Thread #12507896
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The game is meant to evoke the joy of Japanese driving. Courses don't look like proper race courses but instead touge (mountain passes), or the Japanese country side. The experience is meant to evoke buying a car, and taking it for a long drive. The music is jazz and rock, meant to evoke listening to the radio or an album while out on a drive. Thus, the game is uniquely Japanese in its outlook.
This is lost a bit in the world market, where the game was given a new soundtrack with licensed music, which gives the game much more of an "Edge" than was intended. GT2 onwards, they started to use more realistic race track design, which are pretty bland compared to the original 11 tracks.
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>>12507902
There weren't any wheels for PS1 right? at least with force feedback. It's compatible with the NegCon so that's that, most likely a better option than using the dual shock analog sticks -- the old GTs have very big and unpractical dead zones, and it's best to play them with d-pad
>>12507896
GT1's western soundtrack is goated and I don't care about "muh developer's intention". They dropped the in-race jazz fusion OST entirely in the Japanese GTs after 2 so the edgier OST might as well be the real developer intention.
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>>12507896
you'll never be japanese kys weeb
>>12507902
Shit, 3 was when they started caring for wheels and 4 when it got goodish
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>>12507917
They generally pick pretty awful licensed music, though. GT4 at least let you disable the worst of it. And don't come at me with "But muh Dragula!", it's shit like Hot Rod Honeymoon that I couldn't stand.
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>>12507987
>fail license test
>oooooohhhhh yeaaaahhhh...
Polyphony sucks so bad in the audio department. Every car in GT3/4 sounds like a vaccuum cleaner and some cars like Opel "Caribra" in GT2 had a stupidly high pitched engine sound
...At least they had the courtesy to add Judas Priest twice and comission a funny Snoop Dogg song
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>>12508065
I don't know who made those decisions, but i certainly hope they were fired at the time
...And the intern who misspelled Calibra in GT3. That's the true crime right there. CARIBRA?!?!?!?!?!
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>>12507896
After the Motor Toon GP games, GT1 was just the second, compromised step on Kaz the westaboo's trek to design the racing game he wanted. It wasn't the ideal. He had to include more Japanese-oriented aspects because SCE was still Japan-first.
Once GT1 was a hit and proven overseas megaseller he was given the leeway to do what he actually wanted and catered more and more to Western automotive culture as the series progressed.
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>>12508172
Its fun because handling is exaggerated, you can do big drifts and the cars lean a lot. I liked 2 a lot at the time because of more exotics and American cars, the track Tahiti road is one my favourite areas in a game from the period.
Trying to make a proper sim is just about impossible if your using a controller anyway, some of the cars GT3 feel really bad because of it. In GT1 I read the little description of pretty much every car, it was really interesting at the time.
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>>12508174
>>12508237
GT1 is basically a spiritual squeal to Motor Toon, but with naturally less craziness. This is both good and bad, as Motor Toon had way more diverse vehicles that each handled in cool and different ways, but this was naturally very exploitable and unbalanced, especially if you know to drive the UFO backwards and offroad (which is boring as fuck compared to the actually interesting vehicles).
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>>12507902
Here's how to set it up:
https://www.youtube.com/watch?v=T9DfN7ZDo0I
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>>12508656
GT1 only had like three tracks that rendered at 60 fps, dumbass
they both play at 30 fps across the board, otherwise, besides the menus (on OG hardware)
it's a non-issue for anyone who isn't a cocksucking Digital Foundry wannabe
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>>12507896
this is the second best set of maps for a psone racing game or mostly any of the era. ridge racer type 4 has the best, most memorable maps. gran turismo is revolutionary, one of the most important games ever made. plays beautifully today, tough learning curve if you into used to racing games, as many weren’t that bought this game just to see what it was all about with the obscene car options. everyone had this game back in the day. it’s still a classic game that can be enjoyed today amongst the best psone titles.
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>>12507896
GT1 represented the wave of the 90s JDM racing games, like Shutokou Battle, Touge Max, Option Tuning Car Battle, Zero 4 Champ, Side by Side (Battle Gear), Midnight Run, Racing Lagoon and lots of others. Agruably Ridge Racer started as another such JDM game too but it didn't use real world cars.
Shutokou Battle was made in 1994 on SNES and had car upgrades and the same touge, expressway and circuit track locations as GT1
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>>12507896
>listening to the radio while driving :|
>listening to the radio while driving Japan :O
Oh wow, listening to a fucking album or the radio while driving is such a uniquely Japanese thing lmao get fucked retard
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>>12508880
It was meant to evoke jap amateur car nerd tuner culture. Professional racing doesn't make you buy and upgrade your car with your own money.
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>>12509193
Wheels are fine, but a big problem is: earlier ones were designed for japanese men.
It's very uncomfortable to drive one of those when you're on the taller side, my shoulders would cramp really fast.
Same with DDR, i can't reach those dance bars without bending my knees in half. Shame, i always wanted to try these one out...
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>>12509193
you don't drive your shitbox over 90 km/h no one cares
>>12509225
the wheels that came after that one are bigger, still kinda small though
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>>12508656
>>12508662
>>12508663
That part is true, but it's 2026: Most people are playing now at 60fps.
https://silentsblog.com/mods/gran-turismo-2/
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>>12509225
>Wheels are fine, but a big problem is: earlier ones were designed for japanese men.
They had to cater for the lowest denomination however: people with very little space not only to put up the wheel but also put it away. My Logitech G27 needs a big box all for its own.
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>>12512026
Slower AI than vanilla, and downright broken in Opera Paris reverse. Also I don't like a few of the handling changes they did on some cars.
>Wonder whether I can continue my save file
It's not compatible with vanilla GT4 saves, since it's based on the GT4 online beta.
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>>12508880
>>12508992
both of these statements are true, this means you are both wrong lol