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The 11th "Anniversary" marches on
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>>1959777
>777
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Actually running the Pan and RoF EZAs now, I imagine the RoFs will be "usable" for content at this current length. They start to punish you at turn 10 like the STR UI of ye olden days, but that should be enough for the greatest tour.
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11th Anni can't be over!
It needs 10 more EZAS, at least!!!!
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11th Anniversary <<< Tao + Tien Celebration
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>another ticket shaft
Yup, 2400 stones down the drain, not spending another stone on these cursed banners. I think 4s will be the most valuable once 8th year ezas come out but I'm still coining UI.
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The RoF blues are MID not bad. Datruthdt agrees with me, we are on the right side of history.
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SS4 Daipaku is possibly the worst trannyversary unit of all time. He never does his ex super. He never has enough ki. You need to build the entire team around him and he's just a boring brick wall with no interesting utility. Also his animations look like shit. Fuck this stupid unit, I regret summoning for him.
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>>1959804
Being mid in this day and age is basically being bad. You either are the best at what you do, or the worst.
Being in the middle is being a nobody
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>run pan in slot 1, she attack breaks omega's aoe super
>run agl ss4 goku in the other slot 1 and his on attack defense keeps him safe
nothin' personnel omega...easy stage
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>>1959812
you could attack break the other rotation with phy monkey....
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Why am I supposed to think UI + SSBE are number 1 again? Because they're good for 4 turns total and then survive KO and die in the same turn after that?
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Characters with 2 free turns are literally the best aging in the game. See fat buu.
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>int rof blues eza=shit
>int nameku eza=shit
>int broly eza=shit
>int gb eza=shit
it's not looking good for int movie 3 goku...
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>1k red coins
>I wanna coin daipaku ssj4, the gdc blue goku and the FUCKING 8TH ANNI Z SPIRIT BOMB unit
Which one should I get... I really want to have all the ssj4s and I still see that gdc goku being used to this day... but what if that z duo unit is broken... fuck
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>>1959822
He was so bad on release that it wont even matter.
Nobody even remembers this guy anyway.
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>>1959800
Same but Realm of Gods is not becoming relevant for a while. There's no point in having them. SS3 Vegeta is just as pointless without Daima SS4 so it just leaves the DFEs as good pity options.
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>>1959804
I defend a lot of mid units but the blues are bad. Put them in front of an average 12 million super and they just die, no wank scenarios, no dodge, no nullify potential at all.
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>>1959827
? Daimageta is weak so he's pointless without daima. UI can run his top 1 kit anywhere. The bad lead makes him harder to run as a friend too, so he's better to have. And if you do have to run RoG for some reason, they need the help way more.
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>>1959829
You don't need them anywhere but a bum team like RoG and they can't save those alone.
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>>1959831
You don't need any of the new units. But calling the best unit in the game "pointless" is a wild take.
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>>1959833
You do need at least one of the Daima units for mission clears depending on your box and you need the SS4s to run the 8th annis on a proper team.
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>>1959835
I beat the daima missions without any new units and 8th years can be run with friend monkeys and other leads or their own.
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>>1959822
>Int Goku/Piccolo
Oh god...
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>>1959836
>without any new units
and with mini 4 and/or Gomah, right?
>and other leads or their own.
so gimped 200%s or even 170% if you can't get the conditions for both the lead and the friend at the same time, meaning not a proper team.
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>>1959838
With gomah, before kuu and tamagami awakenings.
>gimped
It's a really minuscule difference.
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>>1959842
Trust me, you'd be fucked without Gomah regardless of the other f2ps.
>It's a really minuscule difference.
HP is 250% now so it's very noticeable. 200% atk/def wouldn't be a big deal but you have to fulfill 2+ separate category requirements to reach it and 170% can definitely make a difference between life and death.
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So are we just going to wake up to the 8th anni EZA information at some point
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THE GREATEST TOURS
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>>1959847
the next content drop is supposedly on the 26th so probably early next week
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>>1959823
i'd wait to see the eza for z spirit bomb first
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>GT Tour mission
>SSJ4 team with Int Vegoku/PHY Duo/AGL Gogeta/AGL SSJ3/STR Pan/TEQ Pan (STR Pan 90%)
>Get to Omega, STR Pan in slot 3, 1 attack
>Think its a norm, she'll be fine
>Dies to it anyway
OK fuck STR Pan, booted off the team
>Put in Daima4ku
>Run goes better and faster
>Get to Omega, same situation, but this time its SSJ3 in slot 3 vs 1 attack
>He was sealed, but it should be a norm
>70% chance + 16 Hipo dodge he should be fine
>Super
>He doesn't dodge

I'm done, two runs took me 25 fucking minutes each watching all the supers and having to restack only to die to the largest BS by Omega
Yes I used items, generally on 17 and then saved Senzus for Omega
Fucking hate this type of content
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>>1959856
I guess, waiting 1 more week is gonna kill me tho...
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This MOTHERFUCKER I pulled SIX Ledgics before he showed up. Glad I got him and I’m finally done with this banner, though.
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>>1959866
SIX (6) LEDGICS(the awakened one already has a dupe fed in)
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>>1959838
teq daipaku will be coinable within the next 2 filler banners so thats hardly a reason to waste pity on daipa now
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>>1959866
>>1959867
>five rounds at this point
>zero Ledgics
>zero Vegetas
>a dozen of everything else
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>we won't get kino original animations anymore because some pedro lied about not getting paid
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>another out of context drama claim with no links
we're not all plugged into twitter all day retard, we don't know what the fuck you're talking about
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>>1959806
He’s got the best looking active in the game and he supports. He also links with monke and has a great leader skill he’s leagues better than the dog shit get duo that is literally a waste of a fucking slot until goku “nukes” with his mid 1 time wet noodle of 86mil after 3 fucking appearances of vegeta “stacking”. Vegeta with ex super is like 30 mil, and his additional are sub 20. This takes place over 5 turns and on the 7th int midku comes out.
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>>1959868
That's why I'm probably going to go with the tag 4s but those 2 missions for clearing the part 1 special battles with a full Daima team are really getting on my nerves.
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only one thing can save this anniversary now
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>>1959875
Link a source or something
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>>1959886
>only one thing can save this anniversary now
Yep yep yep
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Double Daimaku or double Monkey leads?
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>>1959866
>>1959867
ENTER.
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>>1959879
I mean we can play the nitpick game and spin it to make them all look bad lmao
>daimku looks like a fucking 2023 unit if he doesn't get his ex super or 24 ki which happens too often because of his ki issues
>daimageta has coin flip ex supers and if he's not hitting them looks weak af which also happens too often and his def support is barely noticeable
>uss tag are untouchable for their turn 1 sure, but after that goku is a dodge or die fraudster and when he doesn't get his ex super and fails to dodge a super, you'll then die after you receive a normal attack with your other units on the turn and vegeta becomes a glass cannon

overall, I think they're all great units imo but daimageta feels the weakest. his rng exs miss too much for my liking and his support isn't worth throwing him on most teams
>daimku can get crazy damage and has a great leader skill
>gt tag has a great leader skill also and his ex supers noticeably buff attack on the team
>uss tag is structured around the current short hard content so you don't have to worry so much about failing to dodge or the glass cannon
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That one anon a thread or two back was right. It shouldn't be 1 HP, it should be 1% so the double digit normals don't totally invalidate it. Currently kaiku is the only one who can cope, and that's because he either floats (so he can dodge the rest of the turn) or is up front (and can do 3 supers to heal 30%).
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>>1959894
Daimaku til the spirit bomb ezas, they’re on the GT 220% but not daimaku’s for some reason even though both have kamehamehas in their supers.
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>>1959895
>Mogs all the units that were release last year
HOW DOES HE DO IT?!
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>>1959891
Take another red stone and stop being so greedy
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By the way, things that never fucking happened - brought to you by obsessed, lying schizos from the last thread. Complete delusional psychosis edition
>>1959427
>>1959457
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>>1959902
>schizos
a SINGULAR schizo*
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>>1959902
>>1959903
???
Anyways, yes, MUI did throw. He does that a lot when he has zero fucking defense behind him. To be fair, INT Vegeta is boosted right now and he dies to supers as well even after stacking, so there's no actually right answer besides get lucky,.
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>you need daip-ACK
You don't even need duu
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>>1959905
My tamagami 1 was exploding from supers up front but maybe he just hadn't gotten the engine going yet.
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>>1959907
Is he LL10? Once he gets guard he's chilling. Phy gloryhole is the jobber
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>>1959908
yeah still link leveling him now. Luckily I did this mission with an easier team (though I had to stop trying to use SSJ3 Vegeta because I was getting sniped so much.) Went for double monkeys to murder.
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Holy shit they updated the wiki
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>>1959911
>"worst" anni revived the dead wiki
Apologize
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>>1959911
>>1959912
>Almost no comments
Its not the same...
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>>1959911
>Revived by Ledgic
Kneeling
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>>1959844
I've been running mixed leads all anni just fine, and in all the cancer events from last year. I don't need apes for the next 4 months of filler content, and I plan to go in on the gdc dfe because I need to rainbow Cooler, so I'm less likely to pull UI. Have lots of red coins too and I don't wanna carry around extra teals that I may not need. Plus I have the full NY super heroes team to run him with.
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they rigged the rates
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>>1959905
tried dozens of times with pretty much this exact team and the farthest I got was about half health. And would that even work on stage 2?
>>1959917
I doubt that and Grandest Tours is the first hard stage we got all month.
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The GT kick
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>>1959923
Stage 2 is easy, goku only buffs on turn 4 and then goes back to normal
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>>1959932
He keeps the buff like every other enemy that has the "atk +x% on y turn."
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>>1959890
https://www.youtube.com/watch?v=9k3mU4PBR3w
>bamco hires third party named cutting edge to find animators
>they hire some fags from twitter
>they deliver a bunch of cuts that made it into part 2 units
>cutting edge don't pay them in full or at all and cut contact
I expect free 11th year LRs as compensation.
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>>1959932
Idk about that but he does get weaker from hits, doesn't aoe, and always supers slot 0 so baby jeet can maintain a consistent 3 turn loop
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guys I am really horny for Pan
super Pan can fuck off
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Got a goku black with the last of my summons before pity, now I have all the units, who should I pity a dupe for besides the gt duo? Daipaku? Ultra Bejita 1? Or the ToP duo?
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>>1959941
Alright, I was definitely overestimating stage 2. You don't need the Daima LRs as things stand as long as you have minigeta and gloryhole.
Stage 1 is still a fucking bitch though. I've probably failed over a hundred attempts at this point between shit starting rotations and failed dodges.
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>>1959952
Toss up between Daipaku and ToP duo
SSJ4s will get Intku, 8th Anni, and likely not much else, but they have the most complete teams
ToP duo will get AGL Frauds and Godku EZAs
Pick which team you like most
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Ok id say its about time we talk about how underrated he is right now
>50-80% dodge against all supers (Very consistent, mid turn buffs)
>High Total Damage with Crit Build (2-4 Supers + Counters)
>40% Multi Turn Support
>Dd tanks every normal Solo (Even Gammas)
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Any proof that these frogs actually animated anything? Because
https://x.com/MeloSucre/status/2024136999150535009
doesn't look like anything from the card. Even bejita's gut punch is different.
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>>1959980
He and INT SSJ4 Gogeta are excellent as floaters on their respective teams.
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I'm running double kaiku lead and you should to.
>but it's only 200%
Having two of the best slot 1 in the game seems pretty fucking worth it.
>why not lead with a better unit yourself
Because no one is running kaiku as a friend (something I'm going to rectify after this run)
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>>1959997
Hm nope grandest tours is actually just the worst parts of festival.
>here's 50 minutes of fights but no way to stabilize
>brought the tankiest units in the game? They still die to supers after attacking, loser
Who has been in charge of this gameplay lmao
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>check greatest tours stats
>1.2B HP for omega
nope, not doing it. I'm not doing spending hours on this
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>>1960033
He hits like a wet noodle outside his aoe super, which is always the first attack after your slot 1, so you can keep action breaking it with pan and phy g4.
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Bros... I'm so glad I rainbowed him. He's so cool.
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I think I ranted about it last year but passive numbers getting bigger really puts a clear gap in rainbows vs no dupes. Dmg reduction was what it was and you couldn’t really affect it with more dupes but rainbow SS4s are starting with 15m more attack than no dupe and nearly 500k+ more def after identical starting turns which is massive for a stacking unit. Even daimaku is doing ~70-80m damage and I think it’s even higher for daimageta. Wouldn’t surprise me if the numbers go up in the next round of powercreep that the difference in def is 1m+ and the difference in attack is 200m+ between the same units. At which point how do you really scale enemies, vs rainbows or vs no dupe.

