//vmg/
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Showing all 183 replies.
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>>2018414
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>>2018414
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Gameplay?
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>>2018414
What if it's not a gacha game?
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>What're we thinking?
That any vague interest I had in the game shriveled up and died when I read that, I already know I dont want to share a community with faggots like you. You dont post any info or personal opinions you have on a game you're allegedly interested in but want to know how "we" think. Your thread is complete dogshit and in better times you'd be banned for shitting up the board. That's what I think. Thanks for asking.
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is this set in the 80s?
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>>2018414
BA 2.0
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>>2018423
>looks like a fuck tranniemuke
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>>2018414
>What're we thinking?
Futa KINO is back on the menu bros
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>>2018414
waiting for gameplay
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>>2018423
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Why did the Blue Archive JP thread die?
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>>2018414
Will keep an eye.
>>2019015
vmg is dead outside the schizo general.
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>>2018414
>What're we thinking?
Looks incredibly less soulful than red archive
but honestly I just want her back
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>>2019168
It used to be so vulgar...
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>>2018414
Doesn’t it feel a bit too similar to BA again?
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Who deleted the previous thread?
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>/vmg/
why though?
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>>2019773
Only games that have already been released or are about to be released are allowed, that's why they deleted the /vg/ thread
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>>2019773
>>2019784
to be fair this board is slow enough for a pre release thread like this one to survive
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>>2019580
BA is their game so no surprises there
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predicting a mix of Taisho Roman fashion with modern architecture and some modern fashion
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hags and lolis
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so where's the gameplay?
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>>2019580
>what is art style
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my bet that this is gonna be turn based game
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>>2020121
Koreans making Taisho shit would be fucking wield considering the smallest things imperial japan get censored in korea.
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>>2020180
they should do it just to snub the tiny dicked gooks that simp for nexon out of their chaebol slurping instincts and the corrupt judicial system that sides with their quack lawsuits.
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>>2020183
what
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>>2020180
I really dunno what they were thinking with this setting.
I know they wanted to attract the jap audience but these people can't even get their localization done properly.
how the fuck are they going to get a setting with a ton of jap historical references right as someone who doesn't have/has to rely on a tea, of outsiders' help for the understanding of another knowledge?
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>>2020121
I'd rather they go 80s showa o
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I hope its a NTE 3d driving open world competitor
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>>2020220
AI MTLs are already perfect, and will be perfect by the time they need it.
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well? gameplay?
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>>2020992
pikaman doesn't believe in gayplay, it'll be a visual novel
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>>2020992
first person dungeon crawler
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>>2021715
real shit if true
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>>2018417
>male mc
>>2018423
>hag assistant
massive downgrade, bring back my blonde twintails dual wielder
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>>2020180
I-i can't see the difference here, can someone explain?
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>>2022438
shoe. idk what it is though.
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It's been days without any gameplay
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gameplay....
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>>2018790
sorta, seems like an alt timeline dimension. all we really know is magic is real and everyone is a witch basically.
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https://x.com/Asora_EN/status/2056557955743420779
[Notice from the Special District Office PR Department]

World Introduction - Origin of Magic

“Hecate, the First Magician”

The goddess Hecate, revered as the first magician, is most often depicted holding a torch in one hand and a dagger in the other.

A powerful goddess of sorcery, magic, and thaumaturgy, Hecate also presides over the moon and the night, shadows and crossroads, and boundaries. Her authority over boundaries allows her to govern transitions between worlds: day and night, life and death, surface and hidden, city and nature, and reality and unreality.

The torch and the dagger are Hecate’s most iconic symbols. The torch illuminates the boundary between night and day, symbolizing the divide between reality and unreality, and represents the key that grants access to the hidden side of reality known as magic. The dagger, in turn, becomes the magician’s will that manifests magic into reality.

Though myth has faded and the paradigms of the age have changed countless times, the two concepts of torch and dagger remain the most essential principles for magicians to this day.
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https://x.com/Asora_EN/status/2056560472087003335
[Notice from the Special District Office PR Department]

World Introduction - Kleis (κλείς)

“The key that unlocks the boundary between the surface world and world hidden beneath.”

