illwinter thinks its so potent of a trait that all the units that have it are poorly armored but so it is.
As for the game, yeah, I have no idea why you didn’t scout better. The moment you saw me go Eyes of God, you should’ve gotten suspicious of the thrones I owned. You never took the throne right below Naysus’ cap, underground. And never contested me for it, giving me ample time to fort up. Kamsa had the right idea to raid me, but he never committed fully. He feared my poison and runners commander sniping, maybe or maybe he just didn’t study who he was fighting. You picking a fight with Naysu and Hellenus was a choice, considering nothing was stopping you from 1: checking what the nation can do before you attack it 2: checking what the throne Indie forces are present and picking your fights. The moment you saw that Monolith, you should’ve gone for my head, since I was the only one with Astral.
I want to say I cheated you guys out of a win. That the fact that I was the host and curator gave me an unfair advantage, but you had time to study the other nations. You had the mod downloaded.
But that’s ok, I will not claim I knew the best scales/bless for the nations, I am just a lucky idiot who won his first game that wasn’t even vanilla. I also apologise for the mixed thrones. 10 to win is fine, but not when there’s so many lvl 1s and 2s, it could’ve easily been your game if more thrones were underwater, for example.
I understand if you swear off Nationgens, but I am always open to doing another one and would love to have you there.
>>
>>563277743
It doesn't
>>
the ultimate idea
turmoil and luck instead, gamble that turn 1 gives an event that gives enough earthgems to forge a blacksteel chest
>>
>>563290642
It is interesting that Dagon is a Titan-Monster hybrid. I keep forgetting he has thumbs and yes, it is exclusively because he is a knucklewalker.
Wouldn’t this make him one of the best titans in the game? Next to Matrona of Waters and Titans of Medicine for their Healing?
>>
>>563295280
His starting prot of 16 is still rather weak though in caves. With E6 and Stoneskin that'll bring him to 27 (easily done with trusty research mod) but cavemen, troglodytes, and shade provs still absolutely shred him. For UW indies that Atlantis would face he'd likely mop them up, but cave indies are still a hurdle if you get unlucky.
Only reason it works for MA Xib (that my testing has shown at least) is the cheap 3res spear frogs whomp the cavemen for some reason, I don't quite understand it. Dagon clears the Cynos, Toad bois clear the cavemen, noone touches trogs or shades until he's at least got chest armour.
>>
It's looking like my long-suffering computer has finally given up the ghost. I might need to beg for an extension if I can't source another one today.
>>
>>563298941
Oh, nevermind. Unplugging the keyboard made it work immediately.
How silly of me; I should've tried that first.
>>
>>563299241
rookie mistake
>>
You are all Archons, serving the Demiurge...
>>
>>563235970
Fuck, I really feel like a 3rd wheel this game. At least I don't need to worry about lacking shatter casters ...
>>
>>563311048
Time to break the seal
>>
>>563309624
your girl's back is archon my cock
>>
>>563309624
The game is about corporate restructuring though
>>
>>563314001
that's trade and taint (two more weeks)
>>
>>563296701
natprot from E magic caps out at +3 in Dom6
hard skin Dagon has 24 natprot
>>
>>563316862
yea
E6 for hardskin, 24, plus stoneskin, 27
why else specify E6?
>>
>>563279654
I'm up for more nationgens

>why all units with poisonous skin are poorly armored
Maybe they thought it would be a bit ridiculous if a highly armored unit had a damage-on-skin-contact trait

>my retarded strategical choices
Honestly, I thought you were going to get eaten by Kamsa so I didn't even bother checking what you were up to. Had to do a triple take when I saw it wasn't Kamsa who was going for the throne rush
>>
>>
>>563324731
Clockwork is op
>>
>>563311048
I'd be very dead if you hadn't intervened.
>>
>>563311048
Such is life of an Agartha
Has any Agartha won a game, in any age?
>>
Make the blitz Oneage and I will join
>>
>It's a Weekday blitz from four days ago
>>
>>563323484
I had the throne rush ready to go 20 turns ago, I just needed the forces/magic for it. I had a plan for every throne I could reach. When Kamsa figured out what I was doing, maybe even that the throne I never claimed was a Lvl 3 I intentionally never took, it was too late. My Dragon was equipped, my forts were fully upgraded, my basic army buffs were ready (though I never used them, saving them instead for the Vampire and Monolith throne, when I have the time I will post the communion preparations for the magic duel sniping.
Another thing is that Kamsa thought I could never do it. He was so confident in is centaurs, that when they ate shit against the Monolith, he thought my little lizards could never take it. The Watchers and Lions never even reached my troops. Astral magic is full of 100 range magic. I just parked my stuff on the other side of the map
>>
>>563324731
…. That’s *very* bad. Nomark is a very strong nation, strong mages, strong troops. If they can take out the capital of the Hoburgbred Mechas of Djanfrut, it means money isn’t a problem for them anymore. At least they aren’t as mobile as Djanfurt’s amphibious mechas. But his foulspawn disciple has dedicated air raiders and amphibious thugs.
Also, what does that hero do, if you don’t mind divulging?
>>
>>563328252
I know every except LA seems to win pretty well
MAgartha has been good since Dom 4
>>
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https://hinaserver.net/game/29
https://hinaserver.net/game/29
https://hinaserver.net/game/29

