Thread #2371135
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tldr:
-server hosting company got purchased
-online services will continue until end of april
-the game will be patched to be playable offline
-if frost giant receives more funding they will bring servers back online
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>>2371165
Artosis never really shilled it, he gave it a try and gave his honest opinions that ended up being pretty accurate
Tasteless basically shilled it but I think he got disillusioned later on. He mentioned a few times while casting BW about how he talked to "RTS devs" and they believed perfect pathfinding/unit control was key to a good RTS and he disagrees with BW as an example. considering stormgate's pathfinding was something they were very proud of it's probably Frost Giant he's referring to
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>>2371356
Alright I consneed, I didn't know he said that
My understanding was that he realized it wasn't gonna work out after that big tournament they had where the unfinished protoss expy race completely wiped the floor with everyone in a broken fashion
Since he seemed pretty tepid about it from what I saw and was more interested in uhhh.... I think it was called battle aces?
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>>2371357
>gypsy said he couldn't believe how Fartosis could genuinely say these things
It's annoying how Gypsy doesn't keep most of his stormgate critical videos up.
Like a month ago he uploaded a video that seemed like it was 3 years old where he was calling stormgate for what it was, and then deleted it within a few days.
I say it seemed like it was 3 years old, since he was showing tweets in the video, from people like Tasteless and Artosis that were hours old or so in the video, but they were tweets from like 2023, like it seemed he was sitting on it and uploaded it late, maybe it was a reupload that he had regretted because he doesn't wanna be too critical against artosis who I think might be a genuine friend of his, I am not entirely sure of the dynamic.
There's this still at least:
https://www.youtube.com/watch?v=BDGnPaYgetw&t=230s
He's not great at making videos, but he's good at rts and I think he has a good sense of judgement when it comes to new rts.
Like it was so obvious to me that Battle Aces and Stormgate weren't it, but you have these battered blizzard personalities who want the high of the 2011 sc2 esport scene.
I love Tastosis, but I think they're basically compromised when it comes to judging a new rts that looks like it has esports appeal.
We need more haters like Gypsy, aka truthspeakers.
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>>2371135
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>>2371393
>It's annoying how Gypsy doesn't keep most of his stormgate critical videos up.
>Like a month ago he uploaded a video that seemed like it was 3 years old where he was calling stormgate for what it was, and then deleted it within a few days.
because he's a huge bitch with an extreme narcissist personality disorder, the thought of other people judging him badly for what he says lives rent free in his head 24/7
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>>2371393
>I love Tastosis, but I think they're basically compromised when it comes to judging a new rts that looks like it has esports appeal.
Let's start with the fact that Tasteless' mom was on the board of Frost Giant.
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>>2371435
Because Day9 already made it, has loads of money from youtube, event industry host jobs, collabs, etc he doesn't give a fuck about Frost Giant chump change.
Tasteless on the other hand is a has-been smoker alcoholic living in one of the most expensive countries in the world who struggles to hit 2k views on his youtube channels, even though he does all the basedface things other do.
For him, the chump change is another johnny walker and a pack of smokes and takeout fried chicken
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>>2371434
btw since you seem to know him better than I do, is he actually a gypsy?
I learned he was romanian, but romanian=/=romani(gypsy) so not sure if he just thought it was the same thing and called him gypsy because of that, or because he's actually a gypsy.
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>>2371454
They didn't listen to ANY criticism from the moment they announced the game. They vehemently opposed any and all idea that maybe a micro-focused marvel-esque colorful quippy RTS that's a shameless copy paste of starcraft and diablo factions is not a very good idea. They told everyone to eat shit.
I distinctly remember some early tester leaving feedback that the game feels and looks like a marvel movie and the response was "this is intended"
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>>2371454
>"Lots of the game is still early as far as art, including placeholder assets."
>"Yeah I saw some placeholder assets, but I don't expect a full rework anymore, right Frostgiant?"
so funny how a minute into the video they're in chat trying to argue against his feedback lol
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>>2371384
>STOP KILLING GAMES
Stormgate was never alive. To put it in a necromatic perspective:
A con-artist starts a cult claiming he can summon the soul of a mythic hero and imbue him in a new body, a ferverous cult forms around his baseless claims.
The con-artist milks his newfound fool-of-a-cult of their belongings in order to fuel his half-baked ritual, whilst siphoning of heavy portion for his personal use.
The half-baked ritual concludes, no soul is summoned and the con-artist is left with a rotting undead corpse.
The now-exposed charlatan attempts to blame outsiders for his failure. He promises that he will succeed the next time but by this time the cult has disbanded.
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>>2371391
The principle itself is enough of a value by setting a precedent, establishing industry standards, and making players more mindful of game preservation. If crappy games can be kept playable, why should good ones die.
