Thread #97943552
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"God of Revolution" edition
Previous >>97921265
>Basics Pastebin
https://pastebin.com/GWjTU9Uv
>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL
>Fanmade PC sim
https://pastebin.com/u6aKrBSg
>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/
>AD01 Digimon Generation questionnaire
https://join.carddass.com/en/survey/products/detail/278
>News
Banlist, Errata:
https://world.digimoncard.com/rule/
New and Upcoming Releases:
https://world.digimoncard.com/products/
Digimon Liberator:
Final web comic chapter is Episode 25 Part 2!
Final web novel chapter is Debug EX!
https://digimoncard.com/digimon_liberator/
AD01 Advanced Booster Digimon Generation is out now!
LM07 Another Knight has been delivered.
ST23 Digimon Beatbreak & ST24 Digimon Savers are scheduled for release May 15th
BT25 Dual Revolution has been announced. Introduces "Dual Cards". Scheduled for release May 22nd
EX12 Digital World Shambala is scheduled for release July 3rd
LM08 Final Crest pre-orders are closed. Scheduled for delivery in August.
https://p-bandai.com/us/item/N9059070001
BT26 Timeless Bonds has been announced. Scheduled for release September 4th
EX13 Chivalrous XIII has been announced. Scheduled for release October 2nd
>TQ
Now that all 6 God Grades have been added, how would you rate them among each other?
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Now begins the era of Vegetation. One Million years of Bloomlord tyranny!
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>>97943764
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>>97944209
LOGICAL CONCLUSION OF TIME-ENSLOPPENING
>>97944126
uhhhhhh, pray for a starter deck ; how often do we get these;? else next year
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>>97944209
I think Sirenmon might be a little overrated (though, to be clear, not bad). If your opponent has non-deletion, non-De-Digivolve removal that they can point at something that's actually a threat, chances are good that removal can be pointed at Sirenmon instead if they're worried about getting you a Ceresmon. In that case, Sirenmon does still fulfill its role to protect your actual threat, but it does lose some value. There can also be a little bit of dissonance in how Sirenmon, Ceresmon's cost reduction, Gear Forest or other sources of Alliance, and Dan or Dan&Yuki trigger if you can't get two Digimon suspended before End of Your Turn timing starts.
And of course there's always the chance that you just can't find a Ceresmon.
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>>97944296
This might be a mentality difference but I took Sirenmon having 6k attack to be both a Bacchusmon synergy but also as her attack being low enough that you can crash into shields with a reasonable level of success to be deleted then you throw her in shields, hard play Ceresmon for reduced or free and then grab her again with Gear Forest then play her for 3.
Though in hindsight this could just be both intended playstyles depending on how hard you lean into Bacchus Control I suppose.
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>>97944392
>but also as her attack being low enough that you can crash into shields with a reasonable level of success to be deleted
As someone who used to play Eyesmon before it was restricted, it's never as reliable as you want it to be. And Sirenmon is bigger than Eyesmon was.
>>97944382
>there are alot of ts cards that protect against this
How many of them are you going to fit in the deck? I could maybe see you finding room for Neptunemon in Gear Forest or trying to cram Venusmon and Ceresmon/Sirenmon both into a Junomon deck, but both of those feel like diluting the deck's ability to actually do what it wants to do.
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>>97944441
6k really is an annoying spot to be in. It's within range of the usual shitters like Gokuumon to hit with his DP based deletion but she's also too strong to lose to a level 3 or 4 in most circumstances which is usually half a deck.
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Speaking of field decks
Do you think the new lv6 are going to be dual cards?
Any chance to get alternative art for the field option card?
Are Metal Empire or Wing Guardians are going to be tamerless?
NSp: Ruli
DS:Kiyoshiro
NSo: Reina
WG: ???
ME: Someone from crack team?
VB: Hiro
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Bro we heard you like OTK so we put OTK in your OTK deck so you can OTK while you OTK
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>>97945174
>rookie gives raid when moving/on play
>use pic related
>climb to EX11 medusa and use pic related
>create a token and raid into it
>generate another token at end of attack
>unsuspend and repeat
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>>97945271
Really terrible alt lmao
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>shine finally complete
>go to locals and get matched with the RK main whose been using the deck since bt13
>he has been playing against me since bt01 and hated shine since 1.5 but has beaten me every single time ever since shine got a revamp in bt12
>he gets gangraped by bt21 rize and the new ad1 shine continously
I have never heard him sound so defeated since the bt 1.5 days. How many of this fucking guy is needed for shine? I feel like hes more of a fucking winmoar card since I feel bad everytime i turn to burst/ruin mode.
