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———NOTABLE UTILITY MODS———
>Player Led Peace Conferences
Effectively mandatory for all playthroughs where scripted peaces aren’t a factor. Puts (you) in total control of the peace proceedings so post-war Europe/Asia looks pretty.
https://steamcommunity.com/sharedfiles/filedetails/?id=846066944

>Toolpack
Gives the player a togglable menu to change party popularity, give buildings, transfer states and annex, etc. Great for getting yourself/an AI country out of trouble, or fixing bordergore.
https://steamcommunity.com/sharedfiles/filedetails/?id=2913150560

>Better AI
Swaps the stock AI package for one that is much more aggressive, and gives them in-game stat buffs. Best for people who think base HOI4 is too easy. Not compatible with mods that also change the AI/unit types.
https://steamcommunity.com/sharedfiles/filedetails/?id=3369706283

>Industrial Expansion
Adds 5 new building types to refine steel, aluminum, tungsten, chromium and coal. Adds a new infrastructure type of the same name as the mod, adding building slots the more IE is built.
https://steamcommunity.com/sharedfiles/filedetails/?id=2707538501

———NOTABLE OVERHAUL MODS———
Pic related, too big for 2000 character limit
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And now, the news!
——
Aside from TNO increasing the scope of Yippie (again), I got nothing. Slow few weeks.
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Cold War mod where Operation Unthinkable happened and Russia/East Germany/Poland/Baltics are a bombed out husk.
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>>2411140
>cold war mod
>america undisputed world power
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>nsm wins
>deletes their entire army
>builds nothing
>declares war on Canada
>annexed by Trudeau
is there a bug report in the discord or something lmao
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>>2411658
They didnt delete their whole army it was probably militia which disappears after the CW.
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>>2411658
The only forces that get removed post-ACW are the militias. This happens for everyone. What might've happened is that PTF carried Burt's 8 militias into the end and then Burt won via ligitimaty or some shit at the national conference.
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Does any Russian path let you invade the US? Maybe the ultranats?
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>>2411140
that's just From Men to Wolves
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>>2411807
If the ACW lasts long, NSM wins more often in the conference because they have less buttons that suck PP than PF. PF sinks all their PP into campaigning for brown femboy fascism. Meanwhile based aryanmaxxing Burt saves all his PP to fuck the legitimussy button.
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>>2411815
Speaking of, what happened to that mod?
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>>2411301
When you put it like that, it's more of an American Napoleonic mod set in the OTL period of the Cold War.
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>>2411658
>Patriot Front wins
>They have like 40 divisions
>Eventually declare war on Canada
>Somehow end up at war with the Naval Command too
>Naval Command takes over almost the entire US and Canada takes the rest
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>>2411812
Some russia paths enable justify war. No railroaded focuses let you declare, you get the freedom to do it yourself instead.
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>>2411844
That is still better than most of my games where Trump/Biden win and then fail to access the post war focuses and rebuild the country.
Biden/USB winning especially sucks because the leader could change and softlock them into irrelevance.
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>>2411845
Pity. Wish the ultranats or the soviets had a narrative driven war against the US.
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Make your own general faggot
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>>2411851
Why though?
After Europe, who gives a shit if the US dislikes Russia? Assuming China hates the US too, what is the US going to do?
Invade the entire rest of the world to reassert dominance that it lost under the collapse of the union and Canada retreating from NATO?
Russia in a 2EUW victory would be more likely to make enemies of an expansionist China, in which case the US would have to make a deal with their devil to beat Russia because either of them would stand no chance against the entirety of Europe (and potentially the remnants of PDTO) alone.
That is, assuming China doesnt head into a civil war over losing to Japan first. And assuming PDTO would align with Russia rather than China and the US.
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>>2411865
I don't care. Go make your own general already
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>>2411864
>he's still mad we're not using his February TFRhate thread
Seethe tranny. Real discussion is being had here.
Real TFR PQTRIQTS are in control.
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>>2411868
1. I didn't make the thread.
2. Your seething is not my problem.
Cope.
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>>2411872
I'm mad that I can't use a thread I used to like since every time I go here it's "hurr durr how do i have gay sex as pf". Like who the fuck cares kill yourself already you degenerate discord raider.
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>>2411879
Where did I say anything in >>2411865 my post about "gay sex"?

How did you "used to use the thread" if not to talk about HOI4 mods?

?
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>>2411865
>Why though?
Red Dawn memes, or payback for the humiliation of the Cold War.
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>>2411886
TNO is a hoi4 mod yet it has a separate thread. Go make your own thread and stop raiding
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>>2411892
I understand you have lost control of your emotions and common sense but this thread isnt about you. No one cares.
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>>2411891
How does that make sense in the setting of the mod though?
It would just be a world conquest path at that point and that's never challenging just tedious. If a player controls Europe in TFR its basically GG in terms of game balance.
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>>2411907
>How does that make sense in the setting of the mod though?
You're right that it doesn't. It was just an 'I wish' thing, or a thought experiment.
I just played World in Conflict and found the concept interesting to see in TFR, is all.
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>>2411864
TFR isn’t big enough to warrant having its own general.
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>>2411865
My canon Medvedev
>supportive economically with China and Japan pre the Taiwan war
>neutral during the war
>post Chinese victory begin to supply the Japanese with limited Russian gear to keep that balance of power in check
>after the European War form a steady supply chain of captured NATO gear to the newly formed PDTO
>during the Great Asian War increase this supply to include modern Russian fighters, helicopters and drones
I really like the idea of Medvedev's Russia being very committed to a multi-polar world and this possibly coming back to bite them regarding China turning on them. Being able to sweep Japan, Korea, Taiwan and India into Russia's sphere is also enticing, though a fractured China would not be in Moscow's interest so it becomes a game of chess between CTSO and PDTO.
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>>2411925
Cold War type scenario in alt hist happens because there is an imminent threat somewhere in the middle of a fragile peace.
In TFR, when the euro civil war is over it's basically done. It's implied that whoever won, won the world already. At that point the number one economy is usually the winner and that basically means the winner is the leader of the new world order, even regardless of the china war or america.
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>>2411943
(not him but) neither is TNO but I digress.
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>>2411943
Look at any hoi4 mod thread and compare the ratio between posts about tfr and posts about anything else. The truth is pretty obvious and you lying about it makes me question your intentions
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>>2411959
There would be more posts about anything else if anything else actually released.
OWB? Releasing literally what in literally where instead of map expansion.
EaW? The same.
KR/KX? They update but they aren't juicy enough to dedicate much of anything.
KRG? >KRG
Other interesting mods are either demos (Unforeseen Consequences, the Girls' Frontline mod) or toozers (the Spongebob mod)
There's nothing else.
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>>2411968
>Other interesting mods are either demos (Unforeseen Consequences, the Girls' Frontline mod) or toozers (the Spongebob mod)
As a huge TFRlover and Mateusz certified TNOhater, I would spam the shit out of this thread with all three of those mods if they were finished.
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>>2411968
No there wouldn't because the space is already flooded with raiders from tfr discord and there's no room for other mods and many people already left because of that. If anything important ever gets mentioned it's immediately forgotten and the thread is back to spamming retarded questions about a 2 year old path from tfr. The only way to generate more posts about anything else is to purge the slate from you. Either you can do it manually by making your own tfr general or someone will eventually force to do so once your presence becomes too unbearable for everybody else
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>>2412005
>manually
voluntarily I meant
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>>2412005
This is true btw
I am paid by mossad to spam about TFR in this thread
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>>2412005
Full truth I am task with FSB to promote anti NATO medias.
No other mod has the sheer volume of finished content coming out that TFR has.
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>>2412005
Well, feel free to mention anything you feel is important about mods other than TFR you're playing.
I for one am waiting for KX to load. It started last week, so it won't be long now
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>>2411864
>>2411959
>>2412005
>complains people aren't talking about mods other then tfr
>doesn't post about other mod
How about instead of crying you try to start a discussion about something? If every whinging post was about a mod you find interesting then you might actually get a conversation going. I like Red Dusk but I do not think it is in a good place right now, I believe it lacks a certain je ne sais pas - perhaps because it links itself too closely to our otl whilst also wanting to explore alternate history at the same time. The Soviets invading the ex-Warsaw Pact should really be more important then it currently is, for example. The Asian war they are cooking up seems to be filling this void of tangible changes but it is very early stages and I am somewhat uncertain on if the "Japanese Militarism" mechanic is going to be well done given how odd that would be for 2007. The whole experience also feels very vanilla and, in my opinion, the tech trees could do with a solid slimming down - perhaps limiting tech to 2010. Do you want to engage with any of this or are you going to complain about tfr instead?
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>>2412168
>How about instead of crying you try to start a discussion about something?
There's no point since it's already been taken over by raiders from tfr discord and everyone sane already left. You can stop concern trolling. The jig is up already.
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>Want to do another ERX playthrough
>Mod is getting a big update on the 4th of July so I might as well wait
Fugg, someone give me another OWB tag to play instead.
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>>2412211
Roach King. Be careful, though, there are bugs.
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>>2412211
Did you do a Todd Howitzer playthrough yet?
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>>2411844
>US Naval Command
Speaking of, what would their hypothetical content be? Navy wouldn't be much use for anything other that invading Cascadia or California. Maybe they get to control some naval base in California that forces them into a war with APLA? And then since you wouldn't have much use for a navy, you could sell off ships via decisions for fuck ton of equipment and mercs as manpower. Essentially you would be able to build a small number of very good divisions and a decent stockpile of equipment but with your non existent economy you would not be able to replenish anything but basic infantry equipment.
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>>2412253
Well in game they flat out refuse to integrate with any non-Union of Biden/Trumpist winner so they could start there. PF or APLA winning and then not having a navy is really gay.
Second I think the Naval Command randomly selling shit to other tags would just break the balance elsewhere.
Maybe if they had a monetary bidding system for buying ships. Lets say Russia wants to buy a small fleet of corvettes, then they place a bid and if not contested by other euro/pacific tags in 30 days they get it. Rinse and repeat until the ACW is won or they capitulate.
More black market decisions that cost money for mercs available only to the Naval Command would be cool. But they should probably get an alternate path in focuses for an all american army.
To beef up the challenge a little, I don't think they should directly core anything besides California until after the war. Getting a beachhead and entrenching there will be the hard part. Kind of like trying to unify America as Hoover's Liberia or Hawaii in Kaiserredux.
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>>2412253
>Pirates
>In the event the mainland feds lose they could serve as a government in exile claiming to be the real United States of America while the non-fed unifier is just a larper and from there they can either fight to retake America or keep what they have but fight to remain autonomous when the non-fed unifier tries to annex them.
There's definitely some things you could do with them. Also maybe a fun separtist route where they join the PDTO and help fight China or maybe even have the option of siding with China and basically being their autonomous navy.
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>>2412259
On second thought though, bidding is probably not a good idea because you have a limited number of ships to sell. You also need to use them to maintain a presence. You also need a lot of fuel to use them. Your industry isnt good, so you will be running out of money and you will need to sell the ships to stay afloat and produce mil equipment at full capacity.
Otherwise you will debt spiral. Because you need to use your civs to import fuel.
Maybe you could pull Canada into a temporary faction as well.
They should have focuses to secure fuel from Canada and other powers.
It could be really fun trying to manage the careful balance of the economy until they can pacify the lower 48.
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>>2412253
At the start of the civil war they could maybe have a bunch of different paths like trying to secure/scuttle remaining fleets from civil war factions or simply building up an industry.
Ship selling can definetly be a part as well but as the other anon mentioned you need to balance it well.

The US Naval Command could take part in the Taiwan War and Great Asian War on either side. Give them an additional schizo path where they become pirates that either raid the Pacific or take over some coastline in Africa. Piracy is difficult to simulate but maybe it could work. They could threaten shipping routes and extort different countries for money or just straight up raid cargo ships.
Technically they should have infantry divisions anyway because the USMC is part of the Navy so you can justify them getting a few divisions that you can send as volunteers into different wars.

These are just random ideas but there is definetly potential for them though it would take a while to actually implement proper ideas and make them work.
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>>2412305
TFR devs already shot down a pirate path suggestion.

If an extremist faction wins the civil war, the naval command should rechristen itself as the old USA, be the Taiwan to their PRC.
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Finally! A TNO world conquest playthrough!
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>>2412313
>TFR devs already shot down a pirate path suggestion.
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I know it's a dead mod, but can anyone give ma QRD on Daydream in Black's lore?
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I haven't played TFR since it's release. Did they ever unfuck the NSM?
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>>2412364
No. However they do plan on improving the NSM and adding Blood Tribe (Esoteric Nazism) and Traditionalist Worker Party (Strasserist) paths to the tag.
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Is asymmetric warfare doctrine actually good for the ACW or still useless?
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>>2411943
TNO has its own thread because it's a containment thread. Nearly all discussion is about team drama and other garbage.
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>>2412383
It's aiight. NATO is still king though. CSTO remains a total meme that gets you killed in every situation.
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>>2412205
>Guy gives good social advise
>Guy gives example of a different mod he likes trying to get a different thing going
>"There's no point you're all raiders from their discord!"
So basically you're just mad that people talk about something you dislike and would rather just censor it and have no interest in the thread beyond just shutting down what you hate and have no intentions of trying to uplift any other mod, got it.
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>>2412396
Thanks nigger.
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>>2412433
You're talking to a thread troll who has been working 24/7 overtime for well over 6 months to derail genuine thread discussion.
In past threads, he:
>accused everyone who discusses TFR of hating other mods
>pretended people pointing him out are schizo
>deflected the discussion into politics (TFR players are racist-russian-multipolarist-pejorative)
>samefagged
>shapeshifted into someone else when he gets caught
His current thread tactic (that isnt working) is:
>astroturfing the thread to fabricate a legitimate reason to censor discussion
Learn to recognize this faggot because he is the sole reason why this thread gets nigger nuked with 100 off topic posts on a daily basis.
He is TFR's strongest hater, the literal only hater and only anti TFR poster in the thread.
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>>2412433
There's a certain tactic in a niche spaces where you could get a group of friends together and join some random circle and make it your own by discussing your in-group stuff which causes everyone else to zone-out because they don't get it and aren't interested in talking with you. I have reasons to believe something similar is happening here but instead of going "yeah we're in control" you try to keep a facade so that other people wouldn't leave and you weren't forced to make your own general. I don't wanna put up with this circus
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>>2412453
>having genuine discussion is a conspiracy
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>>2412451
>Everyone I don't like is a tno ai poster!
I'm not him but I think he's funny and he's doing God's work by making you angry
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>>2412455
You are him though.
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>>2412454
>>2412456
The tno ai guy contributes a lot more to this thread than this sub 80 IQ ape who has never had a single thought in his life
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>>2412459
>people that point me out are schizo
>people that point me out are dumb
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>"you weren't forced to make your own general"
>"I don't wanna put up with this circus"
continue crying, adding nothing to discussion
You are the TNO aislopper you are also the February failthread baker and the boardwide bumper. It literally doesnt matter who exactly you are because your goal is the same.

You are intentionally ruining the board because you want to get revenge against TFR for your mod's own fans segregating your drama from this thread.
Keep in mind this happened because your "mod" is a toxic-drama-waste-dump-slaughtered-farm-animal that was shot in the back of the head a long time ago and is sadly limping on way past it's expiration date.
The only grand conspiracy happening is everyone laughing at your personal vendetta of failed astroturfing and psyop attempts as your mod continues to circle the drain.
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Found a new board for us TFR players to move to

>>>/y/
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Btw seether just a reminder that you lost the race to 600k.
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>>2412589
>/v/umblr
No thanks
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>>2412359
Unless there's some actual lore doc lying around then this is the best I got.
https://tvtropes.org/pmwiki/pmwiki.php/DarthWiki/DaydreamInBlack General overview
https://youtu.be/afyqwm12gQg british content
https://youtu.be/jqE7RAZPLh0 venice content
https://youtube.com/playlist?list=PLX3Ila_3aVq_1144ZB7tErK2vpDBRHCGu playlist of some superevents, just note that some of these are made by fans
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>>2412601
Anon... that's not /v/
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>>2412589
Coming from the ultraprogressive TNO team, the TFR blokes should take this as a compliment.
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>>2412606
OH FUCK
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>>2412589
Is this supposed to be an insult?
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>>2412589
Your beloved discord clique would ban you for using homosexuality as an insult.
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Dark MAGA Trump will finally build the great big beautiful wall using libtard slave labor.
https://youtu.be/sL9cI63AeTs?si=taxNeMxnxTJCDPb9
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>>2412671
I want a wall project so fucking bad. Just give me a deccat that plops down forts along the borders and gives me some bonuses for fixing immigration ree.
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It's kind of fascinating how there are no good early Cold War mods, despite it more or less only needing very minor changes to vanilla hoi. Something like 1950 to 1960 would give so much opportunity for alt-hist from Stalinism continuing to the Korean War expanding to the British Empire choosing to fight decolonization and so much more. CWIC having such an expanded scope timeline wise and being so focused on the political side of things really just leaves it dead in the water, that all could have been excused if they removed the railroading such as with Korea and the Suez.
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>>2412606
I dunno seems like /v/ to me.
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>>2412687
>if they removed the railroading such as with Korea
Haven't played the mod but what do you mean by this, can the Korean war only 'end' with a stalemate where neither side defeats the other like OTL?
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>>2412687
we really need those later start dates where only the US and Soviet Union have 2 years of content.
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>>2412692
Last time I played which was two or so years ago, both the Korean war and the Suez Crisis can only end as they originally did. You don't so much "play" it as you do experience it.
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>>2412696
That's really lame and gay.
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>>2412687
CWIC really was killed by its scope and I wish it was 3-4 separate mods instead.
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>9% stability
Dont worry Ted, I will do what you would have wanted.
The Fire will Rise
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>>2410993
>As we get closer and closer to 1.1's completion, I figured it'd be nice if we showed you guys a little treat for whats to come.

>Subid icons for (most) of the 2ACW Tags!
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>>2412785
TFR can be shit from time to time, but damn, the GFX team delivers
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>>2412769
What preset
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>>2412789
>TFR can be shit from time to time
The only time I thought they ever choked hard was the Alikhanov update's launch, besides that I can't recall them ever letting me down.
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>>2412606
>>2412690
/cm/ here, it's even worse at least on snowflakery. Avoid without the extension to hide posts.
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>>2412785
was this a booster teaser?
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>>2412796
Well, besides the 1.0.8 launch, the pre-facelift France was bare-bones. Shitting on Japan content can be a stretch (as it's still pretty good), but the lack of paths is meh.

Besides those, no complaints. Kino.
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>>2412796
>Alikhanov
That was decent if only fine, the real underwhelming one was red dawn.
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>>2412794
Modern world but you are a citizen. I decided to start as 14 years old twink, escaping city to go off the grid and eventually I built a youth ecofascist movement.
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>>2412804
>pre-facelift France was bare-bones
It was bare-bones even after facelift. I accidentally got into war with UK because I declared on Cyprus too quickly and the game didn't take into account me winning spanish civil war and therefore decisions regarding spain were broken. The 3rd war couldn't trigger properly and when it finally happened I just annexed Germany without a separate peace deal. It was a pretty underwhelming experience and a major embarrasment for whoever did france
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>>2412471
notice how he didn't address this.
totally buckbroken.
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>>2412785
>Chicano icon
I really wish they had playable content.
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>>2412814
France content is weird, some paths are scuffed while others are fine. I did a monarchist France playthrough recently and didn't experience many issues. Also had a unique peace deal after beating Germany in the 3EW.
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>>2412814
>>2412824
Supposedly all the Rightist 3EW peacedeals have been fixed?
Though they were really buggy on release, and I don't know if the Leftist ones were fixed.
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>>2412821
And he'll be back next thread, perhaps even in this one, and repeat the same lies out of pure asshurt.
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>>2412785
>Stirner twice
I know the first one is one of the Cascadian Insurrectionary Anarchist subpaths, but which tag and path is the second one for?
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>>2412861
It's right next to the Cascadian white supremacists but I dunno for sure what it'd be.
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>>2412861
>Cascadian Insurrectionary Anarchist
>CIA
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>>2412873
Holy shit...
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>>2412861
I'd assume a generic one?
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>when you burn the money (12k dollarinos) through your adventures and Jew immediately condemns you
Really makes you think
Also sorry, the preset is actually, Modern Day: Live Another Life - World in Crisis
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>Trump be like
>"I have my second term ahead of me. I will make America great again!"
>Single middle schooler
>"No, bitch, you dont! The Wild Youth is coming!"
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>>2412947
this is so fucking autistic im sorry what
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>>2412933
What game is this?
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>>2412970
Pax Historia, ai slop game, but it is fun to do when I am not in mood for hoi4
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>>2412785
Anyone know what the PSL one and bottom right ones are?
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>>2412970
Pax Historia, it's ALMOST not free so I wouldn't bother with it.
>>2413013
I'm almost sure there are new icons for the APLA
>Octoberists
>Tankie social democrats
>Jacobins
>Anarchists
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>TNO finally surpasses 600K subs several weeks after losing the coveted race to 600K
>Will likely be surpassed by OWB within a year
It's practically a dead YouTube channel with legacy subs and zero engagement at this point.
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>>2412800
Presumably, glad to see they didn't stop doing them because of the leak.
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>>2413018
yeah i just checked the game files and they are indeed new, though they are not on the leaked build
>>2413041
the leaks didn't leak that much aside from that retarded xitter nigger who posted stuff from an earlier thread, its good it didn't impact much though
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>OWB is getting a spiritual successor mod set in Europe called New World Embers
>It's releasing on the 30th
Weird how I can find barely anything about it online, hopefully it ends up being good.
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>>2413097
This is the first I hear about it. Love OWB, hope it's good. Please post more if you find anything. Would love to see the map.
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>>2413098
Here's a 2 year old version of the map I found on plebbit obviously very out of date and hopefully more of the map has been filled out. They also posted the opening trees for two commie states, a monarchist one, and a mercenary state.
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>>2413097
I second >>2413098
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GILL (God I Love Loji)
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>>2413097
Holy shit that's going to be kino. Fallout universe Europe is essentially completely non-canon so they have total creative freedom to do whatever with it.
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>>2413108 (Me)
I'm just gonna start dumping everything they've posted about the mod on their dead subreddit, just a reminder this is all at least 2 years old.
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>>2413113
I know it's very unoriginal, but I want a Nazi path and a GDR path.
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>>2413114
>>
As the 21st century goes on, games like HOI will increasingly pander to European and, later, American delusions of importance as the real world becomes more and more Asia-dominated.
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>>2413108
>Hooker Tribe
>SAAR Duchy
>Sturmfront
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>>2413118
ok TNO chinksect.
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>>2413115
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>>2413121
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>>2413122
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>>2412253
US Naval Command
>Capital: Honolulu
>Ideology: Emergency Council (Authoritarian Democracy)

