Thread #3952178
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I'm currently playing it right now (finally) and oh my fucking God it's good. The negative reviews are greatly exaggerated. This sets a new standard for crpgs that we probably won’t ever see again from anybody besides Larian Studio. I think they found a niche here.
What’s also interesting is why is BG3 more successful than Divinity? Is the lore just more interesting?
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>>3952178
Along with various faggotry, following 5E setting with "subjective" good and evil and other atrocities developers had committed one of grave sins - they made all not completely evil humanoid characters bland ugly in faces while giving good looking and/or charismatic faces only to most villainous characters (3 main villains and main devil, even a fucking hug in human form has good-looking (for a granny) face), dindus demonic tieflings (but, mind you, not your party members), to drow (and again, when drow had been announced as a companion - her face was quickly uglyfied in a few steps over several patches) and some background "retarded ignorant nobles", that are conveniently placed behind colums in main hall not to attract too much attention - and through that developers push "ugly good, beauty bad" narrative. This is one of the worst things one can intentionally put in any media piece, as this is clearly had been made to made people to refute beauty everywhere.
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>>3952178
Why do you care what people on this website think, have you actually read half of the shit written here? Every other person is an unironic cultural warrior who's opinions go as deep as game I'm allowed to like
Stellar blade good bg3 bad
It's just reddit with different media chosen
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Yeah. sorry you thought this place had decent discussions, but I never found a single compelling argument against bg3. Just low brow barely even makes sense culture war shit yet generic ass jrpg slop where you play in 3-5x speed gets praised to the moon.
Why? Because we deemed the jrpg to be le kino, even if no one finishes it out of boredom. Theirs genuinely no other reason, stop being a newfag.
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>>3952311
>not posts on 4chan.
Posts on 4chan are what prompted this thread though. If you're asking for industry reviews you won't find them because 1: They don't exist and 2: Nobody fucking trusts industry shills to begin with.
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>>3952308
>I never found a single compelling argument against bg3
Uses the worst version of DnD ever, and they homebrewed it to be even worse
Gimmicky encounter design that relies on unique modifiers they pulled out of their ass rather than interesting compositions of monsters and classes
Trash fights drag on due to indecisive enemy AI
Lame MMORPG itemization where everything is “build N charges”
Interface is terrible, somehow worse with lost functionality compared to the devs previous game on same engine. Inventory management is a nightmare for the entire game
Terrible story, heavily railroaded to ignore player choice
Terrible writing, constantly immersion breaking with cringe Marvel quips
Insultingly bad callbacks to the first games, made by and for people who didn’t like or play them
Devs cut major amounts of content and then lied about it instead of acknowledging what obviously happened
The MacGuffin is a spiky d20
Game packed full of YouTubers, muh critical role VAs, trannies, sometimes tranny YouTubers
Packed full of woke garbage, half the races are black now, devs repeatedly lecture you about xenophobia and muh “refugees”
Non-binary feminine penises
Vitiligo sliders (I think that is a first honestly, inpressive)
BG3 had the potential to have been a good game, but that potential is buried under so much garbage and stupid shit. Anyone who praises it without reservation clearly either likes garbage and stupid shit, or is willing to tolerate it and put up with it. All BG3 really innovated was high production values and a big budget, and viral marketing to appeal to a non-cRPG audience. It worked, game was very successful. Zoomers eat that shit up.
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>>3952178
>It's so fucking good
Have you been playing RPGs for only a decade or so? Because all BG3 does is imitate DIv:OS 1/2. It's basically Divinity Original Sin 3. I finished it, uninstalled it, and went back to playing Icewind Dale and Wizardry 7.
BG3 is the litmus test for RPG tourism.
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>>3952544
>Because all BG3 does is imitate DIv:OS 1/2. It's basically Divinity Original Sin 3
The craziest part to me is the number of areas where the same devs working on th same engine managed to regress from features their last game had. They nerfed the generic mercenaries (out of saltiness for players disliking their donut steel OC origin characters) to fixed race class combinations, requiring a janky multiplayer workaround just to make a custom party. They fucked up the in-world tooltips and made them useless, just giving an objects name and no other information (dos2 tooltips could show the value and weight, to sift through the six gorillion clutters). And they made the inventory a nightmare to sort and wade through, gone were dos2’s tabs, just dumping everything into one stupid pile. They attempted to reduce the pain with a search bar, which is a nice idea if it worked, but when I played the game at launch it was bugged and broken.
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>>3952178
>I'm currently playing it right now (finally) and oh my fucking God it's good. The negative reviews are greatly exaggerated
You're playing a popular game, which won game of the year and got critical acclaim, the problem is that you identify as a contrarian faggot so deeply that you have to frame this as some type of rebellion despite just agreeing with the status quo.