Join my LA sloops game desu
>>
>>563333908
I already did desu
>>
>>563333908
>Ery buffed out the asshole
>still no one takes it
all the initial love really was predicated on the unaging loli princesses, huh?
no appreciation for semi-retarded incest sisters if their age starts with a 2
>>
>>
>>563341246
Is tri pig still good
>>
>>563342034
Yes
>>
>>563338864
I'll consider it but I still think they are kinda shitty
>>
guten nacht /domg/
>>
>>563341246
worst part about him is you'll wind up with an odd number of points left over and i have no idea what scales marverni even wants
>>
>>563362910
>pig can't fly
noob pig
>>
what has illwinter said so far about crannog ys?
>>
>>563364468
When they do the hinted diplomacy overhaul
>>
I keep seeing people recommend the Teteo Inan as an awake titan expander, but when I test her in cave expansion she keeps getting absolutely blown the fuck out.
Is she a 'surface only' type?
>>
>>563338864
I was thinking about it but not with rlyeh in the game
>>
>>563366180
put a blacksteel shirt on the poor lady, and stay away from cavemen with any expander
>>563367373
that's LAtlantis's job
undreaming is a one point bless and reduces the insanity rate quite a bit
>>
>>563341246
pig
>>
C'tis
>>
>>563328252
I'm pretty sure we had a chain of EA agartha (maybe some MA too) wins like a year ago
>>
Is ice armor a meme worthy of dumping your scales for
>>
>>563332285
>it means money isn't a problem for them anymore
Bitch I'm sitting on 7.000 gold that I can't spend
>hero
Like a normal dude but with a spear instead of dual katanas and with a small poison aura for some reason
>>
>>563391213
>worthy of dumping your scales for
Most likely, yes. If you have ice armor your nation should also prefer cold anyway.
>>
>>563391213
it's a lot of protection
also, conversely, if you don't dump your scales any unit with ice armor gets owned by default
>>
>>563396280
Aye
>>
>Hmm yes, today I think I'll generate a soul contract on an otherwise harmless indie province so the expansion party commander gets instantly ganked and killed a half dozen devils that weren't shown in the scout report

BALANCED
>>
>>563402447
Holy lel
>>
>>563402447
Sometimes you get Slave collar, sometimes you get soul contract, you gotta keep rolling the dice even if they come out bad
>>
Based, more schizoposting, I can finish my turn now
>>
What do you all think of Serpent of the Underworld chasis?
Getting big access to D is nice, but compared to Dagon he doesn't have slots, winds up with 1 less scale, and no W for self quickening
>>
>>563408101
It's kinda whatever. It doesn't have anything like a fear tag so in every province it needs to fight until it HP routs the enemy. It does have an AoE1 attack at least.
>>
>>563408101
He's okay if you have good sacreds
>>
Why do witches fuck goats.
>>
>>563416916
Because they're descended from Azazel.
Where do you think Se'irim came from?
>>
>>563333908
I come
>>
>>563416916
Cats like goats
>>
>>563416916
Why do witches administer drugs through their vagina in order to commune with their patrons? Because its more fun that way
>>
Skeletal Body
>>
>>563423647
Dog has come to.
>>
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>threatening to blockade the Swamp of Moggers
Pankoman akhbar
>>
>>563440283
The server has been blockaded, there will be no negotiations
>>
Do the 'slow' spells do the opposite of quickness? ie; only one attack every other turn?
>>
>>563443329
;_;
>>
>>563440283
lel
>>
>>563445661
Yes
>>
>>563458035
Cool, but as someone that has played many (tt)rpgs, I must ask, would it not simply be better to kill the enemy?
>>
>>562480864
for how long
>>
>>563462351
Slow is mostly because its relatively cheap at 5W, and between the -2 atk -2 def with the 50% atk speed if you win the MR check you've removed more than half of that unit's combat power, often pushing elites into the range of common troops. Its generally a nice to have much like withering weapons, although it does force the enemy to at least be considerate of their combat MR. I'm told its quite good in assassinations too.
>>
>>563440283
I hope somebody actually sent it in the game.
>>
>>563462351
water mages have...huh...limitations...
>>
>>563487369
They are wet?
>>
>>563462351
If it's like super early in the game, not really
>>
is feminie really meant to illusion-drop into an army and just attrition them out with temp gems?
realistically, how much damage can 3 sage queens do with illusionary army drops?
>>
>>563497524
Illusionary army is a good spell for generating a lot of mindless chaff quickly.

