Thread #1024192
Blender Guru is literally a beginner at 3D modeling Anonymous 01/04/26(Sun)00:44:53 No.1024192 [Reply]▶
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In his latest series for Blender 5.0, he teaches you how to make this mug.
But at some point in the video, he attempts to make the bottom of the mug, but fails to first apply the solidify modifier before using the extrude tool, which causes an indent to form on the inside at the bottom of the mug (pic related)
When he notices it, he quickly pans away the camera, and doesn't even address the problem, even though everyone who follows the video will end up with the same result.
This dude has been using blender for 22 years, but can't even model a mug.
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>>1024193
How do you think I noticed? Because I was following his "tutorial" as I myself am a beginner.
Then, since this idiot didn't address his own mistake, I asked my friend who's been 3D modeling for a long time, and he told me he would've had to apply solidify before extruding the bottom.
And what do you mean "in the end"? In the end the mug still had the fucking hole in it, and everyone who followed the tutorial ended up with the same fucked up mug.
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forget all this modeling nonsense. make a base in blender, cup and the handle as separate objects then go into Zbrush to combine them. finish off by doing a boolean cut with a tapered cylinder for the rim thickness and you're done. it literally took 20 minutes.
tldr; use Zbrush, it's the industry standard for a reason
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>>1024211
>20 minutes to make a more generic boring cup (not rounded, probably no bottom extrusion) by jumping through those hoops then you can do a better job with just blender in 10 minutes
which is not me saying that blender is better than zbrush, it probably isn't but whatever your workflow it, is sucks
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>>1024192
this is extremely obvious to anyone with even moderate 3d knowledge. he's clearly more of a technical artist interested in photogrammetry. just look at his blendercon presentation, it's very basic shit
https://www.youtube.com/watch?v=Z8AAX-ENWvQ
then compare it to one done by an actual art savant
https://www.youtube.com/watch?v=BsBx4HNAjzY
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>>1024363
His role a lot of the time is as an educational outreach/communicator. Those two talks are aimed at completely different audiences and both have places in a conference. There's nothing wrong with back to basics talks
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>>1024364
i know, i'm not saying it's bad, it's just stupid for op to be like "my god he's not even good!" when it's so obvious he's not a hugely skilled artist. and there's nothing wrong with that either, he's probably good at architectural renders and photogrammetry as i said
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>>1024365
Yea, you didn't say architectural in the first post. That was the vibe I got from some of his older demos being more archviz adjacent. I understand your tone more now, there are just so many shit posters on this board.
I agree the OP is especially stupid because if he watched further, he'd see that they cover the cup in a plane to put the coffee foam on top of. So you never see the bottom of the cup
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>>1024365
>it's just stupid for op to be like "my god he's not even good!"
I mean it's a problem when he instructs people on how to make mugs but the mugs he makes are missing essential features just because "you're not gonna see it from this angle"
I'd still like to know how to fix it because not everyone is interested in making renders, some people want to make game assets where the player will very much be able to see inside a mug.
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>>1024371
it makes a difference because fixing the fucking mug would've actually been useful as a teaching opportunity to teach people how to create faces and connect them inside a model, you know, teaching 3d modeling principles?
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