Thread #97879068
Anonymous
/hhg/ & /atg/ – Horus Heresy General & Adeptus Titanicus General 04/12/26(Sun)04:59:28 No.97879068
/hhg/ & /atg/ – Horus Heresy General & Adeptus Titanicus General 04/12/26(Sun)04:59:28 No.97879068
/hhg/ & /atg/ – Horus Heresy General & Adeptus Titanicus General Anonymous 04/12/26(Sun)04:59:28 No.97879068 [Reply]▶
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The debate seethes edition
Previous Heresy: >>97862701
>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N
>Titanicus Compendiums
https://gofile.io/d/qdYzem
>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus- heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horu s-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/3.0_Ta ctics/General_Tactics
『Adeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis /
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2 pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics
>Legions Imperialis Army Builder
https://legionbuilder.app/
>Thread Question:
Did the legion astartes actually consider terminator armor use a badge of honor or was it just a tool at best and a suicide assignment at worst?
525 RepliesView Thread
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>>97879068
Am I the only one who think the Iron Warriors are kinda Russian? I mean, the focus on artillery, the stubborn mind set, and the fact that they don’t care about casualties much and keep on fighting, feel strangely Russian
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>>97879138
Night lords are russians as they are all criminals who likes to kill and torture each other for fun. They inflict needless suffering on themselves just as much as they inflict it on others.
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>>97879138
I'd say they're more WWI British but it's kind of a stretch.
>>97879186
Seethe
>>97879192
>Foreskin harvesters
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>TQ
I am pretty sure terminator armor made you functionally invulnerable to 99% of the "threats" the legiones astartes would face throughout the great crusade. I hate to do it but i'll quote BLslop here, 63rd took the whisperheads without a single casualty because Termies could ignore heavy gun emplacements like they could ignore a gale wind.
I believe those assigned terminator armor in the late Crusade era were probably tremendously honored.
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As someone with a large pile of shame, my only suggestion if the damage has already been done is to get organized.
If it hasn't, consider what you actually need to buy as opposed to what you want to buy.
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From last night’s game
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>>97879068
>TQ
Depends on Legion culture. For Sons of Horus it was the greatest honor because Justaerians were the tip of the spear in every major engagement. In World Eaters, Angron had zero respect for them and used them as cannon fodder. In Raven Guard, Corax used them as a political tool to appease his Terran veterans with the honor of being Terminator elite but he also barely used them, because he disliked them.
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>>97879707
>>97879751
Just spectating, ended in a draw after seven hours. Think it was around 3.500 points.
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https://www.warhammer.com/en-GB/shop/legio-custodes-custodian-guard-so dality-2026
https://www.warhammer.com/en-GB/shop/legio-custodes-sentinel-guard-sod ality-2026
Noticed something interesting, there is not a single picture of the custodes with the female heads nor any mention of female custodes.
If you just looked at the units on the webstore you would think they were still all male.
https://www.warhammer.com/en-GB/shop/legio-custodes-shield-captain-202 6
Even with the shield captain, who only has a female head, they decided to put the helmeted head in the preview image on the webstore, and nowhere in the product description does it mention it being a female model.
Has to be intentional lol
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>>97879935
Having the CG model on the box might have worked for other factions, but for Custodes it makes them look like something out of Reboot or Beast Wars.
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>>97879138
You're definitely not the first to make the connection, but I agree with >>97879186
, the Night Lords are a better fit. Russians are not about ruthless efficiency, they sacrifice efficiency for the sake of cruelty and control. Russians aren't ignoring civilian collateral damage, they actively seek it out to send a message that fighting back isn't worth it. That's not IW, that's NL.
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>>97879935
they are backtracking look at the custodes youtube video dislike rate
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>>97879956
All of them.
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>>97879557
>>97880052
Okay cool but this could have gone in any other GW thread, HH is slow enough without this distracting attention whoring.
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did anyone buy the new 40k iron warriors plastic upgrades? I'm curious how the size of the heads compare to the nu-marks
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>>97880134
>make up yet another new elbow pad design
>both arms in the kid are same handed, so you can't even make a character with them have the same elbow pad on both arms
To me the biggest fiasco in the HH revamp has been the arms. Not only did arms on different marks get made more generic across the board, but any upgrade arm is of yet another generic design.
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>>97880178
All the wrists also have these weird, uncomfortable looking angles to them, anybody else notice this? I'm using the disintegrator rifles on old marines so I just cut them off, but it's such a weird change from all the old weapons.
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>>97879138
Iron Warriors are efficient, reliant and they get the job done. It's complete opposite to Russians.
>>97879186
Thematically Night Lords and Curze are more like the original vampire - Vlad Tepes, Vlad the Impaler. So that makes them Romanian. Control through cruelty etc.
It's pretty cool that they are often fighting against Blood Angels, who represent the more modern version of vampires - beautiful but hiding a dark secret.
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>>97880438
There is the prototype for the MkIII Phobos.
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>>97880447
Only photo I've found of it with sponsons.
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>>97880341
I mean...
the aurox and rhino aren't even the same shape, they just fill the same role at about the same size, so for the modern (light) Transport slots the Aurox makes sense
but there's already a heavy transport, the Dracosan, with double the transcap of a LR and a big fuckin gun on the front and a flare shield for well under the cost of a LR, so there's no real niche for a LR-equivalent, and the Aurox is already a worse version of the Rhino on all counts (other than Rapid, which is fairly inexplicable)
plus visual distinctiveness matters, otherwise you're 40k custodes bringing "venerable" SM tanks because nobody playing the churn game is going to invest in a $400 brick of resin with rules from a pdf, even if the pdf is on the GW site and says it's all official
but what do you base the "SALR" on if not the LR? the Russ is too small to reasonably upscale, the Dracosan already exists, the Chimera doesn't exist yet (even the basilisk is based on a Russ chassis)
personally I think it'd be funny if 40k versions of things the Adeptus Astartes use exclusively were 30k Army equipment repurposed, but I pitched shark assault boat/SW woflcopter a month ago and you guys bitched so there's clearly no appetite for that, which rules out the even funnier 30k Army LR becoming 40k venereal custard LR
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>>97879138
>>97879983
I love how in some of the audiobooks the readers always give the NLs semi russian sounding accents, thats how I think of them now.
>>97879557
>>97880052
Are you me? I got a similar stack right now, and back around 15ish years ago, me and my dad were HUGE whales for Forge World and semi huge for GW. FW had us on a first name VIP basis at games day. Ive been spening the last 3+ months getting ALL of ours old FW/GW shit out of our old dilapidated and collapsing house where its just been sitting and rotting in piles of garbage and rat shit/piss. Ive probably made like 30k+ on selling just old FW shit the last few months while reinvesting it into newer FW/GW shit and recasts. I pulled 3 warhounds, a reaver and 3 arkurian baneblades out of a trash pile. Its sad but also really fun as we have/had so much shit I didnt even remember getting a lot of it.
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>>97880397
are the AoD boxes rare nowadays? I used to always see them at my LGS
>>97880052
why did you buy all this crap? do you have at least multiple armies painted to show that you can actually manage painting and storing this many figs? Are you reselling them or running a store or something?
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How does painting beakies compare to mk3? I like the black trim IF have but painting it on the mk3 was horrible.
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>>97880468
>there's no real niche
What's the niche for a 3rd Whirlwind or 15th dreadnought variant?
>the aurox and rhino aren't even the same shape, they just fill the same role at about the same size
With rear ramp and side doors. Even in the fluff it's said to lift its design from the Rhino to fill a similar role.
>but there's already a heavy transport, the Dracosan
But there's no assault transports.
>visual distinctiveness
Fuck James and fuck Paul Marketing. I'm tired of this "no sharing between armies" bullshit. Rhinos, Predators, Land Raiders, etc. existed before Marines were a thing. We know they were used by non-Marines. So, they make an army of dudes who are second only to Space Marines, but they're only allowed to have stuff lowly PDF get? As smart as making an army that's all about void combat and boarding action, but you give them long rifles they can't use well on the move and only an armed cargo hauler, rather than even simple dreadclaws that we know were used by the Imperial Navy.
>otherwise you're 40k custodes bringing "venerable" SM tanks
Yeah, God forbid Custodes used something other than complete ass pulls for a change...
>Chimera doesn't exist yet
Legion Basilisk use the chassis and we had other Chimera hull vehicles as well as Chimeras in HH before someone decided to make rules for the setting.
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>>97880562
Aka. "a whirlwind".
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>>97880617
There's no way a tank can store enough missiles for three different roles to last an entire engagement, when it already has to reload several times when using one single type of ammunition. Never mind crew having to get out of the tank, take out one type of missile, load in a different type of missile to switch between munition types. Not to mention there being such a thing as not all missiles being compatible with every launcher type. HH is suppose to be more realistic, not gamey 40k bullshit where all weapons magically have every possible type of ammunition in abundance between which they can swap around at will in less than a second.
It's another example of 2.0 being an absolute joke of an edition.