>>1960033
It’s pretty easy though. Omega with his domain only did 200k to daimaku and 300k to a slot 3 blue goku and it only took 3 rotations to beat his second phase. Super 17 is probably the only annoying boss since you can’t just keep Kaiku slot one since he counters him with a 1hko attack and stun. It’s a bit annoying you can see a full clear screen in the run info since I did a 1 minute one for the mission but this is the unique and exciting team I used for the no item.
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>>1960077
NTA but the issue I'm having is that with my current box it seems 17 (and thus I assume Omega) are dodge or die tier difficulty. If my 3 dupe INT 6th anni Vegeta can't take a super after supering 3 times, what on earth can?
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>>1960033
>30 or so minutes to finally get into Omega
>Ok this is the first phase it can be that bad, so I'm gonna put my 55% vegeta in slot 1 with 4 rainbow orbs and it should be fine
>Omega double supers for 300k damage each
>The freaking unit doesn't dodge on top of that (his silver orb is dodge + def btw)
>Back to the main menu
I'm done, I'm gonna use the bot to beat this stage fuck it
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>>1959984
>I made animations for Dokkan but they're not in the final product
>I didn't sign an NDA and I didn't get paid
Just sounds like he was approached, was asked to do some animations to show off his portfolio, but he didn't sign an NDA and probably a contract and now he's mad he didn't get paid? Then resorts to acting like a baby on social media? Way to make the rest of your country look like shit.
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>>1960104
I just kept the rotations of Kaiku (blue goku for super 17) - SS4s and UI - Evo Vegeta the whole way. Super 17 doesn’t super in slot 2 so just dodge the slot one stuff and hit hard back
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>>1960123
>UI whiffs one dodge in slot one on turn 3
>go to 1 hp
>next normal kills
It's pain.
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Imagine how fun this game would be if everything else stayed the same but we could have 3-4 mil hp on our teams...
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>>1960055
>tfw he can't reliably survive after going Vegito without using items these days
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RoF Blues are the sacrifice needed so that GODitz can get the best EZA of 2026
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>>1960174
It should be 10 million so your dodge units can make some mistakes
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returner here...how do I get the leader for the f2p clone team ?
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>>1960224
the best leader for the goku black clone team is the extreme str rose black who's featured on ss3 daima vegeta's summon banner. He's obviously not f2p, but once awakened he's very strong and synergizes incredibly well with the clones.
Probably the second best, but far less optimal, is the f2p str goku black (zamasu) LR. You can get him from the story event with zamasu on the front. you farm him up to LR, then there's an event to extreme z-awaken him, and then another even to super extreme z awaken him. If you use a site like dokkan wiki or dokkan info, it'll point you to the right events
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>>1960204
soon...
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>>1960229
hmm, is the new UI goku and ss4 vegeta meta? I can still reroll a new acct for rose black.
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>every unit worth anything from anni or gdc get their own skill orbs so it feels like a waste to put on any good whis skill orb
>random middle of the month dokkanfests are rarely ever worth using compared to the top units from the major celebrations so it feels wasted on them
i dunno why i'm even grinding orbs, i'll probably never put them on anything
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>>1960077
I agree. There's a surprising difference between 89% PHY UI and 100%, I ended up gaining roughly 3m in raw damage from that.

When people talk about units being 'good' or 'great', guaranteed its not at 55%

It's pretty true to Dragonball in the sense that multipliers are busted...same for great equips now
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>>1960077
So people saying ss4tag are good have rainbowed them? Cause I have em at 55% and I feel like they're the worst anni unit by far.
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>>1960109
I had similar pains and ended up using a no-bullshit Daima team
STR Daipaku + TEQ Daipaku, SSJ3 Bejitas rotations
Float friend or own 55% STR Daipaku, PHY Daipacollo, and your third unit can be Kaiku or LR 5Guys
I actually had LR 5 Guys as my slot 1 because they were rainbowed with STR Daipa 2nd and the TEQ floating

Daima team is genuinely the best because I haven't had as many issues as either the RoG or SS4s, they're just no nonesense. Bring a senzu bean for bad super locks.
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I'm really starting to believe they had nothing planned past the 10th ani
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I can't process how the Dokkan anniversary is already almost done it doesn't even feel like it's fully started
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>>1960248
UI Goku is the better unit, SS4 Vegeta has the better leader skill. I'd reccomend going for SS4 Vegeta in case you have the 8th year DFE LRs since they're only on Vegeta's leader skill and about to eza
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>>1960077
>>1960300
So there's no point in getting units in this game anyway then.
>>1960304
I hate int units so much, I don't give a fuck about their 5 dodge, that unit needs add and crit and of course the anni equip gives them even more useless dodge, fucking retarded
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>>1960306
>TEQ Daipaku
Don't have him, want to coin him so bad to have some sort of slot 1 unit in my other rotation
I also dont have that daipacollo and he seems so busted with his dodges...
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Grind it in.
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>>1960386
every single premium exclusive equip should be AT LEAST 3 per silver and gold between Add, Crit, and dodge, if they're going to build the units around their equips give us some GOD DAMNED OPTIONS
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>>1960376
they're also on mini daipaku's lead
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>>1960460
When's he rerunning?
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>>1960465
probably the next filler or saiyan day
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RE9 has to be the most boring RE game in a while the Grace segments are so uneventful and drawn out. The pacing is predictable switching back and forth. Abundance of bland typical RE puzzles. RE7 had more character to it and better so far
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>>1960479
wrong thread anon
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>>1960480
Right thread, bitch
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>>1960487
hmm no I'm pretty sure this isn't the resident evil thread
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>>1960480
Based
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time to turn my filter back on
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how do i farm more potential orbs outside of that weekly quest ?
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DUN DA DUUUUUUN
DUN DA DUUUUUUN
DUN DA DUNNNN DUNNN DUNNN DUNN
DUNN DA DUNN DA DUNN DUNN DUNN
DUNN DA DUNNN DA DUNN DA DUNNNNNNNN
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>>1960535
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>alf red zone leaving before the 8th year ezas
jewmatsu...
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>>1960541
they literally ripped off the morrowind theme
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>>1960546
Just get the clear and do the missions when it gets moved over.
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>>1960535
you can buy some with anniversary coins
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They're probably going to move on from Red Zone as endgame content and have the new mode plus whatever random stuff replace it. That's why they put all the stages together and gave us that wallpaper.
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>>1960582
Blue Zone also has a mission that says "clear all stages" while Red Zone doesn't, because it doesn't have the Artificial Lifeforms stages yet.
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>>1960229
the current ssj4 vegeta also seems decent as leader of clone team, or am i mistaken ?
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The best clone leader is omega thoughbeit
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>>1960599
thx, i can clear all tamagami now.
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>>1960599
the new mode is going to be a disaster given their track record of new modes
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>allo, guten tag, hola
>we are trying something new this anniversary!
>and that something is giving you less content and stones
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they were never gonna do as much content as 10th. the event quantity tracks more with 9th.
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>>1960625
9th had a whole 8 stage Spectacle with a couple tough stages, movie boss rush, Cell Max, and the anni battles for difficult content. 11th has Grandest Tours.
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If you already have a domain activated when the enemy tries to do theirs does it still negate their boosts?
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>>1960640
i've seen people complain about every stage so far besides stage 2 of both special battles
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>>1960625
I hate this contrarian retard community
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>>1960651
The answer is yes.
Unfortunately I was retarded and didn't throw up 70% damage reduction one turn without a revive and an aoe super did 1.8 million damage to STR SSB Vegeta.
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>>1960582
>>1960640
they're revamping 2 zones at the end of the campaign
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>>1960625
>devs during 10th anniversery: "we're doing so much because this is the 10th anniversary! because of the special 10th anniversary, we're giving you all of this because it's super special and also we will never do some of this stuff again because the 10th anniversary is so special!"
>players during 11th anniversary: "wtf why is there less stuff than the 10th anniversary???"
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>>1960749
Amazes me that you're a contrarian on such a fundamental level that you need to debase yourself with these retarded takes
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70% MY FUCKING ASS
THIS SHIT NEVER PROCS AAAAAAAH FUCKING STUPID UI UNIT AND HIS STUPID FUCKING RNG MECHANIC FUCK YOU FUCK YOU FUCK YOU
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>the difficulty in the latest event is whether you dodge the slot 0 super or not every turn starting with baby
11 years in and there's still 0 skill involved, you just press the orbs, throw your hands up and pray this run is the one
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Am I wrong for thinking the lack of content is due to the revamped red zones???

It genuinely seems like they thought that would suffice.
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>>1960794
I think it may have played a role. I seriously doubt they feel it's a "real" replacement. I'm more inclined to believe they've messaged about it as much as they have because they have so few stages and content to put up and talk about - and not the opposite.
I feel more like they must be neck deep or flat out underwater trying to work out the new game mode, file size issues, or maybe even the number cap issues. It's the only logical explanation(s) outside of total apathy or ignorance, or complete executive dysfunction. For all the shit talking we do, they do usually seem to want to please the community, so I'm choosing to hope that it's because they've got fires to put out and not because they felt content with the bare minimum after a few years of high effort and excellence for anniversaries
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How does Omega work? I just got to his second phase for the first time and I'm seeing 6 charges, but I read here he does aoes.
What's his trick?
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>>1960803
Charges are 2 turns until he activates domain, but he does aoe even before that.
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>>1960806
>https://dokkan.fyi/stages/17490015
>supers are 3mil and 4mil
His previous phase did 7mil super what the fuck?
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we didn't even get a new red zone this anni...
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>Dude Omega always does the AOE super first after your first unit attacks, so you can always break it with pan + the 7th ssj4s lmao
>Omega doesn't attack pre super, he just have 2 attack post super
>"weird but I guess the first one will always be the aoe so it's fine"
>break the first attack with pan
>the second one is actually the super
>hits pan for 4mil
>back to the main screen you retard
Amazing event you jap niggers, hope you get raped
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>>1960674
I mean after March. There wouldn't be much point in compiling everything into 1 event if they released more separate tabs like Artificial Lifeforms.
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>>1960660
I don't see it. Aside from missions, I've blown through practically everything without having any of the new units.
>>1960797
>For all the shit talking we do, they do usually seem to want to please the community
Then why don't they ever buff shit units on release or get rid of unfun mechanics/modes?
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>>1960807
he has a domain
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>>1960816
the aoe it's always the first attack post super, I bet you broke another of his attacks in the previous turn so it got shifted
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TEQ UI keeps fucking selling at 17
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finally got the festival extreme mission done. saw someone use this team using the in game clears thing, was way easier than i expected. I don't even think the whis + icarus are necessary.
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>>1959777
>>1959911
Nice. I miss that wiki so much, because people actually commented and helped each other.
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>I am forgotten
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>>1960897
But fandom decided to hide comments unless you sign in and I'm never making an account so they can fuck off.
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Just got off the phone with Omatsu, Rilldo is the post anniversary Dokkanfest. Omegabros keep winning.
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Every Saiyan with a tail should be on Giant Ape Power.
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>>1960956
it would not add much to be honest but it would make sense
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>>1960816
Even the datamine shows 100% chance in slot 1. Something glitched.
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>>1960897
I'd rather be able to see enemy stats and have a UI that doesn't actively try to fight me at every click. I will give it credit for teaching me how to calc though.
>>1960963
It's total chance whether the super is the first action in slot 1 or not. Every event with a scheduled super is like this.
>>
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>>1960964
It's this kind of schedule that's semi random. I had this goku super me in slot 3 after 5 attacks. I went 6 turns against omega and it was the first attack every time, except in a previous lost run where I attack broke him twice the last turn.
>>
https://www.youtube.com/watch?v=4tWpOUD6Auc
>over 1000 stones
I knew it based on my own stash. Dokkan community has 11th anni derangement.
>>
>>1960967
Is that not just a display difference on the site? The ones with a chart all have more than 1 scheduled action I think.
>>
>>1960963
>>1960964
I didn't break his action the previous turn, nor I use anything that mess with the turn order like the ssj4 transformation.
Omega just didn't attacked me pre super in slot 1, he only had 2 attacks post super and the second one was the aoe super for some reason
>>
>finally get a run where one dodge doesn't throw
Well I'm glad to never touch that again!
>items
Yeah I got sick of getting to omega and missing one dodge on the aoe super and losing, so I threw up 70% DR the moment he went TEQ.
>>
>>1960900
I admire the devs for trying to legitimately make a new game mode that's competitive.