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>>97945299
0-2 of imo i think this card is pretty gd mid , focusing on ruin mode with the other ways to cheat it out is stronger
beelstar the only good dual so far, if we start getting dual level 4s then the new card type will be scary
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>>97945308
>focusing on ruin mode with the other ways to cheat it out is stronger
fuck it ill 2 of it than and do a split burst mode EOT into EOT ad1 marcus into ruin makes people seethe. I need to buy a buncha grace novas for my galaxy/ diana apollo deck so ill divert my money there.
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>>97945271
>>97945273
Dont care honestly can we alreadty move to ex12 please?
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Are this cards going to be just like the digimon and the emblems like EX11 or like BT11
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>>97945792
Oops, yeah youre right chase rares.
>>97945779
Expensive.
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>>97946542
Bloomchud isn't on any pendulum v-pets and obviously never appeared in the old card game so hasn't been given a field.
Its only v-pet appearances are the Ver.4 colour (as Piximon's mega) and the Hermit In The Jungle Vital Bracelet DiM, which is pretty obviously WG adjacent but not labelled as such.
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Kyo keeps his secrets.
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>SOON
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>>97947574
>Medusamon is a purple deck
What list?
>>97947637
Black is dedigivolve too.
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>>97947574
>>97947590
>>97947907
yeah this is the colour pie
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>>97947574
Red has pretty much always interacted with trash, its just not its primary thing and is a secondary thing.
its normal to have colours use lesser versions of effects from other adjacent colours
the only issue is the overlap green and red have
and how alliance has been stolen from green and given mostly to purple
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>>97948494
no
the guilmon and wargrowl have +dp inheritables based on how many cards in trash
and gallant trashes security based on cards in trash
both are pure red
and bt2 cards
red has pretty much always interacted with trash, it just had less direct interact with it and isn't focused around it usually
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>>97948550
>Red has pretty much always interacted with trash
did I say they played out from the trash? did I say they manipulated the trash?
I said red has had interacted with the trash since the start, which is true. Second effect, not primary.
I understand reading is hard for card game players but you need to learn.
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>>97948587
Not that anon but Guilmon interacting with the trash (which is a commonality among all colored variations) isn't the same as Red being a color that interacts with the trash.
If your only argument for Red interacting with the trash is Guilmon then you have provided evidence that Guilmon is trash-adjacent and not Red.
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>>97949156
https://humulos.com/digimon/partner/
If your partner is Impmon, it's fate
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>>97948663
bt3 metalgreymon adds back from trash
bt6 jesmon plays from trash
avengekidmon bottom decks all options from trash
red hybrid has lots of trash stuff
I can go on but its a lot of cards then
it isn't just the guilmon line, it definitely has the theme of benefiting from trash stacking up, but lots of agumon add back from trash, jesmon has the theme of playing from trash. there is a reason omnimon can play lots of stuff from trash, its because of the red part of deck and its always the red cards that do it.
red always has interacted with trash, again, it just isn't a primary mechanic of red, but its definitely a secondary mechanic of red to interact with trash.
>>97948685
>bad faith
>from the guy who deliberately misrepresents what is said
lmao
only got a few days break from you schizoing out
and now you are about to have another schizo episode
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>>97949208
Bachusmon is middling on his won but with Ceres giving him protection he’s a pretty nasty floodgate as pretty much every modern deck has at least some evo by effects he can punish. I was thinking of running Callismon as a 1-of in Gear Forest for a similar reason.
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>>97949383
Yeah the deck with Ceresmon and Bacchus out is crazy. Immune to effects forces you to attack to delete them but to attack into them means you need DP higher than 12k which if you digivolve means in most circumstances you run afoul of Bacchusmon suspending you, possibly deleting something and Ceresmon DP reducing you meaning from the Gear Forest side of things, you have a pretty strong defensive turn before you go for the finish.
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The end
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>>97949922
me & my fursona
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>>97949922
>when he won't take dick
>>97949927
>when he will take dick
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>>97949960
>>97949990
It's canon.
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>>97949922
>>97949927
Gay and steamy sex with him but not homo!