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my lernaens currently have thunder hammers (3 squads of 5)
however i'm 45pts over 3k
should I downgrade 2 squads of them to single lightning claws (sergeant still has a hammer and a TH cataphractii herald is attached to both squads) and drop a 5pt upgrade elsewhere?
or should I take 2 nucio-voxes off of my 2 5 man seeker squads, 2 pintle mounted multi-lasers on allied russes, and a 5pt upgrade elsewhere?
i'm thinking the latter, but lernaens armed with a lightning claw will look fucking baller
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sunday funday!
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>>97880651
>>97880661
do the claws and swap the voxes for augury scanners if there's anything local that likes to use Shrouded
otherwise drop them too and spend the points on something nice for yourself, as a treat
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>>97880617
you want to go back to RT and 2E and have 5+ kinds of missile in every missile launcher?
>>97880480
that's not really relevant given you can still charge out of it and the SA aren't supposed to be elite assault troops
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>>97880529
>Legion Basilisk
the kit they haven't sold for five years? the thing that's been Legacies for two editions
perhaps you'd like special rules for your Brother Bethor model again too
>With rear ramp and side doors.
Yeah I mean the Taurox has those so I guess be careful what you wish for...
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>>97880744
Nevermind.
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>>97879068
It was just a tool at the time, it did not recive honors until 40k due to them being so rare and hard to make.
In 30k and the greade crusade the armor that was a badge of honor was artificer armor, because that was hand crafted armor typically with far better mobility and protection, and that would include both terminator and regular power armor.
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>>97880341
MK2B CHADS RISE UP!
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>>97880261
>Iron Warriors are efficient
Hey remember when Pert killed his sister after she correctly pointed out to him that everything he does is done in the most arduous manner possible to inflate his farcical martyr complex?
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>>97879068
I posted late in the last thread but behold my Storm eagle.
This model sucks to build fuck it.
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>>97880844
Taken some individual shots because my camera just isn't showing what they look like properly
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>>97880929
>based
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>>97880933
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>>97880941
I'll stop spamming now
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>>97880949
>>97880941
>>97880933
What a handsome group of young men.
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>>97880804
None of those anons but sure, I wouldn't mind seeing vortex, tanglefoot, mines, hallucinogen, anti-plant and scatter missiles or whatever they come up with.
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>>97880529
>15th dreadnought variant
I don't go to the shoe store and kinkshame your fetish.
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>>97880134
If its anything like the NL/Nemesis Claw ones then they should fit fine. Maybe a little bit bigger but entirely interchangeable. The CSM parts in general are pretty close in scope (having had to cannibalize a squad for bolt pistols)
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>Three 10 man veteran tactical squads with disintegrator rifles
>One 10 man veteran hss with disintegrator blasters
>One 10 man veteran hss with heavy disintegrators
>One 10 man praetorian command squad with jump packs with disintegrator rifles
>10 indomitus terminators with 8 combi-disintegrators
I man have gone a little overboard with disintegrator weapons.
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>>97881200
based and iductii pilled
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working on my MK3 rapier crew
takes time, but I love the result
if anyone wants to know how I did it just ask
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Finished a tactical squad :')
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>>97880949
>>97880941
>>97880933
They look great, love the weathering. Are you by any chance a nail biter
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>>97880261
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>>97880881
It's not the 2B, it's the updated Epic LR that the Mk2B was based upon (the same way Proteus is based upon the RT LR). The sponson design is a little different, there's no fenders or headlights at the front, etc.
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>>97880634
We can load multiple munitions types in real life too, retard.
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>first GW plastic mechanicum model after mainly printing
>see this shit
It’s a fucking side sponson why does it need almost 20 pieces
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>>97881823
>saturnine dread foot has as many bits as a fully kitted marine
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>MK3 iron hands
Should I cut off the helmet spikes? I'm not a fan of the spike on the iron hands colour scheme, but the helmet itself looks kinda boring then?
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>>97881900
Replace them with coils from the Admech electro-priest kit.
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>>97881887
>>97881808
You're free to buy 40gay kits, if HH ones are too complex for you. GW doesn't give a fuck about the amount of plastic, as can be seen with various modern kits with barely any parts or sprues in them.
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>>97881900
>Should I cut off the helmet spikes?
summon the nerve and rabbi it up, absolutely. the pickelhaubes are really goofy embellishment in my eyes
i'm a big fan of neuemk.3 helmets so unadorned. dunno what to tell you if you don't find them pretty badass at base. they're roundly thuggish motherfuckers down to even the bolters
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>>97882050
There's no such lore about the whirlwind, scorpius, and hyperios missile launcher systems. If anything it's the opposite, for those there are only mentions of them being reloaded by hand and it being a somewhat of a hassle.
The arcus launcher lore specifically mentioning it is build to be able to switch between warheads means that it is not a standard feature of Imperial tech. It is the exception that proves the rule.
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>>97875382
LGS somehow still had the old liber and holy shit what is this difference in quality? Running all my games in 2.0 from now on.
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>>97881764
I'm building some Thallax at the moment.
My finger tips are getting filed raw trying to clean up all the small bits.
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need this WB
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>>97882089
>There's no such lore about the whirlwind
Several editions, even in HH, mention the Whirlwinds capability of firing multiple different munitions types. Have you tried reading the books instead of being wrong all the time?
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>>97882278
I'm thinking of chopping the plume off of my sergeant since Betrayal mentions the DG prefer to let their battle damage/weathering speak to their veterancy rather than any decorative marks. I really love the way it looks but it feels a little too ornamental for my legion
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>>97882350
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Get your proper Steel Hand of Mars scan. You have three days.
Make sure you try the Relic Hunt missions, you might enjoy them:litter.catbox.moe/ln4bh8125gpm7ois.
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>>97882408
True, but officer rank correlates pretty strongly with senority and experience especially in a legion with command structure as rigid as the XIV. I guess there are probably some more green officers than you might expect due to the higher attrition rate the DG suffered, though.
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>>97880099
I don't have as many unopened boxes as him but the ones I do have make me happy even if I should either build them or sell them kek. Just knowing I can pop them open and build an army any time makes me feel a little joyous.
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so will they shit out Dark Mechanicus/Traitor Mars before 40k can release their own version of Dark Mechanicus?
I would imagine 30k would be like those spindle spidery drones they released, while 40k would tend more heavily towards "it's a tank but it has flesh bits and legs".
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>>97882657
let me buy one of those Age of Darkness boxes.
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>>97882675
FLESHY
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>>97882806
>favourite
Castraferrum dreadnoughts.
>least favourite
None. Don't use units I don't like.
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>>97881417
I think both things can be true: IW get both the highest casualties and the highest K/D ratio when controlled for the foe.
Problem is, they were routinely sent to fight some of the most difficult foes out there, like Hrud.
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Oiled this up today
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>>97882806
>your favourite units
Domitars, Thanatars, Gal Vorbak, Ashen Circle, Grave Wardens, Gorgons
>Least favorite units
All jetbikes, Inner Circle Knights, Templars, everything space wolves, Atramentar Flay Clades, Khenetai, Justaerin, Firedrakes
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What the fuck is this price? 82 dollars for six infantry models? This is absolutely ridiculous pricing.
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>>97883041
Poorfags are not welcome in HH. Never have been.
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>>97883045
>paypiggy levels today
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>>97883185
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>>97883041
Get them from ebay/amazon/anywhere else. GW wants like 200 for their knights and bigger tanks and theyre always like 140-160 on ebay.
We used to have a local model store that always sold WH shit for 20-25% of suggested retail, it was literally keeping them in business for YEARS, and since there was only 3 GW stores in my entire state at the time (michigan), it would cause people to flock to the local store to buy their shit and then go to the GW stores to build/paint/play it for free. GW got pissed about this and opened a shitty little hole in the wall GW store in an absolute dogshit area just to pull customers away from the local store. Once the local store finally collapsed and shut down because of it, they closed down the local GW store. That was when I started to realize how SHITTY GW was/is as a company.
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>>97883041
Seems to be the current standard for elite infantry for 30k on 40mm bases. The Custodian 40k kits aren't really any better if not worse, meanwhile Sisters are still overpriced kits bought in fucking FIVES with numerous sets of otherwise wasted weapons.
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>>97883277
man, i wish stores here sold shit with discounts. Here the few official stores we have, sell stuff at GW price plus an extra 40%, a brand new Rhino cost 80 usd and it is cheaper compared to 3rd party places or importing it myself.
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>>97882806
Favorite is dreadnoughts
Least favorite is basic infantry
>>97882816
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slooowly shaping up, starting to see the light at the end of blocking in everything basal
can hardly wait to really bring it to life in going through all the transfers and pockmarking and weathering and such
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tried porting saturnine to 1e since that's what my group plays
none of them had any objections but I wanted to check with you retards too
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>>97883600
It's been a long time but aren't these going to be OP as shit? They're basically gal vorbak but with a 2+/4++ and all cam take power fists, and base gal vorbak were already mean in 1.0. WS4 isn't even s real detriment because they still hit on 4s.