It's just too bad that they couldn't manage to do it properly.
>>
>Another try
>1 attack pre super
>3 attacks post super
>first is omega recovering hp, second one is the aoe super, and third one is a normal
I KNEW I WASNT CRAZY!!!
Thank God this time I saved the agl ssj3 goku transformation so I could use him to tank the super but this shit isn't always the first attack after your slot 1 unit goes.
>>
>>1959911
WHURU
WHURUUU FOOOOOOOOOOOOOOOOOOK!!!!!!
>>
>>1960970
Things to also consider. It’s also 750-1150 stones, (huge variance btw, imo we should NOT have the possibility of a 400 stone gap in luck stones) give or take 100/300, accounting for everyone getting at least a few from one or two of the major avenues, that are complete random, plus some social media ones (that I will never count), with less tickets, a bs raffle (which people still don’t hate enough) painfully drip fed content and lack of like 1-3 more possible ezas plus no f2p Lr (so far(cope)), for a full anni. Countdown is its own thing, we’re all coping by adding in the countdown for the count when it’s explicitly before the anniversary, unless it’s commonplace to add in countdown stuff and I’m just not informed enough in which case, my b. Morale is at an all time low and people are genuinely starting to worry for the 8’th anni ezas. That really says all that needs to be said, stones aside, sadly, this celebration has been rough.
>>
Anniversary and download celebration should always give enough to pity a character
>you think they should give 2500 stones
No, I think the one time pity should be drastically lower. All celebrations should adopt the 200 we do for DFEs.
>>
>forgot about the twitter shilling thing a couple of days
fuck. at least i got the 15 stone reward, but i missed one of the 5s
>>
>>1961120
I didn't even realize "Rivals Unite" was one of those things, I thought it was just a shitty "post the hashtag" thing that I could ignore.
>>
when will peppy gals team be viable again?
>>
>again
>>
>>1961216
Roshi EZA
Enjoy +1 Ki to the leader skill :)
>>
>>1961216
AGL 21 eza will help a bit I guess
>>
What story would Challenging the Strongest of the Strong Goku (Ultra Instinct -Sign-) + Super Saiyan God SS Evolved Vegeta catch up on first, dokkan bros?
>>
>>1961230
i dont know what those are except the genshit chinksect fairy
>>
why does the 15-days DS pass exist when the 30 days pass is better in every way ?
>>
>>1961241
Why is the JP pass much worse value and why do they still not get ticket packs?
>>
>>1961233
That's what I went with. Finally finishing up the redone red zones while exploring. Thank god dokkan had so much content this anniversary that I can just mindlessly autopilot while doing other games!
>>
>this close to a no-item run after dozens of tries
>can't get enough orbs for Futurehan to tank even if I bet on the others jobbing
Damn it.
>>
>>1961241
They give you a comically shitty deal to make you think the other slightly less shitty deal is worth it.
Its still a shitty deal no matter what. But this way retards think they are outsmarting the system.
>>
>they put gobros in the shop
Who the hell would spend 2 stones on this?
>they put mui in the shop
I do only have him at 69%...
>>
it'd be really funny if the 8th anni ezas just don't happen or end up breaking the streak of anni ezas being really good
>>
i can see them struggling to release the 8th year EZAs because they might just nuke every enemy currently in the game in a single shot
>>
>>1961502
i'm honestly expecting another LR VT type of eza. dogshit in short content, only good in Festival. Only because of the theories there's a second fob coming
>>
>>1961495
>it'd be really funny if the 8th anni ezas just don't happen
It would be such a terrible idea this community is filled with contrarians and all they need is the 8th years to be good so they can spam about how underrated 11th anni is
>>
>>1961582
this is gonna happen anyways. I've seen people call the Broly WWC the best WWC.
>>
>>1961582
>>1961585
>if the 8th anni ezas are bad or underperform, we'll have to deal with contrarians posting about how they're a "skill check unit" and "they're actually broken" for the next two years
>if they're good, we'll have to deal with the goldfish brained contrarians talking about how the 11th anni is actually hype and packed to the brim with content and is actually way better than the 10th anni
nightmare either way. with that being said, I actually enjoy playing this game so I want them to be elite options because I'll have a meltie if they suck
>>
>>1961596
>a "skill check unit"
Oh no oh fuck no please the Z duo needs to be busted Omatsu
>>
>>1961596
>Z unit will be broken because majin buu saga sucks ass right now
>GT unit will actually be dodgshit because GT is filled with good units
Simple as
>>
>I want the units to be bad so I can complain about this anni harder
What mental illness is this
>>
>>1961635
>I want the units to be bad
Pretty sure that no one said that
>>
>>1961639
No one did, which is why anon didn't quote anyone.
He could have samefagged, but that would have taken planning capacity beyond his race's cognitive abilities
>>
>>1961639

>>1961582
>>
>>1961596
>>if the 8th anni ezas are bad or underperform, we'll have to deal with contrarians posting about how they're a "skill check unit" and "they're actually broken" for the next two years
They were already units you had to be smart to use since they started to age. Underperforming isn't going to prevent their standbys from being just as or more useful than they used to be unless they're genuinely like Kaioken Blue levels of bad.
>>
>>1961495
i'd laugh
>>
I guess the year 3 SEZAs won't be until gdc
>>
>>1961722
True, but there's a difference between "1 in 10 runs I can get away with having this character on my team if 99 things go right and they start in slot 7 and I build the team around protecting them and covering for them and I never run them in very challenging content" and "these characters are effortlessly good and raise the floor and ceiling of every team they can possibly be squeezed into". I'm hoping for the latter rather than the former here
>>1961725
yeah, they're not on any of the new character leader skills. I can wait a few months if they get to be on actual, relevant 220% leads. Especially if we get a namek/super saiyan celebration
>>
>>1961744
Sure, me too. I just wouldn't call it contrarianism if they end up somewhere between usable and top 5 like say Orange Piccolo level.
>>
>>1961746
I will be genuinely disappointed if they aren't at least in that kai goku/future gohan + trunks/blue duo level of viability and power. I know their standbys do have inherent value and utility, but if they can't go all out for EZAs of anniversary characters that are unlikely to ever get 1:1 redos, what is even the point anymore?
>>
>boss dodges UI Goku's EX Super
>Goku gets hit after
I thought dodges didn't cancel Super Attack effects
>>
>>1961746
>top 5 like say Orange Piccolo level.
????
>>
>>1961761
Piccolo is in between, maybe top 25 or so. TEQ SSBK might not be top 100.
>>
>>1961725
I don't have them, so I don't care
>>
Anything below a solid top 10 is a massive disappointment for the 8th years
>>
>>1961759
I saw some of those data nerds talking a few days ago. Just like attack lowering, stunning, etc., it seems like any abilities after the ; in the SA description don't activate if the enemy dodges.
This seemingly includes all of the EX super effects - Daimaku's ally attack, daima vegeta's ally defense, tag ss4s ally attack stack, and UI+SSBE's guaranteed dodge. really silly and probably very frustrating, actually. especially if we get some tough bosses that can dodge again soon
>>
>>1961787
>This seemingly includes all of the EX super effects
Why do they hate us?
>>
what the FUCK were they thinking making the bio-broly RZ?
>now do it with an Androids team
LMAO go fuck yourself
>>
>>1961725
if they don't fix this, they're DOA anyway
>>
LR Goku & Arale really never got an EZA, huh
>>
>>1961831
DB Tanabata trust is what I will tell myself to keep up my sunk cost fomo
>>
>>1961817
Anything in the passive skill is fixable. Shit like we saiyans have no limits "under 70% hp starting from the fifth turn from character's entry turn" is permanently fucked
>>
>>1961844
They could technically add a part to their passive that they lose 31% HP on the 7th turn
>>
>>1961845
oops, 5th*
>>
What would your dad say about your Dokkan life?
>>
>>1961810
'pull new superhero droids/16'
Simple as that
>>
>>1961810
I just had to use double EZA gamma 1, whis item, and pray. took me like 15 attempts
>>
If I decide to use the whis event equips on the new units, omatsu will decide to drop an 11th anni anniversary equip stage. if I do wait, they won't drop anything and I'll have held off for nothing
>>
>>1961844
The issue with them was that they could only transform after their ability to not just fucking explode ended. Extending this intro to 7 turns would fix a ton of issues (along with general numbers)
>>
i refuse to believe there isn't an EX part with these two getting SEZAs
>>
the only way to fix gated/timed transformation is by allowing them to massively stack while in base
>>
>>1961927
why would they buff 2 blue vegetas in the same celebration
>>
it's not tonight
>>
7th year eza info dropped on the 25th.
>>
>>1961958
The AGL SSB orbs have been the greatest bait and switch ever.
How long do you think they've been sitting on his SEZA? How shit will it be? INT was surprising but also wasn't set up to vanish.
>>
>>1961964
There was a 0% chance of him SEZAing when those were up in the Popo shop
>>
>>1961927
they can do anything with that goku
>>
This anni was shit yet still got top grossing.
They will spam shit anniversaries now because they can get away with being lazy.
>>
>Daipaversary is the most dogshit anniversary ever
FUNNYYYYY Ofatsu cooked
>>
Sad
>>
>>1962125
Damn this game has no players
>>
>the only story events are Daima, Trunks + Goten, and the 7th anni Goku and Vegeta events
Hello? No Shadow Dragons Saga or Universe Survival Saga events??? This is an anniversary, where the fuck are the events?
>>
>>1962163
Your 100 red zone stages bro?
>>
>anni ends in 1 week
MASSIVE content drop coming!!
>>
Japanese fans are vocal and they are NOT happy
>>
>>1962204
>>
>>1962205
>>
They gave top grossing to daipa this is well deserved
>>
>>1962204
>That cell picture
kek that one got me
>>
>>1962125
It's anniversary, they hit top grossing, and they couldn't get 1 million players to beat luud and leave? Aren't we over 400m downloads now?
>>
>>1962125
>players hopped in, beat the first 2 bosses and said "fuck this dogshit" and stopped
KEKAROOOO
>>
If tournament stats didn't give you a good idea of how the playerbase generally operates, I don't know what to tell you.
>>
>>1962279
how many of the 400m were "rerollers" (aka retards), dropped the game after a week or two or didnt even finish the 20gb dl? The numbers are extremely inflated, I'd be surprised if there is even 1mil daily players.
>>
>>1962125
Update the count boys
>>
>>1962125
>>1962280
If the devs are smart they'll take this as confirmation that their definition of "endgame content" is dogshit the average player has no desire to engage with and find new ways to make difficult fights without being borderline unplayable. If they're stupid they'll learn nothing and the next red zone fight will do 20 million crit AOE supers that stun you before you even do anything
>>
>>1962294
I dont mind hard fights, I'll take the fusion zamasu instant AOE shit over the modern day "bosses have billions of health and kill you with one unfortunately placed super". It's just tedium
>>
Took me just last year to quit spending
baka
>>
Are we getting more 11th anni tickets (not the tons of thanks) or I can safely use them?
>>
>>1962300
I have 5 tickets left over so I'm pretty sure we'll get some more from missions and the thank you gift at the end
>>
got jack shit this anni
no new units
buying an old unit at 55 can't solve shit
it's over
>>
WHERE IS THEIR LR OMATSU???
>>
>>1962287
I get that, it's just surprising to see how low the retention rate is put on display like this
>>
I am now considering coining the ToP tag instead of the apes just to run on Master Student Bond. I don't care which is the better unit but the apes have a very good leader skill and a team that can break 1 million hp.
Talk me out of it.
>>
>>1962287
>"rerollers" (aka retards)
Imagine rerolling in a collection game KEK
>>
>>1962310
Game is about having fun. Get the unit that lets you run the teams you want to run. We'll blink and it'll be the end of June and they'll both be back for GDC
>>
>>1962125
.....this stage is meant for the year 8 ezas isn't is.....
>>
>>1962319
nah, thats what the 2nd stage is for
>>
>>1962307
I wouldn't say it functions as a true display of retention rate as much as it is how players actually engage with the game and the content within. Any time we get a glimpse into stats, we see that tons of people log in and spend money on the game, but not a whole ton of people actually go and grind the challenging content. I'd venture to guess a majority of players come to the app to summon, don't really run hard content any more than they have to, log off and come back next banner. It also seems like anecdotally, people put off missions until they're about to expire.
>>
>>1962322
>It also seems like anecdotally, people put off missions until they're about to expire.
I usually do this, but there's fuckall to do besides grind the whis event. I haven't redone all red zone stages but that's old shit and I don't need the stones that badly.
>>
>>1962316
My biggest concern is the 8th anni EZAs being homeless. A gimped team on one of their leaders is going to be difficult to fill up.
>>
>>1962333
>8th anni EZAs being homeless
How would they ever be homeless?
>>
>>1962125
>almost an hour of work
>for three stones
It's supposed to be entertainment, I am quite literally not being paid enough to deal with that tedium to bother. Same goes for festival of battles, died the first attempt after over an hour to ss goku punching a weaker unit and never looked back. 30 stones for three hours of work is a PATHETIC reward.
>>
>>1962368
I looked at their potential 220% leads and it's only the apes, mini SS4, and Baby who wouldn't work at all. If I ran Z duo's lead with an apes friend, my choices would be very limited and many units wouldn't get the full leader skill. If I ran GT duo's lead, my only good choices for the full 520% buff are other SS4s and the tag blues. It could work but I wouldn't be able to make many different variations for different types of stages.
>>
where eza
>>
>saiyan saga for anniversary
>more db saga units overall
>legendary rarity PICCOLO
how come it seems only dokkan players/devs have this autistic obsession over who has enough "hype and aura" to deserve a banner
>>
>11th Anniversary is the first anniversary without any fusions in over 5 years
>it's one of the most hated
interesting
>>
>>1962469
I'll never forgive them for not releasing an LR Kid Goku like that one during the 10th anni
>>
>>1962470
>instant top grossing despite 0 content
The units carried and proved you don't need fusions for hoyp
>>
>>1962297
Our HP needs to be 3m+
>Do Goku's story red zone with RoG team (Rainbowed) PHY UI, Teq Gods, Teq Kaioku, Agl SEZA Kaioku, Phy SEZA VB, Teq UI
>Carefully manage damage to get Gods stacking so I can boost them and Teq Kaioku and see how they do
>AGL Jiren stage
>He supers first slot as expected the first turn, no problems
>Next turn he supers fucking Phy VB in slot 3 instead
>Instant death, wasted 15 minutes
>Didn't even get to see Gods at a good stack