It helps a lot with evocation spam to not have to worry about your own troops too much. Glamour evications also don't generaly affect the mindless so that is kind of nice.
>>
>>563497524
Do you mean using Project Self and then casting Illusory Army? Pretty sure that doesn't work because the projection has no gems or items.
>>
>>563501885
i know illusions are based and ive been playing the nation wrong for a while, since false fires is so fucking zased that i feel retarded for ever researching anything but evocation

>>563502043
but this is what i was asking
even if i get no items or gems, realistically just how much damage can you inflict with an illusory chaff spam with project self
i think that the answer is
>just cast actual kill spells
>just cast both retard
but im not sure
>>
>>563487369
I'm noticing that. All of their evos are weaker than fire (to the point any armour essentially makes them useless). Water elementals don't have a magic attack for some reason. The only level 9 W spell is Demon Cleansing (which is super niche) and Lost Land which is a W/E crosspath and costs 100 fucking E gems.

Maybe you can do some surprise stuff by casting Wolven Winter then Grip of Winter in battle and if they don't have CR it'll get them, but otherwise, wtf CAN water do on land?
>>
>>563504926
>>
>>563505434
>Father, I have randomed W4, what do you wish me to do with this obscene level of magic for a recruitable mage?
>Spam frozen heart like a W1? Consider it done.
>>
>>563504926
bro, your crosspaths? your stygian, your bonemelter, your acid, your clouds, your fv, your mossbody??
>>
>>563506880
Stygian is such a joke
"Let me give my enemy 15 invulnerability, surely this helps me"
>>
It's been a while
>>
>>563504926
Has anyone ITT ever had a reason to use Demon Cleansing? The fact that it doesn't even kill them is bullshit
>>
>>563515242
Ever had to fight Lanka or Mictlan lategame?
>>
>>563516586
No, they never live that long
>>
>>563515242
No, the paths are mainly too weird to use effectively
>>
>>563511208
nice to see the taco cat again
>>
>>563518537
Plus it's at enchantment 10, and what else do you even want from there?
>>
>>563520582
>Americans start their arrays at 1
fuckin' lmao
>>
>>563508242
Stygian works if you have far more magic weapons on your side. All the Caelums like it, and I once had Kokythiads cast it as Hinnom because dawn blades don't care about invuln.
>>563515242
I used it once when I had to fight 200 turbobuffed ozzies, which probably helped for the 8 turns the caster was alive.
>>
>>563511208
Sexo!!!
>>
>>563522327
how many of them were you able to kill?
>>
Darkness
>>
>9.5 days
>400 posts
domgsisters...
>>
>>563530472
What if I told you half of those posts are just me, creating the illusion of multiple people regularly browsing the thread?
>>
>>563530650
I'd call you a liar, because this is the first post in the thread I didn't make
>>
>empty fort with just enemy Baphomet inside
>hold and attack enemy large monsters
>my 50 muspel giants instead GO AND KILL EVERY ARCHER ON BOTH SIDES OF THE BATTLEMENTS FIRST, PERFECTLY GROUPING UP FOR GIFTS FROM HEAVENS WHILE ONLY 1 GIANT AT A TIME IS EVEN ABLE TO ATTACK
how the fuck do I prevent this from happening the next time?
>>
>>563532143
Make em fly
>>
>>563532143
Its why the most unironically powerful spell in the game is Howl cast by an innate caster making it instant on round 1.
All targeting, all orders, all plans go completely out the window as they focus the wolves instead of your army.
>>
>>563533251
Innate Wailing Winds is worse, but you're not wrong
>>
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Oh good, I thought I lost these screenshots.
>>563524519
All of them, though my mage casualties were worse. This fight was sick, definitely my favorite from that game.
>>
>>563532143
>he didn't hold+attack rear and split into multiple squads to account for illfraud targeting
skill issue
>>
>>563533251
Awoo vindicated
>>
>>563504926
>Water elementals don't have a magic attack for some reason
Crushing water shouldn't deal magical damage
>>
>>563542438
It's literally made of magic
You're getting crushed by magical water
>>
>nation gets national summons
>requires high paths in a magic your nation entirely lacks
why do they do this
>>
>>563546278
Wll you see Illfraud, being swedish, have an inherent hatred for slavs of all sorts
>>
Nomark? More like NO TURN

