Thread #97643339
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What are the best mage weapons besides staves and daggers?
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>>97643339
Huge, two handed axes
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>>97643339
An SMG.
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>>97644132
>a stick of dynamite
Kek. Reminds me of pic.
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>>97643339
I like the scepter, or the orb. Most fantasy settings have the staff or whatever artifact acting as some kind of grounding element to a focus, generically a crystal, but you can get really interesting with it.
If we're just talking whatever focus you want as the spelly weapon, I had a bard who used a goblin skull death whistle as his focus.
If anyone remembers the MMO rift, the spellcasters in that game could, if equipped, send spells straight out of their books, which I always enjoyed.
melee weapons tell a story, how does this person protect themselves? it should be a reflection of the user and their background. Is he a spellthief? What about a hand crossbow, with bolts that have enchanted payloads?
What about some gutterpunk warlock? A mace would fit there, something he could ditch in a hurry, not too difficult to conceal, easily replaced. Short wooden club with an iron weight at the end.
Or, for a gun mage, how about a bottomless brace of flintlocks!
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>>97643482
>revolver
this
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I like the classic wand. I'm also a big fan of the floating tome that's seen a lot in anime, especially when the magic seems to shoot OUT of the book. Also pulling from anime, I always liked Roy Mustang's trick of having his alchemical circle on his gloves. I could see a similar thing in a D&D game where a series of crystals woven into a glove could be a focus...or is that just the Infinity Gauntlet?
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>>97643681
>I'm glad you changed your last name you sonofabitch
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>>97643339
Chemical and bacteriological weapons, with command of the elements once can have precise control over area of effect, offsetting their most glaring drawback.
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Darts, unironically.
I always pictures mages in a mage guild throwing darts to relax.
Then some jerk shows up and magic missiles the dartboard to smithereens and laughs.
Wizards: No Sense of Right and Wrong
But seriously they're a good compact ranged weapon and make more sense than throwing knives since those require a lot more skill.
Also slings.
My personal list of proficiencies for wizards:
Staff
Dagger
Dart
Sling
No crossbow. Its stupid to see a wizard walk around with a crossbow. Outside of a specific build, I don't think it should be allowed.
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>>97644059
Or a chainsaw.
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A ballista.
With the right combination of enchantments and magical modifications you end up with the fantasy equivalent of a self-propelled gun.
The wizard won't need to rely on their physical strength to load, move, or aim it.
Variable combinations of runes engraved on the missiles it launches can produce different effects; it's just a matter of selecting the right one for the job!
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>>97644132
>a stick of dynamite
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>>97643343
>>97643482
>>97644334
Bring me pictures of gun witches!
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>>97644004
Look at this fag who doesn't know about musclewizardry. I bet the only "fist" that this anon knows about is when the gays at the bathhouse put five up his ass, because he's gay!
(meanwhile trve patricians know the "fist" spell and cast it to punch their enemies)