Thread #43060855
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Slaughter Horse 2 might actually have a chance of taking off in a semi-mainstream way. It's gotten a decent influx of reviews since Steam's "HorseFest" thing started, and especially interestingly, it's currently the second thing on the "More Like" page for Mewgenics:
https://store.steampowered.com/recommended/morelike/app/686060/
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>>43062024
>Is it even possible to win this game within the default time limit
Yeah, if you focus on killing the investigators first.
It's not the time limit that you should be worried about it's the townponies hanging ponies left and right.
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>>43060855
>especially interestingly, it's currently the second thing on the "More Like" page for Mewgenics
Lmao, I get it.
The Steam recommendation engine must have seen this and thought that there are cats somewhere in the game:
>DEVELOPER: Catfood McFly
>PUBLISHER: Catsmeat Studios
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>>43062024
>>43062051 this
Keep the Sus and Sanity level high and they will kill themselves because they think you're the most innocent pony alive
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I tried it on a whim and fumbled hard, I didn't know singleplayer town of salem could be so fun.
Does gummy ever gives you info on house inhabitants? He'd only tell me if they were out/if there were ingredients in the house
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>>43062261
What I'm about to say comes from half remembered game mechanics, so take it with a grain of salt.
Gummy can investigate two things, A pony and a house.
House:
As you've said. Sending him to houses is mostly to see if the target will be home or not, and to look for ingredients for your cakes, which are useful late in the game.
Pony:
If you want to find out anything about the ponies, you have to send gummy to investigate specific targets. Here's what the little UI icons in their card mean, from top left to bottom right:
>How suspicious the town is of this pony
>How well this pony is liked by the town
>This pony's suspicion of you
>This pony's sanity
>How much this pony likes you
>This pony's name
>This pony's Role
>This pony's Address
As I said already, everything on this list can be found by investigating poniesTry to focus on finding their roles first. Then go for whom you consider the most problematic target. Your first few kills will be the most important ones, as most townsponies will be unaware of the murderer amongst them.
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>>43062107
>>43062261
>town of salem
It's called Mafia, zoomies.
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Deserved. It's a pretty good game.
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>>43062637
No I mean scenes of raping ponies to death.
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>>43062639
>I miss the older simpler version
You can still play it, though.
https://catfoodmcfly.itch.io/
https://gamejolt.com/games/pinkamena/159290
https://slaughter-horse.bd.aptoide.com/app
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>>43062650
>scenes of raping ponies to death
This game already exists, I just don't remember its name.
It was posted here occasionally, but I don't remember it.I also found the game for the target audience while searching for "MLP sex dungeon"
https://play.google.com/store/apps/details?id=com.EightBlackeyGames.Wi tchmareTheDungeon
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>>43060855
this game is really fun
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>>43062400
Yeah played another round, started with roles and then pivoted to finding out where they lived. though I played so slow the idiots lynched 7 ponies before they even sus'd me. And fumbled to kill me when it was down to me and the royal guard.
Thanks for the tips, anon
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>>43062400
Adendum: Looks like you can ID residents when you send gummy to houses. I misremembered
>>43063629
Good to hear! There's a lot of different ways to go about winning the game, the fun part is in finding them.
Does anyone know why meat from a best friend is surrounded by hearts? Does it have an increased effect?
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>>43063612
Just checked, this is what I have on the second place:
https://store.steampowered.com/app/2593780/ReLord__Tales_of_Adventure/
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>>43064387
Weird. Even the archive.org save of the page shows it as the second thing, so it doesn't seem like it would be different based on account or IP address:
https://web.archive.org/web/20260225005715/https://store.steampowered. com/recommended/morelike/app/686060 /
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>>43064649
>it doesn't seem like it would be different based on account or IP address
Steam always show recommendations based on the regional data of the account.
Steam JP, for example will push a lot of anime stuff.
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Well, it was nice while it lasted.
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>>43065695
Joy Pony was on Steam, lmao.
https://store.steampowered.com/app/685950/Joy_Pony/
But no, I was talking about a "sex simulator" game where you have ponies (normal, anthro, EQG) in your dungeon and you can do stuff to them, including having sex with each other.
I think it was on Patreon somewhere.
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>>43065619
I have no complaints, Anon. I almost didn't bother with Horse Fest, then decided I would and put in an appeal for it to be added in on the strength that everyone in it was, it had horse in the title, and it was as horse as I could make it. It was approved the day before the fest started. I thought it would help a bit. It sold more copies during that fest than all the years since I put it on Steam combined, so it was definitely worthwhile.