Hecate’s torch, and the key that allows passage between reality and unreality.
Derived from the ancient Greek word for “key,” the Kleis is an essential tool that allows magicians to wield magic, commonly referred to as an ignition key

Just as a car requires a key to start, magicians must enter the realm of unreality using a Kleis to use magic. Because every magician possesses one, the Kleis is also regarded as a symbol of a magician’s qualification.
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https://x.com/Asora_EN/status/2056562990602969201
[Notice from the Special District Office PR Department]

World Introduction - Artifact

“A weapon through which a magician’s will takes form.”

Hecate’s dagger, and a weapon that manifests a magician’s will into reality.

Artifacts are weapons that possess magical powers.
They exist in many forms, from ancient relics steeped in history to ingenious creations born of modern craft.

Magicians who enter the hidden world through an ignition key can wield an artifact, which allows them to command powerful magic that would otherwise be impossible.
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https://x.com/Asora_EN/status/2056555438653747594
[Notice from the Special District Office PR Department]

Teaser Visual Sequential Release Episode 4

“Take up your weapon, my enemy.”
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>>2026397
>>2026399
>>2026401
>>2026402
which one of these has gameplay
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>>2026399
If these are the equivalent of BA's guns then I hope they branch out into staves and books and other magical items
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https://x.com/Asora_EN/status/2056605770452505012
[Notice from the Special District Office PR Department]

Character Introduction - Doll

“Rest assured. I will protect you.”

A sort of temporary bodyguard created by the Commissioner to protect the Shunin.
The only information available about this entity is that its body is made of wood.
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https://x.com/Asora_EN/status/2056608287244632359
[Notice from the Special District Office PR Department]

Character Introduction - Hoshi-chan

“Ahahaha! It can’t get better than this!”

The promotional mascot of the Special District Office.
The design is a testament to what the Commissioner is into.
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https://x.com/Asora_EN/status/2056610803424407909
[Notice from the Special District Office PR Department]

Today’s Astrae Oratio! No.3

“Origin of Magic”
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https://x.com/Asora_EN/status/2056613320036151507
[Notice from the Special District Office PR Department]