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>>97883600
>2w terminators (immune to conventional instant death) in 1e
>weapon roles all sorts of fucked (plasma bombard does everything, particle shredder useless)
>saturnine fist turned into just "super power fist"
>not any slower than normal terminators
Yup, its homebrew slop time!
Saturnines as a unit balance incredibly powerful defense with very specialized and limited weapons and incredibly low speed (meaning they either need a saturnine praetor or a spartan to get around anywhere). This keeps them balanced.
You have the plasma bombard, which is safe and effective against massed infantry but otherwise fairly low impact. The disintigrator which is very potent into elite infantry and dreads but comes with the risk of horrible self murdering, and the particle shredder, which is arguably their strongest gun but requires getting up close with a unit that is (outside the C squad variant) bad at close combat and very very slow. And you threw it all away for two flavors of S7 Ap2 and a now useless shredder.
Their weakness in melee? Gone. They can now happily punch tanks and whatever else to death.
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>>97880917
I remember.
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Almost done with my first squad lads, im really enjoying painting. Got a lot of progress done this weekend;
Just gotta get the brass trim and weapons, minor details and of course mandatory conspicuous battle damage and weathering. I wonder what to work on next, Im shooting for a 1500 point army first, roughly 50% troops(breachers and despoilers after this tacsquad), 50% terminators including a praetor (+ his retinue) and centurion in cataphractii armor
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>>97883600
oops it's supposed to be 3 guys, not 4
>>97883624
gal vorbak also have 5 attacks, ws5, high initiative and built in fear
>>97883687
>doesn't know how 1e rules work
>still comments
>>97883728
maybe, they cost twice the price of GV and more than firedrakes
>>97883755
>make infantry that doesn't instantly die to a pieplate
>this is somehow a bad thing
>the sidearm weapon is worse than the main gun and now serves as overwatch deterrent
>this is somehow a bad thing
>try to translate the slightly better power fist from 3e
>this is somehow a bad thing
>everything in 1e goes the same speed
>>97883783
>hits last
>has an overkill powerfist that is not better into marines than a powerfist
>is actually good into the broken factions in 1e (mech, daemons and custodes)
asking you retards was a mistake
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>>97883687
yes, disintegrators had armourbane
yes, plasma was always ap2
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>>97883792
cut your teeth on a dreadnought and/or tank when you want to change things up pretty drastically beyond doing just infantry duders
but marines are definitely a good starting point for working up everything else and informing where you'll want to take lorger shit
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>>97883802
>>is actually good into the broken factions in 1e (mech, daemons and custodes)
You say this and in the same breath say this bullshit isn't overtuned. This unit has the same problems as custodes. And it's not the melee profile like you seem to think its the fact that they've got insane lethality in any form and they have no weaknesses.
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>>97883849
Oh for sure, once i hit that 1500 point milestone i want a dreadnought and some rapier batteries among other armor to shoot for 3000. I wanna really lean into the slow, heavy, oppressive advance feel with these guys in DG fashion
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>>97883873
the disintegrator and fist are not truly better into 90% of the space marine than a melta or normal power fist
they do do well into monstrous creatures, something marines otherwise do not have an answer to
there are numbers to tweak but I'm adamant that this role is important
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>>97883045
Faggot man children like you that brag about pay inasne prices for mini toy soilders that cleary aren't worth it should be roped at the speed of sound. People like you are the reason I haven't started an army, as if it's not bad enough I have to admit I payes that much for plastic hunks, I also have to be associated with retards like you? Give me a fuckin 3d printer or better yet I'll invest my money in something productive and not waste it like an perpetual infant.
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>>97883600
Much to cheap.
Heavy D and Plasma bombars i think needs to lose barrage, the fact it even has barrage is kinda weird.
Murderous strikes on teh gauntlet is pointless just get rid of it.
Post cost is WAY to cheap, it should be like 250 for 3 models. poitning them at 50 points a model is fucking insane.
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>>97883943
it's 200 for 3, GV cost half as much
the 3 normal guys was a typo
they have barrage in 3e and I think it's interesting
murderous strike is something that helps with monstrous creatures
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>>97884011
the reason they aren't specialist weapons is because if they had two fists, they'd get the bonus attack regardless of if they had that rule or not
it also means I can make the hammer into a specialist weapon so you get less hits with it
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>>97883813
plasma didn't become AP2 until like 1999 anon, it started out with the same -2 save modifier of a flamer, shuriken catapult or heavy bolter excepting the maximal fire profile of the heavy plasma gun, which had a -6 save modifier (compared to melta's flat -4), imposed a flat 2" Movement penalty (when a Marine's Movement Characteristic was 4") and had a 1" Blast on either setting; oh, and if you fired it on Maximal, you couldn't fire it again for another 3 Turns (but it was still powerful enough on the low setting to be worth using every turn, unlike plasma pistols with a 1-turn cooldown, plasma guns with a 2-turn *warm up*, RAW)
this was rationalised to a single turn-after-next rule for the small guns by the end of RT, but they actually lost ground to heavy flamers which had a -3 save mod by then (which they've retained, sort of)
it may surprise you to know after gork knows how many editions of AP3 krak missiles how shitty plasma used to be compared to krak anything
you may also not recall that plasma pistols were nerfed for 2E (to a -1 save mod, the same as a bolter or frag grenade) while hpg's retained their move-or-fire and moved to the turn-after-next recharge rule and gained a 1 1/2" Blast marker size
then in 3E they started exploding at AP2 after more than a decade of being dirty grimdark guns that didn't work well and probably gave you canska
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>>97884614
Considering RT and 2e didn't have AP, but "save modifier", it's still correct to say plasma (until recently) was always AP2, since as long as AP has been around, it was (until recently) 2 for plasma. When AP didn't exist, the number was different.
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>>97884864
i really find 2.0's str7/ap4/breaching 4+/spicy to properly encompass the scifi of them in the gamut of marine-on-marine combat
mean, mean weapons but there's room for them to interface with and be defeated by armour though particularly proper shots (coming down to a coinflip) will just slag right the fuck through
it feels nice to me that full proppa ceramite plate at least has a chance to have such blows glance off, shit is exquisite
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Can't get any spiked shoulders for MkIII that I'm happy with for my next squad of 10 tacs for my burgeoning SoH force - what can I do to make them a bit more Cthonic beyond the stuff I've been doing with chains, mirror coins and skulls?
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>>97885116
Wolf pelts, wolf bits, crescent moons.
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>>97885116
Was gonna suggest the Grey Slayer ones, but they're studded, not spiked. Master Crafted?
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Does among the Solar Auxilia (I do not own their book, and am not willing to buy one just to check) exists a large tracked rocket launcher tank. But not with a pod of rockets , like whirlwinds , but big chunky rockets.
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Hello guys. I used to play WH40K more than a decade ago.
I decided to (slowly) approach Epic scale, namely Legions Imperialis, mostly because it roughly has a similar scale to Battletech. How should I approach it?
I mostly want to field a bunch of Knights and other gothic gundams
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>>97885352
>point out a simple fact
>anon has a schizo meltdown
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>>97885451
AAAAA ZONALD BLUMF JUST FLEW A HAMBURGER INTO THE SYDNEY HARBOUR BRIDGE AND NOW MY MINI'S COST A GORILLION DOLLAREEDOOS
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never skip neck day
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Hello again. I'm currently sketching out the LW diorama that I mentioned a few days ago, but I'm all over the place when it comes to actually picking out the units to use. Do the Luna Wolves have any particular armour mark, weaponry and equipment/dreads/tanks associated with them at all? Or does anything go?
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>>97883600
I'd make the disintegrator Twin-linked 1 shot instead just to cut down on Gets Hot. 2-shot disintegrator has about 1/6 chance of killing the Saturnine guy per shooting attack, which is not ideal on a 70pt model. Particle shredder's way too cheap for something that can delete entire units of MEQs. I'm not too concerned about T5 because everyone and their mom brought Vindicators and shit in 1.0, but maybe make the unit in general more expensive?
>>97883687
Plasma weapons had been AP2 since before 5th ed and the disruption fist is basically a power fist with a different name against everything below T5. Did you ever play 1.0?
>>97880634
As opposed to what, a Javelin having enough space for 3 missile types? The selling point of missile launcher has always been having different warheads. What's the fucking point of taking missile launchers instead of lascannons if I can't switch to frags midway?
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>Ran out of holstered pistols
>Won't be able to have all marines be completely WYSIWYG from now on
Today is a dark day.
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>>97885738
>and the disruption fist is basically a power fist with a different name against everything below T5
So "not a power fist" then, S6 vs S8 is incredibly relevant. They wound terminators on 3s, wound dreads on 5s and can do fuck all to vehicles a lot of the time.
