Thread #12491227
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the *amount* of added time in remake managing inventory is nuts, because there are double the amount of puzzle items while the inventory slots for chris and jill are the same as the original. you are constantly running back and forth.
there are many more cases in remake where you have to squeeze through an area and killing is unavoidable. and i’m not talking about kerosene for burning zombies, i get that’s optional. the main issue with inventory is the extra puzzle items, not the means of dispatching zombies. in the original game you have a lot more leeway and ability to move forward in progress without constantly needing to go back and forth. there’s really no reason at all other than artificially elongating the experience for there to be as many extra puzzle items when the outcomes are the same. it’s shit design.
re 1-3 don’t have that problem, they keep it moving much better. remake taxes you and wrecks the flow of the game. don’t try to fucking tell me i should be cool with this because that’s how re games just are, because yeah they all have the item management but not to the retarded degree that remake does that adds way too much time and sucks the fun out.
it’s not harder than the psone director’s cut, i’m not complaining about difficulty. it’s about what a slowed-down clunky ass game remake is in comparison to the quicker, leaner psone original. remake is not as fun to play. it wasn’t then and it isn’t now.
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>>12491227
>barry now betrays jill at an earlier point in the game yet she just forgets about it and it goes back to normal like nothing happened.
possibly the most REtarded thing in the game
>Barry abandons Jill by going up the elevator in the caves without her
>She later meets him in the crypt under the mansion
>"Oh hey Barry"
>He immediately sticks a gun in her face
>100 pound girlboss Jill disarms 250 pound muscleman Barry
>"I-I can explain if you give it back!"
>Jill gives him his gun back
>They kill a really dumb monster together
>Barry doesn't actually explain anything after the fight and Jill doesn't even bother to ask
>20 minutes later she walks into the Tyrant lab with Barry like none of the previous betrayals ever occurred
>He points his gun at her again
>wtf Barry not cool >:(
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>>12491227
yeah slower animations to draw the gun and puzzle layout designed with no ingenuity, just shake it up because new. it looks nice, gamecube lighting is pretty. it’s more like playing alone in the dark: new nightmare, in the way that’s it’s too fucking slow to get around. not total shit, though. marred, yes. 8/10
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>>12491227
>it’s not harder than the psone director’s cut
Hard and real survival in REmake are definitely way harder than any version of the original game. I don't disagree with your points tho, it is kinda tedious to replay.
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>>12492437
>muts wouldnt get it
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Threadly reminder
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>>12493130
Not saying it's a good thing, but the remake IS closer to Mikami's original vision though. Mikami originally wanted to make a game with ghosts in a haunted house, hence the haunted house aesthetic and all the "ohhh spooky" shit in the remake like pic related
Kenichi Iwao is the true mind behind the original RE and Mikami is a fucking hack
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>>12493512
>>12493130
This is just weird autist drama. Nobody gives a fuck about what weirdos on a slow moving /v/ spinoff think. They're larping as vidya guardians.
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Remake is garbage for 3 main reasons- 1 all the extra items added for 3x backtracking (like splitting the piano music into 2 pieces)
2. Crimson heads on all difficulties - no reason to have this only makes the game more annoying
3. Trevor family fanfic- adds nothing of value, wastes time
The only big upside is the graphics from 2002 are genuinely amazing even in 2026 and looks better than most contemporary games. But amazing graphics does not make an amazing game as I’m sure retro gamers are well aware of.
RE directors cut (non dual shock!!) is the best way to play it
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>>12494220
I like REmake, but haven't actually played the original game, which I always thought looked good in its own right.
Are the old PC ports worth trying to run over playing on PSX? I feel I might want to play a version before Director's Cut, just to get a better feel and appreciation for what that version changes.
I know the music was changed for Director's Cut, and in some instances for the worse.
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>>12494220
crimson heads made me quit the game as a child. I still want them back in any RE
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I'm playing og 2 and I'm about to finish Leon B. Gonna play og 3 after. I just also play the ps1 version right?
Anything to know going into 3 that's different from 2?
I killed like 90%+ of the enemies in both Claire A and Leon B. Can I do the same in 3?
