Thread #23741402
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This month of GBO2 celebrates the release of the 2nd Gundam Hathaway movie with Mobile Suit Gundam Hathaway: The Sorcery of Nymph Circe” Release Celebration Campaign.
Last week was free login bonus and step ups featuring Xi Gundam as well as Messer Type-F01 and Type-F02. The 4-star MS of last week was another entry to the TR-6 line equipped with G-Parts Hrududu II, Haze’n-thley II Rah was the last weeks 700 general type MS.
This week's MS we go back to Victory with League Militaire's Shrike Team Gundam Hexa equipped with the Overhang Pack and first piloted by Marbet Fingerhat, V-Dash Gundam Hexa is here as a 650 support type suit.
Previous thread:
>>23722136
GBO2 Clear Banner Art Page
https://www.deviantart.com/scorpionxx0/gallery
/m/ Discord for Console/PC players, GBO and other games (RFA):
https://discord.gg/wNNbsmsQea
/m/ Steam group
https://steamcommunity.com/groups/gundam_bo2pc
/m/ Steam group chat
https://s.team/chat/JUjXdXSW
Console Clans:
Clan Name: Majula
Clan Tag: [MJA]
Leader: DUBLECHARP
>Status: 10 slots
Clan Name: /m/irage
Clan Tag: [M_R]
Leader: Bungo_Kai_E
>Status: 7 slots
Clan Name: PureAndBlue
Clan Tag: [1PB]
Leader: Junhai_UC
>Status: 11 slots
PC Clans:
[VID]
[9BR]
Current Clan Match Schedule:
>[PST] 02/14/2026 (SAT) 20:00 – 21:59
>[CET] 02/15/2026 (SUN) 05:00 – 06:59
>[EST] 02/15/2026 (SUN) 11:00 – 12:59
>Simple Battle, 350, 4 vs 4, Colony Drop Area
>[PST] 02/21/2026 (SAT) 04:00 – 05:59
>[CET] 02/21/2026 (SAT) 13:00 – 14:59
>[EST] 02/21/2026 (SAT) 07:00 – 08:59
>Shuffle Target, 650, 6 vs 6, Military Base
>Official Game Resources + Color Picker:
https://pastebin.com/ErxT1YQT
READ THIS IF YOU'RE JUST STARTING TO PLAY THIS GAME
>PCK's GBO2 PILOT'S GUIDE FOR DUMMIES (V5.1)
https://pastebin.com/728YuCgU
>Custom Part Simulator
https://gbo2cstm.vercel.app/
384 RepliesView Thread
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List of Premium Login Bonuses for February 2026 on Console:
>[PDT] 01/31/2026 (SAT) 13:00 – 02/10/2026 (TUE) 12:59
>[CEST] 01/31/2026 (SAT) 22:00 –02/10/2026 (TUE) 21:59
>[EST] 01/31/2026 (SAT) 3:00– 02/10/2026 (TUE) 3:59
>MS: Atlas Gundam (BC) [TB] LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
>[PDT] 02/10/2026 (TUE) 13:00 – 02/20/2026 (FRI) 12:59
>[CEST] 02/10/2026 (TUE) 22:00 –02/20/2026 (FRI) 21:59
>[EST] 02/10/2026 (TUE) 3:00– 02/20/2026 (FRI) 3:59
>MS: Engage Zero [INCOM-equipped Type] LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
>[PDT] 02/20/2026 (FRI) 13:00 – 02/28/2026 (SAT) 12:59
>[CEST] 02/20/2026 (FRI) 22:00 –02/28/2026 (SAT) 21:59
>[EST] 02/20/2026 (FRI) 3:00– 02/28/2026 (SAT) 3:59
>MS: Mass Production Type Nu Gundam [FF] LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
List of Premium Login Bonuses for February 2026 on Steam:
>[PDT] 01/31/2026 (SAT) 13:00 – 02/10/2026 (TUE) 12:59
>[CEST] 01/31/2026 (SAT) 22:00 –02/10/2026 (TUE) 21:59
>[EST] 01/31/2026 (SAT) 3:00– 02/10/2026 (TUE) 3:59
>MS: Nu Gundam [HWS] LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
>[PDT] 02/10/2026 (TUE) 13:00 – 02/20/2026 (FRI) 12:59
>[CEST] 02/10/2026 (TUE) 22:00 –02/20/2026 (FRI) 21:59
>[EST] 02/10/2026 (TUE) 3:00– 02/20/2026 (FRI) 3:59
>MS: Sazabi Prototype LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
>[PDT] 02/20/2026 (FRI) 13:00 – 02/28/2026 (SAT) 12:59
>[CEST] 02/20/2026 (FRI) 22:00 –02/28/2026 (SAT) 21:59
>[EST] 02/20/2026 (FRI) 3:00– 02/28/2026 (SAT) 3:59
>MS: Gundam Ez8 [HMC] LV1
>Other: Modification Kit, +1 Hangar Capacity, DP, Token
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Video overview of Haze’n-thley II Rah
https://www.youtube.com/watch?v=JTTeyw8vtLc
