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this better be a good update making people stick around else Funcom must be questioned under a lamp in a dim lit room as to how the fuck are you even able to exist despite fumbling literally everything you ever created
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>>2228058
the content they added is aimed at end game and new story, which is like at least 100 hours in for most people, usually more with distractions. internally they probably see millions of dead max level characters that were never touched after everyone's friends/clans moved on. they prepped the character transfer feature in anticipation of returning players maybe wanting to move off their dead servers.
>>2228377
it's conan exiles but the sun hurts, and they utilize the timed entry mechanic of a deadly area, in this case radiation. their way to balance is still making HP sponges, you can tune into dune awakening stream and watch them fight the new station NPCs and it'll be 4 people focus firing a single guy getting chain CC'd in melee.
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>>2231052
Technically, it was what they advertised at launch, they just expected the PVE playerbase to be happy with not taking part in Deep Desert/T6 activities and thought the game would be PlanetSide reborn with combined arms guild combat.
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>>2232218
They weren't wrong, the pve playerbase doesn't want to be in the DD because there is nothing in it. They just misjudged how incredibly whiny they are when there is content they think is "stolen" from them.
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made a new character on a supposedly populated server the other day, haven't played since last summer, and I have yet to see another player, unless the worm being triggered is caused by environmental stuff
also new hotfix:
>durability drain reduced by 50%
>high-tier enemies nerfed
still on iron-tier but it was pissing me off how quick my suspensor belt was breaking
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is end game worth it? not really into pvp in survival games, i have a scout copter now and im already getting bored of the tedious missions, the combat is very predictable too, bosses are a joke except the heavy weapon guys that are just annoying, for some reason they are better in melee than melee troops
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>start a guild
>two other players but neither have done any landsraad missions
>become the top contributor solo for Hark almost immediately
So do people just not give a shit about the Landsraad on my server, or is it just the Harkonnen?
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>>2255867
it wanted to be, and it's online persistently, your character has a max level and there are builds and pve dungeons and loot. it takes place in an alternate timeline where paul doesn't exist though, a bene gesserit daughter was who foresaw the harkonnen plot and the emperor called for a war of assassins over the fake of arrakis.
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>>2316099
>>2309852
>>2309848
>>2279967
I was there in the DD, clanned up, even led them towards the end, 18 clan alliance protecting the big spice rings. I was a rocket spammer with nothing to gain if you killed me. i was weirding step stunlocking you death, taking out entire groups with shotty/tripletap and halleck's pick, ancient way spamming chasers >>2286574 best launcher you'll get outside of lansraad, lasgun robbing people during sandstorms and third party raiding other looter with a massive zerg.
that's not what most of the playerbase signed up for, how it all played out wasn't even what the devs hoped for, they wanted PvP as well, they just hoped people would be engaging in glorious guild combat. that's not even addressing the hacking situation and the fact that funcom, as whole entire company, took a vacation while the game and servers were on fire with dupe exploits and hackers running across every sietch and simple things like an extract all button for water when you need to carry it back and forth to rebuild your bases weekly in the DD, it was a poorly thought out concept.
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>>2338931
>All PvP zones in Hagga Basin will be disabled across all official Worlds.
>A PvE instance for pure survival and exploration experience with no player combat. There is no PvP in this instance across any of the rows, including Shipwrecks.
Alright so this game is fucking dead.
> the yield from mining and spice harvesting will be multiplied by 2.5 in PvP areas.
Where is the actual pvp update.
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>>2339196
>release the absolute most barebones shit ever
>with some of the worst pvp
>>only functional content is farming easy npcs or whacking rocks
>let the game flounder for about six months. Lose 95% of your players who don't want to hit rocks for six months
>only dlc is base building cosmetics
A real mystery alright.
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>>2339245
By the time the general audience had progressed through the game to the point where they might see some need/benefit to pvp, it was already widely known that it was a half baked thopter gank fest and everyone you talked to advised to avoid it until it got better. They almost immediately started scaling back their pvp focus too so, no, I don't believe that 80% lifetime players being exclusively pve thing to be a metric of much of anything at all.
