Thread #97620947
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>tells you to write a detailed backstory
>doesn't use any of it at all
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>>97620947
I tell the players to write a backstory so I know how literate they are and if they are capable of using basic imagination. Asking for even a single paragraph removes a lot of shit people who would, in all respects, be a shit player.
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>>97620996
>character you care about faces own mortality, for the greater good
>choose to, y'know, not
>[Everyone didn't like that]
>character you care about dies 8 sessions in
>feel really bummed out
>don't play again
>DM gives up 3 sessions in
>"Why did I bother caring about my character?"
I understand what you're saying but if the DM doesn't communicate, then it feels like you're being asked to write an English report for A REASON and it's often hard to if you don't have anything you particularly want to do at the time (and 90% of characters are just [Flanderised character from Show/Movie/Book I consumed last week])
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>DM doesn't know when to just fucking move on already
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>>97620947
I'm in a game with one right now:
>railroady to a fault
Literally everything we do doesn't affect where we're going, if we start planning something he simply throws us a wrench that forces us in following his idea of the week. What's worst seems i'm the only one at the table that either noticed or care.
>graphomaniac
He wrote a full wiki about his setting plus incremental informations about what we encounter, on paper this looks great however the sheer amount of information is overwhelming, if you don't know precisely what to look for you won't find it. What's worst is he keeps adding stuff so if you lose momentum in keeping up with his writings you're screwed.
>game developing
Basically we're playing with an old homebrew that was written by various people in our old lgs more than 25 years ago, when i signed up for the game i was excited in making a dive in the past but out current GM is using the game as an excuse for cleaning up the rulesystem, fixing and adding new stuff, which translates in having your character abilities fluctuating in between sessions, having the character sheet changing every day of the week ending in y (and having to rewrite all the character infos and stats each time), having the phb equivalent docs rewritten each sessions (so if you fail to keep up you may end with faulty stats to your equipment), and so on. Not exactly what i signed for.
>tactical theater of the mind combat
I have no issues in abstracting action without a battle map, not so much if the game clearly requires the map. Basically every time there's a combat encounter you have to hope in acting fast enough and by so asking the GM about the, prior to the encounter, featureless grey plain where to find cover and flanking advantages (or anything of use), if you fail the enemy will assault you even by moving through your quantum undefined position. Neither to say previous arrangements (like marching order, character prepared actions, etc...) rarely matter.
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>>97620947
tell? how about commands you
>have to write a at least 4 page both sides story for a lvl 1 char
>kills half the party on the first session
>for the next chars ask another 4 page both sides story
>is surprised when nobody returns or responds to his calls
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>>97620947
>Tells you it's a Romanesque period fantasy game.
>Plate armour, no republics. The closest thing to 'Romanic' is the slavery, and that's nothing like the system they had.
>DM says he's balanced and doesn't pick favourites among players.
>One player gets flat out forgotten about for hours on end, to the point of advancing the game past them. When he goes to retire his character to a village to run it as basically their messiah, the DM pulls a 'rocks fall' on the village, admits to it, and lies to the player OOC about a potential development for his PC and the game, to then basically humiliate the PC and shackle him to a cruel Patron to eternally suffer. (This player was me)
>Another player handwaves the whole thing away with one spell, and gets five different armies of magical troopers and aberrations, as well as a Warhammer fantasy Tree Ent Titan, and more money than a moderate kingdom. (This player was female).
>DM talks about how his game is 'sword and sorcery' based. 'Conan-esque' with 'high adventure'.
>Complains about magic being used. (The game is DnD)
>DM says he likes it when players think up clever and innovative solutions that aren't just roll dice until you or it die.
>Insists that your fantasy character with 18 WIS wouldn't guess that an animal monster that clearly doesn't need sight or sound to track you COULDN'T assume that it's using smell.
>You are clearly, as a player, cheating.
>DM complains about magic users and mages 'ruining the tone of the game'.
>Doesn't just approve extremely magic-heavy characters across the table, but also makes NPC's and DMPC's that heavily use magic to protect against everything, including decapitation in a duel.
>DM insists magic is 'too powerful' and declares
"Any AoE magic uses spell slots one slot higher than described in the book".
>Also gets impatient and angry if you're not performing to his expectations.
>Even if you just rolled a low number, he makes a show about what he thinks of you.
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>>97621994
For reference, this is all from a single game, and a single DM.
Said DM was also a fat manlet who believed in nazi-grade eugenics unironically.