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Video overview of V-Dash Gundam Hexa
https://www.youtube.com/watch?v=F7mBlihTBFg
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>>23740297
>>23740748
While this might be an easy variant, I'm more interested in an Alyzeus Pack MP Nu being a 600 raid to go with Icom and FF MP Nu.
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GM cannon II is fucking diabolical in 550
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>>23743254
>>23743273
you also forgot
>35 melee res with that speed
WW2R will just eat you instantly, all it takes for him is one stagger anyways
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last roll was a good one
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pc clans disabled again?
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I love Owsla but holy fuck I feel like I have to play like such a sweat
like you really can get a lot out of it, but you're constantly on the move, constantly back and forth, constantly swapping
its life on the edge of a knife
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>>23744185
>>23744339
Also why did they name a mobile suit after a thing from Watership Down? I looked up if "Owlsa" as a term came from something before that book/movie but apparently not.
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>>23744339
because I like it
because dancing around my enemies and surprising them with the heat blade's reach feels too good
just one of those suits that feels rewarding to pull off, even if its not the 'most efficient'
>>23744344
TTT and rabbits
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>>23744344
because Watership Down was about rabbits
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>>23745251
woundwort rah 2
aka Tallgeese 3 and Perfect Gundam had a baby
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>>23745560
pretty shit
tries to be a shooty suit but has no real damage, and it can barely make it as a melee suit cuz it gets the gaz-l lance heavy
they buffed it and didn't give it immobile fire so what was the point of that
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>>23745563
>>23745564
nevermind, they did
still doesn't help it much when all the guns do really low damage (rifle is fucking 1700 power unfocused, 1800x2 when focused like ???), 700 on some stop-to-fires isn't going to help much even if they're for magdumping
the burn damage is really fucking good but the missiles themselves suck fat shit to use
it at least has really good melee damage, mostly owing to having an HA and a pretty good 2nd melee downswing at 150%
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>>23745567
What do you use to translate the wiki by the way because they stopped letting you do it through the webpage version of google translate where it does the whole page at once and instead I have to use the on the fly auto translate shit that's annoying because it de-translates stuff as you scroll and takes up more resources.
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>>23745575
i haven't had much of a problem with it since I set it to always translate japanese
not being able to translate the entire page at once is pretty annoying but at this point I'm so used to the jank that I just roll with it
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Is it just me or is this thing's damage output kinda shit?
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>>23746717
>>23746718
Even with the melee it's not that much damage, I'd rather just play something that can do more damage from safer positions. It's got a heavy stun on a slow charge? Big deal.