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>>2339332
>>group combat on a scale where losses barely matter
>with dune's servers size
>with dune's permanent durability loss after repair
>with dune's general gameplay formula
>with 'alpha-clans' stacking for seal clubbing
>with endless bugs and exploits
I have no idea how funcom could be retarded enough to expect Planetside-like mass battles in crafting-building-survival game.
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>>2339324
I never really got a chance to pvp outside of a couple extremely jank occurrences where i got popped by a rocket thopter i couldn't even see. I'm probably part of that 80% of exclusive pve players. Not because I want to be. There was just never an incentive.
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>>2279967
>the carebears did this!
fuck off. Yea carebears who inject themselves into combat exist, but not enough to kill a game outright.
You are purposely overlooking the larger part of the problem to cope.
Why is that pvpers always shidding and farding over a people *not* wanting to play with them?
>whaaa Im too much of a sad weak faggot to be a bully in real life so you have to tolerate me being a asshole in your video games
nooooooooooooooooo my self esteem hinges entirely on being better than you at this game, why does everyone leave me?!
Perhaps if hardcore/competitive PVPers showed more grace in victory and didn’t outright exploit, cheat, cheese or otherwise act like a fucking asshole when playing, perhaps more people would be willing to tolerate them. But most never do, because they don’t actually want competition they want easy prey to pad their stats and act like they’re better than the next guy.
so you get what you fucking deserve,
To play alone in yet another dead game.
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I still don't understand why they didn't make this game like Conan and instead tried this "soft mmo" shit.
People who like Dune are going to be put off by the fact it is pretty grindy and people coming from Conan are going to want a private server, probably with mods. Literally nobody asked for an always online survival game with forced pvp. An incredible amount of time wasted, pvp is getting limited and eventually, you are going to be able to just play solo on your own "server". So much time and effort wasted on something nobody wanted.
Why do so many developers create problems for themselves only to be forced to solve them later down the line? Are they retarded?
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>>2345242
>I still don't understand why they didn't make this game like Conan and instead tried this "soft mmo" shit.
It's actually pretty simple when you think of dune as conan but with all the rough edges that made people bounce off pvp in conan sanded away.
>full loot death is punishing: removed
>getting ganked everywhere even when just starting by high levels : removed
They also probably made the deep desert fuck huge to make running away and avoiding other players even easier but they underestimated how blood thirsty people get and how risk averse players are even when they lose almost nothing. It was also really clear they expected groups to be the only viable way to play the deep desert areas.
>>2345509
Pretty much. Every survival pvp game says they solve the shoot on sight zerg problem and every single one failed. I think Dune could have managed it pretty close though but if you leave any crack, these people seep in.
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Is this game as fun as it looks?
I have never watched\read Dune, but I'm willing to.
I kinda like Conan Exiles tho I find it a bit boring to level thralls up and shit, this one seems to be more MMO-lite\Fallout 76-lite.
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>>2358089
I pretty much only enjoy the base building. There's almost zero reason to interact with other players and the combat is extremely shallow. Pic related describes the PVP. Read the books by all means but that's not important for this game.
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>>2359385
>There's almost zero reason to interact with other players and the combat is extremely shallow.
Can I finally play in private mode or something? Why the fuck I can do it in Conan Exiles but not here is beyond me.
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>>2317910
>that's not what most of the playerbase signed up for
>Announce survival pvp mmo
>First gameplay showcase is PVP footage
>Dedicate 30 minutes of first gameplay showcase to how shields block ranged damage, and using melee will still be viable against other players
>Tell players entire endgame will focus around pvp
>Game launches
>Horribly buggy mess
>Extremely unoptimized (tranny devs as always)
>No patches to fix the obviously broken and unbalanced perm stunning
>Solution is to remove pvp, not fix the issues
Many such cases
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>>2339245
Debunked here >>2279967
Explain planetside 2, explain albion online, explain tera's instant death, explain how subscription required wildstar had more player retention than free2play wildstar, explain firefall's death, explain wakfu's english servers, explain dofus' english servers, explain, explain, explain etc
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>>2341261
Gonna be honest; that was a lot of reddit spacing so i skimmed until i got to the ad hominem.