Only reason I stuck around was because I didn't know better, and all my friends were in the game.
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>>97620947
Making a really long puzzle only for the thing inside to be a map instead of an actual reward, very "Thank you Mario! But our princess is in another castle!" like. And that's why I don't solve any puzzles in his games anymore.
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>>97620947
>DM A would run premade campaigns because he doesn't have time to sit and custom make one, that's fine
>Doesn't read ahead or prepare, often takes breaks to read just a few pages ahead
>DM B has a great scope but if you ask him a question outside his box he shuts down
>DM C starts a game then cancel the next three sessions
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>>97623021
Oh yeah DM D
>DM D never let us have a perception roll of any kind
>Ambushed? No rolls to prevent or see it
>Spied on? No rolls to get a hint someone's watching us
>Trap? No roll to see it
>He tried to get away with lying to us but we made him acknowledge we should get an Insight check
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>Player: I'm going to do [thing]
>DM: Ehhhhh??? Are you SUUUUUUUUREEE you want to do [thing]?
>doing [thing] turns out to actually be perfectly safe
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>>97622010
this is par for the course if you have women in a game, they never make it better, women can only make it worse
also women are far worse eugenicists than the nazis ever were.
i unfortunately have to DM, forever trapped, specifically because of shit DMs, nothing is worse than a player who takes 30 minute turn to do a single attack on a fighter.
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>>97623702
Far as I can tell there has no women in the game anon is talking about so the there was no need for you to bring up your retarded butthurt about women being in a hobby you are far too stupid to be a part of.
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>>97623597
Only queers and troons play subhumans. Probably because they can relate
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>>97625608
he is the biggest faggot I've had the displeasure of gaming with. The most obscene railroader imaginable and doesn't even try to hide it. Getting any concrete info about the world from him was like pulling teeth from a cat and when the party did he always contradicted himself, usually latter that same session when someone would inevitable go off his predefined script using that info. Moral of the story is never play with obese spics.
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>>97620996
>>97620965
These are both true.
But it's also important as a good DM to respect your players.
And a big way to do that, is actually care about the work they do to fit into your autism.
Also as a realism thing, all your setting is going to be framed through the PCs' perspectives.
A truly supurb DM alters his presentations of the world to reflect this fact.
You can't do this without reading the backstory, as those often define a character's way of thinking.
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>>97620965
Also help the DM see if the player thought in their character. Just an avatar for the, their power fantasy OC, their "true self", a funny idea of a character that's 4 character kit bashed into one PC, etc.
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>>97622975
>DM, after nerfing your character, vocally complains vocally about your skill at the game every time you; do something he doesn't think of as smart, roll low, or take time to consider things.
>DM also gets surly and declares you a cheater if you; use your brain to solve a problem, roll high, or have a plan.
>DM uses Rocks Fall unironically, and tells the players it's a Rocks Fall and 'yeah, you couldn't have done anything to change it lol'.
>DM also lies to the player about options for his character.
I'm still fucked off about the last one.
I don't mind my characters dying/suffering/being hated, but having a discussion entirely OOC about "here's an option for how this could go for your character, he can do XYZ to fix this situation, and he'll come away with a new character sheet, two more levels and the respect of everyone because you've done nothing outside the norm for the world, nothing more" only to go "Aha! No one likes you for your single act of betraying a dead god, and you're a slave! Ten thousand years of anal pain!" in the game is an absolute 'Wat' situation.
This was a high level Heroics game too, and in a setting that made that kind of behavior common (man went into detail about how each country kept their slaves). It didn't fit the tone of the game, and it was a dick move as a DM.
He then, lets the new female player literally handwave away the whole threat (which had tied up the rest of the party) with one spell, told me he "forgot" about the plans he'd told me about the resolution to the arc, asks me if I 'still want to retire the PC', and got genuinely surprised when I said I did.
It was like he used Gygax's methods for dealing with a player you don't like at the table, unironically.
>>97623702
The chick was actually a pretty good player thankfully/annoyingly.
Didn't hoard resources, played with the party, didn't hog spotlight and was a genuine contributor.
It was just that she turned our 'redpilled' DM into a simp DM by sitting down.