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>>23746822
Magna definitely, Cannongan and MP Nu no way in hell. For one thats a heavy stagger you can use every 10 seconds, its way more capable of defending itself and has better offense. You can heavy stagger a RF Kampfer, at least knocking it out of the air or making it stun, go into melee so he has to dodge or eat the downswing. If he dodges stun with your BR, then go in again. RF Gelgoog is especially good against Full Armor Zeta, and Proto Psycho.
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>we have no raid, enemy support goes 8/1
>enemy raid just waltzes past gens and can farm me
still had top damage
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>>23747754
that is pretty funny too, but I can't help but feel bad when I do it for the 4th time in a row that match
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>>23748084
>loses 5v4(really 5v3 cause of bomber)
>blames opponent for not taking a dive
this is the most faggy post ive ever read on here.
just uninstall the game at this point
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>>23748534
>4 weapons in 700
Oh, okay, sure what-
>60 base melee damage, melee combo 3, offense system
OH
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>>23749828
eh, it could be worse
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genuinely the best 195 tokens i ever spent
and i'm putting that over the time I did Xi's full 10-step
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>game updates
>starts running at 30 fps
>everyones blinking around in match
>reinstall
>need to set hotkeys for every suit again
>try sitbat
>everything unbinded
ah the pc special loving this -40 points loss for no reason
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level 2 when?
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>>23750395
you'll get lv2-4 the same way as the gouf hover type banner
>>23750371
should try to make the game run on a dedicated GPU, look up how to do it
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>watch absolute idiots with Tallgeese 3, Destiny, WZC, meta units
>Me having to get by with old units or poverty units
rng is so hateful and the ultimate equalizer, you can be if I had a TG3 I'd be dropping 200k damage games normally
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>pick raid
>get the magical "enemy team is multiple supports" matchup
>but it's mining city and they're Team B
>spend 6 minutes literally just fighting through a chokepoint because Team B spawn only has 2 entrances and the back one is in fucking antarctica
wow, so much fun!
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>>23752481
legit, why the fuck is it like this?
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>>23752540
:(
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>>23752845
if you think taking 20s to move through 60% of the map while your teammates are likely dying without (You)r help sounds like a good idea, then I've got nothing to say lol
i'd rather sit there in my RF Z'Gok and cluster the corner that 2 out of the 5 enemies kept trying to hide in than to do nothing and forcibly go around (overheating twice because it takes that fucking long) and dying because there's 5 enemies expecting my arrival because 2 of them are locking up the entrance so the 4 dipshits on my team can't get in to pincer them
mining city fucking sucks
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>>23752849
not when the cost is locked in as mining city and not "random" (which is just 5 different maps, 3 of which are impact site, military base and colony drop)
>>23752848
yeah those guys were screwed but it's not like they were doing too hot beforehand, we pushed them back with 9k-2k score difference. my main complaint is how unbelievably unfun it is to spawncamp Team B because it just become a choke simulator, meanwhile if you're Team A and get spawncamped, you're getting spitroasted because the back entrance is basically right next to the front entrance
impact site is still worse due to how unbelievably fucking huge the sightlines are
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>>23752862
eh, i just play what I find comfortable since I use mov>atk EX anyways, so I always have extra thruster for getting around
unless it's something like mass driver or impact site, suit choice doesn't matter too much unless it's overspecialized like Gyan
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Why do people act like fucking Rambo when they're by themselves and then suddenly when you're in a group and you outnumber them and you're trying to flank they're too much of a pussy to move in with you and just hang back and watch?
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>>23752894
no, it's a known phenomenon
your conscious mind takes over and it can't do the same task (like breathing) nearly as fast as your subconscious mind
>>23752871
spectator mode disease or bystander syndrome
aka the "not my problem" sickness
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>>23753906
you are like little baby
observe
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>>23753959
>Anti-Blast for QoL
Why did this get me?
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>>23753906
>>23753908
>>23753959
Just release a 700 cost Borjarnon and make it as cracked as the RF suits, we already have.