Today’s Astrae Oratio! No.4

“Kleis and Artifact”
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this is the worst gacha game preview rollout ive ever seen
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>>2026496
This is the real protagonist.
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>>2026493
sex
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>>2026533
it's way less hype than kv for sure
doll is sex though
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>>2026959
kv initial reception was free of nexon interference
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DOLL
PUSSY
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>>2027240
It's a solid wood, you'd have to carve one out yourself. Also watch out for splinters.
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gameplay?
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>>2028956
who cares, it's gacha
you log in, do your dailies and if you're lucky you're out in less than 5 minutes
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>>2029056
Ok but how do i know whether i can see panties in the game
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>>2029070
You will see panties because its artists love pantyshots (remember this key visual for Project KV >>2019175) and the same team already released a character design for AO with visible panties here >>2026493
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I hope that it will be not as time consuming as Azur Lane. BA had very nice option to sweep, and even skip battles that are not bosses.
It would be nice if gameplay wold be good, because from what I'm seeing art is already kino.
Invite waterkuma to the party and it will be masterpiece.
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>>2028131
Just install an onahole.
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What kind of timeline are these guys looking at? Judging by the guy constantly saying gameplay doko and the anemic details on the site it appears to be miles off but then I see the pv says 2026.
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>>2018414
>look at picture
>"wow, the girl is so pretty. with megane too? amazing".
>see >>2018423
>....? the fuck?
What a fucking massive downgrade, got my hopes up for nothing.
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New posts.
https://x.com/Asora_EN/status/2059092153704575435
https://x.com/Asora_EN/status/2059095928947290450
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Hoshi-chan needs porn
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>>2035284
oh so the doll is the girl who's been in the wave one of animated line stickers
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THEY TURNED ME INTO A CAT
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>no gameplay
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>>2036064
A cat huh?
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>>2036114
bra-fucking-vo
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gameplay footage
https://www.youtube.com/watch?v=FpIvyZYp8U4
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>>2042189
>star rail slop
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>>2042189
what the fuck, it's 3D?
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now we're talking
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>>2042752
bout time we see more character designs
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all smiles over here
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>>2042752
I fucking love the designs. It's cute and simpler but beautiful. It's not like the chink over engineered designs
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analman
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Really liking how omnipresent the anime lens flares are in the animations and designs and how it ties into the shooting star motif.
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>turn based
fuuuuuuuuuuuuuuuuuuuuuuuuck
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>>2018414
Nice i prefer turn based a lot more nowdays, from what I understand they got inspired by e33?
Also how true is this talk about the devs losing goodwill with blue archive players from JP and KR? Does it hold any water or it's just overblown?
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>>2043028
>from what I understand they got inspired by e33?
This sounds exactly like something someone heard from someone else that heard it from something else, and so on.
I'll doubt that until there's a source from an interview or something.
>losing goodwill with blue archive players from JP and KR? Does it hold any water or it's just overblown?
Overblown but no doubt the KV problem will affect diehard BAfags' perception of this game. Rightfully so if I'm being honest.
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>>2043059
the e33 thing is from reddit and just based on the qte shown in the trailer
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>>2043028
JP player tends to be more forgiving if the final product is good enough to satisfy them, KR fanbases, however, are known for holding grudge for a long time.
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>>2043059
>>2043069
Tbf gachas tend to copy popular stuff and I remember watching a japanese streamer playing the full game as well too.
It's just that usually takes longer and E33 didn't release that long ago for copycats to come out that fast, so yeah I think it's just turn based like hsr.
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looks like reverse 1999 and blue archive had a kid
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>>2018414
>What're we thinking?
If the gameplay is methodical and tactical it mite b cool.
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>>2043213
sure but they could have already been working on a star rail clone and added qtes to attacks and dodging/parrying to make it e33like
we'll see
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gameplay probably a prototype NCSoft just made then asked DynamisOne to polish, write story and style it.
that's why the development is quite fast
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the story seems cringe but other than like gakuen idolmaster there's no gacha with a good story so whatever
the three playable character designs we've seen are great
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>>2043891
>gakuen idolmaster as the only good example
daring statement. elaborate on its story.
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>>2043028
I've seen a lot of my jp follows followed dynamis one. JP doesn't really care much about the drama or not aware as much. It's most likely KR side that are more aware and shitting in them but as loyalty to BA and not for nexon.
>>2043059