>>97883802
>>make infantry that doesn't instantly die to a pieplate
>>this is somehow a bad thing
>made infantry massively overtuned compared to other infantry
>this is good because infantry suck in general
lmao. Play a different edition then, rather than making more dumb bullshit to cope about its flaws. You took a well balanced unit which fits neatly alongside other terminators and turned them into a garbage mess that does everything and has no weaknesses because youre a retard who shows why homebrew rules are terrible 99.9% of the time.
>>the sidearm weapon is worse than the main gun and now serves as overwatch deterrent
Yes, the situational upgrade with a difficult use condition being worse than the free longer range weapon is bad you dumb fuck.
>>try to translate the slightly better power fist from 3e
Which they are not. Saturnine fists are at best a sidegrade and more realistically worse. Because the situations where you care about D3 are fewer than the situations where you care about S6 vs S8. They are not Solarite gauntlets.
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Yeehaw motherfuckers, buddy was clearing out his storage locker and I got this for $100
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>>97886094
3mm magnets work fine if you magnetise the elbow joints. Very easy to magnetise all the options, besides the particle shredders.
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>>97886114
Found them on Cults3D, forgot the name of the creator.
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Workin on some blackshields and I forgot to take a snappie if their armor before I stippled it and I'm an idiot
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>>97886103
Those yours anon?
Jesus, that’s really super. How’d a nitwit like you get so tasteful?
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>>97886227
The venerable Legio Diecasticus.
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>>97886331
>>97886341
Volkite fists are classy.
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>>97886355
>>97886341
Pretty cool thanks
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>>97879935
Do you think people would have cared if there actually had always been female custodes? Like, if they'd done this 25 years ago and the custodes were these depressing ubermench remnants of the Emperor's once grand plan for humanity's future. I feel like it could have been fine/cool if the motivation weren't so baldly malicious.
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>>97885643
Luna wolves were super clean and unembellished. They had a penchant for Mk.II and Mk.IV armor. They were wolves in mentality, not literal wolves like the sons of Russ.
Always thought it would be a cool story if a few loyalist LW companies showed up late in the Heresy after being sent on a campaign they weren’t expected to return from in any meaningful numbers since most of the were the remaining Terrans and non-Cthonians left in the legion from the early days. Something like that.
The white and black with flashes of gold and red looks amazing when painted well.
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>>97886355
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>>97886382
Probably. People were less indoctrinated and so it would be treated like a joke, as in preposterous, and wouldn’t sell well. Gymnastic elf witches with tight bods, bladed boomerangs, pitch forks, and great legs? Definitely. Sisters of battle with power-bob haircuts, power armor heels, and angel jetpacks? Absolutely. Gigantic muscle-slabbed women who are otherwise indistinguishable from their male counterparts? What’s the fun in that? Back then the game was 99% men and boys, and they wanted their not-a-pin-up girls on the battlefield, not a bull dyke.
It would have crashed and burned back then, but for different reasons. Hell, SoB didn’t really sell well back in the 90s anyway, a lot of it due to the whole demography of the player base and enjoying identifying in some way with their army.
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>>97885738
>disruption fist is basically a power fist with a different name against everything below T5
I find it weird that a heavier terminator has a heavier power fist and it punches weaker yet it also does more damage. I really can't wrap my head around it.
Like a pillow case covered in razor wire somehow.
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>>97886472
They're actually not power fists. They are just gauntlets, most likely with little to no modifications from their plasma reactor maintenance exo-suit origins, with disruption field generators slapped on. They are tools modified for combat, not purpose build combat weapons like actual powerfists.
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>>97886382
The emperor engineering “perfect” future humans that look down on the rest of humanity would be a lot better than custodes current lore which is basically just “space marine but better.” And yeah it would fit the idea of female custodes better. As it stands though they did it as the “female space marines” they could push with the least resistance
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>>97886506
>>97886472
This of it like the jaws of life.
A power fist is like crushing/cutting something with the jaws of life.
The Saturnine fist is like just bashing someone with said fist.
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>>97886382
The whole point of custodes and marines was that they were meant to serve specific guardian and combat roles, and were never meant to replace humanity. The Emperor's ultimate goal is to guide humanity through it's psychic development, that part of the lore has been consistent throughout the years. He never created post-humans of both sexes to avoid uprisings similar to what happened with the Men of Iron.
But of course nu-GW forgot all about that, and was too busy trying to score brownie points with mentally ill people on Twitter that don't even buy their products.
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>>97886382
>Do you think people would have cared if there actually had always been female custodes?
Yes because it literally goes against established lore reasons as pointed out here >>97886536
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>>97886536
Nu-GW also forgot the emperor was incredibly sexist. he could’ve had daughters, he chose not to. He could’ve made gene seed compatible with women, he chose to not bother. Would he engineer lady soldiers as his personal guard? fuck no.
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>>97886506
They are 100% not tools repurposed for war. Yes the concept of a heavy shielded suit began as a tool for reactor inspection, but it was since redesigned to be a wearable tactical dreadnought suit.
>>97886519
Chainfists are more tool than that and yet they hit even Stronger...and somehow do less damage??
It's the relationship between Str and D what I don't seem to get. I would think Str is the force with which it hits, and Damage is whether it kills a person or gibs them into pieces.
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>>97886577
>Chain fist
IMO the entire Tier 2 power weapons are all outta wack (TH, PF, CF)
If i was GW for a day to balance them i would go
TH: leave it the same
PF: Give it 3 damage base
CF: Give it AM1, 4 damage base with Shred 4, armorbane,
Basically turn it into a las cutter thats stronger in melee but lacks range.
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>>97886514
>can’t swing as hard because can’t move as well
Dang true. Shouldn't have given them cartoonishly big weapons then whoops.
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>>97886598
If it was up to me, I'd simply swap the names of Thunder Hammer and Power Fist.
That way, Power fists hit weaker, but are more nimble, while Hammers are a bit slower, but hit harder.
I lament chainfists having to sacrifice 1A for their stats, but I think I wouldn't change them.
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>>97886514
Power fists aren't just for punching. With the power field, the fingers can rip and tear stuff easily apart. There's that one Space Hulk model of the terminator ripping some paneling with their fist.
Completely (un)related, is pic related the only official artwork of a terminator reloading?
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>>97886506
>They are tools modified for combat, not purpose build combat weapons like actual powerfists.
Should've gone for something more like the ones on squat exo-suits. Those look like actual tools. And don't require the wearer to be a nugget.
I almost want to make an SA Ogryn squad out of some Saturnine as actual exo-suit. Sort of like the IG sentinel power lifter. Take off the pads, tweak the design, put some lights and servo-arms on the thing (there's convenient mounting spots behind the arms once you remove the pads), and maybe even repurpose those hammers/axes into large tools you could imagine space ship crew needing to maintain ships and stations.
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>>97886855
Oof if only
>And don't require the wearer to be a nugget.
Bro those are the nuggettiest nuggets to ever nugg.
But yeah do call me when Saturnines can walk without breaking their legs. Who ever green lit that
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>>97886724
Anon, even the Primarchs don't wield weapons as big as those. Let that sink in: Saturnine melee weapons are bigger than primarch weapons.
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>>97885643
A weird fluff note is despite Horus being with the Luna Wolves for like 200 years, only the 1st company (who were black with white trim according to BL) were Cthoniamaxxing until after Ullanor and the rename.
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>>97886382
I wouldn't have cared, in our timeline they did this after thoroughly fucking both FW and HH so for me it's more reasons to dislike their handling of the game's direction but it's not that big of a deal.
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>>97886629
>hammer is slower
Anon you got that backwards.
Physics is still a thing. I want you to grab a 5 pound dum bell and try to puch with it, then i want you to grab a 5 pound hammer and swing with it.
Ill spoil you on which one is going to hit faster, its going to be the hammer because centripetal force is a thing.
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>>97886629
>I lament chainfists having to sacrifice 1A for their stats, but I think I wouldn't change them.
I think chain fists really need to lead into the "This is tool specifically desgined to fuck vehicles and dreads" catagory.
Its being -1 attack GUTS it as a weapon to fight with and its not really good enough to be fucking up vehicles with look at the las cutter as an example of this.
Most flatforms that can take a chain fist are gonna be swinging 1 hit any way, so its not really missing out by instead just putting it to 1 attack base but making it do like 4 damage stock and shred 4+ to 5.
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>>97887052
Anon, a hammer is going to swing a lot faster then a fist. again, try and punch with a 5 lbs dumb bell and then swing a 5 lbs hammer, you are going to be able to deliver a hammer much faster then you are going to a fist. The hammer should swing faster then the fist.
If you really wanna get into it, the hammer would also actually strike harder becuase its applying a greater or even equal force over a smaller surface area.
The strength of the fist comes from its abiltiy to grab, crush, and rip apart which while slower is a far more devistating effect, hence it should have more damage D3 while the hammer should have D2 but swing at -2I vs the fist -3I.
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>>97886950
>two-handed thunder hammer isn’t larger than a one-handed thunder hammer, even a primarch one.
You don’t say. They’re also not special one-off-custom-or-archeotech-or-gifted-by-the-emperor levels of power.