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>>23754184
don't worry, I got fucking sick of him too
he's as much of a whiny bitch outside of the game as he is in-game
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>>23754212
the dude asked about FAZZ Lv4
the dude gets told to not play FAZZ Lv4
the dude plays FAZZ Lv4 anyways
the dude comes back to complain about how it's not his fault that he got famred by a VG2 in a FAZZ Lv4
just one case out of so many retarded occurences, genuinely a fucking miserable person to be around, let alone play with
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>>23754223
my man, I've said like 3 times over that Lambert has been consistently a whiny fucking bitch and a miserable person to be around, and that's why he was removed
it's one thing to use a throwpick and take the L, it's another to do it after being told NOT to do it and complain anyways
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>>23754262
>steamfag competitive scene?
you should've seen last CM lmao
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>>23754267
The scaling is so bad for most uplevels (with a few exceptions like Grandpa) that the overtune parts are really only good for putting them near parity with native cost suits. This not even counting how far behind they are in skills and weapons
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>>23754665
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>>23755059
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>>23755059
>>23755063
Either one would be better than Barbatos, or more F91 and Victory.
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>>23755096
But why?
The only source of information for pre-2026 would be the https://w.atwiki.jp/battle-operation2/
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>>23755142
pretty much
probably some corporate dogshit or the intern fucked up again, because I don't think January was only 1 day
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>>23755063
>>23755059
these are MSGO renders, you disingenuous nigger
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>>23755096
>>23755142
>>23755144
Intern fucked it all up.
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>1.4k dps gatling gun with 350 range and 9% stagger per bullet at 600rpm
>guided missiles with 1.75k dps
>incendiary missiles with 2.4k fixed damage
get ready for 400 to suck once more people have this thing
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>>23755369
you forgot
>20% shoulder missiles + guided
>35% 6ammo left arm missile pod
>18 incendiaries, deals 2.4k fixed damage in increments of 200, boost-fire
>2nd set of transformed pod missiles, same stats but 50 higher power
>gatling is usable during HSM in transform
>transform reinforcement because fuck Z'Goks ig?
>an actually really nice downswing, no balancers so watch it
>bullet feeder for insanely fast reloads
oh yeah, basically just what Dom Barrage always should've been
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>>23754043
I've started running level 5, fully upgraded Zaku I in 300 and goddamn, I love that machine gun. Beating people with an axe is great too, wish it had Punch/Kick for the tackle though.
>>23753959
Just release the SD Gundam version of Doan's Zaku where it gets the G Gundam golden super mode, bunshin, ability to break through shield and defenses and do a billion damage.
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goddamn chinkoids are growing sentient and started sending 5 man zerg rushes into spawn to kill 1 suit
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>>23755773
it's just a hallmark of nakagawa buffs when he turns it into a gimmick suit but forgots to add any supporting components to said gimmick
like HSM, turning speed and anti-blast
MG is nice but it needs more stagger, zook is still the way to go
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NEW DATAMINESAWX: GX-9901-DX Gundam Double X
UCE: Angriff Doga
Unicorn: Cuaron's Geara Zulu
F91: XM-04 Berga Dalas
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>>23757128Thank you for using the spoiler tag this time, as for what is here nothing much other than that there’s a certain something coming for it’s upcoming 30th anniversary, proof that F91 era crossbone vanguard suits are not forgotten as speculated, and the last one is a Geara Zulu guards type but a special custom variant to make it feel distinct from its mass produced type
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>>23757128
Neat. Wonder if Double X will be a support because Satellite Cannon or a general because main character suit. Then again, wasn't WZEW a raid.
Dalas is nice, wonder if it'll be a similar cost to Giros or tier lower. Curaron Zulu is just a zulu with more fausts and a beam sniper. Angriff Doga is probably a raid, since it's lore is it was built for assault and capture.
Not bad.
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>>23757128
>>23757295
Ideally, Double X would be a support since there is no AU supports but in reality, it would be a range gen because the devs are afraid of a real meta yellow.
Also curious to see what the microwave beam will look like in this game.