Starting Territories:
>Hawaii
>Alaska
>Puerto Rico
>Pacific Islands

Economic Tree
>corporate/military partnership branch focused on production and factory density in starting Territories
>Or, Freedom of Navigation Tree: tax trade, every sea region with an active convoy mission earns extra factories, trade leverage, and income

Political Tree
>Electoral path
>junta path
>options for Hawaii and Alaska Independence / union dissolution
>reclamation options for all

Foreign Policy Tree
>PDTO join option for Taiwan war
>West Coast intervention/EADI trade interception mechanic for APLA and RCP
>Carribean intervention options against Cuba, Haiti, Panama, and Venezuela, with possibly these being the aggressors instead
>Thassalocracy path: CBs on any critical waterways like Panama canal, Falklands/Magellan strait, Bering Sea, Strait of Hormuz, Eritrea, Singapore, Diego Garcia, and basically any other island nation

Military Tree
>Naval tree for each doctrine
>marine corp tree
>naval/strategic aviation

Mechanics
>shipping company jurisdiction competition
>refugee routing and interception
>Military vs Democratic BOP
>independence movements

Basically a wild card that can fuck with anyone and be a major wrench in many plans. combination Taiwan and pirate fleet, depending on what you want out of it
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>>2413123
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>>2413125
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>>2413127
>Leader of Saar Duchy is White
What did they mean by this? Also they posted a bunch of the tech tree, but I'm not saving all that so here's a link to the post.
https://www.reddit.com/r/NewWorldEmbers/comments/1fsdn8n/dev_diary_1_part_2/
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>>2413123
I love how obviously AI-generated the portraits are
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>>2413123
>the Hooker Tribe is not playable
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>>2413013
My girl is going to beat your girl (sexual pow torture will follow)
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>>2413097
I really hope it is good, this is also the first time I am hearing about it and it has so much potential.
>>2413108
>>2413114
>>2413115
>Sturmfront
>Communes
It will be so kino to reunite either the Reich or the GDR and have a post apocalyptic war with what's left of the French.
>>2413112
I have a faint recollection of a planned game that would follow a British tank crew fighting their way home from Italy to Calais during or after the nuclear exchange. That concept has stuck with me.
>>2413118
>game set during the height of European and American dominance makes them seem important
I fought Asians were supposed to be smart.
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>>2413154
>I have a faint recollection of a planned game that would follow a British tank crew fighting their way home from Italy to Calais during or after the nuclear exchange. That concept has stuck with me.
>It's real
>Not only will it never be made but we will also never ever get a good Fallout game ever again
>>
>>2413154
My point is that they will not keep up with the times. Even games or mods set in the modern day will make Europe disproportionately powerful because Euros can't stand being told they're not important anymore. There's 3 times more people in just China than in the entire EU.
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>>2413169
I get your point but unless you have an actual example of this then it sounds like whining that a game isn't going China number 1. Also whilst China is a very powerful nation, economically and militarily, they are very averse to risk taking such as military adventure so them not being the focus of a war game is hardly an issue with real world politics. I can guarantee you that any games coming out in the next few years that deal with modern war will be focused on either a fictionalised Russia/Ukraine war or the Israel+USA/Iran conflict.
>>2413164
At this point I genuinely want the Fallout franchise to stop, they need that decade break that Doctor Who had in the nineties to find it's real identity again. I doubt they will find it if the ip remains in it's current owner's hands but really it may just be time for a new game/setting outside of Fallout's name but born from it's identity, if you get what I mean.
>>
>>2411301
Not necessarily. You could instead do a superpower Japan, a UK that kept its Empire, and so on. Not all Cold Wars need involve the USSR, or America for that matter. In fact, you could have a US that's gone isolationist due to Unthinkable souring them on any future intervention.
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>>2413173
>Doctor Who
Probably not the best example, considering the state that franchise is in right now.
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>>2413175
Unthinkable would have no European power other than the URSS. Other than China maybe trying to take the Comintern over there's nobody left.
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>>2413183
I disagree. A common fault in alt history is "the point of divergence happens, and then everything is the same except for those involved in the POD."
Half of Germany is nuked. What does that mean for west Germany, for France, for Denmark, for Sweden. There might be a recolonization of Eastern Europe along those lines. Empires might never fall in the 50's without the Soviets providing money and equipment to certain revolutionaries, which means other revolutionaries might take power. And what of China and Japan? Is there a colonization effort in Siberia, or is there a Siberian rump state.
Have fun with it. Saying "but that just means America stands unopposed" is low IQ, it wasn't even true in the 90's with the US and Japan having a micro-rivalry.
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the great war redux is abysmal on russia holy shit
minors get bigger focus tree than you
and post war is basically broken if you win
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>>2413184
I'd say Unthinkable wouldn't stop at Germany.
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>>2413190
Yeah, I'm implying that Poland, the Baltics, and Russia are at minimum all nuked.
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>>2413108
A lot of these are corny in ways that feel like they fit a spiritual sequel to OWB. I half expect the map, if it expands, to have shit like Winged Hussar ghouls and a Danish state based in Lego Land that get defensive bonuses from pointy Lego bits.
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>>2412039
Quality>Quantity
Tfr has no more than 5 good paths.
>>
>>2413184
>What does that mean for west Germany, for France
Mass insurrection, protests, riots, strikes and communist uprisings. Possibly a resurgent Nazi werewolf movement sensing the instability. Britain's democracy would collapse leading to a likely military government. Nuking Europe and attacking the Soviets who most people saw as a friend and ally would be insanely unpopular, they only really lost this title in the eye of Joe Public when they crushed the Hungarian uprising along with their repressions of the other nations behind the curtain.
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>>2413208
Even if quite a few of them are pretty barebones I feel like the gameplay makes it worth it. It's not too different from old KR. A lot of your political picks end up being cosmetic at a certain point and are more about enabling your LARP but you still play it for the fun wars. What they really need though is less railroading and more choices, like adding some variety to how 2EW shapes up, giving NATO a chance to do their own 1EW, both of them being able to gain different allies and more cross continental interactions. That'd be neat. The problem with a lot of conflicts right now is that they're very samey. But that's already improving with more unifiers in America changing up stuff so maybe there's hope there.
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>>2413236
The problem is lots of the time it’s not that. China is in my opinion peak Tfr. you get to Larp, theres stuff to do while you wait for the big war and the big wars actually fun(and there’s not much railroading!). Europe however has you wait 5 years for a war doing practically nothing intresting and than wait another 5 sfter the war is over. If you want to play as an extremist path for France and Germany the first 6 years are you doing nothing! When you finally get to second eu war you have to deal with 15 divisions per tile the Russian Ai shits at you. Europes also pretty railroaded it’s just Cold War east vs west 99% of the time.
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I am detect bad thought on TFR. Not permit.
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>Have seen over a dozen ACWs go down and most of the time the APLA wins
>Want to try them out
>Everything goes well initially
>Trump then completely destroys Biden
>Atomwaffen gets bogged down north of Florida
>National Front is utterly retarded
>Trump has a super alliance including pretty much every government remnant
>He declares war on me though I garrisoned the border already since I anticipated this would happen

Thank you TFR for giving me the most stacked Trump I have ever seen in the one run where I play APLA while I rolled over this nigger when I played Biden.
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>>2413403
>Do an AWD playthrough
>PF somehow loses in NE to the AOF
Only time I've ever seen them lose in New England and it happens in the playthrough where I can't win without them.
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Loredad & Error Log won. Big.
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>>2413569
Please don't deadname Likgas.
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>No Wolves of Vinland path
Sad! Pagan Neo-Nazis running around the PNW doing weird esoteric rituals sounds kino. I know they're a minor faction in The Base, but it's just not the same.
https://youtu.be/-CQSz28thSM?si=p4NKIQaIoeTmZvLW
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>>2413603
Yeah but we're getting the Blood Tribe and the Scandinavians might get skeletons in the future at least judging by the map rework. So maybe the Pagan LARP is living on elsewhere.
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>>2413606
>but we're getting the Blood Tribe
True, they should be fun even if their starting location isn't as kino.
>the Scandinavians might get skeletons in the future at least judging by the map rework.
Almost certainly for the Post-Catharsis content, a band of Pagan larpers up in northern Scandinavia would be fun.
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>>2413614
I'd say it's 50-50. But getting both post-catharsis and a CPRF win 2EW Nazi Norway could be fun. That'd be the best of both worlds.
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>>2413632
>CPRF win 2EW Nazi Norway could be fun.
It is odd how the Nordic countries don't really go far-right if the CPRF wins the 1EW, they become anocracy's. But that's it, would be nice if they got more skeleton paths.
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Didn't the base leak show something about integrating pagan neo-nazis?
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>>2413634
Agreed. And while LARPagans are a pretty tall order we might get something like NRM. I'd be shocked if there aren't some plans for it at least but that's a 1.3 thing at best.
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>>2413635
Yes. Dunno how elaborate it is though. I don't think it's a whole new path.
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>>2413635
They exist as factions within The Base, but they don't seem to actually be playable paths.
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>>2413639
That's what I thought. But hey, it's nice that we're at least getting a nod to the kino especially since the rest of the path seems like it'll be fun too.
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wher holocaust mod
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>Post war NWTI content involves sending crates filled with machetes to Africa
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>>2413639
>>purge christians
>>co-operate with pagan larper group x
>>co-operate with pagan larper group y
>>co-operate with pagan larper group z
>...
>where's my pagan larp path?
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>>2413664
>>where's my pagan larp path?
Yeah nigga, the NWTI has Larpagans among its ranks and closely works with them. But they don't ever seem to take over. Which I think is in line with Covington's original vision, but it'd still be fun to have a path where they takeover and enforce their Pagan ideals on everyone. Also on the flip side it would be nice if there was a Christian White nationalist path where you purge the Pagans instead.
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>>2413124
>Thassalocracy
2 Kaiserredux 4 me
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>>2413124
>Thassalocracy
Who rules in this case? A dolphin or an octopus?
>>
>>2413603
>>2413606
>>2413639
I'm of the opinion that the dedicated Neo-Pagan LARPer path should be in the NSM. The whole feel and theme of the tag is about engaging with 90s/00s Neo-Nazism and if there are any (ex-)stormfags here they can tell you that neo-paganism was a huge part of it back in the day.

Wolves of Vinland is perfectly fine as a subfaction with NWTI as a collaborationist organisation. It gives flavour and depth to The Base while not stealing the show from Blood Tribe which will essentially form the same function.

>>2413664
>>2413671
The Base collaborates both with Pagan and Christian groups in the game and at most I guess you'll be able to choose which one you favour more.
The whole 'purge the Christian Nationalists' decision is referring directly to the despotist party in the game, one that is seeking to take power, not one that was collaborating with you.
>>co-operate with pagan larper group y
The New Aryan Nations are a Christian Identity group (They believe White people are God's chosen people and non-whites are subhuman) which Rinaldo Nazzaro collaborates with instead, and you can coexist with them and the pagans, though ideally it should drive some conflict.
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>>2413723
>and you can coexist with them and the pagans, though ideally it should drive some conflict.
Wonder if there's going to be a BoP as well with one side being the Pagans and the other the Christians.
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>>2411944
What if you can gain enough influence over them to negotiate a ceasefire like Savinkov can with the International and Entente in Kaiserreich?
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>>2413729
i'll check it out on the leaked build, the base content seemed to be doing pretty well
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>>2413634
Those countries getting some skeletons would be nice especially since it's becoming a frontline bloc for NATO nowadays. Some other countries like the Baltic states and Romania could also benefit from some additional work, but Scandinavia in general and far-right Scandinavia in particular has a lot of untapped potential. At least with say the EU you get a neocon European Commission.

>>2413729
I think that'd be too much like the AWD. I think it'd be better if it was between say regular White nationalists and the more Nazi aligned people.

>>2411944
Medvedev choosing between China and PDTO is a very interesting idea. It's hard to imagine Russia turning on Xi but reformist Medvedev mending fences with Japan in the face of a revanchist China makes a lot of sense.
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>>2413729
The brazil submod would benefit so much from shit like this to increase the performance without removing anyone. Don't simulate the urban warfare directly gosh.

That and governor spam we already have that on USA, make the main conflict wider and more disperse instead to simulate the chaos.
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Why does Drumpf always go lolbetarian?
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>>2413827
>Trump liking money confuses anon
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I wonder what this would look like on the ground
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>>2413943
why did they make the bhutanese general such a chad
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>>2413943
I'm gonna say it... 3000 damage on a mountain is unfair.
How is line infantry supposed to compete?
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>>2413943
>libertarianism
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>>2413953
>How is line infantry supposed to compete?
They aren't
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>>2413962
>Organization: 33
Odd that they aren't melting every time a hurpa durpa with a sharpened stick pokes them
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>>2413980
I'm basically just going to use them like a battering ram. They'll delete the org of the entire enemy front line day 1 and the rest of my army can just rush to overrun/encircle.
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>>2413962
>53 combat width

If I were you, I’d remove 3, maybe even 4 of your SPA
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How do I stop having pathetically weak divisions during the smuta in tno? I can surround multiple enemy divisions because the ai tends to overextend but I am unable to do any damage to them and they’re able to break out and turn the tables by encircling me.
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>>2413953
They aren't. There's no point in building non-mechanized infantry except for airdrops. The only infantry that can compete (indeed, they're arguably better, though their speed is still limited) are Exo infantry, which you won't get on the mod's normal timeline unless you play past the end, rush advanced exos, or play as Loji.
>>
I haven't dug into the stats too deep. Does TFR fix artillery balancing or is support arty still better than line arty like in vanilla?
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>>2413962
I'd recommend dropping the combat width to 48 to ensure you can always fit 2 divisions into any fight.
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>>2414025
Do you play AB or something? It shouldn't be that hard. Some basic infantry/motorized with artillery is usually good enough as a frontline unit in the smuta. For really weak factions though you need some luck and VP cheesing.
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>>2414036
>There's no point in building non-mechanized infantry except for airdrops
They're very useful in the 2ACW.
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>>2414036
Infantry has a lot of niche featuers. Holding and taking land chief among them. They do a fine job guarding rough terrain.
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>>2414047
Infantry are only useful in rough terrain, which would be fine except that it's not guaranteed you'll be able to keep them always on rough terrain, and anywhere you place them on open terrain is automatically a weak point any enemy mechanized units can penetrate.

I get the feeling a lot of people play too much of the 2ACW. Play in Europe or Asia and you will quickly discover that infantry are a colossal liability that get plowed through easily. The mod heavily mechanizes the main AI combatants in those theaters and it makes a huge difference.
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>>2413188
What parts of the post war stuff is broken?
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>>2414059
you don't get to participate in versailles at all, i assume france gets to decide everything
turkey border is mangled
releasing poland gives up cores
ottoman puppet belongs to the uk even if you protect them from ataturk

i didn't bother playing out full recovery, russia is really barebones if you win
>>
I used to micro everything for a long time but I've finally gotten tired of it and now use the battleplanner even though it ruins my KD.
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>>2414062
The current treaties are extremly barebones rn but they are being reworked, Russia is also being reworked and will *probably* come out at around the end of the year
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After many months of avoiding MD, I finally decided to do a full run in Millennium Dawn. I played as Spain for 26 years, and I have decided that Millennium Dawn is… not that good, honestly.

>performance
MD is faster than I expected, but is still much slower than vanilla, and is way, way more unstable. I ended up getting constant crashes by the 2010s, and a switch of renderer only made crashes occasional.

>Spain itself
There’s basically nothing to do as Spain unless you go fascist (which I didn’t). Your only route for expansion in the soft nationalist tree is demanding Gibraltar, which the UK refused. It did give me a wargoal on Britain, but I would have leave NATO to use it, which I was not in the mood for. While you can justify wargoals in theory, tension decay is so fast that by the time you’re equipped for a war, you won’t be able to generate one. I had to use a toolpack mod to get Morocco to declare war on me.

Spain has “mechanics” for dealing with regional separatists, but it’s so insignificant that you can completely leave it alone. The only other flavor Spain has are events about the Sagrada Senpaiília, basque terror attacks, Catalan parliament declaring independence (which you can just say ‘nuh uh’ to, there’s no follow-up of any kind), and muzzie terror attacks that start after a guaranteed migrant crisis (which has no way to be solved/removed, as far as I can tell.)

>economy
The economy system is integrated into more stuff than I was expecting. MIO upgrades, various focuses and decisions all use up treasury money, which for the first 10 year of the game, you will have extremely little of. Your starting policies (especially welfare) are a black hole for money, and accumulating the PP to lower everything will waste a few years, and those years will make your already sizeable starting debt even bigger. It’s basically impossible to legitimately pay off your debt in a reasonable timeframe.
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>economy, cont.
Civilian factories and a lot of other buildings use fuel, so unless you’re a petrol state, you’ll have to be sacrificing 3/4 of your civs to trade oil, or be consoling in ‘fuel 999999999’ every two-ish months. The energy system is another big limiter in your growth, making you have to stop building whatever to rush through nuclear or renewable plants. Spain itself has nice bonuses to renewables and nuclear, making them a lot more useful compared to everyone else I think.

>Military
Like TFR, Millennium Dawn heavily incentivizes mechanizing your army, mostly by scripting the AI to make mechanized as much as possible. The starting templates are complete ass, so you need to fatten them up to make them actually capable of fighting stuff outside of Africans and jihadis. Picrel are the division templates I used, they can even club other mechanized forces like seals. A very welcome surprise when I was fighting Russia.
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>Military, cont.
The equipment templates I used. I forgot to make everything that weren’t my tanks and jets auto-upgrade, so my army would’ve been even stronger at the end. I barely used my Air Force, so I can’t say if these would’ve been effective or not, and I didn’t even bother with navy or the space/satellite system. The latter was too indecipherable.

>research
Millennium Dawn adds a million little module things that you have to research to make everything worthwhile, and really stretches out the research time and gaps between technologies. For example, a lot of air and ground vehicle modules are 10/15 years apart, with everything else mostly having 5 year gaps. This has a side effect of making jets, like the F-35, which entered production in 2004, stay locked for much longer than they’re supposed to. In MD, the F-35 can’t be produced until the mid-2010s.
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>scripting and world events
Millennium Dawn has a ‘Historical Focus’ toggle, but it’s completely ineffective in making the AI follow history. These were only some of the things I noticed.

- The US never elected any Democrat presidents at all, just 20 straight years of republican rule. Trump was able to run for 3 terms, too, despite winning 2020.
- Canada, Italy, Greece and Turkey left NATO, while the Baltics never joined.
- Italy went through a revolving door governments, appointing communist parties semi-frequently and even the neo-fascist party at one point.
- Poland, Czechoslovakia, and Hungary formed the ‘Visegrad State’, which disbanded less than 3 years later.
- Bosnia, Serbia, Belarus, and Ukraine all joined the EU.
- Indonesia declared war on Australia, for reasons I guess.
- Saudi Arabia declared war on Kuwait and the UAE, for reasons I guess.
- Assadist Syria won their civil war in less than 4 months, and declared war on Israel a few years later. Guess how that turned out.
- Yemen never went into a civil war.
- Japan went fascist, and did absolutely nothing.
- The US declared war on Iran in 2018.
- Russia never made any moves on Ukraine. No crimea, no donbass, nothing.

Only one of these wars had any actual unique content, being the US-Iran war. Iran becomes a UN mandate, then a liberal republic. The rest either stalled out or had generic peace deals with puppets being made. I had to make liberal use of the toolpack to make some of these peacedeals more sensible.
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>scripting and world events, cont.
I was reaching late 2025 and was getting really bored. So, I tagged over to Russia, broke out allowdiplo, and started justifying on Ukraine. When the war started in May 2026, the EU did nothing about one of their members being invaded by Russia. So I had to drag Ukraine into NATO with toolpack. Even with just 36 divisions, the war was so easy, it’s not even funny. Russia just could not push me back at all, and the only thing limiting me was supply and the rest of NATO doing fuck and all to staff the rest of the front and push with me.

There is no flavor for the Russia-Ukraine war, nothing. No newspapers, no events, no city capture events of any kind, nothing. And of course, Russia was only at 60ish% capitulation even when everything from tikhvin to Saratov was captured. Russia didn’t even use their nukes at all. The peace deal was a generic one, and I had to touch it up with toolpack, because of course.
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>closing thoughts
Maybe it’s the zoomer attention span speaking, but this mod does not do a good job of keeping the player engaged and locked in outside of wars. For most of my peacetime, I was just tabbed out and scrolling Twitter and the ‘farms as I waited for my buildings and research to finish.

For 7/8 years, this was the dominant modern setting mod for HOI4, only handing onto its status thanks to inertia and the lack of any serious competition. Then TFR came along and snatched its title despite only having 5 playable countries and being just as barebones as MD in some places.

>tl;dr
A very bland sandbox that’s starting to show its age and lack of content. Really only worth playing over TFR if you really like the earlier start date and sandbox nature, or want to play someone other than Germany, Russia, China or Japan.
>>
>>2414120
>>2414122
>>2414123
>>2414124
>>2414125
>>2414126
Play PNO next
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>>2414056
I tend to put some cheap legged infantry along the border with Norway and Turkey as Russia because it's dirt cheap and plugs the holes there. These are obviously edge cases but it's a pretty good return on investment against the AI. I could see some similar utility in holding land in the GAW there is a ton of mountains and zero supplies like around Tibet where anything with an engine is likely to get 50% attrition but these are edge cases again.
>>
>>2414126
Holy shit, how fucking retarded are you? No one ever thought this piece of shit mod was good or had any discussions about it, it literally just sits at the top of the workshop because of people who subscribed in 2017 and then never played hoi4 again.
Also, activating the historical AI button while playing althis mods just breaks the AI, you troglodyte.
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>>2414126
>For 7/8 years, this was the dominant modern setting mod for HOI4
TFR best modern setting mod, comrade.
>>
>>2414126
How out of touch do you have to be to even think md warrants this kind of shit? It was always a silly sandbox that transplanted 2016s modding sensibilities on top of a modern setting and never evolved with the times. It just took some baby steps and ended up with the worst of both worlds: a half hearted attempt at pseudo realism and a bad sandbox. It only thrived as a legacy product.
>>
>>2414126
>For 7/8 years, this was the dominant modern setting mod for HOI4, only handing onto its status thanks to inertia and the lack of any serious competition. Then TFR came along and snatched its title despite only having 5 playable countries and being just as barebones as MD in some places.