As a BA player, I'd still play this. I want to see these guys' own vision of BA if they're in full control. There's definitely something holding their group back in nexon that led them to such extremes. I actually want to see more BA clones tbdesu and stella sora disappointed me.
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>>2043897
Not him but it's the only gacha I actually play so I'll give you my thoughts: It's just idolm@ster.
I guess the strong character writing stands out a lot more thanks to the relatively small cast
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>>2026493
You will fuck ze doll and you will rike it
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>>2043028
>E33 invented turn based rpgs
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>>2043975
Nta but if it's about character writing, umamusume is pretty up there too isn't?
Also damn I tried playing gauken but setting up a VPN filtered me hard
Might as well stick with umamusume anyway, umas superior to ningen women
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>>2044273
>if it's about character writing, umamusume is pretty up there too isn't?
Yes, but in Uma you have like 200 horses meanwhile GK only has 13 so each idol gets a lot more focus
Also iirc in Uma the character stories are always the same regardless of what scenario campaign you play, while in GK every new scenario they've released until now comes alongside story progression for most of the girls
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>>2043928
>JP doesn’t really care much
They do, and a lot. If we’re comparing it to KV, AO has a lot less followers despite having shown way more, but a lot more detractors. Japanese BA fans straight-up demanded the Famitsu twitter account to remove the “former BA devs” in their ad for it. Diehards despise it and regular fans range from interested to feeling skeptical- and that’s putting it nicely. They no longer have the heaps of goodwill they once had.
KR on the other hand hates it with a passion for many other reasons, such as the game being at least partially set in 1889 Japan and being backed by NCSoft
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>>2044450
They're also banned from comiket after faking their doujin booth.
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>>2044450
>having shown way more
Few people care about loredump walls of text. What important things (cute girls) have they actually shown? Until yesterday all AO had was the OL hag and some dollcunny.
By contrast, Project KV had 4(?) cute schoolgirls with great designs revealed very early so mogs AO by far.
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>>2043891
>there's no gacha with a good story so whatever
trickcal is pretty good if you like a cartoon-esque setting.
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>>2044502
they also had people draw the characters to celebrate the announcement.
with this game we were just operating on faith that we'd get good girl designs eventually
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>>2044568
>>2044502
Even before they released the designs (or anything, really) they had like 60k followers
Their latest posts had two new designs and they still haven’t gotten much traction
Then again, people used to think KV was a BA spin-off rather than a direct competitor so that helped
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>>2044502
>cringy lore drop
>creepy ass NPCs
>just another turn based game.
They are still riding that BA coattail hard, otherwise this kind of reveals would totally fall off the radar.
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>>2044450
KV also was like 2 years ago back when "BA devs" and BA itself was crossing its peak.
KV, for being something that was actually taking real inspiration and influence from BA, struck at the same ideal time like Genshin striking during COVID. The initial popularity couldn't have been better until most of it from korea turned negative
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>>2043975
well I'll give you credit for actually responding with a reasonable response
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so, did DynamisOne really sabotage BA/Nexon?
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>>2045028
What makes you think that?
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>>2045068
i keep seeing posts that D1 sabotaged BA or Nexon
well, some take from neutral stances would be nice
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>>2045071
They clearly did something shady while working with Nexon, which was why Nexon could easily crush their KV project without them putting any resistance, but to which extend we will never know for sure.
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>>2045071
sabotage implies that something was ruined thanks to D1. I think BA's state is completely natural.
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>>2045090
What do you mean
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>>2045028
who cares?
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>>2045108
There's not much to suggest that D1 had a notable impact on BA, assuming were talking about KV announcement and not the fact that artists simply left. I won't say the same for Nexon's unreleased projects though.
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>>2045028
I don’t know about sabotage but mx2j was visibly sandbagging for his last few months on the team and there are Nexon employees who said some of the people who left kept taking repeated extended leaves on their way out, as well as talk of them actively trying to poach other staff. Believe it or don’t. KV was also almost definitely stolen assets (Nexon wouldn’t have taken legal action otherwise) but whether they did it maliciously or out of naivety we have no idea of knowing.
We’ll know everything once the lawsuit concludes, whenever that happens. How long did it take for Dark and Darker?
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>>2045151
>How long did it take for Dark and Darker?
about 5 years
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>>2043072
there was literally no controversy in japan. guks like you need to stop spreading fud
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>>2044450
you live in a parallel universe. this is textbook schizophrenia
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>>2045151
what's wrong with using up your sick days before you leave a company that screwed you over? south korea is a hellhole where its citizens live what comes after the bad ending. filled with chaebols ie. american partnered and american aligned business elites colonizing corea for wageslavery, like samsung where the government said they'd force the union workers back to work for striking until they get the same pay as hynix for the memory boom. or when their chaebol owned starbucks had that tank day campaign.
