Thread #12488573
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If this game had SuperMetroid-like game design it would have been the ultimate masterpiece
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>>12488573
It doesn't need any of that. Ecco is awesome as is.
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>>12488579
easy to have good presentation when you steal art
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>>12488652
Hung is putting it mildly. Having a giant prehensile cock specially made for raping is good times for all.
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>>12488743
He probably assumes the game is too hard and so would be made more palatable if you could collect health power ups and powers that trivialize the challenges. As is you already gain new powers for doing the dolphin saving sub quests which are handy but not necessary.
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Dolphin drowns too quick. its just bullshit cheap ass difficulty:the game. They intentionally fucked it so kids wouldnt beat it in one weekend rental and never buy it.
Otherwise Its beautiful and has fun mechanics...but they intentionally enshitified it.
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>>12489163
It's really not. Patience and precision under pressure is the basis of the game. You can't just rush blindly and brute force your way through, you can not like that but it doesn't make it bad. You are just making the assumption that because it's a game it should be easy.
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>>12489219
If you do the side quests you get the ability to permakill a number of enemies at a time which while not necessary makes certain areas much more manageable. The Machine I agree on, it's the one bad part of the game, impossible until you memorize it and after that just a waste of time. That level aside though, I think it's fantastic.
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I always thought of Ecco as the Super Metroid of the megadrive. Alien/Giger-inspired, oppressive environments with a feeling of isolation, gaining abilities to progress. Sure it's not "open-world" but exploration and orientation is still very much part of each stage.
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>>12489229
I wouldn't mind The Machine so much if you weren't forced back into it if you died to the Vortex Queen. That was a little excessive, I feel. Made Vortex Queen way too stressful (especially since she can easily instakill you) because one mistake means it's back to the 5 minute autoscroller.
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>>12488573
This is not only fitting but also appropriate.
https://www.youtube.com/watch?v=reJmI6x_fVA
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>>12491442
This. The Ecco cheat menu is pretty fun, you can make yourself invulnerable, or not need air but you can also teleport within a level and most fun change the music tempo which can really change the feel if the game. I wish more cheat menus were this robust. Do note though, if you don't like the game as is, you're probably not going to like it with infinite air either. But it's there to play with if you want.
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>>12488603
>>12489975
There's more stolen art, actually.
https://web.archive.org/web/20161007023153/http://www.ecco-darksea.us/ ?p=19
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>>12493970
It's weird to see this now talked about like it's news. It used to be well known they had based the prehistoric levels on Burian's paintings. I knew about it from the Games Magazine article before even playing it as one of the highlights.
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>>12488573
https://www.youtube.com/watch?v=xzdShv9Rfv4
This is the GOAT soundtrack of all time and I'm glad more people are starting to realize it.
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>>12493970
no doubt the non-preshistoric shit(the octopus, seahorse, crabs, etc) were all traced too but there are limitless encyclopedias with reference pics so its hard to find out exactly where they taken it from.
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>>12488573
It'd be cool if Ecco got an exoskeleton for one of the levels
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>Hold Sonar for a map
It would have been nice for a dolphin or glyph to tell me that at the start
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>>12488573
The obtuse nature of this game would have vastly been improved with a map. God tier presentation and intro which is why it is still talked about today. Too bad it gets bogged down by slippery controls and the fact that it is too fucking hard.
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>>12510310
It's really not, which is sad. It looks a lot nicer, but the levels aren't nearly as interesting and all the transformations are both kind of lame and boring to play as which combined with the teleporter ring levels makes large chunks of the game just feel gimmicky. It's also very inconsistent in difficulty, even on hard mode most of the levels are extremely easy compared to the first game. When it is hard it's stuff like Tubes of Medusa and the boss fights it's more annoying than the tight challenges of the first game. It's not terrible, but nowhere near as good overall.