I play HOI4 since 2018 and old MD was entirely different from the new one. What you played is not the mod from back then.
Old Modern Day mod was far less limiting. If you wanted to go fascist with a nation you could just do it instead of trying to make sense of the overly confusing focus trees.
There was very little railroading but it was fun when you wanted to do the generic playthrough of switching ideology to then annex a bunch of neighbours. It used to have a 2016/2017 start which was completely removed in the modern version.
The sandbox of the old mod worked way better because the focus trees were easier to navigate. New MD is overly confusing and throws too many mechanics and modifiers at you. The energy system is a perfect example. You have to gut half your industry to not run out of energy which limits your ability to build anything. So you go into to focus tree to get factories but you don't have the right politcal party in power or another completely unrelated focus on the other side of the tree is required.

I don't know if old MD is updated but it is worth it to roll back the game and pick up the old versions that still exist on the workshop. Even 2018 MD is way better than the current one.
>>
>>2414144
I remember when MD fused with MD4 and it really was one of the biggest disasters ever. For those that don't know, MD4 has no relation to MD and tried to be a more grounded mod taking place with Trump in office. It contrasted heavily with MD which, as you said, just let you do whatever. Go Nazi as Germany? Sure! Revive the Roman Empire? Why not! All these wacky things lived right next to OTLism in a very early vanilla focus tree while MD4 could be more recognized as a "modern" HOI4 mod.

I don't know why but at some point they decided to merge. Dev hell and ages without updates followed and the end result is that both mods were neutered. It'll never be grounded enough to appeal to people who like more realistic and grounded gameplay because you still have wacky shit and relics of the past but you'll also never get the sandbox feeling back. It really is just a schizophrenic mod that has a split personality disorder.
>Playing old MD
I bet that's one hell of a time capsule btw. I remember shit like when you picked the fascists in Germany you got kicked out of the EU and then your leader literally just called them cucks. I think that's a good way to set the tone for what to expect out of that one.
>>
>>2414166
The merger truly combined the worst of both. The different features and design philosophies just cockblock each other. China was the only country I actually had fun playing.
Old MD felt very sandbox. TFR in contrast is highly scripted but they both work in their own.
Modern MD is simply misdirected and the devs don't know what their mod is even supposed to do. The focus trees in my opinion are the worst part of it. It also seems that the devs love to throw a gorillion negative modifiers your way.

>I remember shit like when you picked the fascists in Germany you got kicked out of the EU and then your leader literally just called them cucks.
You just unlocked a memory lmao. You see a lot of pre-covid world in it.
>>
>>2414176
Like I said great time capsule. It has a lot of fun moments like that. By the way nu-MD has Boko Haram Nigeria with a (bad but w/e) focus tree. Playing a terrorist network and trying to create a West African caliphate was at least a bit entertaining.
>>
when 3I rework
>>
>>2410993
general question: i've been working on a mod recently and i just can't continue anymore bc the 50% of the developers are troons who contribute nothing other than bitching about their multiple personalilties and how every far-right chud should die; and the other 45% are just leftists who love communism and torturing germans. ive tried to hide my actual political believes and i just can't keep doing this anymore. is there a way to keep going? should i leave the team?
>>
>>2414211
If you hate it there then yes just leave. You don't rely on it for a paycheck. If you hate them, just withhold your work.
>>
>>2414211
Just leave it. What you described it the perfect setup for drama and if this mod ever gets big (or it already is) there will be drama which makes you want to kill yourself.
>>
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>>2414211
Just leave and leak everything. Suffer not the 41%ers to live.
>>
>>2414226
This.
Troonist infighting is not something that needs even an ounce of attention.
>>
>>2414215
>>2414216
I've thought about stealing the mod and split the community by creating a version without any troons but the mod team has just 20 people (only 3 actually contribute with the mod itself, as in we have access to the github and write locs and edit the code) and the server almost reaches 200 people. Maybe down the line when the mod gets released I'll do that.
>>2414226
If the troon fatigue gets to me before the release I will do it. Every choice I make gets criticized by the troons bc "a NAZI/FASCIST would NEVER DO THAT". I have to swear allegiance to globohomo every 10 seconds otherwise they block every decision I make with their retarded world-view
>>
>>2414243
>only 3 actually contribute with the mod itself, as in we have access to the github and write locs and edit the code
Make a private chat with them, and lock the github from everyone else. Then you can work in silence.
>>
>>2414243
Don't get involved in drama unless you've really thought it through. Simply quitting and witthholding all your shit will fuck them over especially if you get everyone else with a brain to join you. Although I have to say:

>>2414284
This is a really funny idea.
>>
>>2414284
To add to this, you'll have to review everything not made by those 3 people because the troons will inevitably have added something disastrous into the mod. A stupid event, for example.
Keep your eyes open!
>>
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LOUDER FOR BROWDER!!!
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COMRADE BROWDER ANNOUNCES THE JOB WELL DONE!!!
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>>2414343
>1946
>the focus tree is over
>>
>>2414353
I mean, I finished the main parts of focus tree by 1943, I just continued playing to actually paint the world RED
>>
>>2414140
>>2414143
Most people here haven’t touched MD or only played it for an hour or two before quitting. I thought posting these would give more insight, at least.
>>
>>2414362
I highly doubt that. I played a lot of that mod back in 2017/8, and I am sure lot of people here did too.
>>
>>2414367
New millennium Dawn, I meant to say. Old MD is so different, it’s basically a different mod, and basically is with Novum Vexellium.
>>
>>2414367
>>2414373
I'm the other way around. I played a lot of the old one but never liked the new one. Old one's probably not aged like a fine wine however.
>>
>>2414211
>troons who contribute nothing other than bitching about their multiple personalilties and how every far-right chud should die
How the fuck do these people get involved in a game centered around World War II?
Faggots like this were rejected the world over back then.
Do they even enjoy the game, history, or setting?
Why do troons waste their time on shit they hate? Me personally, I'm not playing indie games made by trannies because I hate that. So why are they inhabiting a community they don't like?
>>
>>2414407
They are everywhere today. They're like locusts, or an infection. They see a perfectly healthy community and will twist it until it's about themselves, or the community crashes and burns.
See what they did to the comic book industry, or the film industry, or gaming at large. Not one of the trannies working in those industries care about the industry itself, or the people that consume it.
>>
>>2414211
Kick them out, it’s not like they actually contribute to the mod or anything. They’re dead weight on you and the mod
>>
>>2414120
>Sagrada Senpaiília
Kek
>>
>>2414447
Autocorrect’s a bitch
>>
>>2414211
what is your job there
>>
>>2414421
The problems is that they are entrenched into the system and have been there before I joined. Plus the head dev allows them to do whatever they want. I'm pretty much all alone here. I firmly believe there are some shadowy factors at play, as some troons (who like being treated as kids btw) try to help but don't have a general knowledge of history. There must be some external power structure I'm not familiar with.
>>2414407
99% of online troons are unsupervised kids who were groomed into digital dissociation or becoming massive fucking gooners. We all know that troons only reproduce like parasites, feeding on a human body and then commanding the dying host to groom another, turning them into a troon and thereby repeating the grooming cycle. I've confronted them about the topic of grooming in general, and they are obviously against it, but then they "push" people by saying stuff "i'm sorry i HAAAAVE to draw you as a femboy furry, do not resist" and then they follow up by trying to coerce a positive response by asking you DO YOU LIKE IT?? THEN YOURE A TRANS GAY FLUID GAY HOMO!!! YOURE ONE OF US!!! I'm just sick of it all.
>>
>>2414448
Just don't drink the onions sauce.
>>
>>2414458
I believe that genuine transgender people exist but the vast majority of them is mentally ill.
Almost every trans person has some form of mental illness and probably fucked up parents too. If you take 100 random trans people you will find 5 at best who do not suffer from mental illness, have a good relation with their parents, did not live through childhood trauma and were not groomed on the internet.

If you cut yourself because you are mentally ill, you have to go to a clinic. But if you want to pump yourself full of hormons and effectively mutilate your body via various surgeries, you are a healthy and responsible individual who does not need any psychological treatment whatsoever.
>>
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what are you supposed to do when ai majors shit themselves?
i can't push against 2 million austrians + countless balkan hordes
>>
>>2414511
You have 1 million manpower build more units, build some tanks, build airforce
Why dont you experiment before asking such questions, anon?
>>
>>2414511
make tanks and encircle Germans on the French front
alternatively, dig in and wait for Russia to rape Eastern Europe
>>
>>2414511
Why are you expecting France and UK to bail you out?
You have as much industry as the UK at this point use it.
Make quality Fighters + CAS. Make some medium tanks. Mass buy equipment you are lacking from the market.
>>
>>2414511
Once you capitulate Austria it's basically GG for Germany because there is no chance they can hold without them.
I would personally naval land every single coastal province with huge infantry units and obliterate the entire balkans.
>>
>>2414518
i couldn't scale before wk, red italy doesn't get free cores
italian federation was way easier, i got actual build up there and could roll france solo

>>2414524
red russia seems kinda dogshit, they've been at it for a year and the frontline barely moved
im more worried about turks joining, they raped egypt and persia
>>
>>2414534
Does America look like they will fight you?
I think you need to rush the Balkans, double time. Wipe austria and their slav puppets, turn around and solo Sandfrance.
You need to do this before commie France dies and anyone else joins against you or it's going to be 10x harder. Buy everything you can from the market.
>>
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>>2414541
i think long is going to win, but it's going slowly
we are just outnumbered, overall trading 1:2 doesn't make a dent
>>
>>2414574
>fully formed MittelAfrika
>Full Dominion of India
Is this KR or KX? This shit never happens when I play KX. Those two tags are making this much harder for your faction.
Holy fuck.
I mean, if you can hold this you can win but it's pretty stacked ngl.
>>
>>2414580
kr
for me dominion wins civil war every game
status quo austria is annoying, i feel like federation is weaker usually
>>
>>2414582
Makes sense. MittelAfrika collapses more times than not in KX. Dominion loses or stagnates every single game in KX. The focus tree is too long and they barely get around to unifying by 1945.
The balance in both mods is pretty skewed sometimes.
Looks like Japan is blowing up the Pacific for you atleast so that's helping you.
>>
>>2411968
The Girls Frontline mod is a 10/10 for the Demo, much more impressed with it compared to how Red Dusk originally released despite the skeleton content for the West rn. I'd say it's the best Cold War (But future) and WW3 mod rn, I had a lot of fun despite getting raped by Consumer goods as the NSU.
They are teasing some stuff for France rn so that's good.
Still can't get over how the WW3 is, there's a special mechanic for the nukes and strategic weapons and it's kino to see mushroom clouds all over the map while Tanks and Dolls are grinding through. I ran some mods and buffed the AI a bit and I can't love it enough.
>>
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>>2414616
Forgot pic related.
>>
When is the Prigozhin update coming?
>>
>>2414645
I am more interested in the Doctrinal rework. New dlc is almost out and they still didn't release it.
>>
>>2414627
Really like the UI work they did.
>>
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>prop up france
>they ran out of manpower on service by req + 1.5% focus bonus
incredible and they just have 2M losses compared to germs with 6M
>>
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>The TNO lead has such an insane TDS that he reworked America to be fascist, made even the liberals into fascists, and made it so that America can only be saved by electing a black queen
>>
>>2414758
get back in that discord and tell him the word he's looking for is 'managerialism'
>>
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>>2414758
>inserting liberal headcanon about OTL into TNO
How the fuck is TNO America fascist?
How does becoming fascist make them "lose" the cold war?
That would be like if OTL America became communist.
Nothing would've changed because the Cold War wasn't about which economy or form of governance was superior, it was a struggle for the narrative of who had more geopolitical influence (even though America was already in control). It was a power struggle.
The OTL Cold War was like Ken (USSR) vs Ryu (USA). You know Ryu is better but Ken existing challenges the narrative of Ryu being the undisputed best in the world despite him earning the title.
The TNO Cold War is like Caesar's Legion (Germany) vs NCR (USA). It used to be that the players' opinions and the writing were congruent with each other. The players thought both factions were equally valid and flawed. Now the writing is being misconstrued to make Caesar's Legion some bandit tribe ran by a crazed lunatic who brainwashes people using force with no future plans and make NCR a wholesome chungus democratic republic (except now USA is getting reworked to become the second interpretation of Caesar's Legion, which FONV Redditors hilariously wouldn't even agree with).

Do nudevs fathom just how much they overcomplicated the mod? It's a total hijack of the mod to fulfill a couple of midwits' flavor of the week political rants.

Also
>unions are fascist
holy fuck, what a corposhill bootlicker. Is this guy even sentient?
>>
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>>2414758
>made it so that America can only be saved by electing a black queen
God please be real.
>>
>>2414790
>unions are fascist
How does that even make sense? Unions were one of the few good things that reds ever did.
>>
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>>2414794
>>
>>2414802
>Only a beautiful, powerful, and independent black queen can save AmerIKKKan cracKKKers from themselves
Powerful stuff, you've really knocked it out of the park Nu-TNO devs. Can't wait to read this VN update when it releases in 2029.
>>
>>2414802
>a black woman being elected POTUS in the 60’s

This, is the most unrealistic thing to ever be added to TNO. Nothing can trump this.
>>
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>>2414758
>it's real
>>
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>>2414816
It's actually in the 1972 elections but your point still stands. At least in the initial plans she was meant to be able to rule from 1972-80. The chart's a bit old and the tag has been reworked several times since then but this part seems to be sticking.
>>
>>2414653
>I am more interested in the Doctrinal rework
I think that's coming in 1.1, could be wrong though.
>>
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>>2414758
These genuine retards could literally just make their le bad america so easily.
>FDR sets precedent for running for multiple terms
>followed up by increasingly curropt presidents who ignore the rule of law
>bring in random shitlib they like
>have them couped by something similar to the business plot
You get your america that despite being objectively better than Germany and Japan is still a terrible country but can be reformed into something better.
>>
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TFR Radio mod update when?
https://www.youtube.com/watch?v=F_HoMkkRHv8
>>
>>2414902
They need to add this song too:
https://www.youtube.com/watch?v=EIxsPBbZ_b8
>>
>>2414906
It's in the EU radio
>>
>>2414897
The business plot succeeding and being the reason FDR was never president would make TNO America a lot more interesting.
>>
>>2414758
What are we supposed to do as America if there's no proxy wars in Africa?
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>>2414929
They need to add it again then because it's that good.
>>
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>>2414937
They do have proxy wars but since the nudevs are neoliberals that means that the epic civilizational clash between the SS and flawed democracies is replaced by GUI slop where you back one African strongman against another in a hyperpragmatic race for resources and influence. You're a bigot if you don't think a bush war with a tiny border adjustment in a shithole that doesn't matter isn't superior to Vietnam war VS Boers and the SS.
>>
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>>2414937
>>2415012 (me)
This is being done all over the mod by the way. The Oil Crisis wars will be replaced with GUI slop of similar stakes. Why would you want a multi-party civil war in Iran when you can have a GUI conflict over a Gulf island between two regional strongmen over resources in an area? You will have no gameplay and you will be happy.
>>
>>2415014
>mfw the absolutist monanarchist route keeps the monarch as HOS in most paths
There's plenty of things wrong in TNO but that is a weird hill to die on
>>
>>2415036
ayrt only mentioned the war being cut and replaced with low stakes GUI slop. Although I'm sure having a very dynamic civil war be replaced with a comsetic change in an unplayable tag will annoy some people though. I just don't care any more. It's obviously not made by or for people who play the game.
>>
>>2414794
>>2414802
HAHAHAHAHAHAHAHAHAHAHAHAHA
>>
>>2414844
It is certainly weird to delay it that long. Considering they basically were doing the same thing PDX did. So it really shouldn't take that long.
>>
>>2415153
They started something, were fucked over and had to start over when pdx redid theirs, and can't just restart on the fly because they're bogged down with 1.1 work. That'd explain it.
>>
>>2415153
Could be they just want to save it for 1.1 to make it an even bigger update, I could be wrong but I think based off the leaks the special project stuff is basically done and could be released whenever. But they're choosing to save it for 1.1.
>>
>>2415158
Maybe it's because they want some new acg specific projects to be flagships for the update?
>>
>>2415158
>special project stuff is basically done
Any news on the actual special projects? Will we be able to do the scientifically feasible?
>>
What are the most fun Russia routes in TFR? I've done Alikhanov (which was excellent but hilariously overpowered) and a generic UR Medvedev. Any epic ones I really need to do?
>>
>>2415188
A lot of them sadly fall short because of Germany's railroading imo. I wish you weren't always locked in based on who you picked in the first election. I don't like the forced match-ups and it gets samey past a point.

That said, the communist successors you can get after Medvedev are at least thematically fun, and I think having a match against Nazi Germany as a USSR of your choice would be fun. LDPR is pretty undercooked right now though. Going for a standard fascist succession once should be good enough, but if you play as anyone else you don't really get any cosmetic feedback later that fits the route sadly.
>>
>>2415188
Fascist and communist feel great before the 1EW but a bit lacking afterwards. Though LDPR is overall the better one. In my opinion post 1EW communist Russia focuses focused way too much on modifiers.
Navalny is fun but NATO will be completely stacked while you get massive debuffs after losing the 1EW which are difficult to deal with.
>>
>>2415188
I like Absolute Monarchy LDPR. Makarov Navalny and Dugin are also fun.
>>
TFR 1.1 is never releasing its over stop talking about it
>>
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>>2415267
The TNO dev always accuses you of his own crimes.
>>
>>2415270
Nonsense. The last TNO update was less than a month ago. You just havent swallowed the blackpill that no one plays TFR anymore because it's been so long since it updated.
TNO is getting new content while TFR has nothing. TFR has become a toozer mod that never releases anything and you are hating on TNO to compensate for your irrelevance.
>>
>>2414790
America has always been a fascist country, especially in the early 20th century.
>>
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>>2415284
>The last TNO update was less than a month ago
File photo of the contents
>>
>>2415267
>>2415284
>>2415285
I CAN'T UPDATE
NOTHING EVER RELEASES
BILLIONS MUST REWORK
THE SUBSCRIBER NUMBERS HAVE FALLEN
IT'S TNOVER
>>
>>2415310
Speaking of, who's next on the race to 600k? OWB?
>>
>>2415284
>>2415285
Go away Mango no one likes you.
>>
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REMATCH CONFIRMED FOR JUNE 7
>REMATCH CONFIRMED FOR JUNE 7
REMATCH CONFIRMED FOR JUNE 7
>REMATCH CONFIRMED FOR JUNE 7
REMATCH CONFIRMED FOR JUNE 7
>REMATCH CONFIRMED FOR JUNE 7
REMATCH CONFIRMED FOR JUNE 7
>>
>>2415405
Does Gunther have players that know TFR this time?
>>
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>>2415405
Surely this time they can beat the outnumbered Russia with a 6 player advantage.
>>
>>2415428
The casualty numbers for NATO were actually a lot higher.
When a country capitulates and becomes a puppet in a war like the 1EW then the casualties are simply deleted from the war tab. Now this also applies for Russia here but both Ukraine and Romania suffered well over 300k casualties before this image. He suffered no more than 20k casualties due to them.
90k to 2 million is actually a lot closer to how it was.
>>
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>>2415405
>rematch confirmed
I'm now convinced that Bokoen had his arm shattered on purpose just to dodge being stomped into the fucking ground like the useless, talentless niggerfaggot he is.

Oh yeah Bok had his arm broken the other day. Strange coincidence! Guy just fears the Grisha, that's what I think. It all makes sense now. Gunther asked him in advance if he could show up for the rematch and nigga just arranged for an accident to have an excuse to dodge duty like the gayass niggerfaggot he is. To be honest Gunther will be better off without defeatist niggerfaggots like him. The AI is more reliable, sad to say!
>>
>more eceleb and discord faggotry
hoi4 mods?
>>
>>2415450
>Noooo don't talk about HOI4 multiplayer
Fuck off you socially blind friendless autistic faggot.
>>
>>2415455
You are better of being "socially blind friendless autistic faggot" than giving even an ounce of care to the retarded nigger faggots that are HOI4 jewtubers.
>>
>>2415457
>Noooo don't laugh at my NAFO retard buddies
Fuck off retard.
>>
>>2415455
ecelebs are not your friends anon
>>
>>2415485
>Make a post laughing at the misfortunes of niggers
>"Y-you must really love niggers, huh?"
God you're so fucking dense.
>>
>>2415439
>bokoen LARPing as a military member
>based Grisha a real military man
Yeah basically I think bokoen is a shameful faggot that is jealous of Grisha for some reason, which is why he is spending so much of his time seething about him and trying to alienate him.
>>
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>>2415450
It's on-topic because they are playing HOI4 mods in front of a large audience.
Whether or not you actually like them is up to you, but it is most definitely on topic.
>>
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The only acceptable political theory is complete undying loyalty to Donald J Trump.
>>
>>2415567
I can't fucking wait for DQRK MQGQ holy shit
>>
>>2415572
dark maga might be coming with the pre war rework
>>
>>2415567
I find it hilarious how the Midwestern front gameplaywise is supposed to be an operation Barbarossa parallel with Trump as Stalin and Biden as Hitler and the national from are meant to be the allies ganging up on Germany.
>>
>>2415622
There's a separate pre war rework?
>>
JULY 4TH IS THE DAY.
FOLLOW THE WHITE RABBIT.
PATRIOTS WILL BE IN CONTROL.
TRUST THE PLAN.
Q.
>>
>>2415657
it has its own build on the leaked github page
>>
>>2415421
If only you knew how barbed it was…
>>
>TFR has developed its literal QAnons
I guess it was inevitable.
>>
>>2415478
>calls them nigger faggot retarded jewtubers
>no actually they are yout fruends
You are such a retard
>>
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this guy who draws countryballs of hoi4 mods has been exposed as a groomer and a brown nazi yet he is still around
>>
>>2415738
If you don't like them why are you seething and trying to stop people from talking about them embarrassing themselves?
>>
>>2415752
>No proof
>Random tweet
>HE'S A NAZI!!
I'm going to treat this as nonsense until there's evidence. But also seriously why should we care about some countryball artist on Xitter?
>>
>>2415752 >>2415450
>>
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>>2415738
NAFO lost.
ukr_pics lost.
Mariverse discord lost.
Ukraine lost.
Globohomo lost.