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>>97887071
You're not holding the fist in your hand when you swing it, it's your arm. The weight is distributed across your hand and arm. On a hammer the vast majority of the weight is on the head, which you need to wind up for a good swing to get the most out of it.
>The strength of the fist comes from its ability to grab, crush, and rip apart
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>>97886976
Remember, Terra was one of the hardest places before unification. Terran marines were noted as being particularly brutal and lethal marines. Such that Corax didn’t really like em. I wouldn’t be surprised that terran traditions and “culture” had some legs in the 16th until attrition and time took its toll.
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>>97887071
NTA, but thst’s an interesting point. To be hit with a hammer while wearing armor, might be terribly unpleasant, especially if the hammer blow is enough to damage the armor. But having your girdle plate ripped from you along with your liver seems entirely nastier. I think people assume power fist= punch, when it’s really like power fist = rip their arm off or grab the collar of their armor and tear that shit down.
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>>97887108
>veteran Jorge want's to be hardcore, but his primarch won't let him
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>>97887125
Yeah thats the point i think a lot of people are missing, is a fist is not just punching, its literally ripping crushing and devistating what ever you touch.
>>97887103
Anon, again, physics, if you take a weight and move it further from the axis, its going to move a lot faster, this is something that you can replicate in many different ways, Its literally why we use hammers to drive a nail rather then just bashing it with the mallet in the palm of our hand.
>You need to wind up.
Yes and you also need to wind up a fist, that has that same amount of weight. But when you swing a hammer, your deliveirng it into a wider arch, but because its access is at your fist, elbow or arm, depending on how you are swinging it, its going to be traveling a LOT faster then a fist.
The hammer 100% should be swinging faster then the fist, again, you can replicate this by grabbing a hammer with a 5lb head, and holding the head and trying to push with it, vs trying to swing it.
The hammer should remain as it currently is statted, but the fist should go to D3 damage with its current profile.
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>>97887198
Forget the speed that the hammer/fist travels. Forget the force of the impact. Forget all that. Put on a 5 pound gauntlet and punch a target. Take a 5 pound hammer head at the end of a haft and swing it at a target. Which operation takes longer time?
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>>97886472
Welll, its a "disruption" fist so presumably that has to do with it.
A power fist uses a force field or whatever to just hit really fucking hard. But the damage is "linear", its just brute force.
The disruption fist hits less hard because its a different mechanism with less power, but its "disruption" qualities probably just explode you on an atomic level or something (like the particle shredder). So the D fist may struggle to "get in there" against harder foes, but when it does it has a greater effect. While the power fist hits kinetically harder but its just "putting a hole in something" as opposed to the science bullshit the D fist does.
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>>97887219
>Forget about speed
>Which operation takes longer
Anon...the hammer is going to be faster
Why do you think we made war hammers over just punching people with rocks strapped to the end of gauntlets. The hammer is the faster one, Again, i want you to go pick up a 5 lbs wieght and just start punching air with it, and then take a hammer and start swinging it, the hammer is going to be delivered so much faster its not even funny. This is not even an argument i can keep up becuase its just fucking math and physics at this point
The hammer should remain -2init, the fist should be -3 init
The hammer should still be 2d
The fist should be 3 damage.
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>>97886547
Yes? Theyre fucking insane, by far their strongest gun. S6 Ap3 flamers with shred.
Minimal size command squad + praetor with shredders drops in, deletes any given veteran/tactical squad (or even puts some damage on terminators) and then eats whatever charges it to try and clear it out.
The only time you dont take as many as you can is if youre going double gun (double plasma bombards) on a squad you have no intention ever getting near combat.
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>>97887288
>So basically a cone of titanically high current and voltage lightning
Always loved the idea of particle (lightning) weapons. From Admech and their thallax and robots to this, even Necron particle weapons in 40k
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>>97887071
Anon, swinging a hammer is slower than punching. You can punch with a 10 lb dumb bell faster than you can swing the same 10 lb on a 3 ft pole back and then forth. But said weighed stick hits harder than just the weight with no stick
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>>97887125
Power fists CAN grab and crush and rip, but that has Power Fingers level of strength compared to the rest of the whole power fist.
Yes a power fist can tear crush a skull. But a punching motion can turn said skull into pink mist instead.
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>>97887350
maybe its the name, but I always imagined they were "invisible". You just see them fire and its like a ripple in the air before everything in front of them just falls apart into dust gauss-flayer style as its mollecules get rearranged.
Like necron weapons, but without the lightning, things just stop existing in front of them.
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>>97887386
>confuses speed with number of cycles
The velocity of a hammer’s head for any given amount of force applied to the handle will result in a head velocity much faster than if you applied that same force linearly with your hand. You might be able to wind and strike more times that way, but the velocity of the weight at the target will be much less.
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>>97887422
Unironically read what I just wrote again. I literally said it could. Did I not just wrote that it could?
Alas, I do maintain: power fists are a jaws of life you could punch someone with and explode them as if their bones were made of warm butter.
But yeah, you can also crush if you already grabbed them.
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>>97887285
>Why do you think we made war hammers over just punching people with rocks strapped to the end of gauntlets.
Because we don't want to use our delicate hands has weapons. Boxing gloves are to protect your hands, not the opponents face. Om bare-knuckle boxing fighters target the body as not to bust their hands on the opponents skull.
>i want you to go pick up a 5 lbs wieght and just start punching air with it, and then take a hammer and start swinging it, the hammer is going to be delivered so much faster its not even funny.
Why don't you try it and time how many punches you can make vs. hammer swings in the same time.
>This is not even an argument i can keep up becuase its just fucking math and physics at this point
The mass of the fist is swinging in a smaller arc, and it's closer to your center of mass, meaning the time it takes to swing it is smaller.
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>>97887442
Anon, Strength is a function of Speed.
Initiative is a function of Frequency.
Fists can punch a higher number of times per second than hammers can swing, even if a hammer's terminal velocity is in fact higher than a fist's (which is how they hit at higher strength)
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>>97887442
You know this, I know this anon, but the other anon wants to distill it down to a single instance in his mind where it some how menas the fist is faster despite the fact that the force delivered from it is going to be signifigently less.
Centripetal force is a thing, that a lot of people dont understand. The hammer would be faster in delivering the same amount of force as punching with a fist would
If the goal was to deliver X force to a target, then the hammer would be able to deliver that faster then the fist would.
Its attempting ot argue with someone who has never picked up and moved weights, or has no idea how physics works.
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>>97887442
>You might be able to wind and strike more times that way, but the velocity of the weight at the target will be much less.
Wow, almost like what anon said: "Hammers are a bit slower, but hit harder." I'm glad we had to have this tirade over nothing.
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>>97887435
Usually highly excited particles, like electrons for example, tend to emit a shit ton of light as they attempt to balance back to their normal state of being (their quantized superposition) after having been “bumped” to an unbalanced position. Hence lightning.
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>>97887453
Fists *SHOULD* punch a higher number of times than Hammers, because of their frequency.
Currently their rules have them be stronger and slower than hammers. Hence why in my wild ass ultra hot take fanfiction, I simply swap hammers and fists stats so Fists are the S7 i2 weapon, and Hammers are the S8 i1 weapon
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>>97887457
Speed not as in velocity, but as in time to completion (frequency). Imagine this scenario:
A Hammer has to travel 3 units at a velocity of 1 unit per second. It takes it 3 seconds to do so, and it hits with a velocity of 1 u/s.
A fist has to travel 1 unit of distance, and does it at a velocity of 0.5 units per second. It takes it 2 seconds to do so, and it arrives with a velocity of 0.5 u/s.
The fist hits quicker, even though the hammer goes faster.
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>>97887497
Your whole post goes without saying. That’s why anon said this >>97887474
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God y’al are dumb.
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>>97887522
I do wish fists were the quicker weaker option to the slower stronger hammer because that makes more sense, yes?
But the rules are the way they are, so just like AP2 plasma, it ends up being a fanfiction.
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Can you all define your terminology before conitnuing to fuck about with each other
Long and short of it is this.
The hammer will take a longer time to reset between swings, but a hammer with deliver a faster swing "attack" IE the time it takes between initiating an attack and impact.
Further more a fist (linera motion) would need to move at a ratio of Vc ^2 / R in order to match the same force as a hammer assuming its the same mass. IE If a hammer is swinging at 6M/S, a fist would need to be moving at 6 M/S x the radius of the hammer swing (IE handle length)
So if its a hammer is swinging at 6M/S that is V1 = 6^2 / R
V1 = 36/R
which means you would need to be moving a LOT faster to deliver the same hit.
Either way, it would come out to the hammer is going ot be striking at a higher initiative then the fist would be striking, because no one is going ot be going into a fight not ready to strike.
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have any of you fuckers ever picked up a dumb bell and tried to punch with it?
Becuase i feel like none of you have.
Punching over and over with even a 2.5 lbs dumb bell will tire you out a lot fucking faster then dropping and swinging a 2.5lbs hammer holy fuck.