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>>2045659
Yeah because japs were busy drawing them futa fencing each other instead of raging like gooks.
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>>2045685
the futa garbage came from the gooks. it betrays your colonial past when you desperately seek the validation from your japanese overlords like that
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>>2045690
But that was the only memorial thing came out of that canned garbage.
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>>2045696
okay? now stop spreading fud, kim.
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>>2045659
Mmnyes nothing ever happened
https://namu.wiki/w/%EB%94%94%EB%82%98%EB%AF%B8%EC%8A%A4%20%EC%9B%90
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>>2045782
is that the best you got? making the false equivalence of tiny dicked gook seethe == the japs are on our side?
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>>2045790
It has both KR and JP controversies.
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>>2045799
why should I bother to spend llm tokens mtling an article (en.namu is even more garbage) that would only attempt to whitewash the average gook dogpiling instinct on account of them being gook themselves?
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>>2045802
You do you anon.
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>>2045805
I don't have to do anything, fud spreading gook. you do. or don't, rather
>>
are the futa girls in this game?
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>>2045071
we don't know what exactly triggered them to do what they did
could be internal conflict or just their egos went through their head
though that namuwiki site and the docs explaining it gives us some insight, but it still feels biased
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>>2045131
Most of the damage were most likely on project MX. Hot uninformed headcanon take of mine, the sabotage was due to D1 group (theres project director, artist and writer) who wanted to be heads for MX but Nexon says no and has another head to lead which caused them to want to sabotage it after pouring some work to get into it. Remember MX is full bodied character 3d so its most likely a higher budget game they wanted in
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>>2043028
There was some drama, but I don't think jp side will give a fuck if the game is actually good. Whatever was the problem, it all will be quickly forgotten. Kr fags however, will probably be forever butthurt, they shouldn't expect much from that server. They likely already know that, with how jp coded this game is.
>>
>>2045799
The JP looked more like technicalities. I kinda stopped believing the shit when the controversy was about "Official twitter account must only tweet news about the game and not fan arts". That shit sounded very nitpicky. The comiket was arguably correct though, that place is strict and will literally move you no matter how big you are if you're causing problems
>>
>>2045664
Literally just read the replies and qrts on their posts, I didn’t exaggerate anything
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>>2046542
yeah individual schizos like you exist but they're not the collective community
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>>2046584
>all pushback is from a few schizos JP is actually really onboard just ignore all evidence to the contrary
This is the last reply I’m giving you
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>>2046472
It's probably why they lean HARD on japanese aesthetics like they're trying to make amends for something
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>>2046595
More like they know they have no chance with Korea + it worked for BA
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>>2046621
Tough hurdle. Even trickcal had to struck gold with speaki memes.
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>>2046595
Pretty sure dynamis are bunch of otakus. It's on their tagline but they don't have actual JP connections besides yostar to understand nipponese culture properly beyond anime
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>>2046595
they've been glazing japan with all these short quotes to the point it somehow cringe
but oh well, game ain't released yet so i won't judge any further
>>
>>2046593
that wasn't me. in fact I contend that NO jap alive would fend for nexon. even the schizos there would be nationalistic and would never side with gookshit. if there are ever any "japanese" voices against kv it would have been from gooks living in japan.
but feel free to not reply to me anymore, I would love to never have to deal with you again.
>>
>>2046112
poor compensation. it's exactly what it says on the tin. guk chaebols are well known worldwide to rile up its wageslaves that way. every guk cultural output is about their horrendous wealth inequality.
>>2046472
yup. the comiket shit was literally the only thing he wasn't delusional about.
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>>2047639
what would you rather they glaze instead? worst korean """culture""" lamo???
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>>2047639
Yea
I still prefer KV approach of show, don't tell.
>>
>>2046472
They are absolutely valid in kicking D1 off their event.
Comiket even kicked kancolle/C2 off of their venue because of their violation of the corporate entity masquerading as a doujin circle rule so you can't possibly blame it on "oh it's just a gookjap feud thing!"
>>
>>2044588
People keep saying shit like 'riding BA coattails' or 'using BA name' when these are the artists and writer that built the game from the ground up. It cannot be understated how instrumental they were. BA is dead on arrival without doremi, mx2j, hwansang. and it's isakusan that made it rival the story power of competition like fgo and arknights. Yeah BA has other artists now but who do you think attracted them in the first place?

Shit like "dont use BA's name" is like if you got mad every time type moon were called the fsn guys. lol
>>
People seem to be confused on how the comiket stuff works. They aren't "kicking groups out", you just cant be a corporate entity in a doujin booth, you have to secure a space in the corporate hall or go doujin. Pick one. Honestly I'm disappointed in them because it would've been full aura if they released the KV visual novel as a doujin project and then just left it to work on this as their corp project. As it stands they said they had the VN almost ready to go and now it's just ethered.
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>>2047834
i guess D1 doesn't really have the full reign of working on AO because NCSoft
>>
news?
>>
>>2050035
monday, like always
>>
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