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>>97949976
>Ceresmon was cool
>Accel and nega were cool
>New angel keyword its interesting
>Weird we didnt get Burst mode for mirage
>Weird that they havent tell how many UR are we getting per box or if its going to count as a hit
>Mix feelings about the rare pull and if they are becoming something regular for bandai
>Hate that galaxy now belong to TS and didnt share with night claw and light fang and it also turns into another flavor of omnimon mechanic
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>>97950016
Kunlun will be for one set, they're not doing shit with Shambala after EX12
Yggdrasil will probably be Royal Knights dual spam because reactivating When Digivolving for them is a huge can of worms
It was easy for O12 because they only had like 2 good cards before BT24
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another day another hatecrime * sipppppp*
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>>97950070
>>Weird we didnt get Burst mode for mirage
The old Mirage Burst Mode is still good, especially with the new bottom end. A simple "Both players draw 1" attacking inherit means Burst Mode can get another unsuspend for another attack so long as you haven't attacked with the stack before hitting level 7.
And as for Data Squad.dek, Shine Burst Mode does work as the deck's level 7, though maybe not perfectly.
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>>97949156
>Creepymon
Drown yourself
now
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>>97951432
The liberator novel decks(except Kaguyamon and Skadimon) are fun since they're all gimmicky like with Invisimon and Bees playing around with face up security or Heavymetaldramon using the trash as its hand.
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I got interested in building TJTTW deck. Can someone explain shakamons your turn? If i digixross a shakamon with all four EX6 digimon, and attack. If i give it four security a- with their inherited effects do they cancel each other or does it get security+4?
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>>97951918
The best way i can explain it for understanding's sake is when you apply sec-1, you're applying a "sticker" that gives that card the -1. Shakkamon just turns all those "-" to "+", so when you apply them to yourself they just instantly become +sec
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>>97952611
so if the shakamon has a security+ and an enemy gives it security‐, it gets turned into a s+ before its given to it. So there would not be a case where the s- would neutralise the first s+ before being turned into s+?
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>fucking love Sirenmon
>the entire gameplan for Gear Forest revolves around the opponent assassinating her at their earliest convenience
You know. I think this is poor game design, Bandai. I understand why you designed her that way but its fucked up that this is the first Sirenmon since BT1 and her entire gameplan is to die.
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>>97952783
Not that anon but yeah, you've got it. Shakamon will never recognize the cringe that is SA- on him or his allies so no matter what happens during your turn, any SA- will always be flipped into SA+, no math required.
Humor me here though. How do you interpret Shakamon's first effect?
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>>97952912
>Humor me here though. How do you interpret Shakamon's first effect?
The on play? I understood it as all digimon from both players getting s-, and his allturns makes your own into s+. I was just confused on how it would interract with already existing s+, as in does the security- erase the s+ before being turned into one.
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>>97953156
I see. So in short Shakamon's first effect is hitting the field rather than any specific Digimon so any Digimon that pops up after the effect has gone off is still get hit with SA-1.
If you ever face Shinegreymon Ruin Mode you will see the same situation. Ruin gives the opponent's field -5000DP and then he attacks, deletes himself and applies another 5000DP reduction so your opponent will lose 10k DP on any Digimon summoned after the fact until the end of their turn.
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>>97953224
>>97953238
If they play a digimon on that turn does it also gain it?
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>>97953417
Any effect that says something like "until your opponent's turn ends, all of their digimon get [insert effect] here."
Venusmon has it too. There's a red option card that blanket gives all of your mons security attack +1 if it gets checked out of security
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>>97953681
He doesn’t really need a partner like the others, though it’s probably worth making room for Beelstar Dual since she synergizes with your game plan and maybe Neptunemon as he’s just really good generically.
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>>97951432
It should be a cheap deck that you can build yourself, is generic enough that you can mess around with it (put in cards the developers dont expect you to). It should be able to make plays even if you brick a little but not just strict megazoo -i.e. the 4s/5s actually do something, it's not just a stack combo deck where you don't nothing up until level 5. It should have a grind game and be a bit defensive, although to make concessions for the current state of the game is has to be able to close out games when needed. It shouldn't be over reliant on any single card.
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>>97954099
>It should be able to make plays even if you brick
Anon you realize you are playing a game where you can force the opponent to brick because it has counterspell mechanics right? This deck cannot exist in this game. Stop playing.
