Thread #23766241
File: 1618216423761.jpg (990.9 KB)
990.9 KB JPG
GOTTA GO FAST Edition
>New Player Guide
https://pastebin.com/5xEAybEC (embed) (embed)
>Artbooks, music and emulation resources
https://pastebin.com/jxij0dxe (embed) (embed)
>The link for the ACV xenia tutorial
https://pastes.io/s7kp1uu925
>ACVD-friendly Xenia link
https://dropmefiles.com/PS3lr
>Pre setup emulator and dlc pack for ACVD rpcs3
https://drive.google.com/file/d/1ZFV1bGCueYRVPJDaaPE6lzei6RSaqSIg
>also look here
https://desuarchive.org/m/thread/23006355/#23018278
>a bunch of cool builds
https://imgur.com/a/m-collection-pc-share-codes-D4NXAOh
https://sys.4chan.org/derefer?url=https%3A%2F%2Fdrive.google.com%2Ffil e%2Fd%2F1yJYBcLu7mp-KCq1Mv5Bpnw0YYz P9KVML%2Fview
>Models for all Gen 1 parts
https://www.mediafire.com/file/9hbws4b1a99n7yk/epic_gen1_models%252Bco wboy_hat.zip/file (keep in mind i didn't double check this one when anon posted it sorry if it's dolphin porn)
>Website
https://www.armoredcore.net/
>Steam Page
https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RU BICON/
>Emblem Editor Decals
https://files.catbox.moe/lwp114.png(embed) (embed)
>AC6 Part Spreadsheet
https://docs.google.com/spreadsheets/d/1YLPD_x-NSLkOPQJUR-WHoHipE4UI01 Nz
Other News:
>Latest AC6 Patch (1.09)
https://en.bandainamcoent.eu/armored-core/news/armored-core-vi-fires-o f-rubicon-patch-notes-109
https://pastebin.com/QnC90hDz (embed) (embed)
>Re:Resonance CD playlist is out
https://youtube.com/playlist?list=PLU6YeOdU59Qd6CwGeIjCiYaG2wlX-758s&s i=_4Ne4lX7oTwEUWGC
>Pre-orders are up for the Squenix Structure Arts AC1/2 kits
https://x.com/SQEX_MD_GOODS/status/1924649806980628666
>all generation 1 AC games are getting ported to PS Classics on PS5
>30mm VE-40A model kit
https://bandai-hobby.net/item/01_6775/
●Set matching to global for lobbies and use keyword acg to play with each other!
Previous Thread: https://desuarchive.org/m/thread/23735277
90 RepliesView Thread
>>
File: superior speed at no cost whatsoever.png (2.4 MB)
2.4 MB PNG
Are you satisfied with what speed brings?
>>
File: IMG_3210.jpg (1.2 MB)
1.2 MB JPG
@buildanon
Whats the top right?
>>
File: Gen2ified.png (2.2 MB)
2.2 MB PNG
Expect some Gen 2 assets on the Models Resource soon
>>
>>
File: preview_side_preview.png (154.4 KB)
154.4 KB PNG
>>23766318
Some stuff has already been uploaded. Actual AC parts will come later
>>
File: 1549677374562.png (3.5 MB)
3.5 MB PNG
>>23766241
who let zanscare design ACs
>>
>>
>>
>>
>>
File: go my ball ac.png (45 KB)
45 KB PNG
>>23766571
VROOOM
>>
>>
>>
File: ThisIsWhatIHadToWorkWith.png (571.8 KB)
571.8 KB PNG
>>23766570
Still, by hand.
Actually those in >>23766300 were even worse since NPCs in AA extract with heavy junk geometry that needed to be extracted by hand, which took too long to clean up. Those are probably the only NPCs from AA I'll extract fro that reason.
>fyi Assets ripped from Gen 3 games all have that junk geometry, so I'm not even gonna attempt to get parts from those games, WAY too much effort.
>>
>>
File: NewGriffonThumb.jpg (290.8 KB)
290.8 KB JPG
>>23766292
It's meant to be Griffon from Patlabor.