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>>23757381
>Food for any raid type
>Gens can maneuver around them, and some can out-range them in damage
Also, let's not forget how they feel the need to nerf Delta Gundam and only recently buffed it to almost its previous state.
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>Don't own Magna, Hardygun or V-Dash because the gacha in this game hates me
>Cannongan and RF Gelgoog are started to struggle against the new raids like RF Kämpfer
Must feel nice to have the new thing when ti's new and not after it starts to get powercrept.
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DX? EoS confirmed.....
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>>23757389
Magna isn't even remotely close to prime demeter. It's got damage but that's ALL it's got. Rush it down and it dies like any other yellow even if you are blue. Now it can be a pain if it's team actually covers it's ass but when was the last time you saw teams actually work together?
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>>23757651
>m.jpg
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>>23757844
>it's got damage but that's all its got
so we're just going to ignore Glide Lv4 which gives it DC3 mid-air, paired with Fall Prevention?
Demeter Prime had that too, you know... neither suit has MA. But Fall Prevent acts like MA mid-air.
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>>23758050
>5 sec cooldown zook in 450
>sucks
I feel like it's worth it to go with the consistent instant stun and then force them to either roll out of it or to eat shit from the gatling gun, at least on closer range maps.
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>>23758060
the 1.9s swap time, 300m range and slow rocket heavily outweighs any of the benefits of it being ballistic and a basic instant stagger
rifle charges in 3s for a 1900 power stagger vs the zook's 1500 power stagger
meaning compared to zook, the rifle can belt out staggers every 3.8s (4s) or so
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>>23758071
get any MA break, the fucker only has 100% buildstun resistace, about 120% while melee attacking
any basic DC1 break will kill Norn, including another Norn (shield cannon and AP burst)
alongside that, play keepaway with the Norn and keep your distance, not getting hit is better than resisting 50% of his monstrous melee damage
if you're playing raid: literally just raw melee if you know it's going to try and melee you, because you WILL outprio it
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how the hell can you not like dolmel
I don't even play raids and I like dolmel
he's cool as shit
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>>23758387
he used to be one of those pub stomper suits where he can go on a rampage if the enemy team is either unexperienced, uncoordinated, and/or bad loadout in general (bad build stun). I dont see them anymore ever since woundwort got released and i doubt granpa buffs and unit 4s and the proto kampfer helped in that matter
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I find it hard to believe you guys have fun in this game while being so concerned about how viable a cool mobile suit is.
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>>23758436
they're both good, just that ghoul sadly fills a niche that others can do better
>shootyness is moot cuz you have 0 ranged strength, other raids do that better like GM Guard Custom Lv4 or Johnnygoog
>melee is slow and clunky, and your HA is really the only thing you got going
at least you have incendiaries, i do wish ghoul gets a rework or a big buff
>>23758429
the cooler a mobile suit is, the worse it is in GBO2
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>>23758063
>charges in 3
in those 3 seconds you are missing out on 5k damage from the gatling arm. in the middle of a fight you can't afford to have your dick in your hand for that long. not to mention how easy it is to get blue balled.
br is okay for peekaboo maps, but if youre in scrappy maps/situations, the zooks wins out.
https://www.youtube.com/watch?v=XbIDh45C4vg
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>>23758465
>>shootyness is moot cuz you have 0 ranged strength,
5.2k worth of damage before shooting correction on fast guided missiles with a 8 second reload is still pretty good. The incendiaries obviously just do mostly raw damage no matter what your ranged stat is
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>gm cannon II
>expansion [armor] lvl 5
>max ballistics, max beam, 37 melee
even at 16k hp, this thing is annoying as fuck. raids can't one shot me, most cant only do a third of my hp. gens don't even bother to touch me during team fights.
spraying molten vulcans is pretty neat as well.