(do your turn please)
>>
>>562550918
Hows that working out for you?
>>
>>562644384
Imagine playing EA ULM and getting 300 archers lmao, you played yourself you freak
>>
>>563560040
Hey man, everyone needs archers sometimes...
>>
>>563522327
TNN loves it too
>>
>>563560040
cool it with the toxotiphobic remarks
>>
>>563560040
lol, like anything else would have done better. In hindsight I should have realized Agartha would be sitting there defending so this was simply a bad fight to take.

Don't worry, I have 500 archers this time, plus bears and moose!
>>
>>563536002
What's up with the golem that only killed one dude? What was he doing?
>>
Night /domg/
>>
>>563573404
insert golem duel gif (I didn't save it)
>>
>>563573404
(Attack) Skill issue
>>
>>563573404
Maybe used as an antimagic/WotF caster?
>>
>>563511208
very nice
>>
>>563579517
Is WotF any good?
>>
>>563582319
Its a great spell but can be made meaningless by circumstances. Spamming it is one of the best ways to deal with meteor shower assuming you can mostly ignore the FR 10 secondary effect. If running a mageball, spamming that can be a effective answer to whatever disruption the opponent has. To be clear, by spamming it I mean casting it 3-5x in your scripted slots, ideally alternating between multiple casters. The effectiveness is strong enough that there are cases where you want to spam rewrite fate, especially given how much cheaper that is. The twist fate effect only triggers after checks for ethereal, luck, or fool's luck so if you are relying on those to tank hits then WotF will be even better.
>>
So the way I prefer to interpret this chain of events is that my Dryad was so fuckin kinky that one of the previous pankomen needed a first hand taste. Practically she was fully kitted with armor and had 16 hp but no SR ... so I really fucking hate wrath of god.
>>
>>563508242
>Stygian
Did they make Conan mod for Dominions?
>>
>>563591720
It just means minor invulnerability a la Achilles
>>
>>563592495
I see...
>>
>>563585405
Pangaean women!!
>>
>>
>>563604439
Monitor glitch ?>>563604439
>>
Gift of Health
>>
>>563604439
>>563604642
Looks like. Surely.
>>
>>563502408
You don't use projections for spamming warrior illusions.
You need three dudes fulltime casting warrior illusions to have a chance against a typical 10ish PD.
You are better off making three or four of the G1 misc items and giving it to scouts and send them off to attack than using project self.
>>
Why of the pretender niggers is fucking with the captcha right now!
>>
>>563616075
Stellar Decree
>>
>>563616075
You've just been astral geyserd
>>
>>563616894
>>563616620
We all agree that Astral is the best path hands down right?
>Ethereal Sacreds
>Best remote spells that don't cost a fuckton of gems
>Easy and early magic map move
>Best boosters in the game
>Spells are 100 range, mages can safely fuck you from the backline
>All while forming a massive communion that enslaves your entire army while wearing a billion magic pen items (that are all forged via astral)
>>
>>563622395
>Mictlan without what made it gud
>>
>only 10 people have played MA Mictlan
>0% winrate
Sad!
>>
Gnight /domg/
>>
>>563296701
>is the cheap 3res spear frogs whomp the cavemen for some reason, I don't quite understand it.
Probably the repel, positive base chance plus more attacks will lower their defense to the point they can't attack back.
>>
At least with 4chan dying of AIDS we don't have to bump the thread as much
>>
>>563639950
Shit's fucked.
>>
>>563633987
good morning saar
>>
any quick tips to running assassin expansion?
vaettiheim busted my shit in one sp game and it was really funny, so i want to try my hand at it
>>
>>563651862
I recommend doing it with the pretender
>>
>>563651862
step 1: recruit assassins instead of mages
step 2: know your indie types
step 3: build lots of indie scouts/commanders to check provs and take them once the leaders are dead (4x hold retreat usually works if you're not sure you'll get them all)
>>
>>563651862
I have noticed recently that a lot of provinces have three indie commanders. I was thinking that two was the norm previously. Wondering if illwinter stealth nerfed assassin expansion in the last year or so?
>>
>>563655127
will do titan of underworld
any nation rec?

