Thread #97643309
File: 1504845388788.jpg (66.8 KB)
66.8 KB JPG
Why does no one care about Warhammer Fantasy compared to Warhammer 40K?
22 RepliesView Thread
>>
>>
In terms of background, I'd quibble a bit but it's being picky and 'ackshully'. People did care, it wasn't just the standard fantasy kitchen sink. It had evolved outward from that, in part because the heavy use of real-world history and themes helped it stand out from (say) Forgotten Realms/Middle Earth, even if that was just to add differentiation to the various model lines so (to use a Total War-ism) you had more than differently coloured spearmanii to buy. It's just that 40k could do that and more by also incorporating sci-fi references and tropes, which were more popular and culturally hot. Add in a dash of lightning in a bottle and there we are.
As for the game, I was always up for teaching newbies and kids at the club, and when we got to the movement rules you could see eyes glaze over. Moving individuals was graspable, formation manoeuvering less so. And everyone having a gun alleviates the "I'm being shot at and can't retaliate" feel-bad factor, coupled with realising that your carefully painted new toys are just wound counters that no-one will ever really take a look at.
>>
It’s just not as cool/dark/edgy?
I feel WHF has a very dark core in the low life medieval theming (Skaven, Plague, Empire, Norse, Orkse), but it
>evolved outward from that
and became in parts just very colorful and unrelated (Aztec etc.), also the
>heavy use of real-world history
with Bretonians etc. is, I think, more on the boring side generally. I mean painted knights were the shit 150 years ago; the majority audience is always on the hunt for something new. (Not saying knights are fundamentally worse than spess marines. The time will come when even spess marines are eclipsed by the new hot fighter invention.)
>>
>>
>>
>>
File: teutonic13x-bez-imeni-1.jpg (555.4 KB)
555.4 KB JPG
I would say because Fantasy just isnt THAT drastically different, unless you look really really close. If you´re a normie nerd, you see generic elves, generic humans, generic orcs, some rats and generic undead.
Compared to that, how many other Sci Fi settings are there with flying space cathedrals and space orks and space elves and space demons?
>but anon, its not sci-fi, its....
Shut the fuck up
>>
>>97643309
There are like 50 other fantasy settings that are;
>written better
>unique
>have better factions
>have an actual philosophy put behind them
And the most important bit, fantasy just isn’t fun. I’d play a planescape game before I touch up wfrp.
Sci-fi only has like 2-3 settings that are worth touching on that are worth interacting with.
Also I don’t care what tww cock suckers say, pike and shot fucking sucks and is soulles. The asthetic for empire and Bretonia also sucks, humanity in general in fantasy is, and I do hate saying this, but frankly it’s soulless.
>>
>>
>>97643309
Because they killed it off for several years and nobody cared about the lore of the successor. That and it's not as attention-grabbing, Fantasy doesn't have the same over the top gothic wackiness that 40k has, at least not on the surface.
>>
>>
I mean hasn't WFB gotten a huge surge in popularity what with TWW and TOW coming out?
>>
>>97643309
40K gets the fantastical swords and magic plus space war and power armour. It does both while needing less historical background to appreciate so has a much wider appeal. The kitchen sink it can draw on is larger.
>>
>>
>>97643309
Because TOW sucks so bad it died, and then when all the secondaries crying about how they TOTALLY would have bought Bretts if they were able to psyopped GW into relaunching it, it sucked and flopped again.
>>97644881
Among secondaries, yes. That hasn't translated to tabletop sales beyond FOMO chinkslop.
>>
>>
>>
>>97646022
No, anon, you don't get it. You're too blinded by your insecure attachment style and your worship of Age of Sigmar/40k/whatever wargame will make for the most offensive opening statement for the rest of my post. TOW sucks, true, but you don't understand why it sucks. Poorly written rules that are easy to exploit, the dismemberment, rape, and murder of the magic phase, the horrendous intra-army and inter-army balance, army books being reduced to either pamphlets or sections of larger books, the entire content distribution structure of the arcane journals, competitive play being the normative playstyle... I could go on. But the worst thing TOW does, what sucks the most about it, is that it doesn't suck hard enough. If it did, people would just keep playing other versions of Fantasy. Unfortunately, TOW sucks just enough that it got everyone who was playing 3rd or 5th or 6th or 7th (with the army books from 6th, because holy fuck 7th had stupid army books) or even 8th to all come and play TOW, and now everyone refuses to go play older editions. You might even call it the 5e of Warhammer Fantasy.
>>
>>
>>
File: Vostroyan Firstborn.jpg (515.2 KB)
515.2 KB JPG
Fantasy is generic Tolkienslop, teenagers frequently recreate it accidentally when making DnD settings.
40k is a beautiful blend of so much late 20th century sci-fi into a testosterone rich way. There is truly no other sci-fi franchise like it
>>
>>97643309
Because at first glance it's too generic. I like WHF, but for a newcomer it hardly feels distinctive from the gazillion other kitchen sink medievalish fantasy setting out there, so it doesn't have much appeal. The interesting and unique aspects only become apparten while you get into it.
Meanwhile 40k is immediately unique and interesting, It has a very distinctive aesthetic, vibe and concept and with most 40k art you can immediately recognise with 100% certainty that it comes from Warhammer and not some other space setting. Which is very ironic considering that the setting basically started as one huge rip-off, but it's true nevertheless