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>>97620947
>asks you to intercede on his behalf in a dispute he is having with a fellow player
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>>97629305
I have a 7 year have that completed successfully, a 9 years long dragonlance game I set in Taladas so I could say fuck the continuity and a Forgotten Realms have i started in 1986 that's still going to this day. And you? I've dm'ed close to 100 people by now
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>>97629330
100 people
Not women
Exactly
>>97629349
Neither has any woman because women don't play games
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>>97629745
Man, you're an idiot. I've been playing with women since the 80s. They get bored with the normal slop that is served everywhere, just like anyone else. Believe it. Don't. I don't really give two tin shits. Your insipid thoughts on the matter affect 0% of my life. One of my best players was excellent at 3.x builds and still is and she probably hasn't played in twenty years. Moron
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>>97629772
He's just bitter that's he's never touched a titty in his whole misbegotten life. He can't possibly imagine anyone that has. If you ask him how would he feel if he didn't have breakfast this morning, his answer would we 100% be but I did have breakfast this morning with utter sincerity. Ppl like him could never understand post quality. Never
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>>97621759
>He wrote a full wiki about his setting
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>>97630054...Peter?
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>>97620947
I always ask my players to be able to sum up their characters for me, including their primary motivation. They can be as extensive as they want, as long as I know what that thing is that makes them tick.
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>>97621252
me but the other way around
>the players come across a barebones trading post just outside a huge interesting ruined city that they know they need to visit
>players spend 3/4ths of the session talking to locals there and trying to trade all the random shit in their pockets for gear
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>>97620947
I'm the opposite
>Player writes a ten page backstory
>"Can you give me the cliff notes?"
All I need is
>Family
>Close friends or allies
>Short-term goals
>Long-term goals
Being more on the nose
>Attachments
>Allies
>Lures
That's all I need. What do I need to draw your character to something, what do I need to know to get your character invested into something, and who can I throw in if you need some backup or info or something?
My ideal form of a portion of a backstory is
Father, Robert Johnson: Robert Johnson is the father of Jim Robertson, a humble farmer who owns 60 acres of land he has ten children and is focused on the prosperity and security of his farm and family above all else, he views Jim as a naive and foolish child and prays each night that Jim returns to the farm to settle down with a nice local girl and give up his adventuring.
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>>97629330
>I've dm'ed close to 100 people by now
Nogames moment. Hasgames understand that the mark of a good GM is having FEW players and MANY games. If you go through 100 players, that means you've had 100 chances to form a long term group and failed, which would make you an AWFUL GM
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>>97621252
Hasgames detected
This is the problem most mid to decent GMs have honestly. They're so terrified of feeling like they're pushing the players along or controlling the spotlight that they won't keep the game moving. Pacing is tuff but sometimes you gotta crack the whip.
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>>97620965
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It could be a method acting thing. I know in movies sometimes the writers come up with notes for all kinds of things that never make it onscreen to show the director and actors because it influences how the characters behave, like if two characters come from different nations that have been at war recently, they might act uncomfortable or hostile to each other even if nobody ever mentions the war.
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>Backstab a pack of werewolves for the greater good, knowingly send them all to their deaths.
>At a much later point, in a different location entirely, negotiate with a group of completely unrelated NPCs.
>"We are men of honor - when we say that we intend no harm to you, we mean it."
>"Just like you've meant no harm to the werewolf pack you've exterminated with your lies?"
>Ask the DM how would these NPCs possibly know this information. Are they our fan club? Have they been watching our every move since the start of the campaign through Scrying?
>DM pauses and admits that yes, it makes no sense at all, and he just wanted to have a gotcha moment.
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>>97631179
>Ppl move
If 100 players moved specifically away from you and moved so far it was impossible for them to attend your games, I think there might be a reason for that.
>or develop different interests
Translation: "I was such a terrible, autistic faggot of a GM that I literally killed their interest in the hobby."
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>>97632363
>You can stop projecting your personal experiences
I don't see how I could be. This sounds like a typical deflection from a very nogames who is now seething mad that his absolute lack of experience with games and women is now apparent.
>I'm not sorry that you can't find a single woman to game with.
I've found 2 and one of them is my wife.
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>>97620947
>DM sends you an an epic journey
>Collect items to help fix teh barrier between planes letting in elemental beings
>Learning what opened the barrier- surprise its mindflayers
>Gather the special McGuffin items and defeat the "boss" elementals
>Go to close the plane
>Final session of a 3 year campaign
>GM's self insert god of trickery tells us that it doesn't matter what we do, he's just going to re-open the planes anyway
>We try to fight him
>GM strips us of our power and memories
>Campaign over
Three years of my life, anons.