>>563656032
sounds reasonable and cheap instead of just splurging on a mage corps that i dont know how to manage
afaik they automatically rout, so the unit should be placed right at the frontline to get as much time as possible right?
do undeads still rout with no mage? or do they get destroyed before battle?

>563656773
>3 commanders
>3 assassins
do all three battles occur at the same time?
>>
>>563660916
It's easiest with the bat pretender and spamming imps although titan can do it with skeles
>>
>>563660916
Undead will disolve at the start of battle of there is no undead leadership.

Assassinations happen in sequence before the battle commences.
>>
>>563660916
I think three holds and then retreat feom the middle of the deployment area is fast enough to save a scout and slow enoug to win the battle. Recommend testing to confirm.

Undead will disolve at the start of battle of there is no undead leadership.

Assassinations happen in sequence before the battle commences.
>>
Is there any way to speed up cave movement? A 22 move commander inching along at 1 province per turn is pretty retarded.
>>
>>563660916
I think three holds and then retreat feom the middle of the deployment area is fast enough to save a scout and slow enough to win the battle. Recommend testing to confirm.

Undead will disolve at the start of battle of there is no undead leadership.

Assassinations happen in sequence before the battle commences.
>>
>>563660916
Be wary of any indie with magic paths. The random nature of the game, and because indies don't lose gems between battles, you can triple assassinate a mage like in your example, but they're a d1 holding four d gems for some reason, so it becomes an impossible fight as they cast 'horde of skeletons' four times every fight and you lose all of your assassins. Or they summon an elemental every fight, etc.
Obviously not as much of an issue for bat pretender, but any normal assassin is going to get merc'd.
>>
>>563660916
I think three holds and then retreat feom the middle of the deployment area is fast enough to save a scout and slow enough to win the battle. Recommend testing to confirm.

Undead will disolve at the start of battle of there is no undead leadership.

Assassinations happen in sequence before the battle commences.
>>
Astral Corruption
>>
NO
WORSE
FEELING
>>
>>563670193
Just fiddle with your candles and one of your shittier paths a bit
>>
>>563670193
Just fiddle with your candles and one of your shittier paths a bit
>>
Raise Ziz
>>
Raise Ziz
>>
Is there a way to view what names certain pretenders can have?
Someone submitted a pretender with a default name, and I wonder if there's a way to reverse engineer it to know immediately what chasis they picked.
>>
>>563679167
Yeah there's a list somewhere out there. You can't get an exact 1:1 translation but you can get at least a rough idea
>>
>>563679167
Yeah there's a list somewhere out there. You can't get an exact 1:1 translation but you can get at least a rough idea
>>
Global has been dispelled
>>
Dispelled and immediately recasted...
>>
Gnight /domg/
>>
Well of Misery
>>
>>563694136
Good morning, saar.
I thin we are back?
>>
I'm excited to play rlyeh I havent played in like 6 months. Looking forward to LARP AGE bros.

