Thread #7880756
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Is it better to render well or draw well?
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>>7880757
I mean.
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>>7880850
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>>7880761
Irshad is one of those odd cases of having decent technical skill but lacking appeal and having a stunted quality of self expression. I guess it fits that his persona is "Uncomfortable".
That piece isn't really bad on a technical level (left eye's a bit off though), it just looks unappealing. He can draw a box, but he can't make the box act, feel lively or look cute, if that makes sense. That's only natural, because there is more to drawing from imagination than merely modeling objects, there is simulating motion, action and reaction. You have to imagine feeling what the character is feeling, making the expression they're making. You have to learn to put a bit of your heart in it. I think he could get better at that aspect if he worked at it.
I do idly wonder whether or not he's on the autistic spectrum, since to my understanding that can cause one to have issues connecting with or understanding others emotionally, and possibly even understanding and expressing one's own self properly. Can't say for certain though.
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>>7880968
Glen Keane apparently has it. So does Rubber Ross, and Salgood Sam. Many artists who have it don't even realize there's anything out of the ordinary until way later. I imagine that could be part of his problem, though? In a lot of his older pieces especially he seems to have particular difficulty imagining/simulating characters performing actions, and also characters feeling disjointed or disconnected from the scene and each other.
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>>7880964
That's just false. Draftsmanship and Painting are two distinct schools of art. Turbotards such as yourself insist that they need each other when the reality is they don't. You further that retardation by claiming that only draftsmanship can stand on its own merits. I'd ask you to post your work but I already know you're a beglet with how you're speaking.
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>>7880757
Same. Everytime I see those bad anatomy/bad rendering videos it’s always pointless, to have a detailed face with facial planes, color zones, surface scattering etc you need to know anatomy and color. Besides the more you practice drawing you will practice and learn rendering, so they go hand in hand
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>>7880756
Depends on what you wanna do. Figure? Drawing is more important as even with no rendering it will look good. Landscapes? I'm guessing rendering as there is barely anything to draw if you just want to portray the sunset or a mountain with trees.
So yeah, the answer is the good ol boring "it depends".
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>>7880893
Man every time I see your work it's attached to a terrible opinion. The guy is dogshit through and through. He has no technical skill to speak of. The painting you're saying "isn't bad on a technical level" is wonky, malformed, and muddy. Worst of all, it's ugly, and it wouldn't be so ugly if he knew how to draw, even if it was boring and unappealing.
He can't draw or paint. You probably shouldn't listen to anything he says.
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>>7881022
Literally anything that is impressionistic you nonce, or are you going to move your goal post here? Because if we're going to get into the semantics of what makes a drawing a drawing vs a painting a painting, then I'd ask you to stop comparing drawing, to a specific action you make during painting known as rendering you dumbfuck.
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>>7881027
Right, so atmospheric crap lol, got it. I knew you'd try to cheat in that way. But by uplifting atmosphere as good painting, you're tacitly admitting that the whole of anything solid and figurative requires good drawing. So most of anything anyone would want to paint requires drawing. But sure, a sunset a "textural" enough that you can cheat it, lazy retard.
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>>7881033
Look fucking what up? Your entire thesis is built on the idea that if you're "impressionistic" enough (essentially atmospheric, non-committal, smudgy) you can cheat the precision and structure that comes with drawing. Well no shit. As soon as you try to render anything with solidity, you're up shit creek. You should have just studied instead of being "impressionistic" because impressionism can not possible be made worse with strong draftsmanship backing it up, you peanut head.
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>>7881037
Oh boy, here we go, getting into what I thought you were hinting at. You assume that impressionism cannot have structure and must be atmospheric because you're making a retarded assumption about a specific art style you aren't even familiar with. I think you'll come to find the way a draftsman and a painter approach something differ greatly but share many similarities, those of which, you seem to be confusing as being intrinsic to either of them.
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>>7881043
Do you think this is a bad drawing?? Do you think Sargent didn't know how to draw? I asked you to post a good painting that isn't also a good drawing. Looks like you're struggling.
I don't see how you could possibly believe Sargent couldn't draw or didn't use drawing skill in his paintings of figures unless you yourself can't draw.
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>>7881044
>I think you'll come to find the way a draftsman and a painter approach something differ greatly but share many similarities, those of which, you seem to be confusing as being intrinsic to either of them.
The way he approaches drawing is far more like a painter than a draftsman.
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>>7881047
No I'm genuinely embarrassed for you. Clearly Sargent is your inspo and you think you're going to attain even a 10th, even a 20th of his power by not learning how to draw. What a mental affliction to suffer from.
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>>7881049
Well I'm here to tell you, it is in fact a drawing, no matter how it looks to you. Shading doesn't turn a drawing into a painting. It's literally got lines in it.
>>7881051
You've been asking everyone to pyw, why don't you post your work that was made without drawing skill? I'd love to see it. But you won't. You'll just keep telling others to post theirs.
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>>7881056
What the fuck is this bullshit lmao? You're either confident enough in your crap to post it, or you're not. You've now asked two people to post their work >>7880990, so you're a liar as well as an idiot. Or maybe you think I'm the guy you replied to there?
I didn't ask you to post your work, for the record. I know your shit is trash if you don't think drawing is important, and I can tell you're timid about posting it. But if you're going to go around asking people to post theirs all big dick and shit, you should do the honors first.
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>>7881062
Oh fuck, I've seen you before lol. I actually liked the left half of this and saved it somewhere. Why are you being such an enormous dumbass, arguing drawing is nonessential to good painting? It's puzzling. I'm not putting my shit to an internet argument, but you do you. I enjoyed this in a small way but holy shit, stop being such a fucking retard.
You would fix those "errors" if you practiced drawing more btw.
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>>7881064
TO BE QUITE HONEST I'M JUST BORED AND PICKING FIGHTS. I'm deleting this cause now I'm embarrassed and it's cringebabbling behavior so next time you see me pretend I didn't do this. I'm very aware my draftsmanship is ass, I'm currently working on it. I think that people are either painters or drawers and how they approach something is based off that. They meet somewhere around the middle, but I don't think you necessarily need one to excel at the other. I think a strong composition of just colors can be more pleasing than a drawing and a drawing with a strong focus on perspective and construction can be equally so.
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>>7881070
I mean yeah, some people load onto one more than the other. The distinction is essentially tonal versus linear. I'm a drawfag more than a painter, but just learning to draw things better drastically improved by rendering, almost as if passively. They're so closely linked and improving one almost invariably uplifts the other with it.
I like abstract art and paintings and graffiti and shit so I don't think everyone needs to be KJG to make pleasant art. I guess the best advice is to find a way that feels most natural for you, and to not close yourself off based on distinctions.
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>>7881016
What an absolutely retarded thing to say. Yes, he does have A FUNCTIONAL DEGREE of technical skill. This isn't Chris Chan autism artwork. The problem is he just can't apply it to make an appealing drawing to save his life. The painting is 80% of the way to being acceptable concept art slop- or rather probably IS acceptable concept art slop, because iirc he actually is or was a concept artist working at some game studio. And, if you actually take the time to look through his work, you'll see that his mechanical and object design drawings are leagues better than his character art.
Also, what Irshad learned from, and basically lifted to make DAB, was Peter Han's Dynamic Sketching. So.
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>>7881022
it's really not that rare, anon
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>>7881707
this is the correct answer
>>7885507
it's not about understand, everyone has different levels of talent and skillsets that they excel at. My drawings/sketches are lack luster because I prefer to do the detailing with color, values, and lighting. Art that's too drawn out before inking and coloring can look really stiff and less playful or inventive.