Your friends lost.
Gunther lost.
Otto lost.
Dankus lost.


Grisha won.
Russia won.

Chuds won.
Gamers won.
The HOI4 modding community won.
>>
Why the fuck am I constantly embargoed by every single country in the world as soon as any wars start now? What the hell did they do the the AI? I will say honestly it is kind of fun to have to manage my fuel but wtf is going on lol. Is this a new TFR thing or just Paradox fucking the AI with an update?
>>
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>>2415787
>Why the fuck am I constantly embargoed by every single country in the world as soon as any wars start now?
Because you live in Russia, stupid zigger.
Should have thought about that before trying to steal banan, Putler.
>>
>>2415787
Ok real talk the game is just like that. Embargoes are a cool mechanic but can be gay sometimes.
In TFR specifically, the US factions can get hammered with embargoes after declaring on other factions and rebels in the civil war. It's pretty much unavoidable if you make enough world tension. Pretty much any country in the mod that can declare war has to worry about embargoes. It's bullshit.
>>
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>>2415789
huh?
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>>2415784
You forgot TNO. Grisha buried their update and really made the century of humiliation worse.

>>2415787
TFR is just bad when it comes to diplomacy and you're going to get tons of embargos for no reason every time you win the war through aggressive expansion. Although to be fair it was always pretty broken.

>>2415794
I think he's just mentally ill and suffers from political brain rot. Ignore him and be glad you don't live his awful excuse for a life.
>>
Red Flood got new content and nobody notice?
>>
>>2415878
I am not playing san marino
>>
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I didn't expect Communist France to also be able to just absorb everyone in Europe like a Socialist EU. With all their troops to boot. Strelkov is fucked lmao.
>>
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>>2415313
I don't think we'll have anything with the meme energy of 600K again. It was just so perfect with how TNO was so close to getting 600K but completely stagnated and even lost ground for a full year and spawned two successful reduxes (that it tried and failed to fight) and incidents like when TNO alienated all the horsefuckers by trying to get them to ban one of their own devs over a TNO dev's old grudge. Or that time they left their mod with CTDs for months because they didn't know how to fix it (the reduxes had no such problems) and then blamed it on them not knowing how to operate a Git like that's a good thing.

The race to 600K became a funny meme because it started out as a joke that became real through a long string of errors and unforced fuckups, many of which were easily avoidable results of unforced errors.
>>
>>2415917
>>2415917
I wouldn’t say the Reduxes are that popular compared to base TNO. RA only sits at 39,000 while Requiem sits at a much more impressive 89,000. Both aren’t clearing 1/5 of TNO’s subs. Also I’m skeptical that Requiem can deliver on the huge scope of content they announced considering Omsk took like 3 years and the development was troubled the whole time. Even then it technically released unfinished in the post-nuke content. I’m not familiar enough with RA to comment on them.
>>
>>2415923
>Their subs
Missing the point which is that if you didn't have TNO losing thousands of players to the reduxes they would've won the race for 600K.
>Omsk
It took three years because you had people wasting time on GUI slop and trying to be the next Guangdong. Once they got a lead that actually focused on making actual content instead you actually had progress. Really all they had to do was to realize that they couldn't be Guangdong. After that they put out a South Africa update and seem to be on track to release a new Russian unifier soon, if they manage that I'd say the curse over TNO is lifted. Really if TNO itself did the same and just made focus trees and real content instead of their Denmark GUIs I think a lot of their problems would be solved too.
>RA
You should try it out if you're interested in old TNO. It adds tons of cut and nearly finished content from various leaked builds and they're currently working on Heydrich and Speer content. The quality is pretty rough but it's a really interesting time capsule because you basically just have two autists creating Covid-era early TNO content.
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>>2415923
>Omsk took like 3 years
Was it only 3 years? I remember reading that they were going to release it soon 3 years ago so I'd assume it took even longer if the developement was at that point back then.
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>>2415941
The original lead of the tag never played HOI4 and was just there because he was friends with someone and just wrote misery porn until he was banned. He likely thought it was making progress or made things up. That's how it usually is with these people that think you can just make huge GUIs like in their favorite toozers out of thin air.
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>>2415936
Stop praising mediocrity. You have to be better than guangdong, not worse.
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>>2415944
Better=/= more GUI slop. TFR didn't beat TNO by having more overbearing screen filling garbage. Also let's be real if you chase that perfect 10/10 all the time you'll likely just be a toozer mod forever.
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>>2415178
Someone leaked them in an earlier thread so you can use one of the archives to find them.
IIRC they were all near future stuff wuth no overly memey stuff so you could get working railguns on your ships but not flying tanks.
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>>2415959
There's also a teaser from their last anniversary that showcased some stuff. Pretty much what you say. Near future plausible sci-fi, Metal Gear (the series in general) type of tech at most.
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>>2415787
it can be annoying but I like how it can influence your gameplay while you still have agency.
When playing as Russia I have to do Realpolitik and support China in the GAW so I get rubber from them because everyone else hates me.
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>>2415950
>Better=/= more GUI slop
It usually means that. GUI is the pinnacle of hoi4 modding in terms of coding and artistry. The only thing that comes close is 3d modelling and the shaders which I saw being used in requiem and eaw with the animated country colors and such which I haven't yet figured out.
>TFR didn't beat TNO by having more overbearing screen filling garbage
If I remember correctly the russian tranny who was previously tno art lead is now tfr art lead so I think it beat it by syphoning talent because in the early stages TFR was much lower quality. This hyper-partisanship is for low IQ degenerates and the people with talent like me can see what works and what doesnt and use that information to create the best product possible.
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>>2415970
>Denmark GUIs are good guys
Stopped reading, invalid and demonstrably wrong take. Everything you say will obviously be shit that's only real in your head.
>>
>>2415980
Denmark GUI has more work put into it than many mods unfortunately. I think it's more valuable than your entire existence
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>>2415991
Work smarter not harder. This is why your mod is dead and your Germany rework has been in dev hell without results for five years. Suffer, nudev.
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Path for this feel?
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>>2416027
Patriot Trump. They have several explicit law and order foci and very much want to back the blue. Conservative Trump also works. Lowkey would be fun with an actual police tag that's playable.
>>
What's the go with mils, civs, and offices in tfr? Are we just mil spamming from day 1 or is there some kind of strat?
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>>2415996
Did you just use word "smart"? Buddy you're a retard who doesn't know how to make a gui so you try to denigrate instead of learning anything.
>>
>>2416027
TND Wallace
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>>2416035
I usually civ spam until 2 years before a war is going to start though this depends on the country. Offices are only needed when you actually run into money issues but debt is a meme anyway.
>>
>>2416044
Well you don't either and that's why your mod is dead and hasn't had a full release since 2023.
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>>2416035
Depends on the tag really but if you know the basics of mil/civ factories you should be able to figure it out for each tag. Some people will swear up and down that you should spam mils from day one and others swear up and down that civs from day one are the way to go but usually Europe/Asia should see civs at the start and then a transition into mils a somewhat later just like how in vanilla you often transition to mils in 37-38 (ymmv).

Offices are the wild card here. They are a bit of a LARP, but debt is actually a thing that can give you consumer goods factory penalties if you're retarded about your economy. Usually, building a few in major GDP hubs is a decent idea for multiplying your money output. Civs also give you taxable income, but offices give you more in the right places. Honestly, they're a bit of a mid/late game LARP but they aren't useless.
>>
>>2415991
Not if it's not fun to play. That's the purpose of a HoI4 mod. Maybe narrative could be a suitable replacement but the nudevs are not good at writing with all this ridiculous TDS shit from manfo and German plot armor mandates from lam compromising the quality of the writing.
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>>2416164
>Not if it's not fun to play
>That's the purpose of a HoI4 mod
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casually killing 60% of the south korean population
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>>2416178
It is scientifically possible...
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>>2416164
By making Germany have such massive plot armor they are tacitly admitting that nazism isn't doomed to fail despite all the obvious deterioration.
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>>2416178
Hot.
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>>2416164
>Not if it's not fun to play. That's the purpose of a HoI4 mod
No it's not. The purpose of a mod is set by it's creator and the intented emotion can be anything ranging from sadness and horror to joy. Now TNO's fault is that it's boring and fails to inflict ANY emotion so whatever goal writer sets out immediately fail because no one cares which is much worse than a mod being such dogshit it causes outrage because outrage is an emotion and you made people remember your work
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>>2416189
It's one hell of an over correction from a bad thing from the Panzer era. Ideally by the late 70s, either of the superpowers should at least face the possibility of catastrophic failure and everything leading up to it should inform the odds. All of Europe flipping syndie in KX is bad for Germany but some of my favorite runs have been ones where I overcome that. TNO though? They'll literally just pull a non canon nuke out of their asses to make sure nothing ever happens.
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>>2416194
God you're a pretentious fag.
>>
>>2416197
I'm actually not pretentious, you're just retarded
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>>2416178
You’re still in the single digits for India.
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>>2416200
A very pretentious thing to say indeed.
>>
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>>2416194
No one was arguing the idealistic or even factual purpose of mods as a concept.
There was a clear change in design philosophy from the initial dev team's vision of making a fun man in the high castle 'what if' war game scenario to a boring nothing ever happens GUIslop simulator.
You don't need a PHD in behavioral science to understand why people are upset about that.
>>
>>2415900
Trotsky wanted a united states of Europe.
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>>2416204
based
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>>2416203
>No one was arguing the idealistic or even factual purpose of mods as a concept.
But you literally just did by saying "it's a purpose of hoi4 mod". You're making it sound like a general statement while in fact you're only critiquing a certain mod. I don't want people to make wrong conclusion and be discouraged to using powerful tools just because some idiot thinks that they're the reason why TNO is bad.
>>
>>2416208
Also initial dev vision was not "making fun war game" but deconstructing the war game genre and making it impossible to do wars due to nukes and exploring the ramifications of casual hoi4 vanilla map painting through storytelling but I digress
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>>2416203
>There was a clear change in design philosophy from the initial dev team's vision of making a fun man in the high castle 'what if' war game scenario
TNO was never about that. In Panzer´s own words, the theme was about fascism corrupting everything which is why the US paths were set up the way they were.
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>>2416208
>>2416209
Not beating the pretentious fag allegations.
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>>2416208
>>2416209
Why are you trying so hard to disagree with me when you actually agree?
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>>2416211
Which is why back before the nudevs took over you could dab on the Nazis by landing a human on Mars, there were plenty of normal politicians in America, and the actual extremist options like Yock and Hall Torture required things to go south.
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>>2416189
Ignoring america glassing berlin the nazi's were practically doomed to fail as their economic system was basically just peronist argentina but they now also have to deal with tens of millions of insurgents in the east.
>>
Is it intentional or why does neither side ever deploy divisions to the Baltics in the 1EW? Wether you play NATO or Russia, it is very easy to just push through there.
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>>2416034
If I am rolling with a story in mind, rather then just playing to play, then I use cheats to turn New York into a fortress so the Police are able to hold it for the war whilst not uniting New England themselves. Something about fighting a civil war as a hardliner Patriot Caucus Trump and then coming back to New York to find it devasted but still standing as the NYPD choir sing as he marches in with his men to relieve the siege is kino.
>>2416279
I never played TNO so I can't comment on the setup of that mod's Reich but otl I really think people are far too dogmatic on the Nazi's economic policy and how and if it would change given a different situation. It is right to say that the Nazi economic miracle would have been shattered without WW2 but that is redundant as they planned to go to war in the first place, if they had not then their economy would not have had this fragility built into it. Likewise, assuming some Nazi victory based on an authentic but overly optimistic victory such as peace in the West and up to the Urals in the East, it would be wrong to assume that nothing would change in the Nazi economic planning office. The military funding would of course be overwhelming and choking, as it was in the Soviet Union in our timeline post war, to deal with those millions of rebels but Germany would now control so much of the world's resources that they could undergo any level of economic morphing and reshuffling whilst still being able to tank the hits such a change would give. It would definitely be dysfunctional and nowhere near the levels of prosperity some people think it would but unlike your comparison of Argentina this massive German empire would have so much arable land, natural resources and trade control to fall back on that I really think the only thing close to compare it to would be the Soviets in the sixties but then it comes into a wider discussion over planned vs market economics. I do think this Nazi Europe would shrink naturally though
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>>2416295
It's just the HOI4 AI being its usual self. I guess it's because of how objectives are weighted and the overall threat perception and the general issues when dealing with smaller tags.

>>2416324
That Trump narrative sounds really kino. Honestly, I'd love a small focus tree for them just to have a small mini gampaign like that. But I think that goes for a lot of smaller tags. It could be fun to say play as a state government and try to restore order then get to tag switch to the feds.
>>
>>2416225
>there were plenty of normal politicians in America
Except they weren't. Republican-Democrats were corruption maxxing under Nixon and after him. Kennedy could either fail or he could also cuck out to the establishment corruption.
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>>2416356
OK Mango, they were all evil fascists, the only person that can save America is a black wahmen, Harrington was also a corrupt fascist, Glenn sending a man to Mars to dab on the Nazis was actually a fat W for fascist corruption. This is all totally real and not just a retcon because you're butthurt about everyone shitting on your dumbass rework.
>>
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The Aussie PM should commit ritual suicide for a blunder this bad
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The 2ew peacedeal half broke so now poland is head of the holy union lmao
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>>2416419
kill count
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>>2416427
losses aren't actually kills
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Someone leak some Red Flood stuff (not that ancient france chart that got leaked years ago) I want to play Burning Memories so bad.
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>>2416458
red flood is ded
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>>2416211
>Panzer´s own words, the theme was about fascism corrupting everything which is why the US paths were set up the way they were.
Uhhh yeah no it isn't.
There is a clear distinction between what TNO is according to the devs (a narrative simulator) and what it actually is in practice (a war game).
Panzer is wrong about his own narrative anyway. Panzer might have thought the mod was following a specific over arching narrative but that is just not what is seen in the mod.
Originally you could actually play the mod (including wars!) and it wasnt just random unhinged sōyranting GUI driven scripted sequences about politics with no war game mechanics.
This is the single most defining characteristic of Panzer's TNO because once the gameplay was sidelined it was turned into a long reddit post about normie politics instead of its true form of "fun man in the high castle war game scenario".
There was still a congruence between gameplay and story. Now the story is r/neolib brainrot and the previous classic HOI4 gameplay is nonexistent so only the story remains to be criticised.
To say that TNO's true story (which I will loosely call Panzer TNO) closely aligns with the man in the high castle is correct because that story also has the same "fascism always loses in the long term because fascism is inherently evil and evil always loses, the people always win" moralfaggotry going on.
Also by the same logic it is no longer related to that story under mango's TNO because fascism is clearly winning and not waning in TNO unless super specific outcomes are met.
Even still, most of the OFN """ fascism""" is falsely attributed to fascism when it is really 1800 French Revolutionary Republic ideals failing at their core.

Basically, TNO is objectively dogshit because it is a novel. It was once a game, downgraded into a visual novel, now it is just a novel. And it's unreadable because some wannabe polisci reddit shitlibs are in charge of writing it.
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>>2416572
>There is a clear distinction between what TNO is according to the devs (a narrative simulator) and what it actually is in practice (a war game).
Now let us go back and look at the initial prompt
>initial dev team's vision of making a fun man in the high castle 'what if' war game scenario
No one said that it was different in practice from intention, it argued the intention of the devs. You're just moving the goalpost over and over when proven wrong.
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>>2416584
100% of the words in my post were interconnected thus taking anything out of context is misrepresenting what I said.
Each sentence was relevant to the next and last.
You not being able to holistically interpret a single post is indicative of brainrot, probably because you're a nudev and like to pick and choose what you want to argue about.

I am not the guy you were arguing with however many hours ago so it's pointless to accuse me of moving goal posts when I'm not talking for him. I will be using a trip when addressing you until this is over now so you don't confuse me with him, even though I don't believe I will continue.
>>
>>2416584
Hey, faggot, I'm the guy you were arguing with. Stop retconning Panzer's vision, or lack thereof, and claiming that he wanted Vote Pig or DV or whatever all along. At least Panzer-era wank was interesting. You people are the most boring motherfuckers in existence and that leaks into your writing and planned paths.
>>
>>2416590
>>2416597
Why not just admit that you're objectively wrong and move on instead of trying to weasel your way out of verifialibly false claim?
>>
Actions speak louder than words and Panzer made TNO into a silly retro sci-fi romp that took its name from a retro sci-fi game he played at the time and proceeded to fill it (or let others fill it) with Jewish Nazis looking for the true Tzar, the SS doing continental TND in Africa, Goering building sun guns and landships, America landing on Mars and we almost got picrel and Devi's BurgSys India too.

I don't understand why you spend so much time arguing about the words of a schizophrenic man that cut his dick off like it's Biblican interpretations when you can clearly see what the end product ended up being on release, and what it became after he and everyone that actually plays HOI4 left and the nudevs/TCTfags took over. If any of them wanted pure OTLism in Africa and everything else that it got retconned into, doing something completely different to the point where the nudevs have had to spend half a decade trying to remake everything from scratch seems like a really weird detour to make on purpose.
>>
>>2416612
Tell me what is my position and what did I just argue because I feel like you genuinely have no clue
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>>2416612
wasn't there a playable version of india made by actual jeets that was so bland and shit that main tnodevs cut it
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>>2416614
I don't know who you are nor do I care what your position is and it's astonishing that you'd even ask such a thing on a board without IDs without linking to the posts you're referring to. I'm saying that the argument that just transpired is silly when original TNO was silly as well and that I'd prefer if the thread moved on to something else.

>>2416616
Never heard of it and the version TNO originally planned has a massive fuckoff civil war to the point where it would've been a microcosm of Russia. That version died (allegedly) because Pacifica funneled resources into Komi dev (which if true worked out tbf) and no documents survived. It never became playable and all pre-release docs of it have been lost to time and not even the RA devs managed to uncover this. I have no idea what version you're talking about but if it was cut for being bland it might be some post-1.0 release abortion that died without anyone noticing/caring.
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>>2416624
Thanks for proving my assumption that you're just here to spew buzzwords without understanding anything. I won't be replying to anyone so dim anymore
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>>2416627
>Asks the mongoloid pseudo-intellectual to stop arguing about a troon's desecrated legacy and talk about something else instead
>"Fuck you! I'm going to stop talking about it and I won't reply to you! That'll show you!"
Yeah you sure showed me. Why don't you twist that knife and fuck me up even more by talking about your last playthrough of a mod you liked or some upcoming content you're looking forward to? That'd really have you win this argument.
>>
File: chadtaud.png (2.2 MB)
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>*1900's plane noise*
>YOU'RE NOW LISTENING TO
>*1900's car engine noise*
>102.9
>*La cruauté*
>*artillery dropping sound*
>LE SOLEIL FM
>*HOI4 war declaration sound*
>*le caca*
>WHERE WE PLAY NOTHING BUT *3 seconds of red flood Arbeiter von Wien*
>*marinetti autistic tung tung noises*
>*Car Accelerating sound*
>THIS AIN'T NO KEKOLD RADIO
>*état irréel superevent*
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>>2416718
Is the AnPrim route good yet?
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>>2416728
None of the routes in Red Poop are good because it's a really old outdated poor effort mod
>>
Best plane designs for fighters and CAS?
I just put all the A2A missiles or guided bombs on them. Are there better designs?
>>
>>2416745
>The AI slopper is this asshurt that people talk positively about other mods
>He simply can't stop seething over the fact that people actually enjoy normal mods
>Cries in anger because no one wants to read his VN
>>
>>2416753
He is mad that Antonin Artaud gigamogs him.
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>>2416753
Did you get skullfucked by AI chad so hard it literally broke your brain and gave you a PTSD so you see him in everyone?
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>>2416718
Kek, Red Flood probably has my favorite theme out of any mod. TFR comes in a close second though.
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>>2416764
>a PTSD
POLISH NIGGER CONFIRMED
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>>2416763
Yeah no wonder he feels inadequate. No amount of Wikislop can match that French gigachad. His mod doesn't even have accelerationism as an ideology.

>>2416769
And no one's surprised. He doesn't even understand that people are laughing at him. Very low IQ behavior.
>>
QLL PQTRIQTS GQ.
GQ NQW.
Q.
>>
>>2416889
RQRER DQGER.
THE 25QTH BIRTHDQY IS THE GQAL.
TRQST THE PLQN. TRQST THE RQD WHQTE AND BLQE RQBBIT.
Q.
>>
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>>2416745
>old outdated poor effort mod
Wrong
>>2416728
I like the Rasputin path the most, it is essentially the better Anprim path and very wholesome
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>>2416944
RA RA RASPUTIN, RUSSIA'S GREATEST LOVE MACHINE
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>>2416947
Will you shut up, man? That is not what the path is about.
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>>2416944
How do you get this path?
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>>2416960
Play Orenburg, oust Dutov
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>>2416947
Fuck you now I have that song stuck in my head.

>>2416966
I hope Requiem eventually gives full content for the South Urals.
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>>2417006
Restoring Soviet Union as Lysenko would be quite fun
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>>2417013
Yeah. Same goes for Dirlewanger. Orenburg and Ural League need full reworks though. Tbf at least the premise of the Ural League works but Magnitogorsk and Dirlewanger are the only real safe cards. Requiem NEEDS to make them into regional unifiers at least.
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>>2417043
Dirlewanger getting revenge on Germany for giving him the boot after all did for them would be kino.
>>
Restoring Russia is the only fun part of TNO.
There should be a mod where all great powers collapsed after an undefined incident, and the whole game is just various restorationist paths for every major power.
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>>2417052
>Restoring Russia is the only fun part of TNO.
>>
>>2417052
usa and germany are fun too
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>>2417054
>USA
>'whoa, south africa is, like, vietnam or something... make sure the fascists don't take power!'
>Germany
>[lobotomized after civil war removed]
This is supposed to be a barbarossa simulator, not a visual novel.
>>
>>2417043
Ural League should absolutely be a regional unifier, and Direlwanker should be able to claim the Moskowien if Germany is still unstable
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>>2417055
Requiem is more refined in the case of South African content and definitely less preachy.