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>>97887599
To be fair anon both of you guys could make the smae argument for both weapons, and say that the power armor assist would cause a reset of weapons in an equal number of times. But i mean at that point you all would be arguing over symantics.
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>>97887608
hammers strikes dont always need to come from above anon, hammers can be just as deadly from teh side or even in an upward swing.
Same with a fist, a fist does not always need to be drawn back and punched forward, upper cuts, or just swinigng and clubbing some one with your back hand.
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>>97887618
>>97887631
Point is that the hammer is not kept wound up for a strike constantly. So how much faster is it to wind the hammer for the first strike vs. the subsequent strikes? Enough to matter in a D6 wargame?
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Lets get off the hammer and fist debate, we know where everyone stands and we’re talking past each other now.
Always thought a reductor Thallax admech magus character would’ve been cool and a missed opportunity.
I also miss the crazy Imperial army variants that could be made. Like beast me with explosive collars, or survivors of the dark age. The Alan Blythe stuff.
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>>97887654
>Always thought a reductor Thallax admech magus character would’ve been cool and a missed opportunity.
That was Calleb Decima in the first Black Books. Honestly he should give buffs to Thallax and Ursarax on top of his other rules.
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>>97887654
>>97887731
We need a couple of Loyalist Characters for the Mechanicum. Bring back Decima, and the introduce a new character. I like the idea of a Cybernetica character from Metalica.
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>>97887572
They down merely drop the hammer. They actively swing it down. Not to mention they have to raise it before that.
Pulling your fist back to you is quicker than raising the hammer back again, even if it does come down with a faster velocity
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>>97887859
IMO i think a balanced way for Tier 2 power weapons (Fist hammer and chain fist) Would be these profiles
Leave Hammer as is.
Fist should be D3 damage
Chain fist should be
IM -3, S+6, AM1, D4 armorbane shred 4.
Chain fist needs to be looked at like a tool kinda like a las cutter in melee. the only difference is that the chain fist is a lost scarier in melee due to its much easier access.
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>Shitflinging argument where it's painfully obvious both sides haven't got the faintest clue how different close combat weapons actually function, neither done even the most entry level research into old manuscripts about melee combat
I can't with you motherfuckers.
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>>97887654
Aw should've read this comment earlier. Just what do Reductors confer this time around, gamewise? BESIDES the lame "+1 to X stat, then take an armor save" that cyber theurgy has been reduced to.
Instead of wanting flying Reductors, I'd rather have a land-based squad they would want to join.
Besides Myrmidons. It used to be Techpriest Squads, no?
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>>97887943
>Me, Claw Connoisseur, rejoicing in how lightning claws have two characters (Edward and Wolverine) but power fists only have one (Hellboy)
I suppose Thor's dwarfishly short mallet counts as a Thunder Hammer.
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>>97887990
There's also pic related.
>Thor's mallet count as a Thunder Hammer
What about Old Boy?
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stat him(!)
UNEF expeditionary trooper
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>>97888200
Vulkan
Lives
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>>97886382
i feel very alone in that, but i like the retcon : custodes being the emperor's pet project and thus not having to be exclusively male, make the custodes and space marines more different, rather than one being painted gold and a tiny bit taller.
it also gives credit to the traitors, why serve a tyrant that see everything bar his syncophant guard disposeable.
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>>97888200
>What about Old Boy?
That's a regular, real life sized hammer.
Aren't thunder hammers, like, polearm-sized? I was always surprised how they didn't have the Two Handed rule when wielded by artificer captains in 7th edition
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>>97888402
I think as a concept it is fine. The custodes are the emperors person artisan forces created through one of a kind techno-alchemy and the process being less "restrictive" than the one for astartes is fine.
The issue is that custodes should be appolonian godlike figures, and the female equivalent of that should likewise be a pinnacle of the female form. Not "dainty little women", but they should look like wonder woman or something, the sort of thing you could imagine the greeks chiseling in marble.
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>>97888402
the objective of having the best most superlative warrior bodyguard in the galaxy is not cohesive with making them female, it really is that simple and it was clear to the writers when they introduced the custodes back then so why isn't it clear today? Still it'd only be worth outrage if the previous range was squatted but as it stands it shits on the new models and we now have everything in plastic for heresy so if GW's political obsessions made it happen who cares. Just got done on the combat patrol, they really missed a trick not keeping the axes but thats part and parcel of this shit edition.
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>>97888492
>a pinnacle of the female form
A pinnacle of the human form, or the female form? These are mutually exclusive concepts. Peak fighter and peak mother do not intersect.
Except maybe Cattleya. MAYBE.
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>>97888402
>the emperor's pet project
Yeah, because Primarchs and Marines were never that...
Why must everything be disconnected from one another? They're all genetically engineered humans. Thunder warriors were described as proto-marines and both marines and custodes are created from children. Surely the Emperor would've used what worked and perfected it over time, rather than starting from scratch each time. Of course Marines have the gene-seeds, but I wouldn't put it past these implants containing many abilities that would be found in Custodes as well, just in different forms. Surely super healing, redundancies, strength, poison resistance, ability to stay awake for ages, etc. are abilities good for Custodes as well, just more finely tuned, rather than the more mass-produced nature of the Marines.
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>>97888494
>having the best most superlative warrior bodyguard in the galaxy
But that's not the objective of the custodes. The objective of the custodes is to represent the exemplar of the Emperors vision of a perfect humanity. Ageless, incorruptable, able to heal from any wound and martially unparalleled. And, of course, unquestionably loyal to him. Thee is a reason they also were encouraged to study the arts and sciences of the world when Big E was still around. They aren't just his guards, they are his Companions.
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>>97888480
There's depictions of smaller sized ones, but I'm guessing they made them two-handed on so many models to balance out the large hammer head there to make the weapon look imposing, rather than just a power maul. If it was two-handed, terminators would lose the benefit of storm shields.
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>>97888545
To be honest I'd not be surprised if the Emperor sometimes forgets that women get pregnant in order to make more humans. He is so far removed from EVERYTHING that he just forgets about basic parts and principles of humanity, and simply wants to play war-dollies with living beings.
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>>97888553
Anon seems to be confusing custodes with primarchs.
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>>97888492
>custodes should be appolonian godlike figures
have they ever been that ? from their first characterization in BL novels they have huge disparities in them; the only real common denominator is their loyalty
>>97888494
>the objective of having the best most superlative warrior bodyguard in the galaxy is not cohesive with making them female
yeaaaah in the universe where swords are as good as guns on the battlefield i don't think sexual dimorphism is that much of a problem
>>97888500
could be; they are all super autistic tho; there's only a handful of them that seems like functional humans; like valerian
>>97888516
i doubt it's any more retarded than coming on a indonesian basket weaving forum to get mad about it
>>97888523
>Yeah, because Primarchs and Marines were never that...
>the more mass-produced nature of the Marines.
you said it yourself; space marines are a case of quantity over quality
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>Thunder hammers used to be extremely rare, restricted to terminators and special characters, and hit so hard you didn't even need to roll dice because hits automatically dealt damage
>Now, even fucking tactical marine sergeants can have a thunder hammer, and they hit the weakest of the heavy power weapons
How the mighty have fallen...
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>>97888616
A lot of people got pissed off at the custodes retcon, for good reasons. If you do not care you are not invested in the lore or setting, you're a spiritually a tourist, wokie or just a coomer.
It makes no sense political bias aside and if they wanted to flesh out proper female representation GW could have fleshed out the SoS.
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>>97888652
>A lot of people got pissed off at the custodes retcon, for good reasons. If you do not care you are not invested in the lore or setting, you're a spiritually a tourist, wokie or just a coomer.
>It makes no sense political bias aside and if they wanted to flesh out proper female representation GW could have fleshed out the SoS.
buddy get out of your armchair and say that to my 10 000pts of blood angels
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>>97888696
>>97888680
you trolling piece of shit
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>>97888694
>>97888717
Its because the goal is, they HAVE to be the main character they wont settle for second fiddle.
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>>97888765
Correct, there is a reason why the Tolkin Quote struck them so hard, and pissed them off so much.
"The Shadow that bred them can only mock, it cannot make: not real new things of its own" The return of the King.
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>>97888402
>Pet project
They were not, that was the web way
Custodes were the prototype version of the Primarch and Space marine programs.
Prototypes are often far more intricate, harder to make, and use better components, this is because you are using it as a proof of concept, and from it find a way to make mass production versions of it.
The Custodes were the artisan version of the bulk packaged Astartes.
They were not a pet project of his.
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>>97888806
Yep, because it basically exposed what a lot of people are doing. Their ideas dont stand on their own becuase they are made of straw. So as a result the only way they can get people to buy into them is to inject and infect existing loved things to try and pretend people love their concept as well.
>Star wars
>Warcraft
>40k
>LotR
>Dungeons and dragons
>MTG
>DC
>Marvel
the list goes on and on, and each one gets a surge of popularity then starts to fade from its glory very quickly.