Even without reading your post i know you didnt refute anything said.
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>>2383898
In fairness I don't know for sure that it's going to be the next update, but they've been talking about server merges in the developer updates for the past 6+ months. It's not in the PTR patch notes so I might be talking out of my ass
>Is everyone going to be forced to move to highpops?
Yes. Your base will be saved into the base reconstruction tool in case you've built in a location that's already occupied in your destination server, beyond that I don't know the finer details. I play on the most populated Oceania server so I never bothered to check
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>>2384165
Just pick the third most populated server for your region or something. The game has like 7k concurrent players globally, the chances that you can't find a place to build are slim to none, and if you hit the top three then there's a microscopic chance you get hit by the server merges
This website lists server population: https://dune.gaming.tools/server-status
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>>2384180
>>2384198
Yeah we gave up and we're going to rent a server just for the 4 of us.
The question is, which provider is the best in terms of consistency?
Once the update is out, and if we can make our own localized server, we'll probably move on to that.
Any advice? Nitrado looks nice.
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>>2388624
>Any advice?
Nope, I play on public. My experience with G-Portal was fine when renting a Conan Exiles server for my mates, never used any other provider.
Bear in mind that rented private servers still connect to other servers for the deep desert, so you'll still be competing for resources out there
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>>2388645
Well, the game exceeded our wildest expectations, we are super into it and glad the game is as fun as we thought it would be.
The female of our group doesn't like "sucking blood" out of people, so she dropped the game.
But everyone else is stocked and we're actually having a ton of fun, our resident Dune nerd is having a constant orgasm saying the game is everything he always wanted.
Not regretting the 10 dollars purchase for the private server.
Tho since we have experience withFallout 76, we are more than ready to move to an actual real server with people as soon as the new PvE update is out, we want to hang around with people\do stuff with randoms.
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>>2392729
>The female of our group doesn't like "sucking blood" out of people, so she dropped the game.
Tell her she doesn't have to. It's more efficient to use a dew harvester to fill your literjons from flower fields just before dawn, and later you get options to passively generate moisture from the air. Couple these with a decent stillsuit and you won't drain enough water to even warrant carrying a literjon, because you'll be back at base before you run out. Blood harvesting is early game only
Also if you were going to switch to public after the PvE update anyway then there wasn't really any point in getting the private server. Hagga Basin is PvE anyway but for crashed ships, and you only have to go to them two or three times in the entire game. I've literally never seen another player in one, and I played on launch when the game had the most players it'll ever have
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>>2372973
>Explain planetside 2
Why people compare dune to PS2?
Those are two vastly different games.
AFAICR in planetside you just spawn and fight shit immediately, without all this 'farm blueprints and mats' stuff.
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>>2395294
I fully engaged with it, slaughtered hundreds, chased people down, spiced up clan hunting people in our stations, dominating the DD, never had any hacker issues on my cluster, i rolled on 7 servers when you could still farm xp at the hand of khidr. got my money's worth, easily.
the flooding of the PvE DD shows that even the people remaining want nothing to do with PvP if given a CHOICE. everyone would rather poopsock materials and the 2.5 gain in the PvP desert is again, wasted, with weight limitations.
https://www.youtube.com/watch?v=HIE5x7j6kQE
anyways, they put out a video about the next update, so it seems like the PvE change was a massive success.
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>>2409850
>the flooding of the PvE DD shows that even the people remaining want nothing to do with PvP if given a CHOICE.
I played a good bit after the dungeons update and almost never came across anyone in the DD area and the one guy I did fight would just fire rockets at my orni and never chase. The pvp situation was complete delusion by a minority of pve players. If they actually went into the DD areas it would have been as safe as playing arc.