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>>97630565
If that guy started a presently-active campaign in 1986, he's either a Gen Xer or more likely a boomer (he can't be a millennial; they were in utero when he was prepping his first session of that). He could have made it to 100 by now just through GMing a one-shot at the store or a con now and then, without ever varying the players in his long-term campaign.
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>>97632492
>If that guy started a presently-active campaign in 1986
Unlikely, he's already demonstrated a total lack of social skills and competency.
>He could have made it to 100 by now just through GMing a one-shot at the store or a con now and then
Yet he didn't, also nogames-tier opinion. GMing for random players at a con for an hour =/= Actually GMing with a steady group for months. You can get away with all kinds of shitty GMing practices if you keep your players only very briefly.
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>>97632389
Oh. You should be ashamed for taking her from someone who actually deserves her. What about a 7 year campaign, a 9 year campaign and an ongoing game that started in 1986 just screams no games to you? That is giving seething jealousy vibes. A lot of these guys brought their girlfriend at the time. Why does crying so much about it online give you so much satisfaction? Frankly I would be embarrassed. Is there something you need to tell us? It's ok. I'm getting used to you guys using 4chan as your personal safe space
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>>97632522
>Y-you called me a bad DM you don't deserve the touch of a woman ever!!!!
Kek, speaking of seethe with jealousy.
>What about a 7 year campaign, a 9 year campaign and an ongoing game that started in 1986 just screams no games to you?
The fact that you thought going through more players = better gm and then had to go "W-WELL look at all this experience I TOTALLY HAD!!!!"
>Why does crying so much about it online give you so much satisfaction?
I assume you meant why does watching you cry about it give me so much satisfaction. The answer is that I think you're retarded and it's funny when you get mad.
>Frankly I would be embarrassed
You sure seem to be lol
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>>97632492
I started dm'ing in 1985. I connected the story I was already working on to the forgotten realms. I've posted bits and pieces here on 4chan but it never really goes anywhere
I also ran a zombie play by post here that I've talked about before here on tg. I scared a poster off before he even saw the first zombie. It was pretty fun but it also went nowhere. Turns out posting a pbp here just isn't very easily done. Ofc you get a lot of ineffable faggots that just want to ruin everything even remotely fun
I was working on a TMNT & OS/Borderlands game but I could never nail down the details. Making a system that has 4 million different weapons has a lot of technical problems for a pencil and paper game. I'm still convinced it can be done, just searching for a different approach
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>>97632514
Hasgames trvke
It's POSSIBLE to be good at running games even if you're an oldhead, but most of them fucking suck and get too used to running the same tired garbage with the same group. Of course, even those GMs know that if you're going through over a hundred players and think that's a good thing, you're just a shit GM.
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>>97632507
Lol 7 years is 84 months, 9 years is 108 and from 1985 to now is 444 months. For a total of 636 months so you absolutely don't know what you're talking about. I have two trucks of just notes. That's not counting my book space. Shut up. Stop posting forever
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>>97632577
>You can try to reframe my comments
Didn't need to.
>Y-yer ad hom!!!
t. Guy who randomly started screaming about how everyone who realizes you're a nogames retard hates women
>Y-you're not even addressing anything
Pretend that all you like nogames
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>>97632560
Last game lasted a year and it was almost all OC. Players had fun going from 1 lvl to 10. I meticulously planned it and was going to incorporate the bastion rules but those ended up sucking, all concurrent and part of my forgotten realms game
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>>97632595
That's cool anon but this belongs in >>97445556
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>>97632610
>A-appeal t-to th-the ACK!
You've got no games, no friends, and you have no idea what a good game would even take. You just proved it again here >>97632595 By saying you "meticulously planned" your game. You think meticulously planning a railroad is what would make a game good lmao
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>>97632626
>Your suppositions are insane.
I don't think you know what a supposition is.
>My campaigns last years
You just said the last one lasted A year, singular >>97632595
So was that a lie or is this statement a lie? Kek
>You are so mad about this.
Grade A projection lul, I'm not the one trying to "prove" myself to anons on 4chan
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>>97632625
It's exactly why I can. I'm anonymous. I have no reason to try to impress anyone, ever. Posts are to mostly be informative, especially on /tg/. Curious that you don't know this. Funny, even.
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>>97632507
Sure, but he's saying he's run a long-term group during that entire time. My point is he could make it to 100 players AND ALSO keep a group of ~5 or 6 for the duration of his time in the hobby. This is possible because he is allegedly quite old.