With longer events, Gods get slaughtered
With this one, my fucking slot 3 gets nuked
None of this is fun and no I don't enjoy festival
>>
Anyone got advice for a returning player?


just returned today
>>
>>1962506
How long have you been out?
>>
>>1962521
3 years
>>
>>1962506
clear redzones
finish the "story" mode
invest in bejita units
skip ratku shit
>>
>>1962524
who should i summon/reroll for?
>>
>>1962526
all the new ones basically except maybe ultra vegeta 1, i love him but his leader skill is kinda shit...
>>
>>1962526
Rerolling is gay, but go for any of the new units, the 8th Anni units that will EZA soon, and any GDC (formerly WWC) units (STR Blues tag, STR Blackmasu tag, PHY Omega and AGL SSJ4 Gogeta), TEQ Vegito, AGL Gogeta, and AGL SSJ3>4 Goku are valuable but are being phased out
>>
>>1962542
might as well try to grab STR Beast Gohan too since he'll EZA in a year. But all of these units will be back come July
>>
>>1962526
Reroll for daima goku, spend newfag stones on part 2 banners since they're on discount.
>>
>Dokkan day will only give 1 multi now
I got 3 headliners from dokkan day and only 1 on the first multi. This is a huge nerf.
>>
>>1962569
11th anni killed the game
>>
they said dokkan day was only for 10th year, at least they're keeping some of it
>>
Apologize.
>>
>>1962619
I know this is just a shitpost but Toshi is such a fucking blight on anything he touches. The best days of Dokkan came when Geppy and whoever the fuck had to compete against him.
>>
>Phy Tag ToP duo if the fight lasts long
Welcome back you fucking fraud
>>
>>1962633
grand taco cope. they don't struggle in a single fight.
>>
>>1962636
Seethe Supertroon, Daima SSj4 is king
>>
>>1962641
...of jobbing.
https://youtu.be/vksp7_d-MDY?t=1472
>>
>>1962298
So we can confidently say the three worst powercreep periods of all time were:
>10th anniversary
>Year 11 Download Celebration
>7th anniversary
Insane stuff.
>>
gomah bro... majinbros...
>>
>>1962666
Kaiku > Gomah > everything else
>>
>>1962666
>part 1
>>
tonight's the night
>>
>>1962643
>linking dafat
you auto-lose KEKAROOOOO
>>
>>1962643
>boss has less than 1 bar of hp
>ss4 goku no hipo additional because of shit build
>daimaku no hipo additional because of shit build
add it to the list
>>
They're busted
>>
troonato's soul is forfeit
>>
shant sully my jewtube feed by clicking on minatroon
>>
imagine getting groomed into cutting your dick off... actually insane...
>>
they are broken
>>
GTchads won
>>
>>
kek whoops put the wrong passive on z duo
>>
>>1962736
Full dodge > add
>>1962733
Full crit > add
>>
>>1962736
What kinda def are we talking about on second appearance? Hope it's at least 4m
>>
>>1962733
>>1962736
HOLY SHIT
>>
nice
>>
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c-content?
>>
>>1962736
So you slot 2 them the first turn to easily hit 24 ki, then slam them in slot 1 forever?
>>
>>1962733
>110% atk support
>40% atk for 4 turns on 18 ki
you'll be able to get up to some nutty shit with their standby up
>>
>>1962746
They can maybe slot 1 for 1 turn after they stack, then you standby
>>
Dude the Z duo is going to oneshot every boss they're the new numba one
>>
File: Tram.jpg (2.8 MB)
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This is the lucklet cope team I reckon. Some options like other GTs, goku negro. Mini daipaku can lead but you trade out G4.
>>
first time i ever spent stones to change a hidden potential of a unit to fix my z duo since they were full crit
>>
>events that have been upgraded will soon be available
... so they're just re-releasing old shit with boosted numbers?
>>
>>1962733
>>1962736
They are good enough no one should be disappointed.
>>1962738
You accidentally typed > instead of <.
>>
>>1962755
>Kaiku
Better than I thought. I'll try to beat everything with a comp like this and coin the ToP tag if it works out.
>>
Yup, Z chuddies are getting the 7 add 900 atk gold orb
>>
gtspics...they fumbled our anni lr...
>>
>Z rainbowed
>Gt still at 69%
honestly fine since the latter is a supportBITCH apparently
>>
File: team.png (420.3 KB)
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Ape together strong
>>
they're REdoing Red Zone and Blue Zone stages which is why they put all the old ones into a single event
>>
GT duo is barely top 10 Z duo is 1 we lost GTchads
>>
>>1962783
So it's like SBR to ESBR, now we're getting Extreme Red Zone huh.
>>
even though GTs stack attack like crazy...
>>
>GT GT GT
Who are you talking to? Retarded hapanigger
>>
Z duo with equips (PfB): 446k > 668k when receiving an attack > 4.01 million after 5 supers (668k per additional)

GT duo with equips (PfB/GT): 531k > 796k when receiving an attack > 2.79 million after 5 supers