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>>2371381
>Game "dies" because its online server host was bought out by an "AI" company
>Game is still being supported
>People should care more about some off-brand game than "AI" killing the games industry or the continued problem of devs not just allowing you to host your own servers
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Does anyone know if I buy the mission DLC will I be able to play it once they patch it to make it offline? I have been playing the first few missions and enjoying it so far. Don't know why everything was online in the first place and could tell they were having problems getting content out. I guess its a little derivative of StarCraft but I have never played it so its new to me.
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>>2371135
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>>2372446
Not sure about using Ashes of the Singularity as an example. I recall it having some pretty bad performance issues and was never particularly popular which would push people away from trying multiplayer.
The conclusion still stands though. Even if it's 20% of players that play multiplayer you shouldn't be giving it the majority of your attention.
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>>2372446
Thinking about it, I can remember playing 15 rts games, and only 6 of them I played multiplayer.
I didn't feel like I was missing the multiplayer when I played the other 9 rts games, even though my favorite game is a multiplayer rts game.
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>>2372444
Yea you're fine.
>I guess its a little derivative of StarCraft but I have never played it so its new to me.
If I understand you correctly then you have never played StarCraft 2? You should play the first campaign wings of liberty then. Not only is it one of the best pieces of rts, it's also completely free.
Do this after finishing Stormgate though, or else you won't be able to enjoy Stormgate anymore, the quality difference is quite huge.
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Even redditors are calling the game a Concord.
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>>2372018
>stormgate didn't get any of that money, anon
This, Morty and his crew they amassed a shit-ton of debt, but make no mistake, Morty and his crew got paid. The ones who lost out where the ones who financially invested in the games development, they're the one who will never see a return on their investment.
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>>2371135
Stormgate was like GG 2.5. I want Legend of California to eat shit like Heartbound, Wildgate, Eldeguard, Sunderfolk. I don't know Jeff Kaplan, he seemed like a nice guy in that interview with Lex Friedman, buy I want all Blizzard game devs to eat shit like they gave to us. I want them to eat their own dog food for once. In their case the dog food is shit. The added bonus is they are Californian. Fuck yeah, eat shit California.
We just wanted to play games. All you had to do was make a good game like Kenshi or Slay the Spire. Legend of California will release in 3 years, almost 10 years after Rust released. We will see if Blizzard devs can stand on their own or if they need to ride the success of F.T.U.E that WoW and Starcraft had. I will open a Polymarkets account if they let us bet on game success.
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>>2372446
Every compfag alive already has a favorite game or two and doesn't need a new one. He doesn't want to spend hundreds of hours getting gud at a different game, nor would he pick up one that plays exactly like his current one, because he can keep playing the old one.
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>>2372968
Don't forget about FireFall next time you repost this in another anti-SG thread, because Grummz is no longer based after people discovered that he's been wasting his vaporware project's KikeScammer funds on commissioning BBC futanari scat porn.
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>>2378236
The game that was advertised as the savior of RTS, because it was made by ex-Blizzard devs, some of whom worked on Starcraft 2 and Warcraft 3. I'm honestly surprised you haven't heard about it while browsing this board.
>>2378269
I don't think that the devs were somehow oblivious to criticisms towards their game.
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>>2378269
Valid criticism made its way to the devs hundreds if not thousands of individual times, and every single time they disregarded it and doubled down on their own retarded ideas.
Only after they were 20 million in the hole and only after it was obvious the game is dead, did they come out to the community and ask them what they want. 20 million in spent budget and public goodwill too late. To this day none of them can explain why there were creep camps in the game aside from "w-well it was in warcraft 3 you see!!!"
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>>2378320
>made by ex-Blizzard devs
this is NOT a ringing endorsement btw
imagine getting hype for a shooter made by ex-Battlefield/CoD devs; you know exactly what kind of slop they just churned out, why expect any different?
>some of them helped make star2craft
again not a good thing, wings of liberty was dogshit and the rest somehow got worse
>some of them helped make war3
so either they were hella junior at the time, or they were involved in reforged which is the biggest shitcan of "we forgot how to make good games" in recent history
i took one look at the promo materials for stormgate and wrote it off as derivative slop, same as that C&C clone (tempest something) that's following the same "nostalgia-and-flop" trajectory as this one.
>>2378360
>To this day none of them can explain why there were creep camps in the game aside from "w-well it was in warcraft 3 you see!!!"
i think you've got the right of it too. incompetent morons who don't know what makes stuff good, doing cargo cult imitations of what was good in the past. the whole gaming industry is full of these retards. the whole corporate-everywhere is full of these retards.
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>>2378236
they had 40 million dollars and this was the result
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>>2378366
>some of them helped make war3
iirc, the one wc3 guy was just some guy who made scenarios for the campaigns.
I like some of the maps, but that's not a sell for a game for me, so I just wrote the game off since it was mostly sc2 people and I didn't like sc2.