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modern fantasy is very gay, also they shoved so many obnoxious homos in this game who are going out of their way to tell you about their homosexuality it unironically felt like 30% of fearun are faggots, i wonder if it was Larian or wotc mandated californian faggot writers.
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>>3952178
Huh?
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>>3953544
companions are player sexual they arent actually gay, they have faggy mannerism but thats just how modern city leftoid (women?) writers who grew up on modern netflix schlock write dialogue and characters. Im talking about actual lesbian love letters you find all over the world, like 4 or 6 out 10 gnomes you rescue in underdark announce to you they are gay, random cook tells you about his husband etc, Its honestly ridiculous and i see no reason for such behavior besides virtue signaling from writers.
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>>3953392
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>>3952178
>D&D rules
>forgotten realms setting
>rolling for skillcheck in a single player game (lmao)
>dogshit companions
>asinine story about muh gods of the outeruniverse eldritch endtimes
>cut scene animations are mocap
>evil path is half-baked with it clearly being stitched onto the good path
>maps are basically a boring theme park of various asinine encounters
>no unique cultural and visual elements between races, it hardly matters what race you are
>in fact, there are only 3 races - white, black and asian, all of which are complaying various fantasy races
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>>3953723
>>3953781
It’s bullshit because it doesn’t reflect the reality of the late ’90s and early 2000s video game industry, which shifted from a relatively niche space driven largely by passionate developers into a heavily commercialized, corporate market shaped by venture capital and boardroom decisions aimed at the lowest common denominator.
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>>3953785
If it's just cope from him, why does Harada here agree?
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>>3953794
Yeah he can speak it pretty well. His Twitter account is great for getting random insights and behind-the-scenes stories.
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Couldn’t help but notice that none of the “I’ve never seen any reasonable criticisms of BG3 posted here” fanboys even bothered to respond to, much less attempt to refute, the multiple examples posted in this thread. Always falls back to “you must be wrong because the game is popular and sold well / muh critics liked it (N years after gamergate) / lol the first games were worse because they’re old”
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>>3953784
What anon said
BG 1 and 2 have a great painted art style that just looks nice even today, the characters don't feel forced, and the story is just more interesting/complete. They are also the reason 3 even exists in the first place.
3's story is meh, the twist with the illithid parasites is fucking stupid, the characters are modern tropes, and obviously the game was inspired to do everything 1 and 2 did, "but better". On the other hand, 3 has a shit ton of content and the gameplay is actually entertaining.
I was a huge hater of the game at first, so when I finally broke down and played it, I killed most of the companions and just told everyone in the game to fuck off. I was surprised that it was actually fun while doing this, but the ending was dogshit and had nothing to do with how I played my character. Granted 1 and 2 was a pretty simple good/evil choice too, but everything in the game supported those two choices - 3 gives you the option to do things in many interesting ways, but the result is still a binary good/evil choice, which feels halfassed... not even considering how much I did not give a shit about anything that was going on at the end of the game, too.
In the end, I have zero interest in playing 3 anymore. I did it maybe 3 times I guess, or 2 1/2, but I've done everything I want to do. A lot of the quests feel like a chore to do once you already know how it turns out. The only time I feel that way in the first two is Irenicus' dungeon.
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>>3952178
>What’s also interesting is why is BG3 more successful than Divinity? Is the lore just more interesting?
Did you play divinity? It's almost like sandbox rpg, story is dogshit, you are farced to play two characters, its like 90% gameplay 10% story and rpg elements, items are almost random, there's alot of issues with it. BG3 is a really good game, but the moment you get to ACT3 the city the name is called after, it falls of the cliff, it's to big and meandering, you fuck around there and it feels like at every turn you are missing something more.
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>>3953851
>Did you play divinity?
>you are farced to play two characters
It's always astounding to me the number of zoomers who think that Larian sprang into existence with D:OS
>t. thought they sucked since Divine Divinity
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>>3954077
I've done it twice for sure. Like I said, first game I killed most of the companions and played sort of neutral evil, and I didn't like the ending choices. Despite that, the game was still fun to play and there was a lot of things I could do differently, so my next game was the typical goodie two-shoes character I usually play in RPG's. I tried to play through it a third time, tried various builds, maybe it adds up to another half finished game. At any rate, I have zero desire to play it anymore, so it is what it is.
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>>3953723
This isn't always true. I just played F.E.A.R. for the first time in my life, and the whole time I was playing it, I was thinking to myself "Why does this game look, feel, and play better than any FPS released in the 2020s?"