They will get a lot from mid-turn support but not so much with other types.
>>
>>1962797
Ooooof the GT duo is fucked
>>
>Nullifies Ki Blast attacks
It's over Spirit BombHermanos
>>
>high chance of damage reduction in the big 2026
>>
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>>1962812
>27m
>>
>>1962783
YEAH NO SHIT
>>1960674
>>
>>1962788
It makes sense. Nearly all the units from the gt redzone have all gotten new units since the original release. They all had old shitty png supers and existed before bosses even had passives. So instead of just releasing more red zone stages just update the old ones with modern animations and stats.
>>
>>1962827
>27m
Looks like the daipa glaziversary has ended
>>
>>1962797
>2.79 million after 5 supers
Uh well they're a floater revive bot i guess
>>
>>1962845
Its a fake image retard. Did you really think they would release a fight that hits as hard as a fully built up bio broly on phase 2 of a 6 phase fight? With 1.5 billion hp and 70% damage reduction? The data download hasn't even hit and even if it did the stats don't show until the event is active.
>>
>>1962846
that spics calcs are always wrong btw
>>
>>1962848
>Did you really think they would release a fight that hits as hard as a fully built up bio broly on phase 2 of a 6 phase fight?
I always expect insane power creep it's not a matter of if just when
>>
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am I retarded or is this just a convoluted way of writing this
>>
>>1962850
>calcs are always wrong btw
Who cares if their def is 2.79 or 3.5 mil it's still just a float revive/support bot.
>>
I often forget that guard barely does anything anymore it's way worse than 40% DR
>>
>>1962861
If they omitted the infinity it would be one time ever.
If they omitted the 1 it would be 50% literally every hit.
They're saying after taking one hit you get the buff for the rest of the fight.
>>
>1000 red coins
I want minidaimaku, the z spirit bomb duo and the blue gdc goku because I dont have any of the 3 but I can only coin 2...
Which ones should I pick?
>>
>>1962784
>One is majin buu saga that suck ass right now, the other one is gt that has a lot of broken units
Its was pretty obvious that the gt duo was gonna suck ass
>>
>>1962850
Still way worse than the z duo, the suck ass
>>
>>1962898
At least they'll still fuck short events revive is just that good
>>
>>1962783
>RE
kek in the spanish version its called "Kai"
>>
>>1962783
>hits you for 30 million damage slot 0 while cancelling dodge
it's happening isnt it?
>>
>>1962914
Yeah, and?
>>
I wonder if we'll get 56 stones before discounts end... i.e. will the EZBs drop.
>>
>>1962915
Nice, you survived one turn and got rid of one of his healthbars. 1.7 billion HP to go. How are you surviving the next turns?
>>
>>1962919
A second Vegeta!
And then a revive with INT Gohan into AGL Gohan slot 1 the next turn!
>>
>>1962919
>1.7 billion HP to go
>Z duo
>0 hp to go
>>
>>1962920
>>1962922
It's over...
>>
I've seen enough, Z Duo WON.
>>
ok geniuses, and how are you beating the 6 hybrid saiyan only mission for 5 stones?
>>
>>1962894
B-Bros...
>>
>>1962894
The 8th anni units probably won't be back for a looooong time since they just EZA'd.
>>
>>1962927
Idk probably Z duo you're going to get fucked a lot at 55% though
>>
>>1962932
>>1962934
I spent everything and only got a 69% gt duo back then, I'm fine with running a 55% z duo that's just my luck...
>>
This is what peak performance looks like for buu duo equips
>>
>Tag GT was designed to juice the Z duo
Kino
>>
>GT Duo at 100%
>probably more, I don't remember how many I coined
>not a single copy of the Buu Duo, even after rolling Daima SSJ4
guess I have to use the little amount of coins I have.
>>
I gave two crit nodes to the z duo and I only have 1 extra copy
>>
>realize I only have 90% gt duo
>throw a multi
>get them
nice
>>
>>1962924
https://www.youtube.com/watch?v=sn3NDDkThRU
>>
I think the EZAs look pretty good. It does irk me a little bit to see the once only DR/crit, but in fairness, big once only buffs or first turn abilities have been a recurring theme for these anni EZAs.
I guess it's no surprise, but design-wise, it does feel like they're really forcing you into the standby as soon as possible. I worry that the GT duo won't be able to hang in there defensively against the most elite bosses, but I haven't really seen any calcs or anything yet to confirm that
>>
Z duo is finally better than GT duo. Kino is back on the menu
>>
I was too harsh on the GT duo they're very good 5th or 6th best probably. Just so fucking annoying with the 50% chance to get 30% DR against SA the last thing we need is more RNG defences
>>
>>1962805
>>1962846
why have defense when you just delete bosses like they are dust?
>>
>>1963095
>Damage cope
I've been hearing this with so many units that age super fast...
I was a damagefag too but now big attack numbers do nothing to me
>>
>>1962881
Guard does a lot. Mini bejita and tamagami 1 are practically unusable without ultra bejita's guard, with it they're viable slot 1s.
>>
>>1962932
Nigger, 7th years were back for GDC after ezaing last year. Why did you waste anon's coins.
>>
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>>1963101
I haven't yet
>>
>>1963099
>Guard does a lot
Eh just slapping guard on a unit is worse than 30% DR now. But everything helps of course. It's like saying that 1 mil def is good because if you gave Bejita 1 mil more def he would be tanky
>>
>hits like a wet noodle
>defensive wall
>nuking spirit bomb
just like when he released
>>
People aren't accounting for the fact that Z duo has no permanent DR. Even if they reach 7 mil with guard on their 5th turn, that still can't endure more than a 10 mil super. They tank about the same as GT duo until you get to really long events and you're just using both their standbys at that point anyway.
>>
>>1963112
That's a bit of my worry. I think they'll be fine in shorter content and they'll obviously be great in punching bag nonsense like festival, but if we slide back towards harder 7-12 turn content, they may have a really tough time. Obviously we don't have any of that right now but time will tell soon enough
>>
>400m attack stat
pack it up its joever
https://www.youtube.com/watch?v=FKRn349Z6bU
>>
>>1963108
When he released he couldn't tank anything in base form no matter how much he stacked, and wwc murdered him turn 1. It was standby or die.
>>
>>1963112
>on their 5th turn
5th turn would only matter in super long events if you want to save the standby i doubt that the earliest parts would be more than a warmup
>>
>>1963112
You're 7 mil sot on their 5th turn. So you'll reach 10 mil after attacking. Not sure why you would put them I'm slot 1.
>>
>>1962926
with my int trio of course!
>>
>>1962783
>13 stages plus the second tours stage
So they're just doubling the amount of new stages right at the very end of anni. Very cool pacing omatsu.
>we wanted you to do them with 8th year ezas!
Then eza them sooner you fat hack.
>>
>>1962926
The broly mission? Items and friend 10th anni goku.
>>
LET'S GO
>>
>>1963129
This dude gets 90% damage reduction on first turn on 2nd or 3rd slot
Super STR LR Goku (GT) & Super Saiyan 4 Vegeta Miracle-Making Final Showdown [EZA]
Leader Skill: "Power of Wishes" or "Battle of Fate" Category Ki +3 and HP, ATK & DEF +170%; plus an additional Ki +1 and HP, ATK & DEF +30% for characters who also belong to the "Final Trump Card" or "Shadow Dragon Saga" Category
Super Attack: Greatly raises ATK, greatly raises DEF for 1 turn and causes colossal damage to enemy
Ultra Super Attack: Raises ATK by 70%, greatly raises DEF for 4 turns and causes mega-colossal damage to enemy
Passive skill:
• Basic effect(s): ATK & DEF +300%; Guards all attacks
• When HP is 50% or more: ATK & DEF +100%
• As the 1st attacker in a turn: Receives an additional Ki +1 per Ki Sphere obtained; Damage reduction rate & chance of performing a critical hit +30% (once only)
• As the 2nd or 3rd attacker in a turn: Receives an additional Ki +2 per Ki Sphere obtained; Damage reduction rate & chance of performing a critical hit +40% (once only); High chance of damage reduction rate +30% temporarily when receiving a Super Attack
• When receiving an attack: DEF +50% (once only) (for the rest of battle)
• _When attacking with 12 or more Ki:- ATK +150%
• When attacking with 18 or more Ki: Launches an additional Super Attack
• When attacking with 24 Ki: Launches an additional Super Attack; Launches an additional Super Attack (once only)
• For every Super Attack performed: Damage Reduction Rate & Chance of performing a critical hit +10% (up to 50%)
Standby skill: Stands by for 5 turns. Can be activated when HP is 50% or less, or starting from the 4th turn from the start of battle if the character receives an attack 4 or more times in battle (once only)
>>
>>1963133
???
>>
>>1963133
he only supers 4 times so it's 80% in slot 2, once. unless you put him there on his second turn by somehow surviving slot 1 with 30% DR.
>>
>>1963120
Turn 5 can matter for mid-length events like >>1963115 says. The best you can do is keep them in either slot 1 or 2/3 the whole time and conserve the other once only DR.
>>1963121
No, you're at about 7 mil at the end of turn 5 with poor hipo luck or 8.5 with good luck.
>>
>>1962733
>>1962736
Nice. Have both at 90%.
>>
>>1963138
not is not once is infinite on 2nd and 3rd slot. he gets a 1 time 30% damage reduction on first turn only that first turn but the other 90% damage reduction does not have anything to do with that
>>
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>>1961332
>>1963095
>turn 9
A concept far lost on defense fags
>>
>>1963151
It's one time, readlet.
>As the 2nd or 3rd attacker in a turn [...] Damage reduction rate & chance of performing a critical hit +40% (once only)
After that it's the permanent 50% plus a chance for 30% against supers.
>>
>>1963159
stop baiting faggot
>>
>>1963161
Learn english ESL
>>
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>boss survives the GT Duo's spirit bomb upon death
>next rotation is both Int Tag SSj4 Gokus and the Z Duo on Standby
>>
>>1963162
learn to read retard
>>
>>1963163
>making up imaginary scenarios
you already lost
>>
>>1963151
do you see the yellow !1 next to the 40% line? >>1962733 that means it's one time only. the def +50% when receiving an attack is !1 and infinity, that means it's permanent.
>>
>>1963153
>Bosses have more HP and DR next celebration
We lost damagefags...
>>
>>1963153
That team is just slow with its current leader. Futurehan is not a good damage dealer unless you exchange and you have to keep one of him on both rotations for the revive. I also had to run an awkward setup due to missing units and the format of Grandest Tours.
>>
>>1963151
>>1963161
Are people this retarded or this just a guy having fun baiting?
I can't tell
>>
>>1963171
oh wow im sorry i was reading the passive from dokkanworld. wow so he is op the first two turns and mid from the 3rd onwards. a 50% chance of 80% damage reduction is bad
>>
>>1963173
Simply dont build you units like an obese retard and you will not suffer the consequences.
>>
>>1963177
The old tooltip phrasing from DW still means it's one time. If it was just the crit then it would be separated by a comma or semicolon.
>>
1963174
If thats the case why does the fattest fucking human being alive have futurehan above the 4's on his tier list? A top 5 unit just completely crumbles in any fight that goes longer than 3 phases?!
>>
I don't care what that retard says. Exchange Trunks has the most soul and the best animations in the game besides the tag 4s so I want to run him, simple as.
>>
>>1963203
I don't even have the unit, but based that's all i can say
>>
>>1963153
PAN <3
>>
>>1963203
I pulled him from tickets so I'm extra qualified. In no world is this fucker better than the 4's.
>>
the team
>>
I can't decide which of my level 7 orbs the buu pair should get, 7 combo and 7 defence or 7 attack.
>>
>>1963282
atk
>>
>>1963243
>No links
>>
they can eza gt duo to high heaven but they'll never have saiyan roar
>>
I’m white and have a very large penis.
What is my favorite Dokkan unit?
>>
>>1963339
Teq Pan.
>>
>>1963339
the phy dfe piccolo who fuses with kami, of course
>>
>>1963339
phy raditz
>>
>>1963339
LR Tien of course
>>
>>1963343
>>1963344
>>1963346
>>1963348
FOUR correct answers????
>>
>>1963101
I mean, sure. They're not featured now, and they had been crept out of content by the time DLC came around.
>>
>>1963363
me when I don't play the game. they were top tier in gdc, literally better than 10th years.
>>
>>1963363
10th Anni
>7th and 8th Anni featured
10th year GDC
>7th Anni featured
11th Anni
>8th and 9th Anni featured
11th year GDC
>???
>>
>>1962567
Hows this

is this good enough or something else?
>>
>>1963372
no this is good. now farm stones fast and dump them on part 2 banners.
>>
>>1963371
Yes, by this trend, 8ths will be featured and creeped out. Enjoy~
>>1963368
>top tier in DLC
Enjoy that little fantasy world, anon. It's pretty comfy, I bet.
>>
>>1963382
yes retard, their two free turns of DR mogged the 10th annis hard. play the game.
>>
>>1963385
I do and have been playing longer than you, anon. You can enjoy being wrong.
>>
>>1963377
Which part 2 banner do you think i should go for?
>>
>>1963382
>~
Ew dude. Anyway, you were proven wrong about them not being on banners for a looong time, regardless of how you feel about any EZAs.
>>
>>1962812
LOL there's the power creep
>Built up Bio Broly won't be normal

Bahahaha
These re-done red zones could have been fun but they amped them up to unfun levels
>>
>>1963389
I do admit to being wrong about that, I forgot they got one more. I was just thinking about the SEZAs recently which have all vanished.
Regardless, if you all want to convince anon to spend his coins on something that will be back more frequently, by all means. Z Duo is still the best pick for him, I imagine. Or he could save forever, everything gets crept instantly fast since year 10 DLC.
>>
>>1963243
I don't run teams with mismatched links or characters. Simple as.
>>
>>1963386
>i've been logging in for stones
yeah no shit, try actually playing endgame content retard. monkeys, gods or both were on every gdc super team, besides triohan's meme team at the tail end.
>>
>>1963401
Only endgame missions I haven't beaten are the androids mission for bio broly (gamma 1 rng moment), battle of fate for baby (waiting for it to be added to red zones since I'll have to reclear anyways), and the MBS mission for the kids in supreme battle.
And Festival of Snores, to be fair.
Wee little anon, it's okay to be newer and wrong. No one will judge you.
>>
>>1963402
i beat every mission on release so clearly you're just shit at the game, as if we needed confirmation after your retarded take. lr monkeys were top 5 in gdc and the best aging units from last year.
>>
>>1963243
Str Blues aren't worth using over Teq Pan
UI isn't worth using Str SSj4 Daima
>>
>>1963393
I don't think I'm that anon you're referring to, I didn't reply to the coin question. But I agree it is ridiculous that some units disappear like they do. Like Tanabata units falling off the face of the Earth once they EZA, after only being featured twice a year unless the devs decide otherwise
>>
>>1963403
Okay retard-kun, enjoy lala land.
>>1963406
It's wild, I really think any unit more than 2-3 years old should just be added to the general pool for their respective banners. i.e. after this banner, 8th anni units and earlier should be added to the general pool for dokkanfests, with any carnival units being added to the general pool for carnival banners.
>>
GDC Top 5 was literally the 4 GDC LRs and PHY monkeys. Gods were somewhere in the top 10. Who exactly do you think was better than them?
>>
>>1963388
Go for carnival banner, then once you get either new UI, SS4 Gogeta or GT SS3 Goku switch to dokkanfest banner and try to get either new SS4 Vegeta or old SS4 Vegeta+Goku
This maximizes your chance to build good team with your Daimaku as lead
>>
>>1963388
the dfe has better units
>>
>>1963388
DFE lineup is better for filling out your box. If you get SS4s, GT duo, omega and pan you can go for UI. Ideally you'll pull both SS4s and UI and have enough coins for Z duo, but that's 2500 stones.
>>
>>1963416
>>1963413
>>1963412
OK going for UI banner and switching to SS4 after.
>>
Uhhh technically if you have daimaku you can beat everything with f2p daimas + friend ultrageta.
>>
>Beast and Broly ezas next year
I'm not ready. It still doesn't feel real.
>>
>>1963431
Time only gets faster.
>>
>>1962783
>dismal future redzone 2.0
>>
>>1963393
>>1963406
Better than having tons of units you've already rainbowed constantly featured. They should do what they did with Kaiku and Kidhan instead for year old anni/GDC/Tanabata EZAs.
>>
>>1963400
Post 8th anni teams with synergy.
>>
>>1963446
by his retarded autism there aren't any because all their link partners are crept. good thing you don't actually need 7 links all the time.
>>
>>1963431
Beast's EZA is gonna suck so much ass is gonna be unreal.
Broly will be alright.
Gogeta will be top 3
Gammas will be the most broken unit in the history of the game, but they won't have any partners or team
Calling it now
>>
>>1963446
Not him but I like playing theme teams too.
Sorry for being autistic
>>
>still no ddl
they're really gonna make us wait 2 days
>>
>>1963451
I think Beast and Broly will be fine as they're the DFE headliners, Dokkan has a hot streak of making them busted. Gogeta will be saved by the fact he's Gogeta.
Gammas are very 50/50
>>
>>1963447
But it's fun.
>>1963452
No I like it too but I don't think there's any in the current meta. GT duo is just going to be stuck on an ape team like always and super saiyans aren't in for Z duo to link with right now. Best case maybe you could bullshit a Boo arc team and we get a Namek GDC with the Cooler WWC EZAs later.
>>
>>1963446
Not in this Anni, due to the fucktarded EZA/SEZA/Sub EZA schedulings.