There's not even an opinion in my post. You should chill out a little
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>>97632632
>>97632595
Oh my god he doesn't even know what homebrew should be called this nigga really IS a NOGAMES
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>>97632638
>It's exactly why I can. I'm anonymous. I have no reason to try to impress anyone
That's what makes your desperate attempts to do so all the more sad and pathetic, anon. Can't impress people. Can't win an argument. Can't run a game. Can't even run a quest. If you've got any friends left, you should reach out to them instead of going psycho here.
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>>97632633
Campaigns are plural. I've had several 1 year campaigns but don't have to bother listing those when you've shot off longer campaigns. There's no point. Much like your stupid arguments. I feel sad for anyone who can't parse what a simple supposition is supposed to be, especially for your banal arguments. Triggered little bitch lmao
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>>97632639
>Sure, but he's saying he's run a long-term group during that entire time.
Which is obviously untrue, he's not even familiar with basic TTRPG terminology. And if he had run a group long term, he'd know that matters more than sheer player count.
But he doesn't, because he's a nogames. And in typical nogames fashion, he's very angry at being called out on the truth.
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>>97632647
>Campaigns are plural. I've had several 1 year campaigns
Oh okay so your campaigns "last years", but also several are just "1 year" (Exactly 1 year, apparently).
>but don't have to bother listing those when you've shot off longer campaigns.
But you literally did list one.
So anon, did you lie several posts ago, the last post ago, or this post? Because now you've clearly contradicted yourself and lied multiple times! You should stop shaking and calm down, it's clearly left you unable to tell a coherent story.
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>>97632635
Semantics. I still conveyed my point. Homebrew in a fr setting is not really fr anymore, is it? I made it converted 90% of the monsters but I also used some established locations. I also used 1e, 2e, 3e, 4e and 5e rules do where you think I don't know how to run a game, you works be dead wrong. Tend to your gaping wound
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>>97632656
>Semantics.
Semantics are very important when making claims of experience. If you actually had been playing games (Or even posting on /tg/) for any length of time beyond a couple months, you'd be using the term "homebrew" over "OC".
Furthermore, you wouldn't say a game is "Almost all homebrew" and then say "Its 5e btw". Unless... You don't play games enough to know what those words actually mean and what terms are actually used.
>1e, 2e, 3e
Yeah you've NEVER played a game in your life and it shows.
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>>97632670
>You got angry about my post
Can you explain how calling you out for a lack of experience is "getting angry"? No fallacies this time, please.
>and haven't shut up about it yet.
Tu Quoque
>Your post here says way more about you than it ever will me lmao
Ditto.
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>>97632667
You are making a trivial point seen way more than it actually is, which is telling me all your motivations for this ridiculous argument. Also, you seem intent on trying to "prove" I haven't played certain editions. Luckily for your stupid argument, I can't prove that I have. I'm not really concerned about proving it but you sure are invested in that. You really don't have to be this insecure, anon
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>>97632691
>You are making a trivial point
It's far from trivial. If a self-claimed mechanic called my Ford F-150 a Dodge Ram, I could reasonably surmise that he's not a real mechanic at all.
>Also, you seem intent on trying to "prove" I haven't played certain editions
You've done good work at proving that by being unable to even call many editions by their names.
>Luckily for your stupid argument, I can't prove that I have.
This could easily be done if you actually had btw.
>I'm not really concerned about proving it
If this were true you wouldn't be replying.
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>>97632697
I'm allowed to post whatever I want and reply to you all day and night if I so wanted. Whatever proof I would offer you just shoot down no matter how compelling it is, much less true. How's your gaping wound coming along?
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>>97632710
Nobody said you weren't "allowed" to. I just pointed out what you *would* do if what you were saying was true. It's not true though, so you're still replying to me in impotent rage.
>Whatever proof I would offer
None, because you have none to offer.
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>>97632714
You have yet to state any way I could use to convince you. If I post pictures of books, you will say I faked it. Notebook upon notebook will be dismissed as I stole the pic from someone else. This is all over the fact I said I played with 3 good women players and you haven't stopped sperging out yet. And you have so far unsuccessfully tried to frame me for your every behavior. You are literally dragging down the post quality of /tg/ over your little baby hissy fit, which is frowned upon around here. Yet, you don't seem to know that. Like you're oblivious to it. So who here is really the nogames? Tourist
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>>97632728
If you played games you'd already know of one kek.