Final question, after 3.. do I go to 0, Outbreak, or CV?
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>>12494392
>I feel I might want to play a version before Director's Cut, just to get a better feel and appreciation for what that version changes.
No need, Director's Cut is just the original game but better. Capcom fucked with the western version of the original game to prevent people beating it in a rental - they basically just made the game harder by making Ink Ribbons be single item pickups instead of 3 in a pack, and removed the autoaim that was originally in the Japanese version. "Standard" in Director's Cut is just the original Japanese version of the game refined.
There's really no reason at all to play the original version of RE over the Director's Cut, unless you're just some weird purist who wants to play an artificially harder game with more bugs and less content.
>I know the music was changed for Director's Cut, and in some instances for the worse.
Nope, that's the Dualshock version. That one is pretty bad lol
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>>12497309
Alright, fair enough. Now, is it worth trying to run that old Sourcenext stuff on PC, is any of the content different, or would I get the same content emulating REDC?
I do wanna use my gamepad, and I suspect that the PC ports may not have support for modern ones, so maybe emulation is just better.
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>>12498746
you are literally itt floating a schizo conspiracy theory that these threads are coordinated and now gaslighting and pretending you aren’t continuously replying to your own post in agreement that the theory is sound. you’re the most mentally ill poster on the board
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>>12491227
I went on an autistic crusadeon veeback when DEmake 2 was announced as an ots tps for several years. I can't help but wonder if this sperg is continuing it here. If I recall there was some guy who hated the RE1 remake as well. While I agree the original RE1 is very special and in many ways superior to the remake, the latter is still a good game and faithful remake outside of its visual direction and some of the streamlining.
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>>12499128
you can’t really refute the points made in the original post so you keep searching for lame ways to suggest there’s some campaign of people out to target your oh-so-perfect remake. just quit being a dork and either argue against the critiques or shut up already
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>>12494392
>Are the old PC ports worth trying to run over playing on PSX?
Depends, natively good luck but there's patches to make them run on modern machines. I believe the GoG release is already set up with these fixes but haven't checked myself to see. Avoid the steam release at all costs, as it is just the GoG release but packaged with shitty DRM.
The PSX games are easy enough to emulate and if you already have one set up then go for it just go along with what the other anon said about the various differences.
Personally I just play the PC version with REbirth, I do not use a controller as I find the keyboard to be better for the controls and I also had an iso of the game for 20 years.
I'll add an extra note here that this is not the case for 3 where every single PC port of the game has been fucked up and you are honestly better off emulating, 2 is about the same as 1, just use REbirth or emulate it don't matter that much.
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>>12494392
>I know the music was changed for Director's Cut, and in some instances for the worse.
only the dualshock version that has a different cover art,the non dualshock director's cut has the original music and the original japanese difficulty.
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>>12491227
It was a more or less 1:1 remake up until late in development. The new rooms, Crimson Head, Lisa, etc. were all added in the last few months. That's why you get strange things like the gun scene or Barry still saying he'll check the dining room again and Jill saying she'll check the other door. In the original game that's pointing you to the door Jill can unlock with her lockpick that eventually leads through the dog hallway to the shotgun room and the eastern save room. But it's just a dead end in the remake and you have to go back through the dining room to the new rooms to get the sword key before you can do anything.
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>>12493130
i still don't get how these people got so mindbroken by a remake existing, lmao.
>waaaah remake fans are trying to erase the original!!!
it's real in their heads i guess... seriously, they need to take their fucking meds, they're both great games
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>>12501812
you samefagging this post this many times with one sentence replies sharing identical sentiment is what is truly amazing, but par for the course in these threads since you are a turbosperg with no self-awareness.
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hi i’m a bot and i do not like remake, oh no i do not. i’m a bot. this is what bots say. no human could ever have this opinion. pure bot behavior. through and through. did i tell you i’m such a bot and i don’t like remake and that is what bots say in threads and only bots? well now you know. you won’t be fooled again. by bots like me.
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holy shit the evidence is plain as day, it was always this, well well well, very disturbing
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>>12501860
>No one can have an opinion that's different from me! They're just contrarians!