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>>23758630
honestly i run Attack Lv5 on mine to make up for that difference, since the melee isn't as reliable as I want it to be
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>>23759062
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>>23759210
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>>23759401
Yeah I kept missing my shots too. I think if our spawning was more coordinated that would have gone more smoothly. That guy in the striker custom fucked up by trying to cap our point at the end of the match, he we basically got to kill him for free
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>>23759406
what sealed the deal was him panic rolling twice, I was just kinda raw melee'ing
kept getting countered at the beginning, wasn't fun, but I always annihilated the support any chance I got, then ran away while I assessed what to target next
didn't even know there was a galbaldyFS until 5 minutes into the match
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>>23759412
That galbady must have been running a maxed ranged damage build because he was taking off huge chunks of my HP even though I was running aux armor+heavy armor+level link armor. He was in the back taking potshots most of the time hanging out with the G-Line.
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>neck and neck tied score by a suits worth all game
>last minute team rushes into their spawn while at 50% hp
>gets spawned in on and wiped instantly for 3k points worth with no possible comeback
>top score top dmg at the end
these guys really thought they were the ones doing everything and shat their pants when i wasn't around once
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>>23759841
They're cracked and don't belong in the cost bracket they're released in
LV1 should be 350 or 400 cost but the devs decided to toss it into 300 which completely screwed that cost over on their release
At 300 it's unlikely that you have an MS more advanced than the TB Acguy's, however at 350 a lot of native MS outperform the TB Acguy LV2 like the Slyfrail, the Guncannon Aqua, and Gouf Hover Type.
Overall my opinion is to use TB Acguy at 300 but ditch it for something better at 350
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the problem is that 300 raids never got buffed
you basically just watch your raid go from 100>50%>20% hp by just boosting towards a team of 5 genguys shooting their mg
the supportguy can just hide in the genguy stack at 300 and no 300 raid can do much about it besides another tb acguy
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>>23759919
>>23760168
they're all gay and that's a good reason to not use any of them
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>>23760470
Yes, its terrible that they're introduced at such a low cost and have completely fucked over any hopes for a OYW match.
Bottom line, it doesn't matter how you feel about the TB Acguys, being based and refusing to use them doesn't mean the enemy team won't use them as well, there's no gentlemen's agreement to not use them between the teams, if you were playing 300 rated is it a risk worth making?
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>My team is a mishmash of MS from different generations and series of mixed rarities
>Enemy team is all of the latest MS
I'm tired of these 1 sided fights, there needs to be rarity restrictions on top of cost restrictions for rated or else it's whoever has the newest shit wins
We'll never know what a 500 cost match will look like if 2* was the highest rarity everyone could sortie in.
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>>23760265
pure autism prevails
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>>23761929
>they've introduced an update a few months back that makes it so you aren't kicked out of matchmaking as often, which helps a lot in lower ranks due to the fact there isn't as many players
>MADROCK and sissyqueef are both DP suits now, obtainable from the getgo
hope that helps
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>>23762064
I botched the basebombI was hoping the GM raid would do it instead so I got to it way too late
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>>23762070
i saw that, i was wondering why the fuck he didn't eject
the last 2 times I wired him he went from full to 5% HP, and I wired him at like 70% so he should've just straight up ejected
i am fucking terrible at killing pilots inside of bases so there was a high likelyhood of him killing the pilot defusing, and be able to waste enough time so that I can't defuse anymore
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>>23762139
>>23762138
Yeah it's EAC, back in the beginning when you could just toggle it off basecamp ran fine.
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>>23762169
nah, base camp really is just optimized like total shit
the actual map is fucking insanely large and it's rendering ALL OF IT at once, including the fucking hangars that you see in the HARO hangar
that's not a joke, and that's ontop of loading all the pilots
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>>23762178
it encrypts the entire game's memory and "hides" it so you can't use cheat engine on it
not like it works to begin with lmao
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new devletter, promises a new map, and a couple of engage banners
new map looks bigger than colony interior but at least it has sightline breaks
new engage suits
>FA Engage Gundam Plan A
>400 cost Sliferail Lv2
>650 cost Engage Gundam Booster Lv3
>700 cost Yonfavin Lv3 and Anse Lv3
aina pack is back, who cares?
no mention of buffs either
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>>23762696
the MS in the screenshot is Victory
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>>23762687
What does the Adrastea-class to be doing based on the left over tire tracks?