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>>97887731
I meant like a magos who voluntarily underwent thallax surgery but due to being a magos didn’t have his brain lobotomized . Basically a jump pack sporting font line combat lieutenant character who confers some bonus to the thallax/ursarax he’s with.
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>>97888616
>have they ever been that ?
In terms of their aesthetics and vibe? I would say so. Theyre these perfect warrior-scholars who represent the pinnacle of what a man can be, very much drawing on the vibes of ancient warrior heroes and the whole "elite ubermensch brotherhood" rather than the astartes "soldiers in a war" thing.
If theyre "Achilles in power armour", it would reason the female ones should be "Hippolyta or Atlanta in power armour", that same "perfect form" but female.
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>>97888642
Whats next, going to complain that lightning claws arent just better power fists now? That power weapons arent AP2?
Thunder hammers used to be just power fists with an irrelevant special rule. They became power fists but 2x damage for a bit in 2e, now they are "power fists but they go a bit faster".
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>>97888857
exactly. Which is how they should work, chain fists were originally designed to open up bulk head doors and void ship hulls, they a weapon designed to cut through the thickets of armors.
>>97888861
Except by having female custodes it would undermine the entire point that the emporor was trying to make.
The thing is, those heros are people you looked up to because in reality they did not exist, they were not really obtainable for people. The goal was never to replace humanity with custodies or space marines, by having both sexes you basically give them the ability to do that and go "Well why the fuck do we need regular normal humans? all forms and process of humanity can be perfected this way?" Thus making it so humanity became an amalgamation of what it truly is.
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>>97888642
I remember 2nd edition just how terrifying thunder hammers were. I remember having baharoth vortex grenade two war walkers off the map iust to get the assault terminators because with the thunderhammers, those walkers were fucked anyways.
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>>97888877
Actually thinking about it, power claws actually give creedance to my theory that the majority of the damage a fist causes is not by the blows it delivers but by the crushing and ripping action of it.
Power claws replace the servos and components of the power fist that would normally allow for crushing with the components needed to power the claw blades.
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>>97888917
Im not saying they do, im saying that by having both sexes you literally open up that possibility.
Right now its impossible because there are no female equivalents for them. so the thought is not even there.
Again the goal is not to replace humanity with them, its to give humanity heros to look up to.
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>>97888562
Maybe they got nothing down there either
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>>97888945
Again, i know you can say just make them sterile but, unfortunately, cawl exists who can just magically unfuck the work of the emperor, implies that some one else could just go "Well fuck it we could just not make them sterile and have them produce their own warriors with out needing a selection program.
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that's what i get for caring.
i long for the nerve some here have.
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>>97888959
This is also the ultimate crux of the problem of female custodes or marines.
As you put on more muscle mass and more testosterones to support the growth of those muscles you lose more and more of the female sex characteristics resulting in both men and women looking like hulked our roided muscle men, which means visually there is literally no distinction. Which means there is no way to identify them in armor, with out creating sexualized armor such a boob plate and or things like narrower ships, and legs. However that also then creates a series of ok well now we are just sexualizing them.
So like its a complete zero sum game where the only outcomes ultimately result in the side pushing for female custodes into the corner of "Ok you just want to say there are female custodes you dont actually want anything that would indicate they are female, else you would just be contradicting other lore and your own motives because you would HAVE to sexualize the armor in order to tell them apart. "
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>Custodians
From childhood get unique tailored-to-the-recipient gene therapy as well as the emperor’s own personal biomancy powers applied as well.
>Astartes
Extreme gene therapy and surgery applied to pre-teen to teenage recipients from one of 9 “stable” templates.
>Thunderwarriors
Extreme gene therapy and surgery applied to adult recipients from a very potent but unstable template.
>Assassinorum
Gene therapy, surgery, drugs, roids, chems, stims, bionics, etc.
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>>97888986
>However that also then creates a series of ok well now we are just sexualizing them.
"good".
Female custodes should have boob-plate and male custodes should have ab-plate (like 40k sanguinary guard). They SHOULD be sexualized, just not in the "this is erotic" way and more in the roman/greek statue "this is showing off the physical perfection of the human form" way.
Because thats what the custodes should be, classical demigods. Theyre not realistic or sensible warriors, theyre big dumbasses in bright gold armor fighting using RWBY weapons. The concept is already stupid, so rather than trying to find a way to make it "Logical" you should double down on the evocative aspects of it.
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>>97889012
Ok but now the problem is, in order to sexualize them you have to create clear physical strength differences in them. A women with tits is going to now be lacking pectoral muscles and need a narrower shoulder length, which means les upper body strength as a result, which clearly means they cant do the job as well as custodes can.
If you REALLY needed or wanted to have female custodes, the males shsould have been put into a warrior caste like they are now, to emphisise the male strength and warrior aspect, and females should have been put into a warden or sentinal caste that focused on hit and run tactics emphysising speed and agility.
Like calv and fast attack should have been female, and terminators and sentinals/guardians should have been male.
Not this vomit of "ok everyone can do everything."
Thats what makes female custodes gay as fuck is they try and pretend they are equal to everything a man can do, which ultimately means the writers will just use it as a way to write their misandry fan fiction.
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>>97889004
>>97889031
will you shut up if i show it ? no ? then get lost
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>>97889039
Its amazing how we can ignore every rule about biology APART from the gender strength difference when talking about this, and only ever when its applied to custodes. Square cubed law? What's that? But god forbid we also hand wave that women arent as strong as men.
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>>97889050
>The evolution of the male phallus is so advanced that magnetically stabilized plasma energy weapons necessarily resemble them.
Yup. Deal with it.
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>>97889012
your argument is actually a pretty good reason why females don't belong in the astartes or custodes, which is that both are ASEXUAL. Their purpose is not reproduction, it is purely combat to further the Emperor's goals. They aren't even 'male' as such, so neither would female versions be female.
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>>97889067
To be fair the strength difference is kinda the most important part.
We could also go into the fact males have denser bones and stronger ligaments
The very way our skin attatches to our body is different, the fact that we actually have visual differences is how we precive colors and sounds which make us more apt at spotting prey and movement.
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>>97889099
I mean when the only reason you want to add women is just for the sake of adding them, thats a bad reason.
Personally i HATE change for changes sake, i think thats a really shitty reason to change something or change established lore or setting rules or game rules.
If you can not give me a good reason as to why we should have them other then for changes sake, its a bad change.
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>>97889104
None of these real world facts matter.
We are ignoring every biological rule in order to make custodes work as a concept. Ever seen somebody that tall irl? They are crippled by the weight of their own body on their legs. Look up the great Khali, big show, andre the giant, all of them ended up crippled by the fact they were that big.
We are already spitting in the face of real world facts. So no. None of it matters. Not the strength, not the bone density, nothing, because we are already ignoring those rules to make the male custodes function, so we can also ignore all those rules to make the female custodes function.
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>>97889140
You're actually posting good evidence as to why men make better recruits for super-soldiers. They already have a tendency to grow larger, all you need to do is alter the genetics involved with joint and ligament strength. Something that can already be achieved with modern day medical and genetic science, it's only ethics preventing it.
Making an individual grow way taller, stronger etc. still is beyond modern day genetic science however.
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>>97889159
>because its fun
Thats not a reason.
I can say a lot of things are fun thats not a justifiable reason to add them. I thought stomp mechanic was fun, thats not a good reason to keep it around.
>to include some amazons.
What are sisters of silence who for the longest time could fuck people up but GW refuses to give them updates.
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>>97886355
>volkite fist
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>>97889089
I prefer my plasma uncircumcized
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>>97889104
actually one of the most important parts is that genetic modification would be more difficult with females regarding the sexual chromosomes because having two X chromosome means that any changes to one might be cancelled out by the other and won't be expressed, which is why genetic conditions linked to the sexual chromosomes often don't express in women though they can be carriers, like baldness or haemophilia. Since men have two different chromosomes they don't cancel eachother out.
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>>97889173
The human body and genetics are not that simple. To support the wight of a custoded you couldn't just increase bone density and lifiment strength, you'd need to entirely change all the proportions of the person in order to support the weight. There is a reason why elephants and rhinos have those massive, straight legs, with thinck skin and fat pads on their feet to enable them to stand comfortably. Quite simply you could make the muscles and bones and siniew as hard or as strong as you want. But it just wouldn't work in the shape of a human. The more weight you add the denser you'd need to make the bones which would add more weight etc. And then. Once you have fashioned this great lump of meat into a form that would be able to stand up, you'd NEVER get it to be able to move like a custodes in the lore.
Quite simply. Unfeasable. Impossible. Not because we dont have the technology, but because Biology doesnt work like that.
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>>97888642
>Now, even fucking tactical marine sergeants can have a thunder hammer
In 1.0 only elite sarges and a few others could take hammers, wasn't it? Squads with full power fists were a rarity
>and they hit the weakest of the heavy power weapons
Hence my fanfiction of S7 fists and S8 hammers. But enough of that, honestly
>How the mighty have fallen...