I accidently saved over one of my builds and had to spend a day remaking it, fml. I'm going to start compiling the new codes.
>>
>>
File: Armored Waifu.png (149.1 KB)
149.1 KB PNG
Why couldn't you've just thrown the fight Raven?
>>
File: Helios.png (710.9 KB)
710.9 KB PNG
>>23766936
save menu numbers autism
gen2 have great characters
>>
>>
File: IMG_3264.png (2.3 MB)
2.3 MB PNG
>>23766989
Based, please share code?
>>
>>
>>
>>
>>
>>
File: 20260213040221_1.jpg (285 KB)
285 KB JPG
>>23767007
Will continue compiling codes tomorrow. Remembered the share limit is 100 and will have to decide what gets included, meaning many builds and variants will have to be excluded. Right now Zeta Byarlant has dual las pistol + las orbits, Byarlant custom will have dual wurg + laz orbit. Any recommendations?
>>
>>
I hate tank builds so fucking much.
>Yeah I'm gonna sit here with my charged LCAs and zooks, and every time you try to hit me we're gonna roll the dice on whether the netcode evaporates 75% of your health
>I hope you like ratting and winning by timeout because it's the only realistic way to beat me with this stupid fuckass p2p online system
>Just play perfectly bro while I let my Pakistani wifi do all the work for me. The harder our electric grid gets shelled, the more often I win :)
This is the gayest shit ever.
>>
>>
>>
>>
>>
>>
>>
just "finished" another age, massive mt was the hardest fight by far but desu i went for a karasawa + moonlight combo so that makes short work of most opponetns.
reviews said it has 100+ missions but i hit the credits on 89 sorties.
i saw the ng+ mission on the unexplored region but there cant be that many, right?
maybe if you count the coop missions but im not so sure.
still, i loved it, gen 2 gameplay is always fun. dont need much more than "shoot everyone until they die" missions in mostly varied environments.
im starting to understand how letting acs fire more than one gun at once has been a major balance shift for armored core as a series.
and how gen 3 maps cant be designed assuming everyone has overboost.
anyways, what do you think about anothe rage, fellow ravens?
i do admit i wished fromsoft would release an expansion to ac6 which was just a #merc_lyfe simulator with 100+ missions.
>>
>>23768657
>i do admit i wished fromsoft would release an expansion to ac6 which was just a #merc_lyfe simulator with 100+ missions.
I too would like a MercWarrior but with Armored Core gameplay and aesthetic. I've tried playing through MW5M again after the Clan DLC dropped and I just couldn't get into it. I just couldn't go back to plowing through what's basically a walking sim but with a giant turret on legs. The music was still good though.
>>
>>
File: image-5.png (79.4 KB)
79.4 KB PNG
>>23768657
hurts my hand defeating the last post-end game mission
>>
>>
File: concept art.png (3.9 MB)
3.9 MB PNG
>>23766378
reminder we almost got wheeled acs
>>
File: Screenshot (125).png (1.3 MB)
1.3 MB PNG
rate my boy
>>
>>
>>
>>23768785
>>23768780
Oh, also I surprisingly barely have to even use my missiles. My gun combo has proven really deadly so far.
>>
>>23768788
yea if you go with two of that machinegun you will rarely need any additional firepower
nexus balance is fuckt up, last raven shifts it towards a different direction but its not much "fairer" accross weapons classes
whats impressive is how accross all gen3 and gen3.5 games the burst rifles have universally sucked, they never bothered to make them useable
>>
>>
>>23769085
Sure, right after optional parts, inside parts, extensions, radiators, back mounted radars, directional boosters and stabilizers. They'll be bundled with shoulder weapons, two slot back weapons and overed weapons in a weapon pack dlc.
>>
>>
>>
File: Nexus_Kisaragi_Prototype_3[1].png (175.7 KB)
175.7 KB PNG
>>23769085
Shame we never got those hover biped legs. So smooth and sexy.