>This is supposed to be a barbarossa simulator, not a visual novel
It was always supposed to be a Victoria mod, but it is what it is. If you don't like the concept, don't play. The quality may vary from the version of the mod itself, but if you don't like the idea, why bother?
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>>2417055
says who
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>>2417086
>It was always supposed to be a Victoria mod
The liqqy version of TNO has more granular gameplay than the modern HOI4 version.
>>2417055
>This is supposed to be a barbarossa simulator, not a visual novel.
This is clearly slander, you fucking asshole.
TNO isn't a visual novel. ITS A NOVEL. It's not un-playable, it's un-readable.
Educate yourself.
>>
>>2417054
Phew! As luck would have it though, the devniggers are deleting everything that makes either interesting. If this is an issue for you, why don't you tell the devniggers to kill themselves?
>>
>>2414758
Imagine being an American soldier during WWII and fighting for your life in the Battle of the Bulge against the Nazis only to have some Marxist faggot 80 years later call you a fascist. Y'know I'm starting to think General Patton was right.
>>
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>>2417162
The only bad thing america did in ww2 was not conscripting the teutoniggers to fight the soviets again in operation unthinkable.
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>>2417191
Wrong. We should have conquered China like the Soviets did for the Communists.
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>>2417191
That was the plan, though. Still, had Unthinkable happened, what exactly would have changed? Communism would still have existed, as it exists today. All you'd get is add several million more dead right after the end of the most cataclysmic war fought thus far
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>>2417199
>what exactly would have changed?
10 million extra dead germans and russians along with uncontested American dominance
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>>2417191
America, Germany and the Soviets should've allied against the common thread of Jewry. WW2, solved. Eternal peace, achieved.
>>
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>>2417271
usa and ussr were the most jewish states in history at that point
that's why they spent second half of the 20th century giving away for scraps everything that colonial powers had worked hard to build for centuries
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>>2417280
Retard nearly every single colony was a money sinkhole that was only kept going because of dick measuring contests with the other great powers.
Genuinely tell me of what benefit is paying for the infrastructure in some random nigger shithole is of any benefit to any former colonial power.
>>
Did the pact of steel get buffed? These motherfuckers have hands.
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>>2417330
Makes a bajillion dollars for the capitalists investment scamming other capitalists and the government into giving them free money; as well as for the various companies that got free slave labour and taxfree resources from the colonies.

The money had to go somewhere
>>
RIP Monke's superevent vids
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>>2417366
reuploaded his american collapse one on the internet archive
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>>2417368
link?
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>>2417368
nevermind, found it.
https://archive.org/details/red-flood-custom-superevents-the-american-collapse
ty fren
>>
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>>2417191
Hello bokoen.
>>2417280
>second half of the 20th century Soviets
>jewish
Very odd statement given what Stalin initiated post-war, Khrushchev enacted on the international arena and how Brezhnev dealt with them domestically. As for the United States, their primary goal in pursuing decolonization was to make the European powers diminished and dependent on them whilst also presenting themselves as the true choice for the third world rather then the Soviets. The jewish influence and later dominance over the US political sphere only really took off post-JFK and by that point the United States was already firmly committed to decolonization. Not to say that you are completely wrong, jews certainly had a strong hand on many American organisations both political and economical in the 1940s, but the decision by DC to "give away" Britain and France's colonies was entirely popular with even the most anti-semitic men in government.
>>2417330
The United Kingdom should have forgone the large territorial colonies and instead focused on the vital points such as the Suez, Singapore, Aden, Malta and Ceylon. Neo-Colonialism should have been practiced in those larger, now free, nations whilst the infrastructure projects should have continued in the smaller and more controllable territories as to solidify their ownership.
>>
>>2417390
>Neo-Colonialism should have been practiced in those larger, now free, nations whilst the infrastructure projects should have continued
Half the world would have ended up communist and Britain would still be bankrupt
>>
>>2415969
desu it doesn't seem like being friendly with other countries actually matters. i can have an economic partnership and be actively lend leasing china (and them to me) as Russia and they will still embargo me because muh world tension
>>
>>2417449
They need to fix this.
>>
>>2417447
?
Half the world DID end up communist and Britain was (and is) bankrupt. Those nations still have neo-colonialism going on and I am saying that it would have been better for the British to start that earlier and with less rush - a better organized system then what these resources led to eventually.
>>
>>2414758
>america is fascist
>fights against the nazis
what the hell is this retard talking about? can we hang this nigger already, disgusting "liberal"(he will become a communist in 10 years btw, should become one right now)
>>2414790
you see its not their favourite union, therefore its Hitlerian
>>2414802
what the hell LMFAOOOOOOO
>black president in the 70s
>>
>>2417468
>he will become a communist in 10 years btw, should become one right now
No he won't and that'd be an improvement. The US leads on the mod are the world's biggest establishment left shills on the planet. The only genuine revolutionary fervor that'd ever cross their minds would be in favor of stopping actual change from happening and most of their bad takes are downstream from this mentality. If their same shameless political shoehorning of their own political beliefs into the mod was actually in service of communism you'd have wacky revolutionary wars across North America and commie America liberating Europe from the hecking Nazis by force of arms. Which would probably be cringe in some ways but at least it'd be interesting on some level. Now we get... America electing a black woman to own Drumpf.
>>
>>2414790
>holy fuck, what a corposhill bootlicker.
Why would corposhill want a Union? Corpos would if anything, want a further decentralisation to carve out their own personal playground. Which is what they are in fact promoting and why there is such a push to discredit national states.
>>
>>2417449
The embargo mechanic is absolutely fucked and countries are way too aggressive when it comes to embargoing you. Maybe it is the world tension spiking way too high for certain wars. This could honestly work better if those economic spheres like Belt and Road Initiative mattered more. You would have more content between wars when you actually needed proxy wars and political power investments to build an actual sphere of influence. Kind of like how PDTO and EADI interactions work.
These systems already exist but not to the extend they should.
>>
>>2417390
Retard the british could barely keep north ireland from exploding when it was right next door and majority british. Having sri lanka which had mass terrorism and child bombing from the tamil tigers just isn't going to work.
At best you do what the french did and support random military dictator number 584 to keep the ports and mines british.
>>
>>2417524
He's probably the same guy that supported DV in TNO because he had this LARP idea of colonialism over a hundred years of peace creating wholesome white nations.
>>
>>2417524
Comparing Northern Ireland to any other part of the British Empire is ridiculous. The whole reason why that issue could not be solved through military means is because of how close they are to Britain itself, the proximity worked against the British rather then for them as everything was far too close to home to wage an effective suppression campaign.
>Tamil Tigers
Your argument for why the British could not have held Sri Lanka is because a terrorist group was formed twenty years after the last Royal Navy ship left? An armed rebellion would certainly have been possible but assuming in this timeline the British are pursuing a slimmed down and leaner Empire which would be capable of multiple Aden Emergency style actions then I highly doubt the intensity would have been anything even approaching the otl Sri Lankan civil war. It would have been much closer to the Malayan situation.
>At best you do what the french did and support random military dictator number 584 to keep the ports and mines british.
Which is what I would say concerning the nations such as Kenya or Uganda where an actual British official presence would have been difficult and unprofitable. The only real standout here would be South Africa and Rhodesia who would be much better suited for the actual Imperial connection. For the record I am not arguing that a 1800s type of British Empire was possible post war but instead that there absolutely could have been a more Imperial Commonwealth with far stronger links then merely a shared figurehead.
>>
>>2417531
I have never played tno and don't care to discuss their lore. The black woman president in this thread is symbolic for why.
>>
>>2417390
even after jews were purged at the top, ussr still moved on inertia using and spreading jewish principles set in 1920s
modern multiculturalism was invented in ussr and it was spread to western intellectuals by the intelligence operations
>>
>>2417534
That's why the NazBols and other Soviet Nationalists are so interesting to me, it's the other side of the Soviet Union that never really took off outside of certain military circles.
>>
>>2417532
Your also assuming that India would not fund every rebellion in existence in a colonial Sri Lanka next to it's doorstep.
Keeping vital ports also falls under the same issue that you assume Arabs and South Asians would happily let a colonial power that is thousands of miles away keep a strategic point.
>>
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>>2417538
That's very true. Honestly Sri Lanka is definitely a reach and more likely to be independent but aligned rather then actually flying the Union Jack. You are definitely right about the Arabs as well, though that comes into a wider alt-his discussion about general power structures in the Middle East following this point of divergence. Really I don't envision as Britain doing anything with these territories other then holding on to them, almost acting like neutral observer outposts to the regional conflicts. Really the complicated one would be the Suez but that comes down to the American-British relationship more then anything else, perhaps some power sharing situation along with actually involving DC before the Crisis occurs. I just find the whole subject interesting to discuss and worth the look, the fact the French held on for so long and still to this day have some active authority in their former territories is quite cool to me.
>>
>>2417542
>tfw no cute French-Algerian tomboy gf
I SUFFER.
>>
>>2417492
>>2417452
Pretty sure it's vanillaslop AI behaviour. Is it even possible for the devs to stop the AI from spamming embargoes based on world tension? I assume the only way would be to turn them off entirely and railroad them through focuses and events.
>>
>>2417542
>>2417547
Never ask a Maurrasist the ethnicity of his girlfriend. The same goes for Legionnaires
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>>2417487
What is wrong with your reading comprehension?
>"Unions' place in the fascist powerstructure"
He's suggesting that unions are somehow fascist.
Sounds like it comes straight from the mouth of George Soros or Elon. I'm not even the biggest corpo hater but his statement clearly reeks of corposhill bootlicking.
>>
>>2417705
Mango's a radical neolib pretending to be a socialist so that vibes with him just seeing people as economic units. Sure resembles how he runs the mod he hijacked too.
>>
>>2417726
It's weird because most neolibs worship America
>>
>>2417732
That's because of his pretend socialism. Hates everything about America but was an unironic early Kamala shill that thought she'd save America if only Biden didn't stop the black queen from slaying. Once you realize that you're dealing with a politically illiterate retard these things start to make more sense.
>>
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why is red flood reworking france instead of giving new countries content doebeit
>>
>CWIC isn't updated
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>>2417844
>Last update was in 2024
It's dead, Jim.
>>
>>2417844
Even if it updated it would be either some politcfagging thing such as a ninth US president who does nothing different to Eisenhower or it would just be some absolute nothing content for either a minor or one of the later dates.
>>
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>2026
>Still no playable UK
Owari da
https://www.youtube.com/watch?v=tVPWqYrOd5w
>>
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>>2417844
is it updated though you need to install the development version from their discord because they are faggots who feature creep and want to update every single country at once
>>
So there's no good Cold War mods?
>>
>>2417862
Red Dusk is closest to that but it's somewhat meh right now.
>>
>>2417862
No, everything either went hard into nothing ever happening or got so overscoped they died. Red Dusk is probably the closest but it isn't really a traditional cold war mod but rather an alt hist where the cold war went on for longer.
>>
>>2417862
HOI4 is a bad for the cold war. Too much map painting.
Victoria 3 would be better, since the Cold War was all about measured conflict and new consumer products.
>>
>>2417992
HOI4 is garbage at portraying clandestine activity.
Stuff like the US incursions into Cambodia during Vietnam is impossible to model accurately in engine without a full scale war (or border conflict) happening where there wasnt one.
Countries with multi-faction or alliance loyalty is also impossible without dragging in two alliance networks into one side's fight.
Countries getting into a limited fight without dragging their entire army in is also complicated without major scripting and railroading.

Those are just some reasons why I don't consider HOI4 anything but a Barbarossa and sometimes WW2 simulator.
>>
>>2418024
>portraying clandestine activity.
Portraying might not be the best word. I mean, in general it can portray clandestine operations but the interactivity of such things happening in engine is non existent thus garbage.
>>
>>2418024
>>2418028
Also also
The actual battles hoi produces are bad and not a good representation of a dynamic battlefield whatsoever.
Which is very necessary if you want to portray limited warfare like in the cold war.
A battle in HOI is portrayed as a bubble where one side wins and moves forward and the other loses and moves backward/disappears.
This is bad for many reasons but the first is that battles never last very long. Its actually very difficult to have a single battle that lasts continuously for several months without restarting. Usually it happens when many weak units cycle in and out of a limited combat width battle. Thus, long battles are impossible to have with a small amount of strong units.
The second most important reason why battles are bad in hoi is occupation. One side always occupies the provinces they move into. Any lack of control in a Province is usually not portrayed because control is portrayed by Resistance and Compliance on a State level.
Simply put, a foreign country might have no interest in occupying entire states of an adversary but would want to occupy a specific province in it. In HOI4 there is no benefit to owning a slice of a state (barring provincial buildings) instead of the whole thing.
And sometimes you don't want to fight an entire prolonged war over owning literally one province out of 10 in a state.
Generally HOI4 is winner take all and there aren't many ways to conduct limited warfare.
>>
>>2417992
The Vicky 3 cold war mod is shit tho
>>
>>2418039
Yeah, I'm not saying that particular mod is good, I'm saying Vicky 3 is the proper format.
>>
I think the only Cold War setting that could conceivably be done well in hoi4 is 1950-60, anything past that is going to get diminish returns simply due to the base game being so focused on ww2 era warfare. It could still be done but then you get the scope issues that CWIC has. Some kind of alternate history thing like a NATO-Warsaw Pact war or Sino-Soviet conflict would be better to play then the proxy wars of our history, though I don't think Red Dusk does so awfully with it's volunteer system even if it is not really applicable to most flashpoints.
>>
>>2418050
>Start in 1948
>Stalin still lives, succession issues could still be a factor
>The entire management of eastern Europe is up in the air
>Chinese civil war still ongoing
>US elections coming up with Strom Thurmond as a historical spoiler candidate and potential convention squabbling
>NATO and Warsaw Pact foundations yet to fully take shape
A mod that lasts from 1948 to 1960 fits the timeframe really well and would have a scope that'd at least be comparable to something like vanilla and KR, maybe a bit worse since you don't have a guaranteed war 3 years in but you can definitely work with this if you make it with WW3 in mind. You could even allow for some soft alt history and what-ifs to make it spicier, like having Patton survive and have his ideas be a factor, or make some adjustments to the CCW to have it be more even and less of a guaranteed Maoist stomp. Then you also have actual major conventional wars like Korea and I think this could be a real fun one especially since we're still at a sweet spot where nuclear weapons aren't plentiful/powerful enough yet to make people clutch their realismpearls over a big conventional war (in a Barbarossa simulator made for big conventional wars).
>>
>>2417844
>>2417845
They are excused due to geopolitical reasons. Two of the main devs are from Ukraine and Iran, so they rolled Nat1 and that's a shame.
>>
>>2418087
Grim.
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How would you write a Putin lives path for TFR without either imitating Medvedev's routes or simply following his otl? I know it's not really confirmed to be a thing but I'm interested in how that would be written. You could go schizo like with Trump and Biden but there is no real reason for that unlike with them, in the middle of a civil war. Perhaps something Cognoscenti-esque mixed with the ONF syncretism with the Nationalists and the Communists. Side note but has anyone read the new chapter for Igniting Barrage? The Union going Cogno was very cool, I really want to see the ACG go Dark Maga to counter that.
>>
>>2418117
Putin's thing is managing things and keeping them in balance, so his route would likely be about making sure society is orderly, balanced and with a focus on playing the long game. An angle to it could be that he's aware of Cognoscenti et al and that this is why he takes a more careful and methodical approach to matters than Medvedev's more aggressive stances. Don't know how you'd go about the Ukraine war, you'd definitely want to avoid some kind of TNO-style minigame. Maybe lean more on the Donbass Republics, prop them up, and reignite the civil war instead of just going all-in and triggering a war with NATO? Of course you'd still need the war with NATO so that you don't need to rework all of Europe but having some grinding proxy fighting in Ukraine first before NATO's response is triggered would make it different. Since he doesn't get Covid, he could then neatly transition into a successor post-1EW, or do something crazy, I dunno how 2EW would or should work.
>>
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>That flag
VGH....would be funny if this guy is a ghoul underneath the mask.
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>>2418221
>Content ends after the starting focus tree
Damn it, they seem cool though. Mods theme is also pretty good but sadly isn't on the radio for some reason.
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>>2415405
>7v1
>apparently feel no shame about this at all
>still gloat before the match and in the early stages
>still fucking lose, and not just by a little no you get fucking stomped
>rematch
There's literally nothing to win here for them, at best they get a small consolation of winning the rematch but even then as a 7v1 it's not much izzat.
>>
>>2418221
>>2418226
What mod is this and is it released?
>>
>>2418230
It'll be like EU referendums. They'll demand rematches until they finally win no matter how many re-do's it takes and then they'll act like they won everything fair and square and that there's nothing left to prove.
>>
>>2418231

New World Embers [Beta] mod anon.
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>>2418265
Thank you anon.
>>
>>2418221
SAAAAAAAAAAAAAAR
>>
>>2418117
>How would you write a Putin lives path for TFR without either imitating Medvedev
You cant, it would literally be a Medvedev path, because, Medvedev is literally closest to being his ideological successor.
>>
>>2418221
>Saar Duchy
Do not redeem!
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>>2418315
>Cuck warfare vs guy saying he'll bomb the west every 5 minutes
Yeah no they're more different than you think even if you believe that Medvedev is a blowhard.
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>>2418330
Medvedev is literally a blowhard, because I do remember his presidency. He literally is the same as Putin.
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>>2418338
Well Medvedev changed idk what to tell you.
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>>2418330
>Cuck warfare vs guy saying he'll bomb the west every 5 minutes

So Medvedev is between Putin and Prigo?
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>>2418342
lol, do you seriously believe that? Are you underaged per chance? Thinking he is some big hardline radical would get you laughedout of Russia if you tried to say that to any Russian.
>>
>TNO devs are raiding /tno/ again trying to astroturf support for their dying mod
Any excuse not to do actual work.
>>
>>2418117
Problem with Putin played straight is threefold
Medvedev or his successors can do all of it, he's alive now so things can age badly and you'd have constant tardbrained takes that things aren't going like they do in OTL, especially if player does well.
>You could go schizo like with Trump and Biden but there is no real reason for that unlike with them, in the middle of a civil war.
Covid illness, Putin being intrested in radical life extansion OTL and clone conspiracies. Taboritslky-lite with a dash of Ivan Grozny
>>2418330
To be fair 2008 and 2026 Medvedev's are different
>>
>>2418359
>Covid illness, Putin being intrested in radical life extansion OTL and clone conspiracies. Taboritslky-lite with a dash of Ivan Grozny
That'd be terrible. I hope they don't just make a lazy Tabby knockoff. They can do better than that.
>>
JVNE 14TH
QLL QTRIQTS STQND BY
TRVST THE PLQN
WWG1GA
>>
>>2418373
>We're getting a toozer on Trump's birthday
Please be real.
>>
>>2418373
FQLLQW THE WHITE RQBBIT.
TRUST THE PLQN.
PQTRIQTS WILL WIN.
>>
>>2418375
Toozer or release on his birthday would be great, probably just a toozer though since they still need to finish up the post war content.
>>
>>2418377
Yeah a full release will probably come later in the summer or autumn. I think that's a good estimate based on the leak.

Also lowkey I think the Q posters are trolling but God I want it to be real.
>>
>>2418384
>I think the Q posters are trolling
You simply need to trust the plan.
>>
>>2418384
>Yeah a full release will probably come later in the summer or autumn
I think they'll drop the path on July 4th. Definitely achievable if they're making good and consistent progress on his post war content.
>>
>>2418390
Optimistic but not impossible. I'll believe that over TNO releasing anything that's for sure.
>>
>>2418384
TRVST CQMMNDQR DQNQLD JQHN TRVMP
>>
>TFR is a psy-op to get people to vote MQGQ in the primaries
I'm sorry I doubted the rumors. I never should've doubted that the devs were this based!
>>
I will play TFR when the DQRK MQGQ update drops
>>
>>2413119
Sadly it looks like Hooker Tribe has been cut, hopefully they readd it in the future because it sounds fun.
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>>2418454
>Hooker Tribe has been cut
>can't play as your mom anymore
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>>2418454
>It's already being TNOified
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>>2416718
artaud <3
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>>2418437
If anything TFR shows you how based Trump could have been but the real version is just some Israel shill.
>>
>>2418527
Point of divergence between IRL and TFR is that in TFR everyone is the hero of their own story while OTL every single actor is gay and retarded
>>
>>2418533
>while OTL every single actor is gay and retarded
WE HAD ONE NIGGER WHO COULD HAVE BEEN BASED AND HE KEKED AT THE LAST MOMENT.
I AM STILL SO FUCKING MAD EVEN THOUGH I DIDN'T SUPPORT THE GUY!
>>
>>2418538
It's everyone
Russia is waging a half assed war with Ukraine which turned into a grindfest
EU can't do much better than a strong worded letter
Gunther is just a terminally online autist
CIA is a bunch of schmucks that got infiltrated by fucking scientologists
I could go on and on but the point remains
Age of dissolution, no strong men willing to lead charge
>>
>>2418221
>>2418226
Interesting how they are leaning into the Christian angle instead of the Pagan, though there's probably some mixing of the two in there. I wonder if they will let you go full on Totaler Krieg and fight everyone all at once.
>>
>>2418523
Is the TNO dev right, anons? Would TFR be better if it had ten years of nothing ever happening before Trump and the ACW?
>>
>>2418558 (me)
Or if you prefer, a completely different setup that still starts in 2020.