>This is all over the fact I said I played with 3 good women players
I never replied to any post about this nor do I care about your /pol/ spergery, I just called you out for being an obvious nogames. Total lack of social skills on your part to not be able to tell anons apart lmao.
>N-no u!
The nogames thinks throwing the same insults back will hurt me, because it hurts him.
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>>97632710
>I'm allowed to post whatever I want and reply to you all day and night if I so wanted. Whatever proof I would offer you just shoot down no matter how compelling it is
So let me get this straight
You'll keep arguing until you're red in the face because that totally has a point to it, but you won't even TRY to offer any proof of your claims because that doesn't have a point?
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Saying that a campaign is going to be light on combat when they actually mean that they don't want super-optimized characters.
Also, this is your daily reminder that if you're a playoid who never takes a turn behind the GM screen, you're part of the problem and even bad GMs outrank you.
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>>97632404
Self insert is the worst next to meta commentary about how the world might just be a tabletop game (haha how smart). At least your campaign got any conclusion, if a terrible one.
Most shit my friends do is soap opera that goes nowhere. I think I am the only one of our group who DMd and actually finished a campaign. The other guy's stuff always fizzled out and/or they just started another side project.
I am also the only guy in the group who actually reads books and dislikes anime for this One Piece tier writing.
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>>97634264
TBQH I really could.
Those were only the cliff notes too.
I didn't mention the time where he dragged us through a fae forest, where my character ran out of spell slots due to slogging through redcaps, and was literally unable to damage any of the creatures therein.
He also killed off my god, nicked my PC's shit, and told me I couldn't play my character certain ways because he thought knowing things about land nav and survivalism means I was self-inserting into my PC.
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>>97634571
Nah, Boomers typically love validation and get extremely angry when that's met with any resistance. They are literally not able to stop themselves from arguing because the idea that someone disagrees with them causes them to feel just awful. That's why if you ever have to get along with a boomer, you just nod your head and smile, and they'll treat you better than their own family.
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>>97620947
> looking forward to tonight's session
> gonna catch the bad guy, and probably hit a level up
>*discord ping*
>chill runs down my spine
>sessions happen same day every week, no reason to ping us unless something is affecting that
>bigger chill makes me shudder
>Surely not...
>"Hey guys, we're going to be starting a new campaign-"
>FUCK
Look I love my DM friend, he's a good guy and he never complains about being the forever DM.
But every three months we switch between the Star Wars RPG, Delvebound, or D&D. The first time I had a character go above level 5 was the "campaign" where we started at level 3.
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>>97634864
>Saying that a campaign is going to be light on combat when they actually mean that they don't want super-optimized characters.
Let's be fair though. If they said they didn't want optimized characters, players don't know what that means or they'll ignore it or they'll pretend they have no idea what they're doing and lie about it. Or worse, they'll start arguing about fucking "stormwind fallacy" and shit like that in an effort to belligerently coerce you into letting them play their Pun-Pun.
The safest thing to do is to set ground expectations right up front, and have fucking ZERO tolerance for even the most mild suggestion of munchkinry. Or even just play the game for virgin noobs.
>Also, this is your daily reminder that if you're a playoid who never takes a turn behind the GM screen, you're part of the problem and even bad GMs outrank you.
Absolutely correct.
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>>97642097
Mb anon.
To clarify, I had a level 14 Cleric with a ruralist background, with proficiency in survival, in a period/setting/game where long distance tramping skills were a common and basic skill (up until then apparently).
He had a +9 to his roll.
I think it was pretty reasonable to assume he knows the proper way to cross a river by himself.
It wasn't even a difficult river, by DM description. It was just 'a' river.
I still had to roll four times the number of checks to cross a waist height river (two of which were dex and strength checks), than the female player had to literally wipe a whole crusade army off the face of the world.
I don't even mind the multiple checks. I like survivalist stuff. I do some of it irl. I just hate the inconsistency and "I am not biased" bias.
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>>97634377
>>97634382
You gotta tell us more about this guy
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>>97644137
Hot take #755447 from another insufferable idiot of tg. Congratulations, ig
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>>97643153
He got booted for the suptg community for mocking a user's mother's death. He has a history of foisting unwanted attention and favoritism on female players. If he doesn't like the idea of a character, he'll approve it but harass you endlessly with no-win situations, hostile NPCs, and on the fly rules changes.