Broly WWC and 10th GDC was a good example of strong themed teams. Majin Buu Saga for a majority of the 9th anni to even 10th as well.
>>
I know there was an incredibly low chance of this happening, but the eza events weren't combined. thank god
>>
>>1963474
It's real
FUARK
https://jpnen.dokkaninfo.com/events/zbattle/197
https://jpnen.dokkaninfo.com/events/zbattle/198
>>
>re zones are only 3 stages each
omatu... the content...
>>
183 stones total for all missions and stage clears, plus 10 for dokkan day on the 27th.
>>
>>1963479
BUT WAIT
>red zones and ex missions (72 stones total) only drop on march 2, 17 hours before discounts end
oratsu does it again
>>
Redzone and Bluezone RE category missions
Redzone 1: 6 Dragon Ball Seekers
Redzone 2: 6 GT Heroes
Redzone 3: 5 Power of Wishes

Bluezone 1: 6 USS
Bluezone 2: 6 Tournament Participants
Bluezone 3: 6 Powerful Comeback
3 stones each, 66 in total with the stage clears
>>
>damage cap based on unit rarity
Their talent for thinking of cancer mechanics is impressive at this point.
>>
>>1963486
correction: 20 hours before discounts end. and 1 of the ex missions drops tonight, so 71 stones total on the 2nd.
>>
>>1963488
where?
>>
>>1963492
Rilldo in the first stage of the new Red Zone
>>
>>1963488
>for LR and below
but that's all rarities
>>
>>1963488
https://arch.b4k.dev/vmg/thread/1659605/#1661474
https://arch.b4k.dev/vmg/thread/1659605/#q1661540
https://arch.b4k.dev/vmg/thread/1659605/#q1661559
>>
yfw new zones are 3 attempts a day
>>
>>1963497
I honestly can't remember anything about this. Guess that means they didn't and won't spam it.
>>
>>1963497
kek
>>
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>>1963500
>>
im losing my mind. i used so much dragon shit to summon for at least one of the 3 units UI, ss3 or ss4 fusion and i been getting gohan domain expansion and so many old fucking lr units
>>
>>1963519
This except I didn't get daipaku either. 2400 stones.
>>
so...where's part ex?
>>
>>1963452
even putting daima ssj4 on my gt heroes makes me raise an eyebrow
>>
>>1963550
They said in the first stream that it's only 2 parts.
>>
>>1963519
This but in english
>>
>>1963497
Am I the only one sick of seeing the nigger being posted constantly? An anon really nailed the 'America is a culture of nigger worship' post
>>
>>1963569
amerimutts are obsessed with this astroturfed niglet. i guess he fulfills their dreams of being a worthless repugnant fecaloid who gets rich by chimping in front of an audience. dokkan battle.
>>
I think it's better to pity coin monkeys than tag UI for the leader skill right?
>>
How much longer for content
>>
>You can run the new EZAs at full power under his LS
>Active Skill is going to hit like a truck with the GT Duo support
This little king never disappoints
>>
30 minutes until EZAS
>>
>>1963492
>>
>>1963619
Yeah unless you want the ToP tag for some other reason. I'm gonna pray I pull them before anni ends so I can coin the other.
>>
>>1963619
definitely
>>
i think ss4s are not gonna be safe turn 1 slot 1 in a lot of fights, especially at 55%.
>>
i think realm of tards duo are not gonna be safe past turn 3 in a lot of fights, especially at 55%.
>>
>>1963640
>lasting for 2 turns minimum vs lasting 0
>>
DAN DAN
>>
>last ticket missions can't be done until march 1
FUCK YOU OMATSU
>>
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>reduces your atk and def by 99%
yeah this seems fair
>>
You can just take damage to standby turn 1 and skip right to Jiren for the mission. You can do the 4 boss mission with the easy ones.
>>
what the fucking nigger shit is this jiren fight my attack stats are literally fucking halved on turn 2 and i'm taking damage from normals
>>
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fuck, this dude just did 340k normals to int ssj4 vegeta and killed me turn one
>>
new content drop and 2 more dead multis
>>
>>1963656
This is the first real cancer fight they ever dropped. Literally unclearable without items.
>>
>more stages designed to get your blood boiling until RNG finally blesses you
i'm starting to get soured on gacha games, bros
>>
BOOOOOM! GT CHADS WE WON!!!
https://youtu.be/zfY3Md5c7co?t=1063
>>
>>1963722
The fascinating trend the last few months has been:
>wow this unit is so powerful way beyond anything we have currently! I can't wait to finally clear the bullshit old content
>new content drops that's too bullshit for the new unit
The optimal way to play the game has been to play on a year lag since 7th anni and it's tiring.
>>
>>1963553
Same, I want to remove it so bad but he's newer and better than a lot of units...
>>
>>1963569
His face is funny
>>
GT Duo are bugged?
>>
If you can get out of the trenches of the first few turns, it's kind of nasty to run the buu duo in slot 1 with the gt duo in slot 2 as a rotation again
>>
>>1963780
Does it need to be after revive or simply after Standby, if you fail to die?
>>
Tag 4s have too many "main characters" on the team right now.
>Tag 4s absolutely need to stack and need rainbow orbs they don't create
>phy SS4s need their stacks and need to be hidden or floated after turn 1 and before they can transform
>teq gods same as above
>UI + SSBE want to get value from their guaranteed turns and get their dodges/hits so you want to put them in front of the most attacks
>agl ss3>ss4 wants to be hidden, needs to stack after transforming
>daimaku is ki hungry and needs orbs
>daima vegeta needs to stay on rotation as much as possible to keep the stacks up
>buu duo wants you to be careful with their slot so you don't waste their DR but also ensure they get stacks early so they're not a defensive liability
>gt duo same as above but maybe even more so to ensure they get their DR and/or are ready to standby

We need some more options like mini daimaku, teq pan, and agl/int g4. need some units that support or orb change and can hangout in slot 2/3 without needing a ton of focus. Juggling too many conditions and needs at once with the units above and it makes the team wonky and unreliable
>>
>>1963825
Maybe they could add like a TEQ support unit with dodge and rainbow orb changing?
>>
>>1963846
I know reading is hard, but I already called out teq pan and said we need more units like her
>>
>>1963630
they've been glazing rilldo a lot lately
DFE confirmed?
>>
>>1963866
Don't make me break into my Dragon Ore stash yet
>>
I need 30 fucking coins (3 multis) to coin 1 unit. Hoping I don't get fucked in the ass.
>>
letting you get to Jiren immediately is actually nice. I'm tired already of needing to go through a gauntlet only to get my ass blasted immediately by the final boss
>>
>>1963519
OK im back.


After turning into lowtiergod and rogging the fuck out hard, I rerolled and got this so far. My main account that I started a few days ago had too many useless LRs and units, with only one mainline LR unit.

i think now i should be going for Goku ui right?
>>
>withholding the last chunk of content until the final week of anni
you can't convince me there won't be a part ex
>>
>>1963866
I really would love a transforming Rilldo DFE. If his metal form has a domain then I'm probably gonna coin him
>>
>>1963948
*coin him on release I mean
>>
>>1963913
Yeah, I ended up pulling LR Fusion ss4 and GT Kid Goku from the UI banner. I’m done summoning and am going back to Virginia, the Prince of All Saiyans