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>>2438341
>>2444080
every mmo ever has this problem, the ones that require multiplayer get phased out or changed cause people want to play solo despite being massively multiplayer. crazy stuff
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https://duneawakening.com/news/dune-awakening-1-4-0-0-patch-notes/
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>>2483767
>keeping things hush hush
>in a game with 20 active players with no reason to play together anyways
Dumb.
There are many cliff faces you can clip through. There's a really easy one to get into on the cliff face i've marked here. I found it because my thopter fell into it when i accidentally deleted its platform once. Hump enough cliffs and you'll find more.
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Did they change the mechanics of building stability recently? I haven't played actively since December-ish but I did do the mission set before the current one back in Feb and I have consistently powered my base (except for a period of a week in March when I was overseas). I just flew back from Arrakeen and the entire roof + 2 floors are just gone. I think most of my personal items are gone, but the expensive resources my friends stashed are still safe near the bottom.
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>>2495485
I never defaulted on taxes when it was still a thing. The Coriolis storm must've done more damage than I thought and I never noticed after I got back from vacation since I had stockpiled power cells and just walked over to refill the base and log out.
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>>2492408
As someone who played Dune extensively from release up til just a month ago I can tell you that Conan players aren't eating as good as you think, the game lacks any real kind of endgame or story progression and the building system feels outdated, lacking the rounded corners and half-walls enjoyed and taken for granted in Dune. Updating to UE5 for "lumen" or whatever is just a meme, the lighting system is kindof shit out of the box unless you install a mod to fix all the ugly walls bleeding lights from under them.
That said, I think I prefer Conan anyway, despite all it has going for it Dune: Awakening feels really sterile.
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I reinstalled and transferred my character last night. I flew around the Basin looking for a build spot, but ended up logging out because I'm still not really sure what I want to do. I might try one of the new testing stations tonight. What kind of gear should I have for these? Is there one that's considered the easiest to start with?
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>>2523326
The lowest couple of difficulties can probably be done pretty easily with T5 gear and you'll get mats for T6 in low amounts for doing them, but more importantly you get T6 schematics and graded schematics, DD is still the best place to get the materials
The fire one with the Sandflies in it is pretty easy, just make sure you bring a gun with a decent magazine capacity for the boss' rockets. They only take one hit to pop, but they're pretty small so depending on your aim a drillshot might fuck you over
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>>2438341
>There's just not too much reason to engage with other players.
Thats the main problem, and also why PvP is pointless. Its just a death match where you need to grind up gear for a full respawn with not point to it beyond doing it for the sake of itself.
Whcih is a shame, because survival crafting would have given them the opportunity to do an EvE online thing and make it so that you can get the good stuff only by cooperating with others, by making players specialize instead of enabling them to produce everything by themselves.
But tha would have turned off the casuals and dadgamers, so instead we're getting the ususal solo/small group experience crammed into an MMO framework. Shame.
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>>2549016
I'd wait until they fully come out with single player mode or the next sale (Steam Summer Sale is just around the corner now) unless you really like the Dune setting. Some of the base building is better than in Exiles because it seems they learned from a lot of their mistakes there, but it isn't really saying much because there's a lot less pieces to build with (this has been slowly changing at least).
Even with more build pieces, interior decorations are lacking still so you end up with lots of really empty monolithic halls. There's also limitations to this and other aspects of the game because its closely tied to the recent film releases and the Herbert estate so you won't see any fremen architecture available to players, you won't see a lot of sexiness like you might in Conan Exiles, and you won't get any mods at all.
It has a decent story told through its quests which is saying a lot for this kind of game, most others in this genre don't really care to give story and quests any attention. And that narrative is really the only thing carrying it once you get bored of putting together your monoliths. Its almost enough that I wish they had just made a cinematic adventure game instead of a survival/PVE/Basebuilder, because good Dune games are also in short supply.