Please ignore the part where this already happens, WEF prepared a lot of the in game events and the TNO dev never played the mod he's been seething about for a hundred posts.
>>
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>>2418558
Patriot Front are fun though, also who are the PSL?
>TFR would be better if the divergence took place like a decade before mod start.
Absolutely not, the recent divergence is one of my favorite things about the mod. Thank God these niggas don't work on TFR.
>>
>>2418230
I don't understand this obsession with the 7v1 part. 4 of these 7 have no content - not even a generic focus tree, just nothing. Italy has a short 1EW focus tree that does nothing. Gunther's team made a lot of mistakes but let's not pretend that 7v1 in HOI4 is the same kind of advantage as it would be in a fistfight.
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>>2418565
Dunno, he's never played the mod and just seethes about it because it's made by chuds and is "schizo slop". He might be thinking about the APLA since that's also a unifier but I think APLA is fine myself, maybe a bit rough around the edges but that's it.
>pic
Gamers is the right answer. Corporations and governments suppressing our language is a very serious human rights violation.
>>
>>2418565
>also who are the PSL?
Party for Socialism and Liberation. APLA people.
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>>2418574
Even without focus trees you can still produce equipment and build armies, obviously not as strong as a nation with a focus tree. But you still have an advantage with more players on your side even if their tags don't have playable content.
>>
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>anon shilled New World Embers
>mod releases
>anon goes radio silent
Pity on you, anon! I had to play this shit for you!
Around 70% of the focus trees in the release mod has COMING SOON in their focus tree, the only full ones are the Essen Commune and Saar Duchy, and some couple other I forgot, the balance is wack, I steamrolled the entire Germany, Benelux and Czechs with 24 divs, had to fuck with the console a bit later because you get an ally with no way of annexing/deccing om him to make fancy puppets. It's jank, but it's SOVL.
Pride and Fall is still better Fallout mod tho.
>>
>>2418578
Why didn't he just say APLA then? They're also fun even if they could use a makeover, same goes for NSM but they desperately need an overhaul.
>>
>>2418581
>>anon goes radio silent
In my defense I've been too busy to actually finish my playthrough, but I do agree with your take. It's very rough around the edges and still needs a ton of work. But it has a ton of potential and could be a fantastic mod in the future if the devs stick with it and keep working on it.
>>
>>2418574
Completely dominating half a dozen people that claim to be experts is a big deal because you're, well, beating half a dozen people claiming to be experts. And it is actually a big advantage to have several players. It allows that team to - in theory - micro their units more effectively and coordinate production efforts (ie player x is the designated air force bitch). All these advantages are lost if you're terrible at the game and can't coordinate to save your life. It was seven tags effectively acting independently and they didn't even bother with the most basic counter-measures against air, naval invasions and other very obvious strategies.
>>
>>2418582
>Why didn't he just say APLA then
He doesn't play HOI4.
>NSM
It's the worst unifier, I'm sorry. That's his one valid point. That shit released in a rough state. I think it has great potential and Burt is a funny character but it needs an overhaul BAD.
>>
>>2418587
I agree that NSM is the worst unifier and tag in the mod. However I still had fun with it when I played as them. They do really need that overhaul ASAP though.
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>>2418589
We need that /fit/ Burt GUI and I think they should delay 1.1 until it's ready.
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>>2418584
To be fair it is highly stacked in favor of Russia.
If you have a 2vs1 with Germany and France against Russia, then Russia will always win if all players are on the same level unless Germany forms the EU.
Poland, Romania and Ukraine all end up as Russian vassals anyway so the players effectively build for Russia unless they win the 1EW, which is highly unlikely to happen. They then tag switch to coop other nations. Though I think the Poland player keeps Western Poland but I could be wrong on that. There is a reason France players in comp games don't build in mainland France.

>>2418594
They should add decisions where Burt can work out and eat better so he ends up with a better portrait kek. Maybe also add choices so he can fatmaxx.
>>
Speaking of Pride and Fall, they recently updated their coring mechanics and some other neat stuff. Now non-polish warlords (read larpers) will have to first set up a puppet and then integrate it to get cores. Everyone else integrates per region now without that retarded system where each province had it's own cost. On and melee units got new models. Did I mention you can also steal a Gundam?
>>
>>2418596
I'd be with you on 1EW balance if the NAFO crew didn't mess up 2EW so catastrophically. Left everything undefended and Grisha just walked right into Prussia unopposed. These guys could've had all advantages stacked in their favor and they'd still lose because they're scrubs that didn't practice and clearly barely know how the game works.
>>
>>2418597
Are the melee models/weapons fun?
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>>2418599
They absolutely fucked up by treating it like vanilla comp and not having any practice games. I am not saying they couldn't have won, it was entirely winnable for them. My point is about 7vs1 and especially with the countries that it was not fully stacked in favor of NATO.
Their division designs alone were retarded because they literally copied vanilla templates into TFR which has a higher combat width, so any armored division would just get reinforcememed. Even in 2018 people knew about the one major drawback large divisions have and that was with 40 widths.
>>
>>2418603
It's still several people being outed as barely knowing how the game works despite having thousands of hours in it. That's why it's such a big deal. It's the total castration of all of them and the whole lot being outed as phonies.
>>
>>2418611
That's what I literally pointed out as well lmao.
It's people who act as if 7vs1 in this game would be as stacked as 7vs1 in a any other game or discipline. I genuinely believe 7 randos from this general would have performed better. Even fucking HOI4 MoistCritical would have been a better player than most of the roster since he actually knows the mod.
>>
>>2418615
Fair enough and agreed any random from /vst/ would've performed better, very shameful display.
>>
>>2418602
They are pretty good, especially if you play a country that gives them shitton of buffs like Jomsvikings or Calisia, they even get unique doctrine for larping more efficiently as legionaries.
>>
>>2418617
>EU4 infantry bumrushing modern military forces and winning
lmao this mod's hilarious. Wish more mods had melee but I understand why basically only OWB does.
>>
>>2418596
>They should add decisions where Burt can work out and eat better so he ends up with a better portrait kek. Maybe also add choices so he can fatmaxx.
I wrote a post on how to make this a proper mechanic that gives the player choices, buffs and opportunities.

the tl;dr is the that more /fit/ he gets, the more legitimacy, followers and buffs (military and PP, for example) he gets. But the stresses of the CW can make him reach for a burger.
To counteract that, the player has to get him /fit/ again, which takes time, and while he's off pumping iron the player can't do focuses.
If you let fatmaxx too much, he gets couped.
>>
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>>2418631
There should be an Easter egg where if you use cheats to fatmaxxx too hard Burt becomes a Katamari-like blob that rolls up all of America creating a unique unification.
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>>2418633
It spawns a super heavy tank division on the map that is just Burt. Every tile you role into takes massive attrition.
>>
>You play Russia
>It is the 1EW or 2EW
>This comes up https://www.youtube.com/watch?v=-vdfEZwPd3M on the mod radio
I AM GAMING SO HARD
>>
>>2418628
I do encourage you to try it out, it's the only mod i'd actually shill to anyone. And if you can't even point where Poland is at the map there is a handy section in the start screen explaining who the fuck said warlord is and what's the references are. I'm down to show any other funny stuff if you are interested.
>>
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>>2418636
>Spear of David
>a menorah tied to a pointy stick
>>
>>2418638
It's genuinely surprising how much gfx polaks managed to put in each warlord (with content)'s gfx, even focus trees are not spared
>>
>>2418636
>>2418649
>Tech tree that can end in power weapons or random shit glued to a stick
>Volvo technical spam
>Tractor tanks
Why isn't this the most popular mod in the Workshop? There is no justice in this world.
>>
>>2418649
What is the line below trucks? It's not IFVs or armored cars
>>
>>2418649
giv Landslagsbíll FMX
>>
>>2418655
The answer is simple, it's a polish mod filled with polish in jokes and the whole map is just poland. Who fucking cares about polaks anyway? That's how you get me shilling this mod for free on a mongolian basket weaving forum.
>>2418661
APCs. Basically Mechanised Infantry. IFVs are a new unit type, I think it was Armoured Infantry.
>>2418666
checked, why woud you need a volvo anon
>>
>>2418669
To transfer souls to hell apparently >>2418666
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Prysnerposting to end the month
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Heavenly Father content when
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>>2418702
Probably not for a long while. China team being killed definitely pushed it back a while. It's probably still coming though since we know the RUS devs are working on Nick Land.
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>>2418698
He is making the same exact face as Cosmo the speedrunner tranny.
>>
>>2414126
>Khakassia
Is it led by Doug Walker?
>>
>>2418707
Here's hoping that they actually finish it eventually. Same goes for the actual routes really. Reformists are undercooked as hell and Centrists are extremely one-note and lacks variety because of the lack of option to change leaders (look Xi stepping away and hand-picking a successor in his 70s is OK).
>>
Before I forget, here's the gundam stealing event.
>>
>>2418720
Damn Cosmo is not taking Wanda leaving him well.
>>
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>lose to ldpr in 1ew to play juche Germany because it's le current thing
>getting up to 2ew
>need to do some focus that changes my name to german peoples state instead of dprg
>immersion ruined
>go to declare war on russia
>they went monarchist
>realise they have somehow become a libertarian right wing government
>Nicholas III's name has magically turned into 'dysfunctional government' even though his portrait is still there
>weird but ok
>declare war
>dysfunctional government man has built no divisions since 1EW
>roll him effortlessly
>epic
>france forms the anarchist european union
>hit that franco-german split
>roll france too
>win
>i just puppet the whole eu
>they don't even stop being anarchist
???
>>
>>2418973
Communist Germany hasn't been updated since the initial update pretty much. So there is deffinetelly a lot of bugs because not many people play them either.
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the shilling will continue until morale improves or when i get told to fuck off, i'm not proud
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>>2419003
We're at the bump limit so you might as well.
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>>2419003
>Space Marines
Oh yes.
>>
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this is what taxpayer money actually go to
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>>2418655
It was never really meant to be a popular mod. Even the development premise is absurd - it's filled to the brim with references that even many Poles wouldn't understand, let alone, outsiders, and yet it's made in English. It began as an inside joke basically, but it's worth noting that development started back when the Polish HOI4 community was a lot more active.
>>
>>2419033
They still deserve love. It's such a fun project they've got going and I'm happy the mod exists.
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Later you can actually make power armour
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>>2419040
Nice.
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>>2419031
>10 billion BCB
Is that a lot?
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>>2419042
I think every currency here is just renamed polish zloty, so you can probably use that as a baseline. Economy doesn't work anyway, no matter the amount of debt you are in you'll only receive the Minor Debt because they keep working on the system and didn't want to gimp the player.
>>
>>2418973
Europe is bugged to fuck. I just did Communist France and there's so much that doesn't work, either due to miscommunication (like having a focus that unlocks building nukes even though the mod has a gamerule banning nukes from being dropped except by decision or event, meaning you can't use them) or oversights, like how the 3EW just starts out of nowhere with no warning and once you defeat Germany you only conquer Germany itself, all its puppets, no matter how many you've taken out, simply get removed from a faction and become independent again and you'll need to DOW them to take them again (except Turkey - Turkey can only be annexed by console command, every time you capitulate them they go back to being independent, you can't puppet or conquer them). The pre-war French fleet literally disappear into the ether as if it never existed. The Spanish Civil War never ends because none of the sides have a navy meaning they can't capitulate the Royal holdout on Mallorca. It's a fucking mess.
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marked one? what the hell?
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>>2419127
It is pretty self-explanatory, did you not play the game?
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>>2419156
https://youtu.be/5qyS4NZ2tIc
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>>2419156
How do you not know that reference?
>>
If we ever get Army Of God content this would make for a perfect super event theme.
https://youtu.be/bHsXmk4rbBk?si=_x1S2uo9X5DMfevR
>>
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>>2418669
>Weather Manipulation Device
>Food Growth Disruptor
>Avian Fauna Control
>>
>>2419200
>>2419197
added couple of more so it would look neat, the blue ray one i think is a spore reference
>>
>>2419211
lmao space marines
>>
>>2419211
They should add a gay bomb.
>>
>>2418616
We actually saw evidence of that in Yuneman game. Europe players from OB managed a 1:3 casulty rate against Grisha. Not great, but he is good
>>2418603
Thier strategy was ass in vanilla as well. No air? 82w divs? Shit micro without a single encirclement?
>>2418631
Burt actually got fit IRL
>>2418669
I intially thought it was tfr
I might have a new favourite mod
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>>2418615
Wait, Cr1tikal plays HOI4?
>>
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>>2418615
>MoistCritical would have been a better player than most of the roster since he actually knows the mod.
He does?
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>>2419217
Best I can do is AIDS
>>2419220
Do try out the mod! I has two (3) content full countries and 5 countries that have regional content, there's also a generic tree for everyone which also goes till full unification and has some unique shit of it's own. Including but not limited to:
>Coal sniffing Brotherhood of Steel
>Actual Rome larpers
>Far Right Japanese politician from Czech Republic turning japan into second Sengoku
>Corrupt Catholic radio evangelists creating a mega church
>Vladimir Putin
>A Stettin mayor getting so inspired he decides to recreate GB one to one.
>Polish People's Republic fans accidentally adding National to Socialism and or Bolshevism.
>>
Question4U: Do you use generals with experience debuffs (old guard/politically connected)?
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>>2419220
>No air?
They claimed to have done the numbers that SPAAGs will kill all CAS and outtrade them in terms of IC, which obviously wasn't the issue.

>82w divs?
Not the width but total battalions per division. Vanilla meta divisions are massive and still within sensitive combat width levels.
8 mechanized and 8 tanks is fine in vanilla but try doing that in TFR. They literally used vanilla division compositions and didn't look at the stats. I think they also went CSTO doctrine as fucking NATO countries.

>>2419225
>>2419226
I meant Hansen who cooped with Gunther and actually knows how to play TFR.
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>>2419230
No I hate that debuff so much.
With Russia I always put my nigger Teplinsky in charge of tanks because he has adaptable.
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mod also has some banger gfx
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>>2419238
That goes pretty hard ngl.

>>2419230
I use old guards from time to time as defensive leaders if they have decent stats for it. Some extra entrenchment on top of that's not bad for a guy that's just meant to hold some forts.
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Focus descriptions are written as journal entries, some are even funni.
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>>2419241
>Coaldivers
New reaction image whenever there is a retarded Helldivers 2 update.
>>
>>2419241
>>2419244
lmao, it really would be.
>>
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Go play it yourself, there's shitton of countries I could just spoonfeed you but you to play hoi4 mods in the hoi4 mod tread, right?
>>
>>2419254
Gimme some tag recs.
>>
>>2419254
The poland mod or the european OWB mod?
>>
>>2419255
Calisia and Brotherhood of Coal for full play through, that means full unification of Poland + Epilogue. Calisia is somewhat wonky because of the senate mechanics that can cause you to enter a death spiral but that can be negated and you can't get angry at a bunch of retards painting their commie blocks white to portray it as marble.
Jomsvikings are a pretty good tag with content up to regional stage (read initial tree + tree when you unify the region) Has a unique mechanic where you can travel the world to befriend or pillage certain cities or countries, very melee heavy.
If you are looking for something shorter, albeit dated you can play as Andrzej Sapkowski, author of Witcher series, at Duchy of Ellander and either created Witcherland or Become Temeria.No fancy mechanics there though.
>>2419259
The Poland mod, New World Embers is really rough, but does show promise.
>>
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>>2419260
Also don't worry about not understanding what the fuck is going on, there is a handy section for most tags telling you what does it reference.
>>
>Poland mod
>Doesn't feature the famous Stormfront neo-nazi Jakob Zaborowsk
What are we even doing
>>
>>2419259
NTA, but for New World Embers I'd recommend Saar Duchy. Like the other anon said the mod is fairly rough, but there's a lot of potential there.
>>
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>>2419263
Already ahead of you
>>
>>2419264
Is Hooker Tribe playable?
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>>2419275
Sadly I think they were cut, unless I somehow missed them I didn't see them when I played the mod. Hopefully they get readded when the map is expanded.
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Mod is dead, last content update was forever ago, but luckily they remembered to set the faggot flag!
Ah, Kalterkrieg...
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Formed the empire as Mosley semi-legit.
Getting to Canada was easy. From there I beat all of the American factions and came back to kill algerian france.
The entente broke apart and stupid shit happened like my puppets being in a war that I called them into but was not a part of.
South Africa joined the 3I so I had to turn my back on France in order to form my map.
I had to tag into and surrender as Australia because they joined Russia and Russia dropped all wars due to the German treaty but Australia was stuck as an exile government under my occupation in Russia's faction.
5/10 would not recommend. It was fun, sort of. More of a challenge than vanilla trying to form the empire. Sort of fun, was buggy as hell though. Spamming marines made it way easier.
>>
>>2419373
Oh and for some reason in Kaiserredux, Haiti can get a path where they can steal the entire West Indies without going to war. I guess they just held a referendum behind my back or something, because I owned the islands they stole from me and all the sudden they puppeted the entire caribbean.
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>>2419262
>Brotherhood of Coal is a fictional faction dedicated to one single goal: to make Poland burn coal, and burn it hard
SHEEEEEEEEIIIIIIT
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>>2419381
Not even Poland deserves this.
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>>2419441
There won't be anything left of Poland soon anyway
>>
>>2419226
Knowing the mod and being good at playing within it are two different things
>>
>>2419200
>>2419211
Finally, God...
>>
>>2419458
Good.
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>>2419458
>as long as barbarians stayed in the forest, they couldn't beat romans
What the fuck is Tauteborg Forest?
The modders are really trying too hard sometimes, so it loops right back into being completely retarded.
VARE VARE REDDE MIHI LEGIONES MEAS
>>
Like if anything, the downfall of barbarians was when they left the forest. Because that is when they lost their own culture and religion and embraced roman culture and jewish religion.
>>
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>>2419484
It's written from POV of someone up his ass and exaggerated as much as you can do it of a basic right wing journo. It being retarded is intended.
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>>2419503
Nah, that is just retarded, and trying to be way to overtly memey that it loops right back, as I stated, into retard territory.
>>
Vanripper path for Pride and Fall when?
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>>2419304
In two years of post-release development, this was one of the few 'teasers' post. Just replacing a bunch of flags with pride flags
There's not a single teaser going: "We're adding content to this nation that currently has none", once every few months they make a teaser that they're mildly-tweaking a major nation or adding a few tweaks and somehow they're still smug about their work
>>
>>2419630
these faggots are so disgusting
>>
>>2419304
>>2419630
Fuck the doubters, I think Kalterkrieg is going to beat out TNO eventually as the PREMIER nothing ever happens mod. I think the trick here is never updating instead of putting out awful updates. On a long enough timeline this'll make them the KINGS of nothing ever happening.
>>
>>2419630
The problem with Kalterkrieg is that the devs need to redo the lore and setting of the mod from the ground up to make it interesting and I think it's a hard thing to find morale to do when the entire community considers your mod to be boring since day one.
>>
>>2419731
>It's TNO in reverse
>>
I sacrificed my entire Navy as Japan in suicidal convoy raids but it worked. 200 Chinse convoys sunk, 120 Warhsips sunk, quarter million Chinese troops drowned. Then they landed a few dozen divisions on one port in Taiwan, had massive supply issues, got annihilated, another quarter million dead. Overall, 45k Dead Japanese, 45k dead Taiwanese, 1k dead Australians (they didnt even try) and half a million dead Bugmen. Shamefur dispray from Xi.
>>
>>2419731
They had two choices
>1. Push out a MASSIVE update where things actually happen.
>2. Pedophile flags

They chose... poorly.
>>
>>2419731
I dont think the mod needs to be redone completely. It can be made to work even with the current set up. You just need actual conflict. For once, the american civil war should last longer and reconstruction should have ability to fail, UoE should be actual path instead of dead end, Russians, Germans and Austrians should have more some kind of great game mechanic for the eastern RP members to align with them. Austrians should have more radical paths open if Federalization fails without outright collapse, they should also be able to challange Germans if they go democratic and Germans dont. Mittelafrika should be a proxy war royale. Japan is Japan. Whatever they do they will be at conflict with everyone, go finish the the fight against imperialism my Emperor.
>>
>>2419731
What part of the lore/setting would you redo?
>>2419755
based. Too bad chinese losses in the taiwan war is mostly inconsequential since china builds up massively afterward.
>>
Why does your political power get raped so hard when playing as Technocratic China? I just can't get to proper daily PP gain no matter what I do.
>>
The problem with KRG is that it already starts on a flawed premise. The whole point of the 2WK is that one or two of the major factions (Entente, 3I, RK) will be destroyed. Yet the three are still there.
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>>2419776
I think you could have something where all alliances survive in some form. Just don't, y'know, do the most uninteresting shit possible.
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>>2419790
I really don't see how all factions can survive after an existential conflict that has the chance to go nuclear.
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>>2419799
Just have the faction survive in spirit on another continent or something. I bet you could make it interesting. Sure something new is preferable but this isn't what killed the mod.
>>
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>>2419776
I like using the gamerules to set up my Kaiserredux games so Hoover-America and Kaganovich-USSR split Europe down the middle while LKMT-Chiang Kai Shek unifies China.
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>>2419720
TNO will definitely remain more hated. Players will keep shitting on it, but at least they'll be doing it actively. KRG is already forgotten.
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>>2419768
Germany, France and Britain should all be more imperialist. In a world where the Soviets don't exist and America shot themselves, imperialism and colonialism would last longer. These three fight together and amongst each other to maintain this order. Think Victorian politics in a cold war setting
America should be split in half between a small entente and reichspakt backed puppet state and a red America that opposes the imperial powers. Maybe also have a China and India that oppose imperialism.
I am not saying that the devs exactly have to do this but I find this a much more interesting scenario for a Cold war mod set in the KR universe.
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>>2419807
This is why they'll win in the long run. TNO is almost universally reviled while KK could become at least stable within its tiny niche of catering to people who want nothing to ever happen. TNO also has to struggle with the complications of removing tons of content it can't replace. It's a more even chicken race to the bottom than you think.
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>>2419764
It would be incredibly Kino if Austria had possibility to have a Yugoslavia-esque collapse.
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>>2419764
>>2419768
Just make Kalterkrieg how it was in 2019 under it's former lead, anything on it was much better than how it was in 2024. Back then, it actually wanted to have themes and impactful events.
It was a bit stupid, but it had soul.
>NatPop Greater Switzerland
>Multiple options for North France's monarchs, including an option to fully submit to Germany
>NINE sided British Collapse
>Victorious Anarchist Argentina and Syndie Chile being the last remnants of the 3I, fighting Grand Colombia and a Brazilian Collapse
>The ability to attack Canada and New England as the PSA
>it's own, integrated dedicated toggle for extra schizo events
>>
>>2419818
Very kino.
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>>2419818
That ship has sailed, anything liek that would ensure that the mod would truly die forever. As I have said, the current incarnation is not unslavagable, and it can be made fun.
Also I forgot to mention, that Entent should actually be reactionary like they are in KR, preferably with patauts or authdems coming on top in Canada/UK and Legionaries of Monarchists winning in France. That way you always ensure they will get into conflict with Germany.
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>>2419816
Yea, I was thinking of something like if Federalisation fails, Austria can get couped either by the military, Democrats or Syndicalists. Military would try to keep the Empire by force, going back to military occupation like under Bach in 19th century but with modern tactics, essentially gassing slavs and hungarians to submission (I am slav btw so I can say that). Hungarians would try to reassert hegemony over Greater Hungary for third time and join either RP, Russia or Entente. Czechoslovakia would join Savinkov. and Illyria would get immediately into conflict with Serbia again, or blow up. If they win they would join Entente.
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>>2419849
It should've RELEASED like that. Obviously you're not going to remake it from scratch. You've have to be a fucking lunatic to do that no matter what the project is.
>>
Oh yea, and I would also make it so that Savinkov can put missile bases in Czechoslovakia, and add Himmler based mechanic for Thermonuclear war if neither side backsdown in the Cezchoslovak missile crisis.
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Mine definetly are full of shit, Poland will cease to exist.
>>
Can someone please explain why McArthur in Kaiserreich becomes a dictator of the US?
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>>2419869
SEA OF IRRADIATED COBALT
He had pretty extreme ideas irl, it makes sense that in case of civil war like that he might seize control.
>>
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if you go reformist you will be able to read your leader seething from all of the shit the new government does
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I still don't understand why the KRG devs took the mod in the nothing ever happens direction.
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>>2419907
Personally, I dont think that was actually the intention. It seems more like incompetence of properly developing the idea they had. (Also choosing the wrong idea for the KR althistory)
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>>2419907
LoreDad has a video on it where he explains it. He's a fag and an astroturfing retard that enabled LikGas and all that, but he did work on it. The gist I got was that it wasn't intended to turn out the way it did and people just made a lot of poor choices and often with good intentions. So it's not as deliberate as TNO's self sabotage but more like a tragedy that could've been avoided if people knew better. It's pretty unfortunate.
>>
lategame is fucking grueling because of fucking river crossings that break your frontline
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>>2419926
Wild.
You know, I wonder if any other countries would work well with that setup. I bet something like Sweden might given how much of a meme that country is without being deindustrialized or depopulated, but also pretty big too so you could fit in a lot of warlords.
>>
>>2419929
You ever had to fight in the north in hoi4? It's absolute shit. No supply, terrible terrain, snow half the year, etc. One week per tile if you're lucky. A mod centered around fighting in Sweden would have half the map be a joyless slog to play in
>>
>>2419929
Russia, China, US as Generic pics. Spain, Brazil and Balkans as something a bit more interesting. There's also a mod in making with simillar premise to Pride and Fall, Fires of Poltava about Ukraine. There was also a Very British Civil War mod based on same name forum shit.
>>
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also smog is healthy for you
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>>2419944
>Brotherhood of Coal
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>>2419950
There's no coal anymore though,
>>
OK fine anon I'm trying the polish mod again. Bounced off the vikings last time after getting stuck in a very tedious conflict, guess I'll check out the romans
>>
>>2419929
There was a mod about France like that and Very British Civil War
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>>2419964
Just make 8w Melee/Militia divisions, add showels and mortars as support. For breathrough division either 18w spec ops of your choosing, mechanized or cavalry. If that also does not work make helicopters or drones. Drones are cheap as fuck and helis start off with 40 ground attack. AI doesn't build anything but basic planes so you'd be ok.
>>
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>>2419960
>>2419950
>>
>>2419941
>There was also a Very British Civil War mod based on same name forum shit.
It was a tabletop, newfag
>>
>>2419979
>1938: A Very British Civil War (VCBW) is a alternative history tabletop game setting created by Dr. Rob Jones, Steven Mortimore, and Simon Douglas. Rules and sourcebooks published by Solway Crafts and Miniatures.
Guess I am a hack then, I vividly remember there was a dedicated forum for it.
>>
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>>2419937
Just don't include the uninhabited parts of Lapland. Literally just close it off and make it a Sami neutral zone. Eastern seaboard actually has roads and cities.