Isn't it funny how you didn't refute anything OP said? Seems to me like he actually has something to say about it while you only like it because it's "popular" and "highly praised".
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>>12501860
this is not a “contrarian topic” this is a detailed post about op’s major grievance with the game and you having a melty trying to suggest there’s an elaborate conspiracy rather than letting dude have his opinion, or at least debate his points in good faith. quit being a fucking retard. and who gives a shit about high praised games’ lists, we can talk about game flaws. you are acting like remake is in some upper echelon of gaming thst can never be questioned.
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>>12501869
his grievances are trivial tho
>muh flow muh backtracking muh extra puzzles, muh limited inventory
you're supposed to play this blind, there is no "flow" to any of this, it's a survival horror with limited resources, inventory space, and the entire gameplay is you exploring the mansion and finding shit
if backtracking is bothering you, you don't actually like the gameplay and you should just stop playing it
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>>12502702
>the entire gameplay is you exploring the mansion and finding shit
which is why it sucks so much that they made the very thing you do most in the game so much worse than the original, by making your character movement slow as shit and wonky and padding the game length with too many extra items to fetch - pointlessly, it doesn’t enhance the game, it just adds length for running around, which is a drag because movement sucks.
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>>12502892
you can finish both the OG and the Remake under 1 hr if you know what you're doing
movement was wonky and slow in the original as well, I'd argue that movement in the Remake can be much better if you opt for the alternative control scheme, characters become much more responsive then
>it just adds length
which is a bad thing, only if you don't actually enjoy the game, so again, I suggest you stop playing it cause you clearly despise the game loop
just be honest anon
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>>12502972
>movement was wonky and slow in the original as well,
much faster and snappier than remake, which is what op post is all about. it makes a huge difference in enjoyment. i love the original. remake is just a slower, more frustrating version to play, i agree with op
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>>12503014
>much faster and snappier than remake
now you're just shitposting, characters in OG literally take 3 business days to turn around, in the Remake the alternative controls make the movement so snappy and responsive that it arguably breaks the game
>it makes a huge difference in enjoyment
to (You)
I love and enjoy both of them, what now bitch?
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>>12502972
it is stiffer than the original game. that’s the complaint. it is stiffer than you’re used to based on playing 1-3. you are now slower to move, deliberately from a design decision to add more frames and slow the animation, it now takes you longer to raise your gun. in the case of remake, it was about whether it was a good change that they had managed to make movement slower and stiffer than the psone games, and whether that was entirely due to frames added or a bad decision to add as many as they did, to the point where every time you raise and drop your gun it is creating a lag. the psone games had very few frames so the animation snapped into place. it becomes slower just getting around. that is a design decision for the worse
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>>12503024
this is a lie. characters are mich faster in the original in comparison to remake. this is an indisputable fact that you can compare side by side. this has nothing to do with tank controls. this is the animations having too many frames.
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>>12503036
>it becomes slower just getting around
I'm confused, are you a speedrunner?
>that is a design decision for the worse
why? it's a survival horror, not a 3rd person shooter
>>12503041
the sprint speed might be unaffected, but the alternate controls make turning much more faster and snappier than in any psx RE, effectively making the game far easier in the process
you haven't even played the game you retards, shut the fuck up
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>>12503041
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>>12503105
>the sprint speed might be unaffected, but the alternate controls make turning much more faster and snappier than in any psx RE, effectively making the game far easier in the process
you’re lying. do a comparison and you’ll clearly see remake is slower to move in every way. from running to raising your gun. you can’t argue with observable reality. original re is far snappier and faster to get around, this is fact. i’ve played them both. have you? quit lying.
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>>12503791
you aren’t subtle with how many times you’ve samefagged that stupid post as though it’s some kind of gotcha that invalidates op’s critiques. you are trying desperately to dismiss any criticism and crafted some horseshit and have samefagged it with the same silly reply, rather than address op. pathetic
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>>12491227
cash grab. they took an old game and spiced it up a bit, and they were in too much of a hurry to collect on the re craze that they didn’t test it enough and made some big errors. the result is a meh experience that might wow you from a graphical standpoint, but you will not be replaying tjis one endlessly like the psone games
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Why does OP keep making the exact same post? The answer is, of course, mental illness >>12493130
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>>12503115
Oof.
