Thread #2367989
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H
I don't want Medieval 3.
I want Empire 2.
+Showing all 24 replies.
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You have FOTS.
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>>2367997
Not yet.
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>>2367989
If M3's core campaign is good enough there will inevitably be an Empire 2 conversion mod.
The only reason there hasn't bee one yet is that Rome 2/Attila were too buggy and unstable and everything afterwards hasn't had naval combat.
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>>2367989
>I don't want a sequel to the best game in the franchise, I want one to the shittiest game
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>>2368028
It have great concept, but have troubles since lot of issues.
So properly cooked Empire 2 should be nice game.
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>>2367989
Yeah well, hey. I'm really sorry.
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>>2367989
There is a mod called empire 2 heheh huhuha.
Anyway, me personally? I want med2 remastered
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>>2367997
>14 years ago
But, yes, I would prefer Shogun 3 or Medieval 3 as well
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>>2367997
sounds an illness
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>>2368013
You are shitting yourself. Shit is coming out of your ass
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>>2368028
one is already perfect and another is to be fixed
betcha you feel like a faggot now, right sweetie?
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>>2367989
Same, i have 0 hope for CA making something decent anyway
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>>2367989
I want naval added to warhammer 3, the game is not fucking finished without it
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>>2368028
>I need a 3rd version of a good game, why would I want a fix of a bad game so it's also good
Zoomers really are dumb cattle that doesn't understand the actual point of all the sequels, remakes and what not.
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>>2374241
Naval battles are shit-tier in Warhammer Battle, so GW is never going to allow adding those into TW
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>>2374868
>Zoomers
>medieval 2
t. dumb cattle who just repeats internet buzzwords without knowing the meaning of words
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>>2368028
What can CA add to make M3 any thing more than a glorfied remaster

>already has more complex mechanics than most of the other titles in the series apart from Rome1

>tech progession to gunpowder already exists so

>It already has the New World so they'd have to expand towards India and China (but let's be real this is going to be DLC)

Empire 3 could get so many new features by comparison
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>>2375318
ideally they would keep all the mechanics from rome1/med2, add more political mechanics (more feudal stuff, actual republics, etc) and improve pathfinding and AI with the new engine
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>>2374868
You're beyond deluded if you think CA, especially modern CA, could get gunpowder warfare right.
>the actual point of sequels, remakes
Yeah? Neither does the industry because those are usually shit.
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>>2375318
>It already has the New World so they'd have to expand towards India and China (but let's be real this is going to be DLC)
Nah, you are not thinking right anon, Chinks don't buy DLC, Med3 will have China DAY 1. The trailers will focus on China. This will be an effort to get the China sales for the base game.
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>>2367989
It's around the corner after the M3 flop. The earliest M3 videos showed early modern assets while claiming they were medieval (reusing from their failed scrapped napoleon project). Which means their new engine was once again built around early modern line combat. They just bumped it for M3 because that will sell better
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>>2375990
Honestly I'd fine with the game having all of Eurasia and all of Africa north of the Congo
Even if you never play in chyna it will make the Mongol invasions and playing in the middle east much better
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>>2376191
Yeah as long as turn times are not dogshit I am fine with having china.
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>>2375319
That would require a different game engine.
Guess what's not going to happen

>>2376282
Turn times are entirely dependent in modern CA games on how much you explored the map and how many entities are on it. So realistically speaking, the game punishes cheating and exploration without conquest with long turn time.

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