>>2419941
>Russia, China, US
The Poland mod is special because it puts a magnifying glass to a country most people outside it don't care or know much about. Former Yugoslavia and Spain are much better examples if done with as much care/autism as P&F.
>>
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Stats for Weather Manipulation Device
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>IT'S HIM
>>
SMOG CONSUMES ALL. Spoilers for Full Smog ending if someone is even instered in playing that route fullly lol
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>>2420243
Most of them have little treelets, but they are WIP
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>>2420243
>>2420246
I really like the vibes of this.
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>>2420251
most of it are just fallour references
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and i believe i have to show this, they also have intro evens when they appear and are technically playable, but that's for you to see.
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>>2420254
>>2420255
Cursed.
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>>2420189
Chat is this real?
>>
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>>2420189
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>>2419907
Two words: NAFOid Neoliberalism
Everything that (doesn't) happens can be explained by the devs being unironic Neolibs.

Entente is the wholesome democratic people because of atlanticist wish fufillment, Germany is not-nazi germany because reasons.
Decolonization is inevitable, so the entire German society internalized that is inevitable, therefore the collapse of Mittelafrika has no consequences to German politics.
All Syndies in-lore were evil, were defeated and are irrelevant in the mod despite it being about imperial dick-measuring because they straight-up don't the reds to have 'a point', likewise no entente country has a far-right path despite them being fueled by anti-syndicalist reactionarism and being led by two German collabs in KR. See the first point as well.
New England and the PSA can't attack each other because they are wholesome democracies
Russia isn't allowed to win against Germany in the war they start, because take a fucking guess
>>
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>>2420319
Not him and dont take this the wrong way, but after reading this (and posting it) a million times I am starting to get sick of talking about the ideologies of devs.
I wish we could just say "the mod's shit mate" and that's it. But since they have spent so much time dumping their diarrhea garbage ideologies in front of our faces, I rightfully think they should be buried under the pile of shit they defecated in front of us.
But there is a problem. It's starting to sound like we're looking for ways their retarded ideologies are fucking up the mods even though it's obvious the mods are shit.
What matters more is that the gameplay and setting is shit and no one is playing shit mods so why bother talking about them?
And thus, I try not to bring up dev ideologies anymore unless it's unavoidable, because I don't want to waste time and energy thinking about why a shit mod is shit and why I'm not playing it. I know, this is a very fence sitter sounding /v/umbler post but I'm not saying I want these people to take over the hobby I'm saying the opposite. I want these people to be irrelevant and their projects to disappear, not for schizo discourse to reverse Streisand effect shit mods into relevance.

Thank you for coming to my TED Talk.
>>
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Whoever makes the interface graphics in TFR should be paid, they're so fucking peak. Look at this. This image combination could not be more perfect. I can hear the public assembly with Loji rallying the crowd from some skyscraper-sized screen and the crowd fawning over it like people used to do for Mao just by looking at it.
>>
>>2420321
If a mod is shit because of its politics then we're kinda forced to point it out. Post-2023 TNO and KRG are two shining examples of mods that became terrible because of the politics of the devs but outside of those two you largely get your wish. When TFR is shit people in these threads call it out for bugs, unfinished events, the decision to make their US update a mega update, etc. Pray that these neoliberal mods die so that we can move on from their stench.
>>
>>2420325
>had to scroll ideas left to avoid the food safety icon
Love how that somehow manages to stay in from loji to neo imperial china
>>
>>2420321
When you're covering sensitive topics like politics and history it's inevitable that the creators own positions will shape it's mods content. Sometimes politics are the only reason someone works on a mod. Finding out their positions explains a lot of decisions behind the mod.
>But there is a problem. It's starting to sound like we're looking for ways their retarded ideologies are fucking up the mods even though it's obvious the mods are shit.
Why is that a problem? Why shouldn't we be allowed to explore how their ideology shaped their design? Hoi4 itself operates under the great man theory so liberals working on it is like putting a square peg into a round hole.
>>2420350
>When TFR is shit people in these threads call it out for bugs, unfinished events, the decision to make their US update a mega update, etc.
No it doesn't. Whenever someone points anything out tfrtrannies will go out of their woodworks to argue how everything is good actually and I'm just a tno dev even though they employ former tno devs and I don't.
>>
>>2420389
>MUH [X]TRANNIEZ
Ah, so you have no argument and you're falling back to how about them people I'm told that you hate, my fellow four-chandeliers.
>>
>>2420397
What argument? I wasn't debating anyone you retard.
>>
>>2420389
That's just not true. No one's defending the poor state of some of the tags, how buggy/railroaded Europe is or the other objectively bad things that the devs themselves agree with even. What you do see is people being optimistic in general and giving the devs the benefit of a doubt about the shortcomings. TNO used to benefit from this as well back in the day, as do all mods that actually deliver quality content once in a while. TNO lost all of that when they deleted all the content people liked, failed to gain any new fans by failing to update for several years and only tease things that most people hate (replacing wars with GUI slop, turning Africa into otl preaching about muh colonialism, etc). If TFR canceled its US warlords and proceeded to not update for years because they needed to replace the EW and Taiwan war with railroaded GUIs then guess what? Everyone would be shitting on them too! Crazy, isn't it? It's almost like giving players what they want makes them support you and telling them that they're getting shit has the opposite effect on the community. Who'd have thought?
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>>2420400
>I'm not debating anyone
>In my post where I attack someone and seethe about a mod I personally hate being liked in general
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>>2420404
>That's just not true. No one's defending the poor state of some of the tags, how buggy/railroaded Europe is or the other objectively bad things
But they are. I witnessed it first-hand.
>What you do see is people being optimistic in general
I see slavish shilling 24/7 that I can't escape no matter where I go. I don't think it's natural since once tfr released I played it a couple of times and left but you're still going after 2 years of no major updates and no new nations added. That's not a fault per se, good for them. But it makes me wonder how these things work
>>
>>2420412
>No major updates
>Tons of routes added for majors like America and Russia
If you're going to lie at least make it something that can't be objectively varified by anyone that's followed the mod at all. We also have examples in this very thread of people saying that NSM is bad and needs an overhaul bad. I don't get why you'd have to lie able that one when no one here wants these things to be busted. But just because things direly need improvement doesn't mean it can't still be a lot of fun.
>>
>>2420416
>>Tons of routes added for majors like America and Russia
Only 1 path for america counts. Other paths are too irrelevant for me to consider investing my time into since all it amounts to is a portrait change a couple of new focuses.
>>
>>2420412
Nigga how can the shilling be an inescapable 24/7 ordeal when you're replying to someone that agrees with you that there are bad parts of the mod and dev decisions that need to be fixed? How it works isn't that hard to figure out either. Release fun content > the community is happy. To return to the TNO example: do you think they'd receive more or less negativity today if the wait for Germany's rework had been dotted with new Russian warlords instead of Mexico, Fiji and Antarctica?
>>
>>2420419
>Claims there were no updates
>Get told that there were, in fact, major updates
>"IT DOESN'T COUNT!" "THEY'RE IRRELEVANT TO ME PERSONALLY!"
Fuck off retard.
>>
>>2420420
>How it works isn't that hard to figure out either. Release fun content > the community is happy.
No it's not actually. Usually mods are one youtube video away from being successful to being forgotten. There are many other factors involved other than hard work. If you don't understand it then I cannot help you, you have to experience it for yourself.
>Nigga how can the shilling be an inescapable 24/7 ordeal
Can you live a day on 4chan/tiktok without coming across anything related to t*r?
>>2420424
Retarded attention seeking bait
>>
>>2420426
>Why do people talk about the most popular mod in the general for that game?
Boggles the mind, must be a conspiracy. Also what I said is true and you did nothing to refute it. Putting out updates that make people happy equals happy fans that'll defend the mod. Never updating or only putting out shit has the opposite effect. How is this a mystery to you? People defended TNO too back when they put out content people actually liked.
>>
>>2420426
How is it bait to point out that you were objectively wrong and tried to deflect it by saying that the updates just don't count? You're just awful at this. Just admit that the mod just isn't for you and move on with your life instead of trying to score gochas when you barely have any clue what you're talking about.
>>
>>2420432
I already said what my question was. The hype I see right now is more than it was on the release despite there being no reason for it in the mod itself so I look for other reasons not tied to the mod.
>>
which mod has the funnest soviet union
>>
>>2420462
You were presented reasons and simply said nothing counted after being outed with blatant lies about the updates never existing. Just say that it isn't for you, retard. There's nothing wrong with that. But you look absolutely ridiculous acting the way you do.
>>
>>2420462
>Mod releases
>Many find it to be fun
>Mod gains more followers
>Majors get more content
>Mod gets even more followers
>Mod appears more popular as more people follow it and look forward to the next update
How is this course of events confusing to you? If something is fun and gains popularity then more people are going to talk about it.
>>
>>2420464
KX probably has the most wacky and funny routes out of all mods.
>>
>>2420472
It should be only talked about when it's relevant, not when it's 2 years old. You don't see anyone talking about Kaiserreich Germany or TNO usa. Neither I do think questions like "how do I suck cock as PF" should flood this thread since they're not relevant or interesting to anybody and only serve to shill.
>>2420467
I'm not gonna pretend a bugfix and a portrait change counts as transformative update. Sorry not sorry
>>
>>2420488
It's relevant because they've had updates which you said didn't count >>2420419 and now you're claiming that Cognoscenti or a full overhaul of communist Russia are bug fixes. It's also curious that you think it's strange that people are talking about a mod that's just shy of two years old, and act confused that people are talking about it and not KR - a mod that DEFINITELY was talked about more than two years after release but is now over a decade old. And people do talk about TNO's USA too retard, most of that just happens in the containment thread, but people talked about the leaks about the black US president here: >>2414758 >>2414802
Of course, that's more negative, because it's an unreleased VN about black women saving America from racism instead of WW3 & 4 after America's collapse, but it's definitely being talked about. But it's not too dissimilar from TFR where people also mostly talk about the upcoming US release, except we know from leaks that it's further along than what TNO has in the works.

All I'm getting out of this is that you're just a dumbass contrarian tryhard that isn't even following the thread you're posting it because all your examples can be disproven in this very thread.
>>
TNO clearly isn't sending their best.
>>
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>BLA/LOS
>Cascadia
>Jewish Defense League expanding down to PA, NJ, Delaware, and Maryland
>Mormons forming the State of Deseret
>Texan National Movement
>Chicanos
I hope in the future enough of the separatist tags get content that the 2ACW can end with a landlocked USA.
>>
my least favourite thing about this tfr-tno beef is how one-sided it is
nobody gives a shit nigga, go work on your mod
>>
>>2420499
That probably just adds to the lolcow factor of the ordeal desu. You have the modding equivelant of a has-been YouTuber with tons of inactive legacy subscribers that hasn't made anything relevant in years doing gayops and getting into Internet fights while being completely unaware of the fact that the world moved on without them.
>>
>>2420464
Kaiserreich Latvian Soviet Union
>>
>>2420498
Are the JDL actually meant to be separatist or are they trying to unite america?
>>
>>2420504
I think they're supposed to be separatists since they have a national spirit about New England being a second Israel, also besides the NYPD no one else in that region could really work as a separatist tag. They could still work as a national unifer though, especially if they can recruit Jew worshiping evangelicals to fight for them.
>>
>>2420494
>It's relevant because they've had updates
PF didn't had an update and I was referring to that post. It's actually far more common to find posts referencing 2 year old content than it is to find new posts. Ergo, your logic is flawed.
>and now you're claiming that Cognoscenti or a full overhaul of communist Russia are bug fixes
I said that usa is the only one with a transformative update in 2 years.
>>
>>2420508
>PF didn't had an update
They haven't had an update dedicated to them, however in one of the post release updates (don't recall which) the tag's focuses were given full LOC and they also had an event or two added.
>>
>>2420504
Sepratist.

>>2420508
The possibility that you're so completely out of your mind that you can't imagine why people would talk about major playable factions didn't even come up as a possibility, I thought you were joking. Well no shit people are going to talk about the biggest non-federal civil war faction especially as new players join. The fuck is wrong with you? Do you think all the hundreds of thousands of people that started playing over the past year are just going to not bother with it because it was present on release? Also you said that you outright ignored most updates and then pretended that it was just portrait changes which just outs you as never having played them or even bothered to look at the Wiki where a cursory glance for the pages about France, Medvedev's and CPRF's Russia would disprove your claims. Which begs the question why you're so mad about it when you don't know anything about it and clearly haven't touched it since release.
>>
>>2420516
>Do you think all the hundreds of thousands of people that started playing over the past year are just going to not bother with it because it was present on release?
That's what happens with most mods.
>France
Kek
>>
>>2420526
Autism.
>>
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>>2420526
>>France
Viva la France!
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I made the post joking about femboys in Patriot Front.
Your clitty has been leaking for over 2 weeks now about it.

I think its funny that you love gays and fag shit (TNO) but demonize it when it's not your joke to tell.
>>
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>>2420577
>femboys in Patriot Front.
The Founding Fathers would approve of this (no).
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>>2420578
It's OK because the femboys exclusively date latinxxx bitches and make them wear their PF uniforms.
>>
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>>2420578
Why is he so mad at a joke about femboys when his mod is full to the brim with tranny shit?

Afraid of the competition?
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>>2420578
Happens to the best of us
>>
>>2420587
Why are you asking for consistent logic from a TNO dev that cut his dick off?
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>>2420574 (Me)
In the future they should change it so if monarchist France/Germany wins the 3EW Russia should also become a Monarchy.
>>
>>2420603
>TNO dev that cut his dick off
You mean the one who's a lead in tfr right now?
>>
>>2420611
No, TNO's head janny that cut his dick off.
>>
Tranny derangement syndrome
Both /tno/ and the farms agree that TNO was better when it was under the management of trannies and not rad libs
>>
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>>2420611
So you hate TNO as well as TFR because they have the same tranny devs, right?
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>>2420634
Meaningless obfuscation and deflection.
Neolibs are Troons.
>>
>>2420587
Yes, I'm sure Anarchist vanguard in 70s Russia would accept your troonism
>>
>>2420637
How would they even make HRT in an anarchist society?
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>>2420635
>this image
Society was actually far for wholesome and virtuous hundreds of years ago. I hate modern tradniggers so much who just want to go back to 1960s boomercore while ignoring everything else.
Western societies had actual values and boomercore undermined so much of what used to be good because it is by all means a spiritual and ideological extension of the Industrial Revolution. You can see all this revisionism on how the Middle Ages were le heckin evil and everyone was a raping and murdering nigger like the Witcher author and Jewish historians want to make you believe.
We must return to real traditions and values of the past and not just a bastardization of what we had before.
Path for this feel?
>>
>>2420637
>6 years ago
If anything that reddit post (one of many) proves how the trannies infested TNO even during the "good" era.
>>2420639
>Path for this feel?
Uncle Ted path releases in 1.1
Soon, brother, soon.
>>
>>2420638
They make troonshine in bath tubs, where there's a will there's a way.
>>
>>2420635
Since I've dedicated hundreds of hours to fighting TNO I would say so.
>>
>>2420645
>equal opportunity hater
That's good enough logic for me.
>>
>>2420641
Trannies made a lot of the memorable content in TNO's early era because they were mentally ill schizophrenics that brought us Tabby and other lunacy. Them replacing the insane troons with neoliberal dudes (that support trans rights obviously) was the worst of all worlds.
>>
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>>2420639
>Path for this feel
Playable Catharsis if it existed.
>>
>>2420649
>neoliberal dudes
In other words spiritual troons.
>>
>>2420649
>replacing the insane troons with neoliberal dudes
This isn't the radical change you think it is.
>neoliberal dudes
They're eunuch trooncels not "dudes"
>>
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>>2420650
Post Catharsis is unhinged schizophrenia and non stop violence, very few of the tags seem like they'll be sane and an actual return to traditional values and beliefs (which is a good thing given the scenario).
>>
>>2420641
>Uncle Ted path releases in 1.1
>Soon, brother, soon.