Be me, despairing at the ruined works of old and I think: "boy, those fallen sure we're mighty!"
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>>97889176
Its a game. Because its fun, should be the best reason to add something.
As for the sisters of silence. I'd love them to have more stuff. Its a shame they didn't add more. But I do not belive that that was a result of female custodes being added. And also anti psyker armies are always a ballache to balance.
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>>97888844
>Basically a jump pack sporting font line combat lieutenant character who confers some bonus to the thallax/ursarax he’s with
I'd have both that, and a non-jump squad that can go with the Reductor. Like, where's all those Kataphron heavy gun servitors? Combat servitors are a majority resource of the Mechanicum's war machinery. Yet most servitors we see are support servo-automata with regular arms.
Kataphron guns are just below Russ-grade.
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>>97889222
We're talking about humans about a head and a half taller than the average you fucking retard, not obese land whales that weigh several tons. Nowhere near the size that would require special adaptations, the very fact people like Andre lived for centuries (and he even did professional wrestling for crying out loud) is evidence that only slight alterations are required.
But you refuse to acknowledge reality works like that, because it doesn't support your retarded little fantasy. Keep coping, you delusional faggot. Each time you post it's becoming more clear you have no fucking idea what you are talking about, it's pathetic.
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>>97889159
>mythical hero
>custodes
Yes, the genetically modified elite troops of a galactic conqueror, chosen from noble as an agreement after the reunification of earth from an age of barbarism, who genocide and destroy entire civilizations in the name of a singular authoritarian ideology which is merely the whims of a self-serving ultimately short sighted dishonest wannabe god.
Mythical heroes.
>your
Mythical heroes, at that.
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>>97889246
>Should be the best reason
The game is fun as it is, there needs to be a reason to change something that exists, what reason is there to change an existing lore point?
If you wanna have amazon custodes then buy some 3rd party minies and run them that way, why change the lore?
What you say is fun, is something that you can individually control, there is no reason to change the lore for it, you have yet to give a proper good reason to change the lore, lore is not meant to be fun, lore is meant to be established content to create a frameword for the game and the setting. Fun is not a reason to change lore.
>I think it would be fun to change lore where chaos actually jus have a different political opinion then the IoM and they dont actually enslave and subjagate and murder innocents, thast fun.
Under the logic of fun, that reasoning would carry just as much weight and validity.
>SoS
Yeah you should be, and i am as well, upset that GW continues to side line sisters of silence, they are a great faction that is not getting the love they should be getting.
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>>97888895
>The goal was never to replace humanity with custodies
What if it actually is? The New Man of the Golden Path, bro. They will tear this world down so they can build it anew...
>>97888917
>>97888945
>>97888956
>>97888932
Life uh finds a way
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>>97889246
>Its a shame they didn't add more
They did in 2.0 before female custodes were added to the fluff then in 3.0 they just have a single unit, vehicle and indipendent character plus Krole. You can say this isn't connected but it's painfully obvious that it is and SoS are on the backburner.
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>>97889222
mate dinosaurs came in a whole range of sizes and weights and had no problem reaching immense sizes. The human problem is purely that we are bipedal in a very unique fashion that is energy efficient but hard on the knee joints. I'm pretty sure if the emperor just devised super durable cartilage then 12ft humans wouldn't be a problem.
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>>97889012
>fighting using RWBY weapons.
Anon, silly RWBY weapons IS peak erotic
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>>97889256
>We're talking about humans about a head and a half taller than the average
Custodes are about 9 ft tall are according to the 7th ed codex, that's as tall as the tallest person who ever lived. Head and a half my arse.
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>Admech
Men and women
>Guard
Men and women
>Assassins
Men and women
>Inquisitors
Men and women
>Rogue traders
Men and women
>Imperial navy
Men and women
>Arbites
Men and women
>Power armored super soldiers through gene modification
Men
>Power armored super soldiers through imbued faith-based psychic enhancement
Women
>Power armored superduper soldiers through gene modification
Men
>Power armored superduper soldiers through psychic null shenanigans
Women
Seems fair to me.
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>>97889290
You know what I meant.
SoS arent on the backburner because of female custodes. Its because they are fundamentally a difficult army to balance, and they dont have the mass appeal of the big golden bricks.
Getting rid of all those units was due to the homogonizing of the system and the no model no rules rule. SoS just didn't have a big and angry enough fan base to make GW write legacy rules for their old units.
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>>97889350
SoS should’ve been integral to Custodes lists. Like in the lore they can operate as direct agents of the imperial household, but they go to war together and complement each other. So if you’re building a Custodes army, you really need some SoS in there for ____ reason. That kind of thing.
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>>97889320
I remember I calculated Custodes to be 7'2" based on the length of their spear in Inferno in this pic.
Problem is, I forgot what the spear's length is and I don't have Inferno on hand lmao
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>>97889104
Anon their bodies are recombined from genetic slurry, that's the whole argument >>97889350
>SoS arent on the backburner because of female custodes. Its because they are fundamentally a difficult army to balance, and they dont have the mass appeal of the big golden bricks.
No it's not, it's because no one gives a fuck about them, they're just a downgraded version of sisters of battle, an already unpopular army
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the real question is what wil be the justification for teh adeptus custodes having no females by the 41st millenniium? Did they all die in the heresy? Settle down with kids? There's also never been a female custodes in any novel so it all seems a bit incongruous.
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>>97889362
I think they should have released an "additional detatchment" for sisters of silence, able to be taken in any Loyalist army.
1prime command, 1 normal command,2 troops, 2 transports.
You could use the prime slot to get in Krole, and you could easily use all the current models for them. Instead you have to work around the allies detatchment, which is shit for them.
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>>97889372
>No it's not, it's because no one gives a fuck about them, they're just a downgraded version of sisters of battle, an already unpopular army
Which kinda just gives credence to the argument of, the only reason they are adding femstodes is to leech off of popular armies because no one actually wants a female force.
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>>97889383
it's not really true though, people don't play SoS because they are extremely specific as anti-psykers in a game where psychic powers suck, ony get taken in one legion that itself is uncommon, and also have zero support. They belong to a time when lore counted more than the next quick buck and a box like the burning of prospero could be released and enjoyed by everyone as a compromise between matched play and narrative, better times.
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>>97889362
>SoS should’ve been integral to Custodes lists
Mechanically how? Psychic and daemonic enemies are a very small minority. Say that they are the Talons' source of special weaponry like TSS.
Special weapons suck right now. A missile launcher is the biggest gun they get to have, and those suck
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>>97889423
Page 6
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>>97889458
Thank you, anon. Wow I can't believe an entire codex is wrong and I'm right :^)
Damn, I'd like it better if they were 7'3" or something. Seven feet is already the upper height limit to be indoors, and then they add a conical helmet AND a plume on top of that? They just don't fit.
But the codex says what it does, I guess.
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Do all Latin titan names need two words. Noun Adjective?
I thought of Chacalus (Jackal) for one of other 2 Audax warhound I'm building. Fitting I felt and more importantly it's a post classical Latin word derived from Persian (I'm using Persian as an espy for Himilasian proto-gothic) so they are similar enough to each other (chacalus and Shaqaal/Shakaal) and English that if I put one on the titan and one on banner anyone would realise they are the same name.
It's not the normal Felis Tuxedius type name.
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>>97889821
https://wh40k.lexicanum.com/wiki/Legio_Audax
seems as though plenty of audax machines had single-phrased names
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>>97889884
>install fans to trip up custodes top knots
>accidentally catches abaddon and leaves him comically swirling around the room hurling, his neck unable to break because he's a space marine
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>>97889222
>x thing couldn't happen
Welcome to warhammer? There's blurb in a novel talking about a Custodian reacting to a daemon manifesting and killing it in under six nanoseconds. Light would travel about 70" inches in the same time.
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>Tranny thread
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Someone at GW did try to make a more feminine armored freakazoid during 2nd edition of AoS. And GW canned the entired range of these sculpts in favor of their new designs, which had men and women look almost the same, the "female" one even came with they/them pronoun.
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>>97890188
Hey, returd, if you can't spot the difference between broad chest plate with pecs and the narrower tit plate plus bearded helmets for males and smooth ones for females maybe you should buy glasses because the difference is BIGGER now than in was during the 2nd...
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>>97886898
Yes
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>>97890233
I mean if you want to accept the premise of the setting at all, you have to accept daemons. You can accept daemons and still expect flesh and blood creatures to behave as though they're made of flesh and blood.
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>>97890214
>BIGGER DONG
No thanks, troon, you can have all the they/them to yourself. Being on troon drug not only make you retarded, it's also make you blind.
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>>97890257
neat. You get it from ebay or a recaster? Theres a guy on ebay who has been selling them for around 1200ish for several months that ive been tracking while waiting on some cash to pop up, imk considering him over recasters because I can actually see what he has in hand before I commit to purchasing it. Yours looks like maybe it doesnt come with the interior detail?