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>>23762698
>>23762705
I just wanna ride my motorcycle
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i just wanted to come back and say i feel so much better in life because i no longer play gbo2 but i always have the urge to come back. now it's too late because i'll be powercrept...
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>>23762748
sorry...
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>>23762714
Which do you think is going to be released first? Theta Plus or Escort Jegan, which is still the last leaked render yet to be in the game.
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>>23762687
Another support MS with link fire.
https://bo2.ggame.jp/images/info/2026/02/f25006ca4e0473d8818f380723368 fc4.mp4
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>>23763191
>reconguy is the only support that can capture beacons from afar, slow enemy capture rates (every second counts when trying to save a beacon)
>also the only yellow from 300 to 550 that has the utterly blessed Resist Move
i hate yellows myself but I'd like them to at least think they have a chance against me
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>>23763191
>>23763518
they're not really good in use though, very short ranged, limited stuns, main source of damage is the MG
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>>23763683
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>>23763688
because most of the damage it deals is through ranged or the 2000 fixed damage every roll
the melee is okay but quite slow and short-ranged
if you put head armor on, you actually gain quite a bit of tankiness because it lets you take 12% less damage when someone hits your fat noggin
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>>23763197
Another week my tokens are safe. I kind of want the Peche operator, but that step-up is absolute garbage, holy shit.
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>player leaves his suit to defuse the bomb
>however, he left just a hair of a second too late, so there's no way he can actually defuse
>steal his suit while he tries
>use it to heavy attack two of his mates, including the support
I feel I have committed a sin
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>>23763850
i too feel bad for what i've done today. i was getting back in my suit and someone was politely waiting for me to get back in, not shooting my vacant suit, and prepare to 1v1, but i panicked and shot him (a stationary target) the second i got back in. felt like a cheap shot.
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FA Engage Gundam [A Plan] 650 cost 3 star support.
No 4 or 5 star this week means any of the non-UC MS will released next week.
Fixes
◎Units
・In Crossbone Gundam X-1 FC, there were some cases that the overheat time of the sub-weapon “Full Cloth I-Field Generator” could be shortened under the activation of the skill “Max Output (T)” which is now fixed.
・In F90, jumping may caused an unexpected respond in Battle Simulator which is now fixed.
・In Zoloat, the animation effect of the broken back part was not applied appropriately in Space MAP which is now fixed.
・In Gaza CZ, some typo was found in the unit description which is now fixed.
◎Skills
・In the skill “Melee Battle Optimizer LV1”, the skill effect was not applied to some MS appropriate which is now fixed.
■Affected MS
Zeta Gundam
Zeta Gundam 3P2 Type
https://bo2.ggame.jp/en/info/?p=178529
This week's new sitbat "The Mayfly of Space"
https://bo2.ggame.jp/en/info/?p=126760
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This month's MS buffs
General
F91
Gundam G-First
Byarlant Isolde
Gundam GP03 Stamen
Gaplant TR-5
Raid
Cluster Gundam
Zeta Plus A1
Zee Zulu
High Boost GM
Support
Nu Gundam [HWS]
Zeta Gundam [HML]
Gabthley Beta
Full Armor Gundam
https://bo2.ggame.jp/en/info/?p=179219
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>>23764271
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>>23764314
For the lazy ones.