>>563679167
Yes but Dominions 6 niggas are very wily I've seen people metagame that and pretend to be X pretender but actually Y that counters the counter to X. Like instead of a dormant smither vulnerable to a rush they were a dracolich or something and ran the fuck over the person attacking them lol was hilarious
>>
>>563656773
>>563651862
When attacking a province youre not sure hasa commander or not you can do hold hold hold retreat so your guy wont die if they dont rout, if they dont have a commander they'll rout before you guy retreats
>>
>>563679167
Weak mentality. A real pankoman wouldn't care and just smite the enemy down whatever wretched form it has.
>>
How impactful is luck 2 with SCBM in Dom 6 ?
Would it strictly be better, generally speaking, to increase magic paths or dominion strength, if I have all scales I want anyways and about 80 points left?
>>
Second Arena marks the end of the second year! The Southern Continent is still locked in a Deathwar between team Hellenus and Team Chauville. In the Northern Continent, Team Nomark is still living the high life, buying every single mercenary on the market and still having more gold than they can spend on units! On the Central Continent, I don’t know what’s happening, I don’t think Nations can spawn there, but if there is someone there, they haven’t crossed over yet!
All Ports connecting the Continents still seem to be unclaimed and their legendary custom guardians still alive!
In other news, Chauville is still screaming about the Swamp of Moggers and how they are the real enemy and how they need to be occupied and pacified, but have they actually followed through on any of their claims? No can check, because no one can make it over there!
Frasene has sent their Disciple in the Arena! Are they planning to end the game in 12 turns, before the inevitable People’s arena lobotomies their Dragon?!
Djanfrut is still not dead, despite probably still being sieged by Nomark!
>>
>>563712312
Luck 2 is pretty good man, it's good increase of chances for heroes of which slops adds more generic ones to constantly get more. There's gem and gold income that's noticeable. Then of course the super lucky events that give you game changing items like boosters. And dont discount the avoidance of bad events either.
>>
>>563712312
depends on the age. i like luck scales in the late age for the gem events when sites are scarce.
>>
>>563712312
with the luck scale buffs it's numerically not much worse than luck 3 in vanilla
with the individual event buffs, it's probably as good or maybe even better
get lucky anon
>>
>>563546278
You're supposed to use empowerment.
Not a game goes by where my god isn't 10 in all spellcasting types.
>>
>>563546278
pretty sure in every instance of this its a case of the nation going through drastic changes over the ages and those national spells still remain available as remnants of a previous age, that you can play for by designing a suitable pretender, if you so desire.
>illfraud
nah, sounds like intricate game design to me
>>
>>563720896
How do you do this outside of wish farming for pelagia
>>
>>563725315
Pretty sure he's a SP only nigga cause there's no way youre doing that in a real game. You can get to level 10 on a few with a mage god especially with the rings but I feel it's impossible for all of them without beating up on retard AI
>>
Thoughts on using water elementals on land?
They aren't ethereal so despite physical resistances, with 0 prot, they still just get obliterated immediately aye?
>>
>>563729510
Well if you already got setup for summoning and they get better in the cold?
>>
>>563712679
The center is Kuroon land.
For now
>>
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>barbarians wreck giant magic fueled abominations
>militia and light infantry counters barbarians
This fucking game
>>
>>563735942
"run screaming at it and hit it with a hammer as hard as you can" does not do very well against a block of men with sharp sticks longer than your hammers, unfortunately
>>
>>563735942
Shows how important weapon length, shields, and size are for your line holders.
A len3 spear repelling a dude with a len2 maul with only 9 morale actually has really good odds to completely stop the attack, and may be the only attack if there's 3 others to choose from in the same square.
Even if they get through the repel, 8body+16shield prot negates the damage outside of drn (24dmg vs 24prot)

meanwhile, your giga 28prot 150hp monster ain't repelling shit (len0 natural attacks) while taking ALL the attacks so a couple unlucky rolls dealing 10slashing cuts your dude down immediately.
>>
>>563729510
The size 9 ones are pretty good but the smaller ones are very hard to justify.
>>
>>
>>563729510
With army of mist up they can do good work, but its rather hard to AOE buff them otherwise. Most of the water elementals I see on land tend to be retinue units from water bottles where I assume the bottle didn't have another use at that time. In that case its much easier to buff single elementals with mistform + body ethereal + quickness without testing specific setup distances, and if you hit all 3 then that elemental can do some serious work.

I've also spammed water eles as MA Phlegra when I'm doing an all-in elemental play, but in that case I'm casting all 4 elemental types anyways. Against mweps units they should hold the line better than fire eles.
>>
>>563739091
How to counter them?
>>
>>563745736
Either have a baller expander, or wait one turn and double expand like most sane people.
>>
>MA Pan went Ethereal bless again
Is there some unwritten rule that this is the only strat they're allowed to do?
>>
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>>563754027
>you can see the dryad's ass and tits from any direction
What is there to hate, anon
>>
>>563754027
Well MA Pan has issues taking forts due to a lack of A + S, meanwhile ethereal dryads are probably good enough to kill most non-mages. On white centaur its probably decent, but I don't think it compares to my current bless in that retards.
>>
>>563726696
>>563725315
I do it in multiplayer too, and have never lost with the strategy.
Everyone makes fun of it until I own every global enchantment.
>>
>>563762209
What nation

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