Thread #97642513
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What is the best school of magic in 5e and why is it Divination?
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>>97642513
None, magic in 5e sucks shit. It's always the most boring brainless form of "win button" imaginable, made for retards who can't do proper roleplay or problem-solving.
In before "Don't play DnDogshit 5e". I've already moved on to better games, thanks.
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Fuck 5e
>>97643481
Based.
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>>97642513
I had only ever played 5e like three times. But one time when I was invited to a friend's higher level game, I rolled up a divination wizard. The guy who DMed claimed to have years of experience and to know what he was doing. Yet didn't want to look at my sheet, and didn't seem to be aware of what a divination wizard could do. I gave him fair warning, "This sort of stuff can really throw a DM for a loop if they're unprepared..."
Once the game started, I started altering rolls and doing all sorts of farsight shit and astral projection, and it started to derail his game immediately. At one point, I had changed a d20 roll, reinforced the result, and used a halfling luck roll, and this guy was like, "Uhm... No. What you're trying to do doesn't work." And I blatantly looked at the other players and said, "Oh, so he's just kinda railroading us along this narrative. Cool..."
Didn't go back to play with those guys.
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>>97644100
Killing them? Casterfags have a hundred ways to deal with every conceivable problem ever that are alot easier than killing it. Please play the game before making it obvious you have no idea what you're talking about.