Sometimes people are blinded by nostalgia, but other times the old thing actually is superior to the new thing.
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>>3952178
Main plot is utter trash, the combat sucks. Everything feels Marvel. The "villains" are a joke.
They managed to make something with an epic presentation feel completely devoid of epicness. At no time did I have a sense of adventure, like in BG1+2. It feels very small while it pretends to be big, but not good small either, like the early game in actually good RPGs.
Disappointment of the decade after all the hype. RPGs are a lost art.
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>>3959860
Only thing that bothered me about the villains is they're basically power rangers, or the planeteers with their gems. They even have a catchphrase (Hate, Fear, Murder or whatever), just like the kids say in Captain Planet. Its pretty dumb.
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>>3952178
They released an unfinished game that had to be patched for a few months later. How is that any different from the slop that was released by other companies in the past decade or so? That it has more shinies for the consoomers to get distracted by?
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>>3960458
>divinity is ugly looking. The elves and lizard people in particular.
True
However, they weren't content with just that, and, in their majestic equality, decided to hit the Forgotten Realms with the ugly stick as well
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>>3961065
Not really. I guess she's just stubborn and stupid about it. I mean, there are people in faerun who literally sign away their souls to an eternity of torment in exchange for a few decades (at best) of power. They're not a very foresightful lot.
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>Baldur's Gate 3 (BG3) has a total script of approximately 2.5 million words (specifically 2,503,837), including about 2.12 million words of character dialogue
The reactivity of BG3 is insane, pic related. Combine that with the top tier voice acting and music.
Only contrarians say it's bad.
Yes, I hate the diversity token shit they did too, but that doesn't make the game bad.
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>>3961614
So you want to see more cross dressers, more transgender people and more black people in order to prevent tokenism. Seems reasonable. If you were being sincere. But you and I and everyone reading this knows that's not how you mean it. You actually want there to be none, and you're deceitful in that intent, hiding it behind that pathetic claim of concern about tokenism to provide your bigotry a pitiful shield. It isn't working. You're too stupid to be convincing.
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>>3961631
Where did I indicate concern over tokenism? I think it's an effective ploy devs can use to keep the unfortunate rabble infected with the leftism mind virus happily rocking in their cradles. That's all. Can we really expect a western euro dev to produce an all-white vidya game cast in 2023? They'd be cancelled, as the kids say
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>>3961659
>you're describing veilguard, not bg3. the dialogue is fine
NTA, I've played computer games since the early 90s. I cannot think of a game that I have played that has worse dialogue and writing than BG3. The dialogue in BG3 is so incredibly immersion-breakingly cringe that it's immediately off-putting and hampers the player's suspension of disbelief, such that it is absolutely inconceivable to me that any sentient human being would give it even the most mild praise, such as "fine". It is not fine. C'est la merde.
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>>3961948
>good cope tho
Ironic, since you're coping for the obviously atrocious writing in this game by setting up "reactivity" as some kind of virute in itself. Please tell me how it makes the generic Macguffin hunt any better if this or that forgettable character says a line about me being a githyanki.
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>>3961669
>you're delusional. give examples. the tone of the writing is boilerplate
I remember the precise moment when I realized that something had gone horribly wrong during BG3's development (after trying the early access right when it came out and enjoying it) when I played the full launch version of the game, and my character started making """witty""" quips in the tutorial nautiloid.
>I've got a lot on my mind... or, in it, I suppose.
The game is full of shit like that. I found it extremely jarring and immersion-breaking. Many writers for games and shows are now a specific strain of irony-poisoned leftist millennials who grew up watching too much Joss Whedon bullshit as children/teenagers, and too many Marvel movies in their 20s and 30s, and their bullshit just sticks out like a sore thumb and rubs me the wrong way.
Or for another example, this charming gem https://www.youtube.com/watch?v=viE-RcTtKdE
>This squirrel might be the single most adorable creature you can recall in all your stunted memory.
>It would be ever so ~*twee*~ if it were climbing a tree!
I have played NWN2 and DA:O, admittedly years ago when they came out, so they are not fresh in my memory. But I did not at all have the same visceral reaction to them as I did to BG3. I've never had a game so actively shatter my suspension of disbelief left and right.
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>>3962406
I remember in BG2 that the evil party members kept complaining about the party reputation being too high. I mean, evil characters should be happy to exploit this chance instead of caring about their evil image.
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>>3963090
Underdark felt just like an extended cave. No drow/illithid/beholder settlements like in bg2, only the heckin shroom people. Forge was cool, visually, but over quick and the fight and story development was trivial compared to how you're led to believe you're doing something very important.