[GENERALS]
>F91 (Glide Lv4 which means DC3 in air, better weapons overall mainly in stagger and overheats)
>G-First (Evasion2, Immobile Fire Lv2, Arms and Leg buffers Lv4, better weapons overall)
>Isolde (Thrust-Based Cooling, DC1, FI3, better guns)
>GP03 Stamen (+2k HP, +1 slots, FI3, better weapons)
>Gaplant TR-5 (+2k HP, +3 turning, better buffers overall, much better guns)
[RAIDS]
>Cluster Gundam (FI4, power on everything, much better weapons)
>Zeta Plus A1 (+1 slots, Evasion2, much better buffers, and some weapon usability buffs. DC3 in MA mode)
>Zee Zulu (+1 slots, PA2, Evasion Lv1, MA2, FI3, much better rifle and better downswings)
>High Boost GM (HSMS, better pistols, better downswings, more vulcan ammo, less cooldown on double sabers)
[SUPPORTS]
>Nu HWS [for fuck's sake] (Psychoframe Lv2, weapon buffs across the fucking board)
>Zeta HML (+6000 HP!!!, Immobile Fire, Biosensor Lv2, FI2, insane weapon buffs)
>Gabthley Beta (FCP3, FI3, better guns overall)
>Full Armor Gundam (+2250 HP, +1 slots, Immobile Fire, better guns)
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>>23764673
thanks anyways, I'll keep an eye out
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>>23764675
Didn't know they added Ideon to the game.
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Is this thing worth the recycle tickets?
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>be a beginner, D+ with less than 10 hours in the game
>get matched with a bunch of A+ guys for some reason
>don't even get a chance to play, just perm-stunned and stomped by the entire team deathball every time i spawn
>rare occasion i see one alone they hide, spam funnels by barely peeking out, and run until the team converges on me
>rest of my team is all over the map, few times i see one they try their hardest to stand directly in my line of fire
oh, okay.
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>>23765556
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>>23765659
fucking around with it in practice, man it does damage
if you quickswap after firing a wrist missile, you can easily magdump your entire bazooka with pursuit ranged on 3 seperate people, or the same person 3 times
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>>23765749
actually, i lied about never seeing him
i saw him spawn as pilot
i neutral'd him with my claws, then proceeded to dance on his corpse until the cow came home (the gm cannon 2)
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>>23765639
>few times i see one they try their hardest to stand directly in my line of fire
That seems to be the natural position of people in this game. I don't know if they do it on purpose or have no spacial awareness and positioning, but if I had a token for everytime the support has eaten my shot lancer in the ass because he decided to roll directly infront of me, I'd be able to pull an entire 5* step up ten times over.
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>>23765639
kek it's funny none of this even stops at S-
i just lost a game simply because 4 of my team chased a 10% hp dude down to his base and got full spawned on and wiped by his team
we were ahead by over 3-4k on points, they could've just let him go but got greedy and lost a match we were dominating the enemy in all game and gave them a free win instead
this fucking one loss stuck to me so hard that i ended up losing the next 2-3 matches as well just thinking of how retarded teammates are
the pit of stupid shit happening due to human stupidity during matches is fucking bottomless
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>>23766258
Truth is, the game is showing its age, and with no improvement for core gameplay or netcode, you lose interest after years of playing. PC crowd is only around because it's the only Gundam PC game with an active enough playerbase
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>>23766261
>PC crowd is only around because it's the only Gundam PC game with an active enough playerbase
i've witnessed more and more people retire from the game because of how unimaginably bad chinks are at the game
hell, one of the guys I used to play customs with was S flat and he retired because he got sick and tired of carrying the same retards again and again, it's a common thread among a lot of complaints, and it's all I ever see now is just "other player bad"
to some extent it's salt from a losing streak but i play the damn game too lmao, it's all true
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any 650 supports that can knock a RF kampfer out of the air?
i came back into the game on steam because the silver bullet suppressor was finally in the DP shop but that raid molested me hard. even a beam magnum shot didn't feel like it staggered it
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the fag above me with the ground gundam just hid in the corner as pilot the whole game, too, so it was 2v5 and these shit stains were still losing until they decided to just move as a death ball and gang up on us all at once.
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