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>>97955286
Ehh
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I have Bacchusmon and Deltamon, my opponent has Callismon and I use Sirenmon's security effect to play Ceresmon.
What order do all the All Turns effects activate?
Ceresmon's On Play activates first, this part I'm sure of so two things get suspended and all suspended TS become immune to effects.
The issue now is that Bacchusmon and Callismon have seen Ceresmon be played by effect and Ceresmon has seen herself suspend some mons so her All Turns DP reduction effect needs to activate.
Is the order Bacchusmon then Callismon in response to the On Play then Ceresmon in response to the Suspend or is it Bacchusmon/Ceresmon then Callismon?
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>>97955498
Complete Sirenmon's effect (choosing whether or not to place it as Ceresmon's Digivolution card)
Bacchusmon, Ceresmon and Callismon trigger at the same time (On Play and "when a Digimon is played"), you have turn priority and choose the order.
Assuming you choose to activate Ceresmon first and suspend two Digimon (itself and Deltamon), any "when a Digimon suspend" effects become newer and take priority.
You can choose whether to use Deltamon or Ceresmon's effect first.
Assuming you DeDigivolve Callismon first, then apply DP-, and whatever Callismon's top Digivolution card doesn't have Fortitude or any on deletion effects, Bacchusmon's still pending effect would be next to resolve. Callismon is not on the field by that point so doesn't happen.
If you don't DeDigivolve Callismon and it is deleted by the DP-, its Fortitude (when a Digimon is deleted) would become newest and play out.
Callismon's On Play and both Bacchus and Callis All Turns (A Digimon was played by an effect) trigger and become newest. (Bacchusmon's effect was still pending but hadn't been triggered, so you can choose to activate it)
Bacchusmon may suspend a Digimon (probably itself so it enjoys Ceres immunity), then deletes Callismon if it's the lowest DP.
Again Callismon is not on the field so nothing happens.
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>>97956054
speaking of, next Evo cup is Alphamon themed
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>>97956078
>>97956157
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>>97956276
https://digimonmeta.com/deck-list/deckinfo2/?dn=Appmon&date=4%2F25%2F2 026&cn=USA&au=DigiFire&pl=1st%20Pla ce&tn=TB&hs=Nexus%20Game%20Lounge%2 814%29&dg=4nBT21-005a4nBT24-032a4nB T24-053a4nBT24-067a4nBT21-071a2nBT2 4-036a4nBT24-056a2nBT24-057a4nBT24- 071a2nBT22-075a3nBT24-038a4nBT24-07 7a4nBT24-079a2nST6-14a4nBT24-087a3n BT8-097&cs=210
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I HATE MEDUSSY I HATE MEDUSSY I HATE MEDUSSY
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MY FIRST TWO SECURITY CHECKS WERE RED TROONING AND RED MEM BOOST
AAAAAAAAAAAAAAAAA
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THEY CRIMSON BLAZED ME TWO TURNS IN A ROW
AND WENT DOWN TO A ONE CARD HAND
DRAW 2 OFF THE SCRAMBLE ROOKIE
I CRACKED THEIR MEDUSA BY LINKING TWO REVIVEMONS SO THEY PUNCHED ME WITH A CYCLOMON (fkin vintage m8 ) I THINK THEY LACKED ANOTHER LEVEL FIVE, THEY TOOK A FOUR OFF THEIR SCRAMBLE TOPDECK
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MY LAST SECURITY CARDS WAS SUPA-HACKIN
I TOP DECKED MY FINAL COPY OF REVIVEMON ( played for the fifth time) . LINK BIOMAN OFF OF SUPA-HACKIN ( I always say this in a funny voice) TOOK MEM BACK OFF LINKING KABE VIA INITIAL HADES LINK AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
GG THAT ONE WAS SKETCHY
I fought bagara army before this lol never seen that lilith that taxes me 3 dollars for leaving the playpen
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>>97955286
>>97955295
grafitti wall alt mogs
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I just fucking hate having no idea what build of TS they're on. You see them hard slam a Homeros turn 1 and it could be literally anything. Is there a Jupiter? Do I need to play conservatively? Is it Abyss Area? Do I need to not play too many rookies? Whoops, looks like they hard slammed a Minerva, played another Homeros, and played two bodies. I guess the correct play was slamming my level 5, lol!
It's just literally impossible to know how to play based on their turn 1.
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