I look forward to it, brother. HH.
>>
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>>2420654
>NON STOP VIOLENCE THEY FEED US CASCADES
>OF NON-BELIEVERS DYING IN THE SAND
>FEEDING US WITH VIOLENCE, WE FACE THE FALL OF MAN
>BELIEVE ME AND CATCH ME IF YOU CAN
>CATCH ME IF YOU CAN!
>>
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>>2420661
Pillars do not fall so easily, I hope Dark MAGA and Cognoscenti are both possible in the same game.
>>
How to actually get US OTL path (Cognoscenti) in TFR?
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>>2420666
>Play as UOA
>Either get stability below 20% or allow the insurgency to hit level 10
After that the UOA should implode with insurrections and Burns should perform his coup.
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>Set China to go empire for my red-brown world larp
>Despite having the strongest buffs manages to lose and doesn't even accept my Kurginyan volunteers
>>2420638
pic but HRT
>>2420639
Actually dark ages sucked and we must retvrn to pre-christian rome
>>2420663
>making itself known was the last mistake deepstate ever made
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>>2420671
Thanks nigger.
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>>2420673
No prob fire fighter, have fun restoring the rules based world order.
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>>2420652
It did end up being a change because we went from Tabby and Goering's wild ride to nothing ever happens and owning Trump by electing a black woman.
>>
>>2420672
>people that like making glasses and helping people who need them
Those already exist. They're optometrists, and they do it for money.
>>
>>2420663
Don't you need to cap Trump to cause Cogs to coup Biden?
>>
>>2420682
No, capping Trump actually makes it harder since the insurrection will go away making it so the only way is to purposefully nuke your stability. But you do want to destroy as much of Trump's army as possible before going Cog since you do need to put down those uprisings.
>>
>>2420685
>capping Trump actually makes it harder
No?
It makes the revolt a joke.
Get Trump to 99% capitulation, wait for Level 10 insurrection (whatever its called), cap Trump and the cog event chain still fires. No prolonged war against giga trump and the anti fed uprising is surrounded on all sides by you.
>>
>>2420687
Harder as in harder to get.
>>
>>2420688
maybe, but in the mean time while you wait for the event chain to start you can rush the decisions to pacify rebels and rope in fed states to your faction.
>>
>>2420650
I am joining war on Catharsis.... On the side of the Catharsis
>>
>>2420654
Not really, the teaser of subideologies actually proves that the violence would slowly subside and there are quite a few traditional subideolgies there as well
>>
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>>2420700
The only ideologies that don't seem totally nuts are Post-Traumatic Pacifism, Racial Apotheosis, and Warrior Occultism. I guess Post-National Militarism isn't too nuts as well but from the sounds of things they despise Western Europe and will slaughter everyone there as they march West to bring sanity back to the continent.
>>
>>2420709
Cosmic escapism, Paternal Despotism Anthropocentric Humanism, Parasocial Fundamentalist, Revolutionary Aristocracy, Nocturnal Primitivism, Maternal Despotism, Industrial Manoralism, on top of you mentioned wold be pretty fine and traditional.
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>>2420722
>Cosmic escapism
They think Earth is Hell and want to GTFO ASAP and fuck off into space even if it means fucking up the Earth and those they leave behind in the process.
>Paternal Despotism
This one seems strange and could evolve to be pretty bad the further you get into it, but I guess it's not the worst thing ever and in the description it says it opposes modernity.
>Anthropocentric Humanism
This seems pretty good from the outset but something about it gives me the vibe it'll take a dark turn eventually, maybe they'll want to slaughter all non-Human life seeing it as affront to Humanity?
>Parasocial Fundamentalist
These niggas worship V-Tubers and waifus, they don't seem particularly dangerous or violent. But they're still crazy for thinking IShowSpeed is God.
>Revolutionary Aristocracy
This is peasantry skin-suiting nobles and larping as revolutionaries while indulging in vice and hedonism, they're crazy and not really traditional.
>Nocturnal Primitivism
Anprims that think the sun is a deadly laser and hate light, crazy but I guess in a way they are traditional. They're just returning to a VERY old state of Humanity and way of life.
>Maternal Despotism
This one seems extremely psychotic and sinister, it mentions sowing the mouths of those who dissent shut and smothering them with 'love'. I mean God the focus icon is a baby in the womb with a needle (probably filled with poison) next to it. These people are insane.
>Industrial Manoralism
This is one is Corporate State rule where one must pay for rights and privileges and in extreme cases have to pay up to not be killed. While not totally insane this is still kinda nuts.
>>
>>2420738
>>Industrial Manoralism
>This is one is Corporate State rule where one must pay for rights and privileges and in extreme cases have to pay up to not be killed. While not totally insane this is still kinda nuts.
No, this is essentially Roman industrialism. From how the description is written. ,
>>Revolutionary Aristocracy
>This is peasantry skin-suiting nobles and larping as revolutionaries while indulging in vice and hedonism, they're crazy and not really traditional.
It would literally become HRE statelet in practise or something like San Marino, Amalfi and so on.
Also you did already say Warrior Occultism and Racial Apotheosis is fine, so you have no right to be judgemental.
>>
>>2420700
>the teaser of [post-Catharsis] subideologies
Can someone repost it? It had kino ideas.
>>
>>2420753
>Also you did already say Warrior Occultism and Racial Apotheosis is fine, so you have no right to be judgemental.
Fine in comparison, those are still bad but compared to 90% of the revealed ideologies they are far more sane.
>>2420754
See >>2413614
>>
tfrtrannies are getting excited for sub ideology descriptions now
>>
>>2420855
Subideology wank was a thing since KR came out in 2017
>>
>>2420855
If subideologies weren't a big deal for a lot of people your mod wouldn't have been raked over the coals for cutting everything that isn't bland. If done well they can really spice things up.

>>2420859
KR was always shit about using them though so it's a bad example. Really, TNO was pretty good about making them mainstream and if I'm not mistaken KX has the heaviest use of them. KR was always a lot more conservative about adopting these things.
>>
>>2420868
KR was conservative about how many the included, but they still started the ideology and subideology wank. Which eventually led to obsession with Savinkov, Syndicalism, Huey Long and so on.
>>
I'm looking for the most weeb mod. And by that, I don't mean "anime waifu pfp for all world leaders", I want weeb focus trees. I know TFR has some elements, but I'm wondering if there is a purely weeb mod.
>>
>>2420875
Probably Hearts of Fate but it hasn't been updated since last year. But it is closest to an actual in-depth anime mod. It is made by CHinese modders who like Fate and old TNO.
I guess Dshakey´s Fembavaria is also good enough. Though not much replayability there. But I do like replaying Felix path.
>>
>>2420882
>I guess Dshakey´s Fembavaria is also good enough
Tell me more.
>>
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>>2420885
>>
>>2420889
>femboy shit
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>>2420894
It is actually trapshit, for you
>>
>>2420874
Are you sure you aren't thinking about having lots of ideologies in the pie chart? Because they did that and to great effect. But they did resisted using subideologies.
>>
I hope that anon didn't die after playing Polish Romans
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>>2420906
KR had a lot of subideologies, they just weren't differentiated via subideology icons. But the text was there.
>>
>>2420946
They got him.
>>
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>>2420855
Not my fault those sub ideologies look cool.
>>
>>2420988
I knew TNOids would get his ass, rest in pizza anon...
>>
>>2420946
Close enough. There I am, routing to supply and VPs and managing incoming enemy reinforcements after having pinned and broken through the front, and an ex calls me drunk to drag me into an eight-hour breakdown. Seemed cool though I got absolutely fucked by the power issues.
>>
>DQRK MQGQ path triggered
>PF, NSM, AWD and APLA all declare war on you
>8 mechanized elite PQTRIQT divisions spawn in Denver
>High res picture of Trump staring at me pops up in an event
>The President entrusts me (his strongest soldier) with the most important mission, to fight for him until death
>https://www.youtube.com/watch?v=DvDd6H5t-sM starts playing

KINQ. QBSQLUTE KINQ.
>>
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>>2420989
>middle path is the Denver Airport horse
Do you think any of the conspiracies surrounding the place will have an influence on the Dark Maga path?
>>
>KX finishes loading
>crash
Three days lost.
>>
>>2421117
I timed it, I load KX in 120-130 seconds.
>>
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If The Base wins the Cascadian struggle they should get some advisors/generals and volunteers from the AWD if they get capped. Vice versa as well.
>>
What's the best setup to start with AWD? Is there anything you should build in Florida and does the way you manage covid matter here?
>>
>>2421141
The best start for AWD is buying a skull mask, doing cringy dances on tik tok with it and then shooting up a supermarket
>>
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>>2421141
I'd just try to build as many mil factories as possible and yeah you should try to prevent covid from being there when you start the 2ACW.
>>2421166
>shooting up a supermarket
Don't forget to also only get two kills (one of them is yourself after you blow your brains out in a bathroom stall after realizing far too late that you're not built for this).
>>
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also being brown. that is basically the number 1 qualification for atw, niners, and other gay terror groups.
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>>2421077
What's the meme about the airport anon?

>>2421117
My condolences.
>>
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Do you think Stratocratic Trump will get more depth to it or do you think they will just leave it as is and consider Dark Maga to cover that? I'd be disappointed if so. Stratocratic Trump could definitely mirror Cogno but it would certainly be it's own thing - a more openly controlled and Spartan society probably closer to Starship Troopers then anything else. I have posted before about a possible Enclave inspiration and I really think they should run with that - if the Cogno are the conspiracies about the CIA around the 90s then the Stratocratic ACG would be more in line with the Cold War CIA and their vision for American society and a American led world. Trump's foreign policy decisions irl are much closer to the Patriot Caucus then a Dark Maga and I'm somewhat concerned that the devs will devote all the "extreme" decisions to Dark Maga. If Dark Maga is the worst interpretation of Trump by Democrats then the Stratocracy should be his actual policies but taken to their radical extremes given the nature of TFR's world by the time of his victory in the civil war - napalming Canada, invading Greenland, invading and puppeting all of South America, joining the PDTO and fighting a war with China, perhaps even D-Day with the Ultraliberal EU.
>>
>>2421193
NTA but there's a load of weird shit from the architecture to the art to just the layout of the airport. Most conspiracy theories either connect it to being an experimental military site or a doomsday bunker during ww3
>>
>>2421202
I just imagined Stratocratic trump as a generic right wing military dictator that the cia imposes on random third world shitholes.
>>
>>2421141
You'll only be able to build some railways before you hit 100% consumer goods so just do that.
If you meant gamerules then buff the APLA so that trump will get two fronted when you finish up with biden.
>>
>>2421233
You also have time for infrastructure, AA and other really cheap stuff. I'm not 100% sure but I think you might be able to plop down a mil somewhere if it has high infra and no existing ones to slow it down. You can at least make your supply situation slightly less awful.
>>
>>2420738
>This is peasantry skin-suiting nobles and larping as revolutionaries while indulging in vice and hedonism, they're crazy and not really traditional.
This is literally what germanic tribesmen did to the remnants of rome before larping as kings.
>>
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>>2421232
It could be as simple as that but it doesn't have to be, the Patriot Caucus could genuinely explore the ideology of American militarism and imperialist exceptionalism rather then just be the less interesting personality cult of Dark Maga. I am still looking forward to Dark Maga of course but I do want a radical Trump then goes beyond parody even if I do enjoy those parodies. Dark Maga should really be his Caligula whilst an expanded Spartanist Stratocracy should be the true Cognoscenti parallel. Having Flynn, Ratcliffe, Hegseth and other such characters gives ample room for an expanded Patriot path, at least in my opinion.
>>
>>2421229
Also the seemingly endless tunnels, and more than one rumor about artificial humans being either stored there, or made there.
>>
>>2421229
>>2421315
Oh yeah that rings a bell. Interesting stuff, thanks. Geographically fitting for ACG too.
>>
Excuse me, can I have one DARK MAGA please?
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This almost certainly isn't him, but there's a non zero percent chance James Mason knows about TFR.
>>
>>2421433
Yes to both.
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>>2421433
no way
james mason's brain is rotting away from dementia in an old folks home
>>
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>>2421435
>Running into an old folks home and violently shaking a dazed and confused James Mason while screaming in his face that he's in a Hearts of Iron 4 mod called The Fire Rises as fat black nurses try to pull me off him
>>
>>2421077
The boring part of me just wants to say it's because whoever is the middle candidate is just the 'Dark Horse' of the bunch?
>>
>>2421233
>>2421238
Yeah that's what I thought. Last time I tried to build extra mils for my playthrough (not AWD) I was literally a few days away from completing them before my consumer goods modifier memed me. I hate it when games/mods do things like that.
>>
>>2421492
You can fix it as Trump at least.
>>
>>2421493
Because the build orders remain under him?
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>>2421493
Can't play as AWD if you side with Trump though, without using the console at least and missing out on the temporary attack and defense bonus you get from siding and losing the election as Biden.
>>
>>2421494
>>2421496
I meant that you can fix it when playing as Trump. His focus tree let's you get rid of enough consumer goods. Obviously this doesn't help you if you play AWD or anyone else. Really hope this gets better for 1.1.
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>>2421506
>Really hope this gets better for 1.1.
They might not change all your civilian factories being disabled but we do know they intend on adding unique pre-2ACW focus trees depending on which tag you intend to play as.
>>
>>2421508
leaked git had a specific branch for a new pre-war scenario, its remote and i cant clone it so i can't check it out doebeit
>>
>try to open focus tree
>crash
What is happening? Is my RAM dying? It can do everything else just fine.
>>
>>2421511
Yeah the leak was only partial that way. I wonder what's there. On top of just preparing you better for the war it'd also be nice if they fleshed out the pre-war story for each tag. Because right now all you do is to sit through everything on 5 speed while reading the same federal events.
>>
>>2421529
on the leaked 1.1 build there is a separate tree for non federal factions, there is also a skeleton for a special pre-war tree just like the awd one in >>2421508 for the APLA, cascadia, the NSM, both AoF factions, the BLA, redneck revolt and the LoS, some of them even have gfx done, but they are not acessible in game
>>
>>2421541
>there is a separate tree for non federal factions
Like the option to side with neither Trump or Biden for the election?
>>
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>>2421541
>NSM tree
>There are focuses devoted to Burt's all you can eat buffets
>These experiences later lead to him deciding to change his ways and become /fit/
>>
>>2421555
It sounds like you'll be able to pick your faction directly after the elections hopefully as either candidate.
>>
>>2421555
yes
>>2421558
no its likely an alternative to the state of the union focus
>>
>>2421598
Nice that would make the pre 2ACW a lot more fun when you intend to play as a non fed since right now all you do is just speed through the election only pausing to deploy masks in your starting area and research stuff since that carries over
>>
>>2421598
Dunno. It depends on how large the tree is. If you just have two-three focuses above the cutoff point in the teaser then it's probably just post-election. If there's more though you may be right. Guess we'll have to wait and see!
>>
>>2421607
its available in game but it has no content, just a skeleton.
its a full alternative to the fed paths, it might even be possible to support a specific candidate on the election or just ditch it altogether
>>
>>2421519
Recently I had a crash occur after opening a focus tree where one of the focuses was missing an icon, maybe it's that?
>>
>>2421193
For me, it's the 'Hail Hortler' runway placement.
>>
>>2421637
I fucking love this kind of shit, thanks for reminding me. Fun one.
>>
>>2421637
This Chris Root guy seems like kinda a fag
>>
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Another TNO banger just leaked.
>>
>>2421718
Woman moment.
>>
>>2421762
Closest the dev will ever get to being recognized as one.
>>
>Thunder at our Gays is releasing June 11th
>another mid DLC no one likes is released
>>
>>2421957
What's in it
>>
>>2421960
Siam and Australia.
>>
>>2420989
>dengist-trumpism
Who's their president?
>>
WHERE IS THE NEW THREAD?
>>
>>2422563
We're only on page 8 calm down.
>>
>>2422602
STUF I NEED A NEW THREAD RGIHT NOW
>>
>>2422611
But this thread is nice and comfy. Why don't you talk about your favorite KX routes? I'm pretty sure you can still boot the game up before we hit page 10.
>>
>>2422620
>you can still boot [KX] up before we hit page 10.
/vst/ isn't that slow, come on.
>>
>>2422657
Dunno, page 8, should be maybe a few days until we've made it through most of page 10. I think you can get the mod to launch. MAYBE make it past the main menu. Maybe.
>>
>>2422620
>>2422670
Why the fuck is there this one nigger obsessed with KX having incredibly long load times? He always talks about needing a "quantum computer" or whatever, when it doesn't even take that long?
Just admit you have a shitbox, trannykun.
>>
>>2422670
I say country selection screen before thread death.
>>
>>2422673
>when it doesn't even take that long?
How quickly do aeons pass for an immortal, right?
>>
>>2422673
You shouldn't take the joke that seriously. Most of us like KX around here. It does have some performance issues but it's just a local meme. Don't overthink it.
>>
Does anyone know what the lore for Eternal Golden Dawn was? I know the mod is dead but I'm curious.
>>
Plankton's New Order: Last Days of Bikini Bottom
>>
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>1.1's release date wasn't announced at SGF
It's over.
>>
A TNO lead got mad and raided /tno/ after one of his charts got leaked.
>>2422349
>>2422383
>>2422499
>>2422526
>>2422565
So if I'm getting this right: he dislikes HOI4 and you're a dumb chud if you like the game he makes mods for.
>>
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>>2422819
>I don't like the game
>These are the people Nu-TNO cater to
>>
>The February thread is finally dead
>TNO aislopper absent
>February failthread baker absent
>boardwide bumper absent
>TNO nudev absent
It was the same guy the entire time, wasn't it?
>>
>>2422829
Third-world AUTISM! Many are saying this!
>>
>>2422829
>Multiple different schizos are actually the same person
Far more likely than you'd think, if a handful of people were institutionalized site wide quality would skyrocket.
>>
>>2422821
How do these people actually end up in such positions? We have seen this with franchises like Halo where people who hate the media end up in charge of it.
What compels you to spend so much of your time working on something you outright hate? I get Hollywood niggers to a degree since they get money for it while they can also put it in their resume. But imagine working on a mod (that has long passed its peak) for free yet you hate the game the mod is based on and its community.
Genuinely what mental illness brings a man to act this way? Is it all just to own the chuds?
>>
>>2422839
>Is it all just to own the chuds?
At this point it can't be anything other than this.
>>
>play OWB, Caesar's Legion
>click on an unit
>"ahWEH"
>>
>>2422839
>>2422840
>Is it all just to own the chuds?
I found a youtube channel yesterday defending Nu TNO while decrying TGWR's "racist dev drama".
His faggy whiny coverage of TGWR made me realize that this game has been taken over by fags and troons whose only goal is to groom and infect as many people as possible and the only way to stop them is to gatekeep harder.
If you dev mods, never EVER let troons or neolib redditors dev with you. Vet them.
Look up Fallout The Frontier, do not let anyone subvert your creative process from within, EVER. Just keep it compartmentalized and strictly business if necessary.
>>
>>2422849
>Fallout The Frontier
Ah yes, the mega mod that doesn't work most of the time and when it does it's fetish shit. Didn't know that had been inflitrated too.
>>
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>>2422849
>Fallout The Frontier
The Tyler McNigger interview with one of the lead devs is the funniest shit ever. https://www.youtube.com/watch?v=-E2o-0PuME0&t=10s
>>
>>2422850
>fetish shit.
In dev it was nothing like that. It only became that because they let way too many undesirables in.
They pushed through pedo and scaley shit because fags on the team were conspiring to put it in against the wishes of literally everybody.
TFR was falling down this path aswell until coomer Czar and his clique of browns got themselves kicked out/removed themselves.
>>
>>2422857
>pedo and scaley shit
And feet, and smell, and mindbreak.
>>
>>2422849
>the only way to stop them is to gatekeep harder
Offtopic but I wish we had gatekept One Piece a lot more. Not a single person ever said "1000 EPISODES IS TOO HECKIN' MUCH XDDD" before 2020. You can clearly see who got into this anime during the OG or AMV era and who did once covid hit.
>>
>>2422819
With people like this in charge it's no wonder that TFR beat TNO so fast.

>>2422829
Nudevs are still present but it really does seem like the other ones were all the same guy ruining the board.
>>
>>2422859
>And feet
I appreciate all of a woman's body. Feetfags can be insufferable but feet are attractive.

>and smell
This can be a good fetish if it focuses on good natural smell or smell that can be erotic like sweat. The moment it is about bad smell the fetish becomes mad cringe.

>and mindbreak
Only good if it is about hypnosis where you are being maniuplated into an actually wholesome relationship by a mentally ill woman.
>>
>>2422861
I kinda miss the AIslopper though.
>>
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>>2422859
A lot of people who worked on the mod asked for their (non fetish) contributions to be removed.
What happened with Frontier is that passionate devs put their heart and soul into a project only for a handful of undesirables to fuck up the public image of all their work.
Its very similar to the gradual degredation of several mods in HOI4 you can guess the names yourself, but the message is universal: DO NOT LET THESE "PEOPLE" [BE IT FETISHISTS, NEOLIBS OR TROONS] HAVE A VOICE IN YOUR COMMUNITY/MOD THEY WILL FUCK UP ALL OF YOUR WORK AND WHEN THEY ARE DONE SHITTING OVER YOUR EFFORT THEY WILL SMEAR YOU AS UNDESIRABLE TO THEIR LIKEMINDED FRIENDS.
That is all.
>>
>>2422862
You are a normal person. So am I. The people that did that mod weren't.
>>
>>2422860
I tried to get into One Piece but the anime's pacing was just atrocious, maybe the manga is better in that regard.
>>
>>2422860
It could be worse. One Piece and anime in general is resisting pretty well. Look at what happened to western shows and comic books if you want examples of what happens when gatekeeping fails
>>
>>2422867
I liked the anime from the beginning. Pacing started to suck a lot post time skip but ironically it even sucked in the manga during certain arcs.
The Dressrosa Arc is around 100 chapters/episodes while covering a span of literally 24 hours.
Post time skip you have a lot of filler during episodes while pre time skip had dedicated filler episodes which were pretty good for the most part.
If you don't like One Piece by the time you are finished with Arlong Arc it is probably not for you. The manga is peak though.

>>2422869
Anime is still good but ever since it became mainstream you have so many horrible takes about One Piece. The shit people are saying I wonder if they even want to watch the anime or just want to be able to talk about le current thing.
>>
>>2422871
Rather have horrible takes and the anime keeps going on than have the people with horrible takes doing things.
>>
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>>2422871
>just want to be able to talk about le current thing.
It's a lot of this, the idea that people larp series solely so they have something to talk about/a fanbase to interact with while not actually engaging with the manga/anime/video game or whatever is a very real thing. These types usually out themselves by saying shit like 'You don't need to play x to be a fan of it!'.
>>
I think the APLA should be broken up. It's made up of factions that barely tolerate each other IRL.

But
>Black Panthers (supremacist niggas)
>Black Panthers (commie niggas)
What would BLM be?
>>
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>>2422807
What
>>
>>2422864
>Image
Honestly feels understated compared to that TNO dev that openly hates HOI4 but somehow wants to not just enter the space but turn it into their own despite wanting nothing to do with it. Even the shit heads towards the end are more reasonable since they want a casual/downgraded version of the original. Actually hating the thing they're brought into and still trying to make it their thing is just irrational and destructive. Just imagine how miserable that'd be. Sure they ruin it for everyone else but they have to hate every second of it too.
>>
>>2422819
I'd call this trolling if we didn't have it on record that they've spent years trying to remove all gameplay from the mod while also trying to remove everything that made it popular in the first place.
>>
>>2422838
13% of anons are responsible for 50% of the coal
>>
File: 1768496916037488.jpg (2.1 MB)
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>>2422914
>I think the APLA should be broken up. It's made up of factions that barely tolerate each other IRL.
I think it works under the guise of them tolerating and working together to ensure that the revolution comes to America, but the overhaul needs to include events about whichever faction takes power purging the shit out of the others.
>What would BLM be?
I'd imagine BLM is already part of the Black Panthers, if you mean Antifa Anarchists I'd just keep them in the APLA. Even if Cascadian and GMAC Anarchists mog them.
>>
>>2423092
>the overhaul needs to include events about whichever faction takes power purging the shit out of the others.
Agreed. Doesn't need to be a civil war but let me hang the traitors of the [muh ideology] revolution.
>Cascadian and GMAC Anarchists mog them.
We need an old flag bearer meme with Cascadian, GMAC and AOF anarchists standing proud while cucked APLAnarchists seethe in their own shit.
>>
Whoever bakes the next thread should reference the game now being 10 years old in the OP.
>>
>HOI4 released on Sweden's national day
Oddly fitting for the #1 remaining source of European nationalist larping.
>>
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>>2422840
Maybe they're auditioning for an entry level job at a consulting firm like Sweet Baby Inc or something along those lines. The most insufferable dev that made the worst rework gets an internship and they're all fighting for that honor. Think about it. It makes sense.

Either that or they've got their heads stuck so far up their own asses that they convinced themselves that wargamers hate wars and gameplay lmao
>>
>>2423307
Hoi4 is officially a hag
>>
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