Win account so far. i just need to red monkey man
>>
What's the INT 4s team if I don't have Tag UI/Evo?
>>
>bring team full of 11th anni LRs and EZAs
>still job to Jiren
so are the new units nowadays meant to take on content from last year or what? What am i meant to do if any super that connects does all your health if you don't have at least 80% DR + Guard + tip?
>>
>>1963579
You sound miserable
>>
>>1963970
I think the play is omega team with items.
>>
>>1963866
I'd summon
>>
>>1963970
I have no idea. This game is horribly unbalanced that has me questioning why I even log in every day
>>
>>1963980
Yup, this is what GODgic was made for.
>>
So if the new LR EZAs can give them 4 supers, they're gonna do that for Cooler, right?
>>
I'm at 418 coins, doubt I'll reach pity this year.
>>
>>1963999
We're getting another 70 stones from content, plus dailies, so probably not.
>>
>>1963999
I'm at 435 with 0 stones left. I have like 90% of Red Zone or Super Battle Road or whatever to do but the stages are such a slog to go through 1 at a time for 5 stones.
>>
>Super Strike
>easy to farm F2Ps, decent stones after the revamp and EZAs
>Prime Battle
>3x easier to farm after the SA leveling update, decent stones when EZAs come out
>both are content
>stop making them
>>
>have to wait until discounts are almost gone for the last rainbow tickets
>>
>>1964008
Fun f2p units and little events are something I really miss. The quality of these units has gone up lately but we probably average 1 every other celebration nowadays. We need a new friend summon LR, too
>>
>>1964022
I miss it too, especially because the less F2P units we get the less likely we get anymore F2P-only Challenge Events. I'd really like a tougher version of the support memory boost as a RedZone-type event that gets new stages every now and then
>>
>>1964008
I don't consider braindead farming content and I don't care what the event name is for f2ps. Tamagamis and kuu are kino. Though we still should've gotten an LR.
>>
>>1964008
I was really hoping we'd get F2P cards of the GT Super Saiyans after seeing them in the preview for INT tag 4s
>>
>>1964029
The names are important because those events already have a precedent for the rewards they give.
>>
>>1964034
This is the same dumb argument as whining about combined ezas. Source of stones doesn't matter, only the overall stone count. If they reduce stones in one place they put them somewhere else.
>>
>playing new team in ALF zones
>metal cooler should be easy
>turn 2 Z duo doesn't get to stack, turn 4 can't standby and dies
>try again
>gt duo spawns in slot 7, gets locked and dies
Funny thing is 7th annis would've survived these.
>>
the king
>>
>>1964040
I't's merely an explanation as to why they stopped making the events. As someone who wants more F2P units, and stones with them, it's a valid argument, if you want to call it an argument.
>>
>>1964046
...of getting 22 ki
>>
>>1964046
TRVKE
>>
>>1964044
>turn 2 Z duo doesn't get to stack, turn 4 can't standby and dies
You're bad at the game and that's okay
>>
>>1963963
GT heroes.
AGL G4
AGL 4Ku
PHY 4Geta and 4ku
TEQ Pan
STR GT Duo
>>
>>1964067
There were 6 attacks in slot 0. They had a better shot of avoiding the super in phase 2 then surviving slot 1.
>>
>>
For me Omega is still #1 LR, his team destroys Jiren in mere 4 turns, doesn't care about ex rng bullshit, I even brought f2p Nuova to dab on Jiren
>>
>>1963970
Like an anon said, play with a year lag
Plus when you roll on banners you won't get 5x the year old units you already rainbowed, you'll get the previous units you never summoned for
>>
i have to go full 500 pity for ssj3 vegeta and overcap broly, this shit is so rigged..
>>
>>1964040
Tell that to the EZ Area schizo.
>>
>>1964078
What is he trying to prove? That he is an obese alcoholic loser that hires sex trafficked prostitutes from mexico??? Btw he spent 100k dollars on a twitter thot and she never even put out lmao
>>
humiliation ritual
>>
The 8th anni ezas should've had better turn 1's like the 6th and 7th anni ezas. They don't have the passive multiplicative defense to justify only having 50% dr, and fucking 30% for the gt duo is just pathetic. Day 1 of their release and they're already taking 400k from jirens turn 1 aoes.
>>
>>1964113
>he spent 100k dollars on a twitter thot and she never even put out lmao
I still can barely believe that. Everytime I see this mentioned it makes me laugh. Dude really wasted his money when he could've just literally bought 3 escorts for an entire week with how much money he threw at that thot.
>>
>>1964113
she was really hot tho. where is she now
>>
Can 8th years even handle hybrid stage 5
>>
>>1964154
I brought in my Z duo with 1 dupe and it finally let me get the MBS clear.
>>
>>1964138
Hes absolutely is a loser cuck. He cant even impregnate a prostitute cause he has such tiny balls. An absolutely pathetic loser.
>>
Omega’s team RAPES SHITren.
>>
>>1963993
CHADgic sama…my wife is ready…
>>
I have battlefield box update fatigue....
>>
>>1964078
Meanwhile
>anni banners only (no clownren)
>not full rainbow
https://www.youtube.com/watch?v=oaeXGoFxSKk
>>
>most fun and unique anniversary LRs get the worst EZAs we’ve had in 4 years
It’s not fair bros
>>
>>1964199
>3:47
>9:40
Pan-sama, I kneel...
>>
>>1964008
They stopped making Baba Shop f2ps for a while until the new Daima units and permanently stopped doing SBR LRs too for some reason
>>
>>1964204
And WT reward units which makes the least sense out of all of them because there's barely any reason to play the mode without it
>>
>>1964200
There is like fucking 30 other goku&vegeta duo units
>>
hmm wheres festival of battles 2?
world tournament? million arena? hello???
>>
>>1964225
Maybe this anni wasn't so bad after all.
>>
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>>1964200
Agreed, the 8th anni duos have too many caveats to be useful down the line, instant power creep incoming and wtf is up with not a single headliner able to survive super attacks without an item? Ss4s are dogshit that require rainbow orbs they don’t create and stack too slowly to be relevant, ss3 Vegeta is fodder, ui is just dodge or die but worse than 6th anniversary era. And str daima (best unit of the anni) is just a tad too weak. Pan and kaiku are the best units of the whole anni. Wtf man.
>>
I think the most insane dokkan update is it asking every day when you lose a run if you want to look up a better team when it's literal rng rolls.
>>
JIREN SAMA I KNEEL
>>
Daipaku isn't even better than new years jobhan. UI is top 1.
>>
>>1964237
He’s dodge or die. Dodge canceling nullifies him. Keep coping.
>>
>>1964241
He switches to vegeta and becomes invincible retard. That's why he's on both itemless jiren clears.
>>
>>1964200
>anniversary LRs get the worst EZAs
The Z duo is broken entirely a user issue if you die
>>
>>1964232
Do I coin Pan?

>>1964234
Thats annoying, but doesnt compare to stacking character and making it obnoxious to clean the box after a summon spree
>>
>androids get a new dfe
>like 3-4 ezas
>here's an android mission
>can't make a full team
Comical game design that has me coping on Cell Jrs, 17 with 1 leader skill, and the new Cell just instantly dying when he first shows up so he can live with a Whis the next time. Insanely hilarious cope comp to make this mission happen.
>>1964266
I do wish we just had an auto baba for every R and SR that's not locked.
>>
>New difficult events are going away after the end of Anni
Yeah, pack it up, this game is going the Legends route with the timegated shit, time to uninstall and play something else.
>>
>>1964242
I've noticed that a character having any mechanic except just being a block of stats makes them unusable to 90% of the Dokkan community
>>
>>1964427
>Jiren can't even stay as a piece of content
>>
>>1964078
>bottom strawman
They're right though
>>
>>1964266
If you have the ss4s they are unrunnable without a rainbow orbs changer on the team. I float one pair of frauds and keep another on rotation. So at least the one floating has a hope of rainbow orbs.
>>
these girls are better than the rof blue jobbers
>>
>>1964200
worst compared to their meta but their meta is also exponentially more ridiculous than the others had to deal with
>>
>7th year SS4 Gogeta EZA
>place me wherever, i'm eating that super and winning you the run
>8th year EZAs
>nooooooo you can't just super us, we'll explode!!
why is this allowed?
>>
>>1964427
What the fuck? Even the tamagamis are time limited. This is the worst thing they've ever done if it's intentional.
>>
>>1964647
You always had to maneuver to get them on turn 4 for instant fusion outside long events and they stopped completely tanking slot 0 first appearance after GDC.
>>
>>1964647
How the fuck are anyone so bad at the game that they die with the Z duo? Is this a retarded contrarian meme?
>>
>>1964673
Huh? They can still tank slot 0 in most events. They sure as hell tank aoes better.
>>
>>1964705
300k with 77% DR and guard can't facetank a 10+ million super. That means no Bio Broly or Gammas turn 2, and no hybrids turn 3. You also can't afford to put them in front of someone who seals/stuns most of the time because they need to stack and they aren't immune to normals.
>>
>>1964713
>3 events, 2 of them not on turn 1
like I said
>>
>SSBE took a super for 1 mil here
I hate this stage so fucking much bros.
>>
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Why did they leave him out of the GT roadtrip eyecatch wallpaper bros?
>>
>>1964724
That's why I said "completely." I don't imagine the 8th annis have many holes either.
>>
Where tf are the last 5 tickets for the 11th anni meme banner?
>>
>>1964810
they'll probably give us 25 tickets or something for the "thank you" gift in a day or two
>>
>check completed teams for part 2 Greatest Tours
>multiple teams with GT tag, ToP tag or Daimaku
>zero with ssj3 Daimageta

oof
>>
>>1964811
They said 100 tickets total for both parts. 25 from battlefields, 70 from missions, 5 from ex missions. I did literally all of them but I'm missing 5.
>>
>>1964818
yes, so is everyone else
>>
>>1964826
Okay good
>>
not really vibing with the ezas. buu duo is alright with a really good nuke but gt duo fucking sucks
>>
>>1964199
PAN-CHAN IS OP
>>
>>1963825
Hahahaha I am not fucking running a tag 4s team. Imagine having to run x2 of this dude. He's paper mache for 3 turns. Rather have x2 Daimaku lead.
>>
>release a bunch of slow starter characters that want to stack and are weak to AoEs and crits
>only hard content of the celebration is short content with crits and aoes and dodge cancel
what did omatsu mean by this
>>
another useless dokkan day
>>
>>1964818
We've gotten 105, anon, check your summon history.
>why 105
Fuck you, the 5 from the extra missions were a gracious gift from KEN in the past.
>>
well on the bright side, gdc and 12th anniversary are bound to be better.
...
right?
>>
>>1964904
This is the new standard, enjoy
>reskinned mechanics as new
>refurbished content as the only way to enjoy the game
>new powercreep that forces rng reliance unless you're a giga whale
So basically how it's been since 7th, but actually even lazier.
>>
>>1964735
This fight is what I consider the filter for good units. Anyone that gets me killed here is on my shit list
>>
>>1964904
I just hope they don't fumble the 9th anni LRs EZAs
>>
>>1964917
I'm gonna be so sad when they flop gogeta and beast....
>>
>>1964917
>broly has a turn 5 domain
lol
lmao
>>
>>1964911
Cell Max is a gimmick fight for blast counters and units who fall off after a few turns. Baby is the filter.
>>
>>1964927
>baby
Stacking fights are categorically easy.
>>
>units who fall off after a few turns
I haven't even coined my own UI yet
>>
>>1964930
not with full buffs and a super in every slot
>>
>>1964970
Idk anon, here's the same team I used for the bomad mission, again no UI. Baby is just not that hard
>>
>>1964972
He's not hard or easy. He shoots out 10-12 million supers at your whole team and gives any unit a chance to reach their best first. It's a pretty good benchmark for who's shit or passable right now.
>>
>>1964976
Not the original anon but beating the second easiest boss in that RZ doesn't mean much to me. There are way harder stages so you might as well summon for those, because the same units can beat Baby.
>>
>>1964976
that's the problem, you have all the time in the world to set up. most stages aren't like that. you can bring shitass 9th year gogeta on a meme team >>1964955
>>
>>1964978
>>1964981
Most stages are all over the place. Hybrids disable dodge and have AoEs plus multiple supers, Tama 1 does most of the above and seals, Cell Max has crit AoEs, Bio Broly does SA level damage on his normals almost immediately, etc. There are so many units who curbstomp half of endgame content and get filtered by the other half because there's that much variety right now.
Baby is where you go to test out synergy and best case scenarios to get a feel for a new release. He's also consistently reliable for showcase vids for the same reason.
>>
>>1964999
Nah. Baby is too slow and gimmick free to be a benchmark for actual hard content, and the alleged "units who fall off after a few turns" have no problem with him. Nor with gammas for that matter.
>>
i am ready to move on from the bomb on the field meta
>>
I just wish the game had gone a different direction where normals were allowed to do damage and supers weren't legitimate one shots.
It's gotten so bad the last year I legitimately don't know if a unit will take double digits or 7 digits from a super before they actually take it.
>>
>>1965073
Almost every issue in the game can be fixed with HP inflation
>>
>>1965029
I dont like any gimmick except losing ki since it reminds me of the early days of the game. Every single other gimmick a boss does is shit and should be removed
>>
>>1965257
>I dont like any gimmick
This is the only community where every mechanic is referred to as a gimmick
>>
>>1965263
This game is nothing but a coin flip simulator
>>
Some units will survive the individual HP bar meta and some won't. You know who they are.
>>
>>1965003
The only gimmick that isn't rng based is dodge cancel. I'm not going to judge a unit solely by how well they handle AoEs and mechanics that take away control from the player like sealing and slot locking. That doesn't tell me how good they are, it tells me Dokkan is a shit game.
>the alleged "units who fall off after a few turns" have no problem with him
5guys eats shit from him.
>>
What's with missions only giving 3 stones?
>>
Realm of Gods should have gotten a F2P LR. The team is in trouble once the temp buffs go away.
>>
>>1965288
what's rng based about crits and AoEs? if anything that's less rng than a traditional random super attack that could be in any slot
>>
>>1965288
>if I ignore the hard mechanics or call them shit, then these mid units are good
Good mentality for wasting stones
>>
>>1965290
... until the godku vs beerus part 2 of gdc
>>
>>1965295
Crits aren't but they change who's able to tank and who isn't because of how they're calculated and you need a different standard to judge them with than regular supers. AoEs happen in any slot 99% of the time.
>>1965300
>if I pretend opening rotation simulators are valid, I can say every unit is bad except the top 3
good mentality for wasting your time on a subpar mobile game
>>
>>1965306
If you don't like the content you don't have to play it. But judging units for gameplay while ignoring gameplay is just self delusion.
>>
>>1965309
>If you don't like the content you don't have to play it.
That's what most of the playerbase does if the Greatest Tours stats are any indication and for good reason.
>while ignoring gameplay
while ignoring worst case scenarios that change from stage to stage
>>
>>1965309
Any stage with a 6 star difficulty hasn't been balanced and isn't worth doing
>>
>>1965319
The best units can handle 90% of them. ToP tag, Gomah, blue tag... you won't convince anyone that eza trunks is good because he can handle Baby.
>>
>>1965326
Woah, a whole 3 units. You sure showed me.
>>
>>1965328
Yeah they gap the rest. But the top 10/20 can handle all sorts of gimmicks. Plenty of shitters can handle baby, including 9th anni gogeta apparently.
>>
>>1965332
>the top 10/20
That's an arbitrary cutoff. The reality is it's way more than that unless you have shit luck and the difference as you go lower is gradual.
Baby works as a bare minimum test. Pulling off a clear by hiding a 2 year old dodge or die unit and praying for the 15% chance they work properly doesn't contradict that.
>>
>>1965345
Yes, it is arbitrary number I threw out. I'm not dismissing units below it as unviable. I'm saying baby isn't a good test for viability or investment priority either. F2ps especially can't be chasing all top 50 or whatever.
>>
>>1965353
Investment priority is one thing but what better spot is there to see viability except maybe the Gammas? Anni hasn't given us much of anything and the other relevant stages are all too distinct from one another.
>>
>>1965375
I don't think there's a singular stage, units have to contend with different gimmicks in this meta. But yes gammas are a better test than baby, if you can beat them you can beat baby but not the other way around.
>>
>>1965423
It's not about beating the stage, it's about testing individual units. There just isn't anywhere else convenient to throw someone in front of a mid level super and see their tanking capability.
>>
>>1965433
Testing them for what? If it's not actual content you can just check numbers on dokkanstats.
>>
>>1965434
You can do that too but it helps to see where their average performance is rather than just assume a particular scenario of x stacks or y support and APT meme numbers.
>>
>>1965263
See I'd side with you but >>1965268 is right.
When the game depth itself wishes it was deep enough to be called a puddle, any attempt to diversify is just silly bullshit. Bombs are the closest thing to being a mechanic, but they fail because you will inevitably drop to 1hp if you don't have the right type on a rotation and then having 14 million defense doesn't matter because you still take double digits. Same issue with KO survival mechanics on every unit but kaiku.
>>
t. the raped
game is about mitigating rng, whining about rng is just a self-report that you don't understand it
>>
>this plate is all feces, your job is to find the solid turn in the soup of diarrhea
Based shit eater anon...
>>
Yo lads, football anon here, now it's that time again to decide which characters will represent our board in the next 4cc, let me know if you want to keep Reminder and/or add anything else being either players or songs/chants to the roster poll next friday.
>if you don't know what i'm talking about, tldr: https://pastebin.com/nr9ujDMN
For things that affect the team as a whole, you can suggest in >>1965509
>>
>>1965627
I still vote for The Seed. Or a pajeet named gacha drama general.
>>
>>1965627
>>1965631
seconded
>>
>farthest I ever got in Clash