>>
>>
>>
>>
>>
>>
>>
File: NotEnoughEnergy.png (1.3 MB)
1.3 MB PNG
>What's your buildtype?
>Me: KARASAWA
>>
>>
File: Screenshot (129).png (575.8 KB)
575.8 KB PNG
It's over
>>
Weapon arms were decent.
Grenade launcher weapons have always been usable for big damage.
gen 1-2-3 machine gun arms had low ammo but great DPS
energy weapon arms were good with EN weapon boosting optional parts.
missile launcher weapon arms were pretty good.
In gen 3 the spread bazooka weapon arms had INSANE burst DPS (you can kill the ultimate pulverizer in SECONDS). CETUS arms are just fucking great.
In gen 4 kojima cannon weapon arms one-shot enemy ACs, bazooka weapon arms hit like a fucking truck after removing PA with something else (kamal in your left back weapon slot is pretty good), and machine gun arms are honestly just all around great.
In VD you could use weapon arms as a way to swap to another weapon type if you had equipped cannons (I used CE cannon arms on my KE autocannons tank)
They also look cool on RJ legs
>>
>>
>>23769096
>radiators
Does anyone unironically want the heat mechanic to come back? The only reason I ever liked it was so I could cheese the fuck out of Arena battles.
>>23769379
I think fifth gen had the right idea for making weapon arms better.
>>
>>23769673
>Does anyone unironically want the heat mechanic to come back?
yes, me
I like feeling under pressure when overheating and it feels appropriate when hit with a powerful explosive weapon or fire, or when overboosting.
I like heat weapons (napalm missiles, napalm rockets, napalm howitzer, flamethrower, any weapon that is good at generating heat)
I like missions with environmental hazard (heat/fire/lava in particular)
and I think it's a cooler concept than the retarded stagger of AC6 and you can build your AC to mitigate it.
Heat > primal armor > third defense type (gen 5) > stagger bar
>>
>yearly playthrough of 4 and FA
>messing around with a bunch of different builds
>land on one that I think is pretty good, performs really well on the harder AC focused missions
>get to occupation of arteria carpals
>get curbstomped
nevermind my AC sucks
>>
>>
>>23769692
It would make flametrhowers and the like have a more interesting niche than they do in 6. Also no arguments on the stagger system though, I think it's the weakest part of 6's gameplay design. A more gradual state instead of a binary staggered/unstaggered state would be way more interesting.
>>23769695
I personally don't, I view it the same way I do the old radar and biosensor mechanics, just an annoying thing to keep in mind rather than something I thought made builds more interesting.
>>
>>
>>23769723
I'd rather have two shoulder weapons over saving one for a radar. It always makes me go for heads with both a radar and a biosensor which to me limits my build variety. If they were brought back, I would prefer they be internal parts like the FCS, with better radars requiring more power draw of course
>>
>>
>>
File: 20260122181748_1.jpg (255.3 KB)
255.3 KB JPG
https://imgur.com/a/li2kNzB
I can rest now.
>>
File: waitaminute.jpg (82.5 KB)
82.5 KB JPG
>>23769595
>They also look cool on RJ legs
>>
File: KARASAVIOR.png (1.4 MB)
1.4 MB PNG
>>23769496
>Do you have a moment to talk about our lord and savior?
>>
>>
File: lit-fire[1].gif (480.5 KB)
480.5 KB GIF
>>23769692
Haven't I seen you somewhere before?In Flavortown, perhaps?
>>
>>
>>
>>
>>
>>
>>23771100
I either not familiar enough with Cradle 21 or I probably forgotten about it.
There's Project Phantasma Sumika and there's AC4's Leonemeccanica Sumika. And I'm still in the middle of AC4 (Chapter 5) if it was from there.
Is this going to be spoiler or not?
>>
>>23771098
>>23771104
The latter. It's a mission from ACFA. You'll get it once you beat 4 and move on to FA.
It isn't really a spoiler.
>>
>>
>>
>>
>>