My email is alive with bug reports. Very useful, because you get into a way of playing your own game and need other people's take on it to catch stuff you never would.
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>>43066700
>It sold more copies during that fest than all the years since I put it on Steam combined
Did you try to promote your game?
Aside from the obvious 4chan self serve ads there are services like drope.me, lurkit and keymailer where you can connect with streamers.
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>>43066724
I've never really pushed promotion on it because it's not finished. There's still a load of stuff that needs work and I have to fit in fixing it around a job, etc. I'm happy some people enjoy it as is, but it's not something I'd shill hard while it's still early access and has bugs and unfinished elements.
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>>43067579
>I've never really pushed promotion on it because it's not finished
There is a Drope.me "wishlist" KPI where streamers are rewarded for baiting their viewers to wishlist your game.
It is recommended to promote before the release, not after.
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I wish this game wasn't about pinkamena. I could play beautiful escape: dolls just fine. But this is too much.
I wish it was the same game but instead you have to plan a surprise birthday party for every pony in town.
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>>43066724
There is another option for promotion that is often ignored by the game devs: a website indexed by searched engines.
You don't even need to pay for its hosting, Gitlab/Github Pages let you host basically any kind of a static website.
You can think of it as a "passive income" kind of advertising - set it properly once and you will have a small flow of players.
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>>43071323
Yeah, and also Steam Scream.
https://partner.steamgames.com/doc/marketing/upcoming_events/themed_sa les/steam_halloween_2026
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>>43068286
It's interesting how SteamDB charts immediately show the main timezones of your players.
https://steamdb.info/charts/?compare=2076260,3908900&week
>Remains: peaks around 16:00 UTC - this corresponds to prime time in Russia
>Slaughter Horse 2: peaks around 00:00 UTC - this corresponds to prime time in Western Europe.
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>>43073139
>Euros wait until midnight to play horror games
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>>43073953
>why it's so popular in yuro
It's simple - the game is heavily text-based and only in English, so all immigrant ESLs are filtered out automatically.
Also it's not a flashy dopamine rush, not a remake of the 90s-00s game, and not woke bullshit, so it's not appealing to an average American.
This really leaves us only with Europeans who are fluent in English.
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>>43075166
>Russian
Unironically find Anons on the board for that.
If I read "Night Mare" translated as "Moon Pony" again I will lose my mind.
https://www.youtube.com/watch?v=KYvII7LC4-Y
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>>43075166
I'm a bit puzzled with translation, due to how the game works.
It replaces names and gender from text files with tokens, for example "You see $pony scratching at $his plot", so $pony is replaced with the name of the subject and $his replaced with his or her depending on gender, along with $he, $him or if caps are required, $He, $Him, etc.
Now as an ignorant Brit, I have no idea if that would still work in other languages or cause grammar issues that would be a real pain for translators.
If it would work, what I'd do is drop all the text files onto Steam Workshop and if anyone wanted a go at translating it they could, but I have no idea.
There's also the issue of finding pixel fonts that include all the alternative characters required that don't look like ass.
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not!Guro Penk is good
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>>43076295
That's a really bad approach when you have thousands of other games that cater to them.
>>43076351
>Now as an ignorant Brit, I have no idea if that would still work in other languages or cause grammar issues that would be a real pain for translators.
It will work the same for other languages, but, depending on how complex you need your translated text to be, you might need the translation to hold names in several forms. Also some words might change depending on the gender of the object, so it's easier to just have one text template for a mare and another for a stallion.
>There's also the issue of finding pixel fonts that include all the alternative characters required that don't look like ass.
True, the default approach is just to use non-pixelated font for languages that are too hard to pixelate, e.g. Chinese.
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>>43076430
i think it's unfair to expect small developers to support other languages. as a shit 3rd worlder ESL, learn English if a game you want to play is in English or pay a translator yourself so you can make a mod
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>>43076566
UI elements need to be translated, too, but that usually requires redesigning because some translated words will be longer and not fit. I heard once that German is particularly tough because most of the words have a lot of letters, so your UI always ends up starved for space.
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>>43076625
>I heard once that German is particularly tough because most of the words have a lot of letters, so your UI always ends up starved for space.
Unity engine has a special feature for testing longass texts or weird characters - Pseudo-localization. And yes, German specifically is a tough language because you need to have the logic for splitting their 40-character long words if they don't fit on a single line.