>>12503864
Is this subtle: >>12503932 ?
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>>12503932
oh nows somebody made the same thread, that has NEVER happened on vr before, this is a vast conspiracy involving discord and paid shills and bots trying to tear down REmake!!!!! let’s lie about the game to defend it, because how can we ever allow a single anon to not like REmake?!!!
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>>12504217
the item count is like 60 in re and 100 in the remake, total items. the piano puzzle now requires two items instead of just finding the music sheet. you have to go somewhere else for another sheet. it’s things like that op is referring to. i don’t think it’s fully double for puzzles but it might be. it is for sure that there’s a lot of puzzles that now require two items and a new location for the second piece, which you don’t know on a blind playthrough so if you’re going by the original to grant you a visage of the future of when you need to have an item on you, you’re now in the dark. you necessarily will be headed to the save room more often due to this.
that can put a bit of tax on time for visiting the item box. the original has it too. i remember it being more costly in terms of time for the remake. i don’t think op is unwarranted saying it’s not fun.
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>>12505191
You feel baited into queerness by the sight of that anon's post?
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>>12493130
Not sure why people are even fighting about this, they're two great games
OG RE1 is a 9.5/10, amazing game. REmake improves on it in all aspects, and the end result is the best survival horror game ever made, a true 11/10
I'm glad we have both versions to play as they scratch slightly different itches (OG is a faster, more arcade experience, REmake a fuller, meatier experience)
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>>12505930
>remake is not the best survival horror game ever made
It is in my opinion. It's okay if you disagree though, we all have different opinions
>your endless samefagging
This is literally my first post in this thread, I'm not sure what you're on about
>you are ignoring the game’s major flaws
Well, whatever major flaws you think it has, I obviously don't consider them major, as it's one of my favorite games of all time
Your post just seems like trying to pick a fight for no reason to be honest, I even wrote that I consider the OG an amazing game too
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>>12505924
REmake strips the original of all personality, slows down the gameplay with needless puzzle items and slower movement speed. It's not more challenging but just more tedious. It is a slower more tedious remake of a classic that betrays all of the original visuals of RE96.
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>>12505924
>Not sure why people are even fighting about this, they're two great games
True fans of the original do this because of patently false, retarded statements such as this from people like you:
>REmake improves on it in all aspects
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>>12505963
>REmake strips the original of all personality
I prefer REmake's atmosphere to the original, but it does feel a bit different
>slows down the gameplay with needless puzzle items and slower movement speed
Yeah I mentioned that, OG is more arcade. If you're into speedrunning I can see why you'd prefer the OG, I'm not so a horror game being slower paced isn't a problem, and I like to take my time with games anyway
>it's not more challenging but just more tedious
I think it's more challenging, though not by much, and I don't consider it more tedious, see above
>It is a slower more tedious remake of a classic that betrays all of the original visuals of RE96
That's fair, but for me it's a scarier, fuller experience of a classic that makes positive changes that elevate it to greatest of all-time status
>>12505964
???
>>12505969
>patently false, retarded statements
I struggle to see how an opinion can be false. I made it clear in my post that I personally consider REmake better, like many others do, but it's completely valid if you don't
I just don't see a reason to fight every single day over which one of these amazing genre-defining games is slightly better than the other
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I wish you could play the remake with the original soundtrack arrangement. It only plays music in a handful of rooms and most of that is just bland ambient nonsense. It's a piss poor replacement for the synth heavy tracks in the original game.
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>>12506008
all of the classic re games are slower paced than average action titles. remake just adds useless tedium to lengthen the game artificially which makes an already slow burn game a total slog. i’ve never done a speedrun of og re. that’s not why it’s better than remake.
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>>12491227
it’s pretty disappointing to go back to if you play the original after remake, because you will never not notice that remake is slower and wonkier, like you will literally spin out and walk into was way more and every damn action takes more time, and they designed it to make things further away or boxes take longer to push. i suppose they were after some weighty realism but it fucking sucks after a while imo
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