Can I even make a team with these leftovers?
>>
>>1965631
The gacha drama thread already sent Mixed Toilet last time >>1965520, but i wouldn't mind suggestions on how to make him look thematically worse too
>>
>>1965638
A bra maybe.
>>
Link leveling teams are always funny.
>>
>>1965637
Your version Z goku + goku piccolo saiyan saga team?
>>
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>his smile and optimism: gone
>>
People said when they dropped they're not as bad as folks claimed but I'm not seeing it.
>79%
>does one super and 3 normals first turn he shows up
>dies to a super with 59% DR after having attacked
>>
>>1965627
pushing for the goat TAO PAI PAI
>>
>>1965695
i did the same thing
>>
>low crit rate
>low attack per turn
>big fuckoff counter frequently does little damage due to no crit
>literal coinflip whether it dies to a super or not
I've seen enough the only three units worth a shit this anni are daipa goku kaiku and bomb duo. God the gt duo suck.
>>
>>1965844
>daipaku
stop regurgitating leddit
>>
>>1965719
who's super?
>>
>>1966109
PHY Rose on turn 2 of Greatest Tours, so she had a 100% atk buff and type weakness, to be fair.
But I know SEZA Vegeta would have ate that shit for double digits.
>>
>>1966113
*Phy Rosie
>>
11th anniversary is now officially the lowest grossing anniversary of all time.
>>
>>1966113
SEZA Vegeta probably would've died too but he can at least bail himself out with a dodge.
>>
>>1966188
I hope they never make more daipa units.
>>
>>1966188
kekaroo
>>
>>1966188
Does this account for their webstore and both playstores? There was bound to be a loss in google and ios numbers
>>
>>1966303
I don't believe it does
>>
>>1966303
This cope again. 90%+ of the userbase will never use it.
>>
>>1966315
10% of the userbase accounts for 90% of the revenue
>>
Just realized they didn't bring back Popo, wtf
>>
>>1966344
they're forcing you to use the keys to do that
>>
>>1966251
this dude is buying the same game from multiple regions to boost his trophy level?
>>
https://www.youtube.com/watch?v=yfgrDwo-RgQ&t=2337s
GT hermanos...
>>
>>1966328
The whale userbase is buying stolen gift cards LOOOOOL. You are so fucking clueless.
>>
>>1966414
The Achievement/Trophy meta dealt a blow to vidya that can never be recovered from
>>
After 30 minutes+ I'm starting to get tired of killing Saibamen....

Does this ever end?
>>
>>1966478
>The whale userbase is a couple dozen dumbasses on reddit.
>>
Anyone else feel demoralized now that the anni is wrapping up? I farmed every DS possible and JUST got enough to redeem for SS4 Vegeta but I'm left with nothing after getting all the units. I didn't get Ledgic and Duu somehow either.
>>
>>1966525
I got gigashafted, waiting until the last minute to coin UI in case they fuck up the shop again and give double pity coins.
>>
>>1966525
I still can't believe it's ending, this has been the most dull anni in the modern era.
>>
>>1966525
Got very lucky this time, but got shafted on every single GT banner up until now (since 2020)
>>
>switch to ssj4 goku
>eat a super and die
>>
>>1966494
link leveling has truly fried his brain
>>
>>1966565
Surely not after multiple EX Supers???
>>
>>1966525
I wouldn't say demoralized more like I don't give a fuck anymore and I'm ready to uninstall. If this is the anniversary I cant imagine what the rest of the year will look like.
>>
I hope the next DFE is Uub. Would be fitting to end this “new horizons” themed anni with him
>>
what' the chance the next set of coin units will be better than the current set ?
>>
oh no no no... tag4bros...
>>
>>1966654
>daipa units that high
>z duo that low
they're smoking some good shit
>>
>>1966654
Daipajita is not that high
He's legit terrible without dupes and becomes an additional or die character even with them
>>
CONTENT TONIGHT
>>
>>1966654
>daiper vegeta in the top 10
BAAAAHAHHAHAHAHAHAHAH
>>
>>1966662
not only that but the EX super mechanic adds an extra coin flip to his survivability
>>
>>1966525
cute, I have over 700 coins f2p and jack shit to show for it but dupes.
I'm fucked for Saiyan Day and have to skip a bunch of shit to refill my stone fund unless they finally do a DB/Namek celebration for me to grind the Red Zones, IDBH, etc. for.
>>
CONTENT
>>
>no attempt limits on redzone re
Dokkan is saved
>>
>metal dildo has a damage cap to prolong the fight even more
>great ape baby has a bajilion HP
Might be time to take a break from this game
>>
>>1966706
800m isn't that crazy these days
>>
>>1966708
Yeah dude really fun to see your 60m attack stats do a quarter of an HP bar. So fun you can spend 20 minutes watching the same rotations do the same thing
>>
>>1966712
its only about 3 turns if you saved your actives
>>
Aaaaaand one last ticket shaft. Fuck this gay earth.
>>
>another fucking beerus
>4 of them
>three champas
>two cauliflas
>no lrs
Nah fuck this I'm not wasting my time on the new stages to finish this round and get more dogshit. done with this banner and luck UI I'm not coining him on rerun either.
At least I got the two dfe headliners despite entering the anni with literally zero stones.
>>
>>1966725
the stages go away on the 18th so you gotta get those stones now
>>
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Did someone say FUN?
>>
Enough with the bombs!
>>
Festival of battles was a mistake this game will never recover from
>>
>>1966740
teq vegito killed the game
>>
>ss3/4 goku is on power of wishes
what
>>
I picked up a couple different gachas during 8th anniversary when everything pointed to the game going tits up. Pokemon Masters EX feels like it's entering its golden period in terms of content and power. It feels like 2021 Dokkan before everything went to shit. Teams are varied and viable and they've been shitting out content for the past year.
>>
stuck on duo bros lvl8 eza
>>
>>1966754
which one? for z duo use friend daima goku to 1 shot them, for gt duo use friend omega.
>>
>1.6 billion health
>70% dr
I ain't doing that.
>>
>>1966751
OPTC had an actually insane banner the other day, we're talking something like if dokkan next month gave out a banner with 30-50% SSR rate that featured all the anni units together and gave out rainbow link level orbs every other multi.
Uma is still boring though. Dailies take too long, the whole thing is very repetitive, they censor a bunch of stupid shit that doesn't deserve censorship and the rate are horrid. But cute horses.
>>
>>1966726
Counterpoint I can simply not pull until gdc and it'll basically be the same. these events are only worth a couple hundred stones over the year anyway, no big loss and I prefer having my sanity.
>>
I cant get the last rainbow tickets from the new events and it's making me question why i even play this game.
>>
>>1966611
2nd or 3rd appearance because there were not enough rainbow orbs for vegeta
>>
Dabura soon
>>
Great Saiyaman dokkanfest this year
>>
>7 days to beat all the missions or i miss the special title and brick my account
i put off doing omega because its such a slog to get there, but i'll have to get on with it
>>
>load into new uss stage with uss power cum team for missions
>it takes a million years to take out the bosses in stage 1
>get to gohan and piccolo
>79% boosted SSBE Vegeta takes 1k+ from normals
>its ok I have revive
>Didn't notice they have guaranteed hits because I had TEQ Ui's domain up
>Domain runs out and ui gets killed
>Boss only had 5% hp left
>Need to do this 20min stage again (easiest of 3)
Fuck no.
After this I just beat phase 1 of stage 1 of the gt event and quit out of the stage. Did my last ticket multi which gave me 3 ancient useless SSRs that already had their ezas which werent even that good before this insane power creep.
Game is not fun anymore. Im not playing it.
Imagine saving up over 1k stones, only pulling shitgeta4 from tickets anyway and having to pity UI and not getting literally anything else that ypu wanted.
Fuck this tranniversary.
>>
The next DFE
>>
i don't have 20 fucking gigabytes of space for this dogshit game
I didn't even log in this anniversary
>>
This is unsustainable, game will die in 2 years if we keep up with this schedule of powercreep jump after powercreep jump
>>
>>1966813
>finished every mission to this point
>like 5 more
>eyes glaze over at idea of having to do endgame fights
Maybe I just let it expire.
>>
>>1966896
i would be fine with enemies doing ridiculous million supers if they just didnt give every fucking fight 800 million plus HP. It's a race until you finally miss a dodge and get one shot 25 minutes in. I don't remember the game ever being in such a miserable state as it is now
>>
>>1966902
>TEQ UI took 2.6 million from tien and roshi their first turn
lol
lmao even
gg I'm gonna go play horse pussy, the movie was good. Guess I've got 100 stones still on here if something cool shows up.
>>
>Powerful Comeback mission
Birdku eza better be soon.
>>
I'M TIRED OF THESE FUCKING BOMBS
>>
I didn't even spend any money this anniversary
>>
>>1966761
im using buu team but not all buus are up to par weirdly enough the int buuhan seza is too good despite being int
>>
>>1967048
for LR eza battles you don't need to use the category if you have a strong team of all LRs that can steamroll the fight, category is just for defense
>>
so we can all agree in terms of content this is the shittiest anni of all time?
>>
>>1967052
Everyone who says this forgot every anni before 9th.
>>
>>1967057
Remember when annis had themes? I remember when annis had themes. That stopped with 9th anni.
>>
>>1967217
What was the 8th anni theme that includes kid gohan
>>
>>1967223
>8th anni DFE: series endings
>8th anni yellow coins: series openings
>>
the gdc theme will be hairdye goku vs purple alien
>>
>>1967240
a repeat of last year's golden week already? I guess that Goku was pretty bad but still
>>
They forgot about her again
>>
>>1967265
i forgot about her as well. guess this is gonna be way easier than i realized
>>
>beat stage with all types in 8 turns
i barely scrapped by in 12 turns, there's no way im doing it in 8. I'm cooked chat. That unique title is lost

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